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	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Raise_Skeletal_Mage&amp;diff=64549</id>
		<title>Raise Skeletal Mage</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Raise_Skeletal_Mage&amp;diff=64549"/>
		<updated>2020-06-21T01:11:10Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fix incorrect description of the bug&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=SS&lt;br /&gt;
|File=Summoning Spells&lt;br /&gt;
|RS=1&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Pet cast&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Rlvl=12&lt;br /&gt;
|Req=Corpse&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=7+slvl&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=Not applicable&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=Dead warriors are not the only heroes that a Necromancer may summon to inhabit his creations. Many a Necromancer regales in raising the corpses of long dead wizards and bending them to his will. The priests of Rathma feel that this is the proof of the dominance of their particular branch of the mystic arts.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Necromages Raised&lt;br /&gt;
|if(slvl&amp;lt;4,slvl,2+[slvl/3])&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|if(slvl&amp;lt;4,0,(7*slvl)-21)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Damage regeneration]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|if(slvl&amp;lt;4,0,[(slvl-2)/2])+Skeleton Mastery.lvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance Critical Hit&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Velocity&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Run&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Hit recovery]] (Frames)&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Life]]&lt;br /&gt;
|61+(8*[[Skeleton Mastery|SM]].lvl)&lt;br /&gt;
|88+(8*[[Skeleton Mastery|SM]].lvl)&lt;br /&gt;
|123+(8*[[Skeleton Mastery|SM]].lvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Defense]] Rating&lt;br /&gt;
|24+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|26+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|28+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Drain effectiveness]]&lt;br /&gt;
|0%||0%||0%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Chill effectiveness]]&lt;br /&gt;
| -50||-50||-50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Level used in chance-to-hit calculations and in determining defense rating is caster level at point of casting.&lt;br /&gt;
*Stats are set at point of casting, although number of Necromages is determined by current skill level. Switching weapons may result in loss of Necromages, even when switching to equipment supplying equal skill bonuses.&lt;br /&gt;
*[[Raise Skeletal Mage#Necromage missile|Necromage missiles]] apply fire, lightning, cold or poison damage. Damage type of each Necromage is chosen randomly upon summoning. Unsummon undesireable Necromages.&lt;br /&gt;
*Summon Resist applies.&lt;br /&gt;
*+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeletal Mage itself. {{Warn|=Skill description does not apply +% Life from Raise Skeletal Mage at all.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Raise Skeletal Mage (Necromancer Only) can spawn on ilvl &amp;gt;11 wands and shrunken heads.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]]&lt;br /&gt;
|36||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]&lt;br /&gt;
**{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Raise Skeletal Mage, it is applied afterwards.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|1||2||3||3||3||4||4||4||5||5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|0||0||0||7||14||21||28||35||42||49&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|0||0||0||1||1||2||2||3||3||4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|8||9||10||11||12||13||14||15||16||17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|5||6||6||6||7||7||7||8||8||8&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|56||63||70||77||84||91||98||105||112||119&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|4||5||5||6||6||7||7||8||8||9&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|18||19||20||21||22||23||24||25||26||27&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|9||9||9||10||10||10||11||11||11||12&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|126||133||140||147||154||161||168||175||182||189&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|9||10||10||11||11||12||12||13||13||14&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|28||29||30||31||32||33||34||35||36||37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|12||12||13||13||13||14||14||14||15||15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|196||203||210||217||224||231||238||245||252||259&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|14||15||15||16||16||17||17||18||18||19&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|38||39||40||41||42||43||44||45||46||47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|15||16||16||16||17||17||17||18||18||18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|266||273||280||287||294||301||308||315||322||329&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|19||20||20||21||21||22||22||23||23||24&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|48||49||50||51||52||53||54||55||56||57&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|19||19||19||20||20||20||21||21||21||22&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|336||343||350||357||364||371||378||385||392||399&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|24||25||25||26||26||27||27||28||28||29&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|58||59||60||61||62||63||64||65||66||67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Necromage missile==&lt;br /&gt;
[[Raise Skeletal Mage#Level 1-90 stats|Level 1-90 stats]]&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|if(slvl&amp;lt;4,0,[(slvl-2)/2])+Skeleton Mastery.lvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|lvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Length (Seconds)&lt;br /&gt;
|10+(10*lvl)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min [[Fire Damage]]&lt;br /&gt;
|2*lvl||(3*lvl)-8||(5*lvl)-40||(7*lvl)-84||(9*lvl)-140&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|4+(2*lvl)||(3*lvl)-4||(5*lvl)-36||(7*lvl)-80||(9*lvl)-136&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min [[Lightning Damage]]&lt;br /&gt;
|lvl||lvl||lvl||lvl||lvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|4+(3*lvl)||(5*lvl)-12||(8*lvl)-60||(11*lvl)-126||(14*lvl)-210&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min [[Cold Damage]]&lt;br /&gt;
|lvl||(2*lvl)-8||(3*lvl)-24||(4*lvl)-46||(5*lvl)-74&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|3+lvl||(2*lvl)-5||(3*lvl)-21||(4*lvl)-43||(5*lvl)-71&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Poison Damage|Poison]] Bit Rate&lt;br /&gt;
|5+lvl||(2*lvl)-3||(4*lvl)-35||(6*lvl)-79||(8*lvl)-135&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Attack rate]]===&lt;br /&gt;
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks (missiles are fired rather than cast).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|{{M|=EIAS}}&lt;br /&gt;
!width=62|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=2}}&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=23}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=31}}&lt;br /&gt;
|13&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/minions_eng.html#rsm]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Level 1-90 stats===&lt;br /&gt;
[[Raise Skeletal Mage#Necromage missile|Details]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|2||4||6||8||10||12||14||16||19||22&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|6||8||10||12||14||16||18||20||23||26&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|1||2||3||4||5||6||7||8||9||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|7||10||13||16||19||22||25||28||33||38&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|1||2||3||4||5||6||7||8||10||12&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|4||5||6||7||8||9||10||11||13||15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|1||2||3||4||5||6||7||8||9||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|6||7||8||9||10||11||12||13||15||17&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|20||30||40||50||60||70||80||90||100||110&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|25||28||31||34||37||40||45||50||55||60&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|29||32||35||38||41||44||49||54||59||64&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|43||48||53||58||63||68||76||84||92||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|14||16||18||20||22||24||27||30||33||36&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|17||19||21||23||25||27||30||33||36||39&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|19||21||23||25||27||29||33||37||41||45&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|120||130||140||150||160||170||180||190||200||210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|65||70||77||84||91||98||105||112||121||130&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|69||74||81||88||95||102||109||116||125||134&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|108||116||127||138||149||160||171||182||196||210&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|39||42||46||50||54||58||62||66||71||76&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|42||45||49||53||57||61||65||69||74||79&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|49||53||59||65||71||77||83||89||97||105&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|220||230||240||250||260||270||280||290||300||310&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|139||148||157||166||175||184||193||202||211||220&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|143||152||161||170||179||188||197||206||215||224&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|31||32||33||34||35||36||37||38||39||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|224||238||252||266||280||294||308||322||336||350&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|81||86||91||96||101||106||111||116||121||126&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|84||89||94||99||104||109||114||119||124||129&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|31||32||33||34||35||36||37||38||39||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|113||121||129||137||145||153||161||169||177||185&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|320||330||340||350||360||370||380||390||400||410&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|229||238||247||256||265||274||283||292||301||310&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|233||242||251||260||269||278||287||296||305||314&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|364||378||392||406||420||434||448||462||476||490&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|131||136||141||146||151||156||161||166||171||176&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|134||139||144||149||154||159||164||169||174||179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|193||201||209||217||225||233||241||249||257||265&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|420||430||440||450||460||470||480||490||500||510&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|319||328||337||346||355||364||373||382||391||400&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|323||332||341||350||359||368||377||386||395||404&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|51||52||53||54||55||56||57||58||59||60&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|504||518||532||546||560||574||588||602||616||630&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|181||186||191||196||201||206||211||216||221||226&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|184||189||194||199||204||209||214||219||224||229&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|51||52||53||54||55||56||57||58||59||60&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|273||281||289||297||305||313||321||329||337||345&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|520||530||540||550||560||570||580||590||600||610&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=150 rowspan=2 align=left|Stat&lt;br /&gt;
!colspan=10 align=center|Level&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|61&lt;br /&gt;
!width=62|62&lt;br /&gt;
!width=62|63&lt;br /&gt;
!width=62|64&lt;br /&gt;
!width=62|65&lt;br /&gt;
!width=62|66&lt;br /&gt;
!width=62|67&lt;br /&gt;
!width=62|68&lt;br /&gt;
!width=62|69&lt;br /&gt;
!width=62|70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|409||418||427||436||445||454||463||472||481||490&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|413||422||431||440||449||458||467||476||485||494&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|61||62||63||64||65||66||67||68||69||70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|644||658||672||686||700||714||728||742||756||770&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|231||236||241||246||251||256||261||266||271||276&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|234||239||244||249||254||259||264||269||274||279&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|61||62||63||64||65||66||67||68||69||70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|353||361||369||377||385||393||401||409||417||425&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|620||630||640||650||660||670||680||690||700||710&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=150 rowspan=2 align=left|Stat&lt;br /&gt;
!colspan=10 align=center|Level&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|71&lt;br /&gt;
!width=62|72&lt;br /&gt;
!width=62|73&lt;br /&gt;
!width=62|74&lt;br /&gt;
!width=62|75&lt;br /&gt;
!width=62|76&lt;br /&gt;
!width=62|77&lt;br /&gt;
!width=62|78&lt;br /&gt;
!width=62|79&lt;br /&gt;
!width=62|80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|499||508||517||526||535||544||553||562||571||580&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|503||512||521||530||539||548||557||566||575||584&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|71||72||73||74||75||76||77||78||79||80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|784||798||812||826||840||854||868||882||896||910&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|281||286||291||296||301||306||311||316||321||326&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|284||289||294||299||304||309||314||319||324||329&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|71||72||73||74||75||76||77||78||79||80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|433||441||449||457||465||473||481||489||497||505&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|720||730||740||750||760||770||780||790||800||810&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=150 rowspan=2 align=left|Stat&lt;br /&gt;
!colspan=10 align=center|Level&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|81&lt;br /&gt;
!width=62|82&lt;br /&gt;
!width=62|83&lt;br /&gt;
!width=62|84&lt;br /&gt;
!width=62|85&lt;br /&gt;
!width=62|86&lt;br /&gt;
!width=62|87&lt;br /&gt;
!width=62|88&lt;br /&gt;
!width=62|89&lt;br /&gt;
!width=62|90&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|589||598||607||616||625||634||643||652||661||670&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|593||602||611||620||629||638||647||656||665||674&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|81||82||83||84||85||86||87||88||89||90&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|924||938||952||966||980||994||1,008||1,022||1,036||1,050&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|331||336||341||346||351||356||361||366||371||376&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|334||339||344||349||354||359||364||369||374||379&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|81||82||83||84||85||86||87||88||89||90&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|513||521||529||537||545||553||561||569||577||585&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|820||830||840||850||860||870||880||890||900||910&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions &amp;amp; Pets (FAQtoids)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Raise_Skeletal_Mage&amp;diff=64548</id>
		<title>Raise Skeletal Mage</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Raise_Skeletal_Mage&amp;diff=64548"/>
		<updated>2020-06-20T02:10:22Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Add info on incorrect skeleton life - based on personal experiments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=SS&lt;br /&gt;
|File=Summoning Spells&lt;br /&gt;
|RS=1&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Pet cast&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Rlvl=12&lt;br /&gt;
|Req=Corpse&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=7+slvl&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=Not applicable&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=Dead warriors are not the only heroes that a Necromancer may summon to inhabit his creations. Many a Necromancer regales in raising the corpses of long dead wizards and bending them to his will. The priests of Rathma feel that this is the proof of the dominance of their particular branch of the mystic arts.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Necromages Raised&lt;br /&gt;
|if(slvl&amp;lt;4,slvl,2+[slvl/3])&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|if(slvl&amp;lt;4,0,(7*slvl)-21)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Damage regeneration]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|if(slvl&amp;lt;4,0,[(slvl-2)/2])+Skeleton Mastery.lvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance Critical Hit&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Velocity&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Run&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Hit recovery]] (Frames)&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Life]]&lt;br /&gt;
|61+(8*[[Skeleton Mastery|SM]].lvl)&lt;br /&gt;
|88+(8*[[Skeleton Mastery|SM]].lvl)&lt;br /&gt;
|123+(8*[[Skeleton Mastery|SM]].lvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Defense]] Rating&lt;br /&gt;
|24+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|26+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|28+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Drain effectiveness]]&lt;br /&gt;
|0%||0%||0%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Chill effectiveness]]&lt;br /&gt;
| -50||-50||-50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Level used in chance-to-hit calculations and in determining defense rating is caster level at point of casting.&lt;br /&gt;
*Stats are set at point of casting, although number of Necromages is determined by current skill level. Switching weapons may result in loss of Necromages, even when switching to equipment supplying equal skill bonuses.&lt;br /&gt;
*[[Raise Skeletal Mage#Necromage missile|Necromage missiles]] apply fire, lightning, cold or poison damage. Damage type of each Necromage is chosen randomly upon summoning. Unsummon undesireable Necromages.&lt;br /&gt;
*Summon Resist applies.&lt;br /&gt;
*+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeletal Mage itself. {{Warn|=Skill description incorrectly calculates total Life by applying + Life from Skeleton Mastery &amp;#039;&amp;#039;after&amp;#039;&amp;#039; +% Life from Raise Skeletal Mage.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Raise Skeletal Mage (Necromancer Only) can spawn on ilvl &amp;gt;11 wands and shrunken heads.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]]&lt;br /&gt;
|36||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]&lt;br /&gt;
**{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Raise Skeletal Mage, it is applied afterwards.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|1||2||3||3||3||4||4||4||5||5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|0||0||0||7||14||21||28||35||42||49&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|0||0||0||1||1||2||2||3||3||4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|8||9||10||11||12||13||14||15||16||17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|5||6||6||6||7||7||7||8||8||8&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|56||63||70||77||84||91||98||105||112||119&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|4||5||5||6||6||7||7||8||8||9&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|18||19||20||21||22||23||24||25||26||27&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|9||9||9||10||10||10||11||11||11||12&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|126||133||140||147||154||161||168||175||182||189&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|9||10||10||11||11||12||12||13||13||14&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|28||29||30||31||32||33||34||35||36||37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|12||12||13||13||13||14||14||14||15||15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|196||203||210||217||224||231||238||245||252||259&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|14||15||15||16||16||17||17||18||18||19&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|38||39||40||41||42||43||44||45||46||47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|15||16||16||16||17||17||17||18||18||18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|266||273||280||287||294||301||308||315||322||329&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|19||20||20||21||21||22||22||23||23||24&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|48||49||50||51||52||53||54||55||56||57&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Raised&lt;br /&gt;
|19||19||19||20||20||20||21||21||21||22&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|336||343||350||357||364||371||378||385||392||399&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|24||25||25||26||26||27||27||28||28||29&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|58||59||60||61||62||63||64||65||66||67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Necromage missile==&lt;br /&gt;
[[Raise Skeletal Mage#Level 1-90 stats|Level 1-90 stats]]&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Missile Level&lt;br /&gt;
|if(slvl&amp;lt;4,0,[(slvl-2)/2])+Skeleton Mastery.lvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|lvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Length (Seconds)&lt;br /&gt;
|10+(10*lvl)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min [[Fire Damage]]&lt;br /&gt;
|2*lvl||(3*lvl)-8||(5*lvl)-40||(7*lvl)-84||(9*lvl)-140&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|4+(2*lvl)||(3*lvl)-4||(5*lvl)-36||(7*lvl)-80||(9*lvl)-136&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min [[Lightning Damage]]&lt;br /&gt;
|lvl||lvl||lvl||lvl||lvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|4+(3*lvl)||(5*lvl)-12||(8*lvl)-60||(11*lvl)-126||(14*lvl)-210&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min [[Cold Damage]]&lt;br /&gt;
|lvl||(2*lvl)-8||(3*lvl)-24||(4*lvl)-46||(5*lvl)-74&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|3+lvl||(2*lvl)-5||(3*lvl)-21||(4*lvl)-43||(5*lvl)-71&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Poison Damage|Poison]] Bit Rate&lt;br /&gt;
|5+lvl||(2*lvl)-3||(4*lvl)-35||(6*lvl)-79||(8*lvl)-135&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Attack rate]]===&lt;br /&gt;
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks (missiles are fired rather than cast).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|{{M|=EIAS}}&lt;br /&gt;
!width=62|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=2}}&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=23}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=31}}&lt;br /&gt;
|13&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/minions_eng.html#rsm]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Level 1-90 stats===&lt;br /&gt;
[[Raise Skeletal Mage#Necromage missile|Details]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|2||4||6||8||10||12||14||16||19||22&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|6||8||10||12||14||16||18||20||23||26&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|1||2||3||4||5||6||7||8||9||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|7||10||13||16||19||22||25||28||33||38&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|1||2||3||4||5||6||7||8||10||12&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|4||5||6||7||8||9||10||11||13||15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|1||2||3||4||5||6||7||8||9||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|6||7||8||9||10||11||12||13||15||17&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|20||30||40||50||60||70||80||90||100||110&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|25||28||31||34||37||40||45||50||55||60&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|29||32||35||38||41||44||49||54||59||64&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|43||48||53||58||63||68||76||84||92||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|14||16||18||20||22||24||27||30||33||36&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|17||19||21||23||25||27||30||33||36||39&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|19||21||23||25||27||29||33||37||41||45&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|120||130||140||150||160||170||180||190||200||210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|65||70||77||84||91||98||105||112||121||130&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|69||74||81||88||95||102||109||116||125||134&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|108||116||127||138||149||160||171||182||196||210&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|39||42||46||50||54||58||62||66||71||76&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|42||45||49||53||57||61||65||69||74||79&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|49||53||59||65||71||77||83||89||97||105&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|220||230||240||250||260||270||280||290||300||310&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|139||148||157||166||175||184||193||202||211||220&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|143||152||161||170||179||188||197||206||215||224&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|31||32||33||34||35||36||37||38||39||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|224||238||252||266||280||294||308||322||336||350&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|81||86||91||96||101||106||111||116||121||126&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|84||89||94||99||104||109||114||119||124||129&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|31||32||33||34||35||36||37||38||39||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|113||121||129||137||145||153||161||169||177||185&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|320||330||340||350||360||370||380||390||400||410&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|229||238||247||256||265||274||283||292||301||310&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|233||242||251||260||269||278||287||296||305||314&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|364||378||392||406||420||434||448||462||476||490&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|131||136||141||146||151||156||161||166||171||176&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|134||139||144||149||154||159||164||169||174||179&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|193||201||209||217||225||233||241||249||257||265&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|420||430||440||450||460||470||480||490||500||510&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|319||328||337||346||355||364||373||382||391||400&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|323||332||341||350||359||368||377||386||395||404&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|51||52||53||54||55||56||57||58||59||60&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|504||518||532||546||560||574||588||602||616||630&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|181||186||191||196||201||206||211||216||221||226&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|184||189||194||199||204||209||214||219||224||229&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|51||52||53||54||55||56||57||58||59||60&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|273||281||289||297||305||313||321||329||337||345&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|520||530||540||550||560||570||580||590||600||610&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=150 rowspan=2 align=left|Stat&lt;br /&gt;
!colspan=10 align=center|Level&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|61&lt;br /&gt;
!width=62|62&lt;br /&gt;
!width=62|63&lt;br /&gt;
!width=62|64&lt;br /&gt;
!width=62|65&lt;br /&gt;
!width=62|66&lt;br /&gt;
!width=62|67&lt;br /&gt;
!width=62|68&lt;br /&gt;
!width=62|69&lt;br /&gt;
!width=62|70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|409||418||427||436||445||454||463||472||481||490&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|413||422||431||440||449||458||467||476||485||494&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|61||62||63||64||65||66||67||68||69||70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|644||658||672||686||700||714||728||742||756||770&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|231||236||241||246||251||256||261||266||271||276&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|234||239||244||249||254||259||264||269||274||279&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|61||62||63||64||65||66||67||68||69||70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|353||361||369||377||385||393||401||409||417||425&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|620||630||640||650||660||670||680||690||700||710&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=150 rowspan=2 align=left|Stat&lt;br /&gt;
!colspan=10 align=center|Level&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|71&lt;br /&gt;
!width=62|72&lt;br /&gt;
!width=62|73&lt;br /&gt;
!width=62|74&lt;br /&gt;
!width=62|75&lt;br /&gt;
!width=62|76&lt;br /&gt;
!width=62|77&lt;br /&gt;
!width=62|78&lt;br /&gt;
!width=62|79&lt;br /&gt;
!width=62|80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|499||508||517||526||535||544||553||562||571||580&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|503||512||521||530||539||548||557||566||575||584&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|71||72||73||74||75||76||77||78||79||80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|784||798||812||826||840||854||868||882||896||910&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|281||286||291||296||301||306||311||316||321||326&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|284||289||294||299||304||309||314||319||324||329&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|71||72||73||74||75||76||77||78||79||80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|433||441||449||457||465||473||481||489||497||505&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|720||730||740||750||760||770||780||790||800||810&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=150 rowspan=2 align=left|Stat&lt;br /&gt;
!colspan=10 align=center|Level&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|81&lt;br /&gt;
!width=62|82&lt;br /&gt;
!width=62|83&lt;br /&gt;
!width=62|84&lt;br /&gt;
!width=62|85&lt;br /&gt;
!width=62|86&lt;br /&gt;
!width=62|87&lt;br /&gt;
!width=62|88&lt;br /&gt;
!width=62|89&lt;br /&gt;
!width=62|90&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Fire Damage&lt;br /&gt;
|589||598||607||616||625||634||643||652||661||670&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Fire Damage&lt;br /&gt;
|593||602||611||620||629||638||647||656||665||674&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Lightning Damage&lt;br /&gt;
|81||82||83||84||85||86||87||88||89||90&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Lightning Damage&lt;br /&gt;
|924||938||952||966||980||994||1,008||1,022||1,036||1,050&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Cold Damage&lt;br /&gt;
|331||336||341||346||351||356||361||366||371||376&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Cold Damage&lt;br /&gt;
|334||339||344||349||354||359||364||369||374||379&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|81||82||83||84||85||86||87||88||89||90&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Poison Bit Rate&lt;br /&gt;
|513||521||529||537||545||553||561||569||577||585&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|820||830||840||850||860||870||880||890||900||910&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions &amp;amp; Pets (FAQtoids)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Raise_Skeleton&amp;diff=64547</id>
		<title>Raise Skeleton</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Raise_Skeleton&amp;diff=64547"/>
		<updated>2020-06-20T02:08:38Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Add info on incorrect skeleton life - based on personal experiments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=SS&lt;br /&gt;
|File=Summoning Spells&lt;br /&gt;
|RS=None&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Pet cast&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Rlvl=1&lt;br /&gt;
|Req=Corpse&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=5+slvl&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{Ub|=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Necroskeletons Raised&lt;br /&gt;
|if (slvl &amp;lt; 4 , slvl , 2+[slvl/3])&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|if (slvl &amp;lt; 4 , 0 , 50*slvl - 150)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Damage regeneration]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Damage]]&lt;br /&gt;
|if (slvl &amp;lt; 4 , 0 , 7*slvl - 21)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance Critical Hit&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance of Shield&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Velocity&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Run&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Hit recovery]] (Frames)&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Block rate]] (Frames)&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|1 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|slvl-7 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|2*slvl - 23 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|3*slvl - 45 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|4*slvl - 73 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|2 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|slvl-6 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|2*slvl - 22 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|3*slvl - 44 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|4*slvl - 72 + 2*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Life]]&lt;br /&gt;
|21 + 8*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|30 + 8*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|42 + 8*[[Skeleton Mastery|SM]].lvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Defense]] Rating&lt;br /&gt;
|5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|6 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Attack Rating]]&lt;br /&gt;
|5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|4 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|6 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Chance to [[Block]]&lt;br /&gt;
|3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Drain effectiveness]]&lt;br /&gt;
|0%||0%||0%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Chill effectiveness]]&lt;br /&gt;
| -50||-50||-50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Level used in chance to hit calculations and in determining attack and defense rating is caster level at point of casting.&lt;br /&gt;
*Stats are set at point of casting, although the number of Necroskeletons is determined by current skill level: switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same [[skill bonus]]es.&lt;br /&gt;
*A Necroskeleton only has 3% Chance to Block with a shield, otherwise it cannot block. Arrows will still be lodged in its shield arm even without a shield, so this is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; an indication one is present. [http://www.theamazonbasin.com/forums/index.php?/topic/110242-monsters-chance-to-block/#entry1517009]&lt;br /&gt;
*[[Summon Resist]] applies.&lt;br /&gt;
*+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeleton itself. {{Warn|=Skill description incorrectly calculates total Life by applying + Life from Skeleton Mastery &amp;#039;&amp;#039;after&amp;#039;&amp;#039; +% Life from Raise Skeleton.}}&lt;br /&gt;
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks, affecting [[attack speed]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|{{M|=EIAS}}&lt;br /&gt;
!width=62|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=2}}&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=23}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=31}}&lt;br /&gt;
|13&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/minions_eng.html#rs]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===Skill bonus===&lt;br /&gt;
*{{Mb|=+(1-3) Raise Skeleton ([[Necromancer]] Only)}} [[skill bonus]] can only spawn on ilvl &amp;lt; 25 [[wand]]s and [[shrunken head]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]]&lt;br /&gt;
|36||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]&lt;br /&gt;
**{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Raise Skeleton, it is applied afterwards.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|6||7||8||9||10||11||12||13||14||15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Raised&lt;br /&gt;
|1||2||3||3||3||4||4||4||5||5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|0||0||0||50||100||150||200||250||300||350&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|1||1||1||1||1||1||1||1||2||3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|2||2||2||2||2||2||2||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|0||0||0||7||14||21||28||35||42||49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Raised&lt;br /&gt;
|5||6||6||6||7||7||7||8||8||8&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|400||450||500||550||600||650||700||750||800||850&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|4||5||6||7||8||9||11||13||15||17&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|5||6||7||8||9||10||12||14||16||18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|56||63||70||77||84||91||98||105||112||119&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|26||27||28||29||30||31||32||33||34||35&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Raised&lt;br /&gt;
|9||9||9||10||10||10||11||11||11||12&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|900||950||1,000||1,050||1,100||1,150||1,200||1,250||1,300||1,350&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|19||21||24||27||30||33||36||39||43||47&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|20||22||25||28||31||34||37||40||44||48&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|126||133||140||147||154||161||168||175||182||189&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|36||37||38||39||40||41||42||43||44||45&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Raised&lt;br /&gt;
|12||12||13||13||13||14||14||14||15||15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|1,400||1,450||1,500||1,550||1,600||1,650||1,700||1,750||1,800||1,850&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|51||55||59||63||67||71||75||79||83||87&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|52||56||60||64||68||72||76||80||84||88&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|196||203||210||217||224||231||238||245||252||259&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|46||47||48||49||50||51||52||53||54||55&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Raised&lt;br /&gt;
