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	<id>https://www.theamazonbasin.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Francois42</id>
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	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=34175</id>
		<title>Basin in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=34175"/>
		<updated>2009-06-13T04:09:28Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Changed ANQ-E status, Corporation Tools.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Anqara Industries==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Much of the information contained in the EVE Online forum of the blueboards is outdated or incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Industries (ANQ)&amp;#039;&amp;#039;&amp;#039; is a corporation primarily focused on [[PvE In EVE|PvE]] and [[Industry]] in Empire space. The charter of Anqara Industries is as follows:&lt;br /&gt;
*To provide manufactured goods to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation or alliance friendly to Anqara Industries on a near-cost basis.&lt;br /&gt;
*To provide efficient manufacturing resources to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation friendly to Anqara Industries at little to no cost.&lt;br /&gt;
*To sell manufactured goods at a meaningful and reasonable profit to the corporation&amp;#039;s financial interests.&lt;br /&gt;
*To reinvest working capital into resources, such as blueprint originals, manufacturing tools, and construction components with the intent of improving Anqara Industries products and services.&lt;br /&gt;
*To provide a safe haven for Basiners wishing to learn the game.&lt;br /&gt;
*To uphold high standards of play in general, that is, to play nice and show some class. Obviously, as in all cases, this comes down to the judgement of the members. We should never have to list what is unacceptable.&lt;br /&gt;
&lt;br /&gt;
The membership of Anqara Industries includes a wide array of individuals. We have experienced mission runners, [[Production Efficiency|PEV]] manufacturers, miners, and more. Chances are good that &amp;#039;&amp;#039;someone&amp;#039;&amp;#039; in Anqara Industries shares the same interest as you, and can help.&lt;br /&gt;
&lt;br /&gt;
Membership is open to all ABMs and CMs. Please visit one of the offices in order to place your application. Ask in the Basin channel for the nearest ANQ office.&lt;br /&gt;
&lt;br /&gt;
==Anqara Expeditions==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Expeditions (ANQ-E)&amp;#039;&amp;#039;&amp;#039; is currently in hibernation. Thanks to all who made it a success.&lt;br /&gt;
&lt;br /&gt;
==Anqara Tech==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Tech (ANQ-T)&amp;#039;&amp;#039;&amp;#039; was created in order to construct, maintain, and utilize a Player-Owned Starbase for research and development work. Details of POS deployment are still being developed.&lt;br /&gt;
&lt;br /&gt;
==Communications and Security==&lt;br /&gt;
The Anqara forums are still online at [http://anqara.servegame.com/forums], though they don&amp;#039;t see much traffic anymore.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=23240</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=23240"/>
		<updated>2007-09-06T15:22:39Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added Drake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
* [[EVE:Missions|Missions]]&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Crucifier|Crucifier]]&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Destroyers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Coercer|Coercer]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Catalyst|Catalyst]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
[[EVE:Thorax|Thorax]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battlecruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Drake|Drake]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
[[EVE:Megathron|Megathron]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
[[EVE:Taranis|Taranis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Prowler|Prowler]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Freighters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Providence|Providence]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22683</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22683"/>
		<updated>2007-08-09T16:42:02Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added Cruicifier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Crucifier|Crucifier]]&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Destroyers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Coercer|Coercer]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Catalyst|Catalyst]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
[[EVE:Thorax|Thorax]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
[[EVE:Megathron|Megathron]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
[[EVE:Taranis|Taranis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Prowler|Prowler]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Freighters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Providence|Providence]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22653</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22653"/>
		<updated>2007-08-09T16:25:39Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Destroyers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Coercer|Coercer]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Catalyst|Catalyst]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
[[EVE:Thorax|Thorax]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
[[EVE:Megathron|Megathron]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
[[EVE:Taranis|Taranis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Prowler|Prowler]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Freighters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Providence|Providence]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22652</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22652"/>
		<updated>2007-08-07T20:48:56Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added Destroyer links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Destroyers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Coercer|Coercer]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Catalyst|Catalyst]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
[[EVE:Thorax|Thorax]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
[[EVE:Megathron|Megathron]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
[[EVE:Taranis|Taranis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Prowler|Prowler]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=29083</id>
		<title>Basin in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=29083"/>
		<updated>2007-08-03T19:06:25Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added link to SYDJANQE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Anqara Industries==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Industries (ANQ)&amp;#039;&amp;#039;&amp;#039; is a corporation primarily focused on [[PvE In EVE|PvE]] and [[Industry]] in Empire space. The charter of Anqara Industries is as follows:&lt;br /&gt;
*To provide manufactured goods to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation or alliance friendly to Anqara Industries on a near-cost basis.&lt;br /&gt;
*To provide efficient manufacturing resources to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation friendly to Anqara Industries at little to no cost.&lt;br /&gt;
*To sell manufactured goods at a meaningful and reasonable profit to the corporation&amp;#039;s financial interests.&lt;br /&gt;
*To reinvest working capital into resources, such as blueprint originals, manufacturing tools, and construction components with the intent of improving Anqara Industries products and services.&lt;br /&gt;
*To provide a safe haven for Basiners wishing to learn the game.&lt;br /&gt;
*To uphold high standards of play in general, that is, to play nice and show some class. Obviously, as in all cases, this comes down to the judgement of the members. We should never have to list what is unacceptable.&lt;br /&gt;
&lt;br /&gt;
The membership of Anqara Industries includes a wide array of individuals. We have experienced mission runners, [[Production Efficiency|PEV]] manufacturers, miners, and more. Chances are good that &amp;#039;&amp;#039;someone&amp;#039;&amp;#039; in Anqara Industries shares the same interest as you, and can help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Much of the information contained in the EVE Online forum of the blueboards is outdated or incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Membership is open to all ABMs and CMs. Please visit one of the offices in order to place your application. Ask in the Basin channel for the nearest ANQ office.&lt;br /&gt;
&lt;br /&gt;
==Anqara Expeditions==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Expeditions (ANQ-E)&amp;#039;&amp;#039;&amp;#039; is a &amp;quot;detachment&amp;quot; of Anqara Industries, formed for the sole purpose of creating a lean, mobile, and responsive unit for actions and opportunities within the 0.0 and [[PvP In EVE|PvP]] arena. Members of Anqara Expeditions will have a greater set of responsibility to corporate-wide operations and a higher corporate tax rate. In return, members will receive benefits, including access to low security space and free or discounted equipment.&lt;br /&gt;
&lt;br /&gt;
Anqara Expeditions is currently operating in the Syndicate region, as a member of The OSS. Membership is open to all ABMs and CMs.&lt;br /&gt;
&lt;br /&gt;
New members are encouraged to read [[So You&amp;#039;ve Decided to Join ANQ-E]].&lt;br /&gt;
&lt;br /&gt;
==Anqara Tech==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Tech (ANQ-T)&amp;#039;&amp;#039;&amp;#039; was created in order to construct, maintain, and utilize a Player-Owned Starbase for research and development work. Details of POS deployment are still being developed.&lt;br /&gt;
&lt;br /&gt;
==Corporate Store==&lt;br /&gt;
Anqara Industries operates a corporate store, known as the &amp;#039;&amp;#039;&amp;#039;Anqara Kasbah&amp;#039;&amp;#039;&amp;#039;. The Kasbah sells equipment at rates based on current mineral valuations, with discounts available for Anqara members, allies, and friends. The Kasbah pages must be accessed through the [[In-Game Browser|IGB]]:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kasbah Storefront:&amp;#039;&amp;#039;&amp;#039; http://senorpez.com/kasbah.php&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Manufacturing Pipe:&amp;#039;&amp;#039;&amp;#039; http://senorpez.com/pipe.php&lt;br /&gt;
&lt;br /&gt;
Version 2.0 of the Kasbah has been released and is currently available for orders. Bugs should be reported to [[Jai Centarium|Jai]]. ISK donations are welcome, but certainly not required.&lt;br /&gt;
&lt;br /&gt;
==Communications and Security==&lt;br /&gt;
At this time, for security purposes, Anqara Industries and Expeditions operate [http://anqara.servegame.com/ forums] separate from the Basin forums. This is part of why much of the information on the Basin forums is outdated. Access to the forums is granted after a membership application is approved.&lt;br /&gt;
&lt;br /&gt;
==Anqara and Piracy==&lt;br /&gt;
Both Anqara Industries and Anqara Expeditions are anti-pirate. In terms of EVE, this generally means that we don&amp;#039;t shoot first in Empire space. In 0.0 space, [[Not Blue Shoot It|NBSI]] policy typically applies, and attacks under that policy are not considered piracy.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22636</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22636"/>
		<updated>2007-08-01T14:19:15Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added Megathron&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
[[EVE:Thorax|Thorax]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
[[EVE:Megathron|Megathron]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
[[EVE:Taranis|Taranis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Prowler|Prowler]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22440</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22440"/>
		<updated>2007-07-31T22:29:38Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Corrected Taranis link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
[[EVE:Thorax|Thorax]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
[[EVE:Taranis|Taranis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Prowler|Prowler]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22353</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=22353"/>
		<updated>2007-07-15T15:46:26Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added Helios&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
[[EVE:Thorax|Thorax]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Bug_or_not&amp;diff=22908</id>
		<title>Bug or not</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Bug_or_not&amp;diff=22908"/>
		<updated>2007-06-18T18:43:56Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added high-sec POS standings.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Disagree? Then edit. And include a rationale.&lt;br /&gt;
&lt;br /&gt;
==Drone Tracking vs. Webbing==&lt;br /&gt;
