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	<updated>2026-04-29T18:32:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Smite&amp;diff=64050</id>
		<title>Smite</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Smite&amp;diff=64050"/>
		<updated>2015-01-18T08:51:45Z</updated>

		<summary type="html">&lt;p&gt;Naj: Added auric shield to Requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=CSP&lt;br /&gt;
|File=Combat Skills (Paladin)&lt;br /&gt;
|RS=None&lt;br /&gt;
|SS=None&lt;br /&gt;
|Type=Melee single attack&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Rlvl=1&lt;br /&gt;
|Req=[[Shield]] or [[Auric shield|auric shield]]&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=2&lt;br /&gt;
|ANM=Yes&lt;br /&gt;
|WD=None (100% shield)&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{Ub|=The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Damage]]&lt;br /&gt;
|15*slvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Stun length]] (Seconds)&lt;br /&gt;
|min(0.2*slvl + 0.4 , 10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Smite.gif|center|frame|[[Paladin (Diablo II)|Paladin]] using Smite.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Smite always hits and cannot be [[block]]ed when used by a Paladin: it will always [[Knockback|knock back]] an eligible target.&lt;br /&gt;
*Damage is calculated by summing the following before applying +[[% Damage]] to the total:&lt;br /&gt;
**[[Shield]] damage&lt;br /&gt;
**[[Holy Shield]] damage&lt;br /&gt;
**{{Warn|=[[Damage +]] (although this is not displayed by the character screen)}} &lt;br /&gt;
*Sum of +% Damage from Smite and the following is then applied to that total:&lt;br /&gt;
**[[Strength (attribute)|Strength]] (every point applies +1% Damage regardless of the weapon equipped)&lt;br /&gt;
**[[Might]]&lt;br /&gt;
**[[Concentration]]&lt;br /&gt;
**[[Fanaticism]]&lt;br /&gt;
**[[Heart of Wolverine]]&lt;br /&gt;
**Non-weapon [[% Damage|Enhanced Damage]] {{Warn|=(character screen displays this being applied to just 1 damage, when it&amp;#039;s clearly added to all other +% Damage and applied to total damage)}}&lt;br /&gt;
*Even though shield damage is used, [[range adder]], [[weapon speed]] and [[durability]] of weapon equipped are used.&lt;br /&gt;
*All [[:Category:Modifiers|modifiers]] are applied except for the following:&lt;br /&gt;
**Weapon base damage&lt;br /&gt;
**Weapon % [[Enhanced Damage]]&lt;br /&gt;
**+ [[Minimum Damage]]&lt;br /&gt;
**+ [[Maximum Damage]]&lt;br /&gt;
**+% [[Damage to Demons]]&lt;br /&gt;
**+% [[Damage to Undead]]&lt;br /&gt;
**[[Critical Strike]]&lt;br /&gt;
**[[Deadly Strike]]&lt;br /&gt;
**[[Magic Damage]]&lt;br /&gt;
**[[Fire Damage]] {{Warn|=([[Enchant]] may cause character screen damage to be displayed in red, but displayed damage does not increase and no fire damage is applied)}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83780&amp;amp;view=findpost&amp;amp;p=926238]&lt;br /&gt;
**[[Lightning Damage]]&lt;br /&gt;
**[[Cold Damage]] and length&lt;br /&gt;
**[[Poison Damage]] and length&lt;br /&gt;
**% [[Life Stolen]] per hit&lt;br /&gt;
**% [[Mana Stolen]] per hit [http://www.theamazonbasin.com/d2/forums/index.php?s=&amp;amp;showtopic=79403&amp;amp;view=findpost&amp;amp;p=876544]&lt;br /&gt;
*Casting [[Life Tap]] allows life to be leeched while using Smite.&lt;br /&gt;
*{{Warn|=If weapon reaches 0 durability while using Smite, it won&amp;#039;t actually break and become unusable until another weapon attack is used. Weapon can be switched or removed and replaced without breaking it, and it will remain unbroken upon entering a new game.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84061&amp;amp;view=findpost&amp;amp;p=926999]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===Skill bonus===&lt;br /&gt;
*{{Mb|=+(1-3) Smite ([[Paladin (Diablo II)|Paladin]] Only)}} [[skill bonus]] cannot normally spawn on ilvl &amp;lt; 25 [[scepter]]s.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monster===&lt;br /&gt;
The following monsters also use Smite (although it requires a [[Attack#Chance to hit|hit check]], can be [[block]]ed and its +[[% Damage]] is not applied):&lt;br /&gt;
*[[Blunderbore]]&lt;br /&gt;
*[[Duriel|{{Ub|=Duriel}}]]&lt;br /&gt;
*[[Lister the Tormentor|{{Ub|=Lister the Tormentor}}]] and his [[Minion of Destruction|Minions of Destruction]]&lt;br /&gt;
*Uber [[Duriel (Pandemonium Event)|{{Ub|=Duriel}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|15||30||45||60||75||90||105||120||135||150&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Stun Length (Seconds)&lt;br /&gt;
|0.6||0.8||1||1.2||1.4||1.6||1.8||2||2.2||2.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|165||180||195||210||225||240||255||270||285||300&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Stun Length (Seconds)&lt;br /&gt;
|2.6||2.8||3||3.2||3.4||3.6||3.8||4||4.2||4.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|315||330||345||360||375||390||405||420||435||450&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Stun Length (Seconds)&lt;br /&gt;
|4.6||4.8||5||5.2||5.4||5.6||5.8||6||6.2||6.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|465||480||495||510||525||540||555||570||585||600&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Stun Length (Seconds)&lt;br /&gt;
|6.6||6.8||7||7.2||7.4||7.6||7.8||8||8.2||8.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|615||630||645||660||675||690||705||720||735||750&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Stun Length (Seconds)&lt;br /&gt;
|8.6||8.8||9||9.2||9.4||9.6||9.8||10||10||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Damage&lt;br /&gt;
|765||780||795||810||825||840||855||870||885||900&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Stun Length (Seconds)&lt;br /&gt;
