Difference between revisions of "Rogue Scout"
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*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids) | *Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids) | ||
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121743-rogue-double-damage-bug/ Rogue Double Damage Bug?] (Technical Discussion) | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121743-rogue-double-damage-bug/ Rogue Double Damage Bug?] (Technical Discussion) | ||
− | *RTB, [ | + | *RTB, [http://www.gamersoasis.net/backup/index.php?topic=8918.15 Animations'n'stuff'n'stats] (GamersOasis.net) |
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion) | *Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion) |
Revision as of 19:00, 29 December 2019
Attributes
Skills
Items
Attack rateThe table below lists the minimum Increased Attack Speed required to reduce the number of frames in the attack animation and thus increase its speed. Attack animation is also used when casting Inner Sight.
Hit recoveryThe table below lists the minimum Faster Hit Recovery required to reduce the number of frames in the hit recovery animation and thus increase its speed. >216 FHR is beyond reach in the unmodified game.
Reference
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