Difference between revisions of "Maximum Fire Resist"

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(Created page with '{{Resistance nav}} {{Intro}} |} ==Skill== {{Skill bonus}} |- | +[blvl/2]% |align=left|'''Resist Fire''' (Passive) |1 |No |- | +(blvl)% |align=left|'''Resist Fire''' (Active...')
 
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{{Resistance nav}}
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{{Maximum Resist nav}}
 
{{Intro}}
 
{{Intro}}
 +
{{Mb|=+% Maximum Fire Resist}} increases the 75% ceiling which applies to player and [[mercenary]] [[Fire Resist]] to an absolute maximum 95%, although additional FR needs to be applied to reach the new ceiling. For example, FR 75% with +20% Maximum FR needs FR +20% to reach FR 95%.
 
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==Skill==
+
==Item==
{{Skill bonus}}
 
|-
 
| +[blvl/2]%
 
|align=left|'''[[Resist Fire]]''' (Passive)
 
|1
 
|No
 
|-
 
| +(blvl)%
 
|align=left|'''Resist Fire''' (Active)
 
|1
 
|No
 
|}
 
 
 
 
 
*Passive bonus to [[Paladin (Diablo II)|Paladin]] does not apply when active: base level 10 will apply +5% to Paladin when inactive, and +10% to Paladin and allies within radius when active.
 
<br>
 
  
==Helm==
+
===Helm===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
| +5%
 
| +5%
|align=left|[[Vex Rune|{{Cb|=Vex Rune}}]] in helm socket
+
|align=left|[[Vex Rune|{{Cb|=Vex Rune}}]] in socket
 
|55
 
|55
 
|No
 
|No
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<br>
 
<br>
  
==Amulet==
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===Amulet===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Body armor==
+
===Body armor===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
| +5%
 
| +5%
|align=left|[[Vex Rune|{{Cb|=Vex Rune}}]] in body armor socket
+
|align=left|[[Vex Rune|{{Cb|=Vex Rune}}]] in socket
 
|55
 
|55
 
|No
 
|No
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<br>
 
<br>
  
==Crossbow==
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===Crossbow===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Spear==
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===Spear===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Sword==
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===Sword===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Shield==
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===Shield===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
| +5%
 
| +5%
|align=left|[[Vex Rune|{{Cb|=Vex Rune}}]] in shield socket
+
|align=left|[[Vex Rune|{{Cb|=Vex Rune}}]] in socket
 
|55
 
|55
 
|No
 
|No
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|align=left|[[Phoenix|{{Ub|=Phoenix}}]] shield
 
|align=left|[[Phoenix|{{Ub|=Phoenix}}]] shield
 
|65
 
|65
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
  
===Auric shield===
+
====Auric shield====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Boots==
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===Boots===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|5
 
|5
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
==Skill==
 +
 +
===Paladin===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|+% Maximum Fire Resist
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-valign=top
 +
!align=left rowspan=2|[[Resist Fire]]
 +
|blvl to self and [[ally|allies]] in (4*slvl + 28) /3  yard [[radius]] when active
 +
|align=right rowspan=2|1
 +
|-
 +
|[blvl/2] to self when inactive
 
|}
 
|}
  

Revision as of 14:18, 10 August 2013