|10||10||10||10||10||10||10||10||10||10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit)&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79403 Mechanical/Concept Question: Why Grief on Smiters?] (Paladin Room)&lt;br /&gt;
*Oramin, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83780 Smite FAQ] (Paladin Room)&lt;br /&gt;
*Zyr, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84061 Breaking Wind] (Picture Pages)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horadric_Cube&amp;diff=64046</id>
		<title>Horadric Cube</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horadric_Cube&amp;diff=64046"/>
		<updated>2015-01-13T19:14:56Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Rare item */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Ub|=You have quite a treasure there in that Horadric Cube.}} - [[Deckard Cain]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Horadric Cube}} is an item needed to complete the [[The Horadric Staff|{{Ub|=Horadric Staff}}]] in [[Act 2]] and [[Khalim&amp;#039;s Will|{{Ub|=Khalim&amp;#039;s Will}}]] in [[Act 3]]. It is first found in a chest guarded by [[Bloodwitch the Wild|{{Ub|=Bloodwitch the Wild}}]] in the [[Halls of the Dead Level 3]] in Act 2; alternatively, it will drop from the second [[Super Unique]] [[Council Member]] killed in [[Travincal]] in Act 3 for any player character that does not already have one in inventory or stash. However, each player character can only pick up one.&lt;br /&gt;
*It requires 2x2 inventory space to pick up. Once in inventory or stash, right click to open its window on the left half of the screen: it has &amp;#039;&amp;#039;&amp;#039;3x4&amp;#039;&amp;#039;&amp;#039; inventory space of its own.&lt;br /&gt;
*Items can also be placed in it by left clicking on them, dragging them over it and releasing them: they will be moved inside as long as there is enough space.&lt;br /&gt;
*It can be emptied quickly by dropping it: its contents will be moved to inventory, provided there is enough space (otherwise, remaining content is dropped as well).&lt;br /&gt;
*Deckard Cain can identify items stored inside.&lt;br /&gt;
*Aside from extra storage, it can be used to create new items (including [[Crafted item|{{Cb|=crafted items}}]] in [[Expansion]] games) or portals, or socket, upgrade, repair or [[charges|recharge]] existing items. Simply place the required input items inside, then left click on the Transmute button for the desired output. Any incorrect or extra input items will prevent them being transmuted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Horadric Cube.png|center|thumb|600px|{{Ub|=Horadric Cube}} is stored in inventory (or stash), then a right click opens its window to the left and any items within can be transmuted if they match the input listed for any of the formulae on this page, or the crafted item pages.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Any formula which requires any rune as input is obviously Expansion only.&lt;br /&gt;
*[[Ladder]] formulae are also available in [[Single Player]] and Open games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Create==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|&lt;br /&gt;
*2 Bolts&lt;br /&gt;
|-&lt;br /&gt;
|[[Bolts]]&lt;br /&gt;
|&lt;br /&gt;
*2 Arrows&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Throwing Axe]]&lt;br /&gt;
|&lt;br /&gt;
*Any [[axe]]&lt;br /&gt;
*Any [[dagger]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Javelin#Javelin|Javelin]]&lt;br /&gt;
|&lt;br /&gt;
*Any [[spear]]&lt;br /&gt;
*Arrows&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Potion===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Rejuvenation Potion]]&lt;br /&gt;
|&lt;br /&gt;
*Any 3 health [[Consumable#Potion|potions]]&lt;br /&gt;
*Any 3 mana potions&lt;br /&gt;
*Any [[Chipped Gem|chipped gem]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Full Rejuvenation Potion]]&lt;br /&gt;
|&lt;br /&gt;
*Any 3 health potions&lt;br /&gt;
*Any 3 mana potions&lt;br /&gt;
*Any [[Normal Gem|normal gem]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Full Rejuvenation Potion&lt;br /&gt;
|&lt;br /&gt;
*3 Rejuvenation Potions&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Antidote Potion]]&lt;br /&gt;
|&lt;br /&gt;
*[[Strangling Gas Potion]]&lt;br /&gt;
*Any health potion&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Normal item===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Item type#Armor|Armor]] of same type&lt;br /&gt;
*Ilvl 1&lt;br /&gt;
|&lt;br /&gt;
*Low quality armor&lt;br /&gt;
*[[El Rune|{{Cb|=El Rune}}]]&lt;br /&gt;
*Any [[Chipped Gem|chipped gem]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Item type#Weapon|Weapon]] of same type&lt;br /&gt;
*Ilvl 1&lt;br /&gt;
|&lt;br /&gt;
*Low quality weapon &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Eld Rune|{{Cb|=Eld Rune}}]]&lt;br /&gt;
*Any chipped gem&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[Item type#Ranged|throwing weapons]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since output normal items are only ilvl 1, these formulae can be used to create items with [[Skill bonus#Tier|tiers]] 1-2 [[Skill bonus#staff mod|staff mods]] (particularly [[claw]]s, since those that can have staff mods are normally too high in level to have tiers 1-2). They can also be used to restrict the maximum number of [[socket]]s the item can receive.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==={{M|=Magic item}}===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Item}} of same type&lt;br /&gt;
*Ilvl = input ilvl&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Item}}&lt;br /&gt;
