Difference between revisions of "Poison Resist"
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{{Resistance nav}} | {{Resistance nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | {{Mb|=Poison Resist}} modifies poison damage rate by a percentage; PR -100% is the floor, while PR > 99% makes a unit [[Immune to Poison]]. | ||
+ | *Player and [[mercenary]] normally have a ceiling of PR 75%, but this can be increased to PR 95% by applying +% [[Maximum Poison Resist]] (although any excess can offset penalties that might otherwise reduce it below this ceiling). [[Difficulty]] level penalties of PR -40% in Nightmare and PR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them. | ||
+ | *It is only applied whenever a new source of poison is applied, so removing it afterwards will have no effect on damage rate applied for current length; adding it after a target is poisoned will have no effect either. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419063] | ||
+ | *It tends to be less important for player and mercenary due to the time it takes for poison damage to apply its total amount, allowing them to use an [[Antidote Potion]] or [[Shrine|Well]], or return to town to be healed, to cure themselves immediately (a player can also use a Resist Poison [[Shrine]]). | ||
+ | *Conversely, this means it is more important to reduce enemy resistance when applying poison damage, using [[Lower Resist]] and -% [[Enemy Poison Resistance]]. | ||
|} | |} | ||
− | == | + | ==Item== |
+ | |||
+ | ===Potion=== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +50% | ||
+ | !align=left|[[Antidote Potion]] <sup>1</sup> | ||
+ | |1 | ||
+ | |No | ||
+ | |} | ||
+ | <span style=font-size:90%><sup>1</sup> Each potion adds 30 seconds to duration for which bonuses apply (+10% [[Maximum Poison Resist]] is also applied)</span> | ||
<br> | <br> | ||
+ | <br> | ||
+ | ===Charm=== | ||
− | ===Small Charm=== | + | ====Small Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 32: | Line 49: | ||
<br> | <br> | ||
− | ===Large Charm=== | + | ====Large Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 57: | Line 74: | ||
<br> | <br> | ||
− | ===Grand Charm=== | + | ====Grand Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 82: | Line 99: | ||
<br> | <br> | ||
− | ==Any socket== | + | ===Any socket=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 95: | Line 112: | ||
|19 | |19 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] prefixes</span> | |
− | |||
− | |||
<br> | <br> | ||
<br> | <br> | ||
− | ==Helm== | + | ===Helm=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 128: | Line 143: | ||
|- | |- | ||
| +30% | | +30% | ||
− | |align=left|[[Tal Rune|{{Cb|=Tal Rune}}]] in | + | |align=left|[[Tal Rune|{{Cb|=Tal Rune}}]] in socket |
|17 | |17 | ||
|No | |No | ||
Line 145: | Line 160: | ||
|29 | |29 | ||
|No | |No | ||
+ | |- | ||
+ | | +(40-60)% | ||
+ | |align=left|[[Cure|{{Ub|=Cure}}]] helm | ||
+ | |35 | ||
+ | !{{Warn|=Yes}} (D2R only) | ||
|- | |- | ||
| +70% | | +70% | ||
!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | !align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | ||
|83 | |83 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|} | |} | ||
<br> | <br> | ||
− | ===Circlet=== | + | ====Circlet==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 163: | Line 183: | ||
<br> | <br> | ||
− | ==Amulet== | + | ===Amulet=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 196: | Line 216: | ||
|- | |- | ||
| +25% | | +25% | ||
− | !align=left|[[Amulet of the Viper|{{U|=Amulet of the Viper}}]] | + | !align=left|[[The Horadric Staff#Amulet of the Viper|{{U|=Amulet of the Viper}}]] |
| - | | - | ||
|No | |No | ||
Line 217: | Line 237: | ||
<br> | <br> | ||
− | ==Body armor== | + | ===Body armor=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 245: | Line 265: | ||
|- | |- | ||
| +30% | | +30% | ||
− | |align=left|[[Tal Rune|{{Cb|=Tal Rune}}]] in | + | |align=left|[[Tal Rune|{{Cb|=Tal Rune}}]] in socket |
|17 | |17 | ||
|No | |No | ||
Line 291: | Line 311: | ||
<br> | <br> | ||
− | ==Weapon== | + | ===Weapon=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 309: | Line 329: | ||
|55 | |55 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span> | |
− | |||
− | <sup>1</sup> Excluding | ||
<br> | <br> | ||
<br> | <br> | ||
− | ===Axe=== | + | ====Axe==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 329: | Line 347: | ||
<br> | <br> | ||
− | ===Crossbow=== | + | ====Crossbow==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 339: | Line 357: | ||