If a target being engaged by (non-sentry) drones is webbed, those drones will hit less often and do less damage.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Not&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rationale:&amp;#039;&amp;#039;&amp;#039; The rationale here is that the drones&amp;#039; tracking numbers were figured based on their orbit speeds and ranges. Since they&amp;#039;re just simple, unfrozen cavemen lawyers (or robotic war machines, either one), they don&amp;#039;t properly adjust for a target that&amp;#039;s webbed and end up with a freakishly-high transversal for a greater part of the orbit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solution:&amp;#039;&amp;#039;&amp;#039; Even if it&amp;#039;s not a bug, it&amp;#039;s a pain. If you&amp;#039;re solo, don&amp;#039;t web things your drones are killing. If you&amp;#039;re in a group, don&amp;#039;t worry about it.&lt;br /&gt;
&lt;br /&gt;
==Ethnic Relations==&lt;br /&gt;
The Ethnic Relations skill has no effect beyond Level 1. Ethnic Relations I allows 100% membership of other races in a corporation.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solution:&amp;#039;&amp;#039;&amp;#039; If you&amp;#039;re honest (or smart, just in case they fix it?), you&amp;#039;ll train Ethnic Relations to a level suitable to maintain your corporation&amp;#039;s membership. If you&amp;#039;re not, you&amp;#039;ll only train it to Level 1.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Will it be fixed?&amp;#039;&amp;#039;&amp;#039; Dunno. But since there&amp;#039;s no way to query or display &amp;quot;non-race&amp;quot; members of corporations, and because there are bigger fish to fry, I&amp;#039;d guess not.&lt;br /&gt;
&lt;br /&gt;
==Tactical Shield Manipulation==&lt;br /&gt;
Tactical Shield Manipulation IV works as intended, reducing shield &amp;quot;leak&amp;quot; when the shield is below 25%. Given the paper-esque quality of Caldari hulls, this is a good thing. However, Tactical Shield Manipulation V ends up cancelling any effects from this skill. This is a bad thing.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solution:&amp;#039;&amp;#039;&amp;#039; Don&amp;#039;t train Tactical Shield Manipulation V. Astute and ambitious readers will note one gaping, giant problem with that plan.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Will it be fixed?&amp;#039;&amp;#039;&amp;#039; Dunno. People have been complaining about it for ages. There&amp;#039;s a giant problem with saying &amp;quot;don&amp;#039;t train TSMV.&amp;quot; And yet, the bug still exists. So make your own judgement. If they fix Ethnic Relations before they fix this, there will be a riot.&lt;br /&gt;
&lt;br /&gt;
==Interdictors==&lt;br /&gt;
Training the Interdictors skill reduces the cycle time on Interdiction Sphere Launchers. In practice, this sounds like a good thing. Until you realize that the cycle time on the Sphere Launcher is less than the expiration time on the Sphere, that NOT using autorepeat causes the module to lock out for a complete cycle, and that having multiple spheres on the same grid causes NONE of them to function. The result, you can&amp;#039;t keep a gate bubbled 100% of the time anymore, and the problem is actually exacerbated by high levels of the Interdictors skill.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solution:&amp;#039;&amp;#039;&amp;#039; Fit two Interdiction Sphere Launchers. If fitting two 100-CPU modules on a hull that typically has around 300 CPU (and that&amp;#039;s only on the Flycatcher) sounds like your idea of fun, then, by all means, think this is an adequate workaround.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Will it be fixed?&amp;#039;&amp;#039;&amp;#039; Dunno. Another glaring problem that&amp;#039;s been completely ignored on the forum whines and petition queues. Instead, we get terrible POS Combat revisions live on SiSi.&lt;br /&gt;
&lt;br /&gt;
==High Sec POS Standings==&lt;br /&gt;
Faction standings for a corporation are only checked when a POS structure is put online. As a result, if, after onlining a POS, the faction standings fall below what would normally be required to erect a high-sec POS, there will be no effect to the POS as long as none of the modules are offlined.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039; (Though more technically, kind of an exploit.)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Will it be fixed?&amp;#039;&amp;#039;&amp;#039; Dunno. If it does get fixed, lots of high-sec POSes will be affected.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=User:Francois42&amp;diff=28712</id>
		<title>User:Francois42</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=User:Francois42&amp;diff=28712"/>
		<updated>2007-05-29T19:19:13Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Guild Wars Characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sort-of-longtime Basiner.&lt;br /&gt;
Not-quite-as-longtime ABM.&lt;br /&gt;
Proud to be both.&lt;br /&gt;
&lt;br /&gt;
==Diablo 2==&lt;br /&gt;
Retired. Farewell, noble companion. You were good to me.&lt;br /&gt;
&lt;br /&gt;
==Guild Wars==&lt;br /&gt;
(Coming out of retirement...)&lt;br /&gt;
*[[Darian Cedarwood]] &lt;br /&gt;
*[[Shanta Te]]&lt;br /&gt;
*[[Caryn Gurrae]]&lt;br /&gt;
*[[Xiang Lei Wei]]&lt;br /&gt;
*[[Edmund Cooper]]&lt;br /&gt;
*[[Makteal Karron]]&lt;br /&gt;
*[[Joaquin Mtumbo]]&lt;br /&gt;
*[[Francois of Basin]]&lt;br /&gt;
&lt;br /&gt;
==EVE Online==&lt;br /&gt;
*[[Jai Centarium]]&lt;br /&gt;
*[[Asuka Centarium]]&lt;br /&gt;
&lt;br /&gt;
==Playpen Below==&lt;br /&gt;
&lt;br /&gt;
{{Template Test}}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21901</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21901"/>
		<updated>2007-05-23T15:24:26Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added link to Thorax.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
[[EVE:Thorax|Thorax]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21160</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21160"/>
		<updated>2007-05-16T18:59:17Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added link to Ares.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Interceptors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Ares|Ares]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21093</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21093"/>
		<updated>2007-05-07T22:07:03Z</updated>

		<summary type="html">&lt;p&gt;Francois42: /* Guides, Tips and Tricks */ Fixed BoN link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug Or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21006</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21006"/>
		<updated>2007-05-07T22:06:17Z</updated>

		<summary type="html">&lt;p&gt;Francois42: /* Guides, Tips and Tricks */  Bug or Not Link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
* [[EVE:Bug or Not|Bug or Not]]: EVE&amp;#039;s most exciting quiz show.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Bug_or_not&amp;diff=21450</id>
		<title>Bug or not</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Bug_or_not&amp;diff=21450"/>
		<updated>2007-05-07T22:04:09Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Disagree? Then edit. And include a rationale.&lt;br /&gt;
&lt;br /&gt;
==Drone Tracking vs. Webbing==&lt;br /&gt;
If a target being engaged by (non-sentry) drones is webbed, those drones will hit less often and do less damage.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Not&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rationale:&amp;#039;&amp;#039;&amp;#039; The rationale here is that the drones&amp;#039; tracking numbers were figured based on their orbit speeds and ranges. Since they&amp;#039;re just simple, unfrozen cavemen lawyers (or robotic war machines, either one), they don&amp;#039;t properly adjust for a target that&amp;#039;s webbed and end up with a freakishly-high transversal for a greater part of the orbit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solution:&amp;#039;&amp;#039;&amp;#039; Even if it&amp;#039;s not a bug, it&amp;#039;s a pain. If you&amp;#039;re solo, don&amp;#039;t web things your drones are killing. If you&amp;#039;re in a group, don&amp;#039;t worry about it.&lt;br /&gt;
&lt;br /&gt;
==Ethnic Relations==&lt;br /&gt;
The Ethnic Relations skill has no effect beyond Level 1. Ethnic Relations I allows 100% membership of other races in a corporation.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solution:&amp;#039;&amp;#039;&amp;#039; If you&amp;#039;re honest (or smart, just in case they fix it?), you&amp;#039;ll train Ethnic Relations to a level suitable to maintain your corporation&amp;#039;s membership. If you&amp;#039;re not, you&amp;#039;ll only train it to Level 1.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Will it be fixed?&amp;#039;&amp;#039;&amp;#039; Dunno. But since there&amp;#039;s no way to query or display &amp;quot;non-race&amp;quot; members of corporations, and because there are bigger fish to fry, I&amp;#039;d guess not.&lt;br /&gt;
&lt;br /&gt;
==Tactical Shield Manipulation==&lt;br /&gt;
Tactical Shield Manipulation IV works as intended, reducing shield &amp;quot;leak&amp;quot; when the shield is below 25%. Given the paper-esque quality of Caldari hulls, this is a good thing. However, Tactical Shield Manipulation V ends up cancelling any effects from this skill. This is a bad thing.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solution:&amp;#039;&amp;#039;&amp;#039; Don&amp;#039;t train Tactical Shield Manipulation V. Astute and ambitious readers will note one gaping, giant problem with that plan.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Will it be fixed?&amp;#039;&amp;#039;&amp;#039; Dunno. People have been complaining about it for ages. There&amp;#039;s a giant problem with saying &amp;quot;don&amp;#039;t train TSMV.&amp;quot; And yet, the bug still exists. So make your own judgement. If they fix Ethnic Relations before they fix this, there will be a riot.&lt;br /&gt;
&lt;br /&gt;
==Interdictors==&lt;br /&gt;
Training the Interdictors skill reduces the cycle time on Interdiction Sphere Launchers. In practice, this sounds like a good thing. Until you realize that the cycle time on the Sphere Launcher is less than the expiration time on the Sphere, that NOT using autorepeat causes the module to lock out for a complete cycle, and that having multiple spheres on the same grid causes NONE of them to function. The result, you can&amp;#039;t keep a gate bubbled 100% of the time anymore, and the problem is actually exacerbated by high levels of the Interdictors skill.&lt;br /&gt;
&lt;br /&gt;
Bug or Not? &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solution:&amp;#039;&amp;#039;&amp;#039; Fit two Interdiction Sphere Launchers. If fitting two 100-CPU modules on a hull that typically has around 300 CPU (and that&amp;#039;s only on the Flycatcher) sounds like your idea of fun, then, by all means, think this is an adequate workaround.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Will it be fixed?&amp;#039;&amp;#039;&amp;#039; Dunno. Another glaring problem that&amp;#039;s been completely ignored on the forum whines and petition queues. Instead, we get terrible POS Combat revisions live on SiSi.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21005</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21005"/>
		<updated>2007-05-07T21:11:07Z</updated>

		<summary type="html">&lt;p&gt;Francois42: /* Ship Fittings */ Added Link to Dominix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Battleships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Dominix|Dominix]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21004</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=21004"/>
		<updated>2007-05-02T04:53:33Z</updated>

		<summary type="html">&lt;p&gt;Francois42: /* The Amazon Basin Presence in Eve Online */ Changed ANQ CEO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Regarin Ga&amp;#039;Fin&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running.  Sometimes refered to as ANQ-I&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20957</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20957"/>
		<updated>2007-04-19T04:11:01Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added ANQ-T HQ.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer VIII - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges V - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|Aeschee VI - Moon 4 - Federal Intelligence Office Logistic Support&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20893</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20893"/>
		<updated>2007-04-18T15:08:26Z</updated>

		<summary type="html">&lt;p&gt;Francois42: /* Guides, Tips and Tricks */  Added link to video project page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|I have no idea. Help?&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]]: An article about buying high and selling low.&lt;br /&gt;
* [[Cloning]]: An article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
* [[Anqara Video Project|The Anqara Video Project]]: Fresh EVE Online videos. Delivered to YouTube. Every month.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=22589</id>
		<title>Basin in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=22589"/>
