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III. Speed Tables

Speed is good. The benefit of speed is threefold. First, more speed means more damage dished out in the same amount of time. Second, more speed means less likely enemy retaliation, since you rapid attacks put them on recovery animation. Well, at least for most enemies. Thirdly, it’s fun, fun, fun.

So, how fast it is? The speed depends on two things: the base speed of your weapon, and the amount of Increased Attack Speed (IAS) you have. You can get IAS from various parts of your equipment, most notably your weapon, your gloves, and in some cases your armor, helm and belt. In addition, Jewels of Fervor grant 15% IAS, and are socketable wherever sockets exist. Second mods are possible in your Jewels of Fervor, and desirable second mods (enhanced damage, prismatic resists, single resists, maximum/minimum damage) may drive a single jewel’s price to ridiculous levels. Also, the Shael rune gives you 20% IAS in weapon . . . however, this is not applicable if you’re using javelins, since you can’t socket javelins. I suppose that’s because Larzuk simply can’t break a Shael rune into that many pieces.

These speed tables apply only to javelins. There is a separate speed table for spears. For your convenience, I will include both to give you comparison on the speed difference between javelins and their bigger cousins. Props to Aurikan for the Fend tables, and the dii.net’s calculator for the Throwing tables.

Javelin Fend Table

(by Aurikan - experimental data)

  Base Weapon Speed With Fanaticism (35%)
Speed 20 10 0 -10 20 10 0 -10
16/8 0              
15/8 5              
14/7 10 0            
13/7 15 5            
12/6 25 15 0          
11/6 40 25 10 0 0      
10/6 60 (39) (23) 10 5      
10/5 65* 40 25 15 10 0    
9/5 90 65 45 30 20 10 0  
8/5 145 105 75 50 40 25 15 0
8/4 170 120 90 60 50 35 20 10
7/4 270 190 135 95 80 60 40 25

* = predicted at 60, but experiment indicated 65
() = theoretical values

Spear Fend Table

(by Aurikan - experimental data)

  Base Weapon Speed With Fanaticism (35%)
Speed 20 0 -10 -20 20 0 -10 -20
20/9 0              
19/9 5              
19/8 9              
18/8 10              
17/8 15              
16/8 20              
15/7 25              
14/7 40              
13/7 50 0 0   0      
13/6 55 20 10 0 5      
12/6 70 30 20 5 10      
11/6 100 50 30 20 25 0    
11/5 120 60 40 25 35 10 0  
10/5 150 75 55 35 45 15 5 0
9/5 250 125 90 65 75 35 20 10
9/4 460 200 145 105 120 60 40 25

Javelin Throw Table

(from the Diabloii.net speed calculator - theoretical calculations)

  Base Weapon Speed With Fanaticism (35%)
Speed 20 10 0 -10 20 10 0 -10
19 0              
18 5              
17 10 0            
16 20 5            
15 25 15 0          
14 40 25 10 0        
13 50 35 20 10 0      
12 70 50 30 15 10 0    
11 100 70 50 30 25 10 0  
10 150 105 75 55 45 25 15 0
9 250 175 125 90 75 55 35 20

Sorry, you can’t throw spears, even though I’d imagine it would be extremely painful.

Javelin Jab/Impale Table

(by Kyrene - experimental data)

    Base Weapon Speed
Jab Impale 20 10 0 -10
8 44 0      
7 38 10 0    
7 35 15 10    
6 32 25 15 0  
5 28 40 25 10 0
4 25 60 40 25 10
3 24 65 45 30 15
3 22 90 65 45 30
3 20 145 105 75 50
2 19 170 120 90 60
2 17   190 135 95

Sorry, no Fanaticism data available. Seems like good Pallies are never around when they're most needed.

So, how do you interpret those tables? The speed is given in frames, which is Diablo-II term for time. The conversion factor is approximately 25 frames for every second. There are two frame numbers in the Fend Table: the first number indicates speed of initial thrust, the second number indicates speed of all other subsequent thrusts. The other numbers are the total number of IAS required to reach that particular speed.

The type of javelin/spear determines which column you look up:

Javelins


Base 20: Glaive, Spiculum, Ghost Glaive
Base 10: Short Spear, Simbilan, Balrog Spear
Base 0: Pilum, Great Pilum, Stygian Pilum
Base -10: Javelin, War Javelin, Hyperion Javelin, Throwing Spear, Harpoon, Winged Harpoon, Maiden Javelin, Ceremonial Javelin, Matriarchal Javelin

Spears


Base 20: Pike, Lance, War Pike, Ceremonial Pike, Matriarchal Pike
Base 10: Maiden Pike
Base 0: Trident, Fuscina, Stygian Pike, Spetum, Yari, Ghost Spear, Maiden Spear, Ceremonial Spear, Matriarchal Spear
Base -10: Spear, War Spear, Hyperion Spear
Base -20: Brandistock, War Fork, Mancatcher

In general, inherently slower weapons have better average damage than their faster counterparts.

If you’re more technically inclined, the formula for calculating the breakpoints above stemmed from the speed formula as discovered by Dagni from LurkerLounge:

Frames = {256 x (Base Attack - 1) / [(100 + EIAS) x 2.56]} - 1

EIAS is determined by the amount of IAS and base speed of weapon:

EIAS = Base Weapon Speed Modifier + Fanaticism Factor + [IAS/(1 + IAS/120)]
Everything inside square brackets [] are rounded down, and everything inside curly brackets {} are rounded up.
Fanaticism Factor is how much Fanaticism affects you. On the tables above, we assume 35% speed increase due to slvl-20 Fanaticism.
Base Weapon Speed Modifier is the negative of the Base Weapon Speed. For example, a Ceremonial Javelin (base -10) will have BWSM of 10.

Speed Factor is capped at 75%; this gives the maximum attack speed for each type of attack. Oh, and Base Attack is determined from the attack type, which are:

One-Handed Thrust (Javelins) = 12
Two-Handed Thrust (Spears) = 15
Bow = 13
Throwing = 15

I don’t have the data on One-Handed Fend or Two-Handed Fend yet. Seems that the figures are obtained using a different formula.

Bow speed table is available for hybrid builds, but hybrid Javazons are beyond the scope of this guide that I will just refer you to Zendragon’s Bow Bible, where such information can be found. The URL is http://www.knittingdragon.com/games/d2/bowbible/.

IntroStatsSpeedEquipEquip2BuildsPlayMiscLinksEnd

Phage v1.2, 4/19/03
© Phage 2003

Javazon Guide cont'd:
Part 1 2 3 4 4a 5 6 7 8 9

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