Difference between revisions of "Bone Spirit"
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− | {{PBS | + | {{Skill page |
+ | |Nav=PBS | ||
+ | |File=Poison and Bone Spells | ||
+ | |RS=Bone Spear | ||
+ | |SS=Teeth, Bone Wall, Bone Spear, Bone Prison | ||
|Type=Long range missile cast | |Type=Long range missile cast | ||
|Tier=6 | |Tier=6 | ||
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|Req=None | |Req=None | ||
|Town=No | |Town=No | ||
− | |Mana=11.5+(0.5*slvl) | + | |Mana=11.5 + (0.5*slvl) |
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=Yes | + | |LB=Yes}} |
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{{U|=This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!}} | {{U|=This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!}} | ||
− | == | + | ==Detail== |
− | [[ | + | {{Skill}} |
+ | |- | ||
+ | !align=left|Minimum [[Magic Damage]] | ||
+ | |4 + (16*slvl)||(17*slvl) - 4||(18*slvl) - 20||(19*slvl) - 42||(20*slvl) - 70 | ||
+ | |- | ||
+ | !align=left|Maximum Magic Damage | ||
+ | |13 + (17*slvl)||5 + (18*slvl)||(19*slvl) - 11||(20*slvl) - 33||(21*slvl) - 61 | ||
+ | |} | ||
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|- | |- | ||
!align=left|{{S|=+% Magic Damage}} | !align=left|{{S|=+% Magic Damage}} | ||
− | |6*(Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl) | + | |6 * ([[Teeth]].blvl+[[Bone Wall]].blvl+[[Bone Spear]].blvl+[[Bone Prison]].blvl) |
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|} | |} | ||
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*When a selected target is killed, the player stops firing and any spirits fired before death and impact keep travelling in a straight line without hitting anything. If a selected target moves out of range, the player keeps firing but won't hit anything. | *When a selected target is killed, the player stops firing and any spirits fired before death and impact keep travelling in a straight line without hitting anything. If a selected target moves out of range, the player keeps firing but won't hit anything. | ||
*If a target isn't selected, one is chosen within its search radius when it reaches its destination: a [[Unique (monster)|Unique]] monster will normally be targeted before its minions, even if the minions are closer. If there is no target within its search radius it will travel in a straight line and hit anything in its path. | *If a target isn't selected, one is chosen within its search radius when it reaches its destination: a [[Unique (monster)|Unique]] monster will normally be targeted before its minions, even if the minions are closer. If there is no target within its search radius it will travel in a straight line and hit anything in its path. | ||
+ | |||
+ | |||
+ | [[File:Bone Spirit.png|center|thumb|600px|Like [[Guided Arrow]]s, spirits home in on [[Bishibosh|{{Ub|=Bishibosh}}]] even though there are closer targets within radius, even some that are in the way.]] | ||
+ | |||
+ | |||
*Will pass through any unit(s) between the player and the target without hitting anything other than the target. | *Will pass through any unit(s) between the player and the target without hitting anything other than the target. | ||
*[[Cast rate]] | *[[Cast rate]] | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Bone Spirit (Necromancer Only) can spawn on ilvl >36 | + | *+(1-3) Bone Spirit ([[Necromancer]] Only) can spawn on ilvl >36 [[wand]]s and [[shrunken head]]s. |
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{{Skill charged}} | {{Skill charged}} | ||
|-valign=top | |-valign=top | ||
− | |53||76||99||{{ | + | |53||76||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |67||75||82||{{ | + | |67||75||82||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Dagger | + | *[[Dagger]] |
− | *Wand | + | *[[Wand]] |
− | *Shrunken head | + | *[[Shrunken head]] |
|30||36||36 | |30||36||36 | ||
|-valign=top | |-valign=top | ||
− | |99||{{ | + | |99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |22||{{ | + | |22||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Circlet | + | *[[Circlet]] |
− | *Amulet | + | *[[Amulet]] |
|30||72||72 | |30||72||72 | ||
|} | |} | ||
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<br> | <br> | ||
− | == | + | ==Levels 1-60== |
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{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |12||12.5||13||13.5||14||14.5||15||15.5||16||16.5 | ||
+ | |- | ||
+ | !align=left|Minimum Magic Damage | ||
|20||36||52||68||84||100||116||132||149||166 | |20||36||52||68||84||100||116||132||149||166 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Magic Damage |
|30||47||64||81||98||115||132||149||167||185 | |30||47||64||81||98||115||132||149||167||185 | ||
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|} | |} | ||
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{{Levels 11-20}} | {{Levels 11-20}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |17||17.5||18||18.5||19||19.5||20||20.5||21||21.5 | ||
+ | |- | ||
+ | !align=left|Minimum Magic Damage | ||
|183||200||217||234||251||268||286||304||322||340 | |183||200||217||234||251||268||286||304||322||340 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Magic Damage |
|203||221||239||257||275||293||312||331||350||369 | |203||221||239||257||275||293||312||331||350||369 | ||
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|} | |} | ||
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{{Levels 21-30}} | {{Levels 21-30}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |22||22.5||23||23.5||24||24.5||25||25.5||26||26.5 | ||
+ | |- | ||
+ | !align=left|Minimum Magic Damage | ||
|358||376||395||414||433||452||471||490||510||530 | |358||376||395||414||433||452||471||490||510||530 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Magic Damage |
|388||407||427||447||467||487||507||527||548||569 | |388||407||427||447||467||487||507||527||548||569 | ||
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|} | |} | ||
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{{Levels 31-40}} | {{Levels 31-40}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |27||27.5||28||28.5||29||29.5||30||30.5||31||31.5 | ||
+ | |- | ||
+ | !align=left|Minimum Magic Damage | ||
|550||570||590||610||630||650||670||690||710||730 | |550||570||590||610||630||650||670||690||710||730 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Magic Damage |
|590||611||632||653||674||695||716||737||758||779 | |590||611||632||653||674||695||716||737||758||779 | ||
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|} | |} | ||
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{{Levels 41-50}} | {{Levels 41-50}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |32||32.5||33||33.5||34||34.5||35||35.5||36||36.5 | ||
+ | |- | ||
+ | !align=left|Minimum Magic Damage | ||
|750||770||790||810||830||850||870||890||910||930 | |750||770||790||810||830||850||870||890||910||930 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Magic Damage |
|800||821||842||863||884||905||926||947||968||989 | |800||821||842||863||884||905||926||947||968||989 | ||
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|} | |} | ||
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{{Levels 51-60}} | {{Levels 51-60}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |37||37.5||38||38.5||39||39.5||40||40.5||41||41.5 | ||
+ | |- | ||
+ | !align=left|Minimum Magic Damage | ||
|950||970||990||1,010||1,030||1,050||1,070||1,090||1,110||1,130 | |950||970||990||1,010||1,030||1,050||1,070||1,090||1,110||1,130 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Magic Damage |
|1,010||1,031||1,052||1,073||1,094||1,115||1,136||1,157||1,178||1,199 | |1,010||1,031||1,052||1,073||1,094||1,115||1,136||1,157||1,178||1,199 | ||
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|} | |} | ||
<br> | <br> |
Latest revision as of 12:57, 14 October 2012
This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!
Detail
Source
Skill bonus
Charged suffix
Chance to Cast
On Striking
When Struck
Levels 1-60
Reference
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