		<updated>2007-04-18T14:40:03Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added basic ANQ-T section; more info needed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Anqara Industries==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Industries (ANQ)&amp;#039;&amp;#039;&amp;#039; is a corporation primarily focused on [[PvE In EVE|PvE]] and [[Industry]] in Empire space. The charter of Anqara Industries is as follows:&lt;br /&gt;
*To provide manufactured goods to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation or alliance friendly to Anqara Industries on a near-cost basis.&lt;br /&gt;
*To provide efficient manufacturing resources to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation friendly to Anqara Industries at little to no cost.&lt;br /&gt;
*To sell manufactured goods at a meaningful and reasonable profit to the corporation&amp;#039;s financial interests.&lt;br /&gt;
*To reinvest working capital into resources, such as blueprint originals, manufacturing tools, and construction components with the intent of improving Anqara Industries products and services.&lt;br /&gt;
*To provide a safe haven for Basiners wishing to learn the game.&lt;br /&gt;
*To uphold high standards of play in general, that is, to play nice and show some class. Obviously, as in all cases, this comes down to the judgement of the members. We should never have to list what is unacceptable.&lt;br /&gt;
&lt;br /&gt;
The membership of Anqara Industries includes a wide array of individuals. We have experienced mission runners, [[Production Efficiency|PEV]] manufacturers, miners, and more. Chances are good that &amp;#039;&amp;#039;someone&amp;#039;&amp;#039; in Anqara Industries shares the same interest as you, and can help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Much of the information contained in the EVE Online forum of the blueboards is outdated or incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Membership is open to all ABMs and CMs. Please visit one of the offices in order to place your application. Ask in the Basin channel for the nearest ANQ office.&lt;br /&gt;
&lt;br /&gt;
==Anqara Expeditions==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Expeditions (ANQ-E)&amp;#039;&amp;#039;&amp;#039; is a &amp;quot;detachment&amp;quot; of Anqara Industries, formed for the sole purpose of creating a lean, mobile, and responsive unit for actions and opportunities within the 0.0 and [[PvP In EVE|PvP]] arena. Members of Anqara Expeditions will have a greater set of responsibility to corporate-wide operations and a higher corporate tax rate. In return, members will receive benefits, including access to low security space and free or discounted equipment.&lt;br /&gt;
&lt;br /&gt;
Anqara Expeditions is currently operating in the Syndicate region, as a member of The OSS. Membership is open to all ABMs and CMs.&lt;br /&gt;
&lt;br /&gt;
==Anqara Tech==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Tech (ANQ-T)&amp;#039;&amp;#039;&amp;#039; was created in order to construct, maintain, and utilize a Player-Owned Starbase for research and development work. Details of POS deployment are still being developed.&lt;br /&gt;
&lt;br /&gt;
==Corporate Store==&lt;br /&gt;
Anqara Industries operates a corporate store, known as the &amp;#039;&amp;#039;&amp;#039;Anqara Kasbah&amp;#039;&amp;#039;&amp;#039;. The Kasbah sells equipment at rates based on current mineral valuations, with discounts available for Anqara members, allies, and friends. The Kasbah pages must be accessed through the [[In-Game Browser|IGB]]:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kasbah Storefront:&amp;#039;&amp;#039;&amp;#039; http://senorpez.com/kasbah.php&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Manufacturing Pipe:&amp;#039;&amp;#039;&amp;#039; http://senorpez.com/pipe.php&lt;br /&gt;
&lt;br /&gt;
Version 2.0 of the Kasbah has been released and is currently available for orders. Bugs should be reported to [[Jai Centarium|Jai]]. ISK donations are welcome, but certainly not required.&lt;br /&gt;
&lt;br /&gt;
==Communications and Security==&lt;br /&gt;
At this time, for security purposes, Anqara Industries and Expeditions operate [http://anqara.servegame.com/ forums] separate from the Basin forums. This is part of why much of the information on the Basin forums is outdated. Access to the forums is granted after a membership application is approved.&lt;br /&gt;
&lt;br /&gt;
==Anqara and Piracy==&lt;br /&gt;
Both Anqara Industries and Anqara Expeditions are anti-pirate. In terms of EVE, this generally means that we don&amp;#039;t shoot first in Empire space. In 0.0 space, [[Not Blue Shoot It|NBSI]] policy typically applies, and attacks under that policy are not considered piracy.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20892</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20892"/>
		<updated>2007-04-18T14:37:44Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Fixed table for ANQ-T&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|Sphynx Stormlord&lt;br /&gt;
|I have no idea. Help?&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]] , an article about buying high and selling low.&lt;br /&gt;
* [[Cloning]], an article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20889</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20889"/>
		<updated>2007-04-18T14:34:41Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Typos and clarifications.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a Massively Multiplayer Online Role-Playing Game (MMORPG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other MMORPGs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is more open-ended than many MMORPGs. Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMORPG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There is no single Basin [[player corporation]] within Eve, but rather several corporations populated with a large number of Basiners. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishukone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|I have no idea. Help?&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]] , an article about buying high and selling low.&lt;br /&gt;
* [[Cloning]], an article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20888</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20888"/>
		<updated>2007-04-18T14:28:39Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added ANQ-T; where&amp;#039;s the headquarters?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other mmorpgs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is an open-ended Massively Multiplayer Online Game (MMOG). Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMOG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There are several [[player corporations]] within Eve. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Imperial Mining, Production, and Mission Running&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishokone Corporation Factory&lt;br /&gt;
|Syndicate 0.0 Detachment&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Tech]]&lt;br /&gt;
|ANQ-T&lt;br /&gt;
|I have no idea. Help?&lt;br /&gt;
|Technology Research and Development&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]] , an article about buying high and selling low.&lt;br /&gt;
* [[Cloning]], an article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20890</id>
		<title>Basin in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20890"/>
		<updated>2007-04-14T22:10:14Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Kasbah 2.0 Released!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Anqara Industries==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Industries (ANQ)&amp;#039;&amp;#039;&amp;#039; is a corporation primarily focused on [[PvE In EVE|PvE]] and [[Industry]] in Empire space. The charter of Anqara Industries is as follows:&lt;br /&gt;
*To provide manufactured goods to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation or alliance friendly to Anqara Industries on a near-cost basis.&lt;br /&gt;
*To provide efficient manufacturing resources to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation friendly to Anqara Industries at little to no cost.&lt;br /&gt;
*To sell manufactured goods at a meaningful and reasonable profit to the corporation&amp;#039;s financial interests.&lt;br /&gt;
*To reinvest working capital into resources, such as blueprint originals, manufacturing tools, and construction components with the intent of improving Anqara Industries products and services.&lt;br /&gt;
*To provide a safe haven for Basiners wishing to learn the game.&lt;br /&gt;
*To uphold high standards of play in general, that is, to play nice and show some class. Obviously, as in all cases, this comes down to the judgement of the members. We should never have to list what is unacceptable.&lt;br /&gt;
&lt;br /&gt;
The membership of Anqara Industries includes a wide array of individuals. We have experienced mission runners, [[Production Efficiency|PEV]] manufacturers, miners, and more. Chances are good that &amp;#039;&amp;#039;someone&amp;#039;&amp;#039; in Anqara Industries shares the same interest as you, and can help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Much of the information contained in the EVE Online forum of the blueboards is outdated or incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Membership is open to all ABMs and CMs. Please visit one of the offices in order to place your application. Ask in the Basin channel for the nearest ANQ office.&lt;br /&gt;
&lt;br /&gt;
==Anqara Expeditions==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Expeditions (ANQ-E)&amp;#039;&amp;#039;&amp;#039; is a &amp;quot;detachment&amp;quot; of Anqara Industries, formed for the sole purpose of creating a lean, mobile, and responsive unit for actions and opportunities within the 0.0 and [[PvP In EVE|PvP]] arena. Members of Anqara Expeditions will have a greater set of responsibility to corporate-wide operations and a higher corporate tax rate. In return, members will receive benefits, including access to low security space and free or discounted equipment.&lt;br /&gt;
&lt;br /&gt;
Anqara Expeditions is currently operating in the Syndicate region, as a member of The OSS. Membership is open to all ABMs and CMs.&lt;br /&gt;
&lt;br /&gt;
==Corporate Store==&lt;br /&gt;
Anqara Industries operates a corporate store, known as the &amp;#039;&amp;#039;&amp;#039;Anqara Kasbah&amp;#039;&amp;#039;&amp;#039;. The Kasbah sells equipment at rates based on current mineral valuations, with discounts available for Anqara members, allies, and friends. The Kasbah pages must be accessed through the [[In-Game Browser|IGB]]:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kasbah Storefront:&amp;#039;&amp;#039;&amp;#039; http://senorpez.com/kasbah.php&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Manufacturing Pipe:&amp;#039;&amp;#039;&amp;#039; http://senorpez.com/pipe.php&lt;br /&gt;
&lt;br /&gt;
Version 2.0 of the Kasbah has been released and is currently available for orders. Bugs should be reported to [[Jai Centarium|Jai]]. ISK donations are welcome, but certainly not required.&lt;br /&gt;
&lt;br /&gt;
==Communications and Security==&lt;br /&gt;
At this time, for security purposes, Anqara Industries and Expeditions operate [http://anqara.servegame.com/ forums] separate from the Basin forums. This is part of why much of the information on the Basin forums is outdated. Access to the forums is granted after a membership application is approved.&lt;br /&gt;
&lt;br /&gt;
==Anqara and Piracy==&lt;br /&gt;
Both Anqara Industries and Anqara Expeditions are anti-pirate. In terms of EVE, this generally means that we don&amp;#039;t shoot first in Empire space. In 0.0 space, [[Not Blue Shoot It|NBSI]] policy typically applies, and attacks under that policy are not considered piracy.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20887</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20887"/>
		<updated>2007-04-14T22:01:09Z</updated>

		<summary type="html">&lt;p&gt;Francois42: ZOMG, the Prorator is Amarrian&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other mmorpgs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is an open-ended Massively Multiplayer Online Game (MMOG). Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMOG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There are several [[player corporations]] within Eve. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Empire space corp&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishokone Corporation Factory&lt;br /&gt;
|0.0 Deployment of Anqara Industries&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]] , an article about buying high and selling low.&lt;br /&gt;
* [[Cloning]], an article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20871</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20871"/>
		<updated>2007-04-14T20:57:59Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added link to Prorator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other mmorpgs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is an open-ended Massively Multiplayer Online Game (MMOG). Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMOG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There are several [[player corporations]] within Eve. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Empire space corp&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishokone Corporation Factory&lt;br /&gt;
