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	<id>https://www.theamazonbasin.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alastriona</id>
	<title>Basin Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.theamazonbasin.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alastriona"/>
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	<updated>2026-05-08T09:47:51Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Auras&amp;diff=15855</id>
		<title>Paladin Auras</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Auras&amp;diff=15855"/>
		<updated>2005-05-15T19:50:01Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: Corrected Training Costs and Some Spell Descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players may only have one Aura on them per Paladin at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/15/2005. These are descriptions told to a Level 1 Paladin by the class trainer. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Concentration Aura==&lt;br /&gt;
Gives a &amp;#039;&amp;#039;&amp;#039;35%&amp;#039;&amp;#039;&amp;#039; chance of ignoring spell interruption when damaged to all party members within 30 yards.&lt;br /&gt;
&lt;br /&gt;
==Devotion Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 ||Gives &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards.  ||10 Copper &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10 ||Gives &amp;#039;&amp;#039;&amp;#039;160&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 3 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 ||20 ||Gives &amp;#039;&amp;#039;&amp;#039;275&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. Players ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 30 || Gives &amp;#039;&amp;#039;&amp;#039;390&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 1 Gold 10 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 40 || Gives &amp;#039;&amp;#039;&amp;#039;505&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 2 Gold &lt;br /&gt;
|-&lt;br /&gt;
| 6 || 50 || Gives &amp;#039;&amp;#039;&amp;#039;620&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 60 || Gives &amp;#039;&amp;#039;&amp;#039;735&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fire Resistance Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 36 ||Increases nearby group member&amp;#039;s fire resistance &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;.  ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 48 ||Increases nearby group member&amp;#039;s fire resistance &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 60 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 ||Increases nearby group member&amp;#039;s fire resistance &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;. || 4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frost Resistance Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 32 ||Increases nearby group member&amp;#039;s frost resistance &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;.  ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 44 ||Increases nearby group member&amp;#039;s frost resistance &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 20 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 56 ||Increases nearby group member&amp;#039;s frost resistance &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Retribution Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 16 ||Causes &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member.  ||30 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 ||Causes &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member. || 60 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 36||Causes &amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member. || 1 Gold 40 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16 ||Causes &amp;#039;&amp;#039;&amp;#039;16&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member.  || 2 Gold 40 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 16 ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member.  || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadow Resistance Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 28 ||Increases nearby group member&amp;#039;s shadow resistance &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;.  ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40 ||Increases nearby group member&amp;#039;s shadow resistance &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039;. || 2 Gold&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 52 ||Increases nearby group member&amp;#039;s shadow resistance &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sanctity Aura==&lt;br /&gt;
Increases Holy damage done by party members within 30 yards by &amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039;.  This Aura is obtained through a Talent.  The earliest this can be obtained is at level 30.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Blessings&amp;diff=28032</id>
		<title>Paladin Blessings</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Blessings&amp;diff=28032"/>
		<updated>2005-05-15T19:41:38Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: Corrected Training Costs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings last 5 min. Players may only have one Blessing on them per [[Paladin]] at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/15/2005. These are descriptions told to a Level 1 Paladin by the class trainer. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
 &lt;br /&gt;
==Blessing of Kings==&lt;br /&gt;
Increases total stats by 10%.  Obtained from the top tier Talent in the Retribution Talent line.  The earliest this Blessing can be obtained is level 40.&lt;br /&gt;
&lt;br /&gt;
==Blessing of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 40 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;210&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;.  ||2 Gold&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
  &lt;br /&gt;
==Blessing of Might==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 4 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;.  ||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 12 ||Increases attack power by &amp;#039;&amp;#039;&amp;#039;35&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 22 ||Increases attack power by &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039;. || 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 32 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;. ||  2 Gold 10 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 52 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;155&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Sanctuary==&lt;br /&gt;
This damage reduction is taken into account &amp;#039;&amp;#039;before&amp;#039;&amp;#039; your armor reduction.  The same is probably true for magical damage and magic resistances.  The less protected by armor or magic resistance will benefit more from this Blessing.  This spell is obtained from acquiring the appropriate Talent.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;.  || Talent&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 30 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;. || 27 Silver 50 Copper&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 40 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039;.  || 50 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 50 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;19&amp;#039;&amp;#039;&amp;#039;. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 60 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 14 || Restores &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds.  || 20 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 24 || Restores &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 || Restores &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 1 Gold 30 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 44 || Restores &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 2 Gold 20 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 54 || Restores &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Freedom==&lt;br /&gt;
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Obtained at level 18.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blessing of Protection==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 10 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;6 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities.  || 3 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 24 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;8 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 38 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;10 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities. || 1 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Sacrifice==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 46 || Transfers &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039; damage taken per hit to the caster.  || 2 Gold 40 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 54 || Transfers &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; damage taken per hit to the caster. || 4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Salvation==&lt;br /&gt;
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Obtained at level 26.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_(World_of_Warcraft)&amp;diff=27919</id>
		<title>Paladin (World of Warcraft)</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_(World_of_Warcraft)&amp;diff=27919"/>
		<updated>2005-05-15T19:33:51Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Upholders of the Holy Light and defenders of the Alliance, the Paladins can be found in the northern forests of the Tirisfal Glades, fighting back the advance of the Forsaken, to the southern reaches of the Blasted Lands, ceaselessly upholding their vigil against demonic forces from beyond the Dark Portal. Wielding their mighty hammers and the strength of the Light, these holy warriors command forces in battle, continuously throwing themselves into the fray wherever the fighting is the thickest.&lt;br /&gt;
&lt;br /&gt;
The Paladin is a mix of a melee fighter and a secondary spell caster. The Paladin is ideal for groups due to the Paladin&amp;#039;s healing, Seals, and other abilities. Paladins can have one active aura per Paladin in the party on each party member and use specific Seals for specific players. Paladins are pretty hard to kill, thanks to their assortment of defensive abilities. The Paladin can also heal with Holy Light, unlike other combat classes. The Paladin is an Undead specific fighter as well, with several abilities designed to be used against the Undead.&lt;br /&gt;
&lt;br /&gt;
The Paladin class has a few sets of common abilites these are:&lt;br /&gt;
&lt;br /&gt;
[[Paladin Auras|Auras]] - Auras are a PBAOE effect that the Paladin shares with the rest of the party passively.  &lt;br /&gt;
&lt;br /&gt;
[[Paladin Blessings|Blessings]] - Blessings are targeted buffs that provide a benefit the target of the spell.  &lt;br /&gt;
&lt;br /&gt;
[[Paladin Healing Spells|Healing Spells]] - These are the Paladin&amp;#039;s healing spells.&lt;br /&gt;
&lt;br /&gt;
[[Paladin Seals|Seals]] - Seals are self buffing spells. Seals may be &amp;#039;judged&amp;#039; onto enemies to provide debuffs.&lt;br /&gt;
&lt;br /&gt;
[[Paladin Utility|Utility]] - Other not-easily classified Paladin abilities.&lt;br /&gt;
&lt;br /&gt;
== Paladin Talent Specs ==&lt;br /&gt;
&lt;br /&gt;
[[Holy Warrior Spec]]&lt;br /&gt;
&lt;br /&gt;
[[Protection/Holy Paladin Spec]]&lt;br /&gt;
&lt;br /&gt;
[[Tank Paladin Spec]]&lt;br /&gt;
&lt;br /&gt;
[[Three Tree Build]]&lt;br /&gt;
&lt;br /&gt;
== The Volvos == This is an experiment to see how an all-Paladin group performs.  The plan is to level 5 Paladins together to see how well they perform.  Many instances will probably be attempted.&lt;br /&gt;
&lt;br /&gt;
For more information see the [[Volvo Project]] page.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=28044</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=28044"/>
		<updated>2005-05-15T19:30:22Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;Values last verified 5/15/2005. These are descriptions told to a Level 1 Paladin by the class trainer. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 60 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 80 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold 10 Silver&lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 80 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin Healing Analysis ==&lt;br /&gt;
&lt;br /&gt;
This analysis is for Paladin healing at level 60.  Blessing of Light at top rank increases the effect of Holy Light by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039; and the effect of Flash of Light by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;.  Holy Light receives &amp;#039;&amp;#039;&amp;#039;71.4%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit of &amp;quot;by up to&amp;quot; +Healing items while Flash of Light receives &amp;#039;&amp;#039;&amp;#039;42.9%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit.  So, while we do get the number listed for Blessing of Light, we can never get the maximum number listed on &amp;quot;by up to&amp;quot; +Healing items...even if it&amp;#039;s plate.  (See [[Plus Damage and Plus Healing Items]].)&lt;br /&gt;
&lt;br /&gt;
Cast time, amount healed, and mana cost are explicitly listed in spell descriptions.  Hitpoints per mana ([[HPM]]) and Hitpoints per second ([[HPS]]) are two other useful numbers derived from the explicit description.  HPM is healing efficiency.  HPS is healing speed.  Think of HPS as something like DPS in that it grabs aggro.  As you&amp;#039;ll see, Paladin HPS is a lot lower than Priest HPS which explains why we don&amp;#039;t get a lot of aggro from healing even though we might like it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;1317&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1717&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.27&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;2.96&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;526.8&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;686.8&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;368.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;483.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;140&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.63&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.45&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;246&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;323&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From this it should be clear that &amp;#039;&amp;#039;Holy Light heals faster, but has less efficiency than Flash of Light&amp;#039;&amp;#039;.  Blessing of Light makes a huge impact which pays back its mana cost with just one Holy Light or a few Flashes of Light.  Plus, it raises healing speed.  Blessing of Light has the effect of &amp;quot;up to 560&amp;quot; +Healing gear for Holy Light or &amp;quot;up to 268&amp;quot; +Healing gear for Flash of Light.  +Healing gear makes a bigger impact on Flash of Light because of its lower starting numbers, even scaled for cast time.&lt;br /&gt;
&lt;br /&gt;
How do Talents affect this?  With 3 Talents into Improved Holy Light, that spell&amp;#039;s healing effect is increased by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 1425-1584, which is oddly a 14.2% increase).  With 3 Talents into Improved Flash of Light, that spell&amp;#039;s mana cost is reduced by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 123).  This further divides the spells into one for speed (HPS) and the other for efficiency (HPM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed:  &amp;#039;&amp;#039;&amp;#039;1504.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1904.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.59&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.28&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;602&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;762&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;368.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;483.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;123&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;3.00&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.93&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;246&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;323&amp;#039;&amp;#039;&amp;#039;]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12827</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12827"/>
		<updated>2005-05-15T19:29:54Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: Corrected Training Costs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 60 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 80 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold 10 Silver&lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 80 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin Healing Analysis ==&lt;br /&gt;
&lt;br /&gt;
This analysis is for Paladin healing at level 60.  Blessing of Light at top rank increases the effect of Holy Light by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039; and the effect of Flash of Light by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;.  Holy Light receives &amp;#039;&amp;#039;&amp;#039;71.4%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit of &amp;quot;by up to&amp;quot; +Healing items while Flash of Light receives &amp;#039;&amp;#039;&amp;#039;42.9%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit.  So, while we do get the number listed for Blessing of Light, we can never get the maximum number listed on &amp;quot;by up to&amp;quot; +Healing items...even if it&amp;#039;s plate.  (See [[Plus Damage and Plus Healing Items]].)&lt;br /&gt;
&lt;br /&gt;
Cast time, amount healed, and mana cost are explicitly listed in spell descriptions.  Hitpoints per mana ([[HPM]]) and Hitpoints per second ([[HPS]]) are two other useful numbers derived from the explicit description.  HPM is healing efficiency.  HPS is healing speed.  Think of HPS as something like DPS in that it grabs aggro.  As you&amp;#039;ll see, Paladin HPS is a lot lower than Priest HPS which explains why we don&amp;#039;t get a lot of aggro from healing even though we might like it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;1317&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1717&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.27&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;2.96&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;526.8&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;686.8&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;368.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;483.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;140&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.63&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.45&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;246&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;323&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From this it should be clear that &amp;#039;&amp;#039;Holy Light heals faster, but has less efficiency than Flash of Light&amp;#039;&amp;#039;.  Blessing of Light makes a huge impact which pays back its mana cost with just one Holy Light or a few Flashes of Light.  Plus, it raises healing speed.  Blessing of Light has the effect of &amp;quot;up to 560&amp;quot; +Healing gear for Holy Light or &amp;quot;up to 268&amp;quot; +Healing gear for Flash of Light.  +Healing gear makes a bigger impact on Flash of Light because of its lower starting numbers, even scaled for cast time.&lt;br /&gt;