|15||16||16||16||17||17||17||18||18||18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|1,900||1,950||2,000||2,050||2,100||2,150||2,200||2,250||2,300||2,350&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|91||95||99||103||107||111||115||119||123||127&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|92||96||100||104||108||112||116||120||124||128&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|266||273||280||287||294||301||308||315||322||329&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|56||57||58||59||60||61||62||63||64||65&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Raised&lt;br /&gt;
|19||19||19||20||20||20||21||21||21||22&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Life&lt;br /&gt;
|2,400||2,450||2,500||2,550||2,600||2,650||2,700||2,750||2,800||2,850&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|131||135||139||143||147||151||155||159||163||167&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|132||136||140||144||148||152||156||160||164||168&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|336||343||350||357||364||371||378||385||392||399&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)&lt;br /&gt;
*[http://www.theamazonbasin.com/forums/index.php?/topic/110242-monsters-chance-to-block/ Monster&amp;#039;s Chance to Block] (D2 Technical)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions &amp;amp; Pets (FAQtoids)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Minimum_Damage&amp;diff=64546</id>
		<title>Minimum Damage</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Minimum_Damage&amp;diff=64546"/>
		<updated>2020-06-11T17:09:42Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Damage nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=Minimum Damage}} adds to minimum [[Item type#Weapon|weapon]] damage after any weapon Enhanced Damage and before +% Damage. It does not affect displayed weapon damage unless it is on the weapon itself.&lt;br /&gt;
*It does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; apply to the following:&lt;br /&gt;
**[[Smite]]&lt;br /&gt;
**[[Dragon Talon]]&lt;br /&gt;
**[[Dragon Tail]]&lt;br /&gt;
**[[Dragon Flight]]&lt;br /&gt;
*Minimum Damage bonuses can result in minimum damage ≥ maximum damage:&lt;br /&gt;
**When this is applied by a [[melee]] attack, maximum weapon damage = minimum weapon damage + 1. {{Warn|=Character screen incorrectly applies this condition to final attack damage &amp;#039;&amp;#039;&amp;#039;after&amp;#039;&amp;#039;&amp;#039; +% Damage, when it is applied &amp;#039;&amp;#039;&amp;#039;before&amp;#039;&amp;#039;&amp;#039; +% Damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&amp;amp;do=findComment&amp;amp;comment=1505340] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&amp;amp;do=findComment&amp;amp;comment=1505332] For example, the {{Mb|=[[Hurlbat]] of Transcendence}} below has minimum One-Hand Damage 33 (13+20) and maximum 27, which becomes 34 (33+1) since 33 &amp;gt; 27. However, when +400% Damage is applied the character screen incorrectly displays Attack Damage 165-166 (since 165 &amp;gt; 135) when 165-170 is actually applied.&lt;br /&gt;
**When this is applied by a [[Item type#Ranged|ranged]] attack, no such condition applies. {{Warn|=Although a [[Item type#Ranged|throwing weapon]] correctly displays damage when minimum = maximum, when minimum &amp;gt; maximum it continues to display minimum = maximum, and the character screen incorrectly applies the maximum = minimum + 1 condition when minimum ≥ maximum.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&amp;amp;do=findComment&amp;amp;comment=1505325] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&amp;amp;do=findComment&amp;amp;comment=1505340] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&amp;amp;do=findComment&amp;amp;comment=1505332] For example, the {{Mb|=Hurlbat of Transcendence}} below has minimum Throw Damage 44 (24+20) and maximum 34 (equivalent to 34 to 44), and +400% Damage results in Throw Damage 220-170 (equivalent to 170-220). However, the weapon incorrectly displays Throw Damage 44 to 44, and +400% Damage results in the character screen incorrectly displaying Throw Damage 220-221.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Minimum Damage.png|center|frame|{{Mb|=Hurlbat of Transcendence}}, whose Minimum Damage bonus results in minimum damage &amp;gt; maximum damage.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*If an item has both Minimum Damage and Maximum Damage bonuses, this is displayed as Adds Damage when minimum &amp;lt; maximum; otherwise, bonuses continue to be displayed separately. {{Warn|=If minimum ≥ maximum, two-handed weapons (excluding two-handed [[sword]]s) incorrectly display a Minimum Damage bonus only.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&amp;amp;do=findComment&amp;amp;comment=1505325] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this.&lt;br /&gt;
*{{Warn|=If a [[Jewel]] with an [[% Damage|Enhanced Damage]] prefix also has a Minimum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Minimum Damage bonus (a [[circlet]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to minimum attack damage. Its Enhanced Damage is also not applied to the actual minimum attack damage of a melee attack, but it &amp;#039;&amp;#039;&amp;#039;is&amp;#039;&amp;#039;&amp;#039; applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Maximum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Minimum Damage bonuses.}} [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8382899] [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8383846]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Red Small Charm}}&lt;br /&gt;
|82&lt;br /&gt;
|90&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Red Large Charm}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Sanguinary Large Charm}}&lt;br /&gt;
|52&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Red Grand Charm}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Sanguinary Grand Charm}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|{{M|=Bloody Grand Charm}}&lt;br /&gt;
|67&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-4)&lt;br /&gt;
!align=left|{{R|=Scarlet Jewel}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(5-8)&lt;br /&gt;
!align=left|{{R|=Crimson Jewel}}&lt;br /&gt;
|30&lt;br /&gt;
|38&lt;br /&gt;
|-&lt;br /&gt;
| +(1-4)&lt;br /&gt;
!align=left|{{R|=Jewel of Joyfulness}}&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{R|=Jewel of Bliss}}&lt;br /&gt;
|37&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circlet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Circlet of Worth}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Circlet of Measure}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Circlet of Excellence}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(10-13)&lt;br /&gt;
!align=left|{{M|=Circlet of Performance}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Amulet of Worth}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Amulet of Measure}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Amulet of Excellence}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(10-13)&lt;br /&gt;
!align=left|{{M|=Amulet of Performance}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Sol Rune|{{Cb|=Sol Rune}}]] in socket&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Worth}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Measure}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(5-8)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Excellence}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|18&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
| +(9-14)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Performance}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|48&lt;br /&gt;
|-&lt;br /&gt;
| +(15-20)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Transcendence}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|68&lt;br /&gt;
|76&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[orb]], [[staff]] and [[wand]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Melee weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Honor|{{Ub|=Honor}}]] melee weapon&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] weapon&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Eternity|{{Ub|=Eternity}}]] melee weapon&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Axe=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] axe&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Deathspade|{{U|=Deathspade Axe}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +14&lt;br /&gt;
!align=left|[[Brainhew|{{U|=Brainhew Great Axe}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Mace=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] mace&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Polearm=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Insight|{{Ub|=Insight}}]] polearm&lt;br /&gt;
|27&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[The Grim Reaper|{{U|=The Grim Reaper War Scythe}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Spear=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[The Dragon Chang|{{U|=The Dragon Chang Spear}}]]&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Staff=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Insight|{{Ub|=Insight}}]] staff&lt;br /&gt;
|27&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Memory|{{Ub|=Memory}}]] staff&lt;br /&gt;
|37&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Sword=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] sword&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Rixot&amp;#039;s Keen|{{U|=Rixot&amp;#039;s Keen Short Sword}}]]&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Isenhart&amp;#039;s Lightbrand|{{S|=Isenhart&amp;#039;s Lightbrand Broad Sword}}]]&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Wand=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Infernal Torch|{{S|=Infernal Torch Grim Wand}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Missile weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon&lt;br /&gt;
|39&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Ring of Worth}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Ring of Measure}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Ring of Excellence}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(10-13)&lt;br /&gt;
!align=left|{{M|=Ring of Performance}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Iratha&amp;#039;s Cord|{{S|=Iratha&amp;#039;s Cord Heavy Belt}}]]&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gloves===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Bloodfist|{{U|=Bloodfist Heavy Gloves}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Death&amp;#039;s Disguise|{{Ub|=Death&amp;#039;s Disguise}}]] (Full)&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/ ED &amp;amp; min/max dmg jewels] (Diabloii.net)&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Damage modifiers]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Maximum_Damage&amp;diff=64545</id>
		<title>Maximum Damage</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Maximum_Damage&amp;diff=64545"/>
		<updated>2020-06-11T16:56:20Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Damage nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=Maximum Damage}} adds to maximum weapon damage after any weapon Enhanced Damage and before +% Damage. It does not affect displayed weapon damage unless it is on the weapon itself.&lt;br /&gt;
*It does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; apply to the following:&lt;br /&gt;
**[[Smite]]&lt;br /&gt;
**[[Dragon Talon]]&lt;br /&gt;
**[[Dragon Tail]]&lt;br /&gt;
**[[Dragon Flight]]&lt;br /&gt;
*When an item has both + Maximum Damage and + Minimum Damage bonuses, this is displayed as Adds Damage when maximum &amp;gt; minimum; otherwise, bonuses continue to be displayed separately. {{Warn|=When maximum ≤ minimum, two-handed weapons (excluding two-handed [[sword]]s) incorrectly display a Minimum Damage bonus only.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&amp;amp;do=findComment&amp;amp;comment=1505325] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this.&lt;br /&gt;
*{{Warn|=If a [[Jewel]] with an [[% Damage|Enhanced Damage]] prefix also has a Maximum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Maximum Damage bonus (a [[circlet]] or [[shield]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to maximum attack damage. Its Enhanced Damage is also not applied to the actual maximum attack damage of a melee attack, but it &amp;#039;&amp;#039;&amp;#039;is&amp;#039;&amp;#039;&amp;#039; applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Minimum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Maximum Damage bonuses.}} [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8382899] [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8383846]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Small Charm}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Small Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Small Charm of Craftsmanship}}&lt;br /&gt;
|77&lt;br /&gt;
|85&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Large Charm}}&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Forked Large Charm}}&lt;br /&gt;
|44&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Large Charm}}&lt;br /&gt;
|14&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
| +(4-6)&lt;br /&gt;
!align=left|{{M|=Sharp Large Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Large Charm of Craftsmanship}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Large Charm of Quality}}&lt;br /&gt;
|48&lt;br /&gt;
|56&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Grand Charm}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Forked Grand Charm}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|{{M|=Serrated Grand Charm}}&lt;br /&gt;
|59&lt;br /&gt;
|67&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Grand Charm}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-6)&lt;br /&gt;
!align=left|{{M|=Fine Grand Charm}}&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
| +(7-10)&lt;br /&gt;
!align=left|{{M|=Sharp Grand Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Grand Charm of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Grand Charm of Quality}}&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Maiming}}&lt;br /&gt;
|63&lt;br /&gt;
|71 &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Carbuncle Jewel}}&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Carmine Jewel}}&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Vermillion Jewel}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(2-5)&lt;br /&gt;
!align=left|{{R|=Jewel of Ire}}&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Jewel of Wrath}}&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Jewel of Carnage}}&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Helm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Duskdeep|{{U|=Duskdeep Full Helm}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Circlet====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1-7&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|6&lt;br /&gt;
|8-14&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(6-7)&lt;br /&gt;
!align=left|{{R|=Circlet of Quality}}&lt;br /&gt;
|17&lt;br /&gt;
|23-29&lt;br /&gt;
|-&lt;br /&gt;
| +(7-8)&lt;br /&gt;
!align=left|{{R|=Circlet of Quality}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +(9-10)&lt;br /&gt;
!align=left|{{M|=Circlet of Maiming}}&lt;br /&gt;
|29&lt;br /&gt;
|37-44&lt;br /&gt;
|-&lt;br /&gt;
| +(11-12)&lt;br /&gt;
!align=left|{{M|=Circlet of Maiming}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{R|=Amulet of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Amulet of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Ith Rune|{{Cb|=Ith Rune}}]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
|align=left|{{Rb|=Weapon of Craftsmanship}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
|align=left|{{Rb|=Weapon of Quality}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Maiming}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(5-7)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Slaying}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(8-10)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Gore}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|10&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
| +(11-14)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Carnage}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|14&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
| +(15-20)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Slaughter}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| +(21-40)&lt;br /&gt;
|align=left|{{Mb|=Weapon of Butchery}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
| +(41-63)&lt;br /&gt;
|align=left|{{Mb|=Weapon of Evisceration}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +0.5*lvl&lt;br /&gt;
|align=left|{{Rb|=Fool&amp;#039;s weapon}} &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| +0.75*lvl&lt;br /&gt;
|align=left|{{Rb|=Grinding weapon}} &amp;lt;sup&amp;gt;1 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[orb]], [[staff]] and [[wand]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Same [[affix]] group as prefixes applying both [[Enhanced Damage]] and + [[Attack Rating]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Same affix group as Enhanced Damage prefixes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Melee weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Malice|{{Ub|=Malice}}]] melee weapon&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Honor|{{Ub|=Honor}}]] melee weapon&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Axe=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] axe&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
!align=left|[[Goreshovel|{{U|=Goreshovel Broad Axe}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Guardian Naga|{{U|=Guardian Naga Naga}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Hammer=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +2*lvl&lt;br /&gt;
!align=left|[[Schaefer&amp;#039;s Hammer|{{U|=Schaefer&amp;#039;s Hammer Legendary Mallet}}]]&lt;br /&gt;
|79&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Mace=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] mace&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.5*lvl&lt;br /&gt;
!align=left|[[Dangoon&amp;#039;s Teaching|{{S|=Dangoon&amp;#039;s Teaching Reinforced Mace}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Polearm=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
!align=left|[[Athena&amp;#039;s Wrath|{{U|=Athena&amp;#039;s Wrath Battle Scythe}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.25*lvl&lt;br /&gt;
!align=left|[[Blackleach Blade|{{U|=Blackleach Blade Bill}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Scepter=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Holy Thunder|{{Ub|=Holy Thunder}}]] scepter&lt;br /&gt;
|21&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(17-23)&lt;br /&gt;
!align=left|[[Civerb&amp;#039;s Cudgel|{{S|=Civerb&amp;#039;s Cudgel Grand Scepter}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
|align=left|[[Civerb&amp;#039;s Cudgel|{{Sb|=Civerb&amp;#039;s Cudgel Grand Scepter}}]] (2 items)&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Sword=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] sword&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Ripsaw|{{U|=Ripsaw Flamberge}}]]&lt;br /&gt;
|26&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
!align=left|[[Headstriker|{{U|=Headstriker Battle Sword}}]]&lt;br /&gt;
|39&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.25*lvl&lt;br /&gt;
|align=left|[[Cleglaw&amp;#039;s Tooth|{{Sb|=Cleglaw&amp;#039;s Tooth Long Sword}}]] (2 items)&lt;br /&gt;
|4&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +2.5*lvl&lt;br /&gt;
!align=left|[[The Grandfather|{{U|=The Grandfather Colossus Blade}}]]&lt;br /&gt;
|81&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Missile weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon&lt;br /&gt;
|39&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Bow=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3.125*lvl&lt;br /&gt;
!align=left|[[Windforce|{{U|=Windforce Hydra Bow}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Crossbow=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-30)&lt;br /&gt;
!align=left|[[Langer Briser|{{U|=Langer Briser Arbalest}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +66&lt;br /&gt;
!align=left|[[Demon Machine|{{U|=Demon Machine Cho-Ko-Nu}}]]&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +2.5*lvl&lt;br /&gt;
!align=left|[[Buriza-Do Kyanon|{{U|=Buriza-Do Kyanon Ballista}}]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Shield of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{R|=Ring of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Ring of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Razortail|{{U|=Razortail Sharkskin Belt}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
|align=left|[[Hsarus&amp;#039; Defense|{{Ub|=Hsarus&amp;#039; Defense}}]] (Full)&lt;br /&gt;
|3&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/ ED &amp;amp; min/max dmg jewels] (Diabloii.net)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Damage modifiers]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Damage_Taken_Goes_to_Mana&amp;diff=64539</id>
		<title>Damage Taken Goes to Mana</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Damage_Taken_Goes_to_Mana&amp;diff=64539"/>
		<updated>2020-01-21T10:47:19Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attribute nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
[[File:Mana Stolen.gif|right|frame|Overlay when mana is returned.]]&lt;br /&gt;
{{Mb|=Damage Taken Goes to Mana}} returns mana to a player character equivalent to a percentage of final attack damage applied: if no damage is applied then no mana is returned. It does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; divert damage from life to mana, or reduce damage to life in any way.&lt;br /&gt;
*It only applies to final [[Damage#Attack damage|attack damage]] to life of any attack, regardless of type (physical, [[Magic Damage|magic]], [[Fire Damage|fire]], [[Lightning Damage|lightning]], [[Cold Damage|cold]], and the first frame of [[Poison Damage|poison damage]]). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&amp;amp;do=findComment&amp;amp;comment=1488880]&lt;br /&gt;
*Although most monster attack damage is delivered by an obvious [[melee]] or ranged attack (arrow, bolt, dart, javelin, quill or throwing weapon), there are some notable exceptions to which this applies nonetheless:&lt;br /&gt;
**[[Tainted]] lightning orbs&lt;br /&gt;
**[[Skeleton Mage]] bolts&lt;br /&gt;
**[[Lightning Spire]] bolts&lt;br /&gt;
**[[Willowisp]] lightning bolts&lt;br /&gt;
**[[Demon Imp]] fire bolts&lt;br /&gt;
**[[Claw Viper]] missiles&lt;br /&gt;
**[[Succubus]] and [[Stygian Fury]] bolts&lt;br /&gt;
*Damage added by [[Champion]] and [[Unique (monster)|Unique]] bonuses is added to attack damage, so mana can also returned by this damage.&lt;br /&gt;
*Mana returned is calculated before any healing from [[Absorb]]: final damage is calculated, mana is returned, healing and then final damage are applied to life. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&amp;amp;do=findComment&amp;amp;comment=1488880]&lt;br /&gt;
*Mana is returned after [[Energy Shield]] diverts damage from life to mana: ES expires when more mana is lost than a [[Sorceress]] currently has, even if Damage Taken Goes to Mana fully compensates for it afterwards. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&amp;amp;do=findComment&amp;amp;comment=1488880]&lt;br /&gt;
*Mana is returned before mana damage is applied: bear in mind that [[Wraith]]s and Willowisps do not have 100% chance to apply mana damage with their attacks, unlike [[Mana Burn]] Unique monsters (and their minions in Nightmare and Hell). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&amp;amp;do=findComment&amp;amp;comment=1488880]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| (7-12)%&lt;br /&gt;
!align=left|{{R|=Dun Jewel}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Helm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|15%&lt;br /&gt;
|align=left|[[Ith Rune|{{Cb|=Ith Rune}}]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|15%&lt;br /&gt;
|align=left|[[Radiance|{{Ub|=Radiance}}]] helm&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|20%&lt;br /&gt;
!align=left|[[Infernal Cranium|{{S|=Infernal Cranium Cap}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|35%&lt;br /&gt;
!align=left|[[Cow King&amp;#039;s Horns|{{Sb|=Cow King&amp;#039;s Horns War Hat}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|35%&lt;br /&gt;
!align=left|[[Howltusk|{{U|=Howltusk Great Helm}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|10%&lt;br /&gt;
!align=left|[[Crescent Moon (amulet)|{{U|=Crescent Moon Amulet}}]]&lt;br /&gt;
|50&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|20%&lt;br /&gt;
!align=left|[[Angelic Wings|{{S|=Angelic Wings Amulet}}]]&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|(7-12)%&lt;br /&gt;
!align=left|{{R|=Vulpine Amulet}}&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Body armor===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|15%&lt;br /&gt;
|align=left|[[Ith Rune|{{Cb|=Ith Rune}}]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|5%&lt;br /&gt;
|align=left|[[Gloom|{{Ub|=Gloom}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|12%&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|15%&lt;br /&gt;
|align=left|[[Rain|{{Ub|=Rain}}]] body armor&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|15%&lt;br /&gt;
|align=left|[[Enigma|{{Ub|=Enigma}}]] body armor&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|45%&lt;br /&gt;
!align=left|[[Naj&amp;#039;s Light Plate|{{S|=Naj&amp;#039;s Light Plate Hellforge Plate}}]]&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Orb===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|(7-12)%&lt;br /&gt;
!align=left|{{R|=Vulpine orb}}&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|(7-12)%&lt;br /&gt;
!align=left|{{R|=Vulpine staff}}&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sword===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|30%&lt;br /&gt;
!align=left|[[Swordguard|{{U|=Swordguard Executioner Sword}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wand===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|20%&lt;br /&gt;
!align=left|[[Blackhand Key|{{U|=Blackhand Key Grave Wand}}]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|15%&lt;br /&gt;
|align=left|[[Ith Rune|{{Cb|=Ith Rune}}]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|(7-12)%&lt;br /&gt;
!align=left|{{R|=Vulpine shield}}&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|10%&lt;br /&gt;
|align=left|[[Ancients&amp;#039; Pledge|{{Ub|=Ancients&amp;#039; Pledge}}]] shield&lt;br /&gt;
|21&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|15%&lt;br /&gt;
!align=left|[[Lance Guard|{{U|=Lance Guard Barbed Shield}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|10%&lt;br /&gt;
!align=left|[[Carrion Wind|{{U|=Carrion Wind Ring}}]]&lt;br /&gt;
|60&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|(5-10)%&lt;br /&gt;
!align=left|[[Hit Power|{{C|=Hit Power belt}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|12%&lt;br /&gt;
!align=left|[[Hwanin&amp;#039;s Blessing|{{S|=Hwanin&amp;#039;s Blessing Belt}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|37%&lt;br /&gt;
!align=left|[[Tal Rasha&amp;#039;s Fine-Spun Cloth|{{S|=Tal Rasha&amp;#039;s Fine-Spun Cloth Mesh Belt}}]]&lt;br /&gt;
|53&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|50%&lt;br /&gt;
!align=left|[[Nightsmoke|{{U|=Nightsmoke Belt}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boots===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
|10%&lt;br /&gt;
!align=left|[[Aldur&amp;#039;s Advance|{{S|=Aldur&amp;#039;s Advance Battle Boots}}]]&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/ Energy Shield, Damage Taken Goes to Mana, Mana Burn] (Technical Discussion)&lt;br /&gt;
*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=44444 Damage To Mana Misconceptions] (Phrozen Keep)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Attack]]&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Attribute modifiers]]&lt;br /&gt;
[[Category:Attack modifiers]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Maximum_Damage&amp;diff=64538</id>
		<title>Maximum Damage</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Maximum_Damage&amp;diff=64538"/>
		<updated>2020-01-19T18:17:47Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fix name of new website in reference link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Damage nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=Maximum Damage}} adds to maximum weapon damage after any weapon Enhanced Damage and before +% Damage. It does not affect displayed weapon damage unless it is on the weapon itself.&lt;br /&gt;
*It does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; apply to the following:&lt;br /&gt;
**[[Smite]]&lt;br /&gt;
**[[Dragon Talon]]&lt;br /&gt;
**[[Dragon Tail]]&lt;br /&gt;
**[[Dragon Flight]]&lt;br /&gt;
*When an item has both + Maximum Damage and + Minimum Damage bonuses, this is displayed as Adds Damage when maximum &amp;gt; minimum; otherwise, bonuses continue to be displayed separately. {{Warn|=When maximum ≤ minimum, two-handed weapons (excluding two-handed [[sword]]s) incorrectly display a Minimum Damage bonus only.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&amp;amp;page=2#entry933162] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this.&lt;br /&gt;
*{{Warn|=If a [[Jewel]] with an [[% Damage|Enhanced Damage]] prefix also has a Maximum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Maximum Damage bonus (a [[circlet]] or [[shield]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to maximum attack damage. Its Enhanced Damage is also not applied to the actual maximum attack damage of a melee attack, but it &amp;#039;&amp;#039;&amp;#039;is&amp;#039;&amp;#039;&amp;#039; applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Minimum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Maximum Damage bonuses.}} [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8382899] [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8383846]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Small Charm}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Small Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Small Charm of Craftsmanship}}&lt;br /&gt;
|77&lt;br /&gt;
|85&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Large Charm}}&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Forked Large Charm}}&lt;br /&gt;
|44&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Large Charm}}&lt;br /&gt;
|14&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
| +(4-6)&lt;br /&gt;
!align=left|{{M|=Sharp Large Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Large Charm of Craftsmanship}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Large Charm of Quality}}&lt;br /&gt;
|48&lt;br /&gt;
|56&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Grand Charm}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Forked Grand Charm}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|{{M|=Serrated Grand Charm}}&lt;br /&gt;
|59&lt;br /&gt;
|67&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Grand Charm}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-6)&lt;br /&gt;
!align=left|{{M|=Fine Grand Charm}}&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
| +(7-10)&lt;br /&gt;
!align=left|{{M|=Sharp Grand Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Grand Charm of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Grand Charm of Quality}}&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Maiming}}&lt;br /&gt;
|63&lt;br /&gt;
|71 &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Carbuncle Jewel}}&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Carmine Jewel}}&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Vermillion Jewel}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(2-5)&lt;br /&gt;
!align=left|{{R|=Jewel of Ire}}&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Jewel of Wrath}}&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Jewel of Carnage}}&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Helm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Duskdeep|{{U|=Duskdeep Full Helm}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Circlet====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1-7&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|6&lt;br /&gt;
|8-14&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(6-7)&lt;br /&gt;
!align=left|{{R|=Circlet of Quality}}&lt;br /&gt;
|17&lt;br /&gt;
|23-29&lt;br /&gt;
|-&lt;br /&gt;
| +(7-8)&lt;br /&gt;
!align=left|{{R|=Circlet of Quality}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +(9-10)&lt;br /&gt;
!align=left|{{M|=Circlet of Maiming}}&lt;br /&gt;
|29&lt;br /&gt;
|37-44&lt;br /&gt;
|-&lt;br /&gt;
| +(11-12)&lt;br /&gt;
!align=left|{{M|=Circlet of Maiming}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{R|=Amulet of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Amulet of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Ith Rune|{{Cb|=Ith Rune}}]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
|align=left|{{Rb|=Weapon of Craftsmanship}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
|align=left|{{Rb|=Weapon of Quality}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Maiming}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(5-7)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Slaying}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(8-10)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Gore}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|10&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
| +(11-14)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Carnage}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|14&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
| +(15-20)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Slaughter}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| +(21-40)&lt;br /&gt;
|align=left|{{Mb|=Weapon of Butchery}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
| +(41-63)&lt;br /&gt;
|align=left|{{Mb|=Weapon of Evisceration}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +0.5*lvl&lt;br /&gt;
|align=left|{{Rb|=Fool&amp;#039;s weapon}} &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| +0.75*lvl&lt;br /&gt;
|align=left|{{Rb|=Grinding weapon}} &amp;lt;sup&amp;gt;1 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[orb]], [[staff]] and [[wand]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Same [[affix]] group as prefixes applying both [[Enhanced Damage]] and + [[Attack Rating]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Same affix group as Enhanced Damage prefixes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Melee weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Malice|{{Ub|=Malice}}]] melee weapon&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Honor|{{Ub|=Honor}}]] melee weapon&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Axe=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] axe&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
!align=left|[[Goreshovel|{{U|=Goreshovel Broad Axe}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Guardian Naga|{{U|=Guardian Naga Naga}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Hammer=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +2*lvl&lt;br /&gt;
!align=left|[[Schaefer&amp;#039;s Hammer|{{U|=Schaefer&amp;#039;s Hammer Legendary Mallet}}]]&lt;br /&gt;
|79&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Mace=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] mace&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.5*lvl&lt;br /&gt;
!align=left|[[Dangoon&amp;#039;s Teaching|{{S|=Dangoon&amp;#039;s Teaching Reinforced Mace}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Polearm=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
!align=left|[[Athena&amp;#039;s Wrath|{{U|=Athena&amp;#039;s Wrath Battle Scythe}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.25*lvl&lt;br /&gt;
!align=left|[[Blackleach Blade|{{U|=Blackleach Blade Bill}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Scepter=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Holy Thunder|{{Ub|=Holy Thunder}}]] scepter&lt;br /&gt;
|21&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(17-23)&lt;br /&gt;
!align=left|[[Civerb&amp;#039;s Cudgel|{{S|=Civerb&amp;#039;s Cudgel Grand Scepter}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
|align=left|[[Civerb&amp;#039;s Cudgel|{{Sb|=Civerb&amp;#039;s Cudgel Grand Scepter}}]] (2 items)&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Sword=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] sword&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Ripsaw|{{U|=Ripsaw Flamberge}}]]&lt;br /&gt;
|26&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
!align=left|[[Headstriker|{{U|=Headstriker Battle Sword}}]]&lt;br /&gt;
|39&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.25*lvl&lt;br /&gt;
|align=left|[[Cleglaw&amp;#039;s Tooth|{{Sb|=Cleglaw&amp;#039;s Tooth Long Sword}}]] (2 items)&lt;br /&gt;
|4&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +2.5*lvl&lt;br /&gt;
!align=left|[[The Grandfather|{{U|=The Grandfather Colossus Blade}}]]&lt;br /&gt;
|81&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Missile weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon&lt;br /&gt;
|39&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Bow=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3.125*lvl&lt;br /&gt;
!align=left|[[Windforce|{{U|=Windforce Hydra Bow}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Crossbow=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-30)&lt;br /&gt;
!align=left|[[Langer Briser|{{U|=Langer Briser Arbalest}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +66&lt;br /&gt;
!align=left|[[Demon Machine|{{U|=Demon Machine Cho-Ko-Nu}}]]&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +2.5*lvl&lt;br /&gt;
!align=left|[[Buriza-Do Kyanon|{{U|=Buriza-Do Kyanon Ballista}}]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Shield of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{R|=Ring of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Ring of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Razortail|{{U|=Razortail Sharkskin Belt}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
|align=left|[[Hsarus&amp;#039; Defense|{{Ub|=Hsarus&amp;#039; Defense}}]] (Full)&lt;br /&gt;
|3&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/ ED &amp;amp; min/max dmg jewels] (Diabloii.net)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Damage modifiers]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Minimum_Damage&amp;diff=64537</id>
		<title>Minimum Damage</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Minimum_Damage&amp;diff=64537"/>
		<updated>2020-01-19T18:17:23Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Damage nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=Minimum Damage}} adds to minimum [[Item type#Weapon|weapon]] damage after any weapon Enhanced Damage and before +% Damage. It does not affect displayed weapon damage unless it is on the weapon itself.&lt;br /&gt;