*Any 3 [[Perfect Gem|perfect gems]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This [[Expansion]] only formula creates a magic item of the same [[item type]] and item level as the input item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Amulet}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Amulet|{{Mb|=Amulet}}]]&lt;br /&gt;
*Ilvl = [0.75*clvl]&lt;br /&gt;
|&lt;br /&gt;
*3 [[Ring|{{Mb|=Rings}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Prismatic Amulet}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[All Resistances]] +(16-20)}}&lt;br /&gt;
*Ilvl 50&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Amulet}}&lt;br /&gt;
*[[Perfect Topaz]]&lt;br /&gt;
*[[Perfect Amethyst]]&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
*[[Perfect Ruby]]&lt;br /&gt;
*[[Perfect Emerald]]&lt;br /&gt;
*[[Perfect Diamond]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Also 1/2 chance of a suffix&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Socketed weapon}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Weapon}} of same type&lt;br /&gt;
*{{M|=Socketed (1-2)}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*[[Socket]]ed [[item type#Weapon|weapon]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Any 3 [[Normal Gem|normal gem]]s&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Weapon}} of same type&lt;br /&gt;
*{{M|=Socketed (1-2)}}&lt;br /&gt;
*Ilvl 25&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Weapon}} &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Any 3 [[Chipped Gem|chipped gem]]s&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Weapon}} of same type&lt;br /&gt;
*{{M|=Socketed (1-2)}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Weapon}} &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Any 3 [[Flawless Gem|flawless gem]]s&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Any items in sockets are destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; [[Item type#Ranged|{{Mb|=Throwing weapons}}]] can be used as input, but the output will not be socketed&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Polearm}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Savage polearm}}&lt;br /&gt;
*{{M|=(66-80)% [[Enhanced Damage]]}}&lt;br /&gt;
*Ilvl 50&lt;br /&gt;
|&lt;br /&gt;
*Any [[Kris]]&lt;br /&gt;
*Any [[Gem#Diamond|diamond]]&lt;br /&gt;
*Any [[Staff]]&lt;br /&gt;
*Any [[Belt]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Output [[item type]] is a random [[polearm]] with quality level 50 or less, which means it can be any Normal or Exceptional polearm except a  [[Bec-de-Corbin]] (qlvl 51) or [[Grim Scythe]] (qlvl 55). It also has 1/2 chance of a suffix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Sword}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Sword of the Leech}}&lt;br /&gt;
*{{M|=(4-5)% [[Life Stolen]] per hit}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Sword}}&lt;br /&gt;
*Any [[Gem#Ruby|ruby]]&lt;br /&gt;
*Any 4 health [[Consumable#Potion|potions]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Output [[sword]] is the same [[item type]] as the input sword. It also has 1/2 chance of a prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Shield}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Shield of Spikes}}&lt;br /&gt;
*{{M|=[[Attacker Takes Damage]] of (4-6)}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Shield}}&lt;br /&gt;
*Any 2 [[Gem#Skull|skulls]]&lt;br /&gt;
*Any [[Spiked Club]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Output [[shield]], [[auric shield]] or [[shrunken head]] is the same [[item type]] as the input item. It also has 1/2 chance of a prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Ring}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ring|{{Mb|=Ring}}]]&lt;br /&gt;
*Ilvl = [0.75*clvl]&lt;br /&gt;
|&lt;br /&gt;
*3 [[Amulet|{{Mb|=Amulets}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Garnet Ring}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[Fire Resist]] +(21-30)%}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
*[[Perfect Ruby]]&lt;br /&gt;
*[[Exploding Potion]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Coral Ring}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[Lightning Resist]] +(21-30)%}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
*[[Perfect Topaz]]&lt;br /&gt;
*[[Rejuvenation Potion]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Cobalt Ring}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[Cold Resist]] +(21-30)%}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
*[[Thawing Potion]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Jade Ring}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[Poison Resist]] +(21-30)%}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
*[[Perfect Emerald]]&lt;br /&gt;
*[[Antidote Potion]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Also 1/2 chance of a suffix&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==={{R|=Rare item}}===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Item}} of same type&lt;br /&gt;
*Ilvl = [0.4*clvl] + [0.4*input ilvl]&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Item}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*6 [[Perfect Skull]]s&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Item}} of same type&lt;br /&gt;
*Ilvl = [0.66*clvl] + [0.66*input ilvl]&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Item}}&lt;br /&gt;
*Perfect Skull&lt;br /&gt;
