Difference between revisions of "% Damage"

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{{Mb|=Enhanced Damage}} on items other than [[Item type#Weapon|weapons]] is added to % Damage from other sources and applied to weapon damage after all integer bonuses are applied. Attack damage is now rounded down to the nearest 1/256 point.
 
{{Mb|=Enhanced Damage}} on items other than [[Item type#Weapon|weapons]] is added to % Damage from other sources and applied to weapon damage after all integer bonuses are applied. Attack damage is now rounded down to the nearest 1/256 point.
 
*The combination of weapon Enhanced Damage and % Damage normally has the most significant impact on attack damage: for example, 300% Enhanced Damage results in 4 times base weapon damage while +300% Damage results in 4 times attack damage; together, this results in attack damage '''16''' times base weapon damage without any other damage bonuses.
 
*The combination of weapon Enhanced Damage and % Damage normally has the most significant impact on attack damage: for example, 300% Enhanced Damage results in 4 times base weapon damage while +300% Damage results in 4 times attack damage; together, this results in attack damage '''16''' times base weapon damage without any other damage bonuses.
*{{Warn|=If a [[Jewel]] with an Enhanced Damage prefix also has a Minimum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Minimum Damage bonus (a [[circlet]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to minimum attack damage. Its Enhanced Damage is also not applied to the actual minimum attack damage of a melee attack, but it '''is''' applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Maximum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Minimum Damage bonuses.}} [http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels&p=8382899&viewfull=1#post8382899] [http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels&p=8383846&viewfull=1#post8383846]
+
*{{Warn|=If a [[Jewel]] with an Enhanced Damage prefix also has a Minimum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Minimum Damage bonus (a [[circlet]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to minimum attack damage. Its Enhanced Damage is also not applied to the actual minimum attack damage of a melee attack, but it '''is''' applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Maximum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Minimum Damage bonuses.}} [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/#post-8382899] [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/#post-8383846]
*{{Warn|=If a Jewel with an Enhanced Damage prefix also has a Maximum Damage affix and it is set in an armor socket, or it is set in an armor which already has a Maximum Damage bonus (a circlet or [[shield]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to maximum attack damage. Its Enhanced Damage is also not applied to the actual maximum attack damage of a melee attack, but it '''is''' applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Minimum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Maximum Damage bonuses.}} [http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels&p=8382899&viewfull=1#post8382899] [http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels&p=8383846&viewfull=1#post8383846]
+
*{{Warn|=If a Jewel with an Enhanced Damage prefix also has a Maximum Damage affix and it is set in an armor socket, or it is set in an armor which already has a Maximum Damage bonus (a circlet or [[shield]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to maximum attack damage. Its Enhanced Damage is also not applied to the actual maximum attack damage of a melee attack, but it '''is''' applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Minimum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Maximum Damage bonuses.}} [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/#post-8382899] [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/#post-8383846]
 
*% Damage has a floor of -90%, so units will always apply minimum 10% attack damage.
 
*% Damage has a floor of -90%, so units will always apply minimum 10% attack damage.
 
|}
 
|}
Line 10: Line 10:
  
 
==Attribute==
 
==Attribute==
The [[attribute]]s [[Strength]] and [[Dexterity]] can apply a +% Damage bonus to physical [[attack]] damage when the following [[item type]]s are used as [[Item type#Weapon|weapons]]:
+
The [[attribute]]s [[Strength (attribute)|Strength]] and [[Dexterity]] can apply a +% Damage bonus to physical [[attack]] damage when the following [[item type]]s are used as [[Item type#Weapon|weapons]]:
  
  
Line 279: Line 279:
 
|-valign=top
 
|-valign=top
 
!align=left|[[Jab]]
 
!align=left|[[Jab]]
|(3*slvl) - 18  
+
|3*slvl - 18  
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Impale]]
 
!align=left|[[Impale]]
|(25*slvl) + 275
+
|25*slvl + 275
 
|align=right|12
 
|align=right|12
 
|-
 
|-
 
!align=left|[[Guided Arrow]]
 