|0.0 Deployment of Anqara Industries&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]] , an article about buying high and selling low.&lt;br /&gt;
* [[Cloning]], an article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Transports&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Prorator|Prorator]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Cloning&amp;diff=29114</id>
		<title>Cloning</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Cloning&amp;diff=29114"/>
		<updated>2007-04-04T23:24:12Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Jumpclone cost.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Skill Clones==&lt;br /&gt;
&lt;br /&gt;
The terms &amp;#039;&amp;#039;skill clone&amp;#039;&amp;#039; and &amp;#039;&amp;#039;med clone&amp;#039;&amp;#039; are interchangeable. You&amp;#039;ll need to remember that if you read other guides or forum posts.&lt;br /&gt;
&lt;br /&gt;
The skill clone is your &amp;#039;&amp;#039;&amp;#039;backup copy&amp;#039;&amp;#039;&amp;#039; of yourself. If you get shot down (and you will get shot down), you end up in your pod. If that pod gets shot down (you get &amp;#039;&amp;#039;podded&amp;#039;&amp;#039;), then you will end up in your skill clone.&lt;br /&gt;
&lt;br /&gt;
Moving your skill clone incurs a fee, usually 5600 ISK, or something trivial.&lt;br /&gt;
&lt;br /&gt;
You must keep your skill clone updated, or you risk losing skill points.&lt;br /&gt;
&lt;br /&gt;
==Jump Clones==&lt;br /&gt;
&lt;br /&gt;
Jump clones are also copies of yourself. These let you quickly jump from one part of the galaxy to another instantly. No matter where your jump clone is located.&lt;br /&gt;
&lt;br /&gt;
You can never have two jump clones at the same location. You will lose a clone. Since these take time and ISK to set up, losing them is bad. Not only can you not have two jump clones in the same location, you cannot create a situation where you would &amp;#039;&amp;#039;accidentally&amp;#039;&amp;#039; put two jump clones in the same station.&lt;br /&gt;
&lt;br /&gt;
===Creating Jump Clones===&lt;br /&gt;
&lt;br /&gt;
There are three requirements for creating an additional jump clone:&lt;br /&gt;
# An NPC station or player outpost ([[Player-Owned Structure|POS&amp;#039;s]] can not be used to create jumpclones) with medical facilities. (&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Not all NPC corporations operate stations that contain medical facilities).&lt;br /&gt;
# Personal or corporate standing with the station owner of at least +8.0 for an NPC corporation, or at least +5.0 for a player corporation. This has to be unmodified standing; skills like [[Connections]] have no effect.&lt;br /&gt;
# Enough levels in the [[Informorph Psychology]] skill. Every level of Infomorph Psychology allows one jump clone, resulting in a maximum of 5 jump clones (in addition to a skill clone) for a character.&lt;br /&gt;
&lt;br /&gt;
To create a jump clone, open the Medical panel, and click the Jump Clones tab. Click Install Clone to create a new, unimplanted clone at the station for a trivial cost. (It&amp;#039;s something like 5,000 ISK, which, if you&amp;#039;re in the market for jumpclones, shouldn&amp;#039;t be more than a drop in the bucket.)&lt;br /&gt;
&lt;br /&gt;
Enjoy your new reality.&lt;br /&gt;
&lt;br /&gt;
==Scenarios==&lt;br /&gt;
&lt;br /&gt;
Suppose you have two jump clones, and skill clone, and a body.&lt;br /&gt;
&lt;br /&gt;
===1===&lt;br /&gt;
&lt;br /&gt;
# Body (station A)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Scenario: Undock from station A and get podded. Your soul travels to your skill clone. Your body is dead.&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;empty&amp;#039;&amp;#039;&lt;br /&gt;
# Body (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Before you even consider undocking, buy a new skill clone.&lt;br /&gt;
&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Body (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
===2===&lt;br /&gt;
&lt;br /&gt;
# Body (station A)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Scenario: Clone jump to station C. Your &amp;quot;body&amp;quot; and your &amp;quot;jump clone&amp;quot; trade places.&lt;br /&gt;
&lt;br /&gt;
# Jump Clone 1 (station A)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Body (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
===3===&lt;br /&gt;
&lt;br /&gt;
# Body (station A)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Scenario: Pilot to station C.&lt;br /&gt;
&lt;br /&gt;
# Body (station C)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Scenario: Attempt to jump to station 2. You will get a warning. Performing this jump would put two jump clones in the same location. One of the jump clones will be terminated.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Cloning&amp;diff=20808</id>
		<title>Cloning</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Cloning&amp;diff=20808"/>
		<updated>2007-04-04T23:22:03Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added How to Create a Jumpclone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Skill Clones==&lt;br /&gt;
&lt;br /&gt;
The terms &amp;#039;&amp;#039;skill clone&amp;#039;&amp;#039; and &amp;#039;&amp;#039;med clone&amp;#039;&amp;#039; are interchangeable. You&amp;#039;ll need to remember that if you read other guides or forum posts.&lt;br /&gt;
&lt;br /&gt;
The skill clone is your &amp;#039;&amp;#039;&amp;#039;backup copy&amp;#039;&amp;#039;&amp;#039; of yourself. If you get shot down (and you will get shot down), you end up in your pod. If that pod gets shot down (you get &amp;#039;&amp;#039;podded&amp;#039;&amp;#039;), then you will end up in your skill clone.&lt;br /&gt;
&lt;br /&gt;
Moving your skill clone incurs a fee, usually 5600 ISK, or something trivial.&lt;br /&gt;
&lt;br /&gt;
You must keep your skill clone updated, or you risk losing skill points.&lt;br /&gt;
&lt;br /&gt;
==Jump Clones==&lt;br /&gt;
&lt;br /&gt;
Jump clones are also copies of yourself. These let you quickly jump from one part of the galaxy to another instantly. No matter where your jump clone is located.&lt;br /&gt;
&lt;br /&gt;
You can never have two jump clones at the same location. You will lose a clone. Since these take time and ISK to set up, losing them is bad. Not only can you not have two jump clones in the same location, you cannot create a situation where you would &amp;#039;&amp;#039;accidentally&amp;#039;&amp;#039; put two jump clones in the same station.&lt;br /&gt;
&lt;br /&gt;
===Creating Jump Clones===&lt;br /&gt;
&lt;br /&gt;
There are three requirements for creating an additional jump clone:&lt;br /&gt;
# An NPC station or player outpost ([[Player-Owned Structure|POS&amp;#039;s]] can not be used to create jumpclones) with medical facilities. (&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Not all NPC corporations operate stations that contain medical facilities).&lt;br /&gt;
# Personal or corporate standing with the station owner of at least +8.0 for an NPC corporation, or at least +5.0 for a player corporation. This has to be unmodified standing; skills like [[Connections]] have no effect.&lt;br /&gt;
# Enough levels in the [[Informorph Psychology]] skill. Every level of Infomorph Psychology allows one jump clone, resulting in a maximum of 5 jump clones (in addition to a skill clone) for a character.&lt;br /&gt;
&lt;br /&gt;
To create a jump clone, open the Medical panel, and click the Jump Clones tab. Click Install Clone to create a new, unimplanted clone at the station. Enjoy your new reality.&lt;br /&gt;
&lt;br /&gt;
==Scenarios==&lt;br /&gt;
&lt;br /&gt;
Suppose you have two jump clones, and skill clone, and a body.&lt;br /&gt;
&lt;br /&gt;
===1===&lt;br /&gt;
&lt;br /&gt;
# Body (station A)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Scenario: Undock from station A and get podded. Your soul travels to your skill clone. Your body is dead.&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;empty&amp;#039;&amp;#039;&lt;br /&gt;
# Body (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Before you even consider undocking, buy a new skill clone.&lt;br /&gt;
&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Body (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
===2===&lt;br /&gt;
&lt;br /&gt;
# Body (station A)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Scenario: Clone jump to station C. Your &amp;quot;body&amp;quot; and your &amp;quot;jump clone&amp;quot; trade places.&lt;br /&gt;
&lt;br /&gt;
# Jump Clone 1 (station A)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Body (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
===3===&lt;br /&gt;
&lt;br /&gt;
# Body (station A)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Scenario: Pilot to station C.&lt;br /&gt;
&lt;br /&gt;
# Body (station C)&lt;br /&gt;
# Skill Clone (station B)&lt;br /&gt;
# Jump Clone 1 (station C)&lt;br /&gt;
# Jump Clone 2 (station D)&lt;br /&gt;
&lt;br /&gt;
Scenario: Attempt to jump to station 2. You will get a warning. Performing this jump would put two jump clones in the same location. One of the jump clones will be terminated.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Talk:Gallente&amp;diff=29117</id>
		<title>Talk:Gallente</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Talk:Gallente&amp;diff=29117"/>
		<updated>2007-04-03T22:31:55Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You should totally mount lasers on it. That would rock.&lt;br /&gt;
--[[User:Francois42|Francois42]] 23:31, 3 Apr 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Talk:Gallente&amp;diff=20805</id>
		<title>Talk:Gallente</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Talk:Gallente&amp;diff=20805"/>
		<updated>2007-04-03T22:31:35Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You should totally mount lasers on it. That would rock.&lt;br /&gt;
----[[User:Francois42|Francois42]] 23:31, 3 Apr 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Talk:Gallente&amp;diff=20804</id>
		<title>Talk:Gallente</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Talk:Gallente&amp;diff=20804"/>
		<updated>2007-04-03T22:30:28Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You should totally mount lasers on it. That would rock.&lt;br /&gt;
--23:30, 3 Apr 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20869</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20869"/>
		<updated>2007-04-03T22:00:02Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Created Ship Fitting Grid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other mmorpgs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is an open-ended Massively Multiplayer Online Game (MMOG). Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMOG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There are several [[player corporations]] within Eve. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Empire space corp&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishokone Corporation Factory&lt;br /&gt;
|0.0 Deployment of Anqara Industries&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides, Tips and Tricks==&lt;br /&gt;
Once you have learned the basics it´s time to advance your training and learn the secrets of the various &amp;quot;mini-professions&amp;quot; in EVE. Whatever your choice of focus is, your fellow Basiners are here to help you get a good start.&lt;br /&gt;
&lt;br /&gt;
* [[The Tricky Trade of Trading]] , an article about buying high and selling low.&lt;br /&gt;
* [[Cloning]], an article on the ins and outs of skill clones and jump clones.&lt;br /&gt;
&lt;br /&gt;
==Ship Fittings==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amarr&lt;br /&gt;
!Caldari&lt;br /&gt;
!Gallente&lt;br /&gt;
!Minmatar&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Frigates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Kestrel|Kestrel]]&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Vigil|Vigil]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cruisers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Caracal|Caracal]]&lt;br /&gt;
|[[EVE:Celestis|Celestis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Assault Ships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Enyo|Enyo]]&lt;br /&gt;
[[EVE:Ishkur|Ishkur]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Covert Ops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[EVE:Helios|Helios]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=User:Francois42&amp;diff=21240</id>
		<title>User:Francois42</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=User:Francois42&amp;diff=21240"/>
		<updated>2007-04-03T21:26:39Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sort-of-longtime Basiner.&lt;br /&gt;
Not-quite-as-longtime ABM.&lt;br /&gt;
Proud to be both.&lt;br /&gt;
&lt;br /&gt;
==Diablo 2==&lt;br /&gt;
Retired. Farewell, noble companion. You were good to me.&lt;br /&gt;
&lt;br /&gt;
==Guild Wars==&lt;br /&gt;
(Semi-retired. I miss my old runnin&amp;#039; crew.)&lt;br /&gt;
*[[Darian Cedarwood]] &lt;br /&gt;
*[[Shanta Te]]&lt;br /&gt;
*[[Caryn Gurrae]]&lt;br /&gt;
*... and an Assassin I can&amp;#039;t remember...&lt;br /&gt;
*... and a Ritualist I can&amp;#039;t remember...&lt;br /&gt;
*[[Makteal Karron]]&lt;br /&gt;
*... and a Dervish I can&amp;#039;t remember...&lt;br /&gt;
*[[Francois of Basin]]&lt;br /&gt;
&lt;br /&gt;
==EVE Online==&lt;br /&gt;
*[[Jai Centarium]]&lt;br /&gt;