*It does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; apply to the following:&lt;br /&gt;
**[[Smite]]&lt;br /&gt;
**[[Dragon Talon]]&lt;br /&gt;
**[[Dragon Tail]]&lt;br /&gt;
**[[Dragon Flight]]&lt;br /&gt;
*Minimum Damage bonuses can result in minimum damage ≥ maximum damage:&lt;br /&gt;
**When this is applied by a [[melee]] attack, maximum weapon damage = minimum weapon damage + 1. {{Warn|=Character screen incorrectly applies this condition to final attack damage &amp;#039;&amp;#039;&amp;#039;after&amp;#039;&amp;#039;&amp;#039; +% Damage, when it is applied &amp;#039;&amp;#039;&amp;#039;before&amp;#039;&amp;#039;&amp;#039; +% Damage.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&amp;amp;page=2#entry933177] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&amp;amp;page=2#entry933169] For example, the {{Mb|=[[Hurlbat]] of Transcendence}} below has minimum One-Hand Damage 33 (13+20) and maximum 27, which becomes 34 (33+1) since 33 &amp;gt; 27. However, when +400% Damage is applied the character screen incorrectly displays Attack Damage 165-166 (since 165 &amp;gt; 135) when 165-170 is actually applied.&lt;br /&gt;
**When this is applied by a [[Item type#Ranged|ranged]] attack, no such condition applies. {{Warn|=Although a [[Item type#Ranged|throwing weapon]] correctly displays damage when minimum = maximum, when minimum &amp;gt; maximum it continues to display minimum = maximum, and the character screen incorrectly applies the maximum = minimum + 1 condition when minimum ≥ maximum.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&amp;amp;page=2#entry933162] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&amp;amp;page=2#entry933177] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&amp;amp;page=2#entry933169] For example, the {{Mb|=Hurlbat of Transcendence}} below has minimum Throw Damage 44 (24+20) and maximum 34 (equivalent to 34 to 44), and +400% Damage results in Throw Damage 220-170 (equivalent to 170-220). However, the weapon incorrectly displays Throw Damage 44 to 44, and +400% Damage results in the character screen incorrectly displaying Throw Damage 220-221.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Minimum Damage.png|center|frame|{{Mb|=Hurlbat of Transcendence}}, whose Minimum Damage bonus results in minimum damage &amp;gt; maximum damage.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*If an item has both Minimum Damage and Maximum Damage bonuses, this is displayed as Adds Damage when minimum &amp;lt; maximum; otherwise, bonuses continue to be displayed separately. {{Warn|=If minimum ≥ maximum, two-handed weapons (excluding two-handed [[sword]]s) incorrectly display a Minimum Damage bonus only.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&amp;amp;page=2#entry933162] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this.&lt;br /&gt;
*{{Warn|=If a [[Jewel]] with an [[% Damage|Enhanced Damage]] prefix also has a Minimum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Minimum Damage bonus (a [[circlet]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to minimum attack damage. Its Enhanced Damage is also not applied to the actual minimum attack damage of a melee attack, but it &amp;#039;&amp;#039;&amp;#039;is&amp;#039;&amp;#039;&amp;#039; applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Maximum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Minimum Damage bonuses.}} [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8382899] [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8383846]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Red Small Charm}}&lt;br /&gt;
|82&lt;br /&gt;
|90&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Red Large Charm}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Sanguinary Large Charm}}&lt;br /&gt;
|52&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Red Grand Charm}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Sanguinary Grand Charm}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|{{M|=Bloody Grand Charm}}&lt;br /&gt;
|67&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-4)&lt;br /&gt;
!align=left|{{R|=Scarlet Jewel}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(5-8)&lt;br /&gt;
!align=left|{{R|=Crimson Jewel}}&lt;br /&gt;
|30&lt;br /&gt;
|38&lt;br /&gt;
|-&lt;br /&gt;
| +(1-4)&lt;br /&gt;
!align=left|{{R|=Jewel of Joyfulness}}&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{R|=Jewel of Bliss}}&lt;br /&gt;
|37&lt;br /&gt;
|43&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circlet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Circlet of Worth}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Circlet of Measure}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Circlet of Excellence}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(10-13)&lt;br /&gt;
!align=left|{{M|=Circlet of Performance}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Amulet of Worth}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Amulet of Measure}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Amulet of Excellence}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(10-13)&lt;br /&gt;
!align=left|{{M|=Amulet of Performance}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Sol Rune|{{Cb|=Sol Rune}}]] in socket&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Worth}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Measure}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(5-8)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Excellence}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|18&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
| +(9-14)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Performance}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|48&lt;br /&gt;
|-&lt;br /&gt;
| +(15-20)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Transcendence}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|68&lt;br /&gt;
|76&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[orb]], [[staff]] and [[wand]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Melee weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Honor|{{Ub|=Honor}}]] melee weapon&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] weapon&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Eternity|{{Ub|=Eternity}}]] melee weapon&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Axe=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] axe&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Deathspade|{{U|=Deathspade Axe}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +14&lt;br /&gt;
!align=left|[[Brainhew|{{U|=Brainhew Great Axe}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Mace=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] mace&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Polearm=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Insight|{{Ub|=Insight}}]] polearm&lt;br /&gt;
|27&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[The Grim Reaper|{{U|=The Grim Reaper War Scythe}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Spear=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[The Dragon Chang|{{U|=The Dragon Chang Spear}}]]&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Staff=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Insight|{{Ub|=Insight}}]] staff&lt;br /&gt;
|27&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Memory|{{Ub|=Memory}}]] staff&lt;br /&gt;
|37&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Sword=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] sword&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Rixot&amp;#039;s Keen|{{U|=Rixot&amp;#039;s Keen Short Sword}}]]&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Isenhart&amp;#039;s Lightbrand|{{S|=Isenhart&amp;#039;s Lightbrand Broad Sword}}]]&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Wand=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Infernal Torch|{{S|=Infernal Torch Grim Wand}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Missile weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon&lt;br /&gt;
|39&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Ring of Worth}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Ring of Measure}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Ring of Excellence}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(10-13)&lt;br /&gt;
!align=left|{{M|=Ring of Performance}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Iratha&amp;#039;s Cord|{{S|=Iratha&amp;#039;s Cord Heavy Belt}}]]&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gloves===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Bloodfist|{{U|=Bloodfist Heavy Gloves}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Death&amp;#039;s Disguise|{{Ub|=Death&amp;#039;s Disguise}}]] (Full)&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/ ED &amp;amp; min/max dmg jewels] (Diabloii.net)&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Damage modifiers]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Maximum_Damage&amp;diff=64536</id>
		<title>Maximum Damage</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Maximum_Damage&amp;diff=64536"/>
		<updated>2020-01-19T18:15:34Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated some (not all) broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Damage nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=Maximum Damage}} adds to maximum weapon damage after any weapon Enhanced Damage and before +% Damage. It does not affect displayed weapon damage unless it is on the weapon itself.&lt;br /&gt;
*It does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; apply to the following:&lt;br /&gt;
**[[Smite]]&lt;br /&gt;
**[[Dragon Talon]]&lt;br /&gt;
**[[Dragon Tail]]&lt;br /&gt;
**[[Dragon Flight]]&lt;br /&gt;
*When an item has both + Maximum Damage and + Minimum Damage bonuses, this is displayed as Adds Damage when maximum &amp;gt; minimum; otherwise, bonuses continue to be displayed separately. {{Warn|=When maximum ≤ minimum, two-handed weapons (excluding two-handed [[sword]]s) incorrectly display a Minimum Damage bonus only.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&amp;amp;page=2#entry933162] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this.&lt;br /&gt;
*{{Warn|=If a [[Jewel]] with an [[% Damage|Enhanced Damage]] prefix also has a Maximum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Maximum Damage bonus (a [[circlet]] or [[shield]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to maximum attack damage. Its Enhanced Damage is also not applied to the actual maximum attack damage of a melee attack, but it &amp;#039;&amp;#039;&amp;#039;is&amp;#039;&amp;#039;&amp;#039; applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Minimum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Maximum Damage bonuses.}} [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8382899] [https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/post-8383846]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Small Charm}}&lt;br /&gt;
|73&lt;br /&gt;
|81&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Small Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Small Charm of Craftsmanship}}&lt;br /&gt;
|77&lt;br /&gt;
|85&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Large Charm}}&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Forked Large Charm}}&lt;br /&gt;
|44&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Large Charm}}&lt;br /&gt;
|14&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
| +(4-6)&lt;br /&gt;
!align=left|{{M|=Sharp Large Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Large Charm of Craftsmanship}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Large Charm of Quality}}&lt;br /&gt;
|48&lt;br /&gt;
|56&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Jagged Grand Charm}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Forked Grand Charm}}&lt;br /&gt;
|29&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|{{M|=Serrated Grand Charm}}&lt;br /&gt;
|59&lt;br /&gt;
|67&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|{{M|=Fine Grand Charm}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(4-6)&lt;br /&gt;
!align=left|{{M|=Fine Grand Charm}}&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
| +(7-10)&lt;br /&gt;
!align=left|{{M|=Sharp Grand Charm}}&lt;br /&gt;
|21&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Grand Charm of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Grand Charm of Quality}}&lt;br /&gt;
|33&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Maiming}}&lt;br /&gt;
|63&lt;br /&gt;
|71 &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Carbuncle Jewel}}&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Carmine Jewel}}&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Vermillion Jewel}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(2-5)&lt;br /&gt;
!align=left|{{R|=Jewel of Ire}}&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Jewel of Wrath}}&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Jewel of Carnage}}&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Helm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Duskdeep|{{U|=Duskdeep Full Helm}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Circlet====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1-7&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|6&lt;br /&gt;
|8-14&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{R|=Circlet of Craftsmanship}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(6-7)&lt;br /&gt;
!align=left|{{R|=Circlet of Quality}}&lt;br /&gt;
|17&lt;br /&gt;
|23-29&lt;br /&gt;
|-&lt;br /&gt;
| +(7-8)&lt;br /&gt;
!align=left|{{R|=Circlet of Quality}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +(9-10)&lt;br /&gt;
!align=left|{{M|=Circlet of Maiming}}&lt;br /&gt;
|29&lt;br /&gt;
|37-44&lt;br /&gt;
|-&lt;br /&gt;
| +(11-12)&lt;br /&gt;
!align=left|{{M|=Circlet of Maiming}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{R|=Amulet of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Amulet of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Ith Rune|{{Cb|=Ith Rune}}]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
|align=left|{{Rb|=Weapon of Craftsmanship}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
|align=left|{{Rb|=Weapon of Quality}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Maiming}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(5-7)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Slaying}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(8-10)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Gore}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|10&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
| +(11-14)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Carnage}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|14&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
| +(15-20)&lt;br /&gt;
|align=left|{{Rb|=Weapon of Slaughter}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| +(21-40)&lt;br /&gt;
|align=left|{{Mb|=Weapon of Butchery}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
| +(41-63)&lt;br /&gt;
|align=left|{{Mb|=Weapon of Evisceration}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +0.5*lvl&lt;br /&gt;
|align=left|{{Rb|=Fool&amp;#039;s weapon}} &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| +0.75*lvl&lt;br /&gt;
|align=left|{{Rb|=Grinding weapon}} &amp;lt;sup&amp;gt;1 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[orb]], [[staff]] and [[wand]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Same [[affix]] group as prefixes applying both [[Enhanced Damage]] and + [[Attack Rating]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Same affix group as Enhanced Damage prefixes&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Melee weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Malice|{{Ub|=Malice}}]] melee weapon&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Honor|{{Ub|=Honor}}]] melee weapon&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Axe=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] axe&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
!align=left|[[Goreshovel|{{U|=Goreshovel Broad Axe}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Guardian Naga|{{U|=Guardian Naga Naga}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Hammer=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +2*lvl&lt;br /&gt;
!align=left|[[Schaefer&amp;#039;s Hammer|{{U|=Schaefer&amp;#039;s Hammer Legendary Mallet}}]]&lt;br /&gt;
|79&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Mace=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] mace&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.5*lvl&lt;br /&gt;
!align=left|[[Dangoon&amp;#039;s Teaching|{{S|=Dangoon&amp;#039;s Teaching Reinforced Mace}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Polearm=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
!align=left|[[Athena&amp;#039;s Wrath|{{U|=Athena&amp;#039;s Wrath Battle Scythe}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.25*lvl&lt;br /&gt;
!align=left|[[Blackleach Blade|{{U|=Blackleach Blade Bill}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Scepter=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Holy Thunder|{{Ub|=Holy Thunder}}]] scepter&lt;br /&gt;
|21&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(17-23)&lt;br /&gt;
!align=left|[[Civerb&amp;#039;s Cudgel|{{S|=Civerb&amp;#039;s Cudgel Grand Scepter}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
|align=left|[[Civerb&amp;#039;s Cudgel|{{Sb|=Civerb&amp;#039;s Cudgel Grand Scepter}}]] (2 items)&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Sword=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Steel|{{Ub|=Steel}}]] sword&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Ripsaw|{{U|=Ripsaw Flamberge}}]]&lt;br /&gt;
|26&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +lvl&lt;br /&gt;
!align=left|[[Headstriker|{{U|=Headstriker Battle Sword}}]]&lt;br /&gt;
|39&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +1.25*lvl&lt;br /&gt;
|align=left|[[Cleglaw&amp;#039;s Tooth|{{Sb|=Cleglaw&amp;#039;s Tooth Long Sword}}]] (2 items)&lt;br /&gt;
|4&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +2.5*lvl&lt;br /&gt;
!align=left|[[The Grandfather|{{U|=The Grandfather Colossus Blade}}]]&lt;br /&gt;
|81&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Missile weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +9&lt;br /&gt;
|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon&lt;br /&gt;
|39&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Bow=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3.125*lvl&lt;br /&gt;
!align=left|[[Windforce|{{U|=Windforce Hydra Bow}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Crossbow=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-30)&lt;br /&gt;
!align=left|[[Langer Briser|{{U|=Langer Briser Arbalest}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +66&lt;br /&gt;
!align=left|[[Demon Machine|{{U|=Demon Machine Cho-Ko-Nu}}]]&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +2.5*lvl&lt;br /&gt;
!align=left|[[Buriza-Do Kyanon|{{U|=Buriza-Do Kyanon Ballista}}]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Shield of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{R|=Ring of Craftsmanship}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{R|=Ring of Maiming}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Razortail|{{U|=Razortail Sharkskin Belt}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
|align=left|[[Hsarus&amp;#039; Defense|{{Ub|=Hsarus&amp;#039; Defense}}]] (Full)&lt;br /&gt;
|3&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.diabloii.net/forums/threads/ed-min-max-dmg-jewels.743602/ ED &amp;amp; min/max dmg jewels] (Diablo: IncGamers)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Damage modifiers]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Frozen_Orb&amp;diff=64535</id>
		<title>Frozen Orb</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Frozen_Orb&amp;diff=64535"/>
		<updated>2020-01-18T10:24:30Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Add info on Frozen Orb bug, with references&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=CS&lt;br /&gt;
|File=Cold Spells&lt;br /&gt;
|RS=Blizzard&lt;br /&gt;
|SS=Ice Bolt&lt;br /&gt;
|Type=Medium range piercing missile cast&amp;lt;br&amp;gt;Generates multiple long range missiles&lt;br /&gt;
|Tier=6&lt;br /&gt;
|Rlvl=30&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=24.5 + (0.5*slvl)&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{U|=An intimidating sight that strikes fear into the hearts of her opponents, the Frozen Orb is an awesome spectacle to behold. The Orb coalesces from the air, unleashing freezing bolts at all nearby, and wreaking havoc, seemingly at random, before bursting into a brilliant explosion of frigid destruction.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Cold Damage]]&lt;br /&gt;
|(10*slvl) + 30||(12*slvl) + 14||(14*slvl) - 18||(14.5*slvl) - 29||(15*slvl) - 43&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Cold Damage&lt;br /&gt;
|(10.5*slvl) + 34.5||(12.5*slvl) + 18.5||(14.5*slvl) - 13.5||(15*slvl) - 24.5||(15.5*slvl) - 38.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Cold Damage}}&lt;br /&gt;
|2*[[Ice Bolt]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Frames)&lt;br /&gt;
|175 + (25*slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Delay]] (Seconds)&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fires an orb at target which can pierce it and any other target in its path. Orb applies no cold damage or cold length of its own but fires a bolt which does so in each frame of its 30 frame existence unless it hits an obstacle. Each bolt is [[size]] 1 and destroyed upon collision, so they only hit one target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frozen Orb.gif|center|frame|Frozen Orb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Upon expiring, a nova of 16 bolts also applying cold damage and length is released. If this occurs when the orb is travelling through a target, that target can be hit by multiple bolts. {{Warn|=Although these bolts are also size 1 and destroyed on collision, and &amp;#039;&amp;#039;&amp;#039;all&amp;#039;&amp;#039;&amp;#039; can hit a single size 3 target, bolts may still be displayed (although they apply no cold damage or cold length).}}&lt;br /&gt;
&lt;br /&gt;
*{{Warn|=Also releases a nova of 16 bolts upon hitting an enemy or obstacle, but these bolts apply no damage or cold length.}} [https://d2mods.info/forum/viewtopic.php?t=57068]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frozen_Orb.png|center|thumb|600px|When orb expires while passing through a selected size 3 target centered over a more solid blue sub-tile, all 16 nova bolts will hit it (a size 2 target will only be hit by 12); when it expires while passing through a size 3 target centered over a more translucent blue sub-tile, 11 nova bolts will hit it (a size 2 target will only be hit by 5 or 7). The orb travels ~9 1/3 yards before expiring.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When cast continuously, total cold damage (from a maximum of 46 bolts) can be multiplied by 30 / [[cast rate]] after the first orb has expired to calculate maximum potential cold damage per second. Cast rate is delay (1 second or 25 frames) plus action frame, so [[Sorceress#Cast rate|Sorceress cast rate]] is 25 + (4-7) or 29-32 frames, depending on [[Faster Cast Rate]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Frozen Orb ([[Sorceress]] Only) can spawn on ilvl &amp;gt;36 [[orb]]s and [[staff|staves]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|9||50&lt;br /&gt;
!align=left|[[Sureshrill Frost|{{U|=Sureshrill Frost Flanged Mace}}]]&lt;br /&gt;
|39||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|53||76||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|33||37||41||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Orb]]&lt;br /&gt;
*[[Staff]]&lt;br /&gt;
|30||36||36&lt;br /&gt;
|-&lt;br /&gt;
|99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Dagger]]&lt;br /&gt;
|30||72||72&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[On Attack]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|21||16&lt;br /&gt;
|align=left|[[Rift|{{Ub|=Rift}}]] polearm/scepter&lt;br /&gt;
|53&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[On Striking]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|3||5&lt;br /&gt;
!align=left|[[Bing Sz Wang|{{U|=Bing Sz Wang Dacian Falx}}]]&lt;br /&gt;
|43||No&lt;br /&gt;
|-&lt;br /&gt;
|11||9&lt;br /&gt;
|align=left|[[Chaos|{{Ub|=Chaos}}]] claw&lt;br /&gt;
|57||No&lt;br /&gt;
|-&lt;br /&gt;
|13||15&lt;br /&gt;
|align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] sword/mace&lt;br /&gt;
|43&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|25||25.5||26||26.5||27||27.5||28||28.5||29||29.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Cold Damage&lt;br /&gt;
|40||50||60||70||80||90||100||110||122||134&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Cold Damage&lt;br /&gt;
|45||55.5||66||76.5||87||97.5||108||118.5||131||143.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|8||9||10||11||12||13||14||15||16||17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|30||30.5||31||31.5||32||32.5||33||33.5||34||34.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Cold Damage&lt;br /&gt;
|146||158||170||182||194||206||220||234||248||262&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Cold Damage&lt;br /&gt;
|156||168.5||181||193.5||206||218.5||233||247.5||262||276.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|18||19||20||21||22||23||24||25||26||27&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|35||35.5||36||36.5||37||37.5||38||38.5||39||39.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Cold Damage&lt;br /&gt;
|276||290||304.5||319||333.5||348||362.5||377||392||407&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Cold Damage&lt;br /&gt;
|291||305.5||320.5||335.5||350.5||365.5||380.5||395.5||411||426.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|28||29||30||31||32||33||34||35||36||37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|40||40.5||41||41.5||42||42.5||43||43.5||44||44.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Cold Damage&lt;br /&gt;
|422||437||452||467||482||497||512||527||542||557&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Cold Damage&lt;br /&gt;
|442||457.5||473||488.5||504||519.5||535||550.5||566||581.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|38||39||40||41||42||43||44||45||46||47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|45||45.5||46||46.5||47||47.5||48||48.5||49||49.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Cold Damage&lt;br /&gt;
|572||587||602||617||632||647||662||677||692||707&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Cold Damage&lt;br /&gt;
|597||612.5||628||643.5||659||674.5||690||705.5||721||736.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|48||49||50||51||52||53||54||55||56||57&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|50||50.5||51||51.5||52||52.5||53||53.5||54||54.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Cold Damage&lt;br /&gt;
|722||737||752||767||782||797||812||827||842||857&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Cold Damage&lt;br /&gt;
|752||767.5||783||798.5||814||829.5||845||860.5||876||891.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|58||59||60||61||62||63||64||65||66||67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/sorceress-cold.shtml Cold Spells] (Arreat Summit)&lt;br /&gt;
*nightshade00123, [https://d2mods.info/forum/viewtopic.php?t=57068 Question about frozen orb nova] (Phrozen Keep)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Decoy&amp;diff=64534</id>
		<title>Decoy</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Decoy&amp;diff=64534"/>
		<updated>2020-01-06T18:39:33Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|RS=Slow Missiles&lt;br /&gt;
|SS=None&lt;br /&gt;
|Nav=PMS&lt;br /&gt;
|File=Passive and Magic Skills&lt;br /&gt;
|Type=Pet cast&lt;br /&gt;
|Tier=5&lt;br /&gt;
|Rlvl=24&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=max(19.75 - (0.75*slvl) , 1)&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=Amazons derive another benefit while learning to fight in the rainforests of their homeland. They learn, through misdirection and deception, to fool attacking forces into thinking there is another Amazon nearby. This subterfuge causes enemies to waste time and energy hunting down false prey while the Amazon moves in for the kill.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Life&lt;br /&gt;
|[character life * 0.5 * (100 + (10*slvl) ) / 100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Damage regeneration]]&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Level &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|min( [0.75*clvl] + slvl , clvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% [[All Resistances]]&lt;br /&gt;
|min(4*slvl , 85)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|5 + (5*slvl)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Decoy &amp;#039;&amp;#039;monster&amp;#039;&amp;#039; level which is used for the calculation of Defense (as detailed below), &amp;#039;&amp;#039;not&amp;#039;&amp;#039; to be confused with &amp;#039;&amp;#039;skill&amp;#039;&amp;#039; level (slvl)&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Defense]] Rating&lt;br /&gt;
|align=center|141 + [[MonLvl#Defense rating|MonLvl]]||align=center|152 + [[MonLvl#Defense rating|MonLvl]]||align=center|164 + [[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% [[Drain effectiveness]]&lt;br /&gt;
|align=center|0||align=center|0||align=center|0&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Chill effectiveness]]&lt;br /&gt;
|align=center| -50||align=center| -50||align=center| -50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Cast rate]]&lt;br /&gt;
*Summons an idle duplicate of the [[Amazon]] to distract (but unable to attack) hostile units.&lt;br /&gt;
*Decoy&amp;#039;s base life is 50% of the character&amp;#039;s &amp;#039;&amp;#039;maximum&amp;#039;&amp;#039; total life at the point of casting (that displayed by the character screen, after all modifiers have been applied). Rounding down occurs after Decoy&amp;#039;s +% Life is applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/85038-v110-valkyrie-decoy-stats/&amp;amp;do=findComment&amp;amp;comment=1231818] Level 1 (slvl=1) Decoy (+10% Life) cast by an Amazon with 175 &amp;#039;&amp;#039;maximum&amp;#039;&amp;#039; Life will have 96 ( [175 * 0.5 * 110/100] ) Life regardless of Amazon&amp;#039;s current Life.&lt;br /&gt;
*Decoy&amp;#039;s +% Life is applied first, then +% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/85038-v110-valkyrie-decoy-stats/&amp;amp;do=findComment&amp;amp;comment=1231818]&lt;br /&gt;
*Defense for the relevant level and difficulty from [[MonLvl#Defense rating|MonLvl.txt]] is added to base defense before +[[% Defense]] from [[Shout]] and [[Defiance]] is applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/98796-mirror-mirror-at-the-wall-%E2%80%A6/&amp;amp;do=findComment&amp;amp;comment=1469434]&lt;br /&gt;
*{{Warn|=While level &amp;gt;24 costs 1 mana, level &amp;gt;26 can be cast with &amp;#039;&amp;#039;&amp;#039;no&amp;#039;&amp;#039;&amp;#039; mana.}}&lt;br /&gt;
*Dispelled whenever the Amazon recasts it or uses portals, [[waypoint]]s or [[Teleport]].&lt;br /&gt;
*[[Knockback]] from items has 50% chance of being applied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*Only [[Amazon]] may use this skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Character Life&lt;br /&gt;
|55||60||65||70||75||80||85||90||95||100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% All Resistances&lt;br /&gt;
|4||8||12||16||20||24||28||32||36||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|10||15||20||25||30||35||40||45||50||55&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|19||18.25||17.5||16.75||16||15.25||14.5||13.75||13||12.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Character Life&lt;br /&gt;
|105||110||115||120||125||130||135||140||145||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% All Resistances&lt;br /&gt;
|44||48||52||56||60||64||68||72||76||80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|60||65||70||75||80||85||90||95||100||105&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|11.5||10.75||10||9.25||8.5||7.75||7||6.25||5.5||4.75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Character Life&lt;br /&gt;
|155||160||165||170||175||180||185||190||195||200&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% All Resistances&lt;br /&gt;
|84||85||85||85||85||85||85||85||85||85&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|110||115||120||125||130||135||140||145||150||155&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|4||3.25||2.5||1.75||1||1||1||1||1||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Character Life&lt;br /&gt;
|205||210||215||220||225||230||235||240||245||250&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|160||165||170||175||180||185||190||195||200||205&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Character Life&lt;br /&gt;
|255||260||265||270||275||280||285||290||295||300&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|210||215||220||225||230||235||240||245||250||255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Character Life&lt;br /&gt;
|305||310||315||320||325||330||335||340||345||350&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|260||265||270||275||280||285||290||295||300||305&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)&lt;br /&gt;
*Othin, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/98796-mirror-mirror-at-the-wall-%E2%80%A6/ Mirror, Mirror at the wall …: Attributes and Aim of the Decoy] (Javazon Archives)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/85038-v110-valkyrie-decoy-stats/ v1.10 Valkyrie &amp;amp; Decoy Stats?] (Technical Discussion Archives)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Evade&amp;diff=64533</id>
		<title>Evade</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Evade&amp;diff=64533"/>
		<updated>2020-01-06T18:31:51Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|RS=Avoid&lt;br /&gt;
|SS=None&lt;br /&gt;
|Nav=PMS&lt;br /&gt;
|File=Passive and Magic Skills&lt;br /&gt;
|Type=Defensive passive&lt;br /&gt;
|Tier=5&lt;br /&gt;
|Rlvl=24&lt;br /&gt;
|Req=Hostile melee or missile attack&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=None &lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=A warrior skilled in Dodge and Avoid may eventually learn this additional ability. Once an Amazon has sharpened her defensive concentration to this level, she will eventually be able to dodge blows and other attacks while moving. This skill can also help keep the Amazon from harm as she moves out of the way of an exploding siege engine or avoids the wrath of an enraged Sorceress!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Evade While Moving&lt;br /&gt;
|min(10 + [55 * [ (110*slvl) / (slvl+6) ] / 100] , 65)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When successful, evades a [[melee]] or [[missile]] attack while moving.&lt;br /&gt;
*Checked last, after [[defense]] and [[block]]ing have failed.&lt;br /&gt;
*Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel]&lt;br /&gt;
*Evade animation length in frames can be reduced by [[Fanaticism]], and increased by [[Holy Freeze]], [[chill effectiveness]] and [[Slows Target]] (but not [[Decrepify]]). [http://diablo3.ingame.de/forum/showthread.php?p=17651387#post17651387] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500568] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500588]&lt;br /&gt;
*Default length (zero acceleration) is 8 frames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=216|&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=91|{{M|=Acceleration}}&lt;br /&gt;
!width=91|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-85}}&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=...}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-50}}&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-46}}&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-43}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-39}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-35}}&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-30}}&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-25}}&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-17}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-9}}&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=13}}&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=29}}&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|5&lt;br /&gt;
|}&lt;br /&gt;
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500588]&lt;br /&gt;
|&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=144|Frames&lt;br /&gt;
| = {256 * FramesPerDirection / [AnimationSpeed * (100 + Acceleration) / 100] } - 1&lt;br /&gt;
|-&lt;br /&gt;
!width=|FramesPerDirection&lt;br /&gt;
|{{0|00}}9&lt;br /&gt;
|-&lt;br /&gt;
!AnimationSpeed&lt;br /&gt;
|256&lt;br /&gt;
|-&lt;br /&gt;
!Acceleration&lt;br /&gt;
|Sum of positive and negative bonuses&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*Only [[Amazon]] and [[Valkyrie]] may use this skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Evade While Moving&lt;br /&gt;
|18||24||29||34||37||40||42||44||46||47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Evade While Moving&lt;br /&gt;
|49||50||51||52||52||54||54||55||55||56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Evade While Moving&lt;br /&gt;
|56||57||57||58||58||58||59||59||60||60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Evade While Moving&lt;br /&gt;
|60||60||61||61||61||61||61||62||62||62&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Evade While Moving&lt;br /&gt;
|62||62||62||62||63||63||63||63||63||63&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Evade While Moving&lt;br /&gt;
|63||63||63||64||64||64||64||64||64||65&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/ Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel Evasive skills] (FAQtoids)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/showthread.php?p=17651387 &amp;lt;nowiki&amp;gt;[FAQ]&amp;lt;/nowiki&amp;gt; Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Avoid&amp;diff=64532</id>
		<title>Avoid</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Avoid&amp;diff=64532"/>
		<updated>2020-01-06T18:30:24Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|RS=Dodge&lt;br /&gt;
|SS=None&lt;br /&gt;
|Nav=PMS&lt;br /&gt;
|File=Passive and Magic Skills&lt;br /&gt;
|Type=Defensive passive&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Rlvl=12&lt;br /&gt;
|Req=Hostile missile attack&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=None &lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=This ability hones the natural defensive ability of an Amazon. If she stands still, she can predict incoming missile attacks and elude them before they reach her. Most Amazon people can do this if all of their thoughts to the task, but only a warrior trained in this skill can do this even whilst caught unaware.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Missile]] Attack&lt;br /&gt;
|min(15 + [60 * [ (110*slvl) / (slvl+6) ] / 100] , 75)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When successful, avoids a missile attack when not moving.&lt;br /&gt;
*Checked last, after [[defense]] and [[block]]ing have failed.&lt;br /&gt;
*Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel]&lt;br /&gt;
*{{Warn|=Can interrupt attack sequences, even those which shouldn&amp;#039;t normally be interrupted like those of [[Strafe]], [[Jab]], [[Fend]] and [[Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won&amp;#039;t hit.}}&lt;br /&gt;
