Difference between revisions of "Holy Bolt"

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{{D2 CSP
+
{{CSP
 
|Type=Long range single cast
 
|Type=Long range single cast
 
|Tier=2
 
|Tier=2
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|Req=Ally, or hostile undead
 
|Req=Ally, or hostile undead
 
|Town=No
 
|Town=No
|Mana=1.9375+(0.0625*lvl)
+
|Mana=1.9375+(0.0625*slvl)
 
|ANM=No
 
|ANM=No
 
|WD=Not applicable
 
|WD=Not applicable
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|s5=
 
|s5=
 
|s6=
 
|s6=
|s7={{D2 Syn}}
+
|s7={{Syn}}
 
|s8=
 
|s8=
 
|s9=
 
|s9=
|s10={{D2 Syn}}}}
+
|s10={{Syn}}}}
 
+
{{U|=The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of life, bane to the undead, and succor to the faithful. At the battle of Taelohn Bridge, the villagers feared the day was lost when an army of the walking dead besieged them. Just as the battered militia was about to be overwhelmed, a small band of Paladins appeared. Wading through the rotting carcasses of the living dead and hurling spheres of pure Light that expelled the evil controlling the battling corpses while renewing the strength of the remaining villagers.}}
 
 
{{D2 Unique|=The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of life, bane to the undead, and succor to the faithful. At the battle of Taelohn Bridge, the villagers feared the day was lost when an army of the walking dead besieged them. Just as the battered militia was about to be overwhelmed, a small band of Paladins appeared. Wading through the rotting carcasses of the living dead and hurling spheres of pure Light that expelled the evil controlling the battling corpses while renewing the strength of the remaining villagers.}}
 
  
  
 
==Details==
 
==Details==
[[D2 Holy Bolt#Level 1-60 stats|Level 1-60 stats]]
+
[[Holy Bolt#Level 1-60 stats|Level 1-60 stats]]
  
  
{{D2 Stat}}
+
{{Stat}}
 
|-
 
|-
 
!align=left|Min Healing
 
!align=left|Min Healing
|(2*lvl)-1
+
|(2*slvl)-1
 
|-
 
|-
 
!align=left|Max Healing
 
!align=left|Max Healing
|2+(4*lvl)
+
|2+(4*slvl)
 
|-
 
|-
!align=left|{{D2 Set|=+% Healing}}
+
!align=left|{{S|=+% Healing}}
|colspan=5|15*[[D2 Prayer|Prayer]].blvl
+
|colspan=5|15*Prayer.blvl
 
|-
 
|-
!align=left|{{D2 Set|=+% Magic Damage to Hostile Undead}}
+
!align=left|{{S|=+% Magic Damage to Hostile Undead}}
|colspan=5|50*([[D2 Blessed Hammer|Blessed Hammer]].blvl+[[D2 Fist of the Heavens|Fist of the Heavens]].blvl)
+
|colspan=5|50*(Blessed Hammer.blvl+Fist of the Heavens.blvl)
 
|}
 
|}
  
  
{{D2 Skill}}
+
{{Skill}}
 
|-
 
|-
!align=left|Min Magic Damage
+
!align=left|Min [[Magic Damage]]
|8*lvl||(10*lvl)-16||(13*lvl)-64||(16*lvl)-130||(20*lvl)-242
+
|8*slvl||(10*slvl)-16||(13*slvl)-64||(16*slvl)-130||(20*slvl)-242
 
|-
 
|-
 
!align=left|Max Magic Damage
 
!align=left|Max Magic Damage
|8+(8*lvl)||(11*lvl)-16||(15*lvl)-80||(18*lvl)-146||(23*lvl)-286
+
|8+(8*slvl)||(11*slvl)-16||(15*slvl)-80||(18*slvl)-146||(23*slvl)-286
 
|}
 
|}
  
  
*Bolts will heal allied [[D2 Raise Skeleton|Necroskeletons]], [[D2 Raise Skeletal Mage|Necromages]] and [[D2 Revive|Revived]].
+
*Bolts will heal allied [[Necroskeleton]]s, [[Necromage]]s and [[Revive]]d.
*Only damages hostile undead, but pierces their Magic Resist %: magic damage is applied as though undead have MR 0%, even when Immune to Magic.
+
*Only damages hostile [[undead]], but pierces their [[Magic Resist]]: magic damage is applied as though undead have MR 0%, even when [[Immune to Magic]].
*Bolts don't pierce hostile undead or allied targets, but will pass through ineligible targets.
+
*Bolts don't pierce hostile undead or [[Ally|allied]] targets, but will pass through ineligible targets.
*[[D2 Paladin#Cast rate|Cast rate]]
+
*[[Cast rate]]
 
<br>
 
<br>
  
==Sources==
+
==Source==
 
<br>
 
<br>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
 
*+(1-3) Holy Bolt (Paladin Only) can spawn on ilvl <37 scepters.
 
