Difference between revisions of "Molten Boulder"
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− | {{ | + | {{Skill page |
+ | |Nav=Elemental | ||
+ | |File=Elemental | ||
+ | |RS=Firestorm | ||
+ | |SS=Firestorm, Volcano | ||
|Type=Medium range missile cast<br> | |Type=Medium range missile cast<br> | ||
|Tier=2 | |Tier=2 | ||
Line 5: | Line 9: | ||
|Req=None | |Req=None | ||
|Town=No | |Town=No | ||
− | |Mana=9.5+(0.5* | + | |Mana=9.5 + (0.5*slvl) |
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=Yes | + | |LB=Yes}} |
− | + | {{Ub|=By virtue of this talent, a Druid can summon forth a huge, rolling mass of magma, bowling over smaller enemies in its path before bursting into fiery shards.}} | |
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− | {{ | + | ==Detail== |
− | + | {{Skill}} | |
− | + | |- | |
− | + | !align=left|Minimum Physical Damage | |
− | + | |4*slvl + 2||7*slvl - 22||10*slvl - 70||13*slvl - 136||16*slvl - 220 | |
− | |||
− | |||
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|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
− | | | + | |5*slvl + 7||8*slvl - 17||11*slvl - 65||14*slvl - 131||17*slvl - 215 |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum [[Fire Damage]] |
− | | | + | |4*slvl + 2||7*slvl - 22||10*slvl - 70||13*slvl - 136||16*slvl - 220 |
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
− | | | + | |5*slvl + 7||8*slvl - 17||11*slvl - 65||14*slvl - 131||17*slvl - 215 |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Bit Rate |
− | |36 | + | |24*slvl + 16||28*slvl - 16||32*slvl - 80||36*slvl - 168||40*slvl - 280 |
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Bit Rate |
− | | | + | |24*slvl + 32||28*slvl||32*slvl - 64||36*slvl - 152||40*slvl - 264 |
|} | |} | ||
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left| | + | !align=left|{{S|=+% Damage}} |
− | | | + | |10*[[Volcano]].blvl |
|- | |- | ||
− | !align=left| | + | !align=left|{{S|=+% Fire Damage}} |
− | | | + | |8*[[Firestorm]].blvl |
|- | |- | ||
− | !align=left| | + | !align=left|Explosion [[Radius]] (Yards) |
− | | | + | |4 2/3 |
|- | |- | ||
− | !align=left| | + | !align=left|Frames |
− | | | + | |36 |
|- | |- | ||
− | !align=left| | + | !align=left|[[Damage Rate]] |
− | |( | + | |41/1024 (~1/25) |
|- | |- | ||
− | !align=left| | + | !align=left|[[Delay]] (Seconds) |
− | + | |2 | |
|} | |} | ||
+ | *It cannot be cast while a [[Werewolf]] or [[Werebear]]. | ||
+ | *It unleashes a slow-moving boulder which applies physical and fire damage on collision and explosion, and which can knock back targets and leaves fire in its path and aftermath. | ||
+ | *Boulder rolls for 100 frames (4 seconds) and applies its damage and [[Knockback]] every frame for 99 frames to targets with which it collides. However, due to its movement and Knockback, damage will be applied much less often to any particular target. | ||
+ | |||
+ | |||
+ | [[File:Molten Boulder.png|center|thumb|600px|Boulder has range of ~14 yards before it explodes.]] | ||
− | + | ||
− | * | + | *50% Knockback is applied to [[size|small]] and medium targets: if these targets aren't knocked back then the boulder will roll through them until it expires. At most, average damage per second against these targets is a little more than double displayed damage when continuously cast: however, damage only approaches maximum if the targets are prevented from being knocked back while the boulder rolls through them, or are lined up perfectly to be continuously knocked back after casting at close range. |
− | + | *Knockback is applied in the direction away from the caster's ''current'' position, so moving after casting may result in targets being knocked out of (or back into) the boulder's path. | |
− | + | *Boulders explode on expiry, and on impact with large targets and those that cannot be knocked back. Physical and fire damage are applied within radius, and fires linger afterwards. While the boulder's damage and Knockback can be prevented by [[block]]ing, the explosion's damage cannot. | |
− | *Knockback is applied in the direction away from the | + | |
− | *Boulders explode on expiry, and on impact with large targets and those that cannot be knocked back. Physical and fire damage are applied within radius, and fires linger afterwards. While the boulder's damage and Knockback can be | + | |
