Difference between revisions of "Werebear"

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(Added more info that "fatal damage reverts to human form with 1 life" behavior is exclusive to Druids, other classes die immediately. Tested in 1.14d and in D2R 3.2.)
m (Very minor phrasing change to be consistent with Werewolf page.)
 
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*Passive skills can still be used (with the exception of [[Weapon Block]] for an [[Assassin]]) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121851-what-works-in-were-form/&do=findComment&comment=1512653], and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards.
 
*Passive skills can still be used (with the exception of [[Weapon Block]] for an [[Assassin]]) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121851-what-works-in-were-form/&do=findComment&comment=1512653], and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards.
 
*[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply.
 
*[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply.
*If lethal damage is applied, Werebear will return to human form with one remaining [[life]]. This is only true of [[Druid (Diablo II)|Druid]] Werebears, other classes transformed via Werebear [[oskill]] will die immediately upon receiving fatal damage.
+
*If lethal damage is applied, Werebear will return to human form with one [[life]] remaining. This is only true of [[Druid (Diablo II)|Druid]] Werebears, other classes transformed via Werebear [[oskill]] will die immediately upon receiving fatal damage.
 
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]].
 
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]].
 
*Uninterruptable while attacking or casting in D2R. [https://news.blizzard.com/en-us/article/23788293/diablo-ii-resurrected-patch-2-4-ladder-now-live#druid]
 
*Uninterruptable while attacking or casting in D2R. [https://news.blizzard.com/en-us/article/23788293/diablo-ii-resurrected-patch-2-4-ladder-now-live#druid]

Latest revision as of 06:10, 20 July 2026