*[[Asuka Centarium]]&lt;br /&gt;
&lt;br /&gt;
==Playpen Below==&lt;br /&gt;
&lt;br /&gt;
{{Template Test}}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20872</id>
		<title>Basin in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20872"/>
		<updated>2007-03-29T13:50:39Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Changed ANQ-E operating location.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Anqara Industries==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Industries (ANQ)&amp;#039;&amp;#039;&amp;#039; is a corporation primarily focused on [[PvE In EVE|PvE]] and [[Industry]] in Empire space. The charter of Anqara Industries is as follows:&lt;br /&gt;
*To provide manufactured goods to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation or alliance friendly to Anqara Industries on a near-cost basis.&lt;br /&gt;
*To provide efficient manufacturing resources to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation friendly to Anqara Industries at little to no cost.&lt;br /&gt;
*To sell manufactured goods at a meaningful and reasonable profit to the corporation&amp;#039;s financial interests.&lt;br /&gt;
*To reinvest working capital into resources, such as blueprint originals, manufacturing tools, and construction components with the intent of improving Anqara Industries products and services.&lt;br /&gt;
*To provide a safe haven for Basiners wishing to learn the game.&lt;br /&gt;
*To uphold high standards of play in general, that is, to play nice and show some class. Obviously, as in all cases, this comes down to the judgement of the members. We should never have to list what is unacceptable.&lt;br /&gt;
&lt;br /&gt;
The membership of Anqara Industries includes a wide array of individuals. We have experienced mission runners, [[Production Efficiency|PEV]] manufacturers, miners, and more. Chances are good that &amp;#039;&amp;#039;someone&amp;#039;&amp;#039; in Anqara Industries shares the same interest as you, and can help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Much of the information contained in the EVE Online forum of the blueboards is outdated or incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Membership is open to all ABMs and CMs. Please visit one of the offices in order to place your application. Ask in the Basin channel for the nearest ANQ office.&lt;br /&gt;
&lt;br /&gt;
==Anqara Expeditions==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Expeditions (ANQ-E)&amp;#039;&amp;#039;&amp;#039; is a &amp;quot;detachment&amp;quot; of Anqara Industries, formed for the sole purpose of creating a lean, mobile, and responsive unit for actions and opportunities within the 0.0 and [[PvP In EVE|PvP]] arena. Members of Anqara Expeditions will have a greater set of responsibility to corporate-wide operations and a higher corporate tax rate. In return, members will receive benefits, including access to low security space and free or discounted equipment.&lt;br /&gt;
&lt;br /&gt;
Anqara Expeditions is currently operating in the Syndicate region, as a member of The OSS. Membership is open to all ABMs and CMs.&lt;br /&gt;
&lt;br /&gt;
==Corporate Store==&lt;br /&gt;
Anqara Industries operates a corporate store, known as the &amp;#039;&amp;#039;&amp;#039;Anqara Kasbah&amp;#039;&amp;#039;&amp;#039;. The Kasbah sells equipment at rates based on current mineral valuations, with discounts available for Anqara members, allies, and friends. The Kasbah must be accessed through the [[In-Game Browser|IGB]] and is available at http://senorpez.com/kasbah.php&lt;br /&gt;
&lt;br /&gt;
Version 2.0 of the Kasbah is currently in-development, but has been delayed due to scope creep and real-life lack of time. ISK donations won&amp;#039;t speed it up, but they&amp;#039;ll sure make [[Jai Centarium|Jai]] happier.&lt;br /&gt;
&lt;br /&gt;
==Communications and Security==&lt;br /&gt;
At this time, for security purposes, Anqara Industries and Expeditions operate [http://anqara.servegame.com/ forums] separate from the Basin forums. This is part of why much of the information on the Basin forums is outdated. Access to the forums is granted after a membership application is approved.&lt;br /&gt;
&lt;br /&gt;
==Anqara and Piracy==&lt;br /&gt;
Both Anqara Industries and Anqara Expeditions are anti-pirate. In terms of EVE, this generally means that we don&amp;#039;t shoot first in Empire space. In 0.0 space, [[Not Blue Shoot It|NBSI]] policy typically applies, and attacks under that policy are not considered piracy.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=First_200_hours_in_EVE&amp;diff=20515</id>
		<title>First 200 hours in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=First_200_hours_in_EVE&amp;diff=20515"/>
		<updated>2007-02-24T00:28:19Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added skill levels to missile plan.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When training skills in EVE, the sheer number of options available can be overwhleming. In order to introduce new players to a few facets of the game, as well as the skill training mechanics, I&amp;#039;ve produced a very generic annotated skill plan.&lt;br /&gt;
&lt;br /&gt;
The plan should run about 200 hours (about 8 days and change), leaving the new player in the second half of their free trial flying a cruiser, and free to experiment. Also note that, based on the skills recieved at character creation, some of the goals may already be achieved. Lastly, this skill plan is not meant to be optimized or ideal, but rather a broad introduction to the world.&lt;br /&gt;
&lt;br /&gt;
==General Skill Training Methodology==&lt;br /&gt;
In the interest of space, the skill plan below will list off the desired level for a skill, i.e. &amp;quot;Afterburner III, Engineering III.&amp;quot; Note that, because of the progressively-longer skill training times, it&amp;#039;s typically best to stagger skill training. Thus, in the case above, the character is encouraged to train Afterburner I, Engineering I, Afterburner II, Engineering II, Afterburner III, and finally, Engineering III. This allows your character to improve at a more steady pace.&lt;br /&gt;
&lt;br /&gt;
==Starting Out: Let&amp;#039;s Kill Stuff==&lt;br /&gt;
The first order of business is to improve our ship and our combat skills.&lt;br /&gt;
&lt;br /&gt;
; Racial Hybrid Turret III : Every race has its turret, and training it up to level III will help improve the damage output. You may also choose to train the &amp;#039;&amp;#039;&amp;#039;Missile Launcher Operation&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Rockets&amp;#039;&amp;#039;&amp;#039; skills in addition or instead of turret skills.&lt;br /&gt;
; Engineering III&lt;br /&gt;
; Electronics III : These skills make fitting modules onto ships much easier, and are important to get early.&lt;br /&gt;
; Repair Systems III or Shield Operation III :ou&amp;#039;ll take damage from enemies, and you&amp;#039;ll need to repair that damage during combat, known as [[tanking]]. &amp;#039;&amp;#039;&amp;#039;Repair Systems&amp;#039;&amp;#039;&amp;#039; repairs the armor of your ship; &amp;#039;&amp;#039;&amp;#039;Shield Operation&amp;#039;&amp;#039;&amp;#039; repairs the shields.&lt;br /&gt;
&lt;br /&gt;
==Learning to Learn: Skill Training Faster==&lt;br /&gt;
Every skill is tied to two attributes. These attributes directly affect how fast the skill trains. Naturally, you&amp;#039;d want to boost those attributes. And since buying +5 [[implants]] is out of the question, let&amp;#039;s go train some learning skills.&lt;br /&gt;
&lt;br /&gt;
; Instant Recall II&lt;br /&gt;
; Analytical Mind II : In an exception to the &amp;quot;staggering&amp;quot; advice I gave before, you&amp;#039;ll want to train Instant Recall completely to Level 2, THEN train Analytical Mind to Level 2, then lastly train the remaining two skills in a staggered manner. Why? Because they affect the attributes that determine how long Learning skills take to train, so getting them to their top level ASAP is critical!&lt;br /&gt;
; Spatial Awareness II&lt;br /&gt;
; Iron Will II : Why not more? Because Learning skills aren&amp;#039;t fun. And because there will be plenty of time to train them later on.&lt;br /&gt;
&lt;br /&gt;
:Note that there are a LOT of characters with +9 attributes because of Learning and Advanced Learning skills. It&amp;#039;s a long and boring journey. But millions of skill points later, I can&amp;#039;t really complain.&lt;br /&gt;
&lt;br /&gt;
==Come See the Softer Side of EVE: Mining==&lt;br /&gt;
All of those ships that the pirates and soldiers lose have to be replaced somehow. And there is NO NPC influence on the mineral market, so building materials have to be mined or bought. There&amp;#039;s no shame in being a [[carebear]]. As a matter of fact, there can be a lot of ISK in it.&lt;br /&gt;
&lt;br /&gt;
; Racial Frigate II : Every race has a &amp;quot;mining frigate&amp;quot; that requires the racial Frigate skill at Level 2. Look for the bonus to mining laser yield in the description, and you&amp;#039;ve found it.&lt;br /&gt;
;Mining III : Make your mining lasers work harder.&lt;br /&gt;
; Hull Upgrades I : As you drag ore in, you&amp;#039;ll need a bigger cargohold. Hull Upgrades allows you to fit &amp;#039;&amp;#039;&amp;#039;Expanded Cargohold&amp;#039;&amp;#039;&amp;#039; modules.&lt;br /&gt;
; Refining III : Lastly, you&amp;#039;ll want to be a bit more efficient at transforming your ore into minerals. Then again, you might get a better return on selling the raw ore, so do a little bit of market research and &amp;#039;&amp;#039;gasp&amp;#039;&amp;#039; math!&lt;br /&gt;
&lt;br /&gt;
==Versatility: Expanding Your Options==&lt;br /&gt;
Now that we&amp;#039;ve got a bit of experience, we can start to broaden our horizon, and see how the &amp;quot;support&amp;quot; skills are as important as the prerequisite skills.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in using guns in combat, train:&lt;br /&gt;
; Controlled Bursts II&lt;br /&gt;
; Rapid Firing II : Your guns will fire faster, and take less capacitor.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in using missiles in combat, train:&lt;br /&gt;
; Missile Bombardment II&lt;br /&gt;
; Rapid Launch II : Your missiles will fire faster, and have a longer range.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in drones, train:&lt;br /&gt;
; Drones II&lt;br /&gt;
; Scout Drone Operation II&lt;br /&gt;
; Combat Drone Operation II : You&amp;#039;ll be able to control a pair of light or medium scout drones (if you have a ship with a drone bay), and their damage will be boosted slightly.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in mining, train:&lt;br /&gt;
; Mining IV : Tech 2 Mining Lasers!&lt;br /&gt;
;Trade II&lt;br /&gt;
;Broker Relations II : Sell more of your ore and minerals on the market for a lower cost.&lt;br /&gt;
&lt;br /&gt;
==Bigger, Stronger, Slower: Cruisers==&lt;br /&gt;
The last part of the plan is to get behind the wheel of a cruiser. You&amp;#039;ll still be using frigate-sized guns (which isn&amp;#039;t neccessarily bad), and cruisers can be expensive, but they&amp;#039;ll allow you to fight harder enemies, carry more cargo, mine more ore (if you&amp;#039;re Caldari or Matari), and see what bigger ships feel look like.&lt;br /&gt;
; Racial Frigate IV&lt;br /&gt;
; Racial Cruiser I : Once you have the ISK, either through mining, killing NPCs, or friendly donations, go find a cruiser to fly. Caldari and Matari get the Osprey and Scythe, repectively, which are outstanding mining cruisers. The other cruisers range from glorified cargo haulers (Exequor) to powerful combat ships (Maller). Do some shopping for the cruisers your race provides, train the &amp;#039;&amp;#039;&amp;#039;Cruiser&amp;#039;&amp;#039;&amp;#039; skill up a bit more if neccesary, and enjoy the second half of your trial period!&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=First_200_hours_in_EVE&amp;diff=20507</id>
		<title>First 200 hours in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=First_200_hours_in_EVE&amp;diff=20507"/>
		<updated>2007-02-23T17:59:52Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When training skills in EVE, the sheer number of options available can be overwhleming. In order to introduce new players to a few facets of the game, as well as the skill training mechanics, I&amp;#039;ve produced a very generic annotated skill plan.&lt;br /&gt;
&lt;br /&gt;
The plan should run about 200 hours (about 8 days and change), leaving the new player in the second half of their free trial flying a cruiser, and free to experiment. Also note that, based on the skills recieved at character creation, some of the goals may already be achieved. Lastly, this skill plan is not meant to be optimized or ideal, but rather a broad introduction to the world.&lt;br /&gt;
&lt;br /&gt;
==General Skill Training Methodology==&lt;br /&gt;
In the interest of space, the skill plan below will list off the desired level for a skill, i.e. &amp;quot;Afterburner III, Engineering III.&amp;quot; Note that, because of the progressively-longer skill training times, it&amp;#039;s typically best to stagger skill training. Thus, in the case above, the character is encouraged to train Afterburner I, Engineering I, Afterburner II, Engineering II, Afterburner III, and finally, Engineering III. This allows your character to improve at a more steady pace.&lt;br /&gt;
&lt;br /&gt;