!align=left|[[Guided Arrow]]
|(5*slvl) - 5
+
|5*slvl - 5
 
|align=right|18
 
|align=right|18
 
|-
 
|-
Line 295: Line 295:
 
|-
 
|-
 
!align=left|[[Fend]]
 
!align=left|[[Fend]]
|(10*slvl) + 60
+
|10*slvl + 60
 
|align=right|24
 
|align=right|24
 
|}
 
|}
Line 307: Line 307:
 
|-valign=top
 
|-valign=top
 
!align=left|[[Claw Mastery]]
 
!align=left|[[Claw Mastery]]
|(4*slvl) + 31 to [[attack]] with [[claw]]
+
|4*slvl + 31 to [[attack]] with [[claw]]
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Tiger Strike]]
 
!align=left|[[Tiger Strike]]
|(20*slvl) + 80 to finishing move for each of three charges
+
|20*slvl + 80 to finishing move for each of three charges
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Dragon Talon]]
 
!align=left|[[Dragon Talon]]
|(7*slvl) - 2
+
|7*slvl - 2
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Dragon Claw]]
 
!align=left|[[Dragon Claw]]
|(5*slvl) + 45 + (4*Claw Mastery.blvl)
+
|5*slvl + 45 + 4*Claw Mastery.blvl  
 
|align=right|6
 
|align=right|6
 
|-
 
|-
 
!align=left|[[Dragon Flight]]
 
!align=left|[[Dragon Flight]]
|(25*slvl) + 75
+
|25*slvl + 75
 
|align=right|24
 
|align=right|24
 
|}
 
|}
Line 335: Line 335:
 
|-valign=top
 
|-valign=top
 
!align=left|[[Bash]]
 
!align=left|[[Bash]]
|(5*slvl) + 45 + (5*Stun.blvl)
+
|5*slvl + 45 + 5*Stun.blvl
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Sword Mastery]]
 
!align=left|[[Sword Mastery]]
|(5*slvl) + 23 to [[attack]] with [[sword]]
+
|5*slvl + 23 to [[attack]] with [[sword]]
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Axe Mastery]]
 
!align=left|[[Axe Mastery]]
|(5*slvl) + 23 to attack with [[axe]]
+
|5*slvl + 23 to attack with [[axe]]
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Mace Mastery]]
 
!align=left|[[Mace Mastery]]
|(5*slvl) + 23 to attack with [[Item type#Melee|blunt weapon]]
+
|5*slvl + 23 to attack with [[Item type#Melee|blunt weapon]]
 
|align=right|1
 
|align=right|1
 
|-
 
|-
Line 355: Line 355:
 
|-
 
|-
 
!align=left|[[Polearm Mastery]]
 
!align=left|[[Polearm Mastery]]
|(5*slvl) + 23 to attack with [[polearm]]
+
|5*slvl + 23 to attack with [[polearm]]
 
|align=right|6
 
|align=right|6
 
|-
 
|-
 
!align=left|[[Throwing Mastery]]
 
!align=left|[[Throwing Mastery]]
|(5*slvl) + 23 to [[Item type#Ranged|ranged]] attack with [[javelin]], [[throwing axe]] or [[throwing knife]]
+
|5*slvl + 23 to [[Item type#Ranged|ranged]] attack with [[javelin]], [[throwing axe]] or [[throwing knife]]
 
|align=right|6
 
|align=right|6
 
|-
 
|-
 
!align=left|[[Spear Mastery]]
 
!align=left|[[Spear Mastery]]
|(5*slvl) + 23 to [[melee]] attack with javelin or [[spear]]
+
|5*slvl + 23 to [[melee]] attack with javelin or [[spear]]
 
|align=right|6
 
|align=right|6
 
|-
 
|-
 
!align=left|[[Taunt]]
 
!align=left|[[Taunt]]
|{{Warn|=- ( (2*slvl) + 3) to enemy}}
+
|{{Warn|=- (2*slvl + 3) to enemy}}
 
|align=right|6
 
|align=right|6
 
|-
 
|-
Line 379: Line 379:
 
|-
 
|-
 
!align=left|[[Leap Attack]]
 
