Difference between revisions of "Blood Golem"
Jump to navigation
Jump to search
(→Detail) |
m |
||
Line 99: | Line 99: | ||
*Life is only stolen from Blood Golem's successful attacks: target [[drain effectiveness]] applies but difficulty level penalties do not. Returned damage from Iron Maiden, [[Thorns]] and [[Spirit of Barbs]] does not result in life being stolen. | *Life is only stolen from Blood Golem's successful attacks: target [[drain effectiveness]] applies but difficulty level penalties do not. Returned damage from Iron Maiden, [[Thorns]] and [[Spirit of Barbs]] does not result in life being stolen. | ||
*If Blood Golem's current life + life stolen > Blood Golem's maximum life, remainder goes to caster; if caster's current life + life stolen > caster's maximum life, remainder returns to Blood Golem. | *If Blood Golem's current life + life stolen > Blood Golem's maximum life, remainder goes to caster; if caster's current life + life stolen > caster's maximum life, remainder returns to Blood Golem. | ||
− | *For the caster, only healing from health or rejuvenation potions is shared with the golem; other sources of healing, including [[Prayer]], [[Holy Bolt]], [[Life Stolen | + | *For the caster, only healing from health or rejuvenation potions is shared with the golem; other sources of healing, including [[Prayer]], [[Holy Bolt]], [[Life Stolen]] per hit, and [[Life Tap]], are not shared. |
*Can open doors. | *Can open doors. | ||
*Cannot be put into [[hit recovery]] or [[Knockback|knocked back]]. | *Cannot be put into [[hit recovery]] or [[Knockback|knocked back]]. |
Revision as of 15:33, 3 January 2019
Utilizing a small quantity of his own blood, the Necromancer is able to give life to a creature neither living nor dead, yet formed of human tissue. This homunculus gains nourishment from the fresh blood of its slain enemies, from which it replenishes its strength.
Detail
Attack rate
Source
Skill bonus
Charges
Levels 1-60
Reference
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||