==Starting Out: Let&amp;#039;s Kill Stuff==&lt;br /&gt;
The first order of business is to improve our ship and our combat skills.&lt;br /&gt;
&lt;br /&gt;
; Racial Hybrid Turret III : Every race has its turret, and training it up to level III will help improve the damage output. You may also choose to train the &amp;#039;&amp;#039;&amp;#039;Missile Launcher Operation&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Rockets&amp;#039;&amp;#039;&amp;#039; skills in addition or instead of turret skills.&lt;br /&gt;
; Engineering III&lt;br /&gt;
; Electronics III : These skills make fitting modules onto ships much easier, and are important to get early.&lt;br /&gt;
; Repair Systems III or Shield Operation III :ou&amp;#039;ll take damage from enemies, and you&amp;#039;ll need to repair that damage during combat, known as [[tanking]]. &amp;#039;&amp;#039;&amp;#039;Repair Systems&amp;#039;&amp;#039;&amp;#039; repairs the armor of your ship; &amp;#039;&amp;#039;&amp;#039;Shield Operation&amp;#039;&amp;#039;&amp;#039; repairs the shields.&lt;br /&gt;
&lt;br /&gt;
==Learning to Learn: Skill Training Faster==&lt;br /&gt;
Every skill is tied to two attributes. These attributes directly affect how fast the skill trains. Naturally, you&amp;#039;d want to boost those attributes. And since buying +5 [[implants]] is out of the question, let&amp;#039;s go train some learning skills.&lt;br /&gt;
&lt;br /&gt;
; Instant Recall II&lt;br /&gt;
; Analytical Mind II : In an exception to the &amp;quot;staggering&amp;quot; advice I gave before, you&amp;#039;ll want to train Instant Recall completely to Level 2, THEN train Analytical Mind to Level 2, then lastly train the remaining two skills in a staggered manner. Why? Because they affect the attributes that determine how long Learning skills take to train, so getting them to their top level ASAP is critical!&lt;br /&gt;
; Spatial Awareness II&lt;br /&gt;
; Iron Will II : Why not more? Because Learning skills aren&amp;#039;t fun. And because there will be plenty of time to train them later on.&lt;br /&gt;
&lt;br /&gt;
:Note that there are a LOT of characters with +9 attributes because of Learning and Advanced Learning skills. It&amp;#039;s a long and boring journey. But millions of skill points later, I can&amp;#039;t really complain.&lt;br /&gt;
&lt;br /&gt;
==Come See the Softer Side of EVE: Mining==&lt;br /&gt;
All of those ships that the pirates and soldiers lose have to be replaced somehow. And there is NO NPC influence on the mineral market, so building materials have to be mined or bought. There&amp;#039;s no shame in being a [[carebear]]. As a matter of fact, there can be a lot of ISK in it.&lt;br /&gt;
&lt;br /&gt;
; Racial Frigate II : Every race has a &amp;quot;mining frigate&amp;quot; that requires the racial Frigate skill at Level 2. Look for the bonus to mining laser yield in the description, and you&amp;#039;ve found it.&lt;br /&gt;
;Mining III : Make your mining lasers work harder.&lt;br /&gt;
; Hull Upgrades I : As you drag ore in, you&amp;#039;ll need a bigger cargohold. Hull Upgrades allows you to fit &amp;#039;&amp;#039;&amp;#039;Expanded Cargohold&amp;#039;&amp;#039;&amp;#039; modules.&lt;br /&gt;
; Refining III : Lastly, you&amp;#039;ll want to be a bit more efficient at transforming your ore into minerals. Then again, you might get a better return on selling the raw ore, so do a little bit of market research and &amp;#039;&amp;#039;gasp&amp;#039;&amp;#039; math!&lt;br /&gt;
&lt;br /&gt;
==Versatility: Expanding Your Options==&lt;br /&gt;
Now that we&amp;#039;ve got a bit of experience, we can start to broaden our horizon, and see how the &amp;quot;support&amp;quot; skills are as important as the prerequisite skills.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in using guns in combat, train:&lt;br /&gt;
; Controlled Bursts II&lt;br /&gt;
; Rapid Firing II : Your guns will fire faster, and take less capacitor.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in using missiles in combat, train:&lt;br /&gt;
; Missile Bombardment&lt;br /&gt;
; Rapid Launch : Your missiles will fire faster, and have a longer range.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in drones, train:&lt;br /&gt;
; Drones II&lt;br /&gt;
; Scout Drone Operation II&lt;br /&gt;
; Combat Drone Operation II : You&amp;#039;ll be able to control a pair of light or medium scout drones (if you have a ship with a drone bay), and their damage will be boosted slightly.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re interested in mining, train:&lt;br /&gt;
; Mining IV : Tech 2 Mining Lasers!&lt;br /&gt;
;Trade II&lt;br /&gt;
;Broker Relations II : Sell more of your ore and minerals on the market for a lower cost.&lt;br /&gt;
&lt;br /&gt;
==Bigger, Stronger, Slower: Cruisers==&lt;br /&gt;
The last part of the plan is to get behind the wheel of a cruiser. You&amp;#039;ll still be using frigate-sized guns (which isn&amp;#039;t neccessarily bad), and cruisers can be expensive, but they&amp;#039;ll allow you to fight harder enemies, carry more cargo, mine more ore (if you&amp;#039;re Caldari or Matari), and see what bigger ships feel look like.&lt;br /&gt;
; Racial Frigate IV&lt;br /&gt;
; Racial Cruiser I : Once you have the ISK, either through mining, killing NPCs, or friendly donations, go find a cruiser to fly. Caldari and Matari get the Osprey and Scythe, repectively, which are outstanding mining cruisers. The other cruisers range from glorified cargo haulers (Exequor) to powerful combat ships (Maller). Do some shopping for the cruisers your race provides, train the &amp;#039;&amp;#039;&amp;#039;Cruiser&amp;#039;&amp;#039;&amp;#039; skill up a bit more if neccesary, and enjoy the second half of your trial period!&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20516</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20516"/>
		<updated>2007-02-23T16:45:13Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added link to 200 Hours article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other mmorpgs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is an open-ended Massively Multiplayer Online Game (MMOG). Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMOG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot. If you&amp;#039;re confused off the bat, you might want to investigate [[Your First 200 Hours in EVE]].&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There are several [[player corporations]] within Eve. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Empire space corp&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishokone Corporation Factory&lt;br /&gt;
|0.0 Deployment of Anqara Industries&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20495</id>
		<title>EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=EVE_Online&amp;diff=20495"/>
		<updated>2007-02-22T23:09:10Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the pvp fittings page go [[PvP Ship Fittings|here]]&lt;br /&gt;
&lt;br /&gt;
==What is EVE?==&lt;br /&gt;
According to the [http://www.eve-online.com/faq/faq_01.asp official FAQ] ; &lt;br /&gt;
&lt;br /&gt;
EVE is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.&lt;br /&gt;
&lt;br /&gt;
==What makes EVE different from other MMORPGs?==&lt;br /&gt;
EVE is different from many other mmorpgs in structure and form. From the official [http://www.eve-online.com/guide/en/g01.asp Players Guide]; &lt;br /&gt;
&lt;br /&gt;
EVE Online is an open-ended Massively Multiplayer Online Game (MMOG). Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.&lt;br /&gt;
&lt;br /&gt;
One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMOG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&lt;br /&gt;
&lt;br /&gt;
Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don&amp;#039;t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.&lt;br /&gt;
&lt;br /&gt;
A unique aspect of EVE is that it is run on one server. In EVE you can find over 10,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.&lt;br /&gt;
&lt;br /&gt;
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.&lt;br /&gt;
&lt;br /&gt;
==How to get involved==&lt;br /&gt;
If you think a career as a space pilot would be something for you, don´t hesitate to join your fellow Basiners in space. Just follow the following steps and you will soon be exploring &amp;quot;the final frontier&amp;quot;.&lt;br /&gt;
;Step 1 : In order to start you will need a working copy of the game. EVE is not sold in stores so it has to be downloaded from http://www.eve-online.com. On the official site click the &amp;quot;Try Now&amp;quot; button and follow the instructions. If all goes well you should be able to activate a 14 day free trial.&lt;br /&gt;
; Step 2 : The next step is creating a your character. An EVE account has 3 character slots, but you can only use (and train skills on) one character at a time. Creating your character is a big and important step, while you can´t create a bad character you might want to check our guide to [[character creation]] to get some pointers&lt;br /&gt;
; Step 3 : When you have created your avatar you will automaticly start the ingame tutorial. It is &amp;#039;&amp;#039;&amp;#039;highly recommended&amp;#039;&amp;#039;&amp;#039; that you do the whole tutorial. EVE is quite a complicated game with a steep learning curve, and the tutorial can help a new pilot overcae he basic starting challenges. Upon finishing the tutorial you will also have gathered a small amount of [[isk]], and a minor [[implant]].&lt;br /&gt;
;Step 4 : Now would be a good time to read through the information on [[Basic Eve skills]] to get your skill training off on the right foot.&lt;br /&gt;
;Step 5 : The Basiners in EVE operate a chat channel. In order to get in touch with the rest of us click the &amp;quot;channels and mailing lists&amp;quot; button at the left side of your screen. Click the &amp;quot;create/join&amp;quot; button and type &amp;quot;theamazonbasin&amp;quot;. Welcome to EVE and fly safe!&lt;br /&gt;
&lt;br /&gt;
==The Amazon Basin Presence in Eve Online==&lt;br /&gt;
&lt;br /&gt;
There are several [[player corporations]] within Eve. If you are interested in joining, please contact the CEO. You can search for corporations in People &amp;amp; Places.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Corporation&lt;br /&gt;
!Ticker&lt;br /&gt;
!CEO&lt;br /&gt;
!Headquarters&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Industries]]&lt;br /&gt;
|ANQ&lt;br /&gt;
|Cotlb&lt;br /&gt;
|Scolluzer 8 - Moon 1 - X-Sense Chemical Storage&lt;br /&gt;
|Empire space corp&lt;br /&gt;
|-&lt;br /&gt;
|[[Anqara Expeditions]]&lt;br /&gt;
|ANQ-E&lt;br /&gt;
|[[Jai Centarium]]&lt;br /&gt;
|Inghenges 5 - Moon 2 - Ishokone Corporation Factory&lt;br /&gt;
|0.0 Deployment of Anqara Industries&lt;br /&gt;
|-&lt;br /&gt;
|[[Toys For Tots]]&lt;br /&gt;
|MUX&lt;br /&gt;
|Vensant&lt;br /&gt;
|Scolluzer 11 - Republic Security Services Assembly Plant&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DV8]]&lt;br /&gt;
|DV8&lt;br /&gt;
|Isidriel&lt;br /&gt;
|Scolluzer 11 - Republic Security Services Assembly Plant&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaidhlig Technology]]&lt;br /&gt;
|GAEL&lt;br /&gt;
|Sile Suirghiche&lt;br /&gt;
|Ekid X - Sarum Family Logistic Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Character_creation&amp;diff=29087</id>
		<title>Character creation</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Character_creation&amp;diff=29087"/>
		<updated>2007-02-22T22:57:10Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Offline Training and Mechanics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The character creation process in EVE is quite detailed, and the screens presented will show a lot of information about the choices you&amp;#039;re having to make. What can be harder is to gauge the effect those choices will have on your player as you progress in the game. Hopefully, with a little guidance, we can make those choices easier for you!&lt;br /&gt;
&lt;br /&gt;
==Character Creation Process: What&amp;#039;s Important?==&lt;br /&gt;
&lt;br /&gt;
Character creation in EVE affects &amp;#039;&amp;#039;&amp;#039;only&amp;#039;&amp;#039;&amp;#039; the following things. And two out of the those three can be changed later anyway. Other elements of the character creation process, such as the racial backgrounds and schools, are useful for roleplaying purposes, but have no tangible effect on gameplay.&lt;br /&gt;
&lt;br /&gt;
Character creation affects:&lt;br /&gt;
*Your character portrait. The combinations of race, gender, and bloodline can create some unique portraits. For a small fee, CCP can change your character&amp;#039;s portrait, but it&amp;#039;s probably worth it to try and get it to something you like.&lt;br /&gt;
*Your character&amp;#039;s starting skills. This is important for one reason: If you have skills that apply to the profession you want to play, it can save you a lot of time. However, you can still train up skills you don&amp;#039;t start with, so you are not locked into any single path if you change your mind!&lt;br /&gt;
*Your character&amp;#039;s attributes. This is the only thing that &amp;quot;can&amp;#039;t&amp;quot; be changed. I put &amp;quot;can&amp;#039;t&amp;quot; in quotes because you CAN modify your attributes through implants and Learning skills. But the ratio of your &amp;quot;good&amp;quot; attributes and &amp;quot;bad&amp;quot; attributes, assuming you train the learning skills to the same level and have equal levels of implants, can&amp;#039;t be changed.&amp;lt;br/&amp;gt;&lt;br /&gt;
