Skill
Level Chart
Magic
Arrow [1], Fire
Arrow [1], Cold
Arrow [6], Multiple
Shot [6], Exploding
Arrow [12], Ice
Arrow [18], Guided
Arrow [18], Immolation
Arrow [24], Strafe
[24], Freezing
Arrow [30]
Multishot vs Strafe
A question often asked is
what are the differences between these two skills, and which
one should go for. The answer can only be decided by you but
here are some comparisons of the skills. You can read more
about each skill in their individual sections below.
Multishot is available early at Character Level 6. Before
sinking more points into Multishot try it out. You can use
items such as the Unique Eye of Etlich Amulet or a +1 to
Amazon Skills Amulet, or other +Skills items to boost
Multishot up. You'll have plenty of time to try it out until
Character Level 24 when Strafe is available.
Multishot
- Only ¾ of the Damage is taken from your weapon.
- Good at hitting monsters off screen
- Fires more arrows for each additional skill point
- Can be use to hit and run since players are not locked
while using the skill
- It is useful even with just a few skill points
- Does not increase damage with more skill points
- Mana cost increases with each skill point - can be
offset with % Mana Steal Items
Strafe
- Only ¾ of the Damage is taken from your weapon.
- Aims automatically at Targets
- Hits more targets for each additional skill point (up to
10)
- Mana Cost remains fixed - you can easily regain mana
with % Mana Steal Items
- Strafe will fire at monsters in all directions rather
than just one direction at once
- Can put a lot of arrows into a single monster if other
monsters are lined up behind it
- Increases damage with each skill point
- Character is frozen until it is finished Strafing
 |
Magic
Arrow Required Level:
1 Prerequisites:
None
|
Far in the ancient past, Amazons found their glorious
arboreal city of Tran Athulua under siege by the pirates of
the Twin Seas. These cut-throats were determined to turn the
Amazon Islands into their base of operations. The conflict
lasted many months as the pirates laid in for a long siege.
During the battle, supplies ran short, and the Amazon archers
found themselves without ammunition. Realizing that their
defense rested solely upon the ability of the archers to keep
the corsairs at bay, the priests of the city prayed to Athulua
to aid them. In answer, Athula infused the minds of the
Amazons with the power to harness their natural spiritual
energies. One by one the archers melded their determination
and will into shards of physical force that they then
unleashed from their bows by the thousands, firmly routing the
corsairs back to sea.
Effect: Creates an arrow composed entirely from
Mana. Damage starts at the same level as a normal arrow and
increases with higher levels of training.
Magic Arrow requires no arrows (making more Inventory
space). This may be useful if you run out of arrows.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
1.5 |
1.3 |
1.2 |
1.1 |
1.0 |
0.8 |
0.7 |
0.6 |
0.5 |
0.3 |
0.2 |
0.1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
| Converts X% Physical
Damage To Magic Damage |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| +X% To Attack Rating |
10 |
19 |
28 |
37 |
46 |
55 |
64 |
73 |
82 |
91 |
100 |
109 |
118 |
127 |
136 |
145 |
154 |
163 |
172 |
181 |
| Damage
+X |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
|
| [ Click to Enlarge -
96 KB ]
|
 |
Fire
Arrow Required Level:
1 Prerequisites:
None
|
Hefaetrus is the Amazonian god of fire and rebirth who
lives deep within the great volcano, Mount Arnazeus, on the
island of Philios. Although primarily the patron deity of
farmers, from time to time he bestows his favors upon the
warriors of the Islands, so they may keep safe his
congregation. Through proper prayer and the sacrifice of many
fierce enemies, an especially brave Amazon can attain the
power to imbue her shots with the destructive power of fire,
allowing her to rake blazing missiles from her bow.
Effect: Enchants an arrow with the additional damage
of fire.