&lt;br /&gt;
How do Talents affect this?  With 3 Talents into Improved Holy Light, that spell&amp;#039;s healing effect is increased by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 1425-1584, which is oddly a 14.2% increase).  With 3 Talents into Improved Flash of Light, that spell&amp;#039;s mana cost is reduced by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 123).  This further divides the spells into one for speed (HPS) and the other for efficiency (HPM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed:  &amp;#039;&amp;#039;&amp;#039;1504.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1904.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.59&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.28&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;602&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;762&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;368.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;483.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;123&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;3.00&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.93&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;246&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;323&amp;#039;&amp;#039;&amp;#039;]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12826</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12826"/>
		<updated>2005-05-14T08:20:05Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Paladin Healing Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||27 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 63 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 17 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 16 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||12 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold &lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 62 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 52 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||5 Gold 22 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 16 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin Healing Analysis ==&lt;br /&gt;
&lt;br /&gt;
This analysis is for Paladin healing at level 60.  Blessing of Light at top rank increases the effect of Holy Light by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039; and the effect of Flash of Light by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;.  Holy Light receives &amp;#039;&amp;#039;&amp;#039;71.4%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit of &amp;quot;by up to&amp;quot; +Healing items while Flash of Light receives &amp;#039;&amp;#039;&amp;#039;42.9%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit.  So, while we do get the number listed for Blessing of Light, we can never get the maximum number listed on &amp;quot;by up to&amp;quot; +Healing items...even if it&amp;#039;s plate.  (See [[Plus Damage and Plus Healing Items]].)&lt;br /&gt;
&lt;br /&gt;
Cast time, amount healed, and mana cost are explicitly listed in spell descriptions.  Hitpoints per mana ([[HPM]]) and Hitpoints per second ([[HPS]]) are two other useful numbers derived from the explicit description.  HPM is healing efficiency.  HPS is healing speed.  Think of HPS as something like DPS in that it grabs aggro.  As you&amp;#039;ll see, Paladin HPS is a lot lower than Priest HPS which explains why we don&amp;#039;t get a lot of aggro from healing even though we might like it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;1317&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1717&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.27&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;2.96&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;526.8&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;686.8&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;368.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;483.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;140&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.63&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.45&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;246&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;323&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From this it should be clear that &amp;#039;&amp;#039;Holy Light heals faster, but has less efficiency than Flash of Light&amp;#039;&amp;#039;.  Blessing of Light makes a huge impact which pays back its mana cost with just one Holy Light or a few Flashes of Light.  Plus, it raises healing speed.  Blessing of Light has the effect of &amp;quot;up to 560&amp;quot; +Healing gear for Holy Light or &amp;quot;up to 268&amp;quot; +Healing gear for Flash of Light.  +Healing gear makes a bigger impact on Flash of Light because of its lower starting numbers, even scaled for cast time.&lt;br /&gt;
&lt;br /&gt;
How do Talents affect this?  With 3 Talents into Improved Holy Light, that spell&amp;#039;s healing effect is increased by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 1425-1584, which is oddly a 14.2% increase).  With 3 Talents into Improved Flash of Light, that spell&amp;#039;s mana cost is reduced by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 123).  This further divides the spells into one for speed (HPS) and the other for efficiency (HPM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed:  &amp;#039;&amp;#039;&amp;#039;1504.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1904.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.59&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.28&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;602&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;762&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;368.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;483.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;123&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;3.00&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.93&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;246&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;323&amp;#039;&amp;#039;&amp;#039;]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12810</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12810"/>
		<updated>2005-05-14T08:04:36Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Paladin Healing Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||27 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 63 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 17 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 16 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||12 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold &lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 62 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 52 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||5 Gold 22 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 16 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin Healing Analysis ==&lt;br /&gt;
&lt;br /&gt;
This analysis is for Paladin healing at level 60.  Blessing of Light at top rank increases the effect of Holy Light by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039; and the effect of Flash of Light by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;.  Holy Light receives &amp;#039;&amp;#039;&amp;#039;71.4%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit of &amp;quot;by up to&amp;quot; +Healing items while Flash of Light receives &amp;#039;&amp;#039;&amp;#039;42.9%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit.  So, while we do get the number listed for Blessing of Light, we can never get the maximum number listed on &amp;quot;by up to&amp;quot; +Healing items...even if it&amp;#039;s plate.  (See [[Plus Damage and Plus Healing Items]].)&lt;br /&gt;
&lt;br /&gt;
Cast time, amount healed, and mana cost are explicitly listed in spell descriptions.  Hitpoints per mana ([[HPM]]) and Hitpoints per second ([[HPS]]) are two other useful numbers derived from the explicit description.  HPM is healing efficiency.  HPS is healing speed.  Think of HPS as something like DPS in that it grabs aggro.  As you&amp;#039;ll see, Paladin HPS is a lot lower than Priest HPS which explains why we don&amp;#039;t get a lot of aggro from healing even though we might like it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;1317&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1717&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.27&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;2.96&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;526.8&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;686.8&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;368.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;483.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;140&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.63&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.45&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;246&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;323&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From this it should be clear that &amp;#039;&amp;#039;Holy Light heals faster, but has less efficiency than Flash of Light&amp;#039;&amp;#039;.  Blessing of Light makes a huge impact which pays back its mana cost with just one Holy Light or two Flashes of Light.  Plus, it raises healing speed.  Blessing of Light has the effect of &amp;quot;up to 560&amp;quot; +Healing gear for Holy Light or &amp;quot;up to 268&amp;quot; +Healing gear for Flash of Light.  +Healing gear makes a bigger impact on Flash of Light because of its lower starting numbers, even scaled for cast time.&lt;br /&gt;
&lt;br /&gt;
How do Talents affect this?  With 3 Talents into Improved Holy Light, that spell&amp;#039;s healing effect is increased by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 1425-1584, which is oddly a 14.2% increase).  With 3 Talents into Improved Flash of Light, that spell&amp;#039;s mana cost is reduced by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 123).  This further divides the spells into one for speed (HPS) and the other for efficiency (HPM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed:  &amp;#039;&amp;#039;&amp;#039;1504.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1904.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.59&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.28&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;602&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;762&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;368.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;483.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;123&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;3.00&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.93&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;246&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;323&amp;#039;&amp;#039;&amp;#039;]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12809</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12809"/>
		<updated>2005-05-14T07:52:56Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Paladin Healing Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||27 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 63 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 17 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 16 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||12 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold &lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 62 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 52 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||5 Gold 22 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 16 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin Healing Analysis ==&lt;br /&gt;
&lt;br /&gt;
This analysis is for Paladin healing at level 60.  Blessing of Light at top rank increases the effect of Holy Light by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039; and the effect of Flash of Light by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;.  Holy Light receives &amp;#039;&amp;#039;&amp;#039;71.4%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit of &amp;quot;by up to&amp;quot; +Healing items while Flash of Light receives &amp;#039;&amp;#039;&amp;#039;42.9%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit.  So, while we do get the number listed for Blessing of Light, we can never get the maximum number listed on &amp;quot;by up to&amp;quot; +Healing items...even if it&amp;#039;s plate.  (See [[Plus Damage and Plus Healing Items]].)&lt;br /&gt;
&lt;br /&gt;
Cast time, amount healed, and mana cost are explicitly listed in spell descriptions.  Hitpoints per mana ([[HPM]]) and Hitpoints per second ([[HPS]]) are two other useful numbers derived from the explicit description.  HPM is healing efficiency.  HPS is healing speed.  Think of HPS as something like DPS in that it grabs aggro.  As you&amp;#039;ll see, Paladin HPS is a lot lower than Priest HPS which explains why we don&amp;#039;t get a lot of aggro from healing even though we might like it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;1317&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1717&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.27&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;2.96&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;526.8&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;686.8&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;363&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;478&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;140&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.59&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.41&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;242&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;319&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From this it should be clear that &amp;#039;&amp;#039;Holy Light heals faster, but has less efficiency than Flash of Light&amp;#039;&amp;#039;.  Blessing of Light makes a huge impact which pays back its mana cost with just one Holy Light or two Flashes of Light.  Plus, it raises healing speed.  Blessing of Light has the effect of &amp;quot;up to 560&amp;quot; +Healing gear for Holy Light or &amp;quot;up to 268&amp;quot; +Healing gear for Flash of Light.  +Healing gear makes a bigger impact on Flash of Light because of its lower starting numbers, even scaled for cast time.&lt;br /&gt;
&lt;br /&gt;
How do Talents affect this?  With 3 Talents into Improved Holy Light, that spell&amp;#039;s healing effect is increased by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 1425-1584, which is oddly a 14.2% increase).  With 3 Talents into Improved Flash of Light, that spell&amp;#039;s mana cost is reduced by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 123).  This further divides the spells into one for speed (HPS) and the other for efficiency (HPM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed:  &amp;#039;&amp;#039;&amp;#039;1504.5&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1904.5&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.59&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.28&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;602&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;762&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;363&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;478&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;123&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.95&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.89&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;242&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;319&amp;#039;&amp;#039;&amp;#039;]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12808</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12808"/>
		<updated>2005-05-14T07:48:15Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Paladin Healing Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||27 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 63 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 17 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 16 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||12 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold &lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 62 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 52 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||5 Gold 22 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 16 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin Healing Analysis ==&lt;br /&gt;
&lt;br /&gt;
This analysis is for Paladin healing at level 60.  Blessing of Light at top rank increases the effect of Holy Light by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039; and the effect of Flash of Light by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;.  Holy Light receives &amp;#039;&amp;#039;&amp;#039;71.4%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit of &amp;quot;by up to&amp;quot; +Healing items while Flash of Light receives &amp;#039;&amp;#039;&amp;#039;42.9%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit.  So, while we do get the number listed for Blessing of Light, we can never get the maximum number listed on &amp;quot;by up to&amp;quot; +Healing items...even if it&amp;#039;s plate.  (See [[Plus Damage and Plus Healing Items]].)&lt;br /&gt;
&lt;br /&gt;
Cast time, amount healed, and mana cost are explicitly listed in spell descriptions.  Hitpoints per mana ([[HPM]]) and Hitpoints per second ([[HPS]]) are two other useful numbers derived from the explicit description.  HPM is healing efficiency.  HPS is healing speed.  Think of HPS as something like DPS in that it grabs aggro.  As you&amp;#039;ll see, Paladin HPS is a lot lower than Priest HPS which explains why we don&amp;#039;t get a lot of aggro from healing even though we might like it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;1317&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1717&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.27&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;2.96&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;526.8&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;686.8&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;363&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;478&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;140&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.59&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.41&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;242&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;319&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