It&amp;#039;s important to note, however, that attributes &amp;#039;&amp;#039;&amp;#039;only affect skill training.&amp;#039;&amp;#039;&amp;#039; They &amp;#039;&amp;#039;&amp;#039;do not&amp;#039;&amp;#039;&amp;#039; affect your performance in the game. For example, a character with high Perception and Willpower scores will be able to train Small Hybrid Turret III faster than a character with low scores. However, once they both are at Small Hybrid Turret III, they&amp;#039;ll both have equivalent proficiency with the weapon.&lt;br /&gt;
&lt;br /&gt;
==Character Creation FAQs==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Q: If I create a Gallente character, and later want to fly Caldari ships, do I have to create a new character?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A: No!&amp;#039;&amp;#039;&amp;#039; One of the biggest differences in EVE from other MMORPGs is that your character doesn&amp;#039;t have any sort of &amp;quot;class.&amp;quot; Unlike, for example, Guild Wars, where a bow is most effectively used by a Ranger, any character, regardless of race or history, can effectively do anything. Instead, skills define how well you can use a piece of equipment.&lt;br /&gt;
&lt;br /&gt;
As such, there is no game mechanic that prevents a Gallente pilot from training the skills to fly Caldari ships. A Gallente pilot with Caldari Frigate V is as effective at frigate piloting as a Caldari pilot with Caldari Frigate V.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Q: What is the maximum character level in EVE?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A:&amp;#039;&amp;#039;&amp;#039; There is none. In eve you improve your character by training skills. The skills are trained in real time, and you can learn as many as you want. Once you learn a skill, or even just train a small part of the skill, your character will keep it forever (some exceptions apply). Thus in EVE many measure their relative experience in the number of accumulated skillpoints they have trained.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Q: Wait... you said skills train in real time?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A: Yup!&amp;#039;&amp;#039;&amp;#039; Characters in EVE are not improved by powerleveling, grinding, or cheezing. Rather, skills are trained in &amp;#039;&amp;#039;&amp;#039;real time,&amp;#039;&amp;#039;&amp;#039; even if you&amp;#039;re not logged in. Which means, if you&amp;#039;ve got a busy week of school or work or hiding out in the jungle, you can set a &amp;quot;long&amp;quot; skill (one that would take several days) to train. When you return to EVE in a few days, your character will have continuously accumulated skill points while you&amp;#039;re gone.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Q: Are there other offline mechanics?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A: Yes.&amp;#039;&amp;#039;&amp;#039; In addition to training skills, there are several other activities that function while you&amp;#039;re offline. Manufacturing (Crafting), Research (Improving Crafting Tools), Market Orders (Buying and Selling), and Contracts (Auctions and Exchanges) all function just fine while you&amp;#039;re offline. Which means, even if you have that busy week coming up, you&amp;#039;ll still be able to improve and progress your character!&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Character_creation&amp;diff=20489</id>
		<title>Character creation</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Character_creation&amp;diff=20489"/>
		<updated>2007-02-22T22:49:10Z</updated>

		<summary type="html">&lt;p&gt;Francois42: What Character Creation Affects&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The character creation process in EVE is quite detailed, and the screens presented will show a lot of information about the choices you&amp;#039;re having to make. What can be harder is to gauge the effect those choices will have on your player as you progress in the game. Hopefully, with a little guidance, we can make those choices easier for you!&lt;br /&gt;
&lt;br /&gt;
==Character Creation Process: What&amp;#039;s Important?==&lt;br /&gt;
&lt;br /&gt;
Character creation in EVE affects &amp;#039;&amp;#039;&amp;#039;only&amp;#039;&amp;#039;&amp;#039; the following things. And two out of the those three can be changed later anyway. Other elements of the character creation process, such as the racial backgrounds and schools, are useful for roleplaying purposes, but have no tangible effect on gameplay.&lt;br /&gt;
&lt;br /&gt;
Character creation affects:&lt;br /&gt;
*Your character portrait. The combinations of race, gender, and bloodline can create some unique portraits. For a small fee, CCP can change your character&amp;#039;s portrait, but it&amp;#039;s probably worth it to try and get it to something you like.&lt;br /&gt;
*Your character&amp;#039;s starting skills. This is important for one reason: If you have skills that apply to the profession you want to play, it can save you a lot of time. However, you can still train up skills you don&amp;#039;t start with, so you are not locked into any single path if you change your mind!&lt;br /&gt;
*Your character&amp;#039;s attributes. This is the only thing that &amp;quot;can&amp;#039;t&amp;quot; be changed. I put &amp;quot;can&amp;#039;t&amp;quot; in quotes because you CAN modify your attributes through implants and Learning skills. But the ratio of your &amp;quot;good&amp;quot; attributes and &amp;quot;bad&amp;quot; attributes, assuming you train the learning skills to the same level and have equal levels of implants, can&amp;#039;t be changed.&amp;lt;br/&amp;gt;&lt;br /&gt;
It&amp;#039;s important to note, however, that attributes &amp;#039;&amp;#039;&amp;#039;only affect skill training.&amp;#039;&amp;#039;&amp;#039; They &amp;#039;&amp;#039;&amp;#039;do not&amp;#039;&amp;#039;&amp;#039; affect your performance in the game. For example, a character with high Perception and Willpower scores will be able to train Small Hybrid Turret III faster than a character with low scores. However, once they both are at Small Hybrid Turret III, they&amp;#039;ll both have equivalent proficiency with the weapon.&lt;br /&gt;
&lt;br /&gt;
==Character Creation FAQs==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Q: If I create a Gallente character, and later want to fly Caldari ships, do I have to create a new character?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A: No!&amp;#039;&amp;#039;&amp;#039; One of the biggest differences in EVE from other MMORPGs is that your character doesn&amp;#039;t have any sort of &amp;quot;class.&amp;quot; Unlike, for example, Guild Wars, where a bow is most effectively used by a Ranger, any character, regardless of race or history, can effectively do anything. Instead, skills define how well you can use a piece of equipment.&lt;br /&gt;
&lt;br /&gt;
As such, there is no game mechanic that prevents a Gallente pilot from training the skills to fly Caldari ships. A Gallente pilot with Caldari Frigate V is as effective at frigate piloting as a Caldari pilot with Caldari Frigate V.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Q: What is the maximum character level in EVE?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A:&amp;#039;&amp;#039;&amp;#039;There is none. In eve you improve your character by training skills. The skills are trained in real time, and you can learn as many as you want. Once you learn a skill, or even just train a small part of the skill, your character will keep it forever (some exceptions apply). Thus in EVE many measure their relative experience in the number of accumulated skillpoints they have trained.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=User:Francois42&amp;diff=20802</id>
		<title>User:Francois42</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=User:Francois42&amp;diff=20802"/>
		<updated>2007-02-22T22:31:26Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sort-of-longtime Basiner.&lt;br /&gt;
Not-quite-as-longtime ABM.&lt;br /&gt;
Proud to be both.&lt;br /&gt;
&lt;br /&gt;
==Diablo 2==&lt;br /&gt;
Retired. Farewell, noble companion. You were good to me.&lt;br /&gt;
&lt;br /&gt;
==Guild Wars==&lt;br /&gt;
(Semi-retired. I miss my old runnin&amp;#039; crew.)&lt;br /&gt;
*[[Darian Cedarwood]] &lt;br /&gt;
*[[Shanta Te]]&lt;br /&gt;
*[[Caryn Gurrae]]&lt;br /&gt;
*... and an Assassin I can&amp;#039;t remember...&lt;br /&gt;
*... and a Ritualist I can&amp;#039;t remember...&lt;br /&gt;
*[[Makteal Karron]]&lt;br /&gt;
*... and a Dervish I can&amp;#039;t remember...&lt;br /&gt;
*[[Francois of Basin]]&lt;br /&gt;
&lt;br /&gt;
==EVE Online==&lt;br /&gt;
*[[Jai Centarium]]&lt;br /&gt;
*[[Asuka Centarium]]&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=User:Francois42&amp;diff=20487</id>
		<title>User:Francois42</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=User:Francois42&amp;diff=20487"/>
		<updated>2007-02-22T22:29:31Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sort-of-longtime Basiner.&lt;br /&gt;
Not-quite-as-longtime ABM.&lt;br /&gt;
Proud to be both.&lt;br /&gt;
&lt;br /&gt;
==Diablo 2==&lt;br /&gt;
Retired. Farewell, noble companion. You were good to me.&lt;br /&gt;
&lt;br /&gt;
==Guild Wars==&lt;br /&gt;
(Semi-retired. I miss my old runnin&amp;#039; crew.)&lt;br /&gt;
[[Darian Cedarwood]] &lt;br /&gt;
[[Shanta Te]]&lt;br /&gt;
[[Caryn Gurrae]]&lt;br /&gt;
... and an Assassin I can&amp;#039;t remember...&lt;br /&gt;
... and a Ritualist I can&amp;#039;t remember...&lt;br /&gt;
[[Makteal Karron]]&lt;br /&gt;
... and a Dervish I can&amp;#039;t remember...&lt;br /&gt;
[[Francois of Basin]]&lt;br /&gt;
&lt;br /&gt;
==EVE Online==&lt;br /&gt;
[[Jai Centarium]]&lt;br /&gt;
[[Asuka Centarium]]&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=User_talk:Francois42&amp;diff=29090</id>
		<title>User talk:Francois42</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=User_talk:Francois42&amp;diff=29090"/>
		<updated>2007-02-22T22:29:08Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=User_talk:Francois42&amp;diff=20485</id>
		<title>User talk:Francois42</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=User_talk:Francois42&amp;diff=20485"/>
		<updated>2007-02-22T22:28:41Z</updated>

		<summary type="html">&lt;p&gt;Francois42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sort-of-longtime Basiner.&lt;br /&gt;
Not-quite-as-longtime ABM.&lt;br /&gt;
Proud to be both.&lt;br /&gt;
&lt;br /&gt;
==Diablo 2==&lt;br /&gt;
Retired. Farewell, noble companion. You were good to me.&lt;br /&gt;
&lt;br /&gt;
==Guild Wars==&lt;br /&gt;
(Semi-retired. I miss my old runnin&amp;#039; crew.)&lt;br /&gt;
[[Darian Cedarwood]] &lt;br /&gt;
[[Shanta Te]]&lt;br /&gt;
[[Caryn Gurrae]]&lt;br /&gt;
... and an Assassin I can&amp;#039;t remember...&lt;br /&gt;
... and a Ritualist I can&amp;#039;t remember...&lt;br /&gt;
[[Makteal Karron]]&lt;br /&gt;
... and a Dervish I can&amp;#039;t remember...&lt;br /&gt;
[[Francois of Basin]]&lt;br /&gt;
&lt;br /&gt;
==EVE Online==&lt;br /&gt;
[[Jai Centarium]]&lt;br /&gt;
[[Asuka Centarium]]&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20482</id>
		<title>Basin in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20482"/>
		<updated>2007-02-22T17:24:19Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Fixed typo in ANQ forum link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Anqara Industries==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Industries (ANQ)&amp;#039;&amp;#039;&amp;#039; is a corporation primarily focused on [[PvE In EVE|PvE]] and [[Industry]] in Empire space. The charter of Anqara Industries is as follows:&lt;br /&gt;
*To provide manufactured goods to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation or alliance friendly to Anqara Industries on a near-cost basis.&lt;br /&gt;
*To provide efficient manufacturing resources to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation friendly to Anqara Industries at little to no cost.&lt;br /&gt;
*To sell manufactured goods at a meaningful and reasonable profit to the corporation&amp;#039;s financial interests.&lt;br /&gt;
*To reinvest working capital into resources, such as blueprint originals, manufacturing tools, and construction components with the intent of improving Anqara Industries products and services.&lt;br /&gt;
*To uphold high standards of play in general, that is, to play nice and show some class. Obviously, as in all cases, this comes down to the judgement of the members. We should never have to list what is unacceptable.&lt;br /&gt;
&lt;br /&gt;
The membership of Anqara Industries includes a wide array of individuals. We have experienced mission runners, [[Production Efficiency|PEV]] manufacturers, miners, and more. Chances are good that &amp;#039;&amp;#039;someone&amp;#039;&amp;#039; in Anqara Industries shares the same interest as you, and can help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Much of the information contained in the EVE Online forum of the blueboards is outdated or incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Membership is open to all ABMs and CMs. Please visit one of the offices in order to place your application. Ask in the Basin channel for the nearest ANQ office.&lt;br /&gt;
&lt;br /&gt;
