Skill
Level Chart
Tiger
Strike [1], Dragon
Talon [1], Fists
of Fire [6], Dragon
Claw [6], Cobra
Strike [12], Claws
of Thunder [18] Blades
of Ice [24], Dragon
Tail [18], Dragon
Flight [24], Phoenix
Strike [30]
Intrinsic to the Assassin's arsenal of abilities is her
incredible prowess in the mysterious Martial Arts style of the
Viz-Jaq'taar. Martial Arts skills come in two forms, Charge-up
Skills and Finishing Moves. A Charge-up Skill is an attack
that adds a "charge" for each successive hit within a short
time frame. While each Charge-up attack deals normal damage,
the charges continue to accumulate until triggered or until
the time limit runs out. To trigger the accumulated charges,
strike a monster with either a normal attack or one of the
Finishing Moves. A Finishing Move doesn't just trigger the
release of the accumulated charges-it also adds a powerful
effect of its own. Furthermore, by building up a succession of
different Charge-up Skills, Assassins can generate a potent
combination of effects. Assassins are specially trained in the
use of exotic Claw-class weaponry, and some of their skills
can be used only when armed with these weapons.
You can use any one or two-handed weapon with Tiger
Strike, Cobra
Strike, Phoenix
Strike which means you can combine those skills with a
Shield and a good one-handed weapon if you choose. They do not
use two weapons at once however the damage and speed is
averaged. Blades
of Ice, Claws
of Thunder, and Dragon
Claw require Katars
(Claw-class Weapons).
Fists
of Fire, Claws
of Thunder, and Blades
of Ice require one Claw-class weapon and Dragon
Claw requires two Claw-class weapons.
 |
Tiger
Strike Required Level:
1 Prerequisites:
None
|
Charge-up Skill: Through extensive training in
human, animal, and demonic anatomies, Assassins have developed
the ability to perceive natural points of weakness in their
foes and target these locations for especially devastating
attacks.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 1 |
|
| Attack
+% |
15 |
22 |
29 |
36 |
43 |
50 |
57 |
64 |
71 |
78 |
85 |
92 |
99 |
106 |
113 |
120 |
127 |
134 |
141 |
148 |
| Charge 1 Damage +% |
100 |
120 |
140 |
160 |
180 |
200 |
220 |
240 |
260 |
280 |
300 |
320 |
340 |
360 |
380 |
400 |
420 |
440 |
460 |
480 |
| Charge 2 Damage
+% |
200 |
240 |
280 |
320 |
360 |
400 |
440 |
480 |
520 |
560 |
600 |
640 |
680 |
720 |
760 |
800 |
840 |
880 |
920 |
960 |
| Charge 3 Damage +% |
300 |
360 |
420 |
480 |
540 |
600 |
660 |
720 |
780 |
840 |
900 |
960 |
1020 |
1080 |
1140 |
1200 |
1260 |
1320 |
1380 |
1440 |
|
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[ Click to Enlarge - 129
KB ]
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[ Click to Enlarge - 128
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Dragon
Talon Required Level:
1 Prerequisites:
None
|
Finishing Move: An Assassin is taught to utilize her
entire body as a weapon-using this skill, she lets loose a
powerful kick to send her opponents flying.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 6 |
|
| Number of
Kicks |
1 |
1 |
1 |
1 |
1 |
2 |
2 |
2 |
2 |
2 |
2 |
3 |
3 |
3 |
3 |
3 |
3 |
4 |
4 |
4 |
| Kick Damage +% |
5 |
12 |
19 |
26 |
33 |
40 |
47 |
54 |
61 |
68 |
75 |
82 |
89 |
96 |
103 |
110 |
117 |
124 |
131 |
138 |
| Attack Rating
+% |
20 |
45 |
70 |
95 |
120 |
145 |
170 |
195 |
220 |
245 |
270 |
295 |
320 |
345 |
370 |
395 |
420 |
445 |
470 |
495 |
|
| [ Click to Enlarge -
41 KB ]
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Finishing Move: This skill allows the Assassin to
try to finish her opponent off with a rending double claw
attack. (Requires two equipped Claw-class weapons.)