*+(1-3) Holy Bolt (Paladin Only) can spawn on ilvl <37 scepters.
  
  
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
| +(2-4)
 
| +(2-4)
!align=left|[[D2 Unique Elite scepter#The Redeemer|{{D2 Unique|=The Redeemer Mighty Scepter}}]]
+
!align=left|[[The Redeemer|{{U|=The Redeemer Mighty Scepter}}]]
 
|72||No
 
|72||No
 
|-
 
|-
 
| +4
 
| +4
!align=left|[[D2 Unique Exceptional scepter#Hand of Blessed Light|{{D2 Unique|=Hand of Blessed Light Divine Scepter}}]]
+
!align=left|[[Hand of Blessed Light|{{U|=Hand of Blessed Light Divine Scepter}}]]
 
|42||No
 
|42||No
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 Charges|Charges]]===
+
===[[Charges]]===
{{D2 Skill charges}}
+
{{Skill charges}}
 
|-
 
|-
 
|10||100
 
|10||100
!align=left|[[D2 Unique Exceptional axe#Spellsteel|{{D2 Unique|=Spellsteel Bearded Axe}}]]
+
!align=left|[[Spellsteel|{{U|=Spellsteel Bearded Axe}}]]
 
|39||No
 
|39||No
 
|-
 
|-
 
|20||200
 
|20||200
!align=left|[[D2 Unique Exceptional axe#Boneslayer Blade|{{D2 Unique|=Boneslayer Blade Gothic Axe}}]]
+
!align=left|[[Boneslayer Blade|{{U|=Boneslayer Blade Gothic Axe}}]]
 
|42||No
 
|42||No
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 Charged suffix|Charged suffix]]===
+
===[[Charged suffix]]===
{{D2 Skill charged}}
+
{{Skill charged}}
 
|-valign=top
 
|-valign=top
 
|17||28||39||50||61||72||83||94||{{Empty}}||{{Empty}}
 
|17||28||39||50||61||72||83||94||{{Empty}}||{{Empty}}
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<br>
 
<br>
  
===[[D2 % Chance to Cast|% Chance to Cast]]===
+
===[[Chance to Cast]]===
 
<br>
 
<br>
  
====[[D2 On Striking|On Striking]]====
+
====[[On Striking]]====
{{D2 Skill chance}}
+
{{Skill chance}}
 
|-
 
|-
 
|3||10
 
|3||10
!align=left|[[D2 The Disciple#Laying of Hands|{{D2 Set|=Laying of Hands Bramble Mitts}}]]
+
!align=left|[[Laying of Hands|{{S|=Laying of Hands Bramble Mitts}}]]
 
|63||No
 
|63||No
 
|-
 
|-
 
|5||100
 
|5||100
|align=left|[[D2 Rune Word body armor#Principle|{{D2 Unique bold|=Principle}}]] body armor
+
|align=left|[[Principle|{{Ub|=Principle}}]] body armor
 
|53||No
 
|53||No
 
|}
 
|}
 
<br>
 
<br>
  
====[[D2 When Struck|When Struck]]====
+
====[[When Struck]]====
{{D2 Skill chance}}
+
{{Skill chance}}
 
|-
 
|-
 
|(12-20)||50
 
|(12-20)||50
!align=left|[[D2 Unique Exceptional axe#Boneslayer Blade|{{D2 Unique|=Boneslayer Blade Gothic Axe}}]]
+
!align=left|[[Boneslayer Blade|{{U|=Boneslayer Blade Gothic Axe}}]]
 
|42||No
 
|42||No
 
|}
 
|}
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==Level 1-60 stats==
 
==Level 1-60 stats==
[[D2 Holy Bolt#Details|Details]]
+
[[Holy Bolt#Details|Details]]
  
  
{{D2 Level 1-10}}
+
{{Levels 1-10}}
 
|-
 
|-
 
!align=left|Min Healing
 
!align=left|Min Healing
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{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Min Healing
 
!align=left|Min Healing
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{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Min Healing
 
!align=left|Min Healing
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{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Min Healing
 
!align=left|Min Healing
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{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Min Healing
 
!align=left|Min Healing
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{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Min Healing
 
!align=left|Min Healing
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<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Paladin]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Paladin skills]]
 
[[Category:D2 Paladin Combat Skills]]
 

Revision as of 17:41, 2 August 2011

Template:CSP The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of life, bane to the undead, and succor to the faithful. At the battle of Taelohn Bridge, the villagers feared the day was lost when an army of the walking dead besieged them. Just as the battered militia was about to be overwhelmed, a small band of Paladins appeared. Wading through the rotting carcasses of the living dead and hurling spheres of pure Light that expelled the evil controlling the battling corpses while renewing the strength of the remaining villagers.