− | *Displayed fire damage per second is calculated based on three fires left in the boulder's path or the aftermath of its explosion applying their bit rate every frame of a second (3*bit rate*25/256). While each fire applies fire bit damage for 36 frames and size 1 targets can stand or move over up to three fires, size 2 and 3 targets can stand or move over up to five fires and thus actual fire damage per second may be greater than that displayed. | + | [[File:Molten Boulder explosion.png|center|thumb|600px|Although explosion radius is slightly larger than that of [[Meteor]], the 18 fires which spawn within that radius after explosion are in the same locations.]] |
− | *{{Warn|=Displayed fire damage per second is calculated as though [[ | + | |
+ | |||
+ | *Displayed fire damage per second is calculated based on three fires left in the boulder's path or the aftermath of its explosion applying their bit rate every frame of a second (3 * bit rate * 25/256). While each fire applies fire bit damage for 36 frames and [[size]] 1 targets can stand or move over up to three fires, size 2 and 3 targets can stand or move over up to five fires and thus actual fire damage per second may be greater than that displayed. | ||
+ | *{{Warn|=Displayed fire damage per second is calculated as though +% [[Fire Skill Damage]] applies, but it does not.}} | ||
<br> | <br> | ||
− | == | + | ==Source== |
− | |||
− | === | + | ===Skill bonus=== |
− | *+(1-3) Molten Boulder (Druid Only) can spawn on ilvl <37 | + | *{{Mb|=+(1-3) Molten Boulder ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl < 37 [[pelt]]s. |
<br> | <br> | ||
− | === | + | ===Charges=== |
− | {{ | + | {{Skill charges}} |
|- | |- | ||
|16||80 | |16||80 | ||
− | |align=left|[[ | + | |align=left|[[Stone|{{Ub|=Stone}}]] body armor |
|47||No | |47||No | ||
|} | |} | ||
<br> | <br> | ||
− | === | + | ===Chance to Cast=== |
− | |||
− | ==== | + | ====On Striking==== |
− | {{ | + | {{Skill chance}} |
|- | |- | ||
|23||5 | |23||5 | ||
− | |align=left|[[ | + | |align=left|[[Destruction|{{Ub|=Destruction}}]] polearm/sword |
|65 | |65 | ||
− | + | |{{Warn|=Yes}} | |
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | [[ | + | *Displayed [[Fire Damage|fire damage]] per second = 3 * bit rate * 25/256 |
− | + | ||
− | {{ | + | |
+ | {{Levels 1-10}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |10||10.5||11||11.5||12||12.5||13||13.5||14||14.5 | ||
+ | |- | ||
+ | !align=left|Minimum Physical Damage | ||
|6||10||14||18||22||26||30||34||41||48 | |6||10||14||18||22||26||30||34||41||48 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|12||17||22||27||32||37||42||47||55||63 | |12||17||22||27||32||37||42||47||55||63 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|6||10||14||18||22||26||30||34||41||48 | |6||10||14||18||22||26||30||34||41||48 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|12||17||22||27||32||37||42||47||55||63 | |12||17||22||27||32||37||42||47||55||63 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Bit Rate |
|40||64||88||112||136||160||184||208||236||264 | |40||64||88||112||136||160||184||208||236||264 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Bit Rate |
|56||80||104||128||152||176||200||224||252||280 | |56||80||104||128||152||176||200||224||252||280 | ||
− | |||
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− | |||
|} | |} | ||
− | {{ | + | {{Levels 11-20}} |
+ | |- | ||
+ | !align=left|Mana Cost | ||
+ | |15||15.5||16||16.5||17||17.5||18||18.5||19||19.5 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|55||62||69||76||83||90||100||110||120||130 | |55||62||69||76||83||90||100||110||120||130 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|71||79||87||95||103||111||122||133||144||155 | |71||79||87||95||103||111||122||133||144||155 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|55||62||69||76||83||90||100||110||120||130 | |55||62||69||76||83||90||100||110||120||130 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|71||79||87||95||103||111||122||133||144||155 | |71||79||87||95||103||111||122||133||144||155 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Bit Rate |
|292||320||348||376||404||432||464||496||528||560 | |292||320||348||376||404||432||464||496||528||560 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Bit Rate |
|308||336||364||392||420||448||480||512||544||576 | |308||336||364||392||420||448||480||512||544||576 | ||
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|} | |} | ||
− | {{ | + | {{Levels 21-30}} |
+ | |- | ||
+ | !align=left|Mana Cost | ||
+ | |20||20.5||21||21.5||22||22.5||23||23.5||24||24.5 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|140||150||163||176||189||202||215||228||244||260 | |140||150||163||176||189||202||215||228||244||260 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|166||177||191||205||219||233||247||261||278||295 | |166||177||191||205||219||233||247||261||278||295 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|140||150||163||176||189||202||215||228||244||260 | |140||150||163||176||189||202||215||228||244||260 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|166||177||191||205||219||233||247||261||278||295 | |166||177||191||205||219||233||247||261||278||295 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Bit Rate |
