Difference between revisions of "Expansion"

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(game mode in D2R; stash size in D2R)
 
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* The same game mode is available in [[Resurrected]], with few changes, but a lot of additions.
 
* Unless stated otherwise, all content of this wiki is valid for the current patch of the Expansion: all classes, items, allies, quests, areas and monsters are available. Some remaining differences between Classic and Expansion are outlined below.
 
* Unless stated otherwise, all content of this wiki is valid for the current patch of the Expansion: all classes, items, allies, quests, areas and monsters are available. Some remaining differences between Classic and Expansion are outlined below.
 
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** [[Mana damage]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&tab=comments#comment-1488880]
 
** [[Mana damage]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&tab=comments#comment-1488880]
 
** [[Stamina damage]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&tab=comments#comment-1488880]
 
** [[Stamina damage]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&tab=comments#comment-1488880]
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==Skill==
 
==Skill==
* [[Static Field]] cannot continue to be cast on targets with <= 33% life in Nightmare and <= 50% life in Hell.
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* [[Static Field]] doesn't affect targets with <= 33% life in Nightmare and <= 50% life in Hell.
 
* [[Whirlwind]] [[attack rate]] is affected by [[weapon speed]] and weapon [[Increased Attack Speed]].
 
* [[Whirlwind]] [[attack rate]] is affected by [[weapon speed]] and weapon [[Increased Attack Speed]].
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==Item==
 
==Item==
* Stash size is 6x8, not 6x4 as in [[Classic]].
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* Stash size is 6×8 (or 10×10 in [[Resurrected]]), not 6×4 as in [[Classic]].
 
* Can equip a second weapon, set of weapons, or weapon and [[shield]], to swap weapons using a key or mouse button.
 
* Can equip a second weapon, set of weapons, or weapon and [[shield]], to swap weapons using a key or mouse button.
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===Affix===
 
===Affix===
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** [[Chance to Cast]]
 
** [[Chance to Cast]]
 
** [[Charged suffix]]es
 
** [[Charged suffix]]es
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==Ally==
 
==Ally==
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* Mercenaries can be resurrected.
 
* Mercenaries can be resurrected.
 
* [[Pet]]s can follow characters between Acts.
 
* [[Pet]]s can follow characters between Acts.
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==Area==
 
==Area==
 
* Area levels are different from those in Classic.  
 
* Area levels are different from those in Classic.  
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==Reference==
 
==Reference==
 
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/92666-differences-between-classic-and-expansion/ Differences between Classic and Expansion] (D2 General)
 
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/92666-differences-between-classic-and-expansion/ Differences between Classic and Expansion] (D2 General)
 
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/ Energy Shield, Damage Taken Goes To Mana, Mana Burn] (D2 Technical)
 
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/ Energy Shield, Damage Taken Goes To Mana, Mana Burn] (D2 Technical)

Latest revision as of 06:49, 28 July 2026