From this it should be clear that &amp;#039;&amp;#039;Holy Light heals faster, but has less efficiency than Flash of Light&amp;#039;&amp;#039;.  Blessing of Light makes a huge impact which pays back its mana cost with just one Holy Light or two Flashes of Light.  Plus, it raises healing speed.  Blessing of Light has the effect of &amp;quot;up to 560&amp;quot; +Healing gear for Holy Light or &amp;quot;up to 268&amp;quot; +Healing gear for Flash of Light.  +Healing gear makes a bigger impact on Flash of Light because of its lower starting numbers, even scaled for cast time.&lt;br /&gt;
&lt;br /&gt;
How do Talents affect this?  With 3 Talents into Improved Holy Light, that spell&amp;#039;s healing effect is increased by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 1425-1584, which is oddly a 14.2% increase).  With 3 Talents into Improved Flash of Light, that spell&amp;#039;s mana cost is reduced by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039; (to 123).  This further divides the spells into one for HPS and the other for HPM.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed:  1504.5 [1904.5]&lt;br /&gt;
* Casting time: 2.5&lt;br /&gt;
* Mana cost: 580&lt;br /&gt;
* HPM: 2.59 [3.28]&lt;br /&gt;
* HPS: 602 [762]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Improved Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;363&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;478&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;123&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.95&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.89&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;242&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;319&amp;#039;&amp;#039;&amp;#039;]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12807</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12807"/>
		<updated>2005-05-14T07:10:41Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Paladin Healing Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||27 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 63 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 17 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 16 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||12 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold &lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 62 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 52 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||5 Gold 22 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 16 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin Healing Analysis ==&lt;br /&gt;
&lt;br /&gt;
This analysis is for Paladin healing at level 60.  Blessing of Light at top rank increases the effect of Holy Light by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039; and the effect of Flash of Light by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;.  Holy Light receives &amp;#039;&amp;#039;&amp;#039;71.4%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit of &amp;quot;by up to&amp;quot; +Healing items while Flash of Light receives &amp;#039;&amp;#039;&amp;#039;42.9%&amp;#039;&amp;#039;&amp;#039; of the maximum benefit.  So, while we do get the number listed for Blessing of Light, we can never get the maximum number listed on &amp;quot;by up to&amp;quot; +Healing items...even if it&amp;#039;s plate.  (See [[Plus Damage and Plus Healing Items]].)&lt;br /&gt;
&lt;br /&gt;
Cast time, amount healed, and mana cost are explicitly listed in spell descriptions.  Hitpoints per mana ([[HPM]]) and Hitpoints per second ([[HPS]]) are two other useful numbers derived from the explicit description.  HPM is healing efficiency.  HPS is healing speed.  Think of HPS as something like DPS in that it grabs aggro.  As you&amp;#039;ll see, Paladin HPS is a lot lower than Priest HPS which explains why we don&amp;#039;t get a lot of aggro from healing even though we might like it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Holy Light Rank 8&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;1317&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;1717&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;580&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.27&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;2.96&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;526.8&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;686.8&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Flash of Light Rank 6&amp;lt;/u&amp;gt; [and with Blessing of Light]&lt;br /&gt;
* Average healed: &amp;#039;&amp;#039;&amp;#039;363&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;478&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* Casting time: &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mana cost: &amp;#039;&amp;#039;&amp;#039;140&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* HPM: &amp;#039;&amp;#039;&amp;#039;2.59&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;3.41&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
* HPS: &amp;#039;&amp;#039;&amp;#039;242&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;319&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
From this it should be clear that &amp;#039;&amp;#039;Holy Light heals faster, but has less efficiently than Flash of Light&amp;#039;&amp;#039;.  Blessing of Light makes a huge impact which pays back its mana cost with just one Holy Light or two Flashes of Light.  Plus, it raises healing speed.  Blessing of Light has the effect of &amp;quot;up to 560&amp;quot; +Healing gear for Holy Light or &amp;quot;up to 268&amp;quot; +Healing gear for Flash of Light.  +Healing gear makes a bigger impact on Flash of Light because of its lower starting numbers.&lt;br /&gt;
&lt;br /&gt;
How do Talents affect this?  With 3 Talents into Improved Holy Light, that spell&amp;#039;s healing effect is increased by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039;.  With 3 Talents into Improved Flash of Light, that spell&amp;#039;s mana cost is reduced by &amp;#039;&amp;#039;&amp;#039;12%&amp;#039;&amp;#039;&amp;#039;.  This further divides the spells into one for HPS and the other for HPM.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12806</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12806"/>
		<updated>2005-05-14T06:30:49Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||27 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 63 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 17 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 16 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||12 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold &lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 62 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 52 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||5 Gold 22 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 16 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Paladin Healing Analysis ==&lt;br /&gt;
&lt;br /&gt;
This analysis is for Paladin healing at level 60.  Blessing of Light at top rank increases the effect of Holy Light by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039; and the effect of Flash of Light by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;.  Holy Light receives 71.4% of the maximum benefit of &amp;quot;by up to&amp;quot; +Healing items while Flash of Light receives 42.9% of the maximum benefit.  So, while we do get the number listed for Blessing of Light, we can never get the maximum number listed on &amp;quot;by up to&amp;quot; +Healing items...even if it&amp;#039;s plate.  (See [[Plus Damage and Plus Healing Items]].)&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=World_of_Warcraft&amp;diff=12839</id>
		<title>World of Warcraft</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=World_of_Warcraft&amp;diff=12839"/>
		<updated>2005-05-14T06:19:59Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* General guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welome to the Unofficial World of Warcraft Basin Wiki.  Curious about what this is? How to use it? Then check out the &amp;#039;&amp;#039;&amp;#039;[[WikiFAQ]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Basin Groups  ==&lt;br /&gt;
[[Basin Quick Runs]]&lt;br /&gt;
&lt;br /&gt;
== General guides==&lt;br /&gt;
[[NewbieGuide|Newbie Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[PvP Class Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Technical Formulas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Maps and Cartography Links]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[WoW Glossary]]&lt;br /&gt;
&lt;br /&gt;
== Raiding guides==&lt;br /&gt;
[[Calendar_Guide|Calendar Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wow_Raid_Signup|WoW Raid Signups]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide to leading raids]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[First_time_Instance/Raid_Help|First time Instance and Raid Help]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[SR_Onyxia|Stormrage Onyxia Key Progress Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instance guides ==&lt;br /&gt;
First off why go to an instance at all? Instances are much more difficult than soloing and are the best place to experience group play.  It can be very very fun to have a good group humming through an instance exploring and experiencing the adventure. There is also the loot of course.&lt;br /&gt;
&lt;br /&gt;
A short guide to the instances can be found in the [[Instance Guide Summary]].&lt;br /&gt;
&lt;br /&gt;
The level ranges associated with the instance are the level ranges of the elite mobs found inside from lowest to highest.  This is why Onyxia is listed as 41-62.  There are actually level 41 elites in there, at least according to Thottbot.  --[[User:Jini|Jini]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0  cellpadding=4&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Ragefire Chasm]] (10-16)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Gnomeregan]] (24-35)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Dire Maul]] (55-60)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Deadmines]] (18-24)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Scarlet Monastery]] (29-42)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Blackrock Depths]] (48-59)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Wailing Caverns]] (18-24)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Razorfen Downs]]  (33-42)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Stratholme]] (55-62)[58-60]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[ShadowFang Keep]] (22-27)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Uldaman]] (35-47)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Scholomance]] (57-62)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt;[[Blackfathom Deeps]] (21-29)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Zul&amp;#039;farrak]] (38-48)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Blackrock Spire]] (54-62)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Stockades]] (25-30) &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Maraudon]] (40-51)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Onyxia&amp;#039;s Lair]] (41-62)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Razorfen Kraul]] (23-34)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[The Temple of Atal&amp;#039;Hakkar]] (43-55)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Molten Core]] (59-63)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Zone Reference ==&lt;br /&gt;
&lt;br /&gt;
What&amp;#039;s in the various zones? How do I get there? What should I look for once I arrive? So where&amp;#039;s that darn flight path guy, anyway?&lt;br /&gt;
&lt;br /&gt;
===Eastern Kingdoms===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0  cellpadding=4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Alterac Mountains]] 30-40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Dun Morogh]] 1-10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Redridge Mountains]] 15-25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[The Undercity]] 1 + &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Arathi Highlands]] 30-40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Duskwood]] 20-30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Searing Gorge]] 40-50&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Tirisfal Glades]] 1-10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Badlands]] 30-45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Eastern Plaguelands]] 55-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Silverpine Forest]] 10-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Western Plaguelands]] 55-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Blackrock Mountain]] 50-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Elwynn Forest]] 1-10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Stormwind]] 1 + &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Westfall]] 10-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Blasted Lands]] 40-55&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Hillsbrad Foothills]] 20-35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Stranglethorn Vale]] 35-45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Wetlands]] 15-25&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Burning Steppes]] 50-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Ironforge]] 1 + &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Swamp of Sorrows]] 35-45&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Deadwind Pass]] 55-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Loch Modan]] 10-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[The Hinterlands]] 40-50&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Past new entries above this line  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kalimdor===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellpadding=4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Ashenvale]]  15 to 30 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Durotar]]  1 to 10 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Mulgore]]  1 to 10 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[The Barrens]]  10 to 30 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Azshara]]  50 to 60 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Dustwallow Marsh]]  35 to 45 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Orgrimmar]]  1 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Thousand Needles]]  25 to 35 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Darkshore]]  10 to 20 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Felwood]]  50 to 60 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Stonetalon Mountains]]  20 to 30 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Thunder Bluff]]  1 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Darnassas]]  1 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Feralas]]  40 to 50 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Tanaris]]  40 to 50 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Un&amp;#039;Goro Crater]]  45 to 55 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Desolace]]  30 to 40 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Moonglade]]  50 to 60 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Teldrassil]]  1 to 10 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Winterspring]]  50 to 60 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Classes ==&lt;br /&gt;
[[Druid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hunter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Paladin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Priest]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rogue]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shaman]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Warlock]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Warrior]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
[[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dwarves]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gnomes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Elves]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Orcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trolls]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tauren]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Undead]]&lt;br /&gt;
&lt;br /&gt;
== Professions ==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Primary|| Collection|| Secondary&lt;br /&gt;
|-&lt;br /&gt;
|[[Alchemy]]||[[Herbalism]]||[[Cooking]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Blacksmithing]]||[[Mining]]||[[Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Enchanting]]||[[Skinning]]||[[FirstAid]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Engineering]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Leatherworking]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tailoring]]||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Beta Market Prices]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basin guild information ==&lt;br /&gt;
Basin Members&amp;#039; [[Tradeskills on Stormrage]] (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
Basin Members&amp;#039; [[Tradeskills on Tichondrius]] (PvP)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Malph&amp;#039;s [http://www.aphasic.com/wow/guildexport/ Guild Data]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=World_of_Warcraft&amp;diff=12804</id>
		<title>World of Warcraft</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=World_of_Warcraft&amp;diff=12804"/>
		<updated>2005-05-12T09:57:15Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* General guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welome to the Unofficial World of Warcraft Basin Wiki.  Curious about what this is? How to use it? Then check out the &amp;#039;&amp;#039;&amp;#039;[[WikiFAQ]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Basin Groups  ==&lt;br /&gt;
[[Basin Quick Runs]]&lt;br /&gt;
&lt;br /&gt;
== General guides==&lt;br /&gt;
[[NewbieGuide|Newbie Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[PvP Class Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Technical Formulas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Maps and Cartography Links]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Equipment Sets]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[WoW Glossary]]&lt;br /&gt;
&lt;br /&gt;
== Raiding guides==&lt;br /&gt;
[[Calendar_Guide|Calendar Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wow_Raid_Signup|WoW Raid Signups]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide to leading raids]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[First_time_Instance/Raid_Help|First time Instance and Raid Help]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[SR_Onyxia|Stormrage Onyxia Key Progress Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instance guides ==&lt;br /&gt;
First off why go to an instance at all? Instances are much more difficult than soloing and are the best place to experience group play.  It can be very very fun to have a good group humming through an instance exploring and experiencing the adventure. There is also the loot of course.&lt;br /&gt;
&lt;br /&gt;
A short guide to the instances can be found in the [[Instance Guide Summary]].&lt;br /&gt;
