Difference between revisions of "Chill effectiveness"
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*[[Skeleton Mage]] | *[[Skeleton Mage]] | ||
*[[Vampire]] | *[[Vampire]] | ||
− | *[[ | + | *[[Zombie]] |
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*[[Claw Viper]] | *[[Claw Viper]] |
Revision as of 21:03, 12 October 2012
0 Chill effectiveness
Normal
1 Spawn as normal in Frozen River, and as Champion or Unique in Glacial Trail.
Nightmare
1 Spawn in Drifter Cavern, Ancients' Way and Icy Cellar.
Hell
1 Spawn in Drifter Cavern, Ancients' Way and Icy Cellar.
Reference
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