Fire Arrow is useful in early parts of the game. Before
putting more than one point into the skill, keep in mind that
Exploding
Arrow and and Immolation
Arrow are available at higher Character Levels.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
3 |
3.1 |
3.2 |
3.3 |
3.5 |
3.6 |
3.7 |
3.8 |
4 |
4.1 |
4.2 |
4.3 |
4.5 |
4.6 |
4.7 |
4.8 |
5 |
5.1 |
5.2 |
5.3 |
| Fire
Damage |
1-4 |
3-6 |
5-8 |
7-10 |
9-12 |
11-14 |
13-16 |
15-18 |
18-21 |
21-24 |
24-27 |
27-30 |
30-33 |
33-36 |
36-39 |
39-42 |
45-49 |
51-56 |
57-63 |
63-70 |
Converts X% Physical Damage To
Elemental Damage |
3 |
5 |
7 |
9 |
11 |
13 |
15 |
17 |
19 |
21 |
23 |
25 |
27 |
29 |
31 |
33 |
35 |
37 |
39 |
41 |
| +X% To Attack
Rating |
10 |
19 |
28 |
37 |
46 |
55 |
64 |
73 |
82 |
91 |
100 |
109 |
118 |
127 |
136 |
145 |
154 |
163 |
172 |
181 |
| Fire Arrow Receives Bonuses
From |
| Exploding Arrow: +12% Fire Damage Per
Level |
|
| [ Click to Enlarge -
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|
 |
Cold
Arrow Required Level:
6 Prerequisites:
None
|
Although winter never seems to find its way to the
ever-balmy Amazon Islands, cold climates are not unheard of.
The summit of Mount Karcheus on the island of Philios is
covered with snow all year long. Deep within an icy cave
secluded amongst its towering peaks, is the Great Hall of
Mirrors where mighty Karcheus the Watcher sits upon his
throne. Ever vigilant, Karcheus keeps watch over the people of
the Amazons. Warriors who have trained within his temple are
able to instill their shots with the power of a freezing wind.
Effect: Enchants an arrow, adding cold damage and
slowing your enemy.
This is similar to the Sorceress Ice Bolt spell. Monsters
will be chilled when hit with Ice Arrow. When killed, chilled
monsters have the chance of shattering leaving no corpse. This
can be handy when dealing with monsters that raise corpses
such as Shaman.
Before focusing more than one point into this skill keep in
mind that Ice
Arrow and Freezing
Arrow are available at higher Character Levels.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
3.5 |
3.6 |
3.7 |
3.8 |
4 |
4.1 |
4.2 |
4.3 |
4.5 |
4.6 |
4.7 |
4.8 |
5 |
5.1 |
5.2 |
5.3 |
5.5 |
5.6 |
5.7 |
5.8 |
| Cold
Damage |
3-4 |
5-6 |
7-8 |
9-10 |
11-12 |
13-14 |
15-16 |
17-18 |
19-20 |
22-23 |
24-25 |
27-28 |
29-30 |
32-33 |
34-35 |
37-38 |
41-42 |
45-47 |
49-51 |
53-56 |
| Cold Length (seconds) |
4 |
5.2 |
6.4 |
7.6 |
8.8 |
10 |
11.2 |
12.4 |
13.6 |
14.8 |
16 |
17.2 |
18.4 |
19.6 |
20.8 |
22 |
23.2 |
24.4 |
25.6 |
26.8 |
Converts X% Physical
Damage To Elemental Damage |
3 |
5 |
7 |
9 |
11 |
13 |
15 |
17 |
19 |
21 |
23 |
25 |
27 |
29 |
31 |
33 |
35 |
37 |
39 |
41 |
| +% To Attack Rating |
10 |
19 |
28 |
37 |
46 |
55 |
64 |
73 |
82 |
91 |
100 |
109 |
118 |
127 |
136 |
145 |
154 |
163 |
172 |
181 |
| Cold Arrow Receives Bonuses
From |
| Ice Arrow: +12% Cold Damage Per
Level |
|
|
|
[ Click to Enlarge - 95 KB
]
|
[ Click to Enlarge - 98 KB
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|
 |
Multiple
Shot Required Level:
6 Prerequisites: Magic
Arrow [1]
|
Legend has it that the fabled Amazon archer, Palashia,
bragged in her youth that she could best the combined skills
of all her greatest rivals. Taking umbrage, her rivals
gathered to challenge her outrageous boast, arranging a
contest to decide the question. To preserve her honor,
Palashia was to strike the targets of all her rivals before
they could land a single arrow. When dawn arose on the day of
the contest, Palashia stood ready with her bow. At the signal,
her rivals nocked their arrows and loosed a volley towards
their targets. Palashia gathered her energies, and let fly
with her own, single arrow. To the amazement of onlookers, her
arrow split into many, cleaving the arrows of her rivals, and
moving on to strike every target directly in their centers.
This mysterious technique quickly became a martial secret that
only the finest archers are able to master.
Effect: Splits one arrow into several.
Only 3/4 of the Damage is taken from your weapon.