*Avoid animation length in frames can be reduced by [[Fanaticism]], and increased by [[Holy Freeze]], [[chill effectiveness]] and [[Slows Target]] (but not [[Decrepify]]). [http://diablo3.ingame.de/forum/showthread.php?p=17651387#post17651387] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500568] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500588]&lt;br /&gt;
*Default length (zero acceleration) is 8 frames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=216|&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=91|{{M|=Acceleration}}&lt;br /&gt;
!width=91|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-85}}&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=...}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-50}}&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-46}}&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-43}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-39}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-35}}&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-30}}&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-25}}&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-17}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-9}}&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=13}}&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=29}}&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|5&lt;br /&gt;
|}&lt;br /&gt;
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500588]&lt;br /&gt;
|&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=144|Frames&lt;br /&gt;
| = {256 * FramesPerDirection / [AnimationSpeed * (100 + Acceleration) / 100] } - 1&lt;br /&gt;
|-&lt;br /&gt;
!width=|FramesPerDirection&lt;br /&gt;
|{{0|00}}9&lt;br /&gt;
|-&lt;br /&gt;
!AnimationSpeed&lt;br /&gt;
|256&lt;br /&gt;
|-&lt;br /&gt;
!Acceleration&lt;br /&gt;
|Sum of positive and negative bonuses&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*Only [[Amazon]] and [[Valkyrie]] may use this skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge Missile Attack&lt;br /&gt;
|24||31||36||41||45||48||50||52||54||55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge Missile Attack&lt;br /&gt;
|57||58||60||61||61||63||63||64||64||65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge Missile Attack&lt;br /&gt;
|66||66||67||67||67||68||69||69||69||69&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge Missile Attack&lt;br /&gt;
|70||70||70||70||70||71||71||72||72||72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge Missile Attack&lt;br /&gt;
|72||72||72||72||73||73||73||73||73||73&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge Missile Attack&lt;br /&gt;
|73||73||73||74||74||74||74||74||74||75&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/ Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel Evasive skills] (FAQtoids)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/showthread.php?p=17651387 &amp;lt;nowiki&amp;gt;[FAQ]&amp;lt;/nowiki&amp;gt; Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Dodge&amp;diff=64531</id>
		<title>Dodge</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Dodge&amp;diff=64531"/>
		<updated>2020-01-06T18:30:06Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Whoops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|RS=None&lt;br /&gt;
|SS=None&lt;br /&gt;
|Nav=PMS&lt;br /&gt;
|File=Passive and Magic Skills&lt;br /&gt;
|Type=Defensive passive&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Rlvl=6&lt;br /&gt;
|Req=Hostile melee attack&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=None &lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=To anyone familiar with their natural agility, it should came as no surprise that the training regimen of an Amazon warrior includes exercises specifically designed to avoid potentially devastating blows in combat.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|min(10 + [55 * [ (110*slvl) / (slvl+6) ] / 100] , 65)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When successful, dodges a melee attack when not moving.&lt;br /&gt;
*Checked last, after [[defense]] and [[block]]ing have failed.&lt;br /&gt;
*Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel]&lt;br /&gt;
*{{Warn|=Can interrupt attack sequences, even those which shouldn&amp;#039;t normally be interrupted like those of [[Strafe]], [[Jab]], [[Fend]] and [[Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won&amp;#039;t hit.}}&lt;br /&gt;
*Dodge animation length in frames can be reduced by [[Fanaticism]], and increased by [[Holy Freeze]], [[chill effectiveness]] and [[Slows Target]] (but not [[Decrepify]]). [http://diablo3.ingame.de/forum/showthread.php?p=17651387#post17651387] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500568] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500588]&lt;br /&gt;
*Default length (zero acceleration) is 8 frames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=216|&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=91|{{M|=Acceleration}}&lt;br /&gt;
!width=91|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-85}}&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=...}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-50}}&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-46}}&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-43}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-39}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-35}}&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-30}}&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-25}}&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-17}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-9}}&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=13}}&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=29}}&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|5&lt;br /&gt;
|}&lt;br /&gt;
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500588]&lt;br /&gt;
|&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=144|Frames&lt;br /&gt;
| = {256 * FramesPerDirection / [AnimationSpeed * (100 + Acceleration) / 100] } - 1&lt;br /&gt;
|-&lt;br /&gt;
!width=|FramesPerDirection&lt;br /&gt;
|{{0|00}}9&lt;br /&gt;
|-&lt;br /&gt;
!AnimationSpeed&lt;br /&gt;
|256&lt;br /&gt;
|-&lt;br /&gt;
!Acceleration&lt;br /&gt;
|Sum of positive and negative bonuses&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*Only [[Amazon]] and [[Valkyrie]] may use this skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Melody|{{Ub|=Melody}}]] missile weapon&lt;br /&gt;
|39||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|18||24||29||34||37||40||42||44||46||47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|49||50||51||52||52||54||54||55||55||56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|56||57||57||58||58||58||59||59||60||60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|60||60||61||61||61||61||61||62||62||62&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|62||62||62||62||63||63||63||63||63||63&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|63||63||63||64||64||64||64||64||64||65&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/ Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel Evasive skills] (FAQtoids)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/showthread.php?p=17651387 &amp;lt;nowiki&amp;gt;[FAQ]&amp;lt;/nowiki&amp;gt; Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Dodge&amp;diff=64530</id>
		<title>Dodge</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Dodge&amp;diff=64530"/>
		<updated>2020-01-06T18:28:08Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|RS=None&lt;br /&gt;
|SS=None&lt;br /&gt;
|Nav=PMS&lt;br /&gt;
|File=Passive and Magic Skills&lt;br /&gt;
|Type=Defensive passive&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Rlvl=6&lt;br /&gt;
|Req=Hostile melee attack&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=None &lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=To anyone familiar with their natural agility, it should came as no surprise that the training regimen of an Amazon warrior includes exercises specifically designed to avoid potentially devastating blows in combat.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|min(10 + [55 * [ (110*slvl) / (slvl+6) ] / 100] , 65)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When successful, dodges a melee attack when not moving.&lt;br /&gt;
*Checked last, after [[defense]] and [[block]]ing have failed.&lt;br /&gt;
*Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel]&lt;br /&gt;
*{{Warn|=Can interrupt attack sequences, even those which shouldn&amp;#039;t normally be interrupted like those of [[Strafe]], [[Jab]], [[Fend]] and [[Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won&amp;#039;t hit.}}&lt;br /&gt;
*Dodge animation length in frames can be reduced by [[Fanaticism]], and increased by [[Holy Freeze]], [[chill effectiveness]] and [[Slows Target]] (but not [[Decrepify]]). [http://diablo3.ingame.de/forum/showthread.php?p=17651387#post17651387] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500568] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500588]&lt;br /&gt;
*Default length (zero acceleration) is 8 frames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=216|&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=91|{{M|=Acceleration}}&lt;br /&gt;
!width=91|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-85}}&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=...}}&lt;br /&gt;
|...&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-50}}&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-46}}&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-43}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-39}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-35}}&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-30}}&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-25}}&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-17}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=-9}}&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=13}}&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=29}}&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|5&lt;br /&gt;
|}&lt;br /&gt;
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&amp;amp;do=findComment&amp;amp;comment=1500588]&lt;br /&gt;
|&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=144|Frames&lt;br /&gt;
| = {256 * FramesPerDirection / [AnimationSpeed * (100 + Acceleration) / 100] } - 1&lt;br /&gt;
|-&lt;br /&gt;
!width=|FramesPerDirection&lt;br /&gt;
|{{0|00}}9&lt;br /&gt;
|-&lt;br /&gt;
!AnimationSpeed&lt;br /&gt;
|256&lt;br /&gt;
|-&lt;br /&gt;
!Acceleration&lt;br /&gt;
|Sum of positive and negative bonuses&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*Only [[Amazon]] and [[Valkyrie]] may use this skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Melody|{{Ub|=Melody}}]] missile weapon&lt;br /&gt;
|39||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|18||24||29||34||37||40||42||44||46||47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|49||50||51||52||52||54||54||55||55||56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|56||57||57||58||58||58||59||59||60||60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|60||60||61||61||61||61||61||62||62||62&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|62||62||62||62||63||63||63||63||63||63&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance to Dodge [[Melee]] Attack&lt;br /&gt;
|63||63||63||64||64||64||64||64||64||65&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel Evasive skills] (FAQtoids)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/showthread.php?p=17651387 &amp;lt;nowiki&amp;gt;[FAQ]&amp;lt;/nowiki&amp;gt; Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Rogue_Scout&amp;diff=64529</id>
		<title>Rogue Scout</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Rogue_Scout&amp;diff=64529"/>
		<updated>2019-12-29T23:00:17Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fix links to gamersoasis.net backup site&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mercenary nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Can be hired in [[Act 1]] from [[Kashya]] in the [[Rogue Encampment]] at clvl &amp;gt;7, or received from her for free upon killing [[Blood Raven|{{Ub|=Blood Raven}}]] to complete the [[Sisters&amp;#039; Burial Grounds]] quest (do not receive reward if you already employ a mercenary).&lt;br /&gt;
*{{Warn|=Physical attack damage is double what it should be.}} Non-physical attack damage added by items and skills is not doubled, but converted damage is doubled when using [[Fire Arrow]], [[Cold Arrow]] or [[Fires Magic Arrows]] bows. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121743-rogue-double-damage-bug/]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Attribute]]s==&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289829 Normal]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289830 Nightmare]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289830 Hell]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*[[Fire Arrow]] or [[Cold Arrow]]&lt;br /&gt;
*[[Inner Sight]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=128|Inventory&lt;br /&gt;
!width=172|Item(s)&lt;br /&gt;
|-&lt;br /&gt;
!Head&lt;br /&gt;
|[[Helm]] or [[circlet]]&lt;br /&gt;
|-&lt;br /&gt;
!Torso&lt;br /&gt;
|[[Body armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Right arm&lt;br /&gt;
|[[Bow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Rogue Scout is not an Amazon, hence she cannot equip [[Amazon bow]].&lt;br /&gt;
*When using [[Fires Magic Arrows]] bows, Magic Arrows are fired whenever normal arrows are fired, as expected.&lt;br /&gt;
*{{Warn|=When using [[Fires Explosive Arrows or Bolts]] bows, the explosions may be displayed but they apply no damage.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Attack rate]]==&lt;br /&gt;
The table below lists the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase its speed. Attack animation is also used when casting [[Inner Sight]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top style=text-align:center &lt;br /&gt;
!colspan=2|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=4|[[Weapon speed#BOW Bow|Weapon speed]]&lt;br /&gt;
|-style=text-align:center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!width=40|Action&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-10&lt;br /&gt;
|-valign=top&lt;br /&gt;
!16&lt;br /&gt;
!rowspan=2|7&lt;br /&gt;
!{{M|=-10}}&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
!{{M|=-6}}&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!14&lt;br /&gt;
!rowspan=3|6&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|22&lt;br /&gt;
|15&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|12&lt;br /&gt;
!{{M|=16}}&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|19&lt;br /&gt;
|7&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|5&lt;br /&gt;
!{{M|=21}}&lt;br /&gt;
|42&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
!{{M|=25}}&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
!{{M|=37}}&lt;br /&gt;
|78&lt;br /&gt;
|65&lt;br /&gt;
|54&lt;br /&gt;
|35&lt;br /&gt;
|-valign=top&lt;br /&gt;
!9&lt;br /&gt;
!rowspan=2|4&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|120&lt;br /&gt;
|102&lt;br /&gt;
|86&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
!{{M|=67}}&lt;br /&gt;
|215&lt;br /&gt;
|180&lt;br /&gt;
|152&lt;br /&gt;
|109&lt;br /&gt;
|}&lt;br /&gt;
[http://www.gamersoasis.net/backup/index.php?topic=8918.msg214709#msg214709]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=&amp;gt;216 FHR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=172 align=left|Frames&lt;br /&gt;
!width=40|11&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|9&lt;br /&gt;
!width=40|8&lt;br /&gt;
!width=40|7&lt;br /&gt;
!width=40|6&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|4&lt;br /&gt;
!width=40|3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Faster Hit Recovery&lt;br /&gt;
|0||6||13||20||32||52||86||174||{{Warn|=600}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121743-rogue-double-damage-bug/ Rogue Double Damage Bug?] (Technical Discussion)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/backup/index.php?topic=8918.15 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Desert_Mercenary&amp;diff=64528</id>
		<title>Desert Mercenary</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Desert_Mercenary&amp;diff=64528"/>
		<updated>2019-12-29T22:59:16Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fix links to gamersoasis.net backup site&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mercenary nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Can be hired in [[Act 2]] from [[Greiz]] in [[Lut Gholein]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
;Normal&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289832 Combat] ([[Prayer]])&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289833 Defensive or Offensive] ([[Defiance]] or [[Blessed Aim]])&lt;br /&gt;
;Nightmare&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289834 Combat] ([[Thorns]])&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289836 Defensive] ([[Holy Freeze]])&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289835 Offensive] ([[Might]])&lt;br /&gt;
;Hell&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289838 Combat] (Prayer)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289840 Defensive or Offensive] (Defiance or Blessed Aim)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Attack&lt;br /&gt;
*[[Jab]] has just two attacks per sequence, not three like an [[Amazon]]&lt;br /&gt;
*[[Aura]], the type of which depends on mercenary type and the difficulty level in which he is hired:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-style=text-align:center&lt;br /&gt;
!width=194 align=left|Mercenary&lt;br /&gt;
!width=194|Normal&lt;br /&gt;
!width=194|Nightmare&lt;br /&gt;
!width=194|Hell&lt;br /&gt;
|-&lt;br /&gt;
!Combat&lt;br /&gt;
|[[Prayer]]&lt;br /&gt;
|[[Thorns]]&lt;br /&gt;
|Prayer&lt;br /&gt;
|-&lt;br /&gt;
!Defensive&lt;br /&gt;
|[[Defiance]]&lt;br /&gt;
|[[Holy Freeze]]&lt;br /&gt;
|Defiance&lt;br /&gt;
|-&lt;br /&gt;
!Offensive&lt;br /&gt;
|[[Blessed Aim]]&lt;br /&gt;
|[[Might]]&lt;br /&gt;
|Blessed Aim&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=128|Inventory&lt;br /&gt;
!width=172|Item(s)&lt;br /&gt;
|-&lt;br /&gt;
!Head&lt;br /&gt;
|[[Helm]] or [[circlet]]&lt;br /&gt;
|-&lt;br /&gt;
!Torso&lt;br /&gt;
|[[Body armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Right arm&lt;br /&gt;
|[[Polearm]], [[spear]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[javelin]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Except [[Amazon spear]] and [[Amazon javelin]].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; One-Hand Damage is used, while Throw Damage can be ignored: he has no ranged skill to employ the latter. Weapon damage (including [[Minimum Damage]] and [[Maximum Damage]] bonuses) is doubled. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122834-some-misc-queries/&amp;amp;do=findComment&amp;amp;comment=1528624]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack speed==&lt;br /&gt;
The table below lists the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase [[attack speed]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=text-align:left&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
;Attack&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top style=text-align:center &lt;br /&gt;
!colspan=2|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=5|[[Weapon speed]]&lt;br /&gt;
|-style=text-align:center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!width=40|Action&lt;br /&gt;
!width=40|20&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-10&lt;br /&gt;
!width=40|-20&lt;br /&gt;
|-valign=top&lt;br /&gt;
!20&lt;br /&gt;
!rowspan=2|14&lt;br /&gt;
!{{M|=-20}}&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
!{{M|=-19}}&lt;br /&gt;
|2&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!18&lt;br /&gt;
!rowspan=2|13&lt;br /&gt;
!{{M|=-15}}&lt;br /&gt;
|6&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|17&lt;br /&gt;
!{{M|=-10}}&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|12&lt;br /&gt;
!{{M|=-8}}&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
!{{M|=-5}}&lt;br /&gt;
|18&lt;br /&gt;
|6&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!15&lt;br /&gt;
!rowspan=2|11&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|24&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|14&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|10&lt;br /&gt;
!{{M|=11}}&lt;br /&gt;
|42&lt;br /&gt;
|26&lt;br /&gt;
|13&lt;br /&gt;
|2&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|13&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|9&lt;br /&gt;
!{{M|=23}}&lt;br /&gt;
|68&lt;br /&gt;
|46&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
!{{M|=24}}&lt;br /&gt;
|70&lt;br /&gt;
|48&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|5&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|11&lt;br /&gt;
!{{M|=34}}&lt;br /&gt;
|99&lt;br /&gt;
|70&lt;br /&gt;
|48&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|8&lt;br /&gt;
!{{M|=38}}&lt;br /&gt;
|113&lt;br /&gt;
|80&lt;br /&gt;
|56&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|10&lt;br /&gt;
!{{M|=46}}&lt;br /&gt;
|147&lt;br /&gt;
|105&lt;br /&gt;
|75&lt;br /&gt;
|52&lt;br /&gt;
|34&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|7&lt;br /&gt;
!{{M|=58}}&lt;br /&gt;
|223&lt;br /&gt;
|157&lt;br /&gt;
|113&lt;br /&gt;
|80&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
!{{M|=61}}&lt;br /&gt;
|250&lt;br /&gt;
|174&lt;br /&gt;
|125&lt;br /&gt;
|89&lt;br /&gt;
|63&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|width=64|&lt;br /&gt;
|&lt;br /&gt;
;Jab&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top style=text-align:center &lt;br /&gt;
!colspan=3|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=5|Weapon speed&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!colspan=2|Action&lt;br /&gt;
!width=40|20&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-10&lt;br /&gt;
!width=40|-20&lt;br /&gt;
|-valign=top&lt;br /&gt;
!18&lt;br /&gt;
!width=40 rowspan=3|8&lt;br /&gt;
!width=40 rowspan=2|13&lt;br /&gt;
!{{M|=-20}}&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|17&lt;br /&gt;
!{{M|=-17}}&lt;br /&gt;
|4&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|12&lt;br /&gt;
!{{M|=-16}}&lt;br /&gt;
|5&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|7&lt;br /&gt;
!{{M|=-14}}&lt;br /&gt;
|7&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|16&lt;br /&gt;
!{{M|=-12}}&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|11&lt;br /&gt;
!{{M|=-8}}&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
!{{M|=-6}}&lt;br /&gt;
|16&lt;br /&gt;
|5&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!14&lt;br /&gt;
!rowspan=4|6&lt;br /&gt;
!rowspan=2|10&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|24&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|13&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|9&lt;br /&gt;
!{{M|=12}}&lt;br /&gt;
|44&lt;br /&gt;
|27&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|12&lt;br /&gt;
!{{M|=17}}&lt;br /&gt;
|54&lt;br /&gt;
|35&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=5|5&lt;br /&gt;
!{{M|=21}}&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|26&lt;br /&gt;
|13&lt;br /&gt;
|2&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|8&lt;br /&gt;
!{{M|=25}}&lt;br /&gt;
|72&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
!{{M|=28}}&lt;br /&gt;
|80&lt;br /&gt;
|56&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|9&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|10&lt;br /&gt;
!{{M|=41}}&lt;br /&gt;
|125&lt;br /&gt;
|89&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|26&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|7&lt;br /&gt;
!{{M|=43}}&lt;br /&gt;
|133&lt;br /&gt;
|95&lt;br /&gt;
|68&lt;br /&gt;
|46&lt;br /&gt;
|29&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|4&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|168&lt;br /&gt;
|120&lt;br /&gt;
|86&lt;br /&gt;
|60&lt;br /&gt;
|40&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|9&lt;br /&gt;
!{{M|=56}}&lt;br /&gt;
|208&lt;br /&gt;
|147&lt;br /&gt;
|105&lt;br /&gt;
|75&lt;br /&gt;
|52&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|6&lt;br /&gt;
!{{M|=67}}&lt;br /&gt;
|317&lt;br /&gt;
|215&lt;br /&gt;
|152&lt;br /&gt;
|109&lt;br /&gt;
|78&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
!{{M|=75}}&lt;br /&gt;
|456&lt;br /&gt;
|292&lt;br /&gt;
|200&lt;br /&gt;
|142&lt;br /&gt;
|102&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.gamersoasis.net/backup/index.php?topic=8918.msg214556#msg214556]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Hit recovery==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the [[hit recovery]] animation and thus increase its speed. {{Warn|=&amp;gt;216 FHR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=172 align=left|Frames&lt;br /&gt;
!width=40|15&lt;br /&gt;
!width=40|14&lt;br /&gt;
!width=40|13&lt;br /&gt;
!width=40|12&lt;br /&gt;
!width=40|11&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|9&lt;br /&gt;
!width=40|8&lt;br /&gt;
!width=40|7&lt;br /&gt;
!width=40|6&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Faster Hit Recovery&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||{{Warn|=280}}||{{Warn|=1,480}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/122834-some-misc-queries/ Some Misc. Queries] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/backup/index.php?topic=8918.15 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Iron_Wolf&amp;diff=64527</id>
		<title>Iron Wolf</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Iron_Wolf&amp;diff=64527"/>
		<updated>2019-12-29T22:58:24Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fix links to gamersoasis.net backup site&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mercenary nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Can be hired in [[Act 3]] from [[Ashaera]] in the [[Kurast Docks]], or received from her for free upon completing the [[Blade of the Old Religion]] quest (do not receive if you already employ a mercenary).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Attribute]]s==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289842 Cold]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289841 Fire]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289843 Lightning]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nightmare&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289845 Cold]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289844 Fire]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289846 Lightning]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hell&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289848 Cold]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289847 Fire]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289849 Lightning]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Normal Attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-&lt;br /&gt;
!width=172|Mercenary&lt;br /&gt;
!width=216|Spells&lt;br /&gt;
|-&lt;br /&gt;
!Cold&lt;br /&gt;
|[[Ice Blast]], [[Glacial Spike]] and [[Frozen Armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Fire&lt;br /&gt;
|[[Inferno]] and [[Fire Ball]]&lt;br /&gt;
|-&lt;br /&gt;
!Lightning&lt;br /&gt;
|[[Charged Bolt]] and [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ice Blast and Glacial Spike will apply synergy bonuses to each other, as will Charged Bolt and Lightning.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=172|Inventory&lt;br /&gt;
!width=216|Item(s)&lt;br /&gt;
|-&lt;br /&gt;
!Head&lt;br /&gt;
|[[Helm]] or [[circlet]]&lt;br /&gt;
|-&lt;br /&gt;
!Torso&lt;br /&gt;
|[[Body armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Right arm&lt;br /&gt;
|One-handed [[sword]]&lt;br /&gt;
|-&lt;br /&gt;
!Left arm&lt;br /&gt;
|[[Shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Do not block with shield.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required to reduce the number of frames in the casting animation and thus increase its speed. {{Warn|=&amp;gt;125 FCR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=left&lt;br /&gt;
!Frames&lt;br /&gt;
!17&lt;br /&gt;
!16&lt;br /&gt;
!colspan=2|15&lt;br /&gt;
!14&lt;br /&gt;
!13&lt;br /&gt;
!colspan=2|12&lt;br /&gt;
!11&lt;br /&gt;
!colspan=2|10&lt;br /&gt;
|-align=left&lt;br /&gt;
!Action&lt;br /&gt;
!colspan=3|7&lt;br /&gt;
!colspan=4|6&lt;br /&gt;
!colspan=3|5&lt;br /&gt;
!4&lt;br /&gt;
|-&lt;br /&gt;
!align=left width=172|Faster Cast Rate&lt;br /&gt;
|width=40|0&lt;br /&gt;
|width=40|8&lt;br /&gt;
|width=40|15&lt;br /&gt;
|width=40|20&lt;br /&gt;
|width=40|26&lt;br /&gt;
|width=40|39&lt;br /&gt;
|width=40|58&lt;br /&gt;
|width=40|63&lt;br /&gt;
|width=40|86&lt;br /&gt;
|width=40|{{Warn|=138}}&lt;br /&gt;
|width=40|{{Warn|=200}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.gamersoasis.net/backup/index.php?topic=8918.msg214297#msg214297]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=&amp;gt;284 FHR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=172 align=left|Frames&lt;br /&gt;
!width=40|17&lt;br /&gt;
!width=40|16&lt;br /&gt;
!width=40|15&lt;br /&gt;
!width=40|14&lt;br /&gt;
!width=40|13&lt;br /&gt;
!width=40|12&lt;br /&gt;
!width=40|11&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|9&lt;br /&gt;
!width=40|8&lt;br /&gt;
!width=40|7&lt;br /&gt;
!width=40|6&lt;br /&gt;
!width=40|5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Faster Hit Recovery&lt;br /&gt;
|0||5||8||13||18||24||32||46||63||86||133||232||{{Warn|=600}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)&lt;br /&gt;
*Red-Chaos(H), [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102181-act-3-mercenaries-full-power-guide/ Act 3 Mercenaries Full Power Guide] (Technical Discussion)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/backup/index.php?topic=8918.0 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Barbarian_(mercenary)&amp;diff=64526</id>
		<title>Barbarian (mercenary)</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Barbarian_(mercenary)&amp;diff=64526"/>
		<updated>2019-12-29T22:56:24Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mercenary nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Can be hired in [[Act 5]] from [[Qual-Kehk]] in [[Harrogath]] after completing the [[Rescue on Mount Arreat]] quest.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289850 Normal]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289851 Nightmare]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289852 Hell]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Attack (two attacks per sequence)&lt;br /&gt;
*[[Bash]]&lt;br /&gt;
*[[Stun]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Bash and Stun will apply synergy bonuses to each other.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=128|Inventory&lt;br /&gt;
!width=172|Item(s)&lt;br /&gt;
|-&lt;br /&gt;
!Head&lt;br /&gt;
|[[Helm]], [[circlet]] or [[primal helm]]&lt;br /&gt;
|-&lt;br /&gt;
!Torso&lt;br /&gt;
|[[Body armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Right arm&lt;br /&gt;
|[[Sword]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The weapon damage of one-handed swords is doubled (this includes [[Minimum Damage]] and [[Maximum Damage]] bonuses, but excludes [[Damage +]] like that of the [[Grief|{{Ub|=Grief}}]] [[Rune Word]]). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122834-some-misc-queries/&amp;amp;do=findComment&amp;amp;comment=1528624] Two-handed swords apply their Two-Hand Damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack speed==&lt;br /&gt;
The tables below list the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase [[attack speed]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Attack===&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top align=center &lt;br /&gt;
!colspan=3|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=9|[[Weapon speed]]&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!colspan=2|Action&lt;br /&gt;
!width=40|20&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-5&lt;br /&gt;
!width=40|-10&lt;br /&gt;
!width=40|-15&lt;br /&gt;
!width=40|-20&lt;br /&gt;
!width=40|-30&lt;br /&gt;
|-valign=top&lt;br /&gt;
!20&lt;br /&gt;
!width=40 rowspan=2|7&lt;br /&gt;
!width=40|16&lt;br /&gt;
!{{M|=-20}}&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|19&lt;br /&gt;
!rowspan=3|15&lt;br /&gt;
!{{M|=-19}}&lt;br /&gt;
|2&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=6|6&lt;br /&gt;
!{{M|=-16}}&lt;br /&gt;
|5&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|18&lt;br /&gt;
!{{M|=-15}}&lt;br /&gt;
|6&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|14&lt;br /&gt;
!{{M|=-14}}&lt;br /&gt;
|7&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|17&lt;br /&gt;
!{{M|=-10}}&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|13&lt;br /&gt;
!{{M|=-7}}&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
!{{M|=-5}}&lt;br /&gt;
|18&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!15&lt;br /&gt;
!rowspan=6|5&lt;br /&gt;
!rowspan=2|12&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|24&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|14&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|15&lt;br /&gt;
|9&lt;br /&gt;
|4&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|11&lt;br /&gt;
!{{M|=10}}&lt;br /&gt;
|40&lt;br /&gt;
|24&lt;br /&gt;
|18&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|13&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|24&lt;br /&gt;
|18&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|10&lt;br /&gt;
!{{M|=21}}&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|19&lt;br /&gt;
|13&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2|12&lt;br /&gt;
!{{M|=24}}&lt;br /&gt;
|70&lt;br /&gt;
|48&lt;br /&gt;
|39&lt;br /&gt;
|30&lt;br /&gt;
|23&lt;br /&gt;
|16&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=5|4&lt;br /&gt;
!{{M|=25}}&lt;br /&gt;
|72&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|32&lt;br /&gt;
|24&lt;br /&gt;
|18&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!11&lt;br /&gt;
!rowspan=2|9&lt;br /&gt;
!{{M|=34}}&lt;br /&gt;
|99&lt;br /&gt;
|70&lt;br /&gt;
|58&lt;br /&gt;
|48&lt;br /&gt;
|39&lt;br /&gt;
|30&lt;br /&gt;
|23&lt;br /&gt;
|16&lt;br /&gt;
|5&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|10&lt;br /&gt;
!{{M|=46}}&lt;br /&gt;
|147&lt;br /&gt;
|105&lt;br /&gt;
|89&lt;br /&gt;
|75&lt;br /&gt;
|63&lt;br /&gt;
|52&lt;br /&gt;
|42&lt;br /&gt;
|34&lt;br /&gt;
|19&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|8&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|168&lt;br /&gt;
|120&lt;br /&gt;
|102&lt;br /&gt;
|86&lt;br /&gt;
|72&lt;br /&gt;
|60&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|24&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|9&lt;br /&gt;
!{{M|=61}}&lt;br /&gt;
|250&lt;br /&gt;
|174&lt;br /&gt;
|147&lt;br /&gt;
|125&lt;br /&gt;
|105&lt;br /&gt;
|89&lt;br /&gt;
|75&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|3&lt;br /&gt;
!{{M|=67}}&lt;br /&gt;
|317&lt;br /&gt;
|215&lt;br /&gt;
|180&lt;br /&gt;
|152&lt;br /&gt;
|129&lt;br /&gt;
|109&lt;br /&gt;
|92&lt;br /&gt;
|78&lt;br /&gt;
|54&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
!{{M|=72}}&lt;br /&gt;
|395&lt;br /&gt;
|259&lt;br /&gt;
|215&lt;br /&gt;
|180&lt;br /&gt;
|152&lt;br /&gt;
|129&lt;br /&gt;
|109&lt;br /&gt;
|92&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
[http://www.gamersoasis.net/backup/index.php?topic=8918.msg215295#msg215295]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Bash and Stun===&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!colspan=2|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=9|[[Weapon speed]]&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!width=40|Action&lt;br /&gt;
!width=40|20&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-5&lt;br /&gt;
!width=40|-10&lt;br /&gt;
!width=40|-15&lt;br /&gt;
!width=40|-20&lt;br /&gt;
!width=40|-30&lt;br /&gt;
|-valign=top&lt;br /&gt;
!20&lt;br /&gt;
!rowspan=2|7&lt;br /&gt;
!{{M|=-20}}&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|19&lt;br /&gt;
!{{M|=-19}}&lt;br /&gt;
|2&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|6&lt;br /&gt;
!{{M|=-16}}&lt;br /&gt;
|5&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
!{{M|=-15}}&lt;br /&gt;
|6&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
!{{M|=-10}}&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
!{{M|=-5}}&lt;br /&gt;
|18&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!15&lt;br /&gt;
!rowspan=4|5&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|24&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|15&lt;br /&gt;
|9&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|24&lt;br /&gt;
|18&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|12&lt;br /&gt;
!{{M|=24}}&lt;br /&gt;
|70&lt;br /&gt;
|48&lt;br /&gt;
|39&lt;br /&gt;
|30&lt;br /&gt;
|23&lt;br /&gt;
|16&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|4&lt;br /&gt;
!{{M|=25}}&lt;br /&gt;
|72&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|32&lt;br /&gt;
|24&lt;br /&gt;
|18&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
!{{M|=34}}&lt;br /&gt;
|99&lt;br /&gt;
|70&lt;br /&gt;
|58&lt;br /&gt;
|48&lt;br /&gt;
|39&lt;br /&gt;
|30&lt;br /&gt;
|23&lt;br /&gt;
|16&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
!{{M|=46}}&lt;br /&gt;
|147&lt;br /&gt;
|105&lt;br /&gt;
|89&lt;br /&gt;
|75&lt;br /&gt;
|63&lt;br /&gt;
|52&lt;br /&gt;
|42&lt;br /&gt;
|34&lt;br /&gt;
|19&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|9&lt;br /&gt;
!{{M|=61}}&lt;br /&gt;
|250&lt;br /&gt;
|174&lt;br /&gt;
|147&lt;br /&gt;
|125&lt;br /&gt;
|105&lt;br /&gt;
|89&lt;br /&gt;
|75&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
!{{M|=67}}&lt;br /&gt;
|317&lt;br /&gt;
|215&lt;br /&gt;
|180&lt;br /&gt;
|152&lt;br /&gt;
|129&lt;br /&gt;
|109&lt;br /&gt;
|92&lt;br /&gt;
|78&lt;br /&gt;
|54&lt;br /&gt;
|}&lt;br /&gt;
[http://www.gamersoasis.net/backup/index.php?topic=8918.msg215295#msg215295]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Hit recovery==&lt;br /&gt;
*He does not have a hit recovery animation, so he is not put into [[hit recovery]]. He also cannot be [[Knockback|knocked back]]. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=86543 Some Misc. Queries] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/backup/index.php?topic=8918.15 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Iron_Wolf&amp;diff=64525</id>
		<title>Iron Wolf</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Iron_Wolf&amp;diff=64525"/>
		<updated>2019-12-29T22:47:35Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mercenary nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Can be hired in [[Act 3]] from [[Ashaera]] in the [[Kurast Docks]], or received from her for free upon completing the [[Blade of the Old Religion]] quest (do not receive if you already employ a mercenary).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Attribute]]s==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289842 Cold]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289841 Fire]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289843 Lightning]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nightmare&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289845 Cold]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289844 Fire]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289846 Lightning]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hell&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289848 Cold]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289847 Fire]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289849 Lightning]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Normal Attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-&lt;br /&gt;