Details

Level 1-60 stats


Stat Value
Min Healing (2*slvl)-1
Max Healing 2+(4*slvl)
+% Healing 15*Prayer.blvl
+% Magic Damage to Hostile Undead 50*(Blessed Hammer.blvl+Fist of the Heavens.blvl)


Stat Level
1-8 9-16 17-22 23-28 >28
Min Magic Damage 8*slvl (10*slvl)-16 (13*slvl)-64 (16*slvl)-130 (20*slvl)-242
Max Magic Damage 8+(8*slvl) (11*slvl)-16 (15*slvl)-80 (18*slvl)-146 (23*slvl)-286



Source


Skill bonus

  • +(1-3) Holy Bolt (Paladin Only) can spawn on ilvl <37 scepters.


Value Source Min Rlvl Ladder
+(2-4) The Redeemer Mighty Scepter 72 No
+4 Hand of Blessed Light Divine Scepter 42 No


Charges

Level Charges Source Rlvl Ladder
10 100 Spellsteel Bearded Axe 39 No
20 200 Boneslayer Blade Gothic Axe 42 No


Charged suffix

Minimum Ilvl for Skill Level Charges at Skill Level Source Rlvl Alvl
1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 Own Not
17 28 39 50 61 72 83 94 33 37 41 45 48 52 56 60
  • Scepter
  • Paladin shield
6 12 12


Chance to Cast


On Striking

Level % Chance Source Min Rlvl Ladder
3 10 Laying of Hands Bramble Mitts 63 No
5 100 Principle body armor 53 No


When Struck

Level % Chance Source Min Rlvl Ladder
(12-20) 50 Boneslayer Blade Gothic Axe 42 No


Level 1-60 stats

Details


Stat Level
1 2 3 4 5 6 7 8 9 10
Min Healing 1 3 5 7 9 11 13 15 17 19
Max Healing 6 10 14 18 22 26 30 34 38 42
Min Magic Damage 8 16 24 32 40 48 56 64 74 84
Max Magic Damage 16 24 32 40 48 56 64 72 83 94
Mana Cost 2 2.0625 2.125 2.1875 2.25 2.3125 2.375 2.4375 2.5 2.5625


Stat Level
11 12 13 14 15 16 17 18 19 20
Min Healing 21 23 25 27 29 31 33 35 37 39
Max Healing 46 50 54 58 62 66 70 74 78 82
Min Magic Damage 94 104 114 124 134 144 157 170 183 196
Max Magic Damage 105 116 127 138 149 160 175 190 205 220
Mana Cost 2.625 2.6875 2.75 2.8125 2.875 2.9375 3 3.0625 3.125 3.1875


Stat Level
21 22 23 24 25 26 27 28 29 30
Min Healing 41 43 45 47 49 51 53 55 57 59
Max Healing 86 90 94 98 102 106 110 114 118 122
Min Magic Damage 209 222 238 254 270 286 302 318 338 358
Max Magic Damage 235 250 268 286 304 322 340 358 381 404
Mana Cost 3.25 3.3125 3.375 3.4375 3.5 3.5625 3.625 3.6875 3.75 3.8125


Stat Level
31 32 33 34 35 36 37 38 39 40
Min Healing 61 63 65 67 69 71 73 75 77 79
Max Healing 126 130 134 138 142 146 150 154 158 162
Min Magic Damage 378 398 418 438 458 478 498 518 538 558
Max Magic Damage 427 450 473 496 519 542 565 588 611 634
Mana Cost 3.875 3.9375 4 4.0625 4.125 4.1875 4.25 4.3125 4.375 4.4375


Stat Level
41 42 43 44 45 46 47 48 49 50
Min Healing 81 83 85 87 89 91 93 95 97 99
Max Healing 166 170 174 178 182 186 190 194 198 202
Min Magic Damage 578 598 618 638 658 678 698 718 738 758
Max Magic Damage 657 680 703 726 749 772 795 818 841 864
Mana Cost 4.5 4.5625 4.625 4.6875 4.75 4.8125 4.875 4.9375 5 5.0625


Stat Level
51 52 53 54 55 56 57 58 59 60
Min Healing 101 103 105 107 109 111 113 115 117 119
Max Healing 206 210 214 218 222 226 230 234 238 242
Min Magic Damage 778 798 818 838 858 878 898 918 938 958
Max Magic Damage 887 910 933 956 979 1,002 1,025 1,048 1,071 1,094
Mana Cost 5.125 5.1875 5.25 5.3125 5.375 5.4375 5.5 5.5625 5.625 5.6875


Reference