!align=left|[[Leap Attack]]
|(30*slvl) + 70 + (10*[[Leap]].blvl)
+
|30*slvl + 70 + 10*[[Leap]].blvl  
 
|align=right|18
 
|align=right|18
 
|-
 
|-
 
!align=left|[[Concentrate]]
 
!align=left|[[Concentrate]]
|(5*slvl) + 65 + (5*Bash.blvl) + (10*[[Battle Orders]].blvl)
+
|5*slvl + 65 + 5*Bash.blvl + 10*[[Battle Orders]].blvl  
 
|align=right|18
 
|align=right|18
 
|-
 
|-
 
!align=left|[[Battle Cry]]
 
!align=left|[[Battle Cry]]
|{{Warn|=- (24+slvl) to enemies in area of effect for (2.4*slvl) + 9.6 seconds}}  
+
|{{Warn|=- 24+slvl to enemies in area of effect for 2.4*slvl + 9.6 seconds}}  
 
|align=right|18
 
|align=right|18
 
|-
 
|-
 
!align=left|[[Frenzy]]
 
!align=left|[[Frenzy]]
|(5*slvl) + 85 + (8 * (Double Swing.blvl+Taunt.blvl) )
+
|5*slvl + 85 + (8 * Double Swing.blvl+Taunt.blvl)
 
|align=right|24
 
|align=right|24
 
|-
 
|-
 
!align=left|[[Whirlwind]]
 
!align=left|[[Whirlwind]]
|(8*slvl) - 58
+
|8*slvl - 58
 
|align=right|30
 
|align=right|30
 
|-
 
|-
 
!align=left|[[Berserk]]
 
!align=left|[[Berserk]]
|(15*slvl) + 135 + (10 * ([[Howl]].blvl+[[Shout]].blvl) )
+
|15*slvl + 135 + (10 * [[Howl]].blvl+[[Shout]].blvl)
 
|align=right|30
 
|align=right|30
 
|}
 
|}
Line 411: Line 411:
 
|-valign=top
 
|-valign=top
 
!align=left|[[Werebear]]
 
!align=left|[[Werebear]]
|(8*slvl) + 47
+
|8*slvl + 47
 
|align=right|6
 
|align=right|6
 
|-
 
|-
 
!align=left|[[Feral Rage]]
 
!align=left|[[Feral Rage]]
|(5*slvl) + 45
+
|5*slvl + 45
 
|align=right|12
 
|align=right|12
 
|-
 
|-
Line 423: Line 423:
 
|-
 
|-
 
!align=left|[[Heart of Wolverine]]
 
!align=left|[[Heart of Wolverine]]
|(7*slvl) + 13 to self and [[ally|allies]] in ( (2*slvl) + 28) * 2/3 yard [[radius]]
+
|7*slvl + 13 to self and [[ally|allies]] in (4*slvl + 56) /3 yard [[radius]]
 
|align=right|18
 
|align=right|18
 
|-
 
|-
 
!align=left|[[Fury (skill)|Fury]]
 
!align=left|[[Fury (skill)|Fury]]
|(17*slvl) + 83
+
|17*slvl + 83
 
|align=right|30
 
|align=right|30
 
|}
 
|}
Line 439: Line 439:
 
|-valign=top
 
|-valign=top
 
!align=left|[[Weaken]]
 
!align=left|[[Weaken]]
|{{Warn|=-33 to enemies in ( (2*slvl) + 16) / 3 yard [[radius]] of cursor for (2.4*slvl) + 11.6 seconds}}
+
|{{Warn|=-33 to enemies in (2*slvl + 16) /3 yard [[radius]] of cursor for 2.4*slvl + 11.6 seconds}}
 
|align=right|6
 
|align=right|6
 
|-
 
|-
 
!align=left|[[Decrepify]]
 
