The idea surrounding Increased Attack Speed (IAS) is simple: the faster you attack, the faster you apply damage. The more damage you do and the faster you hit, the faster stuff dies. A bow with heavy damage may be passed up for a faster bow with a less damage, since the principle was that it was far better to cause a medium amount of damage with an insane rate of fire than it was to cause a lot of damage with a standard rate of fire. Higher amounts of IAS mean that heavy-hitting elemental skills like Freezing Arrow can be fired faster. High IAS also means that non-elemental damage effects are spread even faster; while the first volley of arrows might not take targets down, they can get slowed, knocked back, stunned, crushed or cursed right away and with a high-speed rig, they'll stay that way.
Proponents of IAS have elevated IAS into an art form that takes up too much space and uses too much math to be used by this guide. The following list of IAS breakpoints comes courtesy of brianc84's Revised Strafe Breakpoints in 1.10.
First, IAS values for bows, starting with the slowest bows first. To reach a "breakpoint," you will need the minimum amount of IAS needed to reach that attack speed. Any excess points into IAS are lost unless they reach the very next breakpoint.
When you see a notation like "9/2" or "11/3," this refers to the bowazon's strafe cycle. (See Strafe for more information.) The first number is how many frames it takes for the bowazon go from her ready position to the initial attack animation with every bow skill — it's important to strafe because that's how many frames of animation it takes for her to fire the first arrow in a strafe cycle. The second number is how many frames it takes for every subsequent arrow in a strafe cycle to be fired. A bowazon with a 10/3 attack speed needs ten frames to use any bow skill, and when she strafes, she fires the first arrow at this speed and every arrow afterwards until the end of her strafe cycle at three frames.
If you want your bowazon to focus on Strafe, then you will be wanting to aim for the highest possible speed for whatever weapon you're using. However, if you're focusing on some other attack, then only the first number matters.
Here're the IAS values for crossbows, starting with the slowest crossbows:
Where can I get extra IAS?
As far as I know, IAS from Fanaticism is the same as IAS from any other source. Unlike the druid, there are no fancy calculations to make here, just add it all up.
last updated: Thursday, September 27, 2007
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