*[[The Stone of Jordan|{{Ub|=The Stone of Jordan Ring}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Since 6 Perfect Skulls are required and there&amp;#039;s only 3x4 inventory space, items which require 2x4 inventory space cannot be used as input&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Quest===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[The Horadric Staff#Horadric Staff|{{Ub|=Horadric Staff}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[The Horadric Staff#Amulet of the Viper|{{Ub|=Amulet of the Viper}}]]&lt;br /&gt;
*[[The Horadric Staff#Staff of Kings|{{Ub|=Staff of Kings}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Will|{{Ub|=Khalim&amp;#039;s Will}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Eye|{{Ub|=Khalim&amp;#039;s Eye}}]]&lt;br /&gt;
*[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Brain|{{Ub|=Khalim&amp;#039;s Brain}}]]&lt;br /&gt;
*[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Heart|{{Ub|=Khalim&amp;#039;s Heart}}]]&lt;br /&gt;
*[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Flail|{{Ub|=Khalim&amp;#039;s Flail}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Token of Absolution|{{Cb|=Token of Absolution}}]]&amp;lt;br&amp;gt;[[Expansion]] only&lt;br /&gt;
|&lt;br /&gt;
*[[Token of Absolution#Twisted Essence of Suffering|{{Cb|=Twisted Essence of Suffering}}]]&lt;br /&gt;
*[[Token of Absolution#Charged Essence of Hatred|{{Cb|=Charged Essence of Hatred}}]]&lt;br /&gt;
*[[Token of Absolution#Burning Essence of Terror|{{Cb|=Burning Essence of Terror}}]]&lt;br /&gt;
*[[Token of Absolution#Festering Essence of Destruction|{{Cb|=Festering Essence of Destruction}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Portal===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Moo Moo Farm]] ([[Secret Cow Level]]) &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*[[Scroll of Town Portal|Tome of Town Portal]]&lt;br /&gt;
*[[Secret Cow Level#Wirt&amp;#039;s Leg|Wirt&amp;#039;s Leg]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Matron&amp;#039;s Den]] ([[Pandemonium Event]])&amp;lt;br&amp;gt;[[Expansion]] Realms only &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*[[Pandemonium Event#Key of Terror|{{Cb|=Key of Terror}}]]&lt;br /&gt;
*[[Pandemonium Event#Key of Hate|{{Cb|=Key of Hate}}]]&lt;br /&gt;
*[[Pandemonium Event#Key of Destruction|{{Cb|=Key of Destruction}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Forgotten Sands]] (Pandemonium Event)&amp;lt;br&amp;gt;Expansion Realms only &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Cb|=Key of Terror}}&lt;br /&gt;
*{{Cb|=Key of Hate}}&lt;br /&gt;
*{{Cb|=Key of Destruction}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Furnace of Pain]] (Pandemonium Event)&amp;lt;br&amp;gt;Expansion Realms only &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Cb|=Key of Terror}}&lt;br /&gt;
*{{Cb|=Key of Hate}}&lt;br /&gt;
*{{Cb|=Key of Destruction}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Tristram (Pandemonium Event)|Tristram]] (Pandemonium Event)&amp;lt;br&amp;gt;Expansion Realms only &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*[[Pandemonium Event#Diablo&amp;#039;s Horn|{{Cb|=Diablo&amp;#039;s Horn}}]]&lt;br /&gt;
*[[Pandemonium Event#Baal&amp;#039;s Eye|{{Cb|=Baal&amp;#039;s Eye}}]]&lt;br /&gt;
*[[Pandemonium Event#Mephisto&amp;#039;s Brain|{{Cb|=Mephisto&amp;#039;s Brain}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Can only be opened in [[Rogue Encampment]] in [[Act 1]] after killing [[Diablo|{{Ub|=Diablo}}]] in [[Classic]] or [[Baal|{{Ub|=Baal}}]] in Expansion in the current [[difficulty]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Can only be opened in [[Harrogath]] in [[Act 5]] in Hell and only on the Realms (cannot be opened in [[Single Player]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Socket==&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Socket]]ed item&lt;br /&gt;
*Socket contents destroyed&lt;br /&gt;
|&lt;br /&gt;
*Any socketed item&lt;br /&gt;
*[[Hel Rune|{{Cb|=Hel Rune}}]]&lt;br /&gt;
*[[Scroll of Town Portal]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Normal item===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Helm&lt;br /&gt;
*{{M|=Socketed (1-6)}}&lt;br /&gt;
|&lt;br /&gt;
*[[Helm]] with no [[socket]]s&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
*[[Thul Rune|{{Cb|=Thul Rune}}]]&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Body armor&lt;br /&gt;
*{{M|=Socketed (1-6)}}&lt;br /&gt;
|&lt;br /&gt;
*[[Body armor]] with no sockets&lt;br /&gt;
*[[Tal Rune|{{Cb|=Tal Rune}}]]&lt;br /&gt;
*{{Cb|=Thul Rune}}&lt;br /&gt;
*[[Perfect Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Weapon&lt;br /&gt;
*{{M|=Socketed (1-6)}}&lt;br /&gt;
|&lt;br /&gt;
*[[Item type#Weapon|Weapon]] with no sockets &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{Cb|=Ral Rune}}&lt;br /&gt;
*[[Amn Rune|{{Cb|=Amn Rune}}]]&lt;br /&gt;
*[[Perfect Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Shield&lt;br /&gt;
*{{M|=Socketed (1-6)}}&lt;br /&gt;
|&lt;br /&gt;
*[[Shield]] with no sockets&lt;br /&gt;
*{{Cb|=Tal Rune}}&lt;br /&gt;
*{{Cb|=Amn Rune}}&lt;br /&gt;
*[[Perfect Ruby]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[Item type#Ranged|throwing weapons]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Although 1-6 sockets are added, the number of sockets is restricted by [[item type]], item level and specific item. For example, body armor can have maximum 4 sockets, ilvl &amp;lt; 26 body armor can have maximum 3 sockets, while any [[Splint Mail]] can have maximum 2 sockets: this means any Splint Mail has 1/6 chance of 1 socket and 5/6 chance of 2 sockets (2-6 sockets, restricted to 2).&lt;br /&gt;