!align=left|[[Decrepify]]
|{{Warn|=-50 to enemies in 4 yard radius of cursor for (0.6*slvl) + 3.4 seconds}}
+
|{{Warn|=-50 to enemies in 4 yard radius of cursor for 0.6*slvl + 3.4 seconds}}
 
|align=right|24
 
|align=right|24
 
|}
 
|}
Line 455: Line 455:
 
|-valign=top
 
|-valign=top
 
!align=left|[[Sacrifice]]
 
!align=left|[[Sacrifice]]
|(15*slvl) + 165 + (15*[[Redemption]].blvl) + (5*Fanaticism.blvl)
+
|15*slvl + 165 + 15*[[Redemption]].blvl + 5*Fanaticism.blvl  
 
|align=right|1
 
|align=right|1
 
|-
 
|-
Line 463: Line 463:
 
|-
 
|-
 
!align=left|[[Might]]
 
!align=left|[[Might]]
|(10*slvl) + 30 to self and [[ally|allies]] in ( (4*slvl) + 28) / 3 yard [[radius]]
+
|10*slvl + 30 to self and [[ally|allies]] in (4*slvl + 28) /3 yard [[radius]]
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Zeal]]
 
!align=left|[[Zeal]]
|max( (6*slvl) - 24 , 0) + (12*Sacrifice.blvl)
+
|max(6*slvl - 24 , 0) + (12*Sacrifice.blvl)
 
|align=right|12
 
|align=right|12
 
|-
 
|-
 
!align=left|[[Charge]]
 
!align=left|[[Charge]]
|(25*slvl) + 75 + (20 * (Might.blvl+[[Vigor]].blvl) )
+
|25*slvl + 75 + (20 * Might.blvl+[[Vigor]].blvl)
 
|align=right|12
 
|align=right|12
 
|-valign=top
 
|-valign=top
 
!align=left rowspan=2|[[Concentration]]
 
!align=left rowspan=2|[[Concentration]]
|(15*slvl) + 45 to self and allies in ( (4*slvl) + 28) / 3 yard radius
+
|15*slvl + 45 to self and allies in (4*slvl + 28) /3 yard radius
 
|align=right rowspan=2|18
 
|align=right rowspan=2|18
 
|-
 
|-
|[ ( (15*slvl) + 45) / 2]  to [[Blessed Hammer]]
+
|[ (15*slvl + 45) /2]  to [[Blessed Hammer]]
 
|-valign=top
 
|-valign=top
 
!rowspan=2 align=left|[[Fanaticism]]
 
!rowspan=2 align=left|[[Fanaticism]]
|(17*slvl) + 33 to self (unless [[Aura Enchanted]] [[monster]])
+
|17*slvl + 33 to self (unless [[Aura Enchanted]] [[monster]])
 
|align=right rowspan=2|30
 
|align=right rowspan=2|30
 
|-
 
|-
|[ ( (17*slvl) + 33) / 2] to allies in ( (2*slvl) + 20) / 3 yard radius
+
|[ (17*slvl + 33) /2] to allies in (2*slvl + 20) /3 yard radius
 
|}
 
|}
 
<br>
 
<br>
  
 
==Pet==
 
==Pet==
 +
 +
===Amazon===
 
{{Text table}} width=100%
 
{{Text table}} width=100%
 
|-
 
|-
!width=15% align=left|[[Class]]
+
!width=25% align=left|[[Pet]]
!width=20% align=left|[[Pet]]
+
!width=65% align=left|% Damage
!width=55% align=left|% Damage
 
 
!width=10% align=center|Min [[Requirements|Rlvl]]
 
!width=10% align=center|Min [[Requirements|Rlvl]]
 
|-
 
|-
!align=left|[[Amazon]]
 
 
!align=left|[[Valkyrie]] <sup>1</sup>
 
!align=left|[[Valkyrie]] <sup>1</sup>
 
|25*slvl
 
|25*slvl
 
|align=right|30
 
|align=right|30
|-valign=top
+
|}
!align=left rowspan=2|[[Assassin]]
+
<span style=font-size:90%>
 +
<sup>1</sup> {{Warn|=Description displays +25% Damage less than is actually applied for level > 1}}</span>
 +
<br>
 +
<br>
 +
===Assassin===
 +
{{Text table}} width=100%
 +
|-
 +
!width=25% align=left|[[Pet]]
 +
!width=65% align=left|% Damage
 +
!width=10% align=center|Min [[Requirements|Rlvl]]
 +
|-
 
