Difference between revisions of "Basic"
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− | {{D2 | + | {{D2 Nav}} |
− | { | + | __noToC__ |
− | + | {|cellpadding=0 cellspacing=0 width=100% | |
− | + | | | |
− | + | {|cellpadding=1 cellspacing=0 width=100% style="background:ghostwhite; border: 1px darkgray solid" | |
− | + | | | |
− | + | {|cellpadding=0 cellspacing=0 style="background:ghostwhite; text-align:left; font-size:90%" | |
− | + | |-valign=top | |
− | + | |width=1| | |
− | + | |width=110| | |
− | | | + | =====Stat===== |
− | |||
− | |||
− | == | ||
− | {|cellpadding=0 cellspacing=0 | ||
− | |- | ||
− | |width= | ||
*[[D2 Strength|Strength]] | *[[D2 Strength|Strength]] | ||
*[[D2 Dexterity|Dexterity]] | *[[D2 Dexterity|Dexterity]] | ||
− | **[[D2 Chance of Blocking| | + | **[[D2 Chance of Blocking|Blocking]] |
*[[D2 Vitality|Vitality]] | *[[D2 Vitality|Vitality]] | ||
*[[D2 Energy|Energy]] | *[[D2 Energy|Energy]] | ||
− | |||
− | |||
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*[[D2 Stamina|Stamina]] | *[[D2 Stamina|Stamina]] | ||
− | **[[D2 Maximum Stamina|% | + | **[[D2 Maximum Stamina|% Max Stamina]] |
− | **[[D2 Stamina damage| | + | **[[D2 Stamina damage|Stam damage]] |
− | **[[D2 Heal Stamina|Heal Stamina | + | **[[D2 Heal Stamina|Heal Stamina]] |
− | |||
*[[D2 Life|Life]] | *[[D2 Life|Life]] | ||
− | **[[D2 Maximum Life|% | + | **[[D2 Maximum Life|% Max Life]] |
**[[D2 Replenish Life|Replenish Life]] | **[[D2 Replenish Life|Replenish Life]] | ||
− | **[[D2 Life Stolen|% Life Stolen | + | **[[D2 Life Stolen|% Life Stolen]] |
− | **[[D2 Life After Each Kill|Life After | + | **[[D2 Life After Each Kill|Life After Kill]] |
− | |||
*[[D2 Mana|Mana]] | *[[D2 Mana|Mana]] | ||
− | **[[D2 Maximum Mana|% | + | **[[D2 Maximum Mana|% Max Mana]] |
− | **[[D2 Damage Taken Goes to Mana|% | + | **[[D2 Damage Taken Goes to Mana|% DTG Mana]] |
**[[D2 Mana damage|Mana damage]] | **[[D2 Mana damage|Mana damage]] | ||
− | **[[D2 Regenerate Mana| | + | **[[D2 Regenerate Mana|Regen Mana %]] |
− | **[[D2 Mana Stolen|% Mana Stolen | + | **[[D2 Mana Stolen|% Mana Stolen]] |
− | **[[D2 Mana After Each Kill|Mana After | + | **[[D2 Mana After Each Kill|Mana After Kill]] |
− | | | + | *[[D2 Experience|Experience]] |
− | + | |width=110| | |
− | + | =====Unit===== | |
− | == | ||
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*[[D2 Unit size|Size]] | *[[D2 Unit size|Size]] | ||
*[[D2 Melee|Melee]] | *[[D2 Melee|Melee]] | ||
*[[D2 Missile|Missile]] | *[[D2 Missile|Missile]] | ||
− | + | *[[D2 Chill effectiveness|Chill effect]] | |
− | *[[D2 Chill effectiveness|Chill | + | *[[D2 Drain effectiveness|Drain effect]] |
− | *[[D2 Drain effectiveness|Drain | ||
*[[D2 Block|Block]] | *[[D2 Block|Block]] | ||
− | *[[D2 Damage regeneration|Damage | + | *[[D2 Damage regeneration|Damage regen]] |
− | |||
*[[D2 Altering AI|Altering AI]] | *[[D2 Altering AI|Altering AI]] | ||
− | **[[D2 Hit Blinds Target| | + | **[[D2 Hit Blinds Target|Blinds Target]] |
− | **[[D2 Hit Causes Monster to Flee| | + | **[[D2 Hit Causes Monster to Flee|Monster Flee]] |
− | | | + | |width=110| |
− | + | =====Movement===== | |
− | |||
− | == | ||
− | |||
− | |||
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*[[D2_Animdata|Animdata]] | *[[D2_Animdata|Animdata]] | ||
*[[D2 Attack rate|Attack rate]] | *[[D2 Attack rate|Attack rate]] | ||