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 2 |
|
| Damage
+% |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
115 |
120 |
125 |
130 |
135 |
140 |
145 |
| Attack +% |
40 |
65 |
90 |
115 |
140 |
165 |
190 |
215 |
240 |
265 |
290 |
315 |
340 |
365 |
390 |
415 |
440 |
465 |
490 |
515 |
 |
Fists of
Fire Required Level:
6 Prerequisites:
None
|
Charge-up Skill: Combining her powerful Martial Arts
abilities with her psychic training, an Assassin can charge
her own fists with pyrokinetic energies, scorching her
opponents when the charge is released.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 2 |
|
| Attack
+% |
15 |
22 |
29 |
36 |
43 |
50 |
57 |
64 |
71 |
78 |
85 |
92 |
99 |
106 |
113 |
120 |
127 |
134 |
141 |
148 |
| Fire Damage: Charge 1 |
6-10 |
11-15 |
16-20 |
21-25 |
26-30 |
31-35 |
36-40 |
41-45 |
51-56 |
61-67 |
71-78 |
81-89 |
91-100 |
101-111 |
111-122 |
121-133 |
141-155 |
161-177 |
181-199 |
201-221 |
| Charge 2: Fire Radius |
2.6 Yards |
| Charge 3 Fire Damage
Per Second |
9-15 |
17-23 |
25-31 |
32-39 |
40-46 |
48-54 |
56-62 |
64-70 |
79-85 |
95-101 |
110-117 |
126-132 |
142-148 |
157-164 |
173-179 |
189-195 |
214-221 |
239-248 |
264-275 |
289-301 |
| Fists Of Fire Receives Bonuses
From |
| Phoenix Strike: +12% Fire Damage Per
Level |
|
| [ Click to Enlarge -
74 KB ]
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 |
Cobra
Strike Required Level:
12 Prerequisites: Tiger
Strike [1]
|
Charge-Up Skill: A properly trained Assassin can
focus her mind to draw upon the ambient energies surrounding
her. Using this skill, she can drain her adversary of life and
spiritual essence.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 2 |
|
| Attack Rating
+% |
15 |
22 |
29 |
36 |
43 |
50 |
57 |
64 |
71 |
78 |
85 |
92 |
99 |
106 |
113 |
120 |
127 |
134 |
141 |
148 |
| Charge 1: Life Stealing
% |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
115 |
120 |
125 |
130 |
135 |
| Charge 2: Life and
Mana Stealing % |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
115 |
120 |
125 |
130 |
135 |
| Charge 3: Life and Mana Stealing
% |
80 |
90 |
100 |
110 |
120 |
130 |
140 |
150 |
160 |
170 |
180 |
190 |
200 |
210 |
220 |
230 |
240 |
250 |
260 |
270 |
|
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[ Click to Enlarge - 84 KB
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[ Click to Enlarge - 77 KB
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Finishing Move: The experienced Assassin can deliver
a kick so powerful it actually causes an explosion on impact,
sending any nearby victims sprawling.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 10 |
|
| Fire Damage
+% |
50 |
60 |
70 |
80 |
90 |
100 |
110 |
120 |
130 |
140 |
150 |
160 |
170 |
180 |
190 |
200 |
210 |
220 |
230 |
240 |
| Attack +% |
20 |
35 |
50 |
65 |
80 |
95 |
110 |
125 |
140 |
155 |
170 |
185 |
200 |
215 |
230 |
245 |
260 |
275 |
290 |
305 |
| 4 (yards) |
|
|
| [ Click to Enlarge -
81 KB ]
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Claws of
Thunder Required Level:
18 Prerequisites: Fists
of Fire [6]
|
Charge Up Skill: Using her weapon's metal blades as
conductors, an Assassin charges the ions surrounding her and
delivers a devastating lightning attack to any who dare
challenge her. (Requires equipped Claw-class weapon.)
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 4 |
|
| Attack Rating
+% |
15 |
22 |
29 |
36 |
43 |
50 |
57 |
64 |
71 |
78 |
85 |
92 |
99 |
106 |
113 |
120 |
127 |
134 |
141 |
148 |
| Charge 1 Lightning
Damage |
1-80 |
1-100 |
1-120 |
1-140 |
1-160 |
1-180 |
1-200 |
1-220 |
1-260 |
1-300 |
1-340 |
1-380 |
1-420 |
1-460 |
1-500 |
1-540 |
1-600 |
1-660 |
1-720 |
1-780 |
| Charge 2 Nova
Damage |
1-30 |
1-45 |
1-60 |
1-75 |
1-90 |
1-105 |
1-120 |
1-135 |
1-160 |
1-185 |
1-210 |
1-235 |
1-260 |
1-285 |
1-310 |
1-335 |
1-370 |
1-405 |
1-440 |
1-475 |
| Charge 3 Charged Bolt
Damage |
1-40 |
1-60 |
1-80 |
1-100 |
1-120 |
1-140 |
1-160 |
1-180 |
1-220 |
1-260 |
1-300 |
1-340 |
1-380 |
1-420 |
1-460 |
1-500 |
1-560 |
1-620 |
1-680 |
1-740 |
| Claws of Thunder Receives Bonuses
From |
| Phoenix Strike: +8% Lightning Damage Per
Level |
|
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[ Click to Enlarge - 70 KB
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[ Click to Enlarge - 70 KB
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[ Click to Enlarge - 89 KB
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[ Click to Enlarge - 85 KB
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Charge-up Skill: Charging the ether around her claw
blades, the trained Assassin can chill opponents with a
vicious rake of her razors. (Requires equipped Claw-class
weapon.)