<br> | <br> | ||
− | ===Dagger=== | + | ====Dagger==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 349: | Line 367: | ||
<br> | <br> | ||
− | ===Orb=== | + | ====Orb==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 374: | Line 392: | ||
<br> | <br> | ||
− | ===Rod=== | + | ====Rod==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 384: | Line 402: | ||
<br> | <br> | ||
− | ====Scepter==== | + | =====Scepter===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 394: | Line 412: | ||
<br> | <br> | ||
− | ====Staff==== | + | =====Staff===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
| +25% | | +25% | ||
− | !align=left|[[Horadric Staff|{{U|=Horadric Staff}}]] | + | !align=left|[[The Horadric Staff#Horadric Staff|{{U|=Horadric Staff}}]] |
| - | | - | ||
|No | |No | ||
Line 409: | Line 427: | ||
<br> | <br> | ||
− | ===Spear=== | + | ====Spear==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 419: | Line 437: | ||
<br> | <br> | ||
− | ===Sword=== | + | ====Sword==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 439: | Line 457: | ||
<br> | <br> | ||
− | ==Shield== | + | ===Shield=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 467: | Line 485: | ||
|- | |- | ||
| +12% | | +12% | ||
− | |align=left|[[Chipped Emerald]] in | + | |align=left|[[Chipped Emerald]] in socket |
|1 | |1 | ||
|No | |No | ||
|- | |- | ||
| +16% | | +16% | ||
− | |align=left|[[Flawed Emerald]] in | + | |align=left|[[Flawed Emerald]] in socket |
|5||No | |5||No | ||
|- | |- | ||
| +22% | | +22% | ||
− | |align=left|[[Emerald]] in | + | |align=left|[[Emerald]] in socket |
|12 | |12 | ||
|No | |No | ||
|- | |- | ||
| +28% | | +28% | ||
− | |align=left|[[Flawless Emerald]] in | + | |align=left|[[Flawless Emerald]] in socket |
|15 | |15 | ||
|No | |No | ||
|- | |- | ||
| +40% | | +40% | ||
− | |align=left|[[Perfect Emerald]] in | + | |align=left|[[Perfect Emerald]] in socket |
|18 | |18 | ||
|No | |No | ||
Line 495: | Line 513: | ||
|- | |- | ||
| +35% | | +35% | ||
− | |align=left|[[Tal Rune|{{Cb|=Tal Rune}}]] in | + | |align=left|[[Tal Rune|{{Cb|=Tal Rune}}]] in socket |
|17 | |17 | ||
|No | |No | ||
Line 505: | Line 523: | ||
|- | |- | ||
| +(25-26)% | | +(25-26)% | ||
− | |align=left|[[Civerb's Ward|{{Sb|=Civerb's Ward Large Shield}}]] 3 items | + | |align=left|[[Civerb's Ward|{{Sb|=Civerb's Ward Large Shield}}]] (3 items) |
|9 | |9 | ||
|No | |No | ||
Line 517: | Line 535: | ||
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield | |align=left|[[Spirit|{{Ub|=Spirit}}]] shield | ||
|25 | |25 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
| +(30-40)% | | +(30-40)% | ||
Line 529: | Line 547: | ||
|No | |No | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Poison Resist +48% displayed due to +13% [[All Resistances]]</span> | |
− | |||
− | <sup>1</sup> Poison Resist +48% displayed due to +13% All Resistances | ||
<br> | <br> | ||
<br> | <br> | ||
− | ===Shrunken head=== | + | ====Shrunken head==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 544: | Line 560: | ||
<br> | <br> | ||
− | ==Ring== | + | ===Ring=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 573: | Line 589: | ||
!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]] | !align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]] | ||
|69 | |69 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
| +55% | | +55% | ||
Line 582: | Line 598: | ||
<br> | <br> | ||
− | ==Belt== | + | ===Belt=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 615: | Line 631: | ||
|- | |- | ||
| +25% | | +25% | ||
− | |align=left|[[Infernal Sign|{{Sb|=Infernal Sign Heavy Belt}}]] 2 items | + | |align=left|[[Infernal Sign|{{Sb|=Infernal Sign Heavy Belt}}]] (2 items) |
|5 | |5 | ||
|No | |No | ||
Line 626: | Line 642: | ||
<br> | <br> | ||
− | ==Boots== | + | ===Boots=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 670: | Line 686: | ||
<br> | <br> | ||
− | ==Gloves== | + | ===Gloves=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 714: | Line 730: | ||
<br> | <br> | ||
− | ==Set bonus== | + | ===Set bonus=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
| +15% | | +15% | ||
− | |align=left|[[Milabrega's Regalia|{{ | + | |align=left|[[Milabrega's Regalia|{{Ub|=Milabrega's Regalia}}]] (Full) |
|17 | |17 | ||
|No | |No | ||
|- | |- | ||
| +25% | | +25% | ||
− | |align=left|[[Cow King's Leathers|{{ | + | |align=left|[[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] (2 items) |