&lt;br /&gt;
The level ranges associated with the instance are the level ranges of the elite mobs found inside from lowest to highest.  This is why Onyxia is listed as 41-62.  There are actually level 41 elites in there, at least according to Thottbot.  --[[User:Jini|Jini]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0  cellpadding=4&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Ragefire Chasm]] (10-16)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Gnomeregan]] (24-35)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Dire Maul]] (55-60)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Deadmines]] (18-24)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Scarlet Monastery]] (29-42)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Blackrock Depths]] (48-59)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; [[Wailing Caverns]] (18-24)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Razorfen Downs]]  (33-42)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Stratholme]] (55-62)[58-60]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[ShadowFang Keep]] (22-27)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Uldaman]] (35-47)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Scholomance]] (57-62)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt;[[Blackfathom Deeps]] (21-29)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Zul&amp;#039;farrak]] (38-48)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Blackrock Spire]] (54-62)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Stockades]] (25-30) &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Maraudon]] (40-51)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Onyxia&amp;#039;s Lair]] (41-62)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Razorfen Kraul]] (23-34)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[The Temple of Atal&amp;#039;Hakkar]] (43-55)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Molten Core]] (59-63)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Zone Reference ==&lt;br /&gt;
&lt;br /&gt;
What&amp;#039;s in the various zones? How do I get there? What should I look for once I arrive? So where&amp;#039;s that darn flight path guy, anyway?&lt;br /&gt;
&lt;br /&gt;
===Eastern Kingdoms===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0  cellpadding=4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Alterac Mountains]] 30-40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Dun Morogh]] 1-10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Redridge Mountains]] 15-25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[The Undercity]] 1 + &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Arathi Highlands]] 30-40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Duskwood]] 20-30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Searing Gorge]] 40-50&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Tirisfal Glades]] 1-10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Badlands]] 30-45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Eastern Plaguelands]] 55-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Silverpine Forest]] 10-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Western Plaguelands]] 55-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Blackrock Mountain]] 50-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Elwynn Forest]] 1-10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Stormwind]] 1 + &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Westfall]] 10-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Blasted Lands]] 40-55&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Hillsbrad Foothills]] 20-35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Stranglethorn Vale]] 35-45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Wetlands]] 15-25&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Burning Steppes]] 50-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Ironforge]] 1 + &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Swamp of Sorrows]] 35-45&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Deadwind Pass]] 55-60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Loch Modan]] 10-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[The Hinterlands]] 40-50&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Past new entries above this line  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kalimdor===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0 cellpadding=4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Ashenvale]]  15 to 30 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Durotar]]  1 to 10 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Mulgore]]  1 to 10 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[The Barrens]]  10 to 30 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Azshara]]  50 to 60 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Dustwallow Marsh]]  35 to 45 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Orgrimmar]]  1 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Thousand Needles]]  25 to 35 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Darkshore]]  10 to 20 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Felwood]]  50 to 60 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Stonetalon Mountains]]  20 to 30 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Thunder Bluff]]  1 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Darnassas]]  1 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Feralas]]  40 to 50 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Tanaris]]  40 to 50 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Un&amp;#039;Goro Crater]]  45 to 55 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Desolace]]  30 to 40 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Moonglade]]  50 to 60 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Teldrassil]]  1 to 10 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;  [[Winterspring]]  50 to 60 +&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Classes ==&lt;br /&gt;
[[Druid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hunter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Paladin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Priest]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rogue]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shaman]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Warlock]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Warrior]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
[[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dwarves]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gnomes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Elves]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Orcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trolls]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tauren]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Undead]]&lt;br /&gt;
&lt;br /&gt;
== Professions ==&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| Primary|| Collection|| Secondary&lt;br /&gt;
|-&lt;br /&gt;
|[[Alchemy]]||[[Herbalism]]||[[Cooking]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Blacksmithing]]||[[Mining]]||[[Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Enchanting]]||[[Skinning]]||[[FirstAid]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Engineering]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Leatherworking]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tailoring]]||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Beta Market Prices]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basin guild information ==&lt;br /&gt;
Basin Members&amp;#039; [[Tradeskills on Stormrage]] (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
Basin Members&amp;#039; [[Tradeskills on Tichondrius]] (PvP)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Malph&amp;#039;s [http://www.aphasic.com/wow/guildexport/ Guild Data]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=28045</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=28045"/>
		<updated>2005-05-08T20:06:20Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Seal of Justice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer.  Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Command Testing]]).  Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you&amp;#039;re using the Judgement.  Seal of Command crits hit for 200% rather than the typical 150% for magical damage.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Talent Point&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.&lt;br /&gt;
&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;7 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Justice Testing]]).  This can be raised to &amp;#039;&amp;#039;&amp;#039;12 procs per minute&amp;#039;&amp;#039;&amp;#039; with Talents.  [[Diminishing returns]] on stuns make this not a very attractive Seal.  However, the Judgement is very useful in instances.&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;14.5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Righteousness Testing]]).  It never appears to crit.  It is considered an instant cast spell for the purposes of &amp;quot;up to&amp;quot; Holy damage increasers, i.e. it gets only 43% of the maximum listed (see [[Plus Damage and Plus Healing Items]]).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||2 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Blessings&amp;diff=12725</id>
		<title>Paladin Blessings</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Blessings&amp;diff=12725"/>
		<updated>2005-05-08T19:04:44Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Blessing of Sanctuary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings last 5 min. Players may only have one Blessing on them per [[Paladin]] at any one time. &lt;br /&gt;
==Blessing of Kings==&lt;br /&gt;
Increases total stats by 10%.  Obtained from the top tier Talent in the Retribution Talent line.  The earliest this Blessing can be obtained is level 40.&lt;br /&gt;
&lt;br /&gt;
==Blessing of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 40 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;210&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;.  ||2 Gold 27 Silver 50 Copper&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 16 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;. ||3 Gold 51 Silver &lt;br /&gt;
|}&lt;br /&gt;
  &lt;br /&gt;
==Blessing of Might==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 4 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;.  ||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 12 ||Increases attack power by &amp;#039;&amp;#039;&amp;#039;35&amp;#039;&amp;#039;&amp;#039;. || 8 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 22 ||Increases attack power by &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039;. ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 32 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 35 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;. ||  1 Gold 98 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 52 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;155&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 88 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Sanctuary==&lt;br /&gt;
This damage reduction is taken into account &amp;#039;&amp;#039;before&amp;#039;&amp;#039; your armor reduction.  The same is probably true for magical damage and magic resistances.  The less protected by armor or magic resistance will benefit more from this Blessing.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;.  || Talent&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 30 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;. || 18 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 40 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039;.  || 27 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 50 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;19&amp;#039;&amp;#039;&amp;#039;. || 81 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 60 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039;. || 18 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 14 || Restores &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds.  || 12 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 24 || Restores &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 45 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 || Restores &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 1 Gold 17 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 44 || Restores &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 2 Gold 97 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 54 || Restores &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 5 Gold 22 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Freedom==&lt;br /&gt;
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Obtained at level 18.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blessing of Protection==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 10 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;6 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities.  || 3 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 24 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;8 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities. || 45 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 38 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;10 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities. || 1 Gold 62 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Sacrifice==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 46 || Transfers &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039; damage taken per hit to the caster.  || 2 Gold 52 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 54 || Transfers &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; damage taken per hit to the caster. || 4 Gold 40 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Salvation==&lt;br /&gt;
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Obtained at level 26.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=28046</id>
		<title>Paladin Utility</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=28046"/>
		<updated>2005-05-08T18:21:04Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Consecration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category includes various defensive and offensive abilities of the Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer.  Keep in mind that adding Talents may affect descriptions.  A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Consecration==&lt;br /&gt;
Consecrates the land beneath Paladin, doing Holy damage over 8 sec to enemies who enter the area.  Instant cast.  8 second cooldown.  Gains only 32.3% of the maximum benefit to Holy damage increasers.  This is actually less than normal instant cast spells get (see [[Plus Damage and Plus Healing Items]]).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||? ||? || ?||Talent Point &lt;br /&gt;
|-&lt;br /&gt;
|2 ||40 ||&amp;#039;&amp;#039;&amp;#039;192&amp;#039;&amp;#039;&amp;#039; || 320 ||50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||&amp;#039;&amp;#039;&amp;#039;280&amp;#039;&amp;#039;&amp;#039;|| 435 ||70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 ||&amp;#039;&amp;#039;&amp;#039;384&amp;#039;&amp;#039;&amp;#039;|| 565 ||1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Divine Protection==&lt;br /&gt;
You are immune to all physical attacks and spells for some seconds, but during that time you cannot attack or use physical abilities yourself.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||6||&amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; seconds||15||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||18||&amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; seconds||35||35 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Divine Shield==&lt;br /&gt;
Protects the Paladin from all damage and spells for some seconds, but reduces attack speed by 50%.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||34||&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; seconds||75||1 Gold 30 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||50||&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; seconds||110||2 Gold 80 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
Causes Holy damage to an undead target.  Instant cast.  15 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||20 ||&amp;#039;&amp;#039;&amp;#039;84 to 96&amp;#039;&amp;#039;&amp;#039; || 85||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||28 ||&amp;#039;&amp;#039;&amp;#039;152 to 172&amp;#039;&amp;#039;&amp;#039; || 135 ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||36 ||&amp;#039;&amp;#039;&amp;#039;217 to 245&amp;#039;&amp;#039;&amp;#039;|| 180 ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||44 ||&amp;#039;&amp;#039;&amp;#039;304 to 342&amp;#039;&amp;#039;&amp;#039;|| 235 ||2 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||52 ||&amp;#039;&amp;#039;&amp;#039;393 to 439&amp;#039;&amp;#039;&amp;#039;|| 285 ||3 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||60 ||&amp;#039;&amp;#039;&amp;#039;505 to 563&amp;#039;&amp;#039;&amp;#039;|| 345 ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hammer of Justice==&lt;br /&gt;
Instant cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana|| Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||8||Stuns the target for &amp;#039;&amp;#039;&amp;#039;3 seconds&amp;#039;&amp;#039;&amp;#039;.||30||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||24||Stuns the target for &amp;#039;&amp;#039;&amp;#039;4 seconds&amp;#039;&amp;#039;&amp;#039;.||50||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||40||Stuns the target for &amp;#039;&amp;#039;&amp;#039;5 seconds&amp;#039;&amp;#039;&amp;#039;.||75||2 Gold&lt;br /&gt;
|-&lt;br /&gt;
|4||54||Stuns the target for &amp;#039;&amp;#039;&amp;#039;6 seconds&amp;#039;&amp;#039;&amp;#039;.||100||4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shield==&lt;br /&gt;
Increases chance to block by 30% for 10 sec, and deals Holy damage for each attack blocked while active. Each block expends a charge.  4 charges.  Instant cast.  10 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||?||?||?||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||40||&amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039;||200||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||50||&amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039;||260||70 Silver&lt;br /&gt;
|-&lt;br /&gt;
|4||60||&amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039;||320||1 Gold 15 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shock==&lt;br /&gt;
Blasts the target with Holy energy, causing Holy damage.  Instant Cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||40||&amp;#039;&amp;#039;&amp;#039;205 to 219&amp;#039;&amp;#039;&amp;#039;||320||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||48||&amp;#039;&amp;#039;&amp;#039;280 to 300&amp;#039;&amp;#039;&amp;#039; ||410||65 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||56||&amp;#039;&amp;#039;&amp;#039;365 to 395&amp;#039;&amp;#039;&amp;#039; ||480||1 Gold 5 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Wrath ==&lt;br /&gt;
