Difference between revisions of "Charges"
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(→Necromancer skill: Void lvl req) |
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| − | |align=left|[[Void|{{Ub|=Void}}]] dagger | + | |align=left|[[Void|{{Ub|=Void}}]] dagger {{RotW-inline}} |
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!align=left|[[Bone Prison]] | !align=left|[[Bone Prison]] | ||
Latest revision as of 08:32, 17 September 2026
Amazon skill
Assassin skill
Barbarian skill
Druid skill
1 Raven disappears almost immediately after being summoned unless the charges are used by a Druid with at least one point invested in the skill. [3]
Necromancer skill
2 Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level. 3 Paladin will lose 1/8 of maximum life whenever he uses Revive. [4]
Paladin skill
Sorceress skill
Reference
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