!align=left|[[Shadow Warrior]]
 
!align=left|[[Shadow Warrior]]
 
|18*slvl
 
|18*slvl
Line 509: Line 519:
 
|[10*slvl * 3/4] * 2
 
|[10*slvl * 3/4] * 2
 
|align=right|30
 
|align=right|30
|-valign=top
+
|}
!align=left|[[Druid (Diablo II)|Druid]]
+
<br>
 +
 
 +
===Druid===
 +
{{Text table}} width=100%
 +
|-
 +
!width=25% align=left|[[Pet]]
 +
!width=65% align=left|% Damage
 +
!width=10% align=center|Min [[Requirements|Rlvl]]
 +
|-
 
!align=left|[[Summon Grizzly]]
 
!align=left|[[Summon Grizzly]]
|(10*slvl) + 15 to [[Summon Spirit Wolf|Spirit Wolf]], [[Summon Dire Wolf|Dire Wolf]] or [[Summon Grizzly|Grizzly]]
+
|10*slvl + 15 to [[Summon Spirit Wolf|Spirit Wolf]], [[Summon Dire Wolf|Dire Wolf]] or [[Summon Grizzly|Grizzly]]
 
|align=right|30
 
|align=right|30
|-valign=top
+
|}
!align=left rowspan=6|[[Necromancer]]
+
<br>
 +
 
 +
===Necromancer===
 +
{{Text table}} width=100%
 +
|-
 +
!width=25% align=left|[[Pet]]
 +
!width=65% align=left|% Damage
 +
!width=10% align=center|Min [[Requirements|Rlvl]]
 +
|-
 
!align=left|[[Skeleton Mastery]]
 
!align=left|[[Skeleton Mastery]]
 
|10*slvl to [[Revive]]d
 
|10*slvl to [[Revive]]d
Line 521: Line 547:
 
|-
 
|-
 
!align=left|[[Raise Skeleton|Necroskeleton]]
 
!align=left|[[Raise Skeleton|Necroskeleton]]
|if(slvl < 4 , 0 , (7*slvl) - 21)
+
|if(slvl < 4 , 0 , 7*slvl - 21)
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 
!align=left|[[Clay Golem]]
 
!align=left|[[Clay Golem]]
|(35*slvl) - 35 + (6*[[Fire Golem]].blvl)
+
|35*slvl - 35 + 6*[[Fire Golem]].blvl
 
|align=right|6
 
|align=right|6
 
|-
 
|-
 
!align=left|[[Blood Golem]]
 
!align=left|[[Blood Golem]]
|(35*slvl) - 35 + (6*[[Fire Golem]].blvl)
+
|35*slvl - 35 + 6*Fire Golem.blvl
 
|align=right|18
 
|align=right|18
 
|-
 
|-
 
!align=left|[[Iron Golem]]
 
!align=left|[[Iron Golem]]
|6*[[Fire Golem]].blvl
+
|6*Fire Golem.blvl
 
|align=right|24
 
|align=right|24
 
|}
 
|}
<span style=font-size:90%>
 
<sup>1</sup> {{Warn|=Description displays +25% Damage less than is actually applied for level >1.}}</span>
 
<br>
 
 
<br>
 
<br>
 +
 
==Monster==
 
==Monster==
 
{{Number table}} width=100%
 
{{Number table}} width=100%
Line 560: Line 584:
 
| +67%||+56%||+49%
 
| +67%||+56%||+49%
 
|}
 
|}
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&page=2#entry923345]
+
[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
  
  
Line 568: Line 592:
  
 
==Reference==
 
==Reference==
*[http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels ED & min/max dmg jewels] (Diablo: IncGamers)
+
*[https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/ ED & min/max dmg jewels] (Diabloii.net)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
+
*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Latest revision as of 03:49, 28 September 2021