Sends bolts of holy power in all directions, causing Holy damage to all undead within 20 yds.  2 second cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||50||&amp;#039;&amp;#039;&amp;#039;362 to 428&amp;#039;&amp;#039;&amp;#039;||2 Gold 80 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||60||&amp;#039;&amp;#039;&amp;#039;490 to 576&amp;#039;&amp;#039;&amp;#039;||4 Gold 60 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sense Undead==&lt;br /&gt;
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Turn Undead==&lt;br /&gt;
The targeted undead enemy will be compelled to flee for some seconds. Damage caused may interrupt the effect. Only one target can be turned at a time.  1.5 second cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||24||&amp;#039;&amp;#039;&amp;#039;up to 10 seconds&amp;#039;&amp;#039;&amp;#039;||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||38||&amp;#039;&amp;#039;&amp;#039;up to 15 seconds&amp;#039;&amp;#039;&amp;#039;||1 Gold 60 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||52||&amp;#039;&amp;#039;&amp;#039;up to 20 seconds&amp;#039;&amp;#039;&amp;#039;||3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12719</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12719"/>
		<updated>2005-05-08T18:14:37Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: /* Seal of Righteousness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer.  Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Command Testing]]).  Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you&amp;#039;re using the Judgement.  Seal of Command crits hit for 200% rather than the typical 150% for magical damage.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Talent Point&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. &lt;br /&gt;
&lt;br /&gt;
Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;14.5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Righteousness Testing]]).  It never appears to crit.  It is considered an instant cast spell for the purposes of &amp;quot;up to&amp;quot; Holy damage increasers, i.e. it gets only 43% of the maximum listed (see [[Plus Damage and Plus Healing Items]]).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||2 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12715</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12715"/>
		<updated>2005-05-08T14:03:21Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer.  Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Command Testing]]).  Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you&amp;#039;re using the Judgement.  Seal of Command crits hit for 200% rather than the typical 150% for magical damage.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Talent Point&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. &lt;br /&gt;
&lt;br /&gt;
Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;14.5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Righteousness Testing]]).  It never appears to crit.  It is considered an instant cast spell for the purposes of &amp;quot;up to&amp;quot; Holy damage increasers, i.e. it gets only 43% of the maximum listed.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||2 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12706</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12706"/>
		<updated>2005-05-08T13:35:49Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer.  Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Command Testing]]).  Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you&amp;#039;re using the Judgement.  Seal of Command crits hit for 200% rather than the typical 150% for magical damage.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Talent Point&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. &lt;br /&gt;
&lt;br /&gt;
Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;14.5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Righteousness Testing]]).  It never appears to crit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||2 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12716</id>
		<title>Paladin Utility</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12716"/>
		<updated>2005-05-08T13:35:30Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category includes various defensive and offensive abilities of the Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer.  Keep in mind that adding Talents may affect descriptions.  A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Consecration==&lt;br /&gt;
Consecrates the land beneath Paladin, doing Holy damage over 8 sec to enemies who enter the area.  Instant cast.  8 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||? ||? || ?||Talent Point &lt;br /&gt;
|-&lt;br /&gt;
|2 ||40 ||&amp;#039;&amp;#039;&amp;#039;192&amp;#039;&amp;#039;&amp;#039; || 320 ||50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||&amp;#039;&amp;#039;&amp;#039;280&amp;#039;&amp;#039;&amp;#039;|| 435 ||70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 ||&amp;#039;&amp;#039;&amp;#039;384&amp;#039;&amp;#039;&amp;#039;|| 565 ||1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Divine Protection==&lt;br /&gt;
You are immune to all physical attacks and spells for some seconds, but during that time you cannot attack or use physical abilities yourself.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||6||&amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; seconds||15||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||18||&amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; seconds||35||35 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Divine Shield==&lt;br /&gt;
Protects the Paladin from all damage and spells for some seconds, but reduces attack speed by 50%.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||34||&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; seconds||75||1 Gold 30 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||50||&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; seconds||110||2 Gold 80 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
Causes Holy damage to an undead target.  Instant cast.  15 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||20 ||&amp;#039;&amp;#039;&amp;#039;84 to 96&amp;#039;&amp;#039;&amp;#039; || 85||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||28 ||&amp;#039;&amp;#039;&amp;#039;152 to 172&amp;#039;&amp;#039;&amp;#039; || 135 ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||36 ||&amp;#039;&amp;#039;&amp;#039;217 to 245&amp;#039;&amp;#039;&amp;#039;|| 180 ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||44 ||&amp;#039;&amp;#039;&amp;#039;304 to 342&amp;#039;&amp;#039;&amp;#039;|| 235 ||2 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||52 ||&amp;#039;&amp;#039;&amp;#039;393 to 439&amp;#039;&amp;#039;&amp;#039;|| 285 ||3 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||60 ||&amp;#039;&amp;#039;&amp;#039;505 to 563&amp;#039;&amp;#039;&amp;#039;|| 345 ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hammer of Justice==&lt;br /&gt;
Instant cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana|| Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||8||Stuns the target for &amp;#039;&amp;#039;&amp;#039;3 seconds&amp;#039;&amp;#039;&amp;#039;.||30||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||24||Stuns the target for &amp;#039;&amp;#039;&amp;#039;4 seconds&amp;#039;&amp;#039;&amp;#039;.||50||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||40||Stuns the target for &amp;#039;&amp;#039;&amp;#039;5 seconds&amp;#039;&amp;#039;&amp;#039;.||75||2 Gold&lt;br /&gt;
|-&lt;br /&gt;
|4||54||Stuns the target for &amp;#039;&amp;#039;&amp;#039;6 seconds&amp;#039;&amp;#039;&amp;#039;.||100||4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shield==&lt;br /&gt;
Increases chance to block by 30% for 10 sec, and deals Holy damage for each attack blocked while active. Each block expends a charge.  4 charges.  Instant cast.  10 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||?||?||?||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||40||&amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039;||200||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||50||&amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039;||260||70 Silver&lt;br /&gt;
|-&lt;br /&gt;
|4||60||&amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039;||320||1 Gold 15 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shock==&lt;br /&gt;
Blasts the target with Holy energy, causing Holy damage.  Instant Cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||40||&amp;#039;&amp;#039;&amp;#039;205 to 219&amp;#039;&amp;#039;&amp;#039;||320||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||48||&amp;#039;&amp;#039;&amp;#039;280 to 300&amp;#039;&amp;#039;&amp;#039; ||410||65 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||56||&amp;#039;&amp;#039;&amp;#039;365 to 395&amp;#039;&amp;#039;&amp;#039; ||480||1 Gold 5 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Wrath ==&lt;br /&gt;
Sends bolts of holy power in all directions, causing Holy damage to all undead within 20 yds.  2 second cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||50||&amp;#039;&amp;#039;&amp;#039;362 to 428&amp;#039;&amp;#039;&amp;#039;||2 Gold 80 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||60||&amp;#039;&amp;#039;&amp;#039;490 to 576&amp;#039;&amp;#039;&amp;#039;||4 Gold 60 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sense Undead==&lt;br /&gt;
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Turn Undead==&lt;br /&gt;
The targeted undead enemy will be compelled to flee for some seconds. Damage caused may interrupt the effect. Only one target can be turned at a time.  1.5 second cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||24||&amp;#039;&amp;#039;&amp;#039;up to 10 seconds&amp;#039;&amp;#039;&amp;#039;||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||38||&amp;#039;&amp;#039;&amp;#039;up to 15 seconds&amp;#039;&amp;#039;&amp;#039;||1 Gold 60 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||52||&amp;#039;&amp;#039;&amp;#039;up to 20 seconds&amp;#039;&amp;#039;&amp;#039;||3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12702</id>
		<title>Paladin Utility</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12702"/>
		<updated>2005-05-08T13:35:17Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category includes various defensive and offensive abilities of the Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. These are description told to a Level 1 Paladin by the class trainer.  Keep in mind that adding Talents may affect descriptions.  A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Consecration==&lt;br /&gt;
Consecrates the land beneath Paladin, doing Holy damage over 8 sec to enemies who enter the area.  Instant cast.  8 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||? ||? || ?||Talent Point &lt;br /&gt;
|-&lt;br /&gt;
|2 ||40 ||&amp;#039;&amp;#039;&amp;#039;192&amp;#039;&amp;#039;&amp;#039; || 320 ||50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||&amp;#039;&amp;#039;&amp;#039;280&amp;#039;&amp;#039;&amp;#039;|| 435 ||70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 ||&amp;#039;&amp;#039;&amp;#039;384&amp;#039;&amp;#039;&amp;#039;|| 565 ||1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Divine Protection==&lt;br /&gt;
You are immune to all physical attacks and spells for some seconds, but during that time you cannot attack or use physical abilities yourself.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||6||&amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; seconds||15||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||18||&amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; seconds||35||35 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Divine Shield==&lt;br /&gt;
Protects the Paladin from all damage and spells for some seconds, but reduces attack speed by 50%.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||34||&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; seconds||75||1 Gold 30 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||50||&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; seconds||110||2 Gold 80 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
Causes Holy damage to an undead target.  Instant cast.  15 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||20 ||&amp;#039;&amp;#039;&amp;#039;84 to 96&amp;#039;&amp;#039;&amp;#039; || 85||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||28 ||&amp;#039;&amp;#039;&amp;#039;152 to 172&amp;#039;&amp;#039;&amp;#039; || 135 ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||36 ||&amp;#039;&amp;#039;&amp;#039;217 to 245&amp;#039;&amp;#039;&amp;#039;|| 180 ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||44 ||&amp;#039;&amp;#039;&amp;#039;304 to 342&amp;#039;&amp;#039;&amp;#039;|| 235 ||2 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||52 ||&amp;#039;&amp;#039;&amp;#039;393 to 439&amp;#039;&amp;#039;&amp;#039;|| 285 ||3 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||60 ||&amp;#039;&amp;#039;&amp;#039;505 to 563&amp;#039;&amp;#039;&amp;#039;|| 345 ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hammer of Justice==&lt;br /&gt;
Instant cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana|| Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||8||Stuns the target for &amp;#039;&amp;#039;&amp;#039;3 seconds&amp;#039;&amp;#039;&amp;#039;.||30||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||24||Stuns the target for &amp;#039;&amp;#039;&amp;#039;4 seconds&amp;#039;&amp;#039;&amp;#039;.||50||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||40||Stuns the target for &amp;#039;&amp;#039;&amp;#039;5 seconds&amp;#039;&amp;#039;&amp;#039;.||75||2 Gold&lt;br /&gt;
|-&lt;br /&gt;
|4||54||Stuns the target for &amp;#039;&amp;#039;&amp;#039;6 seconds&amp;#039;&amp;#039;&amp;#039;.||100||4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shield==&lt;br /&gt;
Increases chance to block by 30% for 10 sec, and deals Holy damage for each attack blocked while active. Each block expends a charge.  4 charges.  Instant cast.  10 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||?||?||?||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||40||&amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039;||200||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||50||&amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039;||260||70 Silver&lt;br /&gt;
|-&lt;br /&gt;
|4||60||&amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039;||320||1 Gold 15 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shock==&lt;br /&gt;
Blasts the target with Holy energy, causing Holy damage.  Instant Cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||40||&amp;#039;&amp;#039;&amp;#039;205 to 219&amp;#039;&amp;#039;&amp;#039;||320||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||48||&amp;#039;&amp;#039;&amp;#039;280 to 300&amp;#039;&amp;#039;&amp;#039; ||410||65 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||56||&amp;#039;&amp;#039;&amp;#039;365 to 395&amp;#039;&amp;#039;&amp;#039; ||480||1 Gold 5 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Wrath ==&lt;br /&gt;
Sends bolts of holy power in all directions, causing Holy damage to all undead within 20 yds.  2 second cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||50||&amp;#039;&amp;#039;&amp;#039;362 to 428&amp;#039;&amp;#039;&amp;#039;||2 Gold 80 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||60||&amp;#039;&amp;#039;&amp;#039;490 to 576&amp;#039;&amp;#039;&amp;#039;||4 Gold 60 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sense Undead==&lt;br /&gt;
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Turn Undead==&lt;br /&gt;
The targeted undead enemy will be compelled to flee for some seconds. Damage caused may interrupt the effect. Only one target can be turned at a time.  1.5 second cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||24||&amp;#039;&amp;#039;&amp;#039;up to 10 seconds&amp;#039;&amp;#039;&amp;#039;||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||38||&amp;#039;&amp;#039;&amp;#039;up to 15 seconds&amp;#039;&amp;#039;&amp;#039;||1 Gold 60 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||52||&amp;#039;&amp;#039;&amp;#039;up to 20 seconds&amp;#039;&amp;#039;&amp;#039;||3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12703</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12703"/>
		<updated>2005-05-08T13:34:59Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. These are description told to a Level 1 Paladin by the class trainer.  Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Command Testing]]).  Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you&amp;#039;re using the Judgement.  Seal of Command crits hit for 200% rather than the typical 150% for magical damage.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Talent Point&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. &lt;br /&gt;
&lt;br /&gt;
Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;14.5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Righteousness Testing]]).  It never appears to crit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||2 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12700</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12700"/>
		<updated>2005-05-08T13:22:19Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Command Testing]]).  Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you&amp;#039;re using the Judgement.  Seal of Command crits hit for 200% rather than the typical 150% for magical damage.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Talent Point&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. &lt;br /&gt;
&lt;br /&gt;
Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;14.5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Righteousness Testing]]).  It never appears to crit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||2 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12698</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12698"/>
		<updated>2005-05-08T09:29:43Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
Through testing, the rate of proc is known to be &amp;#039;&amp;#039;&amp;#039;5 procs per minute&amp;#039;&amp;#039;&amp;#039; (see [[Seal of Command Testing]]).  Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you&amp;#039;re using the Judgement.  Seal of Command crits hit for 200% rather than the typical 150% for magical damage.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Talent Point&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. &lt;br /&gt;
&lt;br /&gt;
Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||2 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=15508</id>
		<title>Technical Formulas</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=15508"/>
		<updated>2005-05-08T09:22:31Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page to post links to any formulas you know.&lt;br /&gt;
&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Defense Skill]]&lt;br /&gt;
* [[Magical Resistance]]&lt;br /&gt;
* [[Plus Damage and Plus Healing Items]]&lt;br /&gt;
* [[Procs per minute]]&lt;br /&gt;
* [[Spirit]]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Glossary&amp;diff=28227</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Glossary&amp;diff=28227"/>
