Difference between revisions of "Hit Causes Monster to Flee"
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Onderduiker (talk | contribs) m (Updated forum in Reference section) |
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#[[Terror]] | #[[Terror]] | ||
#Hit Causes Monster to Flee | #Hit Causes Monster to Flee | ||
− | #[[Howl]] [ | + | #[[Howl]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1423916] |
*Casting order with curses from [[Chance to Cast]] modifiers depends on trigger event, equipping order and skill/stat order. | *Casting order with curses from [[Chance to Cast]] modifiers depends on trigger event, equipping order and skill/stat order. | ||
*Overwrites Hit Blinds Target when both bonuses are applied by the same item to the same attack. | *Overwrites Hit Blinds Target when both bonuses are applied by the same item to the same attack. | ||
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*Monster may continue fleeing after expiry until its next AI check. | *Monster may continue fleeing after expiry until its next AI check. | ||
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==Helm== | ==Helm== | ||
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | ||
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical) |
Revision as of 07:14, 27 September 2021
Helm
Amulet
Body armor
Weapon
1 Excluding missile weapon, axe, polearm, spear and sword
Missile weapon
Axe
Polearm
Throwing weapon
Wand
Reference
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