Difference between revisions of "Champion"

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**[[Overseer]]
 
**[[Overseer]]
 
*Champion level is monster level +2: this level is used for chance-to-hit calculation and selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]]; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]] (for both the value and ratio). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928]
 
*Champion level is monster level +2: this level is used for chance-to-hit calculation and selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]]; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]] (for both the value and ratio). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928]
*[[Ignores Target Defense]] does not apply but -% [[Target Defense]] from items is 100% effective.
+
*[[Ignore Target's Defense]] does not apply but -% [[Target Defense]] from items is 100% effective.
 
*[[Freeze length]] chills instead; only minions can be frozen.
 
*[[Freeze length]] chills instead; only minions can be frozen.
 
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.
 
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.

Revision as of 17:19, 19 September 2011

Template:Champion nav


Stat Normal Nightmare Hell
% Base Life 300 250 200
% Base Experience 300 300 300
+% Attack Rating 67 56 49
+% Damage 90 75 66



Reference