		<updated>2005-05-08T09:21:40Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Aggro]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DoT]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[HoT]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pointblank AoE|Pointblank AoE/PBAoE]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Proc]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Procs per hit]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Procs per minute]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Glossary&amp;diff=12692</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Glossary&amp;diff=12692"/>
		<updated>2005-05-08T09:21:18Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Aggro]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DoT]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[HoT]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pointblank AoE|Pointblank AoE/PBAoE]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Proc]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Proc per hit]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Proc per minute]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Procs_per_minute&amp;diff=28230</id>
		<title>Procs per minute</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Procs_per_minute&amp;diff=28230"/>
		<updated>2005-05-08T08:28:13Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the two common ways to describe [[proc]] rates, the other being [[procs per hit]].&lt;br /&gt;
&lt;br /&gt;
Procs per minute scales procs per hit according to weapon speed.  Here&amp;#039;s the formula:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Procs per hit = (Weapon speed) / (60 / Procs per ninute)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
which is the same as:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Procs per hit = Weapon speed * Procs per minute / 60&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This gives the percentage chance that the proc will go off each hit.  An understandable misconception is that procs per minute guarantees that exactly some amount of procs will occur each minute of combat.  As you can see, this is not the case.  The term is a little misleading.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seal of Command tests out at 5 Procs per minute.  Let&amp;#039;s say you have an [http://wow.allakhazam.com/item.html?witem=12784 Arcanite Reaper] which has a speed of 3.8 seconds.&lt;br /&gt;
&lt;br /&gt;
3.8 * 5 / 60 = 31.66% chance to proc Command per hit.&lt;br /&gt;
&lt;br /&gt;
What about a [http://wow.allakhazam.com/item.html?witem=15219 Dimensional Blade] which has a speed of 1.6 seconds?&lt;br /&gt;
&lt;br /&gt;
1.6 * 5 / 60 = 13.33% chance to proc Command per hit.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Procs_per_minute&amp;diff=12690</id>
		<title>Procs per minute</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Procs_per_minute&amp;diff=12690"/>
		<updated>2005-05-08T08:26:19Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the two common ways to describe [[proc]] rates, the other being [[procs per hit]].&lt;br /&gt;
&lt;br /&gt;
Procs per minute scales procs per hit according to weapon speed.  Here&amp;#039;s the formula:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Procs per hit = (Weapon speed) / (60 / Procs per ninute)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
which is the same as:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Procs per hit = Weapon speed * Procs per minute / 60&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This gives the percentage chance that the proc will go off each hit.  An understandable misconception is that procs per minute guarantees that exactly some amount of procs will occur each minute of combat.  As you can see, this is not the case.  The term is a little misleading.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seal of Command tests out at 5 Procs per minute.  Let&amp;#039;s say you have an Arcanite Reaper which has a speed of 3.8 seconds.&lt;br /&gt;
&lt;br /&gt;
3.8 * 5 / 60 = 31.66% chance to proc Command per hit.&lt;br /&gt;
&lt;br /&gt;
What about a Dimensional Blade which has a speed of 1.6 seconds?&lt;br /&gt;
&lt;br /&gt;
1.6 * 5 / 60 = 13.33% chance to proc Command per hit.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Procs_per_minute&amp;diff=12689</id>
		<title>Procs per minute</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Procs_per_minute&amp;diff=12689"/>
		<updated>2005-05-08T07:39:55Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the two common ways to describe [[proc]] rates, the other being [[procs per hit]].&lt;br /&gt;
&lt;br /&gt;
Procs per minute scales procs per hit according to weapon speed.  Here&amp;#039;s the formula:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Procs per hit = (Weapon speed) / (60 / Procs per ninute)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
which is the same as:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Procs per hit = Weapon speed * Procs per minute / 60&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This gives the percentage chance that the proc will go off each hit.  An understandable misconception is that procs per minute guarantees that exactly some amount of procs will occur each minute of combat.  As you can see, this is not the case.  The term is a little misleading.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
Seal of Command tests out at 5 Procs per minute.  Let&amp;#039;s say you have an Arcanite Reaper which has a speed of 3.8 seconds.&lt;br /&gt;
&lt;br /&gt;
3.8 * 5 / 60 = 31.66% chance to proc Command per hit.&lt;br /&gt;
&lt;br /&gt;
What about a Dimensional Blade which has a speed of 1.6 seconds?&lt;br /&gt;
&lt;br /&gt;
1.6 * 5 / 60 = 13.33% chance to proc Command per hit.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12693</id>
		<title>Technical Formulas</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12693"/>
		<updated>2005-05-07T20:16:18Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page to post links to any formulas you know.&lt;br /&gt;
&lt;br /&gt;
* [[Defense Skill]]&lt;br /&gt;
* [[Plus Damage and Plus Healing Items]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Magical Resistance]]&lt;br /&gt;
* [[Spirit]]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12694</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12694"/>
		<updated>2005-05-06T18:09:24Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Talent Point&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 20 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. &lt;br /&gt;
&lt;br /&gt;
Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 30 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 80 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||2 Gold 60 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 40 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12701</id>
		<title>Paladin Utility</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12701"/>
		<updated>2005-05-06T17:59:07Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category includes various defensive and offensive abilities of the Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005.  Keep in mind that adding Talents may affect descriptions.  A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Consecration==&lt;br /&gt;
Consecrates the land beneath Paladin, doing Holy damage over 8 sec to enemies who enter the area.  Instant cast.  8 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||? ||? || ?||Talent Point &lt;br /&gt;
|-&lt;br /&gt;
|2 ||40 ||&amp;#039;&amp;#039;&amp;#039;192&amp;#039;&amp;#039;&amp;#039; || 320 ||50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||&amp;#039;&amp;#039;&amp;#039;280&amp;#039;&amp;#039;&amp;#039;|| 435 ||70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 ||&amp;#039;&amp;#039;&amp;#039;384&amp;#039;&amp;#039;&amp;#039;|| 565 ||1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Divine Protection==&lt;br /&gt;
You are immune to all physical attacks and spells for some seconds, but during that time you cannot attack or use physical abilities yourself.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||6||&amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; seconds||15||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||18||&amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; seconds||35||35 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Divine Shield==&lt;br /&gt;
Protects the Paladin from all damage and spells for some seconds, but reduces attack speed by 50%.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||34||&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; seconds||75||1 Gold 30 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||50||&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; seconds||110||2 Gold 80 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
Causes Holy damage to an undead target.  Instant cast.  15 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||20 ||&amp;#039;&amp;#039;&amp;#039;84 to 96&amp;#039;&amp;#039;&amp;#039; || 85||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||28 ||&amp;#039;&amp;#039;&amp;#039;152 to 172&amp;#039;&amp;#039;&amp;#039; || 135 ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||36 ||&amp;#039;&amp;#039;&amp;#039;217 to 245&amp;#039;&amp;#039;&amp;#039;|| 180 ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||44 ||&amp;#039;&amp;#039;&amp;#039;304 to 342&amp;#039;&amp;#039;&amp;#039;|| 235 ||2 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||52 ||&amp;#039;&amp;#039;&amp;#039;393 to 439&amp;#039;&amp;#039;&amp;#039;|| 285 ||3 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||60 ||&amp;#039;&amp;#039;&amp;#039;505 to 563&amp;#039;&amp;#039;&amp;#039;|| 345 ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hammer of Justice==&lt;br /&gt;
Instant cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana|| Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||8||Stuns the target for &amp;#039;&amp;#039;&amp;#039;3 seconds&amp;#039;&amp;#039;&amp;#039;.||30||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||24||Stuns the target for &amp;#039;&amp;#039;&amp;#039;4 seconds&amp;#039;&amp;#039;&amp;#039;.||50||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||40||Stuns the target for &amp;#039;&amp;#039;&amp;#039;5 seconds&amp;#039;&amp;#039;&amp;#039;.||75||2 Gold&lt;br /&gt;
|-&lt;br /&gt;
|4||54||Stuns the target for &amp;#039;&amp;#039;&amp;#039;6 seconds&amp;#039;&amp;#039;&amp;#039;.||100||4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shield==&lt;br /&gt;
Increases chance to block by 30% for 10 sec, and deals Holy damage for each attack blocked while active. Each block expends a charge.  4 charges.  Instant cast.  10 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||?||?||?||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||40||&amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039;||200||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||50||&amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039;||260||70 Silver&lt;br /&gt;
|-&lt;br /&gt;
|4||60||&amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039;||320||1 Gold 15 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shock==&lt;br /&gt;
Blasts the target with Holy energy, causing Holy damage.  Instant Cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||40||&amp;#039;&amp;#039;&amp;#039;205 to 219&amp;#039;&amp;#039;&amp;#039;||320||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||48||&amp;#039;&amp;#039;&amp;#039;280 to 300&amp;#039;&amp;#039;&amp;#039; ||410||65 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||56||&amp;#039;&amp;#039;&amp;#039;365 to 395&amp;#039;&amp;#039;&amp;#039; ||480||1 Gold 5 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Wrath ==&lt;br /&gt;
Sends bolts of holy power in all directions, causing Holy damage to all undead within 20 yds.  2 second cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||50||&amp;#039;&amp;#039;&amp;#039;362 to 428&amp;#039;&amp;#039;&amp;#039;||2 Gold 80 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||60||&amp;#039;&amp;#039;&amp;#039;490 to 576&amp;#039;&amp;#039;&amp;#039;||4 Gold 60 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sense Undead==&lt;br /&gt;
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Turn Undead==&lt;br /&gt;
The targeted undead enemy will be compelled to flee for some seconds. Damage caused may interrupt the effect. Only one target can be turned at a time.  1.5 second cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||24||&amp;#039;&amp;#039;&amp;#039;up to 10 seconds&amp;#039;&amp;#039;&amp;#039;||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||38||&amp;#039;&amp;#039;&amp;#039;up to 15 seconds&amp;#039;&amp;#039;&amp;#039;||1 Gold 60 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||52||&amp;#039;&amp;#039;&amp;#039;up to 20 seconds&amp;#039;&amp;#039;&amp;#039;||3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12661</id>
		<title>Paladin Utility</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12661"/>
		<updated>2005-05-06T17:57:42Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category includes various defensive and offensive abilities of the Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Values last verified 5/6/2005.  Keep in mind that adding Talents may affect descriptions.  A reputation of Honored or above with the class trainer&amp;#039;s faction will lower costs by 10%.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Consecration==&lt;br /&gt;
Consecrates the land beneath Paladin, doing Holy damage over 8 sec to enemies who enter the area.  Instant cast.  8 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||? ||? || ?||Talent Point &lt;br /&gt;
|-&lt;br /&gt;
|2 ||40 ||&amp;#039;&amp;#039;&amp;#039;192&amp;#039;&amp;#039;&amp;#039; || 320 ||50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||&amp;#039;&amp;#039;&amp;#039;280&amp;#039;&amp;#039;&amp;#039;|| 435 ||70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 ||&amp;#039;&amp;#039;&amp;#039;384&amp;#039;&amp;#039;&amp;#039;|| 565 ||1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Divine Protection==&lt;br /&gt;
You are immune to all physical attacks and spells for some seconds, but during that time you cannot attack or use physical abilities yourself.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||6||&amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; seconds||15||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||18||&amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; seconds||35||35 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Divine Shield==&lt;br /&gt;
Protects the Paladin from all damage and spells for some seconds, but reduces attack speed by 50%.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||34||&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; seconds||75||1 Gold 30 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||50||&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; seconds||110||2 Gold 80 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
Causes Holy damage to an undead target.  Instant cast.  15 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||20 ||&amp;#039;&amp;#039;&amp;#039;84 to 96&amp;#039;&amp;#039;&amp;#039; || 85||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||28 ||&amp;#039;&amp;#039;&amp;#039;152 to 172&amp;#039;&amp;#039;&amp;#039; || 135 ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||36 ||&amp;#039;&amp;#039;&amp;#039;217 to 245&amp;#039;&amp;#039;&amp;#039;|| 180 ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||44 ||&amp;#039;&amp;#039;&amp;#039;304 to 342&amp;#039;&amp;#039;&amp;#039;|| 235 ||2 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||52 ||&amp;#039;&amp;#039;&amp;#039;393 to 439&amp;#039;&amp;#039;&amp;#039;|| 285 ||3 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||60 ||&amp;#039;&amp;#039;&amp;#039;505 to 563&amp;#039;&amp;#039;&amp;#039;|| 345 ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hammer of Justice==&lt;br /&gt;
Instant cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana|| Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||8||Stuns the target for &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; seconds.||30||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||24||Stuns the target for &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039; seconds.||50||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||40||Stuns the target for &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; seconds.||75||2 Gold&lt;br /&gt;
|-&lt;br /&gt;
|4||54||Stuns the target for &amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039; seconds.||100||4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shield==&lt;br /&gt;
Increases chance to block by 30% for 10 sec, and deals Holy damage for each attack blocked while active. Each block expends a charge.  4 charges.  Instant cast.  10 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||?||?||?||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||40||&amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039;||200||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||50||&amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039;||260||70 Silver&lt;br /&gt;
|-&lt;br /&gt;
|4||60||&amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039;||320||1 Gold 15 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shock==&lt;br /&gt;
Blasts the target with Holy energy, causing Holy damage.  Instant Cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||40||&amp;#039;&amp;#039;&amp;#039;205 to 219&amp;#039;&amp;#039;&amp;#039;||320||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||48||&amp;#039;&amp;#039;&amp;#039;280 to 300&amp;#039;&amp;#039;&amp;#039; ||410||65 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||56||&amp;#039;&amp;#039;&amp;#039;365 to 395&amp;#039;&amp;#039;&amp;#039; ||480||1 Gold 5 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Wrath ==&lt;br /&gt;
Sends bolts of holy power in all directions, causing Holy damage to all undead within 20 yds.  2 second cast.  1 minute cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||50||&amp;#039;&amp;#039;&amp;#039;362 to 428&amp;#039;&amp;#039;&amp;#039;||2 Gold 80 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||60||&amp;#039;&amp;#039;&amp;#039;490 to 576&amp;#039;&amp;#039;&amp;#039;||4 Gold 60 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sense Undead==&lt;br /&gt;
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Turn Undead==&lt;br /&gt;
The targeted undead enemy will be compelled to flee for some seconds. Damage caused may interrupt the effect. Only one target can be turned at a time.  1.5 second cast.  30 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||24||&amp;#039;&amp;#039;&amp;#039;up to 10 seconds&amp;#039;&amp;#039;&amp;#039;||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||38||&amp;#039;&amp;#039;&amp;#039;up to 15 seconds&amp;#039;&amp;#039;&amp;#039;||1 Gold 60 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||52||&amp;#039;&amp;#039;&amp;#039;up to 20 seconds&amp;#039;&amp;#039;&amp;#039;||3 Gold 40 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12660</id>
		<title>Paladin Utility</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Utility&amp;diff=12660"/>