!width=172|Mercenary&lt;br /&gt;
!width=216|Spells&lt;br /&gt;
|-&lt;br /&gt;
!Cold&lt;br /&gt;
|[[Ice Blast]], [[Glacial Spike]] and [[Frozen Armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Fire&lt;br /&gt;
|[[Inferno]] and [[Fire Ball]]&lt;br /&gt;
|-&lt;br /&gt;
!Lightning&lt;br /&gt;
|[[Charged Bolt]] and [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ice Blast and Glacial Spike will apply synergy bonuses to each other, as will Charged Bolt and Lightning.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=172|Inventory&lt;br /&gt;
!width=216|Item(s)&lt;br /&gt;
|-&lt;br /&gt;
!Head&lt;br /&gt;
|[[Helm]] or [[circlet]]&lt;br /&gt;
|-&lt;br /&gt;
!Torso&lt;br /&gt;
|[[Body armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Right arm&lt;br /&gt;
|One-handed [[sword]]&lt;br /&gt;
|-&lt;br /&gt;
!Left arm&lt;br /&gt;
|[[Shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Do not block with shield.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required to reduce the number of frames in the casting animation and thus increase its speed. {{Warn|=&amp;gt;125 FCR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=left&lt;br /&gt;
!Frames&lt;br /&gt;
!17&lt;br /&gt;
!16&lt;br /&gt;
!colspan=2|15&lt;br /&gt;
!14&lt;br /&gt;
!13&lt;br /&gt;
!colspan=2|12&lt;br /&gt;
!11&lt;br /&gt;
!colspan=2|10&lt;br /&gt;
|-align=left&lt;br /&gt;
!Action&lt;br /&gt;
!colspan=3|7&lt;br /&gt;
!colspan=4|6&lt;br /&gt;
!colspan=3|5&lt;br /&gt;
!4&lt;br /&gt;
|-&lt;br /&gt;
!align=left width=172|Faster Cast Rate&lt;br /&gt;
|width=40|0&lt;br /&gt;
|width=40|8&lt;br /&gt;
|width=40|15&lt;br /&gt;
|width=40|20&lt;br /&gt;
|width=40|26&lt;br /&gt;
|width=40|39&lt;br /&gt;
|width=40|58&lt;br /&gt;
|width=40|63&lt;br /&gt;
|width=40|86&lt;br /&gt;
|width=40|{{Warn|=138}}&lt;br /&gt;
|width=40|{{Warn|=200}}&lt;br /&gt;
|}&lt;br /&gt;
[https://web.archive.org/web/20101031003429/http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214556#214297]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=&amp;gt;284 FHR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=172 align=left|Frames&lt;br /&gt;
!width=40|17&lt;br /&gt;
!width=40|16&lt;br /&gt;
!width=40|15&lt;br /&gt;
!width=40|14&lt;br /&gt;
!width=40|13&lt;br /&gt;
!width=40|12&lt;br /&gt;
!width=40|11&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|9&lt;br /&gt;
!width=40|8&lt;br /&gt;
!width=40|7&lt;br /&gt;
!width=40|6&lt;br /&gt;
!width=40|5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Faster Hit Recovery&lt;br /&gt;
|0||5||8||13||18||24||32||46||63||86||133||232||{{Warn|=600}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)&lt;br /&gt;
*Red-Chaos(H), [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102181-act-3-mercenaries-full-power-guide/ Act 3 Mercenaries Full Power Guide] (Technical Discussion)&lt;br /&gt;
*RTB, [https://web.archive.org/web/20110713215107/http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Rogue_Scout&amp;diff=64524</id>
		<title>Rogue Scout</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Rogue_Scout&amp;diff=64524"/>
		<updated>2019-12-29T22:42:46Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mercenary nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Can be hired in [[Act 1]] from [[Kashya]] in the [[Rogue Encampment]] at clvl &amp;gt;7, or received from her for free upon killing [[Blood Raven|{{Ub|=Blood Raven}}]] to complete the [[Sisters&amp;#039; Burial Grounds]] quest (do not receive reward if you already employ a mercenary).&lt;br /&gt;
*{{Warn|=Physical attack damage is double what it should be.}} Non-physical attack damage added by items and skills is not doubled, but converted damage is doubled when using [[Fire Arrow]], [[Cold Arrow]] or [[Fires Magic Arrows]] bows. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121743-rogue-double-damage-bug/]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Attribute]]s==&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289829 Normal]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289830 Nightmare]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289830 Hell]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*[[Fire Arrow]] or [[Cold Arrow]]&lt;br /&gt;
*[[Inner Sight]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=128|Inventory&lt;br /&gt;
!width=172|Item(s)&lt;br /&gt;
|-&lt;br /&gt;
!Head&lt;br /&gt;
|[[Helm]] or [[circlet]]&lt;br /&gt;
|-&lt;br /&gt;
!Torso&lt;br /&gt;
|[[Body armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Right arm&lt;br /&gt;
|[[Bow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Rogue Scout is not an Amazon, hence she cannot equip [[Amazon bow]].&lt;br /&gt;
*When using [[Fires Magic Arrows]] bows, Magic Arrows are fired whenever normal arrows are fired, as expected.&lt;br /&gt;
*{{Warn|=When using [[Fires Explosive Arrows or Bolts]] bows, the explosions may be displayed but they apply no damage.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Attack rate]]==&lt;br /&gt;
The table below lists the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase its speed. Attack animation is also used when casting [[Inner Sight]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top style=text-align:center &lt;br /&gt;
!colspan=2|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=4|[[Weapon speed#BOW Bow|Weapon speed]]&lt;br /&gt;
|-style=text-align:center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!width=40|Action&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-10&lt;br /&gt;
|-valign=top&lt;br /&gt;
!16&lt;br /&gt;
!rowspan=2|7&lt;br /&gt;
!{{M|=-10}}&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
!{{M|=-6}}&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!14&lt;br /&gt;
!rowspan=3|6&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|22&lt;br /&gt;
|15&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|12&lt;br /&gt;
!{{M|=16}}&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|19&lt;br /&gt;
|7&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|5&lt;br /&gt;
!{{M|=21}}&lt;br /&gt;
|42&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
!{{M|=25}}&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
!{{M|=37}}&lt;br /&gt;
|78&lt;br /&gt;
|65&lt;br /&gt;
|54&lt;br /&gt;
|35&lt;br /&gt;
|-valign=top&lt;br /&gt;
!9&lt;br /&gt;
!rowspan=2|4&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|120&lt;br /&gt;
|102&lt;br /&gt;
|86&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
!{{M|=67}}&lt;br /&gt;
|215&lt;br /&gt;
|180&lt;br /&gt;
|152&lt;br /&gt;
|109&lt;br /&gt;
|}&lt;br /&gt;
[https://web.archive.org/web/20101031003429/http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214556#214709]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=&amp;gt;216 FHR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=172 align=left|Frames&lt;br /&gt;
!width=40|11&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|9&lt;br /&gt;
!width=40|8&lt;br /&gt;
!width=40|7&lt;br /&gt;
!width=40|6&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|4&lt;br /&gt;
!width=40|3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Faster Hit Recovery&lt;br /&gt;
|0||6||13||20||32||52||86||174||{{Warn|=600}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121743-rogue-double-damage-bug/ Rogue Double Damage Bug?] (Technical Discussion)&lt;br /&gt;
*RTB, [https://web.archive.org/web/20110713215107/http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Desert_Mercenary&amp;diff=64523</id>
		<title>Desert Mercenary</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Desert_Mercenary&amp;diff=64523"/>
		<updated>2019-12-29T22:41:02Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mercenary nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Can be hired in [[Act 2]] from [[Greiz]] in [[Lut Gholein]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
;Normal&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289832 Combat] ([[Prayer]])&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289833 Defensive or Offensive] ([[Defiance]] or [[Blessed Aim]])&lt;br /&gt;
;Nightmare&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289834 Combat] ([[Thorns]])&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289836 Defensive] ([[Holy Freeze]])&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289835 Offensive] ([[Might]])&lt;br /&gt;
;Hell&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289838 Combat] (Prayer)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289840 Defensive or Offensive] (Defiance or Blessed Aim)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Attack&lt;br /&gt;
*[[Jab]] has just two attacks per sequence, not three like an [[Amazon]]&lt;br /&gt;
*[[Aura]], the type of which depends on mercenary type and the difficulty level in which he is hired:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-style=text-align:center&lt;br /&gt;
!width=194 align=left|Mercenary&lt;br /&gt;
!width=194|Normal&lt;br /&gt;
!width=194|Nightmare&lt;br /&gt;
!width=194|Hell&lt;br /&gt;
|-&lt;br /&gt;
!Combat&lt;br /&gt;
|[[Prayer]]&lt;br /&gt;
|[[Thorns]]&lt;br /&gt;
|Prayer&lt;br /&gt;
|-&lt;br /&gt;
!Defensive&lt;br /&gt;
|[[Defiance]]&lt;br /&gt;
|[[Holy Freeze]]&lt;br /&gt;
|Defiance&lt;br /&gt;
|-&lt;br /&gt;
!Offensive&lt;br /&gt;
|[[Blessed Aim]]&lt;br /&gt;
|[[Might]]&lt;br /&gt;
|Blessed Aim&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=128|Inventory&lt;br /&gt;
!width=172|Item(s)&lt;br /&gt;
|-&lt;br /&gt;
!Head&lt;br /&gt;
|[[Helm]] or [[circlet]]&lt;br /&gt;
|-&lt;br /&gt;
!Torso&lt;br /&gt;
|[[Body armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Right arm&lt;br /&gt;
|[[Polearm]], [[spear]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; or [[javelin]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Except [[Amazon spear]] and [[Amazon javelin]].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; One-Hand Damage is used, while Throw Damage can be ignored: he has no ranged skill to employ the latter. Weapon damage (including [[Minimum Damage]] and [[Maximum Damage]] bonuses) is doubled. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122834-some-misc-queries/&amp;amp;do=findComment&amp;amp;comment=1528624]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attack speed==&lt;br /&gt;
The table below lists the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase [[attack speed]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=text-align:left&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
;Attack&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top style=text-align:center &lt;br /&gt;
!colspan=2|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=5|[[Weapon speed]]&lt;br /&gt;
|-style=text-align:center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!width=40|Action&lt;br /&gt;
!width=40|20&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-10&lt;br /&gt;
!width=40|-20&lt;br /&gt;
|-valign=top&lt;br /&gt;
!20&lt;br /&gt;
!rowspan=2|14&lt;br /&gt;
!{{M|=-20}}&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
!{{M|=-19}}&lt;br /&gt;
|2&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!18&lt;br /&gt;
!rowspan=2|13&lt;br /&gt;
!{{M|=-15}}&lt;br /&gt;
|6&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|17&lt;br /&gt;
!{{M|=-10}}&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|12&lt;br /&gt;
!{{M|=-8}}&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
!{{M|=-5}}&lt;br /&gt;
|18&lt;br /&gt;
|6&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!15&lt;br /&gt;
!rowspan=2|11&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|24&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|14&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|10&lt;br /&gt;
!{{M|=11}}&lt;br /&gt;
|42&lt;br /&gt;
|26&lt;br /&gt;
|13&lt;br /&gt;
|2&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|13&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|9&lt;br /&gt;
!{{M|=23}}&lt;br /&gt;
|68&lt;br /&gt;
|46&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
!{{M|=24}}&lt;br /&gt;
|70&lt;br /&gt;
|48&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|5&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|11&lt;br /&gt;
!{{M|=34}}&lt;br /&gt;
|99&lt;br /&gt;
|70&lt;br /&gt;
|48&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|8&lt;br /&gt;
!{{M|=38}}&lt;br /&gt;
|113&lt;br /&gt;
|80&lt;br /&gt;
|56&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|10&lt;br /&gt;
!{{M|=46}}&lt;br /&gt;
|147&lt;br /&gt;
|105&lt;br /&gt;
|75&lt;br /&gt;
|52&lt;br /&gt;
|34&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|7&lt;br /&gt;
!{{M|=58}}&lt;br /&gt;
|223&lt;br /&gt;
|157&lt;br /&gt;
|113&lt;br /&gt;
|80&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
!{{M|=61}}&lt;br /&gt;
|250&lt;br /&gt;
|174&lt;br /&gt;
|125&lt;br /&gt;
|89&lt;br /&gt;
|63&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|width=64|&lt;br /&gt;
|&lt;br /&gt;
;Jab&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top style=text-align:center &lt;br /&gt;
!colspan=3|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=5|Weapon speed&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!colspan=2|Action&lt;br /&gt;
!width=40|20&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-10&lt;br /&gt;
!width=40|-20&lt;br /&gt;
|-valign=top&lt;br /&gt;
!18&lt;br /&gt;
!width=40 rowspan=3|8&lt;br /&gt;
!width=40 rowspan=2|13&lt;br /&gt;
!{{M|=-20}}&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|17&lt;br /&gt;
!{{M|=-17}}&lt;br /&gt;
|4&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|12&lt;br /&gt;
!{{M|=-16}}&lt;br /&gt;
|5&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|7&lt;br /&gt;
!{{M|=-14}}&lt;br /&gt;
|7&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|16&lt;br /&gt;
!{{M|=-12}}&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|11&lt;br /&gt;
!{{M|=-8}}&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
!{{M|=-6}}&lt;br /&gt;
|16&lt;br /&gt;
|5&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!14&lt;br /&gt;
!rowspan=4|6&lt;br /&gt;
!rowspan=2|10&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|24&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|13&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|9&lt;br /&gt;
!{{M|=12}}&lt;br /&gt;
|44&lt;br /&gt;
|27&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|12&lt;br /&gt;
!{{M|=17}}&lt;br /&gt;
|54&lt;br /&gt;
|35&lt;br /&gt;
|20&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=5|5&lt;br /&gt;
!{{M|=21}}&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|26&lt;br /&gt;
|13&lt;br /&gt;
|2&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|8&lt;br /&gt;
!{{M|=25}}&lt;br /&gt;
|72&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
!{{M|=28}}&lt;br /&gt;
|80&lt;br /&gt;
|56&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|9&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|10&lt;br /&gt;
!{{M|=41}}&lt;br /&gt;
|125&lt;br /&gt;
|89&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|26&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|7&lt;br /&gt;
!{{M|=43}}&lt;br /&gt;
|133&lt;br /&gt;
|95&lt;br /&gt;
|68&lt;br /&gt;
|46&lt;br /&gt;
|29&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|4&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|168&lt;br /&gt;
|120&lt;br /&gt;
|86&lt;br /&gt;
|60&lt;br /&gt;
|40&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|9&lt;br /&gt;
!{{M|=56}}&lt;br /&gt;
|208&lt;br /&gt;
|147&lt;br /&gt;
|105&lt;br /&gt;
|75&lt;br /&gt;
|52&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|6&lt;br /&gt;
!{{M|=67}}&lt;br /&gt;
|317&lt;br /&gt;
|215&lt;br /&gt;
|152&lt;br /&gt;
|109&lt;br /&gt;
|78&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
!{{M|=75}}&lt;br /&gt;
|456&lt;br /&gt;
|292&lt;br /&gt;
|200&lt;br /&gt;
|142&lt;br /&gt;
|102&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
[https://web.archive.org/web/20101031003429/http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214556#214556]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Hit recovery==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the [[hit recovery]] animation and thus increase its speed. {{Warn|=&amp;gt;216 FHR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=172 align=left|Frames&lt;br /&gt;
!width=40|15&lt;br /&gt;
!width=40|14&lt;br /&gt;
!width=40|13&lt;br /&gt;
!width=40|12&lt;br /&gt;
!width=40|11&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|9&lt;br /&gt;
!width=40|8&lt;br /&gt;
!width=40|7&lt;br /&gt;
!width=40|6&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Faster Hit Recovery&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||{{Warn|=280}}||{{Warn|=1,480}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/122834-some-misc-queries/ Some Misc. Queries] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)&lt;br /&gt;
*RTB, [https://web.archive.org/web/20110713215107/http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Rogue_Scout&amp;diff=64522</id>
		<title>Rogue Scout</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Rogue_Scout&amp;diff=64522"/>
		<updated>2019-12-29T22:30:13Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mercenary nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Can be hired in [[Act 1]] from [[Kashya]] in the [[Rogue Encampment]] at clvl &amp;gt;7, or received from her for free upon killing [[Blood Raven|{{Ub|=Blood Raven}}]] to complete the [[Sisters&amp;#039; Burial Grounds]] quest (do not receive reward if you already employ a mercenary).&lt;br /&gt;
*{{Warn|=Physical attack damage is double what it should be.}} Non-physical attack damage added by items and skills is not doubled, but converted damage is doubled when using [[Fire Arrow]], [[Cold Arrow]] or [[Fires Magic Arrows]] bows. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121743-rogue-double-damage-bug/]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Attribute]]s==&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289829 Normal]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289830 Nightmare]&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&amp;amp;do=findComment&amp;amp;comment=1289830 Hell]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*[[Fire Arrow]] or [[Cold Arrow]]&lt;br /&gt;
*[[Inner Sight]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=128|Inventory&lt;br /&gt;
!width=172|Item(s)&lt;br /&gt;
|-&lt;br /&gt;
!Head&lt;br /&gt;
|[[Helm]] or [[circlet]]&lt;br /&gt;
|-&lt;br /&gt;
!Torso&lt;br /&gt;
|[[Body armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Right arm&lt;br /&gt;
|[[Bow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Rogue Scout is not an Amazon, hence she cannot equip [[Amazon bow]].&lt;br /&gt;
*When using [[Fires Magic Arrows]] bows, Magic Arrows are fired whenever normal arrows are fired, as expected.&lt;br /&gt;
*{{Warn|=When using [[Fires Explosive Arrows or Bolts]] bows, the explosions may be displayed but they apply no damage.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Attack rate]]==&lt;br /&gt;
The table below lists the minimum [[Increased Attack Speed]] required to reduce the number of frames in the attack animation and thus increase its speed. Attack animation is also used when casting [[Inner Sight]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top style=text-align:center &lt;br /&gt;
!colspan=2|Frames&lt;br /&gt;
!width=40 rowspan=2|{{M|=EIAS}}&lt;br /&gt;
!colspan=4|[[Weapon speed#BOW Bow|Weapon speed]]&lt;br /&gt;
|-style=text-align:center&lt;br /&gt;
!width=40|Total&lt;br /&gt;
!width=40|Action&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|0&lt;br /&gt;
!width=40|-10&lt;br /&gt;
|-valign=top&lt;br /&gt;
!16&lt;br /&gt;
!rowspan=2|7&lt;br /&gt;
!{{M|=-10}}&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
!{{M|=-6}}&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!14&lt;br /&gt;
!rowspan=3|6&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|22&lt;br /&gt;
|15&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|12&lt;br /&gt;
!{{M|=16}}&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|19&lt;br /&gt;
|7&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=3|5&lt;br /&gt;
!{{M|=21}}&lt;br /&gt;
|42&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
!{{M|=25}}&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
!{{M|=37}}&lt;br /&gt;
|78&lt;br /&gt;
|65&lt;br /&gt;
|54&lt;br /&gt;
|35&lt;br /&gt;
|-valign=top&lt;br /&gt;
!9&lt;br /&gt;
!rowspan=2|4&lt;br /&gt;
!{{M|=50}}&lt;br /&gt;
|120&lt;br /&gt;
|102&lt;br /&gt;
|86&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
!{{M|=67}}&lt;br /&gt;
|215&lt;br /&gt;
|180&lt;br /&gt;
|152&lt;br /&gt;
|109&lt;br /&gt;
|}&lt;br /&gt;
[http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214709#214709]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=&amp;gt;216 FHR is beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=172 align=left|Frames&lt;br /&gt;
!width=40|11&lt;br /&gt;
!width=40|10&lt;br /&gt;
!width=40|9&lt;br /&gt;
!width=40|8&lt;br /&gt;
!width=40|7&lt;br /&gt;
!width=40|6&lt;br /&gt;
!width=40|5&lt;br /&gt;
!width=40|4&lt;br /&gt;
!width=40|3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Faster Hit Recovery&lt;br /&gt;
|0||6||13||20||32||52||86||174||{{Warn|=600}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr Hit Recovery] (FAQtoids)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121743-rogue-double-damage-bug/ Rogue Double Damage Bug?] (Technical Discussion)&lt;br /&gt;
*RTB, [https://web.archive.org/web/20110713215107/http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*Zath, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/ 1.10 Mercenary Stats] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Aura&amp;diff=64521</id>
		<title>Aura</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Aura&amp;diff=64521"/>
		<updated>2019-12-22T13:58:45Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Add links to aura skill pages, and images of auras&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unit nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Paladin==&lt;br /&gt;
&lt;br /&gt;
===Defensive Auras===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin-left: auto; margin-right: auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Prayer.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Resist_Fire.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Defiance.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Resist_Cold.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Cleansing.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Prayer]]&lt;br /&gt;
|[[Resist Fire]]&lt;br /&gt;
|[[Defiance]]&lt;br /&gt;
|[[Resist Cold]]&lt;br /&gt;
|[[Cleansing]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Resist Lightning.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Vigor.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Meditation.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Redemption.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Salvation.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Resist Lightning]]&lt;br /&gt;
|[[Vigor]]&lt;br /&gt;
|[[Meditation]]&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Salvation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Offensive Auras===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin-left: auto; margin-right: auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Might.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Holy_Fire.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Thorns.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Blessed_Aim.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Concentration.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Might]]&lt;br /&gt;
|[[Holy Fire]]&lt;br /&gt;
|[[Thorns]]&lt;br /&gt;
|[[Blessed Aim]]&lt;br /&gt;
|[[Concentration]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Holy Freeze.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Holy Shock.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Sanctuary.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Fanaticism.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Conviction.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Holy Freeze]]&lt;br /&gt;
|[[Holy Shock]]&lt;br /&gt;
|[[Sanctuary]]&lt;br /&gt;
|[[Fanaticism]]&lt;br /&gt;
|[[Conviction]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Druid==&lt;br /&gt;
&lt;br /&gt;
===Summoning===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin-left: auto; margin-right: auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Oak_Sage_aura.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Heart_of_Wolverine_aura.gif]]&lt;br /&gt;
| style=&amp;quot;padding: 0&amp;quot; | [[File:Spirit_of_Barbs_aura.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Oak Sage]]&lt;br /&gt;
|[[Heart of Wolverine]]&lt;br /&gt;
|[[Spirit of Barbs]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Double_Throw&amp;diff=64510</id>
		<title>Double Throw</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Double_Throw&amp;diff=64510"/>
		<updated>2019-01-17T16:23:09Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=CSB&lt;br /&gt;
|File=Combat Skills (Barbarian)&lt;br /&gt;
|RS=Double Swing&lt;br /&gt;
|SS=Double Swing&lt;br /&gt;
|Type=Ranged two weapon single target attack&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Rlvl=12&lt;br /&gt;
|Req=Two javelins or throwing weapons&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=1&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=100%&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{U|=To a Barbarian, fighting with two weapons is considered a fairly simple feat. Not so simple is mastering the art of throwing two weapons simultaneously and accurately. Many young Barbarians are eager to learn this skill, for they will tell you it is concrete proof that they have risen to greatness as a warrior. In truth, they use this skill in tavern games almost as often as they do in battle, winning wagers from unsuspecting drunkards.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|10 + (10*slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[% Damage|{{S|=+% Damage}}]]&lt;br /&gt;
|8*[[Double Swing]].blvl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Two weapons]] are thrown at a single target. If target is not selected, none is automatically selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Throwing weapon range.png|center|thumb|600px|Although [[javelin]]s are long range weapons capable of hitting any target visible on screen (and beyond), [[throwing axe]]s and [[throwing knife|throwing knives]] are both medium range weapons which are only capable of hitting targets within ~14 2/3 yard [[radius]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Mana]] cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1 mana even though it will cost 2 mana.&lt;br /&gt;
*{{Warn|=Character screen calculates damage by applying +% Damage from Double Swing synergy and [[Throwing Mastery]] separately to other +% Damage sources, when damage is actually calculated by adding them to other +% Damage sources. Consequently displayed damage can be up to three times higher than actual damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113762-decrepify-and-frenzy/&amp;amp;do=findComment&amp;amp;comment=1421621]&lt;br /&gt;
*Unlike [[Bow and Crossbow Skills]], Double Throw +% Attack Rating &amp;#039;&amp;#039;is&amp;#039;&amp;#039; applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/95795-ar-bonuses-on-ranged-attack-skills-dont-work/&amp;amp;do=findComment&amp;amp;comment=1188147] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119993-throwing-axe-barb/&amp;amp;do=findComment&amp;amp;comment=1486351]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Double Throw ([[Barbarian (Diablo II)|Barbarian]] Only) cannot normally spawn on ilvl &amp;gt;11 [[primal helm]]s.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|20||30||40||50||60||70||80||90||100||110&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|120||130||140||150||160||170||180||190||200||210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|220||230||240||250||260||270||280||290||300||310&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|320||330||340||350||360||370||380||390||400||410&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|420||430||440||450||460||470||480||490||500||510&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|520||530||540||550||560||570||580||590||600||610&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/barbarian-combatskills.shtml Combat Skills] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113762-decrepify-and-frenzy/ Decrepify and Frenzy] (D2 Technical)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119993-throwing-axe-barb/ Throwing axe barb] (D2 Barbarian)&lt;br /&gt;
*brianc84, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/95795-ar-bonuses-on-ranged-attack-skills-dont-work/ AR bonuses on ranged attack skills don&amp;#039;t work] (D2 Technical)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Blaze&amp;diff=64509</id>
		<title>Blaze</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Blaze&amp;diff=64509"/>
		<updated>2019-01-13T11:04:32Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: /* Reference */ Add Phrozen Keep name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=FS&lt;br /&gt;
|File=Fire Spells&lt;br /&gt;
|RS=Inferno&lt;br /&gt;
|SS=Warmth, Fire Wall&lt;br /&gt;
|Type=Duration damage cast&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Rlvl=12&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=10+slvl&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=Using this spell, the Sorceress ignites the very ground she walks upon, leaving behind a blazing wall of flame.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Fire Damage|Fire]] Bit Rate&lt;br /&gt;
|(32*slvl) + 32||(48*slvl) - 96||(64*slvl) - 352||(96*slvl) - 1056||(144*slvl) - 2400&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Bit Rate&lt;br /&gt;
|(32*slvl) + 96||(48*slvl) - 32||(64*slvl) - 288||(96*slvl) - 992||(144*slvl) - 2336&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Fire Damage}}&lt;br /&gt;
|(4*[[Warmth]].blvl) + [[Fire Wall]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Frames)&lt;br /&gt;
|64 + (25*slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|min( (50 + [450 * [ (110*slvl) / (slvl+6) ] / 100] ) / 25 , 20)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When cast, static fires spawn in the caster&amp;#039;s wake until duration expires, each of which applies fire bit rate every frame until it expires. Duration during which fires spawn in caster&amp;#039;s wake approaches 20 seconds at level 60, while fire duration for which each fire burns increases by a second with each additional skill level.&lt;br /&gt;
*Displayed fire damage per second assumes three fires apply damage to target (bit rate * 3 * 25/256). However, actual fire damage per second can be much higher as fire duration increases and caster retraces steps to increase fire density.&lt;br /&gt;
*Fires do not spawn when caster is stationary, and caster&amp;#039;s [[movement speed]] does not affect density of fires when moving: only one fire will spawn on each sub-tile traversed in a single pass. However, faster movement speed allows caster to travel back and forth more quickly, making more passes and thus spawning more fires over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blaze.png|center|frame|Preparing a burning ring of fire for [[Andariel|{{Ub|=Andariel}}]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Unlike other skills displaying fire damage per second, [[Magic Damage Reduced]] suffers no [[Damage Rate]] penalty.&lt;br /&gt;
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]&lt;br /&gt;
*{{Warn|=Fires created by [[Leap]], [[Leap Attack]], [[Whirlwind]], or [[Charge]] do not apply any damage. [https://d2mods.info/forum/viewtopic.php?f=4&amp;amp;t=65845]}}&lt;br /&gt;
*[[Cast rate]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Blaze ([[Sorceress]] Only) can spawn on ilvl &amp;gt;11 [[orb]]s and [[staff|staves]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|[[The Iron Jang Bong|{{U|=The Iron Jang Bong War Staff}}]]&lt;br /&gt;
|28||No&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|[[Ormus&amp;#039; Robes|{{U|=Ormus&amp;#039; Robes Dusk Shroud}}]]&lt;br /&gt;
|75||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|8||5&lt;br /&gt;
!align=left|[[Infernostride|{{U|=Infernostride Demonhide Boots}}]]&lt;br /&gt;
|29||No&lt;br /&gt;
|-&lt;br /&gt;
|15||5&lt;br /&gt;
|align=left|[[Enlightenment|{{Ub|=Enlightenment}}]] body armor&lt;br /&gt;
|45||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[When You Level-up]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|29||100&lt;br /&gt;
!align=left|[[Rainbow Facet|{{U|=Rainbow Facet Jewel}}]]&lt;br /&gt;
|49||No&lt;br /&gt;
|-&lt;br /&gt;
|36||100&lt;br /&gt;
|align=left|[[Hand of Justice|{{Ub|=Hand of Justice}}]] weapon&lt;br /&gt;
|67||No&lt;br /&gt;
|-&lt;br /&gt;
|40||100&lt;br /&gt;
|align=left|[[Phoenix|{{Ub|=Phoenix}}]] weapon/shield&lt;br /&gt;
|65&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*Displayed fire damage per second is rounded down to the nearest point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|18||28||37||46||56||65||75||84||98||112&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|37||46||56||65||75||84||93||103||117||131&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|3.56||4.56||5.56||6.56||7.56||8.56||9.56||10.56||11.56||12.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|4.68||6.84||8.48||9.92||11||11.88||12.6||13.16||13.88||14.24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|126||140||154||168||182||196||215||234||253||271&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|145||159||173||187||201||215||234||253||271||290&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|13.56||14.56||15.56||16.56||17.56||18.56||19.56||20.56||21.56||22.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|14.76||15.12||15.48||15.84||16.04||16.4||16.56||16.76||16.92||17.12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|31||32||33||34||35||36||37||38||39||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|290||309||337||365||393||421||450||478||520||562&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|309||328||356||384||412||440||468||496||539||581&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|23.56||24.56||25.56||26.56||27.56||28.56||29.56||30.56||31.56||32.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|17.28||17.48||17.64||17.84||17.84||18||18.2||18.2||18.36||18.36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|604||646||689||731||773||815||857||900||942||984&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|623||665||707||750||792||834||876||918||960||1,003&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|33.56||34.56||35.56||36.56||37.56||38.56||39.56||40.56||41.56||42.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|18.56||18.56||18.72||18.72||18.72||18.92||18.92||19.08||19.08||19.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|51||52||53||54||55||56||57||58||59||60&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|1,026||1,068||1,110||1,153||1,195||1,237||1,279||1,321||1,364||1,406&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|1,045||1,087||1,129||1,171||1,214||1,256||1,298||1,340||1,382||1,425&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|43.56||44.56||45.56||46.56||47.56||48.56||49.56||50.56||51.56||52.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|19.08||19.28||19.28||19.28||19.44||19.44||19.44||19.44||19.64||19.64&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|61||62||63||64||65||66||67||68||69||70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|1,448||1,490||1,532||1,575||1,617||1,659||1,701||1,743||1,785||1,828&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|1,467||1,509||1,551||1,593||1,635||1,678||1,720||1,762||1,804||1,846&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|53.56||54.56||55.56||56.56||57.56||58.56||59.56||60.56||61.56||62.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|19.64||19.64||19.64||19.8||19.8||19.8||19.8||19.8||19.8||20&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml Fire Spells] (Arreat Summit)&lt;br /&gt;
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)&lt;br /&gt;
*mmpx222, [https://d2mods.info/forum/viewtopic.php?f=4&amp;amp;t=65845 Blaze Oddities] (Phrozen Keep)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Blaze&amp;diff=64508</id>
		<title>Blaze</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Blaze&amp;diff=64508"/>
		<updated>2019-01-13T11:03:58Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Add info on bug with Whirlwind/Leap (Attack)/Charge, and fix broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=FS&lt;br /&gt;
|File=Fire Spells&lt;br /&gt;
|RS=Inferno&lt;br /&gt;
|SS=Warmth, Fire Wall&lt;br /&gt;
|Type=Duration damage cast&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Rlvl=12&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=10+slvl&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=Using this spell, the Sorceress ignites the very ground she walks upon, leaving behind a blazing wall of flame.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Fire Damage|Fire]] Bit Rate&lt;br /&gt;
|(32*slvl) + 32||(48*slvl) - 96||(64*slvl) - 352||(96*slvl) - 1056||(144*slvl) - 2400&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Bit Rate&lt;br /&gt;
|(32*slvl) + 96||(48*slvl) - 32||(64*slvl) - 288||(96*slvl) - 992||(144*slvl) - 2336&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Fire Damage}}&lt;br /&gt;
|(4*[[Warmth]].blvl) + [[Fire Wall]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Frames)&lt;br /&gt;
|64 + (25*slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|min( (50 + [450 * [ (110*slvl) / (slvl+6) ] / 100] ) / 25 , 20)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When cast, static fires spawn in the caster&amp;#039;s wake until duration expires, each of which applies fire bit rate every frame until it expires. Duration during which fires spawn in caster&amp;#039;s wake approaches 20 seconds at level 60, while fire duration for which each fire burns increases by a second with each additional skill level.&lt;br /&gt;
*Displayed fire damage per second assumes three fires apply damage to target (bit rate * 3 * 25/256). However, actual fire damage per second can be much higher as fire duration increases and caster retraces steps to increase fire density.&lt;br /&gt;
*Fires do not spawn when caster is stationary, and caster&amp;#039;s [[movement speed]] does not affect density of fires when moving: only one fire will spawn on each sub-tile traversed in a single pass. However, faster movement speed allows caster to travel back and forth more quickly, making more passes and thus spawning more fires over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blaze.png|center|frame|Preparing a burning ring of fire for [[Andariel|{{Ub|=Andariel}}]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Unlike other skills displaying fire damage per second, [[Magic Damage Reduced]] suffers no [[Damage Rate]] penalty.&lt;br /&gt;
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]&lt;br /&gt;
*{{Warn|=Fires created by [[Leap]], [[Leap Attack]], [[Whirlwind]], or [[Charge]] do not apply any damage. [https://d2mods.info/forum/viewtopic.php?f=4&amp;amp;t=65845]}}&lt;br /&gt;
*[[Cast rate]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Blaze ([[Sorceress]] Only) can spawn on ilvl &amp;gt;11 [[orb]]s and [[staff|staves]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|[[The Iron Jang Bong|{{U|=The Iron Jang Bong War Staff}}]]&lt;br /&gt;
|28||No&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|[[Ormus&amp;#039; Robes|{{U|=Ormus&amp;#039; Robes Dusk Shroud}}]]&lt;br /&gt;
|75||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|8||5&lt;br /&gt;
!align=left|[[Infernostride|{{U|=Infernostride Demonhide Boots}}]]&lt;br /&gt;
|29||No&lt;br /&gt;
|-&lt;br /&gt;
|15||5&lt;br /&gt;