*{{Warn|=[[Ethereal]] [[Item type#Armor|armor]] applies the ethereal [[defense]] bonus a second time to output: for example, normal [[Sacred Armor]] has (487-600) base defense so ethereal Sacred Armor has (730-900), but after socketing it will have (1,095-1,350).}} This can be (ab)used to create [[Rune Word]] armor with extremely high defense: for example, a [[Prudence|{{Ub|=Prudence}}]] body armor&amp;#039;s (140-170)% [[Enhanced Defense]] would result in (2,628-3,645) defense when made in the socketed ethereal Sacred Armor.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{R|=Rare item}}===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Item}}&lt;br /&gt;
*{{M|=Socketed (1)}}&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Item}} with no [[socket]]s&lt;br /&gt;
*3 [[Perfect Skull]]s&lt;br /&gt;
*[[The Stone of Jordan|{{Ub|=The Stone of Jordan Ring}}]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the only way to add a socket to a rare item in [[Classic]] games. If an item cannot have sockets, this will not add them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
&lt;br /&gt;
===Gem===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Flawed Gem|Flawed gem]] of same type&lt;br /&gt;
|&lt;br /&gt;
*3 [[Chipped Gem|chipped gems]] of same type&lt;br /&gt;
|-&lt;br /&gt;
|[[Normal Gem|Normal gem]] same type&lt;br /&gt;
|&lt;br /&gt;
*3 flawed gems of same type&lt;br /&gt;
|-&lt;br /&gt;
|[[Flawless Gem|Flawless gem]] of same type&lt;br /&gt;
|&lt;br /&gt;
*3 normal gems of same type&lt;br /&gt;
|-&lt;br /&gt;
|[[Perfect Gem|Perfect gem]] of same type&lt;br /&gt;
|&lt;br /&gt;
*3 flawless gems of same type&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rune===&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-align=left&lt;br /&gt;
!colspan=2 align=left|Common&lt;br /&gt;
!colspan=3 align=left|{{Warn|=[[Ladder|{{Warn|=Ladder}}]]}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=30%|&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=33% align=left|Output&lt;br /&gt;
!width=67% align=left|Input&lt;br /&gt;
|-&lt;br /&gt;
|[[Eld Rune|{{Cb|=Eld Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 [[El Rune|{{Cb|=El Runes}}]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tir Rune|{{Cb|=Tir Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Eld Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Nef Rune|{{Cb|=Nef Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Tir Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eth Rune|{{Cb|=Eth Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Nef Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ith Rune|{{Cb|=Ith Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Eth Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tal Rune|{{Cb|=Tal Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Ith Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Tal Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Ral Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Thul Rune|{{Cb|=Thul Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Ort Runes}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Amn Rune|{{Cb|=Amn Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Thul Runes}}&lt;br /&gt;
*[[Chipped Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Sol Rune|{{Cb|=Sol Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Amn Runes}}&lt;br /&gt;
*[[Chipped Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Shael Rune|{{Cb|=Shael Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Sol Runes}}&lt;br /&gt;
*[[Chipped Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Dol Rune|{{Cb|=Dol Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Shael Runes}}&lt;br /&gt;
*[[Chipped Ruby]]&lt;br /&gt;
|}&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=33% align=left|Output&lt;br /&gt;
!width=67% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Hel Rune|{{Cb|=Hel Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Dol Runes}}&lt;br /&gt;
*[[Chipped Emerald]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Io Rune|{{Cb|=Io Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Hel Runes}}&lt;br /&gt;
*[[Chipped Diamond]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Lum Rune|{{Cb|=Lum Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Io Runes}}&lt;br /&gt;
*[[Flawed Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ko Rune|{{Cb|=Ko Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Lum Runes}}&lt;br /&gt;
*[[Flawed Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Fal Rune|{{Cb|=Fal Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Ko Runes}}&lt;br /&gt;
*[[Flawed Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Lem Rune|{{Cb|=Lem Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Fal Runes}}&lt;br /&gt;
*[[Flawed Ruby]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Pul Rune|{{Cb|=Pul Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Lem Runes}}&lt;br /&gt;
*[[Flawed Emerald]]&lt;br /&gt;
|}&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=33% align=left|Output&lt;br /&gt;
!width=67% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Um Rune|{{Cb|=Um Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Pul Runes}}&lt;br /&gt;
*[[Flawed Diamond]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Mal Rune|{{Cb|=Mal Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Um Runes}}&lt;br /&gt;
*[[Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ist Rune|{{Cb|=Ist Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Mal Runes}}&lt;br /&gt;
*[[Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Gul Rune|{{Cb|=Gul Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Ist Runes}}&lt;br /&gt;
*[[Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Vex Rune|{{Cb|=Vex Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Gul Runes}}&lt;br /&gt;
*[[Ruby]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ohm Rune|{{Cb|=Ohm Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Vex Runes}}&lt;br /&gt;