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 3 |
|
| Attack Rating
+% |
15 |
22 |
29 |
36 |
43 |
50 |
57 |
64 |
71 |
78 |
85 |
92 |
99 |
106 |
113 |
120 |
127 |
134 |
141 |
148 |
| Charge 1 Cold Damage |
15-35 |
23-43 |
31-51 |
39-59 |
47-67 |
55-75 |
63-83 |
71-91 |
81-101 |
91-111 |
101-121 |
111-131 |
121-141 |
131-151 |
141-161 |
151-171 |
171-193 |
191-215 |
211-237 |
231-259 |
| Charge 2 Cold Radius |
4 (yards) |
| Charge 3 Freeze Duration in
seconds |
4 |
4.4 |
4.8 |
5.2 |
5.6 |
6 |
6.4 |
6.8 |
7.2 |
7.6 |
8 |
8.4 |
8.8 |
9.2 |
9.6 |
10 |
10.4 |
10.8 |
11.2 |
11.6 |
| Blades Of Ice Receives Bonuses
From |
| Phoenix Strike: +8% Cold Damage Per
Level |
|
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[ Click to Enlarge - 72 KB
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[ Click to Enlarge - 81 KB
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| [ Click to Enlarge -
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Finishing Move: After years of disciplined physical
conditioning, an Assassin can develop the ability to move
faster than the eye can follow in one quick burst. Using this
skill, she lunges at her target and delivers a devastating
kick.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 15 |
|
| Attack Rating
+% |
100 |
120 |
140 |
160 |
180 |
200 |
220 |
240 |
260 |
280 |
300 |
320 |
340 |
360 |
380 |
400 |
420 |
440 |
460 |
480 |
| Kick Damage +% |
100 |
125 |
150 |
175 |
200 |
225 |
250 |
275 |
300 |
325 |
350 |
375 |
400 |
425 |
450 |
475 |
500 |
525 |
550 |
575 |
Charge-up Skill: This mighty skill allows the
Assassin trained in its arts to prepare an attack that gives
off powerful elemental energies.
Phoenix Strike launches the active charge, not all three
charges at once. So if you have it built up to Charge 2, Chaos
Lightning will be released.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 4 |
|
| Attack Rating
+% |
15 |
22 |
29 |
36 |
43 |
50 |
57 |
64 |
71 |
78 |
85 |
92 |
99 |
106 |
113 |
120 |
127 |
134 |
141 |
148 |
| Charge 1 Meteor Damage |
22-44 |
33-55 |
44-66 |
55-77 |
66-88 |
77-99 |
88-110 |
99-121 |
119-144 |
140-157 |
161-190 |
182-213 |
203-236 |
224-259 |
245-282 |
266-305 |
298-342 |
310-330 |
330-378 |
361-414 |
| Charge 2 Chaos
Lightning Damage |
1-45 |
1-67 |
1-90 |
1-113 |
1-135 |
1-158 |
1-180 |
1-203 |
1-248 |
1-293 |
1-339 |
1-384 |
1-429 |
1-474 |
1-519 |
1-565 |
1-632 |
1-700 |
1-768 |
1-836 |
| Charge 3 Chaos Ice Bolt
Damage |
17-35 |
22-39 |
26-44 |
30-48 |
35-52 |
39-57 |
44-61 |
48-66 |
57-74 |
66-83 |
74-92 |
83-101 |
92-110 |
101-118 |
110-127 |
118-136 |
132-150 |
145-165 |
158-179 |
171-193 |
| Phoenix Strike Receives Bonuses
From: |
| Fists of Fire: +10% Fire Damage Per
Level |
| Fists of Fire: +6% Average Fire Damage
Per Second Per Level |
| Claws of Thunder: +13% Lightning Damage
Per Level |
| Blades of Ice: +10% Cold Damage Per
Level |
|
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[ Click to Enlarge - 84 KB
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[ Click to Enlarge - 74 KB
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