You can vary the spread of multiple arrows depending on how
far away the mouse pointer is when you fire. Hold down
shift which will allow you to fire in place without
moving after a monster.
Multishot is very useful to use when trying to hit monsters
off screen or monsters that are moving around really quickly.
When combined with % Mana Steal and % Life Steal, Multishot
can quickly fill your Life to full and regain Mana to full.
Multishot will only hit a target with one of the many arrows
no matter how many appear to be hitting the monster. Multishot
increases in Mana Cost with more points so you will need to
offset this cost with a higher % Mana Steal. Multishot can be
combined with other Arrow Spells. Hit a monster with Freezing
Arrow then follow up with Multishot. Multishot can be a good
choice to focus in and is a useful skill on all difficulty
levels. You may not wish to place 20 points into this skill.
As more points are placed into Multishot, the cost of the
spell goes up. There is probably an ideal level for your
characters, some suggest 6, or less than 10.
You may wish to assign Multishot to your right mouse
button. That way if you need to get away, clicking the left
button won't cause you to Multishot rather than move.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
| # of
Arrows |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
| Damage -25% |
|
|
| [ Click to Enlarge -
91 KB ]
|
Another gift of Hefaetrus, an Amazon warrior practiced in
this skill can imbue the arrows that she fires with the
ability to explode upon impact. The resulting detonation not
only allows her to damage her intended target, but also
anything caught within the explosive blast. The sight of a
full battalion of Amazon archers firing a volley of such
arrows is eerily beautiful. Many warriors, having witnessed
good friends consumed by the flames of these arrows, vow never
to fight against Amazon warriors ever again.
Effect: Adds fire damage to normal arrows and
explodes on impact.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
5 |
5.5 |
6 |
6.5 |
7 |
7.5 |
8 |
8.5 |
9 |
9.5 |
10 |
10.5 |
11 |
11.5 |
12 |
12.5 |
13 |
13.5 |
14 |
14.5 |
| Fire
Damage |
2-6 |
7-11 |
12-16 |
17-21 |
22-26 |
27-31 |
32-36 |
37-41 |
44-49 |
51-57 |
58-65 |
65-73 |
72-81 |
79-89 |
86-97 |
93-105 |
102-116 |
111-127 |
120-138 |
129-149 |
| +% To Attack Rating |
20 |
29 |
38 |
47 |
56 |
65 |
74 |
83 |
92 |
101 |
110 |
119 |
128 |
137 |
146 |
155 |
164 |
173 |
182 |
191 |
| Exploding Arrow Receives Bonuses
From |
| Fire Arrow: +12% Fire Damage Per
Level |
|
|
|
[ Click to Enlarge - 97 KB
]
|
[ Click to Enlarge - 98 KB
]
|
 |
Ice
Arrow Required Level:
18 Prerequisites: Cold
Arrow [6]
|
The second of the prizes Karcheus bestows to a true
warrior, this skill enables the Amazon to instill her arrows
with the glacial force of a fierce blizzard. Enemies struck by
this power not only feel the icy sting of the enchanted shaft,
but also the force of a chilling arctic wind that,
mysteriously, they alone can feel.
Effect: Arrows have additional cold damage and
momentarily freeze the target.
Player vs Player: Other players will be chilled, not
frozen.
An upgrade to Cold Arrow, Ice Arrow is similar to the
Sorceress' Ice Blast spell. Ice Arrow will hit one target and
will freeze them in place. In higher difficulty levels the
Cold length will be reduced so consider this before focusing
heavily in this skill (more than one point). Freezing Arrow is
a much better replacement at Level 30.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
4 |
4.2 |
4.5 |
4.7 |
5 |
5.2 |
5.5 |
5.7 |
6 |
6.2 |
6.5 |
6.7 |
7 |
7.2 |
7.5 |
7.7 |
8 |
8.2 |
8.5 |
8.7 |
| Freeze
(seconds) |
2 |
2.2 |
2.4 |
2.6 |
2.8 |
3 |
3.2 |
3.4 |
3.6 |
3.8 |
4 |
4.2 |
4.4 |
4.6 |
4.8 |
5 |
5.2 |
5.4 |
5.6 |
5.8 |
| Cold Damage |
6-10 |
12-16 |
18-22 |
24-28 |
30-34 |
36-40 |
42-46 |
48-52 |
60-65 |
72-78 |
84-91 |
96-104 |
108-117 |
120-130 |
132-143 |
144-156 |
162-175 |
180-194 |
198-213 |
216-232 |
| +X% To Attack
Rating |
20 |
29 |
38 |
47 |
56 |
65 |
74 |
83 |
92 |
101 |
110 |
119 |
128 |
137 |
146 |
155 |
164 |
173 |
182 |
191 |
| Ice Arrow Receives Bonuses
From |
| Cold Arrow: +8% Cold Damage Per
Level |
| Freezing Arrow: +5% Cold Length Per
Level |
|
|
|
[ Click to Enlarge - 92 KB
]
|
[ Click to Enlarge - 91 KB
]
|
Hunting and fighting during the night and in the deepest
darkness is a necessary skill to any daughter of the Amazon
islands. Devoted disciples of Athulua can, with great
difficulty and strict discipline, train themselves to fire
their arrows at targets blindly, as if the hand of Athulua
herself guided the arrows. As might be imagined, this is an
art that the Sisters of the Sightless Eye have long envied and
yet have never replicated.
