Faster hit recovery (FHR) comes into play when a target (monster or player) is struck by a successful attack that causes any type of damage greater than 1/12 of the target's maximum life. When this happens, the target (in this instance, your character) goes into a "hit stun" animation. When your character is stunned, it can't make any other kind of movement during the recovery phase. You can be stunned again while stunned and stunned repeatedly by a mob of monsters. This is known as "stun lock," which is especially dangerous for the bowazon since they don't have shields to protect them and non-HC bowazons usually have low hit points in comparison to other warriors. This is where FHR comes in.
Items that give FHR will help your character escape by reducing the number of frames of animation that make up the hit recovery phase. The amazon's recovery rate after hit stun is six frames without FHR equipment; amazons benefit immediately and significantly from FHR:
FHR has no effect on D/A/E.
last updated: Wednesday, September 26, 2007
© 2000-2007 AK404. All rights reserved.