|align=left|[[Enlightenment|{{Ub|=Enlightenment}}]] body armor&lt;br /&gt;
|45||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[When You Level-up]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|29||100&lt;br /&gt;
!align=left|[[Rainbow Facet|{{U|=Rainbow Facet Jewel}}]]&lt;br /&gt;
|49||No&lt;br /&gt;
|-&lt;br /&gt;
|36||100&lt;br /&gt;
|align=left|[[Hand of Justice|{{Ub|=Hand of Justice}}]] weapon&lt;br /&gt;
|67||No&lt;br /&gt;
|-&lt;br /&gt;
|40||100&lt;br /&gt;
|align=left|[[Phoenix|{{Ub|=Phoenix}}]] weapon/shield&lt;br /&gt;
|65&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*Displayed fire damage per second is rounded down to the nearest point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|18||28||37||46||56||65||75||84||98||112&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|37||46||56||65||75||84||93||103||117||131&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|3.56||4.56||5.56||6.56||7.56||8.56||9.56||10.56||11.56||12.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|4.68||6.84||8.48||9.92||11||11.88||12.6||13.16||13.88||14.24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|126||140||154||168||182||196||215||234||253||271&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|145||159||173||187||201||215||234||253||271||290&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|13.56||14.56||15.56||16.56||17.56||18.56||19.56||20.56||21.56||22.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|14.76||15.12||15.48||15.84||16.04||16.4||16.56||16.76||16.92||17.12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|31||32||33||34||35||36||37||38||39||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|290||309||337||365||393||421||450||478||520||562&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|309||328||356||384||412||440||468||496||539||581&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|23.56||24.56||25.56||26.56||27.56||28.56||29.56||30.56||31.56||32.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|17.28||17.48||17.64||17.84||17.84||18||18.2||18.2||18.36||18.36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|41||42||43||44||45||46||47||48||49||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|604||646||689||731||773||815||857||900||942||984&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|623||665||707||750||792||834||876||918||960||1,003&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|33.56||34.56||35.56||36.56||37.56||38.56||39.56||40.56||41.56||42.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|18.56||18.56||18.72||18.72||18.72||18.92||18.92||19.08||19.08||19.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|51||52||53||54||55||56||57||58||59||60&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|1,026||1,068||1,110||1,153||1,195||1,237||1,279||1,321||1,364||1,406&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|1,045||1,087||1,129||1,171||1,214||1,256||1,298||1,340||1,382||1,425&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|43.56||44.56||45.56||46.56||47.56||48.56||49.56||50.56||51.56||52.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|19.08||19.28||19.28||19.28||19.44||19.44||19.44||19.44||19.64||19.64&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|61||62||63||64||65||66||67||68||69||70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|1,448||1,490||1,532||1,575||1,617||1,659||1,701||1,743||1,785||1,828&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|1,467||1,509||1,551||1,593||1,635||1,678||1,720||1,762||1,804||1,846&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Duration (Seconds)&lt;br /&gt;
|53.56||54.56||55.56||56.56||57.56||58.56||59.56||60.56||61.56||62.56&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|19.64||19.64||19.64||19.8||19.8||19.8||19.8||19.8||19.8||20&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml Fire Spells] (Arreat Summit)&lt;br /&gt;
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)&lt;br /&gt;
*mmpx222, [https://d2mods.info/forum/viewtopic.php?f=4&amp;amp;t=65845 Blaze Oddities]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Fire_Wall&amp;diff=64507</id>
		<title>Fire Wall</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Fire_Wall&amp;diff=64507"/>
		<updated>2019-01-12T06:09:51Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=FS&lt;br /&gt;
|File=Fire Spells&lt;br /&gt;
|RS=Blaze&lt;br /&gt;
|SS=Warmth, Inferno&lt;br /&gt;
|Type=Long range multi-missile cast&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Rlvl=18&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=21+slvl&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=This skill allows the Sorceress to raise a barrier of flame to block her flanks from attack, creating a tactical advantage for both herself and her allies. Any creature unwitting enough to attempt to cross the barrier will feel the full force of these flames as they advance to their ruin.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Fire Damage|Fire]] Bit Rate&lt;br /&gt;
|(144*slvl) + 96||(224*slvl) - 544||(336*slvl) - 2336||(336*slvl) - 2336||(336*slvl) - 2336&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Bit Rate&lt;br /&gt;
|(144*slvl) + 176||(224*slvl) - 464||(336*slvl) - 2256||(336*slvl) - 2256||(336*slvl) - 2256&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Delay]] (Seconds)&lt;br /&gt;
|1.4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Radius|Yards]]&lt;br /&gt;
|{{Warn|=( 7 + 2 * ceiling( 9*slvl/8 ) ) × 2/3 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&amp;amp;do=findComment&amp;amp;comment=1566938]}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Fire Damage}}&lt;br /&gt;
|(4*[[Warmth]].blvl) + [[Inferno]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Frames&lt;br /&gt;
|89&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Damage Rate]]&lt;br /&gt;
|41/1024 (~1/25)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When cast, firewallmaker [[missile]]s are fired in both directions from target along a line perpendicular to the line between the caster and the target: static firewall missiles applying fire bit rate every frame for 89 frames (3.56 seconds) are generated in their wake.&lt;br /&gt;
*Firewallmaker missiles exist longer and thus travel further as skill level increases, resulting in longer Fire Walls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fire Wall.png|center|frame|When cast diagonally, length of Fire Wall centered on target increases by 12 yards (6 yards in each direction) every 8 skill levels. {{Warn|=Length displayed in tool tip is floor( (5 + 2*slvl) * 2/3 ) in yards.}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Displayed fire damage per second assumes three missiles apply damage to target (bit rate * 3 * 25/256). This is normally the case for [[Size#Size 3|size 3]] targets, but only applies to [[Size#Size 2|size 2]] targets when Fire Wall is close to parallel with straight edges or walls: otherwise 2/3 or 1/3 displayed fire damage per second is actually applied. [[Size#Size 1|size 1]] targets only ever take 1/3 displayed fire damage per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fire Wall (size 2).png|center|frame|These [[Abyss Knight]]s are both size 2 but take differing damage because of their position relative to the caster: the top one is only taking 1/3 displayed fire damage per second because the Fire Wall is parallel to the screen edge, so only one firewall missile collides with it; the one to the left is taking displayed fire damage per second because the Fire Wall is parallel to the platform edge, so three firewall missiles collide with it.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Best cast on stationary targets or along the anticipated path of targets so that they have to walk or run along it to approach their objective.&lt;br /&gt;
*When cast continuously, maximum fire damage per second (achieved after 89 frames or 3.56 seconds, when first Fire Wall expires) can be approximated from displayed fire damage per second by multiplying it by missiles * frames / 3 * [[cast rate]] (normally just frames / cast rate). Cast rate is delay (1.4 seconds or 35 frames) plus action frame, so [[Sorceress#Cast rate|Sorceress cast rate]] is 35 + (4-7) or 39-42 frames, depending on [[Faster Cast Rate]]. For example, maximum fire damage per second for a Sorceress with 40 frame cast rate (63-199 FCR) would be displayed fire damage per second multiplied by 89/40, or 2.225. &lt;br /&gt;
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]&lt;br /&gt;
*{{Warn|=The length formula above is an approximation, and is accurate for diagonal Fire Walls. Actual length increases slightly when cast horizontally.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&amp;amp;do=findComment&amp;amp;comment=1566921]}}&lt;br /&gt;
**{{Warn|=When cast horizontally, 5 + 2 * ceiling( ( 38/3 * slvl - 1 ) / 16 ) pyres are created, and the wall length in yards is equal to this value.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&amp;amp;do=findComment&amp;amp;comment=1566938]}}&lt;br /&gt;
**{{Warn|=When cast diagonally, 7 + ceiling( ( 9*slvl - 1 ) / 8 ) + ceiling( 9*slvl/8 ) pyres are created, and the wall length in yards is equal to 2/3 of this value.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&amp;amp;do=findComment&amp;amp;comment=1566938]}}&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Fire Wall ([[Sorceress]] Only) can spawn on ilvl &amp;gt;18 [[orb]]s and [[staff|staves]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|[[The Salamander|{{U|=The Salamander Battle Staff}}]]&lt;br /&gt;
|21||No&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|[[Ormus&amp;#039; Robes|{{U|=Ormus&amp;#039; Robes Dusk Shroud}}]]&lt;br /&gt;
|75||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Oskill]]===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +13&lt;br /&gt;
|align=left|[[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] (3 items)&lt;br /&gt;
|nec: 54-65 other: 62-65||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|10||20&lt;br /&gt;
!align=left|[[Todesfaelle Flamme|{{U|=Todesfaelle Flamme Zweihander}}]]&lt;br /&gt;
|46||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|17||25&lt;br /&gt;
|align=left|[[Pride|{{Ub|=Pride}}]] polearm&lt;br /&gt;
|67&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*Displayed fire damage per second is rounded down to the nearest point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|22||23||24||25||26||27||28||29||30||31&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|6 2/3||8 2/3||10||11 1/3||12 2/3||14||15 1/3||16 2/3||18 2/3||20 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|70||112||154||196||239||281||323||365||431||496&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|93||135||178||220||262||304||346||389||454||520&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|32||33||34||35||36||37||38||39||40||41&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|22||23 1/3||24 2/3||26||27 1/3||28 2/3||30 2/3||32 2/3||34||35 1/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|562||628||693||759||825||890||989||1,087||1,185||1,284&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|585||651||717||782||848||914||1,012||1,110||1,209||1,307&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|42||43||44||45||46||47||48||49||50||51&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|36 2/3||38||39 1/3||40 2/3||42 2/3||44 2/3||46||47 1/3||48 2/3||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|1,382||1,481||1,579||1,678||1,776||1,875||1,973||2,071||2,170||2,268&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|1,406||1,504||1,603||1,701||1,800||1,898||1,996||2,095||2,193||2,292&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|52||53||54||55||56||57||58||59||60||61&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|51 1/3||52 2/3||54 2/3||56 2/3||58||59 1/3||60 2/3||62||63 1/3||64 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|2,367||2,465||2,564||2,662||2,760||2,859||2,957||3,056||3,154||3,253&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|2,390||2,489||2,587||2,685||2,784||2,882||2,981||3,079||3,178||3,276&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|62||63||64||65||66||67||68||69||70||71&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|66 2/3||68 2/3||70||71 1/3||72 2/3||74||75 1/3||76 2/3||78 2/3||80 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|3,351||3,450||3,548||3,646||3,745||3,843||3,942||4,040||4,139||4,237&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|3,375||3,473||3,571||3,670||3,768||3,867||3,965||4,064||4,162||4,260&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|72||73||74||75||76||77||78||79||80||81&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|82||83 1/3||84 2/3||86||87 1/3||88 2/3||90 2/3||92 2/3||94||95 1/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|4,335||4,434||4,532||4,631||4,729||4,828||4,926||5,025||5,123||5,221&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|4,359||4,457||4,556||4,654||4,753||4,851||4,950||5,048||5,146||5,245&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml Fire Spells] (Arreat Summit)&lt;br /&gt;
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)&lt;br /&gt;
*ThePlatypus, [[Perpendicular Pyromania]] - How to use Fire Wall effectively&lt;br /&gt;
*mmpx222, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/ True Length of Fire Wall] (D2 Technical)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Fire_Wall&amp;diff=64506</id>
		<title>Fire Wall</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Fire_Wall&amp;diff=64506"/>
		<updated>2019-01-12T06:08:28Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Updated fire wall length info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=FS&lt;br /&gt;
|File=Fire Spells&lt;br /&gt;
|RS=Blaze&lt;br /&gt;
|SS=Warmth, Inferno&lt;br /&gt;
|Type=Long range multi-missile cast&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Rlvl=18&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=21+slvl&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=This skill allows the Sorceress to raise a barrier of flame to block her flanks from attack, creating a tactical advantage for both herself and her allies. Any creature unwitting enough to attempt to cross the barrier will feel the full force of these flames as they advance to their ruin.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Fire Damage|Fire]] Bit Rate&lt;br /&gt;
|(144*slvl) + 96||(224*slvl) - 544||(336*slvl) - 2336||(336*slvl) - 2336||(336*slvl) - 2336&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Bit Rate&lt;br /&gt;
|(144*slvl) + 176||(224*slvl) - 464||(336*slvl) - 2256||(336*slvl) - 2256||(336*slvl) - 2256&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Delay]] (Seconds)&lt;br /&gt;
|1.4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Radius|Yards]]&lt;br /&gt;
|{{Warn|=( 7 + 2 * ceiling( 9*slvl/8 ) ) × 2/3 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&amp;amp;do=findComment&amp;amp;comment=1566938]}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Fire Damage}}&lt;br /&gt;
|(4*[[Warmth]].blvl) + [[Inferno]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Frames&lt;br /&gt;
|89&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Damage Rate]]&lt;br /&gt;
|41/1024 (~1/25)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When cast, firewallmaker [[missile]]s are fired in both directions from target along a line perpendicular to the line between the caster and the target: static firewall missiles applying fire bit rate every frame for 89 frames (3.56 seconds) are generated in their wake.&lt;br /&gt;
*Firewallmaker missiles exist longer and thus travel further as skill level increases, resulting in longer Fire Walls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fire Wall.png|center|frame|When cast diagonally, length of Fire Wall centered on target increases by 12 yards (6 yards in each direction) every 8 skill levels. {{Warn|=Length displayed in tool tip is floor( (5 + 2*slvl) * 2/3 ) in yards.}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Displayed fire damage per second assumes three missiles apply damage to target (bit rate * 3 * 25/256). This is normally the case for [[Size#Size 3|size 3]] targets, but only applies to [[Size#Size 2|size 2]] targets when Fire Wall is close to parallel with straight edges or walls: otherwise 2/3 or 1/3 displayed fire damage per second is actually applied. [[Size#Size 1|size 1]] targets only ever take 1/3 displayed fire damage per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fire Wall (size 2).png|center|frame|These [[Abyss Knight]]s are both size 2 but take differing damage because of their position relative to the caster: the top one is only taking 1/3 displayed fire damage per second because the Fire Wall is parallel to the screen edge, so only one firewall missile collides with it; the one to the left is taking displayed fire damage per second because the Fire Wall is parallel to the platform edge, so three firewall missiles collide with it.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Best cast on stationary targets or along the anticipated path of targets so that they have to walk or run along it to approach their objective.&lt;br /&gt;
*When cast continuously, maximum fire damage per second (achieved after 89 frames or 3.56 seconds, when first Fire Wall expires) can be approximated from displayed fire damage per second by multiplying it by missiles * frames / 3 * [[cast rate]] (normally just frames / cast rate). Cast rate is delay (1.4 seconds or 35 frames) plus action frame, so [[Sorceress#Cast rate|Sorceress cast rate]] is 35 + (4-7) or 39-42 frames, depending on [[Faster Cast Rate]]. For example, maximum fire damage per second for a Sorceress with 40 frame cast rate (63-199 FCR) would be displayed fire damage per second multiplied by 89/40, or 2.225. &lt;br /&gt;
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291]&lt;br /&gt;
*{{Warn|=The length formula above is an approximation, and is accurate for diagonal Fire Walls. Actual length increases slightly when cast horizontally.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&amp;amp;do=findComment&amp;amp;comment=1566921]}}&lt;br /&gt;
**{{Warn|=When cast horizontally, 5 + 2 * ceiling( ( 38/3 * slvl - 1 ) / 16 ) pyres are created, and the wall length in yards is equal to this value.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&amp;amp;do=findComment&amp;amp;comment=1566938]}}&lt;br /&gt;
**{{Warn|=When cast diagonally, 7 + ceiling( ( 9*slvl - 1 ) / 8 ) + ceiling( 9*slvl/8 ) pyres are created, and the wall length in yards is equal to 2/3 of this value.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&amp;amp;do=findComment&amp;amp;comment=1566938]}}&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Fire Wall ([[Sorceress]] Only) can spawn on ilvl &amp;gt;18 [[orb]]s and [[staff|staves]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|[[The Salamander|{{U|=The Salamander Battle Staff}}]]&lt;br /&gt;
|21||No&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|[[Ormus&amp;#039; Robes|{{U|=Ormus&amp;#039; Robes Dusk Shroud}}]]&lt;br /&gt;
|75||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Oskill]]===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +13&lt;br /&gt;
|align=left|[[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] (3 items)&lt;br /&gt;
|nec: 54-65 other: 62-65||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|10||20&lt;br /&gt;
!align=left|[[Todesfaelle Flamme|{{U|=Todesfaelle Flamme Zweihander}}]]&lt;br /&gt;
|46||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|17||25&lt;br /&gt;
|align=left|[[Pride|{{Ub|=Pride}}]] polearm&lt;br /&gt;
|67&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*Displayed fire damage per second is rounded down to the nearest point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|22||23||24||25||26||27||28||29||30||31&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|6 2/3||8 2/3||10||11 1/3||12 2/3||14||15 1/3||16 2/3||18 2/3||20 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|70||112||154||196||239||281||323||365||431||496&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|93||135||178||220||262||304||346||389||454||520&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|32||33||34||35||36||37||38||39||40||41&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|22||23 1/3||24 2/3||26||27 1/3||28 2/3||30 2/3||32 2/3||34||35 1/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|562||628||693||759||825||890||989||1,087||1,185||1,284&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|585||651||717||782||848||914||1,012||1,110||1,209||1,307&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|42||43||44||45||46||47||48||49||50||51&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|36 2/3||38||39 1/3||40 2/3||42 2/3||44 2/3||46||47 1/3||48 2/3||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|1,382||1,481||1,579||1,678||1,776||1,875||1,973||2,071||2,170||2,268&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|1,406||1,504||1,603||1,701||1,800||1,898||1,996||2,095||2,193||2,292&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|52||53||54||55||56||57||58||59||60||61&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|51 1/3||52 2/3||54 2/3||56 2/3||58||59 1/3||60 2/3||62||63 1/3||64 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|2,367||2,465||2,564||2,662||2,760||2,859||2,957||3,056||3,154||3,253&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|2,390||2,489||2,587||2,685||2,784||2,882||2,981||3,079||3,178||3,276&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|62||63||64||65||66||67||68||69||70||71&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|66 2/3||68 2/3||70||71 1/3||72 2/3||74||75 1/3||76 2/3||78 2/3||80 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|3,351||3,450||3,548||3,646||3,745||3,843||3,942||4,040||4,139||4,237&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|3,375||3,473||3,571||3,670||3,768||3,867||3,965||4,064||4,162||4,260&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|72||73||74||75||76||77||78||79||80||81&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Yards (diagonal)&lt;br /&gt;
|82||83 1/3||84 2/3||86||87 1/3||88 2/3||90 2/3||92 2/3||94||95 1/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/S&lt;br /&gt;
|4,335||4,434||4,532||4,631||4,729||4,828||4,926||5,025||5,123||5,221&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/S&lt;br /&gt;
|4,359||4,457||4,556||4,654||4,753||4,851||4,950||5,048||5,146||5,245&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml Fire Spells] (Arreat Summit)&lt;br /&gt;
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)&lt;br /&gt;
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291 ANY damage stops unit damage regeneration] (Technical Discussion)&lt;br /&gt;
*ThePlatypus, [[Perpendicular Pyromania]] - How to use Fire Wall effectively&lt;br /&gt;
*mmpx222, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/ True Length of Fire Wall] (D2 Technical)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Hunger&amp;diff=64505</id>
		<title>Hunger</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Hunger&amp;diff=64505"/>
		<updated>2019-01-04T15:50:28Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Shape&lt;br /&gt;
|File=Shape Shifting&lt;br /&gt;
|RS=Fire Claws&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Single target melee attack&lt;br /&gt;
|Tier=5&lt;br /&gt;
|Rlvl=24&lt;br /&gt;
|Req=Werewolf or Werebear&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=3&lt;br /&gt;
|ANM=Yes&lt;br /&gt;
|WD=100%&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{U|=Nature gives life, but it can also snatch it back. When a Druid using this ability bites an opponent, he drains some of his victim&amp;#039;s vital essence, replenishing his own.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|40 + (10*slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Physical Damage&lt;br /&gt;
| -75%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% [[Life Stolen]] per hit&lt;br /&gt;
|min(50 + [150 * [ (110*slvl) / (slvl+6) ] / 100] , 200)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% [[Mana Stolen]] per hit&lt;br /&gt;
|min(50 + [150 * [ (110*slvl) / (slvl+6) ] / 100] , 200)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Damage penalty only applies to final physical attack damage, so it cannot be countered by +[[% Damage]]: with 100 physical weapon damage and +400% Damage, 125 physical attack damage is applied (100 * (100+400) / 100 = 500; 500 - (500 * 75/100) = 125).&lt;br /&gt;
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]].&lt;br /&gt;
*{{Warn|=At certain attack rate breakpoints only every other attack is actually executed: this is always true for a [[Werebear]], so despite a minimum 4 frame attack &amp;#039;&amp;#039;animation&amp;#039;&amp;#039; [[the Mighty Kodiak]]&amp;#039;s maximum attack rate is effectively &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; frames.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121406-hunger-much/]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Hunger ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl &amp;gt;24 [[pelt]]s.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|50||60||70||80||90||100||110||120||130||140&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Stolen per hit&lt;br /&gt;
|72||90||104||116||125||132||138||143||149||152&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|150||160||170||180||190||200||210||220||230||240&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Stolen per hit&lt;br /&gt;
|156||159||162||165||167||170||171||173||174||176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|250||260||270||280||290||300||310||320||330||340&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Stolen per hit&lt;br /&gt;
|177||179||180||182||182||183||185||185||186||186&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|350||360||370||380||390||400||410||420||430||440&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Stolen per hit&lt;br /&gt;
|188||188||189||189||189||191||191||192||192||192&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|450||460||470||480||490||500||510||520||530||540&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Stolen per hit&lt;br /&gt;
|192||194||194||194||195||195||195||195||197||197&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|550||560||570||580||590||600||610||620||630||640&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Stolen per hit&lt;br /&gt;
|197||197||197||198||198||198||198||198||198||200&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit)&lt;br /&gt;
*Ledrug, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121406-hunger-much/ Hunger much?] (Druid Room)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Blood_Golem&amp;diff=64504</id>
		<title>Blood Golem</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Blood_Golem&amp;diff=64504"/>
		<updated>2019-01-03T19:33:30Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=SS&lt;br /&gt;
|File=Summoning Spells&lt;br /&gt;
|RS=1&lt;br /&gt;
|SS=3&lt;br /&gt;
|Type=Pet cast&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Rlvl=18&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=Yes&lt;br /&gt;
|Mana=21 + (4*slvl)&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=Not applicable&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=Utilizing a small quantity of his own blood, the Necromancer is able to give life to a creature neither living nor dead, yet formed of human tissue. This homunculus gains nourishment from the fresh blood of its slain enemies, from which it replenishes its strength.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Attack Rating|{{S|=+ Attack Rating}}]]&lt;br /&gt;
|20*Clay Golem.blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Damage regeneration]]&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[% Damage|{{S|=+% Damage}}]]&lt;br /&gt;
|(35*slvl)-35+(6*Fire Golem.blvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance Critical Hit&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% [[Life Stolen]] per hit&lt;br /&gt;
|min(75+[75*[(110*slvl)/(slvl+6)]/100],150)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen to Caster&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Caster Healing to Golem&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Defense|{{S|=+ Defense}}]]&lt;br /&gt;
|35*Iron Golem.blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Velocity&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Run&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Drain effectiveness]]&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Chill effectiveness]]&lt;br /&gt;
| -50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Magic Resist]] %&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Poison Resist]] %&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Life]]&lt;br /&gt;
|201&lt;br /&gt;
|388&lt;br /&gt;
|637&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Physical Damage&lt;br /&gt;
|6||9||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Physical Damage&lt;br /&gt;
|16||23||27&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Defense]] Rating&lt;br /&gt;
|120+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|120+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|120+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Attack Rating]]&lt;br /&gt;
|60+[[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|104+[[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|148+[[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Only one of the following can be summoned at a time (summoning another will dispel the previous one):&lt;br /&gt;
**Clay Golem&lt;br /&gt;
**Blood Golem&lt;br /&gt;
**Iron Golem&lt;br /&gt;
**Fire Golem&lt;br /&gt;
*Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting.&lt;br /&gt;
*Stats are set at point of casting.&lt;br /&gt;
*Golem Mastery and Summon Resist apply.&lt;br /&gt;
*+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is applied after +% life from Golem Mastery.&lt;br /&gt;
*Life is only stolen from Blood Golem&amp;#039;s successful attacks: target [[drain effectiveness]] applies but difficulty level penalties do not. Returned damage from Iron Maiden, [[Thorns]] and [[Spirit of Barbs]] does not result in life being stolen.&lt;br /&gt;
*If Blood Golem&amp;#039;s current life + life stolen &amp;gt; Blood Golem&amp;#039;s maximum life, remainder goes to caster; if caster&amp;#039;s current life + life stolen &amp;gt; caster&amp;#039;s maximum life, remainder returns to Blood Golem.&lt;br /&gt;
*For the caster, only healing from health or rejuvenation potions is shared with the golem; other sources of healing, including [[Prayer]], [[Holy Bolt]], [[Life Stolen]] per hit, and [[Life Tap]], are not shared.&lt;br /&gt;
*Can open doors.&lt;br /&gt;
*Cannot be put into [[hit recovery]] or [[Knockback|knocked back]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Attack rate]]===&lt;br /&gt;
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|{{M|=EIAS}}&lt;br /&gt;
!width=62|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=24}}&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=34}}&lt;br /&gt;
|11&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/minions_eng.html#bg]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Blood Golem (Necromancer Only) can spawn on ilvl &amp;gt;18 wands and shrunken heads.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|15||9&lt;br /&gt;
!align=left|[[Bloodmoon|{{U|=Bloodmoon Elegant Blade}}]]&lt;br /&gt;
|61||No&lt;br /&gt;
|-&lt;br /&gt;
|22||15&lt;br /&gt;
|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] axe/sword&lt;br /&gt;
|55&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]&lt;br /&gt;
**{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Golem Mastery, it is applied afterwards.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|86||95||102||108||112||116||119||121||124||126&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|0||35||70||105||140||175||210||245||280||315&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|25||29||33||37||41||45||49||53||57||61&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|128||129||131||132||133||135||135||136||137||138&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|350||385||420||455||490||525||560||595||630||665&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|65||69||73||77||81||85||89||93||97||101&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|138||139||140||141||141||141||142||142||143||143&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|700||735||770||805||840||875||910||945||980||1,015&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|105||109||113||117||121||125||129||133||137||141&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|144||144||144||144||144||145||145||146||146||146&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|1,050||1,085||1,120||1,155||1,190||1,225||1,260||1,295||1,330||1,365&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|145||149||153||157||161||165||169||173||177||181&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|146||147||147||147||147||147||147||147||148||148&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|1,400||1,435||1,470||1,505||1,540||1,575||1,610||1,645||1,680||1,715&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|185||189||193||197||201||205||209||213||217||221&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|148||148||148||149||149||149||149||149||149||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|1,750||1,785||1,820||1,855||1,890||1,925||1,960||1,995||2,030||2,065&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|225||229||233||237||241||245||249||253||257||261&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions &amp;amp; Pets (FAQtoids)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Blood_Golem&amp;diff=64503</id>
		<title>Blood Golem</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Blood_Golem&amp;diff=64503"/>
		<updated>2019-01-03T19:32:40Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: /* Detail */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=SS&lt;br /&gt;
|File=Summoning Spells&lt;br /&gt;
|RS=1&lt;br /&gt;
|SS=3&lt;br /&gt;
|Type=Pet cast&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Rlvl=18&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=Yes&lt;br /&gt;
|Mana=21 + (4*slvl)&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=Not applicable&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=Utilizing a small quantity of his own blood, the Necromancer is able to give life to a creature neither living nor dead, yet formed of human tissue. This homunculus gains nourishment from the fresh blood of its slain enemies, from which it replenishes its strength.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Attack Rating|{{S|=+ Attack Rating}}]]&lt;br /&gt;
|20*Clay Golem.blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Damage regeneration]]&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[% Damage|{{S|=+% Damage}}]]&lt;br /&gt;
|(35*slvl)-35+(6*Fire Golem.blvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Chance Critical Hit&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% [[Life Stolen]] per hit&lt;br /&gt;
|min(75+[75*[(110*slvl)/(slvl+6)]/100],150)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen to Caster&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Caster Healing to Golem&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Defense|{{S|=+ Defense}}]]&lt;br /&gt;
|35*Iron Golem.blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Velocity&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Run&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Drain effectiveness]]&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Chill effectiveness]]&lt;br /&gt;
| -50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Magic Resist]] %&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Poison Resist]] %&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Life]]&lt;br /&gt;
|201&lt;br /&gt;
|388&lt;br /&gt;
|637&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Min Physical Damage&lt;br /&gt;
|6||9||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Max Physical Damage&lt;br /&gt;
|16||23||27&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Defense]] Rating&lt;br /&gt;
|120+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|120+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|120+[[MonLvl#Defense rating|MonLvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Attack Rating]]&lt;br /&gt;
|60+[[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|104+[[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|148+[[MonLvl#Attack rating|MonLvl]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Only one of the following can be summoned at a time (summoning another will dispel the previous one):&lt;br /&gt;
**Clay Golem&lt;br /&gt;
**Blood Golem&lt;br /&gt;
**Iron Golem&lt;br /&gt;
**Fire Golem&lt;br /&gt;
*Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting.&lt;br /&gt;
*Stats are set at point of casting.&lt;br /&gt;
*Golem Mastery and Summon Resist apply.&lt;br /&gt;
*+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is applied after +% life from Golem Mastery.&lt;br /&gt;
*Life is only stolen from Blood Golem&amp;#039;s successful attacks: target [[drain effectiveness]] applies but difficulty level penalties do not. Returned damage from Iron Maiden, [[Thorns]] and [[Spirit of Barbs]] does not result in life being stolen.&lt;br /&gt;
*If Blood Golem&amp;#039;s current life + life stolen &amp;gt; Blood Golem&amp;#039;s maximum life, remainder goes to caster; if caster&amp;#039;s current life + life stolen &amp;gt; caster&amp;#039;s maximum life, remainder returns to Blood Golem.&lt;br /&gt;
*For the caster, only healing from health or rejuvenation potions is shared with the golem; other sources of healing, including [[Prayer]], [[Holy Bolt]], [[Life Stolen Per Hit]], and [[Life Tap]], are not shared.&lt;br /&gt;
*Can open doors.&lt;br /&gt;
*Cannot be put into [[hit recovery]] or [[Knockback|knocked back]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Attack rate]]===&lt;br /&gt;
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=62|{{M|=EIAS}}&lt;br /&gt;
!width=62|Frames&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=0}}&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=8}}&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=15}}&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=24}}&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
!{{M|=34}}&lt;br /&gt;
|11&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/minions_eng.html#bg]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Blood Golem (Necromancer Only) can spawn on ilvl &amp;gt;18 wands and shrunken heads.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|15||9&lt;br /&gt;
!align=left|[[Bloodmoon|{{U|=Bloodmoon Elegant Blade}}]]&lt;br /&gt;
|61||No&lt;br /&gt;
|-&lt;br /&gt;
|22||15&lt;br /&gt;
|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] axe/sword&lt;br /&gt;
|55&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]&lt;br /&gt;
