Difference between revisions of "Tainted"
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{{U|=These malformed demons gain their strength and resilience from the natural element of lightning. While slow of foot, these beasts deliver a palpable hit when engaged at close range and can absorb a fair amount of damage. Tainted are perhaps an even greater threat when wounded, however, as this is when they retreat and direct orbs of lightning at their enemies.}} | {{U|=These malformed demons gain their strength and resilience from the natural element of lightning. While slow of foot, these beasts deliver a palpable hit when engaged at close range and can absorb a fair amount of damage. Tainted are perhaps an even greater threat when wounded, however, as this is when they retreat and direct orbs of lightning at their enemies.}} | ||
+ | |||
+ | __ToC__ | ||
+ | |||
+ | |||
+ | ==Afflicted== | ||
+ | bighead1 | ||
+ | |||
+ | |||
+ | *[[Catacombs Level 3]] | ||
+ | *[[Catacombs Level 4]] | ||
+ | <br> | ||
+ | |||
+ | ==Tainted== | ||
+ | bighead2 | ||
+ | |||
+ | |||
+ | *[[Jail Level 2]] | ||
+ | *[[Cathedral]] | ||
+ | *[[Catacombs Level 1]] | ||
+ | *[[Catacombs Level 2]] | ||
+ | <br> | ||
+ | |||
+ | ==Misshapen== | ||
+ | bighead3 | ||
+ | |||
+ | |||
+ | *[[Underground Passage Level 1]] | ||
+ | *[[Underground Passage Level 2]] | ||
+ | *[[Hole Level 1]] | ||
+ | *[[Hole Level 2]] | ||
+ | <br> | ||
+ | |||
+ | ==Disfigured== | ||
+ | bighead4 | ||
+ | |||
+ | |||
+ | *[[Monastery Gate]] | ||
+ | <br> | ||
+ | |||
+ | ==Damned== | ||
+ | bighead5 | ||
+ | |||
+ | |||
+ | *[[City of the Damned]] | ||
+ | <br> | ||
+ | |||
+ | ==Afflicted== | ||
+ | bighead6 | ||
+ | |||
+ | |||
+ | ;Nightmare and Hell | ||
+ | *[[Drifter Cavern]] | ||
+ | *[[Ancients' Way]] | ||
+ | <br> | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/monsters/act1-tainted.shtml Tainted] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/monsters/act1-tainted.shtml Tainted] (Arreat Summit) |
Latest revision as of 11:25, 31 December 2012
These malformed demons gain their strength and resilience from the natural element of lightning. While slow of foot, these beasts deliver a palpable hit when engaged at close range and can absorb a fair amount of damage. Tainted are perhaps an even greater threat when wounded, however, as this is when they retreat and direct orbs of lightning at their enemies.
Afflictedbighead1
Taintedbighead2
Misshapenbighead3
Disfiguredbighead4
Damnedbighead5
Afflictedbighead6
Reference
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