Difference between revisions of "Hit Causes Monster to Flee"
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{{Intro}} | {{Intro}} | ||
+ | [[File:Terror.gif|right|frame|Overlay above fleeing target.]] | ||
*Hit Causes Monster to Flee applies chance for normal and minion monsters (with [[Altering AI|a few exceptions]]) to flee immediately upon a successful attack. Does not overwrite existing [[curse]] on targets to which it doesn't apply. | *Hit Causes Monster to Flee applies chance for normal and minion monsters (with [[Altering AI|a few exceptions]]) to flee immediately upon a successful attack. Does not overwrite existing [[curse]] on targets to which it doesn't apply. | ||
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel (pet)|Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel (pet)|Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). | ||
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#Hit Causes Monster to Flee | #Hit Causes Monster to Flee | ||
#[[Howl]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033] | #[[Howl]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033] | ||
− | *Casting order with curses from Chance to Cast modifiers depends on trigger event, equipping order and skill/stat order. | + | *Casting order with curses from [[Chance to Cast]] modifiers depends on trigger event, equipping order and skill/stat order. |
*Overwrites Hit Blinds Target when both bonuses are applied by the same item to the same attack. | *Overwrites Hit Blinds Target when both bonuses are applied by the same item to the same attack. | ||
*Cannot overwrite [[Confuse]] or [[Attract]]. | *Cannot overwrite [[Confuse]] or [[Attract]]. | ||
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− | + | <sup>1</sup> Excluding [[missile]] weapon, [[axe (item type)|axe]], [[polearm (item type)|polearm]], [[spear (item type)|spear]] and [[sword (item type)|sword]] | |
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Revision as of 18:52, 5 July 2012
Helm
Amulet
Body armor
Weapon
1 Excluding missile weapon, axe, polearm, spear and sword
Missile weapon
Axe
Polearm
Throwing weapon
Wand
Reference
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