Effect: Imbues an arrow with the ability to seek its
nearest target.
- Guided Arrow is very effective in Player vs Player
battles.
- Guided Arrow is handy when it is difficult to hit a
moving enemy (Sand Leapers) or you want to hit an enemy
around a corner. Keep in mind that Strafe and Multishot can
also get the job done.
- Players focused in Strafe or Multishot may wish to use
this for single monsters or bosses.
- Guided Arrow does not work with Pierce.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
8 |
7.7 |
7.5 |
7.2 |
7 |
6.7 |
6.5 |
6.2 |
6 |
5.7 |
5.5 |
5.2 |
5 |
4.7 |
4.5 |
4.2 |
4 |
3.7 |
3.5 |
3.2 |
| Damage
+% |
0 |
5 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
|
| [ Click to Enlarge -
92 KB ]
|
Hefaetrus will sometimes bestow this ability to his
greatest champions. These fire-instilled arrows burn with such
a fierce intensity that the very earth surrounding where they
impact ignites into flame. Although the fires last but a few
moments, some say the effect is as if the pillars of the
mighty kingdom of Hefaetrus were reaching up through the
ground to strike down the enemies who linger nearby.
Effect: : Enchants an arrow that does fire damage,
and explodes into a patch of fire on the ground. Creatures
passing through the flames take additional damage.
This skill is somewhat similar to the Sorceress' Firewall.
If you can keep a monster in the same place (by attacking your
Decoy or Valkyrie), you may find this skill to be useful. This
might be an option when facing Stone Skin Unique Monsters as
well.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
6 |
6.5 |
7 |
7.5 |
8 |
8.5 |
9 |
9.5 |
10 |
10.5 |
11 |
11.5 |
12 |
12.5 |
13 |
13.5 |
14 |
14.5 |
15 |
15.5 |
| Explosive
Damage |
10-20 |
20-30 |
30-40 |
40-50 |
50-60 |
60-70 |
70-80 |
80-90 |
100-110 |
120-130 |
140-150 |
160-170 |
180-190 |
200-210 |
220-230 |
240-250 |
270-280 |
300-310 |
330-340 |
360-370 |
| Fire Duration 3 Seconds |
|
| Average Fire Damage
Per Second |
8-10 |
14-16 |
19-22 |
25-28 |
31-33 |
37-39 |
43-45 |
49-51 |
55-57 |
60-63 |
66-69 |
72-75 |
78-80 |
84-86 |
90-92 |
96-98 |
101-104 |
107-110 |
113-116 |
119-121 |
| +X% To Attack Rating |
30 |
39 |
48 |
57 |
66 |
75 |
84 |
93 |
102 |
111 |
120 |
129 |
138 |
147 |
156 |
165 |
174 |
183 |
192 |
201 |
| Immolation Arrow Receives Bonuses
From |
| Fire Arrow: +5% Average Fire Damage Per
Second Per Level |
| Exploding Arrow: +10% Average Fire Damage
Per Level |
|
|
|
[ Click to Enlarge - 96 KB
]
|
[ Click to Enlarge - 105
KB ]
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Once a warrior has attained this facility, she can fire a
volley of arrows with amazing speed and precision, striking
one target after another. Veteran mercenaries often tell a
tale of a new recruit who was nearly struck down in battle
because he was too distracted when first seeing an Amazon use
this ability. Do not doubt his word, as he is probably
referring to himself. Just smile and buy him another tankard
of ale.