		<updated>2005-05-06T17:43:41Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category includes various defensive and offensive abilities of the Paladin.  &lt;br /&gt;
&lt;br /&gt;
==Consecration==&lt;br /&gt;
Consecrates the land beneath Paladin, doing Holy damage over 8 sec to enemies who enter the area.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||? ||? || ?||Talent Point &lt;br /&gt;
|-&lt;br /&gt;
|2 ||40 ||&amp;#039;&amp;#039;&amp;#039;192&amp;#039;&amp;#039;&amp;#039; || 320 ||50 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||&amp;#039;&amp;#039;&amp;#039;280&amp;#039;&amp;#039;&amp;#039;|| 435 ||70 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 ||&amp;#039;&amp;#039;&amp;#039;384&amp;#039;&amp;#039;&amp;#039;|| 565 ||1 Gold 15 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Divine Protection==&lt;br /&gt;
You are immune to all physical attacks and spells for some seconds, but during that time you cannot attack or use physical abilities yourself.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||6||&amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; seconds||15||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||18||&amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; seconds||35||35 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Divine Shield==&lt;br /&gt;
Protects the Paladin from all damage and spells for some seconds, but reduces attack speed by 50%.&lt;br /&gt;
Instant Cast.  5 minute cooldown.  Divine Protection and Divine Shield are on the same [[cooldown timer]].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Duration|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||34||&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; seconds||75||1 Gold 30 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||50||&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; seconds||110||2 Gold 80 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
Causes Holy damage to an undead target. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 ||20 ||&amp;#039;&amp;#039;&amp;#039;84 to 96&amp;#039;&amp;#039;&amp;#039; || 85||40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||28 ||&amp;#039;&amp;#039;&amp;#039;152 to 172&amp;#039;&amp;#039;&amp;#039; || 135 ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||36 ||&amp;#039;&amp;#039;&amp;#039;217 to 245&amp;#039;&amp;#039;&amp;#039;|| 180 ||1 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||44 ||&amp;#039;&amp;#039;&amp;#039;304 to 342&amp;#039;&amp;#039;&amp;#039;|| 235 ||2 Gold 20 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||52 ||&amp;#039;&amp;#039;&amp;#039;393 to 439&amp;#039;&amp;#039;&amp;#039;|| 285 ||3 Gold 40 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||60 ||&amp;#039;&amp;#039;&amp;#039;505 to 563&amp;#039;&amp;#039;&amp;#039;|| 345 ||4 Gold 60 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hammer of Justice==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana|| Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||8||Stuns the target for &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; seconds.||30||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
|2||24||Stuns the target for &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039; seconds.||50||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||40||Stuns the target for &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; seconds.||75||2 Gold&lt;br /&gt;
|-&lt;br /&gt;
|4||54||Stuns the target for &amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039; seconds.||100||4 Gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shield==&lt;br /&gt;
Increases chance to block by 30% for 10 sec, and deals Holy damage for each attack blocked while active. Each block expends a charge.  4 charges.  Instant cast.  10 second cooldown.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana ||Cost&lt;br /&gt;
|-&lt;br /&gt;
|1||?||?||?||Talent Point&lt;br /&gt;
|-&lt;br /&gt;
|2||40||&amp;#039;&amp;#039;&amp;#039;65&amp;#039;&amp;#039;&amp;#039;||200||50 Silver&lt;br /&gt;
|-&lt;br /&gt;
|3||50||&amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039;||260||70 Silver&lt;br /&gt;
|-&lt;br /&gt;
|4||60||&amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039;||320||1 Gold 15 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Shock==&lt;br /&gt;
Blasts the target with Holy energy, causing Holy damage. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage|| Mana &lt;br /&gt;
|-&lt;br /&gt;
|1||40||205 to 219||320&lt;br /&gt;
|-&lt;br /&gt;
|2||48||280 to 300 ||410&lt;br /&gt;
|-&lt;br /&gt;
|3||56||365 to 395 ||480&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Wrath ==&lt;br /&gt;
Sends bolts of holy power in all directions, causing Holy damage to all undead within 20 yds.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|Rank || Level || Damage&lt;br /&gt;
|-&lt;br /&gt;
|1||50||362 to 428 &lt;br /&gt;
|-&lt;br /&gt;
|2||60||490 to 576 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sense Undead==&lt;br /&gt;
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Turn Undead==&lt;br /&gt;
The targeted undead enemy will be compelled to flee for up to 10/15/20 secconds depending on rank. Damage caused may interrupt the effect. Only one target can be turned at a time.&lt;br /&gt;
&lt;br /&gt;
Rank 1 - level 24&amp;lt;br&amp;gt;&lt;br /&gt;
Rank 2 - level 38&amp;lt;br&amp;gt;&lt;br /&gt;
Rank 3 - level 52&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=User_talk:TacoSupreme&amp;diff=28228</id>
		<title>User talk:TacoSupreme</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=User_talk:TacoSupreme&amp;diff=28228"/>
		<updated>2005-05-06T17:03:18Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thanks for the welcome, TacoSupreme!&lt;br /&gt;
&lt;br /&gt;
- Alastriona from Alleria ...trying to figure out this Wiki thingie.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12663</id>
		<title>Paladin Seals</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Seals&amp;diff=12663"/>
		<updated>2005-05-06T12:44:01Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only one Seal can be active on the Paladin at any one time.  Only one Judgement per Paladin can be active at any one time.&lt;br /&gt;
&lt;br /&gt;
==Seal of Command==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||20 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || Free&lt;br /&gt;
|- &lt;br /&gt;
|2 ||30 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 18 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||40|| Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. || Causes &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 27 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4   ||50 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;67&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 81 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5   ||60 ||Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin&amp;#039;s weapon. ||Causes &amp;#039;&amp;#039;&amp;#039;82&amp;#039;&amp;#039;&amp;#039; Holy damage anytime the enemy becomes stunned. || 1 Gold 8 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Fury==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||16 ||Melee attacks cause additional threat. ||Causes Holy damage spells cast on that enemy to generate additional threat. || 18 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||26 ||Melee attacks cause additional threat.  More effective than Seal of Fury (Rank 1).||Causes Holy damage spells cast on that enemy to generate additional threat. || 63 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||36 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2).||Causes Holy damage spells cast on that enemy to generate additional threat. ||1 Gold 35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||46 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3).||Causes Holy damage spells cast on that enemy to generate additional threat. || 2 Gold 52 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5||56 ||Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4).||Causes Holy damage spells cast on that enemy to generate additional threat. || 4 Gold 32 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Justice ==&lt;br /&gt;
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. &lt;br /&gt;
&lt;br /&gt;
Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, preventing them from fleeing.  &lt;br /&gt;
&lt;br /&gt;
This Seal can be obtained at level 22 for 40 Silver.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||30 ||Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;. || 90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||40 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;53&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;34&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|3||50 ||Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;76&amp;#039;&amp;#039;&amp;#039;. ||Unleashing this Seal&amp;#039;s energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;49&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 16 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||60 || Gives each melee attack a chance to heal the Paladin for &amp;#039;&amp;#039;&amp;#039;94&amp;#039;&amp;#039;&amp;#039;. ||Grants melee attacks made against the judged enemy a chance of healing the attacker for &amp;#039;&amp;#039;&amp;#039;61&amp;#039;&amp;#039;&amp;#039;. ||3 Gold 51 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Righteousness==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1||1 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;4 to 5&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes ? Holy damage to an enemy. ||Free&lt;br /&gt;
|- &lt;br /&gt;
|2||10 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||18 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||29 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||26|| Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;47&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||63 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||34 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;64&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 1 Gold 17 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6 ||42 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;84&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7||50 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;52&amp;#039;&amp;#039;&amp;#039; additional Holy damage. ||Causes &amp;#039;&amp;#039;&amp;#039;107&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy. ||2 Gold 16 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||58 ||Gives each melee attack a chance to cause &amp;#039;&amp;#039;&amp;#039;66&amp;#039;&amp;#039;&amp;#039; additional Holy damage. || Causes &amp;#039;&amp;#039;&amp;#039;133&amp;#039;&amp;#039;&amp;#039; Holy damage to an enemy.|| 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seal of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||38 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 1 Gold 62 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2||48 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;46&amp;#039;&amp;#039;&amp;#039; mana to the attacker. ||3 Gold 78 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||58 ||Gives each melee attack a chance to restore &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; of the Paladin&amp;#039;s mana. ||Attacks and spells used against the judged enemy have a chance to restore &amp;#039;&amp;#039;&amp;#039;59&amp;#039;&amp;#039;&amp;#039; mana to the attacker. || 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Seal of the Crusader==&lt;br /&gt;
When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack.  These two effects balance each other out in [[DPS]].  The faster attacks may be helpful interrupting spellcasters and causing [[proc]]s based on chance per hit.  The main benefit of this seal is the increased attack power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Judgement||Cost&lt;br /&gt;
|- &lt;br /&gt;
|1 ||6 ||Grants &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 20&amp;#039;&amp;#039;&amp;#039;. || 1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||12 ||Grants &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 30&amp;#039;&amp;#039;&amp;#039;. || 8 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||22 ||Grants &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 50&amp;#039;&amp;#039;&amp;#039;. ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4||32 ||Grants &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 80&amp;#039;&amp;#039;&amp;#039;. ||1 Gold 35 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||42 ||Grants &amp;#039;&amp;#039;&amp;#039;130&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 110&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
|6||52 ||Grants &amp;#039;&amp;#039;&amp;#039;180&amp;#039;&amp;#039;&amp;#039; attack power.  ||Increases Holy damage taken by &amp;#039;&amp;#039;&amp;#039;up to 140&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 88 Silver&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12805</id>
		<title>Paladin Healing Spells</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Healing_Spells&amp;diff=12805"/>
		<updated>2005-05-06T12:25:57Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Flash of Light==&lt;br /&gt;
Flash of Light has a 1.5 second casting time.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;62 to 72&amp;#039;&amp;#039;&amp;#039;. ||35 ||27 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;96 to 110&amp;#039;&amp;#039;&amp;#039;.|| 50 || 63 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;145 to 163&amp;#039;&amp;#039;&amp;#039;.|| 70 || 1 Gold 17 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 42 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;197 to 221&amp;#039;&amp;#039;&amp;#039;.|| 90 || 1 Gold 98 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;267 to 299&amp;#039;&amp;#039;&amp;#039;.|| 115 ||2 Gold 16 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 58 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;343 to 383&amp;#039;&amp;#039;&amp;#039;.|| 140 || 4 Gold 77 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Holy Light==&lt;br /&gt;
Holy Light has a 2.5 second casting time.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Mana ||  Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 || Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;39 to 48&amp;#039;&amp;#039;&amp;#039;.||35 || Free&lt;br /&gt;
|-&lt;br /&gt;
|2 ||6 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;76 to 90&amp;#039;&amp;#039;&amp;#039;. ||60||1 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3||14 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;159 to 187&amp;#039;&amp;#039;&amp;#039;. ||110||12 Silver &lt;br /&gt;
|-&lt;br /&gt;
|4 ||22 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;310 to 356&amp;#039;&amp;#039;&amp;#039;.||190 ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
|5 ||30 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;491 to 553&amp;#039;&amp;#039;&amp;#039;. ||275||1 Gold &lt;br /&gt;
|-&lt;br /&gt;
|6||38 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;698 to 780&amp;#039;&amp;#039;&amp;#039;. || 365 ||1 Gold 62 Silver &lt;br /&gt;
|-&lt;br /&gt;
|7 ||46 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;945 to 1053&amp;#039;&amp;#039;&amp;#039;.|| 465 || 2 Gold 52 Silver &lt;br /&gt;
|-&lt;br /&gt;
|8 ||54 ||Heals a friendly target for &amp;#039;&amp;#039;&amp;#039;1246 to 1388&amp;#039;&amp;#039;&amp;#039;. || 580 ||5 Gold 22 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lay on Hands==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||10 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health. Drains all of the Paladin&amp;#039;s remaining mana when used. ||3 Silver &lt;br /&gt;
|-&lt;br /&gt;
|2 ||30 ||Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;250&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||90 Silver &lt;br /&gt;
|-&lt;br /&gt;
|3 ||50 || Heals a friendly target for an amount equal to the Paladin&amp;#039;s maximum health and restores &amp;#039;&amp;#039;&amp;#039;550&amp;#039;&amp;#039;&amp;#039; of their mana. Drains all of the Paladin&amp;#039;s remaining mana when used. ||2 Gold 16 Silver &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Auras&amp;diff=12830</id>
		<title>Paladin Auras</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Auras&amp;diff=12830"/>
		<updated>2005-05-06T12:16:03Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players may only have one Aura on them per Paladin at any one time.&lt;br /&gt;
&lt;br /&gt;
==Concentration Aura==&lt;br /&gt;
Gives a &amp;#039;&amp;#039;&amp;#039;35%&amp;#039;&amp;#039;&amp;#039; chance of ignoring spell interruption when damaged to all party members within 30 yards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Devotion Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 ||Gives &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards.  ||10 Copper &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10 ||Gives &amp;#039;&amp;#039;&amp;#039;160&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 3 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 ||20 ||Gives &amp;#039;&amp;#039;&amp;#039;289&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. Players ||30 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 30 || Gives &amp;#039;&amp;#039;&amp;#039;409&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 1 Gold &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 40 || Gives &amp;#039;&amp;#039;&amp;#039;505&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 2 Gold 27 Silver 50 Copper &lt;br /&gt;
|-&lt;br /&gt;
|  6 || 50 || Gives &amp;#039;&amp;#039;&amp;#039;620&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 2 Gold 16 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 60 || Gives &amp;#039;&amp;#039;&amp;#039;735&amp;#039;&amp;#039;&amp;#039; additional armor to party members within 30 yards. || 3 Gold 51 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fire Resistance Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 36 ||Increases nearby group member&amp;#039;s fire resistance &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;.  ||1 Gold 35 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 48 ||Increases nearby group member&amp;#039;s fire resistance &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 78 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 ||Increases nearby group member&amp;#039;s fire resistance &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;. || 3 Gold 51 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frost Resistance Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 32 ||Increases nearby group member&amp;#039;s frost resistance &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;.  ||1 Gold 35 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 44 ||Increases nearby group member&amp;#039;s frost resistance &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 97 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 56 ||Increases nearby group member&amp;#039;s frost resistance &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;. || 4 Gold 32 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Retribution Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 16 ||Causes &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member.  ||18 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 ||Causes &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member. || 70 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 36||Causes &amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member. || 1 Gold 35 Silver  &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16 ||Causes &amp;#039;&amp;#039;&amp;#039;16&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member.  || 2 Gold 52 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 16 ||Causes &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; holy damage to any creature that strikes a nearby party member.  || 4 Gold 32 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shadow Resistance Aura==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 28 ||Increases nearby group member&amp;#039;s shadow resistance &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;.  ||1 Gold 10 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40 ||Increases nearby group member&amp;#039;s shadow resistance &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 27 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 52 ||Increases nearby group member&amp;#039;s shadow resistance &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 88 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sanctity Aura==&lt;br /&gt;