**{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Golem Mastery, it is applied afterwards.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|86||95||102||108||112||116||119||121||124||126&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|0||35||70||105||140||175||210||245||280||315&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|25||29||33||37||41||45||49||53||57||61&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|128||129||131||132||133||135||135||136||137||138&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|350||385||420||455||490||525||560||595||630||665&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|65||69||73||77||81||85||89||93||97||101&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|138||139||140||141||141||141||142||142||143||143&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|700||735||770||805||840||875||910||945||980||1,015&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|105||109||113||117||121||125||129||133||137||141&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|144||144||144||144||144||145||145||146||146||146&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|1,050||1,085||1,120||1,155||1,190||1,225||1,260||1,295||1,330||1,365&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|145||149||153||157||161||165||169||173||177||181&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|146||147||147||147||147||147||147||147||148||148&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|1,400||1,435||1,470||1,505||1,540||1,575||1,610||1,645||1,680||1,715&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|185||189||193||197||201||205||209||213||217||221&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Life Stolen per hit&lt;br /&gt;
|148||148||148||149||149||149||149||149||149||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|1,750||1,785||1,820||1,855||1,890||1,925||1,960||1,995||2,030||2,065&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|225||229||233||237||241||245||249||253||257||261&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions &amp;amp; Pets (FAQtoids)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=ITD&amp;diff=64502</id>
		<title>ITD</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=ITD&amp;diff=64502"/>
		<updated>2019-01-02T02:24:49Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Redirected page to Ignore Target&amp;#039;s Defense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ignore Target&amp;#039;s Defense]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=ITD&amp;diff=64501</id>
		<title>ITD</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=ITD&amp;diff=64501"/>
		<updated>2019-01-02T02:24:17Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Redirected page to Ignore Target Defense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ignore Target Defense]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=FRW&amp;diff=64490</id>
		<title>FRW</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=FRW&amp;diff=64490"/>
		<updated>2018-12-26T22:30:43Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Redirected page to Faster Run/Walk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Faster Run/Walk]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Tornado&amp;diff=64489</id>
		<title>Tornado</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Tornado&amp;diff=64489"/>
		<updated>2018-12-26T20:20:23Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Elemental&lt;br /&gt;
|File=Elemental&lt;br /&gt;
|RS=Twister&lt;br /&gt;
|SS=Cyclone Armor, Twister, Hurricane&lt;br /&gt;
|Type=Medium range single piercing missile cast&amp;lt;br&amp;gt;Periodic radial damage&lt;br /&gt;
|Tier=5&lt;br /&gt;
|Rlvl=24&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=10&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{U|=Manipulating the great winds into a fearsome cyclone, the Druid sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|(8*slvl) + 17||(14*slvl) - 31||(20*slvl) - 127||(24*slvl) - 215||(28*slvl) - 327&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|(8*slvl) + 27||(15*slvl) - 29||(21*slvl) - 125||(25*slvl) - 213||(29*slvl) - 325&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Physical Damage}}&lt;br /&gt;
|9 * ([[Cyclone Armor]].blvl+[[Twister]].blvl+[[Hurricane]].blvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Next Delay]] (Frames)&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Periodic Damage Delay (Frames)&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Periodic Damage [[Radius]] (Yards)&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Unleashes a single [[size]] 3 tornado [[missile]] applying physical damage periodically to all targets within radius and on collision. Cannot be cast while a [[Werewolf]] or [[Werebear]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tornado.png|center|frame|Tornado missile and radius.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tornadoes follow a random path in the general direction of the point targeted, although when cast continuously they&amp;#039;ll follow the same path each time if the point targeted doesn&amp;#039;t change.&lt;br /&gt;
*Due to next delay collision damage is only applied at a maximum rate of once every 26 frames. Tornadoes also have [[Last Collide]] enabled, so each tornado normally only applies collision damage once to a single target.&lt;br /&gt;
*A single tornado lasts for 75 frames (3 seconds) and applies periodic damage within radius in its first frame and every 15 frames thereafter, so each applies periodic damage 5 times before expiring.&lt;br /&gt;
*Periodic damage can be applied to the same target by multiple tornadoes, so [[Faster Cast Rate]] will increase damage rate by increasing the frequency of tornadoes cast. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115290-tornado-and-twister-mechanics/]&lt;br /&gt;
*While collision damage can be [[block]]ed, periodic damage cannot. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115290-tornado-and-twister-mechanics/&amp;amp;do=findComment&amp;amp;comment=1437752]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Tornado ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl &amp;gt;24 [[pelt]]s. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|39||54||69||84||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|33||37||41||45||48||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Club]]&lt;br /&gt;
|24||30||30&lt;br /&gt;
|-valign=top&lt;br /&gt;
|61||98||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Circlet]]&lt;br /&gt;
*[[Amulet]]&lt;br /&gt;
|24||60||60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[On Striking]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|9||10&lt;br /&gt;
|align=left|[[Wind|{{Ub|=Wind}}]] melee weapon&lt;br /&gt;
|61||No&lt;br /&gt;
|-&lt;br /&gt;
|15||20&lt;br /&gt;
!align=left|[[Horizon&amp;#039;s Tornado|{{U|=Horizon&amp;#039;s Tornado Scourge}}]]&lt;br /&gt;
|64||No&lt;br /&gt;
|-&lt;br /&gt;
|16||20&lt;br /&gt;
|align=left|[[Rift|{{Ub|=Rift}}]] polearm/scepter&lt;br /&gt;
|53&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|18||20&lt;br /&gt;
!align=left|[[Stormlash|{{U|=Stormlash Scourge}}]]&lt;br /&gt;
|82||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|5||4&lt;br /&gt;
!align=left|[[Stormchaser|{{U|=Stormchaser Scutum}}]]&lt;br /&gt;
|35||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|25||33||41||49||57||65||73||81||95||109&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|35||43||51||59||67||75||83||91||106||121&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|123||137||151||165||179||193||213||233||253||273&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|136||151||166||181||196||211||232||253||274||295&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|293||313||337||361||385||409||433||457||485||513&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|316||337||362||387||412||437||462||487||516||545&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|541||569||597||625||653||681||709||737||765||793&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|574||603||632||661||690||719||748||777||806||835&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|821||849||877||905||933||961||989||1,017||1,045||1,073&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|864||893||922||951||980||1,009||1,038||1,067||1,096||1,125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|1,101||1,129||1,157||1,185||1,213||1,241||1,269||1,297||1,325||1,353&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|1,154||1,183||1,212||1,241||1,270||1,299||1,328||1,357||1,386||1,415&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115290-tornado-and-twister-mechanics/ Tornado and Twister Mechanics] (Druid Room)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Twister&amp;diff=64488</id>
		<title>Twister</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Twister&amp;diff=64488"/>
		<updated>2018-12-26T19:27:09Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Elemental&lt;br /&gt;
|File=Elemental&lt;br /&gt;
|RS=Cyclone Armor&lt;br /&gt;
|SS=Tornado, Hurricane&lt;br /&gt;
|Type=Medium range multiple piercing missile cast&amp;lt;br&amp;gt;Damage and stun&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Rlvl=18&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=7&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{U|=Calling to the winds, the Druid sends small whirlwinds advancing into the midst of his enemies, buffeting and stunning them as they go.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|(2*slvl) + 4||(3.5*slvl) - 8||(5*slvl) - 32||(6.5*slvl) - 65||(8*slvl) - 107&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|(2*slvl) + 6||(3.5*slvl) - 6||(5.5*slvl) - 38||(7*slvl) - 71||(8.5*slvl) - 113&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Physical Damage}}&lt;br /&gt;
|10 * ([[Tornado]].blvl+[[Hurricane]].blvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Stun length]] (Seconds)&lt;br /&gt;
|0.4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Next Delay]] (Frames)&lt;br /&gt;
|25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Unleashes three twister [[missile]]s applying physical damage and stun length on collision. Cannot be cast while a [[Werewolf]] or [[Werebear]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Twister.png|center|frame|All twisters follow random paths in the general direction of the point targeted, although when cast continuously they&amp;#039;ll follow the same paths each time if the point targeted doesn&amp;#039;t change.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Each twister can damage and stun a target more than once, although next delay prevents this from happening more than once every 26 frames. Since twisters last for 50 frames (2 seconds), each twister can only damage and stun a target a maximum of two times if it remains within range.&lt;br /&gt;
*Due to next delay, damage is only applied at a maximum rate of once every 26 frames so damage per second can be calculated by multiplying displayed damage by 25/26.&lt;br /&gt;
*Damage can be [[block]]ed.&lt;br /&gt;
*[[Faster Cast Rate]] won&amp;#039;t increase Twister&amp;#039;s damage rate or the time targets spend stunned, although twisters cast at a faster rate will be closer together, increasing the chances of any twister being within range of a target when next delay expires. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115290-tornado-and-twister-mechanics/]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Twister ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl &amp;gt;18 [[pelt]]s. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|13||127&lt;br /&gt;
|align=left|[[Wind|{{Ub|=Wind}}]] melee weapon&lt;br /&gt;
|61||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|31||44||57||70||83||96||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|33||37||41||45||48||52||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Club]]&lt;br /&gt;
|18||24||24&lt;br /&gt;
|-valign=top&lt;br /&gt;
|45||72||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Circlet]]&lt;br /&gt;
*[[Amulet]]&lt;br /&gt;
|18||48||48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[On Striking]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|13||8&lt;br /&gt;
!align=left|[[Carrion Wind|{{U|=Carrion Wind Ring}}]]&lt;br /&gt;
|60||No&lt;br /&gt;
|-&lt;br /&gt;
|15||5&lt;br /&gt;
|align=left|[[Rain|{{Ub|=Rain}}]] body armor&lt;br /&gt;
|49||No&lt;br /&gt;
|-&lt;br /&gt;
|22||33&lt;br /&gt;
!align=left|[[Windhammer|{{U|=Windhammer Ogre Maul}}]]&lt;br /&gt;
|68||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|1||7&lt;br /&gt;
|align=left|[[Zephyr|{{Ub|=Zephyr}}]] missile weapon&lt;br /&gt;
|21||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|6||8||10||12||14||16||18||20||23.5||27&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|8||10||12||14||16||18||20||22||25.5||29&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|30.5||34||37.5||41||44.5||48||53{{0|.0}}||58||63{{0|.0}}||68&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|32.5||36||39.5||43||46.5||50||55.5||61||66.5||72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|73{{0|.0}}||78||84.5||91||97.5||104||110.5||117||125{{0|.0}}||133&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|77.5||83||90{{0|.0}}||97||104{{0|.0}}||111||118{{0|.0}}||125||133.5||142&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|141{{0|.0}}||149||157{{0|.0}}||165||173{{0|.0}}||181||189{{0|.0}}||197||205{{0|.0}}||213&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|150.5||159||167.5||176||184.5||193||201.5||210||218.5||227&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|221{{0|.0}}||229||237{{0|.0}}||245||253{{0|.0}}||261||269{{0|.0}}||277||285{{0|.0}}||293&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|235.5||244||252.5||261||269.5||278||286.5||295||303.5||312&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|301{{0|.0}}||309||317{{0|.0}}||325||333{{0|.0}}||341||349{{0|.0}}||357||365{{0|.0}}||373&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|320.5||329||337.5||346||354.5||363||371.5||380||388.5||397&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115290-tornado-and-twister-mechanics/ Tornado and Twister Mechanics] (Druid Room)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Volcano&amp;diff=64487</id>
		<title>Volcano</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Volcano&amp;diff=64487"/>
		<updated>2018-12-26T19:14:04Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Elemental&lt;br /&gt;
|File=Elemental&lt;br /&gt;
|RS=Fissure&lt;br /&gt;
|SS=Molten Boulder, Fissure, Armageddon&lt;br /&gt;
|Type=Static missile cast&amp;lt;br&amp;gt;Multiple missile area of effect&lt;br /&gt;
|Tier=5&lt;br /&gt;
|Rlvl=24&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=25&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=A Druid trained in this ability possesses the power to summon from the bowels of the earth a violent eruption, raining molten rock down upon all nearby foes.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|(2*slvl) + 6||(4*slvl) - 10||(6*slvl) - 42||(8*slvl) - 86||(10*slvl) - 142&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|(2*slvl) + 8||(4*slvl) - 8||(6*slvl) - 40||(8*slvl) - 84||(10*slvl) - 140&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Fire Damage]]&lt;br /&gt;
|(2*slvl) + 6||(4*slvl) - 10||(6*slvl) - 42||(8*slvl) - 86||(11*slvl) - 170&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|(2*slvl) + 8||(4*slvl) - 8||(6*slvl) - 40||(8*slvl) - 84||(13*slvl) - 224&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Damage}}&lt;br /&gt;
|12*[[Molten Boulder]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Fire Damage}}&lt;br /&gt;
|12 * ([[Fissure]].blvl+[[Armageddon]].blvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Delay]] (Seconds)&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Volcano [[Next Delay]] (Frames)&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Fire Next Delay (Frames)&lt;br /&gt;
|5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Cannot be cast while a [[Werewolf]] or [[Werebear]].&lt;br /&gt;
*[[Size]] 3 volcano erupts at the point targeted, applying physical and fire damage to targets standing or moving over the eruption or the fires caused by the impact of lobbed rocks.&lt;br /&gt;
*Each volcano applies physical and fire damage in its second frame and (due to next delay) every 11 frames thereafter until expiry, by which point it will have applied its damage 14 times. Multiply damage by 25/11 for maximum damage per second. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119393-fire-druid-guide/&amp;amp;do=findComment&amp;amp;comment=1479524]&lt;br /&gt;
*Each volcano also lobs a total of 62 rocks, the first in the fifth frame and every two frames thereafter until expiry. Rocks land randomly within a 16 2/3 [[radius|yard]] square centered on the volcano, resulting in size 2 fires on impact which apply physical and fire damage to targets standing or moving over them. Although these fires last for 18 frames (0.72 seconds), [[Last Collide]] is enabled so damage is only normally applied once to single targets. Next delay ensures that damage is only applied every 6 frames to two targets that are close enough together to stand or move over the same fire, so that the last target alternates. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119393-fire-druid-guide/&amp;amp;do=findComment&amp;amp;comment=1479524]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Volcano.png|center|thumb|600px|Volcanic eruption, with rocks spewing out of the cone and causing damaging fires upon impact.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When the fire resulting from the impact of a rock is close enough to the volcano for a target to stand or move over both, then only the damage and next delay of the fire is applied. However, since the fire&amp;#039;s next delay is shorter it will slightly increase the rate of damage. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119393-fire-druid-guide/&amp;amp;do=findComment&amp;amp;comment=1479524]&lt;br /&gt;
*Since physical and fire damage are applied simultaneously, fire damage will be [[block]]ed as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Volcano ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl &amp;gt;24 [[pelt]]s. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|14||30&lt;br /&gt;
!align=left|[[Earth Shifter|{{U|=Earth Shifter Thunder Maul}}]]&lt;br /&gt;
|69||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-&lt;br /&gt;
|36||48||60||72||84||96||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|33||37||41||45||48||52||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Club]]&lt;br /&gt;
|24||30||30&lt;br /&gt;
|-&lt;br /&gt;
|49||74||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Hammer]]&lt;br /&gt;
|24||60||60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[On Striking]]====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|8||4&lt;br /&gt;
!align=left|[[Pompeii&amp;#039;s Wrath|{{U|=Pompeii&amp;#039;s Wrath Crowbill}}]]&lt;br /&gt;
|45||No&lt;br /&gt;
|-&lt;br /&gt;
|12||23&lt;br /&gt;
|align=left|[[Destruction|{{Ub|=Destruction}}]] polearm/sword&lt;br /&gt;
|65&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|18||5&lt;br /&gt;
|align=left|[[Doom|{{Ub|=Doom}}]] axe/polearm/hammer&lt;br /&gt;
|67||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|8||10||12||14||16||18||20||22||26||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|10||12||14||16||18||20||22||24||28||32&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|8||10||12||14||16||18||20||22||26||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|10||12||14||16||18||20||22||24||28||32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|34||38||42||46||50||54||60||66||72||78&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|36||40||44||48||52||56||62||68||74||80&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|34||38||42||46||50||54||60||66||72||78&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|36||40||44||48||52||56||62||68||74||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|84||90||98||106||114||122||130||138||148||158&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|86||92||100||108||116||124||132||140||150||160&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|84||90||98||106||114||122||130||138||149||160&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|86||92||100||108||116||124||132||140||153||166&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|168||178||188||198||208||218||228||238||248||258&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|170||180||190||200||210||220||230||240||250||260&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|171||182||193||204||215||226||237||248||259||270&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|179||192||205||218||231||244||257||270||283||296&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|268||278||288||298||308||318||328||338||348||358&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|270||280||290||300||310||320||330||340||350||360&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|281||292||303||314||325||336||347||358||369||380&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|309||322||335||348||361||374||387||400||413||426&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Physical Damage&lt;br /&gt;
|368||378||388||398||408||418||428||438||448||458&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Physical Damage&lt;br /&gt;
|370||380||390||400||410||420||430||440||450||460&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|391||402||413||424||435||446||457||468||479||490&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|439||452||465||478||491||504||517||530||543||556&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit)&lt;br /&gt;
*-teacup, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119393-fire-druid-guide/ Fire Druid Guide] (Druid Room)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Fissure&amp;diff=64486</id>
		<title>Fissure</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Fissure&amp;diff=64486"/>
		<updated>2018-12-26T19:09:35Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Elemental&lt;br /&gt;
|File=Elemental&lt;br /&gt;
|RS=Molten Boulder&lt;br /&gt;
|SS=Firestorm, Volcano&lt;br /&gt;
|Type=Area of effect multi-missile cast&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Rlvl=12&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=15&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{Ub|=Sending his plea to the very core of the earth, the Druid rends the earth&amp;#039;s very crust, tearing open volcanic vents beneath the feet of his adversaries, charring them to the bone.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|6*slvl + 9||12*slvl - 39||16*slvl - 103||18*slvl - 147||22*slvl - 259&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|6*slvl + 19||12*slvl - 29||16*slvl - 93||19*slvl - 159||23*slvl - 271&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|3.2&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Fire Damage}}&lt;br /&gt;
|12 * [[Firestorm]].blvl+[[Volcano]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Delay]] (Seconds)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Next Delay]] (Frames)&lt;br /&gt;
|5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fissure cannot be cast while a [[Werewolf]] or [[Werebear]].&lt;br /&gt;
*Cracks open in the earth which apply fire damage to targets that stand or move over them.&lt;br /&gt;
*Once cast, [[size]] 3 cracks will open randomly within the limits of a 10 [[radius|yard]] square (centered on the point targeted) during the following 80 frames (3.2 seconds), beginning in the first frame and every 6 frames thereafter until expiry: in total, 14 cracks open per cast. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119393-fire-druid-guide/&amp;amp;do=findComment&amp;amp;comment=1479550]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fissure.png|center|thumb|600px|Cracks begin to open around the [[Druid (Diablo II)|Druid]], although they are centered around cursor so they can be cast around any target or point within line of sight on the visible screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Each crack remains open for 84 frames (3.36 seconds) and applies damage to targets that stand or move over them. Next delay means targets can only be damaged once every 6 frames, so multiply fire damage by 25/6 for maximum fire damage per second. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119393-fire-druid-guide/&amp;amp;do=findComment&amp;amp;comment=1479550]&lt;br /&gt;
*Since the cracks have [[Last Collide]] enabled each crack can normally only apply its damage once to a single target, so it would have to move over multiple cracks for maximum fire damage per second. However, two targets that are close enough together to stand over the same crack(s) will receive maximum fire damage per second, since the last target alternates. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119393-fire-druid-guide/&amp;amp;do=findComment&amp;amp;comment=1479550]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===Skill bonus===&lt;br /&gt;
*{{Mb|=+(1-3) Fissure ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl &amp;gt; 11 [[pelt]]s. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Charged suffix===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-&lt;br /&gt;
|24||36||48||60||72||84||96||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|33||37||41||45||48||52||56||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Club]]&lt;br /&gt;
|12||18||18&lt;br /&gt;
|-&lt;br /&gt;
|33||54||75||96||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||27||30||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Staff]]&lt;br /&gt;
|12||36||36&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chance to Cast===&lt;br /&gt;
&lt;br /&gt;
====On Striking====&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|7||5&lt;br /&gt;
!align=left|[[Earthshaker (Diablo II)|{{U|=Earthshaker Battle Hammer}}]]&lt;br /&gt;
|43||No&lt;br /&gt;
|-&lt;br /&gt;
|14||25&lt;br /&gt;
!align=left|[[Earth Shifter|{{U|=Earth Shifter Thunder Maul}}]]&lt;br /&gt;
|69||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|15||21||27||33||39||45||51||57||69||81&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|25||31||37||43||49||55||61||67||79||91&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|93||105||117||129||141||153||169||185||201||217&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|103||115||127||139||151||163||179||195||211||227&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|233||249||267||285||303||321||339||357||379||401&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|243||259||278||297||316||335||354||373||396||419&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|423||445||467||489||511||533||555||577||599||621&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|442||465||488||511||534||557||580||603||626||649&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|643||665||687||709||731||753||775||797||819||841&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|672||695||718||741||764||787||810||833||856||879&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Fire Damage&lt;br /&gt;
|863||885||907||929||951||973||995||1,017||1,039||1,061&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Fire Damage&lt;br /&gt;
|902||925||948||971||994||1,017||1,040||1,063||1,086||1,109&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit)&lt;br /&gt;
*-teacup, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119393-fire-druid-guide/ Fire Druid Guide] (Druid Room)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Rabies&amp;diff=64485</id>
		<title>Rabies</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Rabies&amp;diff=64485"/>
		<updated>2018-12-26T18:52:46Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken reference links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Shape&lt;br /&gt;
|File=Shape Shifting&lt;br /&gt;
|RS=Feral Rage&lt;br /&gt;
|SS=Poison Creeper&lt;br /&gt;
|Type=Single target melee attack&amp;lt;br&amp;gt;Periodic piercing missile attack&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Rlvl=18&lt;br /&gt;
|Req=Werewolf&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=10&lt;br /&gt;
|ANM=Yes&lt;br /&gt;
|WD=100%&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{U|=When a Druid utilizes this ability, he toxifies his own saliva and attacks his enemies with a vicious bite, spreading a contagious disease that wracks the flesh of his infected opponents.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Poison Damage|Poison]] Bit Rate&lt;br /&gt;
|(32*slvl) + 16||(40*slvl) - 48||(56*slvl) - 304||(88*slvl) - 1008||(128*slvl) - 2128&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Bit Rate&lt;br /&gt;
|(32*slvl) + 80||(40*slvl) + 16||(56*slvl) - 240||(88*slvl) - 944||(128*slvl) - 2064&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|43 + (7*slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Poison Damage}}&lt;br /&gt;
|18*[[Poison Creeper]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Infection + Poison Length (Frames)&lt;br /&gt;
|90 + (10*slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Infection + Poison Length (Seconds)&lt;br /&gt;
|3.6 + (0.4*slvl)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Rabid bite applies poison rate and infection, both for displayed length. Once a target has been infected, infection length cannot be overridden until it expires (although poison rate and length can still be overridden by an equal or higher rate). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115408-how-rabies-works/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rabies.gif|center|frame|Overlay when target is infected.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*While infected, infection is spread from the host by invisible piercing [[missile]]s, which always hit and cannot be [[block]]ed: one missile is fired in a random direction horizontally every 4 frames (0.16 second), infecting every target (which may include the host) with which it collides before expiring. Poison rate and infection are applied for remaining length. Infection will expire simultaneously on all targets whose infection was spread from the same bite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rabies.png|center|frame|Targets within ~3 1/3 yard [[radius]] of the host can become infected. Although [[Skeleton|Returned]] are [[Immune to Poison]] in Hell, they can still act as carriers to infect the [[Corrupt Rogue Archer|Vile Archers]] further away.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Skill level is set upon biting. Any poison attack damage added by items or [[Venom (skill)|Venom]] is treated as a separate and thus competing source. If poison attack damage has a higher rate, it will be applied for its length; if this expires before the infection, Rabies poison rate and remaining length may be applied by missile afterwards. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115408-how-rabies-works/]&lt;br /&gt;
*+% [[Poison Skill Damage]] is applied upon biting and upon firing of missiles spreading infection, while -% [[Enemy Poison Resistance]] is applied whenever a new source of poison is applied to a target. Consequently, damage can be maximised by attacking at the highest skill level possible, then switching weapons or other equipment to apply more +% PSD and -% EPR. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115408-how-rabies-works/]&lt;br /&gt;
*-% EPR can result in variable poison length to different targets, even those whose infection was spread from the same bite, since poison rate can be applied multiple times with diminishing length each time.&lt;br /&gt;
*Since poison damage can be constantly reapplied while infected, Rabies can kill players outright: after being reduced to one life point, a subsequent application will kill them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Rabies ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl &amp;gt;18 [[pelt]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Plague Bearer|{{U|=Plague Bearer Rune Sword}}]]&lt;br /&gt;
|41||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
*[[Poison Damage]] and poison damage/s are rounded down to the nearest point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|50||57||64||71||78||85||92||99||106||113&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage&lt;br /&gt;
|18||34||52||73||96||121||150||180||219||261&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage&lt;br /&gt;
|43||61||82||105||131||159||190||223||264||308&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|4||4.4||4.8||5.2||5.6||6||6.4||6.8||7.2||7.6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage/s&lt;br /&gt;
|4||7||10||14||17||20||23||26||30||34&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage/s&lt;br /&gt;
|10||14||17||20||23||26||29||32||36||40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|120||127||134||141||148||155||162||169||176||183&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage&lt;br /&gt;
|306||354||405||460||517||578||658||742||831||924&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage&lt;br /&gt;
|356||406||460||517||577||640||723||810||901||996&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|8||8.4||8.8||9.2||9.6||10||10.4||10.8||11.2||11.6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage/s&lt;br /&gt;
|38||42||46||50||53||57||63||68||74||79&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage/s&lt;br /&gt;
|44||48||52||56||60||64||69||75||80||85&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|190||197||204||211||218||225||232||239||246||253&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage&lt;br /&gt;
|1,021||1,123||1,270||1,423||1,583||1,750||1,923||2,104||2,351||2,608&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage&lt;br /&gt;
|1,096||1,201||1,350||1,505||1,668||1,837||2,013||2,196||2,446||2,705&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|12||12.4||12.8||13.2||13.6||14||14.4||14.8||15.2||15.6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage/s&lt;br /&gt;
|85||90||99||107||116||125||133||142||154||167&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage/s&lt;br /&gt;
|91||96||105||114||122||131||139||148||160||173&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|260||267||274||281||288||295||302||309||316||323&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage&lt;br /&gt;
|2,875||3,151||3,438||3,735||4,042||4,359||4,686||5,023||5,370||5,726&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage&lt;br /&gt;
|2,975||3,254||3,543||3,843||4,152||4,471||4,801||5,140||5,490||5,849&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|16||16.4||16.8||17.2||17.6||18||18.4||18.8||19.2||19.6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage/s&lt;br /&gt;
|179||192||204||217||229||242||254||267||279||292&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage/s&lt;br /&gt;
|185||198||210||223||235||248||260||273||285||298&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|330||337||344||351||358||365||372||379||386||393&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage&lt;br /&gt;
|6,093||6,470||6,857||7,254||7,661||8,078||8,505||8,941||9,388||9,845&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage&lt;br /&gt;
|6,218||6,598||6,987||7,386||7,796||8,215||8,645||9,084||9,533||9,993&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|20||20.4||20.8||21.2||21.6||22||22.4||22.8||23.2||23.6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage/s&lt;br /&gt;
|304||317||329||342||354||367||379||392||404||417&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage/s&lt;br /&gt;
|310||323||335||348||360||373||385||398||410||423&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Attack Rating&lt;br /&gt;
|400||407||414||421||428||435||442||449||456||463&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage&lt;br /&gt;
|10,312||10,789||11,276||11,773||12,280||12,796||13,323||13,860||14,407||14,964&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage&lt;br /&gt;
|10,462||10,941||11,431||11,930||12,440||12,959||13,488||14,028||14,577||15,136&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Seconds&lt;br /&gt;
|24||24.4||24.8||25.2||25.6||26||26.4||26.8||27.2||27.6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum Poison Damage/s&lt;br /&gt;
|429||442||454||467||479||492||504||517||529||542&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Poison Damage/s&lt;br /&gt;
|435||448||460||473||485||498||510||523||535||548&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115408-how-rabies-works/ How Rabies Works] (Druid Room)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114768-how-rabies-works/&amp;amp;tab=comments#comment-1429773 How Rabies Works] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=FBR&amp;diff=64484</id>
		<title>FBR</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=FBR&amp;diff=64484"/>
		<updated>2018-12-23T07:09:05Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Redirected page to Faster Block Rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Faster Block Rate]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=PMH&amp;diff=64483</id>
		<title>PMH</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=PMH&amp;diff=64483"/>
		<updated>2018-12-23T06:22:39Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Redirected page to Prevent Monster Heal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Prevent Monster Heal]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=HCMF&amp;diff=64482</id>
		<title>HCMF</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=HCMF&amp;diff=64482"/>
		<updated>2018-12-23T05:00:34Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Redirected page to Hit Causes Monster to Flee&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hit Causes Monster to Flee]]&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Cast_rate&amp;diff=64481</id>
		<title>Cast rate</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Cast_rate&amp;diff=64481"/>
		<updated>2018-12-15T21:41:54Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Animation nav}}&lt;br /&gt;
&lt;br /&gt;
==Delay==&lt;br /&gt;
Some [[skill]]s apply a delay when used:  while the delay is active neither that skill nor any other skill with a delay can be used. Nothing reduces the length of these delays but, since they begin at the action frame (the frame in the attack or casting animation in which the action is actually executed), increasing attack speed or cast rate will slightly reduce the interval between actions since the action frame will occur earlier in the animation: interval = action frame + delay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}} width=50%&lt;br /&gt;
|-&lt;br /&gt;
!width=33%|Class&lt;br /&gt;
!width=34%|Skill&lt;br /&gt;
!width=33% align=center|Delay (Seconds)&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=4|[[Amazon]]&lt;br /&gt;
|[[Poison Javelin]]&lt;br /&gt;
|align=center|0.6&lt;br /&gt;
|-&lt;br /&gt;
|[[Plague Javelin]]&lt;br /&gt;
|align=center|4{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Immolation Arrow]]&lt;br /&gt;
|align=center|1{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Valkyrie]]&lt;br /&gt;
|align=center|6{{0|.0}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=5|[[Assassin]]&lt;br /&gt;
|[[Shock Web]]&lt;br /&gt;
|align=center|0.6&lt;br /&gt;
|-&lt;br /&gt;
|[[Blade Sentinel]]&lt;br /&gt;
|align=center|2{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow Warrior]]&lt;br /&gt;
|align=center|6{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Flight]]&lt;br /&gt;
|align=center|1{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow Master]]&lt;br /&gt;
|align=center|6{{0|.0}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=8|[[Druid (Diablo II)|Druid]]&lt;br /&gt;
|[[Werewolf]]&lt;br /&gt;
|align=center|1{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestorm]]&lt;br /&gt;
|align=center|0.6&lt;br /&gt;
|-&lt;br /&gt;
|[[Werebear]]&lt;br /&gt;
|align=center|1{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Molten Boulder]]&lt;br /&gt;
|align=center|2{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Fissure]]&lt;br /&gt;
|align=center|2{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Volcano]]&lt;br /&gt;
|align=center|4{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Armageddon]]&lt;br /&gt;
|align=center|6{{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hurricane]]&lt;br /&gt;
|align=center|6{{0|.0}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
![[Paladin (Diablo II)|Paladin]]&lt;br /&gt;
|[[Fist of the Heavens]]&lt;br /&gt;