Effect: Fires a volley of arrows at multiple nearby
targets.
Strafe is the skill of choice for many high level Bowazons,
although Multishot is also an option.
Strafe will automatically aim and fire at targets on the
screen up to the Strafe limit. As you get more points in
Strafe it will hit more monsters at once.
Strafe is good at alerting you to new monsters entering the
area. If you start firing at a new direction where you
previously have not been firing at, you will know a monster is
over there in that new direction.
Try to lead groups of monsters into a tight pack. You will
then be able to take advantage of Pierce. This will also keep
you from switching back and forth in opposite directions which
will save time.
Strafe isn't as good against a single monster as large
groups of monsters. You may quickly run out of Mana when using
shots against a single monster. Try switching to another skill
if you are fighting single monsters.
Strafe will sometimes fire a little off screen, but
Multishot is much better for firing at monsters off screen.
Strafe works very well with Cold Damage. Find an item that
adds Cold Damage to make all your hits Cold Damage Arrows.
This will chill monsters and will also sometimes shatter them
preventing monsters from raising the corpses. Freezing Arrow
also works well with Strafe especially in Normal and Nightmare
mode before Cold Length is significantly reduced. You can also
set one mouse button to Freeze Arrow and the other to Strafe
(or use Hot Keys). Fire a Freeze Arrow to stop the monsters in
their tracks, then follow up with Strafe to shatter them.
You may wish to assign Strafe to your right mouse button.
That way if you need to get away, clicking the left button
won't cause you to Strafe rather than move.
Strafe works with the Paladin's Concentration Aura in the
following way:
Damage = Bow_Damage*(1 + Dex_bonus +
Concentration_bonus + Strafe_bonus)
Strafe Lock
While you are Strafing, your
character will be locked in place. You will be unable to move
until you are done Strafing. Keep in mind that as you put more
points into Strafe and it hits more targets, the time you are
locked will be longer. Hardcore players might wish to avoid
placing too many points into Strafe. For players on Normal
mode this is generally not a problem. Be sure to not fire a
Strafe right before trying to run away and you will usually be
OK.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 11 |
|
| Attacks up to |
5 |
6 |
7 |
8 |
9 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
| Damage
+% |
5 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
| 3/4 Weapon Damage |
|
|
| [ Click to Enlarge -
100 KB ]
|
The greatest of the powers attained by those dedicated to
Karcheus is the skill to imbue their arrows with the freezing
power of a devastating avalanche. Enemies within the impact of
a freezing arrow are frozen in their tracks and feel crushing
pain, as if a mass of magical ice had toppled onto them.
Effect: Enchants an arrow to deliver cold damage
that freezes any monsters near the point of impact.
Player vs Player: Other players will be chilled, not
frozen.
Freezing Arrow is similar to the Sorceress' Glacier Spike.
Freezing arrow can be a bit more powerful however because in
addition to the base arrow damage, it can also work with
Pierce and Critical Strike.
Before significantly investing in Freeze Arrow keep in mind
that Cold Length Durations are reduced in Nightmare and Hell.
On Hell Difficulty the freeze will last 0.5 seconds. If you
fire continually with a fast bow, you may find, however that
this is enough to keep a monster from moving very far.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
9 |
9.5 |
10 |
10.5 |
11 |
11.5 |
12 |
12.5 |
13 |
13.5 |
14 |
14.5 |
15 |
15.5 |
16 |
16.5 |
17 |
17.5 |
18 |
18.5 |
| Cold
Damage |
40-50 |
50-60 |
60-70 |
70-80 |
80-90 |
90-100 |
100-110 |
110-120 |
125-135 |
140-150 |
155-165 |
170-180 |
185-195 |
200-210 |
215-225 |
230-240 |
250-260 |
270-280 |
290-300 |
310-320 |
| +X% To Attack Rating |
40 |
49 |
58 |
67 |
76 |
85 |
94 |
103 |
112 |
121 |
130 |
139 |
148 |
157 |
166 |
175 |
184 |
193 |
202 |
211 |
| Duration: 2 seconds |
|
| Radius: 3.3 Yards |
|
| Freezing Arrow Receives Bonuses
From |
| Cold Arrow: +12% Cold Damage Per
Level |
| Ice Arrow: +5% Freeze Length Per
Level |
|
|
|
[ Click to Enlarge - 93 KB
]
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[ Click to Enlarge - 95 KB
]
|
|
| [ Click to Enlarge -
97 KB ]
|
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