|592||624||660||696||732||768||804||840||880||920 | |592||624||660||696||732||768||804||840||880||920 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Bit Rate |
|608||640||676||712||748||784||820||856||896||936 | |608||640||676||712||748||784||820||856||896||936 | ||
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|} | |} | ||
− | {{ | + | {{Levels 31-40}} |
+ | |- | ||
+ | !align=left|Mana Cost | ||
+ | |25||25.5||26||26.5||27||27.5||28||28.5||29||29.5 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|276||292||308||324||340||356||372||388||404||420 | |276||292||308||324||340||356||372||388||404||420 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|312||329||346||363||380||397||414||431||448||465 | |312||329||346||363||380||397||414||431||448||465 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|276||292||308||324||340||356||372||388||404||420 | |276||292||308||324||340||356||372||388||404||420 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|312||329||346||363||380||397||414||431||448||465 | |312||329||346||363||380||397||414||431||448||465 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Bit Rate |
|960||1,000||1,040||1,080||1,120||1,160||1,200||1,240||1,280||1,320 | |960||1,000||1,040||1,080||1,120||1,160||1,200||1,240||1,280||1,320 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Bit Rate |
|976||1,016||1,056||1,096||1,136||1,176||1,216||1,256||1,296||1,336 | |976||1,016||1,056||1,096||1,136||1,176||1,216||1,256||1,296||1,336 | ||
− | |||
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|} | |} | ||
− | {{ | + | {{Levels 41-50}} |
+ | |- | ||
+ | !align=left|Mana Cost | ||
+ | |30||30.5||31||31.5||32||32.5||33||33.5||34||34.5 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|436||452||468||484||500||516||532||548||564||580 | |436||452||468||484||500||516||532||548||564||580 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|482||499||516||533||550||567||584||601||618||635 | |482||499||516||533||550||567||584||601||618||635 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|436||452||468||484||500||516||532||548||564||580 | |436||452||468||484||500||516||532||548||564||580 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|482||499||516||533||550||567||584||601||618||635 | |482||499||516||533||550||567||584||601||618||635 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Bit Rate |
|1,360||1,400||1,440||1,480||1,520||1,560||1,600||1,640||1,680||1,720 | |1,360||1,400||1,440||1,480||1,520||1,560||1,600||1,640||1,680||1,720 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Bit Rate |
|1,376||1,416||1,456||1,496||1,536||1,576||1,616||1,656||1,696||1,736 | |1,376||1,416||1,456||1,496||1,536||1,576||1,616||1,656||1,696||1,736 | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |35||35.5||36||36.5||37||37.5||38||38.5||39||39.5 | ||
+ | |- | ||
+ | !align=left|Minimum Physical Damage | ||
|596||612||628||644||660||676||692||708||724||740 | |596||612||628||644||660||676||692||708||724||740 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|652||669||686||703||720||737||754||771||788||805 | |652||669||686||703||720||737||754||771||788||805 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|596||612||628||644||660||676||692||708||724||740 | |596||612||628||644||660||676||692||708||724||740 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|652||669||686||703||720||737||754||771||788||805 | |652||669||686||703||720||737||754||771||788||805 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Bit Rate |
|1,760||1,800||1,840||1,880||1,920||1,960||2,000||2,040||2,080||2,120 | |1,760||1,800||1,840||1,880||1,920||1,960||2,000||2,040||2,080||2,120 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Bit Rate |
|1,776||1,816||1,856||1,896||1,936||1,976||2,016||2,056||2,096||2,136 | |1,776||1,816||1,856||1,896||1,936||1,976||2,016||2,056||2,096||2,136 | ||
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|} | |} | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | ||
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Revision as of 16:30, 12 December 2013
By virtue of this talent, a Druid can summon forth a huge, rolling mass of magma, bowling over smaller enemies in its path before bursting into fiery shards.
Detail
SourceSkill bonus
Charges
Chance to CastOn Striking
Levels 1-60
Reference
|