|align=center|1{{0|.0}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=5|[[Sorceress]]&lt;br /&gt;
|[[Fire Wall]]&lt;br /&gt;
|align=center|1.4&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor]]&lt;br /&gt;
|align=center|1.2&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
|align=center|1.8&lt;br /&gt;
|-&lt;br /&gt;
|[[Hydra]]&lt;br /&gt;
|align=center|1.6&lt;br /&gt;
|-&lt;br /&gt;
|[[Frozen Orb]]&lt;br /&gt;
|align=center|1{{0|.0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The only exception is when skills with delays are cast by [[Chance to Cast]] items: multiple skills with delays can be cast. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1424010] However, while the skill delays are not applied, an 11 frame delay is applied from the action frame: during this delay &amp;#039;&amp;#039;&amp;#039;no&amp;#039;&amp;#039;&amp;#039; active skills can be used, although [[Scroll of Identify|Scrolls of Identify]] and [[Scroll of Town Portal|Town Portal]] placed in the [[belt]] can be used. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1483932] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1483969]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This 11 frame delay does not interrupt an attack sequence if Chance to Cast is applied during that sequence. The delay can be applied from the action frame of any individual attack in the sequence, so if it&amp;#039;s applied by an attack early in the sequence then the delay may end before that sequence ends. If multiple attacks in a sequence apply Chance to Cast, the delay is applied from the last attack in the sequence to apply it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1487929]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/castingdelays.shtml Casting Delays] (Arreat Summit)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Curse&amp;diff=64480</id>
		<title>Curse</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Curse&amp;diff=64480"/>
		<updated>2018-12-15T21:00:24Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unit nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Curses are debuffs, applying negative effects to targets for a duration.&lt;br /&gt;
*Normally curses must be cast at a point within line of sight of the caster, but those that apply their effects within a [[radius]] can apply to targets not in line of sight but within radius, even if there is a wall or closed door in the way. This can be a useful scouting tool, since cursed targets are illuminated.&lt;br /&gt;
*Using [[Fade]] and [[Cleansing]] can reduce curse length: Fade must be active at the time cursed, while Cleansing can be active after cursing since it applies to remaining curse length every two seconds. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/&amp;amp;do=findComment&amp;amp;comment=1487756]&lt;br /&gt;
*Drinking from a [[Shrine|Well]] will cure a curse immediately, as will visiting a healer in town.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Curse==&lt;br /&gt;
*Only one of the following can be active on a unit at one time, as indicated by the overlay displayed above it:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-align=center bgcolor=black&lt;br /&gt;
|width=115|[[File:Amplify Damage.gif|96px]]&lt;br /&gt;
|width=115|[[File:Attract.gif|96px]]&lt;br /&gt;
|width=115|[[File:Battle Cry.gif|96px]]&lt;br /&gt;
|width=115|[[File:Blood Mana.gif|96px]]&lt;br /&gt;
|width=115|[[File:Cloak of Shadows.gif|96px]]&lt;br /&gt;
|width=115|[[File:Confuse.gif|96px]]&lt;br /&gt;
|width=115|[[File:Decrepify.gif|96px]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Amplify Damage]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Necromancer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oblivion Knight]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stygian Fury]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cursed|{{Ub|=Cursed}}]]&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Attract]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Battle Cry]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Barbarian (Diablo II)|Barbarian]]&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blood Mana&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Succubus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Stygian Fury&amp;lt;br&amp;gt;&lt;br /&gt;
[[Baal|{{Ub|=Baal}}]] ([[Worldstone Chamber|Chamber]])&amp;lt;br&amp;gt;&lt;br /&gt;
Uber [[Baal (Pandemonium Event)|{{Ub|=Baal}}]]&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Cloak of Shadows]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Assassin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shadow Warrior]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shadow Master]]&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Confuse]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Taunt]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Barbarian&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Decrepify]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&amp;lt;br&amp;gt;&lt;br /&gt;
Oblivion Knight&amp;lt;br&amp;gt;&lt;br /&gt;
{{Ub|=Baal}} ([[Throne of Destruction|Throne]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-align=center bgcolor=black&lt;br /&gt;
|width=115|[[File:Defense Curse.gif|96px]]&lt;br /&gt;
|width=115|[[File:Dim Vision.gif|96px]]&lt;br /&gt;
|width=115|[[File:Terror.gif|96px]]&lt;br /&gt;
|width=115|[[File:Iron Maiden.gif|96px]]&lt;br /&gt;
|width=115|[[File:Life Tap.gif|96px]]&lt;br /&gt;
|width=115|[[File:Lower Resist.gif|96px]]&lt;br /&gt;
|width=115|[[File:Weaken.gif|96px]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Defense Curse&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Succubus&amp;lt;br&amp;gt;&lt;br /&gt;
Stygian Fury&amp;lt;br&amp;gt;&lt;br /&gt;
{{Ub|=Baal}} (Chamber)&amp;lt;br&amp;gt;&lt;br /&gt;
Uber {{Ub|=Baal}}&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Dim Vision]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&amp;lt;br&amp;gt;&lt;br /&gt;
[[Raven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hit Blinds Target]]&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Grim Ward]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Barbarian&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hit Causes Monster to Flee|&amp;#039;&amp;#039;&amp;#039;HCMF&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;br&amp;gt;&lt;br /&gt;
Item&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Howl]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Barbarian&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Terror]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Iron Maiden]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Life Tap]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&amp;lt;br&amp;gt;&lt;br /&gt;
Oblivion Knight&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lower Resist]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Weaken]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Necromancer&amp;lt;br&amp;gt;&lt;br /&gt;
Oblivion Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Stygian Fury&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When same curse is cast on a cursed target, it will normally overwrite the previous cast if the skill level is equal or greater. Exceptions are Attract, Cloak of Shadows, Confuse and Howl, which cannot overwrite themselves and must expire before they can apply to the same target again (although in the case of Cloak of Shadows, only when cast by the same player). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1425193]&lt;br /&gt;
*When different curse is cast on a cursed target, it will normally overwrite the previous one. Exceptions are as follows: [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1425193]&lt;br /&gt;
**Grim Ward can only be overwritten by Confuse and Attract&lt;br /&gt;
**Fleeing effects have their own hierarchy; those higher on the following list cannot be overwritten by those lower:&lt;br /&gt;
*#Grim Ward&lt;br /&gt;
*#Terror&lt;br /&gt;
*#Hit Causes Monster to Flee&lt;br /&gt;
*#Howl&lt;br /&gt;
**Confuse cannot overwrite itself or be overwritten by any of the following:&lt;br /&gt;
***Attract&lt;br /&gt;
***Dim Vision&lt;br /&gt;
***Grim Ward&lt;br /&gt;
***Hit Blinds Target&lt;br /&gt;
***Taunt&lt;br /&gt;
***Terror&lt;br /&gt;
**Attract cannot be overwritten by anything, including itself.&lt;br /&gt;
*[[Shrine]]s which apply a buff for a duration can also overwrite curses, and vice versa.&lt;br /&gt;
*When Confuse is overwritten, some units may continue to attack each other; when a fleeing effect is overwritten, units may continue to flee. This will stop when the units make their next AI check.&lt;br /&gt;
*When applying [[Poison Damage|poison damage]], Lower Resist only applies when units are poisoned, so it can be overwritten afterwards without losing effect on previously poisoned units, even those that become [[Immune to Poison]] again.&lt;br /&gt;
*Although otherwise only one curse can affect a unit at a time, differing radius means that multiple curses can be used at once: higher radius curse(s) can be cast first, then lower radius curse(s) can be cast for more localised effect.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cannot be cursed==&lt;br /&gt;
*[[Possessed|{{Mb|=Possessed}}]] cannot be cursed, and neither can the following units because they are static: [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1410135]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
!align=left|[[Animal]]&lt;br /&gt;
!align=left colspan=2|[[Construct]]&lt;br /&gt;
!align=left|[[Demon]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=192|&lt;br /&gt;
*[[Blood Hawk Nest]]&lt;br /&gt;
*[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]]&lt;br /&gt;
*[[Sand Maggot Egg]]&lt;br /&gt;
*[[Tentacle Beast]]&lt;br /&gt;
|width=192 rowspan=2|&lt;br /&gt;
*[[Barricade]]&lt;br /&gt;
*[[Barricaded Door]]&lt;br /&gt;
*[[Barricaded Tower]]&lt;br /&gt;
*[[Catapult]]&lt;br /&gt;
*[[Evil Demon Hut]]&lt;br /&gt;
*[[Fire Tower]]&lt;br /&gt;
|width=192|&lt;br /&gt;
*[[Gargoyle Trap]]&lt;br /&gt;
*[[Lightning Spire]]&lt;br /&gt;
*[[Prison Door]]&lt;br /&gt;
*[[Mummy Sarcophagus]]&lt;br /&gt;
*[[Trapped Soul]]&lt;br /&gt;
*[[Window]]&lt;br /&gt;
|&lt;br /&gt;
*[[Festering Appendage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*However, [[Battle Cry]] and [[Cloak of Shadows]] still apply.&lt;br /&gt;
*Effects [[altering AI]] only apply to normal and minion monsters, with the following exceptions:&lt;br /&gt;
**[[Minion of Destruction]]&lt;br /&gt;
**[[Oblivion Knight]]&lt;br /&gt;
**[[Putrid Defiler]]&lt;br /&gt;
**[[Suicide Minion]]&lt;br /&gt;
*Cloak of Shadows will not blind these monsters but it will still apply -[[% Defense]] (although not to Putrid Defilers, since they are [[boss]]es).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/ Open Wounds] (Technical Discussion)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (Technical Discussion)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Confuse&amp;diff=64479</id>
		<title>Confuse</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Confuse&amp;diff=64479"/>
		<updated>2018-12-15T20:34:47Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Curses&lt;br /&gt;
|File=Curses&lt;br /&gt;
|RS=Dim Vision&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Curse&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Rlvl=18&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=13&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Radius]] (Yards)&lt;br /&gt;
|(10 + (2*slvl) ) / 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|8 + (2*slvl)||[ (200 + (50*slvl) ) * 0.5] / 25||[ (200 + (50*slvl) ) * 0.25] / 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Confuse.gif|center|frame|Overlay above [[curse]]d target.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Can only be cast on normal and minion monsters (with [[Altering AI|a few exceptions]]), but [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters can attack the confused.&lt;br /&gt;
*Target will continue executing its last action prior to its next AI check, then become confused.&lt;br /&gt;
*Confused can attack anything, including other confused monsters: nearest target is normally attacked.&lt;br /&gt;
*Gain [[experience]] from monsters killed by confused monsters, but not from those killed while confused.&lt;br /&gt;
*Target may remain confused after expiry until its next AI check.&lt;br /&gt;
*Friendly [[aura]]s and buffs supplied by players and allies do not apply to confused monsters, although hostile auras and debuffs still apply.&lt;br /&gt;
*Friendly [[Aura Enchanted]] Unique monster auras and buffs which have not expired still apply to confused monsters, but now so do hostile monster auras and buffs: confused monsters can be cursed, which may overwrite Confuse.&lt;br /&gt;
*Cannot be overwritten by the following:&lt;br /&gt;
**[[Dim Vision]]&lt;br /&gt;
**[[Terror]]&lt;br /&gt;
**[[Attract]]&lt;br /&gt;
**[[Taunt]]&lt;br /&gt;
**[[Grim Ward]]&lt;br /&gt;
**[[Hit Blinds Target]]&lt;br /&gt;
*Also cannot be overwritten by itself: once a monster is confused, Confuse must expire before it can be confused again. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1425193]&lt;br /&gt;
*[[Cast rate]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Confuse ([[Necromancer]] Only) can spawn on ilvl &amp;gt;18 [[wand]]s and [[shrunken head]]s.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|31||44||57||70||83||96||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|67||75||82||90||97||105||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Dagger]]&lt;br /&gt;
*[[Wand]]&lt;br /&gt;
*[[Shrunken head]]&lt;br /&gt;
|18||24||24&lt;br /&gt;
|-valign=top&lt;br /&gt;
|45||72||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Circlet]]&lt;br /&gt;
*[[Ring]]&lt;br /&gt;
|18||48||48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[On Striking]]====&lt;br /&gt;
*Cast on target&amp;#039;s location.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|1||10&lt;br /&gt;
!align=left|[[The Fetid Sprinkler|{{U|=The Fetid Sprinkler Holy Water Sprinkler}}]]&lt;br /&gt;
|38||No&lt;br /&gt;
|-&lt;br /&gt;
|18||11&lt;br /&gt;
|align=left|[[Delirium|{{Ub|=Delirium}}]] helm&lt;br /&gt;
|51||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
*Cast on attacker&amp;#039;s location.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|15||10&lt;br /&gt;
|align=left|[[Dream|{{Ub|=Dream}}]] helm/shield&lt;br /&gt;
|65&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|10{{0|.00}}||12{{0|.00}}||14{{0|.00}}||16{{0|.00}}||18{{0|.00}}||20{{0|.00}}||22{{0|.00}}||24{{0|.00}}||26{{0|.00}}||28{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|5{{0|.00}}||6{{0|.00}}||7{{0|.00}}||8{{0|.00}}||9{{0|.00}}||10{{0|.00}}||11{{0|.00}}||12{{0|.00}}||13{{0|.00}}||14{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|2.48||3{{0|.00}}||3.48||4{{0|.00}}||4.48||5{{0|.00}}||5.48||6{{0|.00}}||6.48||7{{0|.00}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|30{{0|.00}}||32{{0|.00}}||34{{0|.00}}||36{{0|.00}}||38{{0|.00}}||40{{0|.00}}||42{{0|.00}}||44{{0|.00}}||46{{0|.00}}||48{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|15{{0|.00}}||16{{0|.00}}||17{{0|.00}}||18{{0|.00}}||19{{0|.00}}||20{{0|.00}}||21{{0|.00}}||22{{0|.00}}||23{{0|.00}}||24{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|7.48||8{{0|.00}}||8.48||9{{0|.00}}||9.48||10{{0|.00}}||10.48||11{{0|.00}}||11.48||12{{0|.00}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|50{{0|.00}}||52{{0|.00}}||54{{0|.00}}||56{{0|.00}}||58{{0|.00}}||60{{0|.00}}||62{{0|.00}}||64{{0|.00}}||66{{0|.00}}||68{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|25{{0|.00}}||26{{0|.00}}||27{{0|.00}}||28{{0|.00}}||29{{0|.00}}||30{{0|.00}}||31{{0|.00}}||32{{0|.00}}||33{{0|.00}}||34{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|12.48||13{{0|.00}}||13.48||14{{0|.00}}||14.48||15{{0|.00}}||15.48||16{{0|.00}}||16.48||17{{0|.00}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|70{{0|.00}}||72{{0|.00}}||74{{0|.00}}||76{{0|.00}}||78{{0|.00}}||80{{0|.00}}||82{{0|.00}}||84{{0|.00}}||86{{0|.00}}||88{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|35{{0|.00}}||36{{0|.00}}||37{{0|.00}}||38{{0|.00}}||39{{0|.00}}||40{{0|.00}}||41{{0|.00}}||42{{0|.00}}||43{{0|.00}}||44{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|17.48||18{{0|.00}}||18.48||19{{0|.00}}||19.48||20{{0|.00}}||20.48||21{{0|.00}}||21.48||22{{0|.00}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|90{{0|.00}}||92{{0|.00}}||94{{0|.00}}||96{{0|.00}}||98{{0|.00}}||100{{0|.00}}||102{{0|.00}}||104{{0|.00}}||106{{0|.00}}||108{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|45{{0|.00}}||46{{0|.00}}||47{{0|.00}}||48{{0|.00}}||49{{0|.00}}||50{{0|.00}}||51{{0|.00}}||52{{0|.00}}||53{{0|.00}}||54{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|22.48||23{{0|.00}}||23.48||24{{0|.00}}||24.48||25{{0|.00}}||25.48||26{{0|.00}}||26.48||27{{0|.00}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|110{{0|.00}}||112{{0|.00}}||114{{0|.00}}||116{{0|.00}}||118{{0|.00}}||120{{0|.00}}||122{{0|.00}}||124{{0|.00}}||126{{0|.00}}||128{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|55{{0|.00}}||56{{0|.00}}||57{{0|.00}}||58{{0|.00}}||59{{0|.00}}||60{{0|.00}}||61{{0|.00}}||62{{0|.00}}||63{{0|.00}}||64{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|27.48||28{{0|.00}}||28.48||29{{0|.00}}||29.48||30{{0|.00}}||30.48||31{{0|.00}}||31.48||32{{0|.00}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Howl&amp;diff=64478</id>
		<title>Howl</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Howl&amp;diff=64478"/>
		<updated>2018-12-15T20:32:39Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Warcries&lt;br /&gt;
|File=Warcries&lt;br /&gt;
|RS=None&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Area of effect missile debuff cast&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Rlvl=1&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=4&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=A Barbarian warrior in battle is a fearsome enough sight. They cover their bodies with strange markings and the fire in their eyes can be seen from across a battlefield. Early in his training a warrior must learn how to tap the primal energies around him and utter a howl in battle-a bellow so fierce that it will send even the battalions of the Burning Hells running in fear.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Distance ([[Radius|Yards]])&lt;br /&gt;
|(19 + (5*slvl) ) * 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Duration (Seconds)&lt;br /&gt;
|2+slvl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Cast rate]]&lt;br /&gt;
*Flee effect is applied by [[missile]]s fired in all directions from caster location. Skill level increases velocity of these missiles, increasing area of effect. However, deceleration means increase in area of effect is not linear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Howl.png|center|thumb|600px|Area of effect increases with skill level, but increase becomes less significant as skill level increases. Distance between missiles increases as they travel further away, resulting in gaps developing in area of effect (although whether these are large enough to prevent effect being applied depends on target [[size]]).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Targets within area of effect will flee immediately upon effect in opposite direction. Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration if mlvl &amp;lt; clvl+slvl+1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Terror.gif|center|frame|Overlay above fleeing target.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:&lt;br /&gt;
#[[Grim Ward]]&lt;br /&gt;
#[[Terror]]&lt;br /&gt;
#[[Hit Causes Monster to Flee]]&lt;br /&gt;
#Howl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1425193]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Howl ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl &amp;lt;25 [[primal helm]]s. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
*Cast from user location.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|1||3&lt;br /&gt;
|align=left|[[Myth|{{Ub|=Myth}}]] body armor&lt;br /&gt;
|25||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Distance (Yards)&lt;br /&gt;
|16||19 1/3||22 2/3||26||29 1/3||32 2/3||36||39 1/3||42 2/3||46&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Duration (Seconds)&lt;br /&gt;
|3||4||5||6||7||8||9||10||11||12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Distance (Yards)&lt;br /&gt;
|49 1/3||52 2/3||56||59 1/3||62 2/3||66||69 1/3||72 2/3||76||79 1/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Duration (Seconds)&lt;br /&gt;
|13||14||15||16||17||18||19||20||21||22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Distance (Yards)&lt;br /&gt;
|82 2/3||86||89 1/3||92 2/3||96||99 1/3||102 2/3||106||109 1/3||112 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Duration (Seconds)&lt;br /&gt;
|23||24||25||26||27||28||29||30||31||32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Distance (Yards)&lt;br /&gt;
|116||119 1/3||122 2/3||126||129 1/3||132 2/3||136||139 1/3||142 2/3||146&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Duration (Seconds)&lt;br /&gt;
|33||34||35||36||37||38||39||40||41||42&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Distance (Yards)&lt;br /&gt;
|149 1/3||152 2/3||156||159 1/3||162 2/3||166||169 1/3||172 2/3||176||179 1/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Duration (Seconds)&lt;br /&gt;
|43||44||45||46||47||48||49||50||51||52&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Distance (Yards)&lt;br /&gt;
|182 2/3||186||189 1/3||192 2/3||196||199 1/3||202 2/3||206||209 1/3||212 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Duration (Seconds)&lt;br /&gt;
|53||54||55||56||57||58||59||60||61||62&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Terror&amp;diff=64477</id>
		<title>Terror</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Terror&amp;diff=64477"/>
		<updated>2018-12-15T20:31:06Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Curses&lt;br /&gt;
|File=Curses&lt;br /&gt;
|RS=Weaken&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Curse&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Rlvl=12&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=7&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=This curse causes its victim to hallucinate, conjuring their greatest fear in corporeal form before their eyes. They believe these apparitions are real and run from them as long as the curse affects them.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Radius]] (Yards)&lt;br /&gt;
|2 2/3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|7 + (1*slvl)||[ (175 + (25*slvl) ) * 0.5] / 25||[ (175 + (25*slvl) ) * 0.25] / 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Terror.gif|center|frame|Overlay above [[curse]]d target.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Terror.png|center|frame|Can be cast upon a [[Unique (monster)|Unique]] [[Corrupt Rogue|{{Ub|=Dark Hunter}}]] to cause surrounding minions to flee, although radius is small enough that one is outside it.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Cast rate]]&lt;br /&gt;
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]).&lt;br /&gt;
*Targets within radius will continue executing its last action prior to fleeing at its next AI check, then flee in the opposite direction to the caster. If Terror expires before next AI check, target will not flee.&lt;br /&gt;
*Target may continue fleeing after expiry until its next AI check.&lt;br /&gt;
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:&lt;br /&gt;
#[[Grim Ward]]&lt;br /&gt;
#Terror&lt;br /&gt;
#[[Hit Causes Monster to Flee]]&lt;br /&gt;
#[[Howl]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1425193]&lt;br /&gt;
*{{Warn|=Duration is reduced to 1/2 in Nightmare and 1/4 in Hell like all other AI Curses, but unlike these the skill description does not reflect this reduction.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Terror ([[Necromancer]] Only) can spawn on ilvl &amp;gt;11 [[wand]]s and [[shrunken head]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-3)&lt;br /&gt;
!align=left|[[Maelstrom|{{U|=Maelstrom Yew Wand}}]]&lt;br /&gt;
|14||No&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]]&lt;br /&gt;
|36||No&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|[[Ume&amp;#039;s Lament|{{U|=Ume&amp;#039;s Lament Grim Wand}}]]&lt;br /&gt;
|28||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|24||36||48||60||72||84||96||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|67||75||82||90||97||105||112||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Dagger]]&lt;br /&gt;
*[[Wand]]&lt;br /&gt;
*[[Shrunken head]]&lt;br /&gt;
|12||18||18&lt;br /&gt;
|-&lt;br /&gt;
|33||54||75||96||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||27||30||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Shield]]&lt;br /&gt;
|12||36||36&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Chance to Cast]]===&lt;br /&gt;
&lt;br /&gt;
====[[When Struck]]====&lt;br /&gt;
*Cast on attacker&amp;#039;s location.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill chance}}&lt;br /&gt;
|-&lt;br /&gt;
|3||15&lt;br /&gt;
!align=left|[[Boneflame|{{U|=Boneflame Succubus Skull}}]]&lt;br /&gt;
|72||No&lt;br /&gt;
|-&lt;br /&gt;
|13||14&lt;br /&gt;
|align=left|[[Delirium|{{Ub|=Delirium}}]] helm&lt;br /&gt;
|51||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|8{{0|.00}}||9{{0|.00}}||10{{0|.00}}||11{{0|.00}}||12{{0|.00}}||13{{0|.00}}||14{{0|.00}}||15{{0|.00}}||16{{0|.00}}||17{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|4{{0|.00}}||4.48||5{{0|.00}}||5.48||6{{0|.00}}||6.48||7{{0|.00}}||7.48||8{{0|.00}}||8.48&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|2{{0|.00}}||2.24||2.48||2.72||3{{0|.00}}||3.24||3.48||3.72||4{{0|.00}}||4.24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|18{{0|.00}}||19{{0|.00}}||20{{0|.00}}||21{{0|.00}}||22{{0|.00}}||23{{0|.00}}||24{{0|.00}}||25{{0|.00}}||26{{0|.00}}||27{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|9{{0|.00}}||9.48||10{{0|.00}}||10.48||11{{0|.00}}||11.48||12{{0|.00}}||12.48||13{{0|.00}}||13.48&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|4.48||4.72||5{{0|.00}}||5.24||5.48||5.72||6{{0|.00}}||6.24||6.48||6.72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|28{{0|.00}}||29{{0|.00}}||30{{0|.00}}||31{{0|.00}}||32{{0|.00}}||33{{0|.00}}||34{{0|.00}}||35{{0|.00}}||36{{0|.00}}||37{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|14{{0|.00}}||14.48||15{{0|.00}}||15.48||16{{0|.00}}||16.48||17{{0|.00}}||17.48||18{{0|.00}}||18.48&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|7{{0|.00}}||7.24||7.48||7.72||8{{0|.00}}||8.24||8.48||8.72||9{{0|.00}}||9.24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|38{{0|.00}}||39{{0|.00}}||40{{0|.00}}||41{{0|.00}}||42{{0|.00}}||43{{0|.00}}||44{{0|.00}}||45{{0|.00}}||46{{0|.00}}||47{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|19{{0|.00}}||19.48||20{{0|.00}}||20.48||21{{0|.00}}||21.48||22{{0|.00}}||22.48||23{{0|.00}}||23.48&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|9.48||9.72||10{{0|.00}}||10.24||10.48||10.72||11{{0|.00}}||11.24||11.48||11.72&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|48{{0|.00}}||49{{0|.00}}||50{{0|.00}}||51{{0|.00}}||52{{0|.00}}||53{{0|.00}}||54{{0|.00}}||55{{0|.00}}||56{{0|.00}}||57{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|24{{0|.00}}||24.48||25{{0|.00}}||25.48||26{{0|.00}}||26.48||27{{0|.00}}||27.48||28{{0|.00}}||28.48&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|12{{0|.00}}||12.24||12.48||12.72||13{{0|.00}}||13.24||13.48||13.72||14{{0|.00}}||14.24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|58{{0|.00}}||59{{0|.00}}||60{{0|.00}}||61{{0|.00}}||62{{0|.00}}||63{{0|.00}}||64{{0|.00}}||65{{0|.00}}||66{{0|.00}}||67{{0|.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|29{{0|.00}}||29.48||30{{0|.00}}||30.48||31{{0|.00}}||31.48||32{{0|.00}}||32.48||33{{0|.00}}||33.48&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|14.48||14.72||15{{0|.00}}||15.24||15.48||15.72||16{{0|.00}}||16.24||16.48||16.72&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Attract&amp;diff=64476</id>
		<title>Attract</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Attract&amp;diff=64476"/>
		<updated>2018-12-15T20:28:46Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Curses&lt;br /&gt;
|File=Curses&lt;br /&gt;
|RS=Confuse&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Curse&lt;br /&gt;
|Tier=5&lt;br /&gt;
|Rlvl=24&lt;br /&gt;
|Req=None&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=17&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=This hex causes hallucinations in enemies which force them to stop whatever activity they were engaged in and aid the Necromancer in his attacks. Battling their former allies with an unnatural ferocity, this is a vastly demoralizing turn of events for the enemy. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Radius]] (Yards)&lt;br /&gt;
|6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|8.4 + (3.6*slvl)||[ (210 + (90*slvl) ) * 0.5] / 25||[ (210 + (90*slvl) ) * 0.25] / 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Attract.gif|center|frame|Overlay above [[curse]]d target.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Only applies to one normal or minion monster (with [[Altering AI|a few exceptions]]) within radius, but [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters can attack the attracted if it is their closest target. Attracted will also attack anything (normally the closest target again).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Attract.png|center|frame|Although Attract is best cast on a selected target, this is not necessary: an eligible target just needs to be within radius of cursor (monsters do not have to be within radius to attack attracted).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Gain [[experience]] from monsters killed by attracted, and those killed while attracted.&lt;br /&gt;
*Target may continue to be attacked after expiry until attacker&amp;#039;s next AI check.&lt;br /&gt;
*Friendly [[aura]]s and buffs supplied by players and allies do not apply to attracted, although hostile auras and debuffs still apply.&lt;br /&gt;
*Friendly [[Aura Enchanted]] Unique monster auras do not apply to attracted but buffs which have not expired still do, as do hostile monster auras and debuffs.&lt;br /&gt;
*Cannot be overwritten, even by itself. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1425193]&lt;br /&gt;
*[[Cast rate]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Attract ([[Necromancer]] Only) can spawn on ilvl &amp;gt;24 [[wand]]s and [[shrunken head]]s.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|17||60&lt;br /&gt;
|align=left|[[Delirium|{{Ub|=Delirium}}]] helm&lt;br /&gt;
|51||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|39||54||69||84||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|67||75||82||90||97||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Dagger]]&lt;br /&gt;
*[[Wand]]&lt;br /&gt;
*[[Shrunken head]]&lt;br /&gt;
|24||30||30&lt;br /&gt;
|-valign=top&lt;br /&gt;
|61||98||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Circlet]]&lt;br /&gt;
*[[Amulet]]&lt;br /&gt;
*[[Ring]]&lt;br /&gt;
|24||60||60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|12{{0|.00}}||15.6{{0|0}}||19.2{{0|0}}||22.8{{0|0}}||26.4{{0|0}}||30{{0|.00}}||33.6{{0|0}}||37.2{{0|0}}||40.8{{0|0}}||44.4{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|6{{0|.00}}||7.8{{0|0}}||9.6{{0|0}}||11.4{{0|0}}||13.2{{0|0}}||15{{0|.00}}||16.8{{0|0}}||18.6{{0|0}}||20.4{{0|0}}||22.2{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|3{{0|.00}}||3.88||4.8{{0|0}}||5.68||6.6{{0|0}}||7.48||8.4{{0|0}}||9.28||10.2{{0|0}}||11.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|48{{0|.00}}||51.6{{0|0}}||55.2{{0|0}}||58.8{{0|0}}||62.4{{0|0}}||66{{0|.00}}||69.6{{0|0}}||73.2{{0|0}}||76.8{{0|0}}||80.4{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|24{{0|.00}}||25.8{{0|0}}||27.6{{0|0}}||29.4{{0|0}}||31.2{{0|0}}||33{{0|.00}}||34.8{{0|0}}||36.6{{0|0}}||38.4{{0|0}}||40.2{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|12{{0|.00}}||12.88||13.8{{0|0}}||14.68||15.6{{0|0}}||16.48||17.4{{0|0}}||18.28||19.2{{0|0}}||20.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|84{{0|.00}}||87.6{{0|0}}||91.2{{0|0}}||94.8{{0|0}}||98.4{{0|0}}||102{{0|.00}}||105.6{{0|0}}||109.2{{0|0}}||112.8{{0|0}}||116.4{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|42{{0|.00}}||43.8{{0|0}}||45.6{{0|0}}||47.4{{0|0}}||49.2{{0|0}}||51{{0|.00}}||52.8{{0|0}}||54.6{{0|0}}||56.4{{0|0}}||58.2{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|21{{0|.00}}||21.88||22.8{{0|0}}||23.68||24.6{{0|0}}||25.48||26.4{{0|0}}||27.28||28.2{{0|0}}||29.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|120{{0|.00}}||123.6{{0|0}}||127.2{{0|0}}||130.8{{0|0}}||134.4{{0|0}}||138{{0|.00}}||141.6{{0|0}}||145.2{{0|0}}||148.8{{0|0}}||152.4{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|60{{0|.00}}||61.8{{0|0}}||63.6{{0|0}}||65.4{{0|0}}||67.2{{0|0}}||69{{0|.00}}||70.8{{0|0}}||72.6{{0|0}}||74.4{{0|0}}||76.2{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|30{{0|.00}}||30.88||31.8{{0|0}}||32.68||33.6{{0|0}}||34.48||35.4{{0|0}}||36.28||37.2{{0|0}}||38.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|156{{0|.00}}||159.6{{0|0}}||163.2{{0|0}}||166.8{{0|0}}||170.4{{0|0}}||174{{0|.00}}||177.6{{0|0}}||181.2{{0|0}}||184.8{{0|0}}||188.4{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|78{{0|.00}}||79.8{{0|0}}||81.6{{0|0}}||83.4{{0|0}}||85.2{{0|0}}||87{{0|.00}}||88.8{{0|0}}||90.6{{0|0}}||92.4{{0|0}}||94.2{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|39{{0|.00}}||39.88||40.8{{0|0}}||41.68||42.6{{0|0}}||43.48||44.4{{0|0}}||45.28||46.2{{0|0}}||47.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Normal Duration (Seconds)&lt;br /&gt;
|192{{0|.00}}||195.6{{0|0}}||199.2{{0|0}}||202.8{{0|0}}||206.4{{0|0}}||210{{0|.00}}||213.6{{0|0}}||217.2{{0|0}}||220.8{{0|0}}||224.4{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Nightmare Duration (Seconds)&lt;br /&gt;
|96{{0|.00}}||97.8{{0|0}}||99.6{{0|0}}||101.4{{0|0}}||103.2{{0|0}}||105{{0|.00}}||106.8{{0|0}}||108.6{{0|0}}||110.4{{0|0}}||112.2{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Hell Duration (Seconds)&lt;br /&gt;
|48{{0|.00}}||48.88||49.8{{0|0}}||50.68||51.6{{0|0}}||52.48||53.4{{0|0}}||54.28||55.2{{0|0}}||56.08&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit)&lt;br /&gt;
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Grim_Ward&amp;diff=64475</id>
		<title>Grim Ward</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Grim_Ward&amp;diff=64475"/>
		<updated>2018-12-15T20:22:43Z</updated>

		<summary type="html">&lt;p&gt;Mmpx222: Fixed broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=Warcries&lt;br /&gt;
|File=Warcries&lt;br /&gt;
|RS=Find Item&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Corpse cast and area effect debuff&lt;br /&gt;
|Tier=5&lt;br /&gt;
|Rlvl=24&lt;br /&gt;
|Req=Corpse&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=4&lt;br /&gt;
|ANM=No&lt;br /&gt;
|WD=No&lt;br /&gt;
|LB=No}}&lt;br /&gt;
{{U|=This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Radius]] (Yards)&lt;br /&gt;
|(2+slvl) * 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Distance (Yards)&lt;br /&gt;
|6 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Flee Duration (Seconds)&lt;br /&gt;
|2.4&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Ward Duration (Seconds)&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Next Delay]] (Frames)&lt;br /&gt;
|6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Cast rate]]&lt;br /&gt;
*Must be adjacent to [[corpse]] to raise a ward from it (although it does not need to be selected). &lt;br /&gt;
*In addition to the normal restrictions on corpse selection, the following cannot be used due to lack of flesh, or bones (they aren&amp;#039;t flagged as soft in MonStats2.txt):&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=18|&lt;br /&gt;
|width=270|&lt;br /&gt;
*[[Abyss Knight]]&lt;br /&gt;
*[[Blood Hawk Nest]]&lt;br /&gt;
*[[Bone Fetish]]&lt;br /&gt;
*[[Doom Knight]]&lt;br /&gt;
*[[Finger Mage]]&lt;br /&gt;
|width=288|&lt;br /&gt;
*[[Gargoyle Trap]]&lt;br /&gt;
*[[Oblivion Knight]]&lt;br /&gt;
*[[Skeleton]]&lt;br /&gt;
*[[Skeleton Archer]]&lt;br /&gt;
*[[Skeleton Mage]]&lt;br /&gt;
|&lt;br /&gt;
*[[Swarm]]&lt;br /&gt;
*[[Tentacle Beast]] tentacles&lt;br /&gt;
*[[Thorned Hulk]]&lt;br /&gt;
*[[Willowisp]]&lt;br /&gt;
*[[Wraith]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&amp;amp;do=findComment&amp;amp;comment=1523557]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Appearance of ward varies depending on [[size]] of corpse, but this does not have any meaningful effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=33%|&lt;br /&gt;
[[File:Grim Ward (small).gif|center|frame|Ward summoned from small corpse.]]&lt;br /&gt;
|width=34%|&lt;br /&gt;
[[File:Grim Ward (medium).gif|center|frame|Ward summoned from medium corpse.]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Grim Ward (large).gif|center|frame|Ward summoned from large corpse.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Terror.gif|center|frame|Overlay above fleeing target.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Grim Ward.png|center|frame|Eligible targets like this [[Blood Lord|Death Lord]] flee from the [[Barbarian (Diablo II)|Barbarian]], &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; the ward.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:&lt;br /&gt;
#Grim Ward&lt;br /&gt;
#[[Terror]]&lt;br /&gt;
#[[Hit Causes Monster to Flee]]&lt;br /&gt;
#[[Howl]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&amp;amp;do=findComment&amp;amp;comment=1423916]&lt;br /&gt;
*{{Warn|=Monsters within radius may sometimes stand idle rather than fleeing, particularly in confined spaces.}} [http://diablo3.ingame.de/forum/diablo-2-strategie-forum-3/bug-feature-grausiger-schutz-in-engen-raeumen-1710964/]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Grim Ward ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl &amp;gt;24 [[primal helm]]s. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
!align=left|[[Heart Carver|{{U|=Heart Carver Rondel}}]]&lt;br /&gt;
|36||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charges]]===&lt;br /&gt;
{{Skill charges}}&lt;br /&gt;
|-&lt;br /&gt;
|13||30&lt;br /&gt;
!align=left|[[Blackhand Key|{{U|=Blackhand Key Grave Wand}}]]&lt;br /&gt;
|41||No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-&lt;br /&gt;
|39||54||69||84||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|67||75||82||90||97||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Primal helm]]&lt;br /&gt;
|24||30||30&lt;br /&gt;
|-&lt;br /&gt;
|61||98||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Amulet]]&lt;br /&gt;
|24||60||60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|2||2 2/3||3 1/3||4||4 2/3||5 1/3||6||6 2/3||7 1/3||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|8 2/3||9 1/3||10||10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|15 1/3||16||16 2/3||17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|22||22 2/3||23 1/3||24||24 2/3||25 1/3||26||26 2/3||27 1/3||28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|28 2/3||29 1/3||30||30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Radius (Yards)&lt;br /&gt;
|35 1/3||36||36 2/3||37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/122547-barb-archer/ Barb Archer: Howl vs. Grim Ward] (Barbarian Room)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (Technical Discussion)&lt;br /&gt;
*LastCorpse, [http://diablo3.ingame.de/forum/diablo-2-strategie-forum-3/bug-feature-grausiger-schutz-in-engen-raeumen-1710964/ Bug/Feature: Grausiger Schutz in engen Räumen] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Mmpx222</name></author>
	</entry>
</feed>