*[[Emerald]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Lo Rune|{{Cb|=Lo Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Ohm Runes}}&lt;br /&gt;
*[[Diamond]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Sur Rune|{{Cb|=Sur Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Lo Runes}}&lt;br /&gt;
*[[Flawless Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ber Rune|{{Cb|=Ber Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Sur Runes}}&lt;br /&gt;
*[[Flawless Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Jah Rune|{{Cb|=Jah Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Ber Runes}}&lt;br /&gt;
*[[Flawless Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Cham Rune|{{Cb|=Cham Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Jah Runes}}&lt;br /&gt;
*[[Flawless Ruby]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Zod Rune|{{Cb|=Zod Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Cham Runes}}&lt;br /&gt;
*[[Flawless Emerald]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rare item===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Exceptional armor}}&lt;br /&gt;
*[[Requirements|Required Level]] +5&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Normal armor}}&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
*[[Thul Rune|{{Cb|=Thul Rune}}]]&lt;br /&gt;
*[[Perfect Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Exceptional weapon}}&lt;br /&gt;
*Required Level +5&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Normal weapon}}&lt;br /&gt;
*[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
*[[Amn Rune|{{Cb|=Amn Rune}}]]&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Elite armor}}&lt;br /&gt;
*Required Level +7&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Exceptional armor}}&lt;br /&gt;
*[[Ko Rune|{{Cb|=Ko Rune}}]]&lt;br /&gt;
*[[Pul Rune|{{Cb|=Pul Rune}}]]&lt;br /&gt;
*[[Perfect Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Elite weapon}}&lt;br /&gt;
*Required Level +7&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Exceptional weapon}}&lt;br /&gt;
*[[Fal Rune|{{Cb|=Fal Rune}}]]&lt;br /&gt;
*[[Um Rune|{{Cb|=Um Rune}}]]&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Base [[item type]] is upgraded. An [[ethereal]] rare [[Item type#Armor|armor]] or [[Item type#Weapon|weapon]] will remain ethereal (including an ethereal [[Crystal Sword]] or [[Dimensional Blade]] upgraded to [[Phase Blade]]), and any [[socket]]s or [[gem]]s, [[jewel]]s or [[rune]]s in those sockets will also remain.&lt;br /&gt;
*Required level increases are cumulative, so a rare item upgraded from Normal to Exceptional, then Exceptional to Elite will have Required Level +12 (5+7).&lt;br /&gt;
*Although armor with [[Enhanced Defense]] normally has base defense set to its maximum value + 1 (added before any ethereal bonus), upgraded armor with Enhanced Defense has its base defense value randomly selected again.&lt;br /&gt;
*{{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Mesh Armor|{{Rb|=Mesh Armor}}]] (Durability [45/2] + 1 = 23) is upgraded to [[Boneweave|{{Rb|=Boneweave}}]], it now has maximum Durability 45.&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] or [http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] can be used to view upgraded armor or weapon stats (excluding durability). {{Warn|=The former does not apply the ethereal bonus to [[defense]] of upgraded armor:}} while this was correct due to a bug in [[1.10]], it was fixed in [[1.11]] but the calculator has not been updated.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Unique item===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Ub|=Exceptional armor}}&lt;br /&gt;
*[[Requirements|Required Level]] +5&lt;br /&gt;
|&lt;br /&gt;
*{{Ub|=Normal armor}}&lt;br /&gt;
*[[Tal Rune|{{Cb|=Tal Rune}}]]&lt;br /&gt;
*[[Shael Rune|{{Cb|=Shael Rune}}]]&lt;br /&gt;
*[[Perfect Diamond]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Ub|=Exceptional weapon}}&lt;br /&gt;
*Required Level +5&lt;br /&gt;
|&lt;br /&gt;
*{{Ub|=Normal weapon}}&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
*[[Sol Rune|{{Cb|=Sol Rune}}]]&lt;br /&gt;
*[[Perfect Emerald]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Warn|=[[Ladder|{{Warn|=Ladder}}]]}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Ub|=Elite armor}}&lt;br /&gt;
*Required Level +7&lt;br /&gt;
|&lt;br /&gt;
*{{Ub|=Exceptional armor}}&lt;br /&gt;
*[[Ko Rune|{{Cb|=Ko Rune}}]]&lt;br /&gt;
*[[Lem Rune|{{Cb|=Lem Rune}}]]&lt;br /&gt;
*Perfect Diamond&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Ub|=Elite weapon}}&lt;br /&gt;
*Required Level +7&lt;br /&gt;
|&lt;br /&gt;
*{{Ub|=Exceptional weapon}}&lt;br /&gt;
*[[Lum Rune|{{Cb|=Lum Rune}}]]&lt;br /&gt;
*[[Pul Rune|{{Cb|=Pul Rune}}]]&lt;br /&gt;
*Perfect Emerald&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Base [[item type]] is upgraded, so [[Ginther&amp;#039;s Rift|{{Ub|=Ginther&amp;#039;s Rift Dimensional Blade}}]] becomes a {{Ub|=Ginther&amp;#039;s Rift Phase Blade}} (&amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; a [[Lightsabre|{{Ub|=Lightsabre Phase Blade}}]] or an [[Azurewrath|{{Ub|=Azurewrath Phase Blade}}]]).&lt;br /&gt;
*An [[ethereal]] [[Unique (item)|Unique]] [[Item type#Armor|armor]] or [[Item type#Weapon|weapon]] will remain ethereal (including an ethereal [[Crystal Sword]] or Dimensional Blade upgraded to Phase Blade), and any [[socket]]s or [[gem]]s, [[jewel]]s or [[rune]]s in those sockets will also remain.&lt;br /&gt;
*Required level increases are cumulative: a unique item upgraded from Normal to Exceptional, then Exceptional to Elite will have Required Level +12 (5+7).&lt;br /&gt;
