Difference between revisions of "Immolation Arrow"
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m (specified required skills and synergy skills; various text fixes) |
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{{Skill page | {{Skill page | ||
− | |RS= | + | |RS=[[Exploding Arrow]] |
− | |SS= | + | |SS=[[Fire Arrow]], [[Exploding Arrow]] |
|Nav=BCS | |Nav=BCS | ||
|File=Bow and Crossbow Skills | |File=Bow and Crossbow Skills | ||
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|21+(9*slvl) | |21+(9*slvl) | ||
|- | |- | ||
− | ![[Fire Damage|{{S|= | + | !{{S|=+% [[Fire Damage|{{S|=Fire Damage}}]]}} (Explosion) |
|10*Exploding Arrow.blvl | |10*Exploding Arrow.blvl | ||
|- | |- | ||
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− | * | + | *Normal Attack's [[attack rate]] is used. |
− | *{{Warn|=+% Attack Rating | + | *{{Warn|=Immolation Arrow's +% Attack Rating is not applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources <i>is</i> applied. |
− | *Skill and attack fire damage are applied by both the arrow and the explosion. +% [[Fire Skill Damage]] only applies to the skill's fire damage: {{Warn|=despite what is displayed, it does '''not''' apply to pyre fire damage per second}}. | + | *Skill and attack fire damage are applied by both the arrow and the explosion. +% [[Fire Skill Damage]] only applies to the skill's explosion fire damage: {{Warn|=despite what is displayed, it does '''not''' apply to pyre fire damage per second}}. |
*Neither explosion nor pyre damage can be blocked. | *Neither explosion nor pyre damage can be blocked. | ||
*Pyre fire damage is applied each frame for 99 frames by each of 29 fires occupying every sub-tile within a 2 yard radius. It can be applied multiple times depending on target [[size]]: only one fire applies damage to size 1 targets, up to five apply damage to size 2 targets and up to nine apply damage to size 3 targets. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346] | *Pyre fire damage is applied each frame for 99 frames by each of 29 fires occupying every sub-tile within a 2 yard radius. It can be applied multiple times depending on target [[size]]: only one fire applies damage to size 1 targets, up to five apply damage to size 2 targets and up to nine apply damage to size 3 targets. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346] |
Revision as of 15:21, 19 November 2011
Hefaetrus will sometimes bestow this ability to his greatest champions. These fire-instilled arrows burn with such a fierce intensity that the very earth surrounding where they impact ignites into flame. Although the fires last but a few moments, some say the effect is as if the pillars of the mighty kingdom of Hefaetrus were reaching up through the ground to strike down the enemies who linger nearby.
Details
![]() 95% chance-to-hit and 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and applying explosion damage up to five times each to targets that are close enough together. Although explosion damage is applied within a smaller radius than Exploding Arrow, much more skill damage is applied, by both the arrow and the explosion: EA's skill damage is applied 25 times to the Hierophant and his Zealots (size 2) while that of IA is applied up to 28 times; EA's skill damage is applied 23 times to the Infidels (size 3) while that of IA is applied up to 24 times.
![]() 95% chance-to-hit and 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and spawning 29 fires up to five times each to targets that are close enough together. Fire damage per second would be applied 84 times to the Hierophant and his Zealots and 116 times to the Infidels if they remained stationary.
Sources
Skill bonus
Charges
Level 1-60 stats
Reference
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