**[[D2 Weapon speed|Weapon speed]] | **[[D2 Weapon speed|Weapon speed]] | ||
− | **[[D2 Increased Attack Speed| | + | **[[D2 Increased Attack Speed|IAS]] |
**[[Fend Attack Speed Tables|Fend]] | **[[Fend Attack Speed Tables|Fend]] | ||
**[[Strafe Attack Speed Tables|Strafe]] | **[[Strafe Attack Speed Tables|Strafe]] | ||
**[[Zeal Attack Speed Tables|Zeal]] | **[[Zeal Attack Speed Tables|Zeal]] | ||
− | |||
*[[D2 Block rate|Block rate]] | *[[D2 Block rate|Block rate]] | ||
− | **[[D2 Faster Block Rate| | + | **[[D2 Faster Block Rate|FBR]] |
*[[D2 Cast rate|Cast rate]] | *[[D2 Cast rate|Cast rate]] | ||
− | **[[D2 Faster Cast Rate| | + | **[[D2 Faster Cast Rate|FCR]] |
*[[D2 Hit recovery|Hit recovery]] | *[[D2 Hit recovery|Hit recovery]] | ||
− | **[[D2 Faster Hit Recovery| | + | **[[D2 Faster Hit Recovery|FHR]] |
*[[D2 Velocity|Velocity]] | *[[D2 Velocity|Velocity]] | ||
− | **[[D2 Faster Run/Walk| | + | **[[D2 Faster Run/Walk|FR/W]] |
− | |||
*[[D2 Slows Target|Slows Target]] | *[[D2 Slows Target|Slows Target]] | ||
*[[D2 Freezes Target|Freezes Target]] | *[[D2 Freezes Target|Freezes Target]] | ||
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*[[D2 Stun length|Stun length]] | *[[D2 Stun length|Stun length]] | ||
*[[D2 Knockback|Knockback]] | *[[D2 Knockback|Knockback]] | ||
− | | | + | |width=110| |
− | + | =====Attack===== | |
− | |||
− | == | ||
− | |||
− | |||
− | |||
*[[D2 Chance to Hit|Chance-to-hit]] | *[[D2 Chance to Hit|Chance-to-hit]] | ||
*[[D2 Attack Rating|Attack Rating]] | *[[D2 Attack Rating|Attack Rating]] | ||
− | **[[D2 Attack Rating Against Demons| | + | **[[D2 Attack Rating Against Demons|AR vs Demons]] |
− | **[[D2 Attack Rating Against Undead| | + | **[[D2 Attack Rating Against Undead|AR vs Undead]] |
*[[D2 % Attack Rating|% Attack Rating]] | *[[D2 % Attack Rating|% Attack Rating]] | ||
− | |||
*[[D2 Defense|Defense]] | *[[D2 Defense|Defense]] | ||
*[[D2 % Defense|% Defense]] | *[[D2 % Defense|% Defense]] | ||
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*[[D2 Defense vs Missile|Defense vs Missile]] | *[[D2 Defense vs Missile|Defense vs Missile]] | ||
*[[D2 Target Defense|-% Target Defense]] | *[[D2 Target Defense|-% Target Defense]] | ||
− | *[[D2 Ignores Target Defense|Ignores | + | *[[D2 Ignores Target Defense|Ignores Defense]] |
− | | | + | |width=110| |
− | + | =====[[D2 Damage|Damage]]===== | |
− | + | *[[D2 Crushing Blow|Crushing Blow]] | |
− | ==[[D2 Damage|Damage]]== | + | *[[D2 Minimum Damage|Min Damage]] |
− | + | *[[D2 Maximum Damage|Max Damage]] | |
− | + | *[[D2 Minimum-Maximum Damage|Min-Max Damage]] | |
− | |||
− | *[[D2 Crushing Blow| | ||
− | *[[D2 Minimum Damage| | ||
− | *[[D2 Maximum Damage| | ||
− | *[[D2 Minimum-Maximum Damage| | ||
*[[D2 Damage +|Damage +]] | *[[D2 Damage +|Damage +]] | ||
*[[D2 % Damage|% Damage]] | *[[D2 % Damage|% Damage]] | ||
− | **[[D2 Damage to Demons|% | + | **[[D2 Damage to Demons|% to Demons]] |
− | **[[D2 Damage to Undead|% | + | **[[D2 Damage to Undead|% to Undead]] |
*[[D2 Deadly Strike|Deadly Strike]] | *[[D2 Deadly Strike|Deadly Strike]] | ||
− | |||
*[[D2 Magic damage|Magic damage]] | *[[D2 Magic damage|Magic damage]] | ||
*[[D2 Fire damage|Fire damage]] | *[[D2 Fire damage|Fire damage]] | ||
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*[[D2 Poison damage|Poison damage]] | *[[D2 Poison damage|Poison damage]] | ||
*[[D2 Skill Damage|+% Skill Damage]] | *[[D2 Skill Damage|+% Skill Damage]] | ||