==Anqara Expeditions==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Expeditions (ANQ-E)&amp;#039;&amp;#039;&amp;#039; is a &amp;quot;detachment&amp;quot; of Anqara Industries, formed for the sole purpose of creating a lean, mobile, responsive unit for actions and opportunities within the 0.0 and [[PvP In EVE|PvP]] arena. Members of Anqara Expeditions will have a greater set of responsibility to corporate-wide operations and a higher corporate tax rate. In return, members will receive benefits, including access to low security space and free or discounted equipment.&lt;br /&gt;
&lt;br /&gt;
Anqara Expeditions is currently searching for suitable 0.0 operating locations. Membership is open to all ABMs and CMs.&lt;br /&gt;
&lt;br /&gt;
==Corporate Store==&lt;br /&gt;
Anqara Industries operates a corporate store, known as the &amp;#039;&amp;#039;&amp;#039;Anqara Kasbah&amp;#039;&amp;#039;&amp;#039;. The Kasbah sells equipment at rates based on current mineral valuations, with discounts available for Anqara members, allies, and friends. The Kasbah must be accessed through the [[In-Game Browser|IGB]] and is available at http://senorpez.com/kasbah.php&lt;br /&gt;
&lt;br /&gt;
Version 2.0 of the Kasbah is currently in-development, but has been delayed due to scope creep and real-life lack of time. ISK donations won&amp;#039;t speed it up, but they&amp;#039;ll sure make [[Jai Centarium|Jai]] happier.&lt;br /&gt;
&lt;br /&gt;
==Communications and Security==&lt;br /&gt;
At this time, for security purposes, Anqara Industries and Expeditions operate [http://anqara.servegame.com/ forums] separate from the Basin forums. This is part of why much of the information on the Basin forums is outdated. Access to the forums is granted after a membership application is approved.&lt;br /&gt;
&lt;br /&gt;
==Anqara and Piracy==&lt;br /&gt;
Both Anqara Industries and Anqara Expeditions are anti-pirate. In terms of EVE, this generally means that we don&amp;#039;t shoot first in Empire space. In 0.0 space, [[Not Blue Shoot It|NBSI]] policy typically applies, and attacks under that policy are not considered piracy.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Character_creation&amp;diff=20481</id>
		<title>Character creation</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Character_creation&amp;diff=20481"/>
		<updated>2007-02-22T17:21:10Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Started a FAQ section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character Creation FAQs==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Q: If I create a Gallente character, and later want to fly Caldari ships, do I have to create a new character?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A: No!&amp;#039;&amp;#039;&amp;#039; One of the biggest differences in EVE from other MMORPGs is that your character doesn&amp;#039;t have any sort of &amp;quot;class.&amp;quot; Unlike, for example, Guild Wars, where a bow is most effectively used by a Ranger, any character, regardless of race or history, can effectively do anything. Instead, skills define how well you can use a piece of equipment.&lt;br /&gt;
&lt;br /&gt;
As such, there is no game mechanic that prevents a Gallente pilot from training the skills to fly Caldari ships. A Gallente pilot with Caldari Frigate V is as effective at frigate piloting as a Caldari pilot with Caldari Frigate V.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Talk:EVE_Online&amp;diff=29076</id>
		<title>Talk:EVE Online</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Talk:EVE_Online&amp;diff=29076"/>
		<updated>2007-02-22T17:14:15Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Don&amp;#039;t Shoot Mickey&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ok I started with some general headlines and information from the official EVE site. The goal would be to have a page presenting EVE in general, and then make subsections detailing how to create a character and how to join up with other Basiners. --[[User:Laughing God|Laughing God]] 11:53, 21 Feb 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Added some basic steps on how to get started in EVE. More detail can be added to a seperate character creation section.--[[User:Laughing God|Laughing God]] 15:20, 21 Feb 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;m SO tempted to add after this. &amp;quot;Lines sometimes form in EVE, as well... but in EVE you can shoot the other people in line. Don&amp;#039;t try that at Disneyworld; Mickey will bring the pain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Okay, maybe a bad addition. :)&lt;br /&gt;
&lt;br /&gt;
[[User:Francois42|Francois42]] 17:14, 22 Feb 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20473</id>
		<title>Basin in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20473"/>
		<updated>2007-02-22T17:08:49Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Added link to PvP in EVE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Anqara Industries==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Industries (ANQ)&amp;#039;&amp;#039;&amp;#039; is a corporation primarily focused on [[PvE In EVE|PvE]] and [[Industry]] in Empire space. The charter of Anqara Industries is as follows:&lt;br /&gt;
*To provide manufactured goods to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation or alliance friendly to Anqara Industries on a near-cost basis.&lt;br /&gt;
*To provide efficient manufacturing resources to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation friendly to Anqara Industries at little to no cost.&lt;br /&gt;
*To sell manufactured goods at a meaningful and reasonable profit to the corporation&amp;#039;s financial interests.&lt;br /&gt;
*To reinvest working capital into resources, such as blueprint originals, manufacturing tools, and construction components with the intent of improving Anqara Industries products and services.&lt;br /&gt;
*To uphold high standards of play in general, that is, to play nice and show some class. Obviously, as in all cases, this comes down to the judgement of the members. We should never have to list what is unacceptable.&lt;br /&gt;
&lt;br /&gt;
The membership of Anqara Industries includes a wide array of individuals. We have experienced mission runners, [[Production Efficiency|PEV]] manufacturers, miners, and more. Chances are good that &amp;#039;&amp;#039;someone&amp;#039;&amp;#039; in Anqara Industries shares the same interest as you, and can help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Much of the information contained in the EVE Online forum of the blueboards is outdated or incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Membership is open to all ABMs and CMs. Please visit one of the offices in order to place your application. Ask in the Basin channel for the nearest ANQ office.&lt;br /&gt;
&lt;br /&gt;
==Anqara Expeditions==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Expeditions (ANQ-E)&amp;#039;&amp;#039;&amp;#039; is a &amp;quot;detachment&amp;quot; of Anqara Industries, formed for the sole purpose of creating a lean, mobile, responsive unit for actions and opportunities within the 0.0 and [[PvP In EVE|PvP]] arena. Members of Anqara Expeditions will have a greater set of responsibility to corporate-wide operations and a higher corporate tax rate. In return, members will receive benefits, including access to low security space and free or discounted equipment.&lt;br /&gt;
&lt;br /&gt;
Anqara Expeditions is currently searching for suitable 0.0 operating locations. Membership is open to all ABMs and CMs.&lt;br /&gt;
&lt;br /&gt;
==Corporate Store==&lt;br /&gt;
Anqara Industries operates a corporate store, known as the &amp;#039;&amp;#039;&amp;#039;Anqara Kasbah&amp;#039;&amp;#039;&amp;#039;. The Kasbah sells equipment at rates based on current mineral valuations, with discounts available for Anqara members, allies, and friends. The Kasbah must be accessed through the [[In-Game Browser|IGB]] and is available at http://senorpez.com/kasbah.php&lt;br /&gt;
&lt;br /&gt;
Version 2.0 of the Kasbah is currently in-development, but has been delayed due to scope creep and real-life lack of time. ISK donations won&amp;#039;t speed it up, but they&amp;#039;ll sure make [[Jai Centarium|Jai]] happier.&lt;br /&gt;
&lt;br /&gt;
==Communications and Security==&lt;br /&gt;
At this time, for security purposes, Anqara Industries and Expeditions operate [http://anqara.servegame.com/, forums] separate from the Basin forums. This is part of why much of the information on the Basin forums is outdated. Access to the forums is granted after a membership application is approved.&lt;br /&gt;
&lt;br /&gt;
==Anqara and Piracy==&lt;br /&gt;
Both Anqara Industries and Anqara Expeditions are anti-pirate. In terms of EVE, this generally means that we don&amp;#039;t shoot first in Empire space. In 0.0 space, [[Not Blue Shoot It|NBSI]] policy typically applies, and attacks under that policy are not considered piracy.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20469</id>
		<title>Basin in EVE</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Basin_in_EVE&amp;diff=20469"/>
		<updated>2007-02-22T17:08:00Z</updated>

		<summary type="html">&lt;p&gt;Francois42: Updated link to PvE for a more specific EVE page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Anqara Industries==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Industries (ANQ)&amp;#039;&amp;#039;&amp;#039; is a corporation primarily focused on [[PvE In EVE|PvE]] and [[Industry]] in Empire space. The charter of Anqara Industries is as follows:&lt;br /&gt;
*To provide manufactured goods to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation or alliance friendly to Anqara Industries on a near-cost basis.&lt;br /&gt;
*To provide efficient manufacturing resources to members of Anqara Industries, any alliance in which Anqara Industries is a full member, or any corporation friendly to Anqara Industries at little to no cost.&lt;br /&gt;
*To sell manufactured goods at a meaningful and reasonable profit to the corporation&amp;#039;s financial interests.&lt;br /&gt;
*To reinvest working capital into resources, such as blueprint originals, manufacturing tools, and construction components with the intent of improving Anqara Industries products and services.&lt;br /&gt;
*To uphold high standards of play in general, that is, to play nice and show some class. Obviously, as in all cases, this comes down to the judgement of the members. We should never have to list what is unacceptable.&lt;br /&gt;
&lt;br /&gt;
The membership of Anqara Industries includes a wide array of individuals. We have experienced mission runners, [[Production Efficiency|PEV]] manufacturers, miners, and more. Chances are good that &amp;#039;&amp;#039;someone&amp;#039;&amp;#039; in Anqara Industries shares the same interest as you, and can help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Much of the information contained in the EVE Online forum of the blueboards is outdated or incomplete.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Membership is open to all ABMs and CMs. Please visit one of the offices in order to place your application. Ask in the Basin channel for the nearest ANQ office.&lt;br /&gt;
&lt;br /&gt;
==Anqara Expeditions==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anqara Expeditions (ANQ-E)&amp;#039;&amp;#039;&amp;#039; is a &amp;quot;detachment&amp;quot; of Anqara Industries, formed for the sole purpose of creating a lean, mobile, responsive unit for actions and opportunities within the 0.0 and PvP arena. Members of Anqara Expeditions will have a greater set of responsibility to corporate-wide operations and a higher corporate tax rate. In return, members will receive benefits, including access to low security space and free or discounted equipment.&lt;br /&gt;
&lt;br /&gt;
Anqara Expeditions is currently searching for suitable 0.0 operating locations. Membership is open to all ABMs and CMs.&lt;br /&gt;
&lt;br /&gt;
==Corporate Store==&lt;br /&gt;
Anqara Industries operates a corporate store, known as the &amp;#039;&amp;#039;&amp;#039;Anqara Kasbah&amp;#039;&amp;#039;&amp;#039;. The Kasbah sells equipment at rates based on current mineral valuations, with discounts available for Anqara members, allies, and friends. The Kasbah must be accessed through the [[In-Game Browser|IGB]] and is available at http://senorpez.com/kasbah.php&lt;br /&gt;
&lt;br /&gt;
Version 2.0 of the Kasbah is currently in-development, but has been delayed due to scope creep and real-life lack of time. ISK donations won&amp;#039;t speed it up, but they&amp;#039;ll sure make [[Jai Centarium|Jai]] happier.&lt;br /&gt;
&lt;br /&gt;
==Communications and Security==&lt;br /&gt;
At this time, for security purposes, Anqara Industries and Expeditions operate [http://anqara.servegame.com/, forums] separate from the Basin forums. This is part of why much of the information on the Basin forums is outdated. Access to the forums is granted after a membership application is approved.&lt;br /&gt;
&lt;br /&gt;
==Anqara and Piracy==&lt;br /&gt;
Both Anqara Industries and Anqara Expeditions are anti-pirate. In terms of EVE, this generally means that we don&amp;#039;t shoot first in Empire space. In 0.0 space, [[Not Blue Shoot It|NBSI]] policy typically applies, and attacks under that policy are not considered piracy.&lt;/div&gt;</summary>
		<author><name>Francois42</name></author>
	</entry>
</feed>