*Although armor with [[Enhanced Defense]] normally has base defense set to its maximum value + 1 (added before any ethereal bonus), upgraded armor with Enhanced Defense has its base defense value randomly selected again.&lt;br /&gt;
*{{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Shaftstop|{{Ub|=Shaftstop Mesh Armor}}]] (Durability [45/2] + 1 = 23) is upgraded to [[Boneweave|{{Ub|=Boneweave}}]], it now has maximum Durability 45.&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] or [http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] can be used to view upgraded armor or weapon stats (excluding durability). {{Warn|=The former does not apply the ethereal bonus to [[defense]] of upgraded armor:}} while this was correct due to a bug in [[1.10]], it was fixed in [[1.11]] but the calculator has not been updated.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Repaired [[Item type#Armor|armor]]&lt;br /&gt;
|&lt;br /&gt;
*Any non-[[ethereal]] armor&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Repaired [[Item type#weapon|weapon]]&lt;br /&gt;
|&lt;br /&gt;
*Any non-ethereal weapon&lt;br /&gt;
*[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair and recharge==&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Repaired and [[charges|recharged]] [[Item type#Armor|armor]]&lt;br /&gt;
|&lt;br /&gt;
*Any non-[[ethereal]] armor&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
*Any [[Flawed Gem|flawed gem]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Repaired and recharged [[Item type#Weapon|weapon]]&lt;br /&gt;
|&lt;br /&gt;
*Any non-ethereal weapon&lt;br /&gt;
*[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
*Any [[Chipped Gem|chipped gem]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/items/cube.shtml The Horadric Cube] (Arreat Summit)&lt;br /&gt;
*librarian, [http://www.mannm.org/d2library/faqtoids/cube_eng.html Try (just a little bit harder): playing dice with the Horadric Cube] (FAQtoids)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horadric_Cube&amp;diff=64045</id>
		<title>Horadric Cube</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horadric_Cube&amp;diff=64045"/>
		<updated>2015-01-13T19:13:41Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Unique item */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Ub|=You have quite a treasure there in that Horadric Cube.}} - [[Deckard Cain]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Horadric Cube}} is an item needed to complete the [[The Horadric Staff|{{Ub|=Horadric Staff}}]] in [[Act 2]] and [[Khalim&amp;#039;s Will|{{Ub|=Khalim&amp;#039;s Will}}]] in [[Act 3]]. It is first found in a chest guarded by [[Bloodwitch the Wild|{{Ub|=Bloodwitch the Wild}}]] in the [[Halls of the Dead Level 3]] in Act 2; alternatively, it will drop from the second [[Super Unique]] [[Council Member]] killed in [[Travincal]] in Act 3 for any player character that does not already have one in inventory or stash. However, each player character can only pick up one.&lt;br /&gt;
*It requires 2x2 inventory space to pick up. Once in inventory or stash, right click to open its window on the left half of the screen: it has &amp;#039;&amp;#039;&amp;#039;3x4&amp;#039;&amp;#039;&amp;#039; inventory space of its own.&lt;br /&gt;
*Items can also be placed in it by left clicking on them, dragging them over it and releasing them: they will be moved inside as long as there is enough space.&lt;br /&gt;
*It can be emptied quickly by dropping it: its contents will be moved to inventory, provided there is enough space (otherwise, remaining content is dropped as well).&lt;br /&gt;
*Deckard Cain can identify items stored inside.&lt;br /&gt;
*Aside from extra storage, it can be used to create new items (including [[Crafted item|{{Cb|=crafted items}}]] in [[Expansion]] games) or portals, or socket, upgrade, repair or [[charges|recharge]] existing items. Simply place the required input items inside, then left click on the Transmute button for the desired output. Any incorrect or extra input items will prevent them being transmuted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Horadric Cube.png|center|thumb|600px|{{Ub|=Horadric Cube}} is stored in inventory (or stash), then a right click opens its window to the left and any items within can be transmuted if they match the input listed for any of the formulae on this page, or the crafted item pages.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Any formula which requires any rune as input is obviously Expansion only.&lt;br /&gt;
*[[Ladder]] formulae are also available in [[Single Player]] and Open games.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Create==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrows]]&lt;br /&gt;
|&lt;br /&gt;
*2 Bolts&lt;br /&gt;
|-&lt;br /&gt;
|[[Bolts]]&lt;br /&gt;
|&lt;br /&gt;
*2 Arrows&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Throwing Axe]]&lt;br /&gt;
|&lt;br /&gt;
*Any [[axe]]&lt;br /&gt;
*Any [[dagger]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Javelin#Javelin|Javelin]]&lt;br /&gt;
|&lt;br /&gt;
*Any [[spear]]&lt;br /&gt;
*Arrows&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Potion===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Rejuvenation Potion]]&lt;br /&gt;
|&lt;br /&gt;
*Any 3 health [[Consumable#Potion|potions]]&lt;br /&gt;
*Any 3 mana potions&lt;br /&gt;
*Any [[Chipped Gem|chipped gem]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Full Rejuvenation Potion]]&lt;br /&gt;
|&lt;br /&gt;
*Any 3 health potions&lt;br /&gt;
*Any 3 mana potions&lt;br /&gt;
*Any [[Normal Gem|normal gem]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Full Rejuvenation Potion&lt;br /&gt;
|&lt;br /&gt;