− | + | *[[D2 Prevent Monster Heal|Prevent Heal]] | |
− | *[[D2 Prevent Monster Heal|Prevent | + | *[[D2 Open Wounds|Open Wounds]] |
− | *[[D2 Open Wounds| | + | *[[D2 Attacker Takes Damage|ATD]] |
− | *[[D2 Attacker Takes Damage| | + | *[[D2 Attacker Takes Lightning Damage|ATLD]] |
− | *[[D2 Attacker Takes Lightning Damage| | + | |width=110| |
− | | | + | =====[[D2 Target damage|Target damage]]===== |
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− | |||
− | ==[[D2 Target damage|Target damage]]== | ||
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*[[D2 Damage Reduced|Damage Reduced]] | *[[D2 Damage Reduced|Damage Reduced]] | ||
− | *[[D2 Magic Damage Reduced| | + | *[[D2 Magic Damage Reduced|MDR]] |
*[[D2 Damage Resist|Damage Resist]] | *[[D2 Damage Resist|Damage Resist]] | ||
*[[D2 Magic Resist|Magic Resist]] | *[[D2 Magic Resist|Magic Resist]] | ||
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*[[D2 Cold Resist|Cold Resist]] | *[[D2 Cold Resist|Cold Resist]] | ||
*[[D2 Poison Resist|Poison Resist]] | *[[D2 Poison Resist|Poison Resist]] | ||
− | |||
*[[D2 All Resistances|+ All Resistances]] | *[[D2 All Resistances|+ All Resistances]] | ||
− | *[[D2 Maximum Resist|+% | + | *[[D2 Maximum Resist|+% Max Resist]] |
− | *[[D2 Enemy Resistance|-% Enemy | + | *[[D2 Enemy Resistance|-% Enemy Resist]] |
*[[D2 Absorb|Absorb]] | *[[D2 Absorb|Absorb]] | ||
− | *[[D2 Half Freeze Duration|Half Freeze | + | *[[D2 Half Freeze Duration|Half Freeze]] |
*[[D2 Cannot be Frozen|Cannot be Frozen]] | *[[D2 Cannot be Frozen|Cannot be Frozen]] | ||
− | *[[D2 Poison Length Reduced| | + | *[[D2 Poison Length Reduced|PLR]] |
− | |||
*[[D2 Immune to Physical|Immune to Physical]] | *[[D2 Immune to Physical|Immune to Physical]] | ||
*[[D2 Immune to Magic|Immune to Magic]] | *[[D2 Immune to Magic|Immune to Magic]] | ||
*[[D2 Immune to Fire|Immune to Fire]] | *[[D2 Immune to Fire|Immune to Fire]] | ||
− | *[[D2 Immune to Lightning|Immune to | + | *[[D2 Immune to Lightning|Immune to Light]] |
*[[D2 Immune to Cold|Immune to Cold]] | *[[D2 Immune to Cold|Immune to Cold]] | ||
*[[D2 Immune to Poison|Immune to Poison]] | *[[D2 Immune to Poison|Immune to Poison]] | ||
− | | | + | | |
− | + | =====Special modifier===== | |
− | |||
− | ==Special modifier== | ||
− | |||
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*[[D2 Chance to Cast|Chance to Cast]] | *[[D2 Chance to Cast|Chance to Cast]] | ||
**[[D2 On Attack|On Attack]] | **[[D2 On Attack|On Attack]] | ||
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**[[D2 When You Kill an Enemy|Kill an Enemy]] | **[[D2 When You Kill an Enemy|Kill an Enemy]] | ||
**[[D2 When You Level-up|Level-up]] | **[[D2 When You Level-up|Level-up]] | ||
− | + | *[[D2 Extra Gold From Monsters|Extra Gold]] | |
− | *[[D2 Extra Gold From Monsters| | + | *[[D2 Better Chance of Finding Magic Items|Finding Magic Items]] |
− | *[[D2 Better Chance of Finding Magic Items| | ||
*[[D2 Slain Monsters Rest in Peace|Rest in Peace]] | *[[D2 Slain Monsters Rest in Peace|Rest in Peace]] | ||
*[[D2 Reanimate|Reanimate]] | *[[D2 Reanimate|Reanimate]] | ||
|} | |} | ||
+ | |} | ||
+ | |||
+ | |||
+ | *[[A Guide to Rushing]] Loot recovery | ||
+ | *[[CD Rom|CD ROM emulation guide]] | ||
[[Category:Diablo II]] | [[Category:Diablo II]] | ||
[[Category:D2 Basics]] | [[Category:D2 Basics]] |
Revision as of 17:57, 27 March 2011
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