|18 | |18 | ||
|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Skill== | ||
+ | |||
+ | ===Necromancer=== | ||
+ | {{Text table}} width=100% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=65% align=left|Poison Resist % | ||
+ | !width=10% align=center|Min [[Requirements|Rlvl]] | ||
+ | |-valign=top | ||
+ | !align=left|[[Lower Resist]] <sup>1 2</sup> | ||
+ | | {{Warn|=- min(25 + [45 * [110*slvl / slvl+6] /100] , 70) in (2*slvl + 12) /3 yard [[radius]] for 2*slvl + 18 s}} | ||
+ | |align=right|30 | ||
+ | |} | ||
+ | <span style=font-size:90%><sup>1</sup> PR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Poison]], or becomes so due to the [[Poison Enchanted]] bonus<br> | ||
+ | <sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | ||
+ | |||
+ | |||
+ | *It is only applied whenever a new source of [[Poison Damage|poison]] is applied, so removing it afterwards will have no effect on damage rate applied for current length; adding it after a target is poisoned will have no effect either. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419063] | ||
+ | |||
+ | |||
+ | [[File:Poison Dagger.png|center|frame|This [[Regurgitator#Corpse Spitter|Corpse Spitter]] needed to be [[curse]]d with Lower Resist to remove its poison immunity, but once it had been stabbed to apply poison damage it could be cursed with [[Decrepify]] and remain poisoned until death (although any subsequent poison damage would not be applied since it is once again immune).]] | ||
+ | |||
+ | |||
+ | *{{Warn|=Since [[1.13c|1.13]], [[Oblivion Knight]]s no longer cast Lower Resist.}} | ||
+ | <br> | ||
+ | |||
+ | ==Pet== | ||
+ | |||
+ | ===Druid=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Oak Sage]] | ||
+ | |{{IP|=170%}} | ||
+ | |{{IP|=200%}} | ||
+ | |{{IP|=200%}} | ||
+ | |- | ||
+ | !align=left|[[Heart of Wolverine]] | ||
+ | |{{IP|=200%}} | ||
+ | |{{IP|=200%}} | ||
+ | |{{IP|=200%}} | ||
+ | |- | ||
+ | !align=left|[[Spirit of Barbs]] | ||
+ | |{{IP|=200%}} | ||
+ | |{{IP|=200%}} | ||
+ | |{{IP|=200%}} | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Necromancer=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Blood Golem]] | ||
+ | |20% | ||
+ | |20% | ||
+ | |20% | ||
+ | |- | ||
+ | !align=left|[[Bone Wall]] | ||
+ | |70% | ||
+ | |{{IP|=200%}} | ||
+ | |{{IP|=200%}} | ||
+ | |- | ||
+ | !align=left|[[Bone Prison]] | ||
+ | |70% | ||
+ | |{{IP|=200%}} | ||
+ | |{{IP|=200%}} | ||
+ | |- | ||
+ | !align=left|[[Iron Golem]] | ||
+ | |{{IP|=100%}} | ||
+ | |{{IP|=100%}} | ||
+ | |{{IP|=100%}} | ||
+ | |- | ||
+ | !align=left|[[Revive]]d | ||
+ | |[[Monster]] PR % | ||
+ | |Monster PR % | ||
+ | |Monster PR % | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ==Monster== | ||
+ | Consult individual [[monster]] pages for poison resistance of a particular monster, or individual [[area]] pages for poison resistance of all monsters in a particular area. | ||
+ | *PR +75% is applied by the [[Poison Enchanted]] bonus. If this results in PR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Poison]], or increasingly so). | ||
+ | <br> | ||
+ | |||
+ | ==Reference== | ||
+ | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical) | ||
[[Category:Damage]] | [[Category:Damage]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Latest revision as of 06:38, 8 June 2024
ItemPotion
1 Each potion adds 30 seconds to duration for which bonuses apply (+10% Maximum Poison Resist is also applied)
CharmSmall Charm
Large Charm
Grand Charm
Any socket
1 Both prefixes are in the same affix group as Fire Resist, Lightning Resist and Cold Resist prefixes
Helm
Circlet
Amulet
Body armor
Weapon
1 Excluding orbs
Axe
Crossbow
Dagger
Orb
Rod
Scepter
Staff
Spear
Sword
Shield
1 Poison Resist +48% displayed due to +13% All Resistances
Shrunken head
Ring
Belt
Boots
Gloves
Set bonus
SkillNecromancer
1 PR -% is rounded down to 1/5 when a unit is Immune to Poison, or becomes so due to the Poison Enchanted bonus
![]() This Corpse Spitter needed to be cursed with Lower Resist to remove its poison immunity, but once it had been stabbed to apply poison damage it could be cursed with Decrepify and remain poisoned until death (although any subsequent poison damage would not be applied since it is once again immune).
PetDruid
Necromancer
MonsterConsult individual monster pages for poison resistance of a particular monster, or individual area pages for poison resistance of all monsters in a particular area.
Reference
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