Increases Holy damage done by party members within 30 yards by &amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039;.  This Aura is obtained through a Talent.  The earliest this can be obtained is at level 30.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Blessings&amp;diff=12717</id>
		<title>Paladin Blessings</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Paladin_Blessings&amp;diff=12717"/>
		<updated>2005-05-06T12:10:40Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings last 5 min. Players may only have one Blessing on them per [[Paladin]] at any one time. &lt;br /&gt;
==Blessing of Kings==&lt;br /&gt;
Increases total stats by 10%.  Obtained from the top tier Talent in the Retribution Talent line.  The earliest this Blessing can be obtained is level 40.&lt;br /&gt;
&lt;br /&gt;
==Blessing of Light==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 40 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;210&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;.  ||2 Gold 27 Silver 50 Copper&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039;. || 2 Gold 16 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 || Increases the effects of Holy Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;400&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Increases the effects of Flash of Light spells used on the target by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;. ||3 Gold 51 Silver &lt;br /&gt;
|}&lt;br /&gt;
  &lt;br /&gt;
==Blessing of Might==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 4 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;.  ||1 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 12 ||Increases attack power by &amp;#039;&amp;#039;&amp;#039;35&amp;#039;&amp;#039;&amp;#039;. || 8 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 22 ||Increases attack power by &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039;. ||36 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 32 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;85&amp;#039;&amp;#039;&amp;#039;. || 1 Gold 35 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;115&amp;#039;&amp;#039;&amp;#039;. ||  1 Gold 98 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 52 || Increases attack power by &amp;#039;&amp;#039;&amp;#039;155&amp;#039;&amp;#039;&amp;#039;. ||2 Gold 88 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Sanctuary==&lt;br /&gt;
This skill is obtained from a Talent in the Protection Talent tree.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 20 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;.  || Free?&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 30 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;. || 18 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 40 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039;.  || 27 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 50 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;19&amp;#039;&amp;#039;&amp;#039;. || 81 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 60 || Reduces damage dealt from all sources by &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039;. || 18 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Wisdom==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 14 || Restores &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds.  || 12 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 24 || Restores &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 45 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 34 || Restores &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 1 Gold 17 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 44 || Restores &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 2 Gold 97 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 54 || Restores &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; mana every 5 seconds. || 5 Gold 22 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Freedom==&lt;br /&gt;
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Obtained at level 18.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blessing of Protection==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 10 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;6 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities.  || 3 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 24 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;8 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities. || 45 Silver &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 38 || A targeted party member is protected from all physical attacks for &amp;#039;&amp;#039;&amp;#039;10 sec&amp;#039;&amp;#039;&amp;#039;, but during that time they cannot attack or use physical abilities. || 1 Gold 62 Silver &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Sacrifice==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| Rank || Level|| Effect || Cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 46 || Transfers &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039; damage taken per hit to the caster.  || 2 Gold 52 Silver&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 54 || Transfers &amp;#039;&amp;#039;&amp;#039;55&amp;#039;&amp;#039;&amp;#039; damage taken per hit to the caster. || 4 Gold 40 Silver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blessing of Salvation==&lt;br /&gt;
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Obtained at level 26.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12687</id>
		<title>Technical Formulas</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12687"/>
		<updated>2005-05-06T00:25:51Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page to post links to any formulas you know.&lt;br /&gt;
&lt;br /&gt;
* [[Defense Skill]]&lt;br /&gt;
* [[Plus Damage and Plus Healing Items]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Spirit]]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=User:Alastriona&amp;diff=28224</id>
		<title>User:Alastriona</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=User:Alastriona&amp;diff=28224"/>
		<updated>2005-05-06T00:19:54Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Greetings,&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;m actually a member of Call of Fate who plays on the Alleria Server on the Alliance side.  My main is a lvl 60 Paladin named Alastriona.  This Wiki is a good project with high signal to noise.  I&amp;#039;m pleased to participate.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=HoT&amp;diff=28223</id>
		<title>HoT</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=HoT&amp;diff=28223"/>
		<updated>2005-05-06T00:14:48Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An abbreviation for a &amp;quot;healing over time.&amp;quot;.  This refers to spells and abilities which do their healing in a series of small amounts called &amp;quot;ticks.&amp;quot;  HoTs usually allow their caster to do other things while the HoT finishes out its allotted ticks of healing.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=DoT&amp;diff=28222</id>
		<title>DoT</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=DoT&amp;diff=28222"/>
		<updated>2005-05-06T00:13:15Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An abbreviation for a &amp;quot;damage over time&amp;quot; spell or the act casting such a spell.  This refers to spells and abilities that do their damage in a series of small amounts called &amp;quot;ticks.&amp;quot;  DoTs, or simply &amp;quot;dots,&amp;quot; usually allow their caster to do other things while the DoT finishes out its allotted ticks of damage.&lt;br /&gt;
&lt;br /&gt;
Many DoTs can be removed with an appropriate defensive spell, such as Dispel Magic or Cure Poison. &lt;br /&gt;
&lt;br /&gt;
The ticks caused by a DoT will bring a stealthed player back out of stealth.  For this reason, it&amp;#039;s a good idea to DoT Rogues and Druids in [[PvP]] combat as a preventative measure.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12649</id>
		<title>Technical Formulas</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12649"/>
		<updated>2005-05-05T23:14:42Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page to post links to any formulas you know.&lt;br /&gt;
&lt;br /&gt;
* [[Defense Skill]]&lt;br /&gt;
* [[Plus Damage and Plus Healing Items]]&lt;br /&gt;
* [[Armor]]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Blasted_Lands&amp;diff=15292</id>
		<title>Blasted Lands</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Blasted_Lands&amp;diff=15292"/>
		<updated>2005-05-05T23:09:02Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Key Facts == &lt;br /&gt;
Level range: &lt;br /&gt;
&lt;br /&gt;
Instances in this zone: &lt;br /&gt;
&lt;br /&gt;
Connects to zones: &lt;br /&gt;
&lt;br /&gt;
Horde flight path: &lt;br /&gt;
&lt;br /&gt;
Alliance flight path: &lt;br /&gt;
&lt;br /&gt;
Bank: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Zone Guide ==&lt;br /&gt;
&lt;br /&gt;
Good Camps:&lt;br /&gt;
&lt;br /&gt;
Materials:&lt;br /&gt;
&lt;br /&gt;
Key Quests in this zone:&lt;br /&gt;
&lt;br /&gt;
== Repeatable Buffs Quests ==&lt;br /&gt;
&lt;br /&gt;
Bloodmages [http://wow.allakhazam.com/db/mob.html?wmob=7505 Drazial] and [http://wow.allakhazam.com/db/mob.html?wmob=7506 Lynnore] give repeatable quests for consumables which grant +50 for an hour to any of the main stats.  I believe the first time you finish the quest for any particular stat, you get a free buff at the time of quest completion, in addition to the consumable you take with you.&lt;br /&gt;
&lt;br /&gt;
The consumables are marked &amp;#039;unique&amp;#039;, so you may only possess one of each kind at a time.  You can keep as many of the animal parts needed to get the consumables as you like.  Another restriction is that &amp;#039;&amp;#039;you can only have one of these buffs active at once&amp;#039;&amp;#039;.  They will overwrite each other, so be careful not to waste them.&lt;br /&gt;
&lt;br /&gt;
Components come from Scorpoks, Basilisks, Boars, Vultures, and Snickerfangs.  I made this map of their locations (&amp;#039;&amp;#039;I&amp;#039;d like to get this image moved on-site.  I am a member of the site I&amp;#039;m linking to, so just refer them to Alastriona if they give you any guff&amp;#039;&amp;#039;):&lt;br /&gt;
&lt;br /&gt;
http://www.calloffate.com/forum/uploads/Alastriona/2005-05-05_093448_blasted.jpg&lt;br /&gt;
&lt;br /&gt;
* Yellow Cross = Scorpok&lt;br /&gt;
* Blue Cross = Basilisk&lt;br /&gt;
* Green Cross = Boar&lt;br /&gt;
* Purple Square = Vulture&lt;br /&gt;
* Orange Cross = Snickerfang&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Needed Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Stamina:   3 Boar Lungs, 2 Scorpok Pinchers, 1 Basilisk Brain.&lt;br /&gt;
* Strength:  3 Snickerfang Jowls, 2 Boar Lungs, 1 Scorpok Pincher&lt;br /&gt;
* Agility:   3 Scorpok Pinchers, 2 Vulture Gizzards, 1 Boar Lung&lt;br /&gt;
* Spirit:    10 Vulture Gizzard, 2 Snickerfang Jowls&lt;br /&gt;
* Intelligence: 10 Basilisk Brains, 2 Vulture Gizzards&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Plus_Damage_and_Plus_Healing_Items&amp;diff=14852</id>
		<title>Plus Damage and Plus Healing Items</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Plus_Damage_and_Plus_Healing_Items&amp;diff=14852"/>
		<updated>2005-05-05T22:41:44Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Increases healing done by spells and effects by up to 42.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
What does this mean?  Counterintuitively, it doesn&amp;#039;t mean casting a healing spell grants a random bonus between 1 and 42 for that particular cast.  Each healing spell will get a particular, fixed benefit from this &amp;quot;up to 42.&amp;quot;  This benefit can be calculated mainly from casting time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ActualBenefit = AdvertisedBenefit * (CastingTime / 3.5)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Spells with a casting time of 3.5 seconds and above receive the full advertised benefit.  Spells with less casting time receive a ratio of advertised benefit.  Spells with less casting time than 1.5 seconds are still considered to be 1.5 second spells, e.g both 1.5 second spells and instant cast spells get 0.429 (which is 1.5/2.5) of the advertised benefit.  [[DoT]] or [[HoT]] spells have their benefit divided among ticks.&lt;br /&gt;
&lt;br /&gt;
There are two other factors that can reduce the actual benefit:&lt;br /&gt;
* Lower Ranks.  The formula above only applies to the highest rank of the spell.  Having anything less than the highest rank reduces the actual benefit drastically.  Blizzard does this so that players won&amp;#039;t be tempted to spam low rank spells whose effects might be doubled or tripled by the +Heal or +Damage benefits.&lt;br /&gt;
* DoT or HoT effects after the initial spell&amp;#039;s cast.  Some spells have an initial heal or damage followed by a DoT or HoT.  That initial component does not receive full benefit as some of it is moved to the HoT or Dot component.&lt;br /&gt;
&lt;br /&gt;
Also note:&lt;br /&gt;
* If you ever see an item which advertises &amp;quot;increases [...] spells and effects by up to 1 to 42,&amp;quot; then it still follows the above formula for the top limit.  However, each cast of the spell will give you a random benefit between 1 and what would normally be the actual benefit based on casting time.&lt;br /&gt;
* The CastingTime value used to calculate ActualBenefit for a particular spell does not change if a player has a Talent, buff, or debuff affecting cast time.&lt;br /&gt;
* Benefits are added to spells &amp;#039;&amp;#039;before&amp;#039;&amp;#039; critical hit modifications are made.  So, yes, these will raise your criticals.&lt;br /&gt;
&lt;br /&gt;
See [http://forums-en.wow-europe.com/thread.aspx?fn=wow-blizzard-archive-en&amp;amp;t=4&amp;amp;p=1&amp;amp;tmp=1#post4 this CM thread].  This formula has been confirmed correct for Paladins making use of +Healing gear.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Plus_Damage_and_Plus_Healing_Items&amp;diff=12645</id>
		<title>Plus Damage and Plus Healing Items</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Plus_Damage_and_Plus_Healing_Items&amp;diff=12645"/>
		<updated>2005-05-05T22:39:38Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Increases healing done by spells and effects by up to 42.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
What does this mean?  Counterintuitively, it doesn&amp;#039;t mean casting a healing spell grants a random bonus between 1 and 42 for that particular cast.  Each healing spell will get a particular, fixed benefit from this &amp;quot;up to 42.&amp;quot;  This benefit can be calculated mainly from casting time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ActualBenefit = AdvertisedBenefit * (CastingTime / 3.5)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Spells with a casting time of 3.5 seconds and above receive the full advertised benefit.  Spells with less casting time receive a ratio of advertised benefit.  Instant cast spells are considered to be 1.5 second cast spells, i.e. both 1.5 second spells and instant cast spells get 0.429 (which is 1.5/2.5) of the advertised benefit.  [[DoT]] or [[HoT]] spells have their benefit divided among ticks.&lt;br /&gt;
&lt;br /&gt;
There are two other factors that can reduce the actual benefit:&lt;br /&gt;
* Lower Ranks.  The formula above only applies to the highest rank of the spell.  Having anything less than the highest rank reduces the actual benefit drastically.  Blizzard does this so that players won&amp;#039;t be tempted to spam low rank spells whose effects might be doubled or tripled by the +Heal or +Damage benefits.&lt;br /&gt;
* DoT or HoT effects after the initial spell&amp;#039;s cast.  Some spells have an initial heal or damage followed by a DoT or HoT.  That initial component does not receive full benefit as some of it is moved to the HoT or Dot component.&lt;br /&gt;
&lt;br /&gt;
Also note:&lt;br /&gt;
* If you ever see an item which advertises &amp;quot;increases [...] spells and effects by up to 1 to 42,&amp;quot; then it still follows the above formula for the top limit.  However, each cast of the spell will give you a random benefit between 1 and what would normally be the actual benefit based on casting time.&lt;br /&gt;
* The CastingTime value used to calculate ActualBenefit for a particular spell does not change if a player has a Talent, buff, or debuff affecting cast time.&lt;br /&gt;
* Benefits are added to spells &amp;#039;&amp;#039;before&amp;#039;&amp;#039; critical hit modifications are made.  So, yes, these will raise your criticals.&lt;br /&gt;
&lt;br /&gt;
See [http://forums-en.wow-europe.com/thread.aspx?fn=wow-blizzard-archive-en&amp;amp;t=4&amp;amp;p=1&amp;amp;tmp=1#post4 this CM thread].  This formula has been confirmed correct for Paladins making use of +Healing gear.&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12648</id>
		<title>Technical Formulas</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12648"/>
		<updated>2005-05-05T22:11:31Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page to post links to any formulas you know.&lt;br /&gt;
&lt;br /&gt;
* [[Defense Skill]]&lt;br /&gt;
* [[Plus Damage and Plus Healing Items]]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12644</id>
		<title>Technical Formulas</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Technical_Formulas&amp;diff=12644"/>
		<updated>2005-05-05T22:03:15Z</updated>

		<summary type="html">&lt;p&gt;Alastriona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page to post links to any formulas you know.&lt;br /&gt;
&lt;br /&gt;
[[Defense Skill]]&lt;br /&gt;
&lt;br /&gt;
[[+Damage and +Healing Items]]&lt;/div&gt;</summary>
		<author><name>Alastriona</name></author>
	</entry>
</feed>