*3 Rejuvenation Potions&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Antidote Potion]]&lt;br /&gt;
|&lt;br /&gt;
*[[Strangling Gas Potion]]&lt;br /&gt;
*Any health potion&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Normal item===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Item type#Armor|Armor]] of same type&lt;br /&gt;
*Ilvl 1&lt;br /&gt;
|&lt;br /&gt;
*Low quality armor&lt;br /&gt;
*[[El Rune|{{Cb|=El Rune}}]]&lt;br /&gt;
*Any [[Chipped Gem|chipped gem]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Item type#Weapon|Weapon]] of same type&lt;br /&gt;
*Ilvl 1&lt;br /&gt;
|&lt;br /&gt;
*Low quality weapon &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Eld Rune|{{Cb|=Eld Rune}}]]&lt;br /&gt;
*Any chipped gem&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[Item type#Ranged|throwing weapons]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since output normal items are only ilvl 1, these formulae can be used to create items with [[Skill bonus#Tier|tiers]] 1-2 [[Skill bonus#staff mod|staff mods]] (particularly [[claw]]s, since those that can have staff mods are normally too high in level to have tiers 1-2). They can also be used to restrict the maximum number of [[socket]]s the item can receive.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==={{M|=Magic item}}===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Item}} of same type&lt;br /&gt;
*Ilvl = input ilvl&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Item}}&lt;br /&gt;
*Any 3 [[Perfect Gem|perfect gems]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This [[Expansion]] only formula creates a magic item of the same [[item type]] and item level as the input item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Amulet}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Amulet|{{Mb|=Amulet}}]]&lt;br /&gt;
*Ilvl = [0.75*clvl]&lt;br /&gt;
|&lt;br /&gt;
*3 [[Ring|{{Mb|=Rings}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Prismatic Amulet}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[All Resistances]] +(16-20)}}&lt;br /&gt;
*Ilvl 50&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Amulet}}&lt;br /&gt;
*[[Perfect Topaz]]&lt;br /&gt;
*[[Perfect Amethyst]]&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
*[[Perfect Ruby]]&lt;br /&gt;
*[[Perfect Emerald]]&lt;br /&gt;
*[[Perfect Diamond]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Also 1/2 chance of a suffix&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Socketed weapon}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Weapon}} of same type&lt;br /&gt;
*{{M|=Socketed (1-2)}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*[[Socket]]ed [[item type#Weapon|weapon]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Any 3 [[Normal Gem|normal gem]]s&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Weapon}} of same type&lt;br /&gt;
*{{M|=Socketed (1-2)}}&lt;br /&gt;
*Ilvl 25&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Weapon}} &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Any 3 [[Chipped Gem|chipped gem]]s&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Weapon}} of same type&lt;br /&gt;
*{{M|=Socketed (1-2)}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Weapon}} &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Any 3 [[Flawless Gem|flawless gem]]s&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Any items in sockets are destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; [[Item type#Ranged|{{Mb|=Throwing weapons}}]] can be used as input, but the output will not be socketed&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Polearm}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Savage polearm}}&lt;br /&gt;
*{{M|=(66-80)% [[Enhanced Damage]]}}&lt;br /&gt;
*Ilvl 50&lt;br /&gt;
|&lt;br /&gt;
*Any [[Kris]]&lt;br /&gt;
*Any [[Gem#Diamond|diamond]]&lt;br /&gt;
*Any [[Staff]]&lt;br /&gt;
*Any [[Belt]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Output [[item type]] is a random [[polearm]] with quality level 50 or less, which means it can be any Normal or Exceptional polearm except a  [[Bec-de-Corbin]] (qlvl 51) or [[Grim Scythe]] (qlvl 55). It also has 1/2 chance of a suffix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Sword}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Sword of the Leech}}&lt;br /&gt;
*{{M|=(4-5)% [[Life Stolen]] per hit}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Sword}}&lt;br /&gt;
*Any [[Gem#Ruby|ruby]]&lt;br /&gt;
*Any 4 health [[Consumable#Potion|potions]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Output [[sword]] is the same [[item type]] as the input sword. It also has 1/2 chance of a prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Shield}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Shield of Spikes}}&lt;br /&gt;
*{{M|=[[Attacker Takes Damage]] of (4-6)}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Shield}}&lt;br /&gt;
*Any 2 [[Gem#Skull|skulls]]&lt;br /&gt;
*Any [[Spiked Club]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Output [[shield]], [[auric shield]] or [[shrunken head]] is the same [[item type]] as the input item. It also has 1/2 chance of a prefix.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===={{M|=Ring}}====&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ring|{{Mb|=Ring}}]]&lt;br /&gt;
*Ilvl = [0.75*clvl]&lt;br /&gt;
|&lt;br /&gt;
*3 [[Amulet|{{Mb|=Amulets}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Garnet Ring}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[Fire Resist]] +(21-30)%}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
*[[Perfect Ruby]]&lt;br /&gt;
*[[Exploding Potion]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Coral Ring}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[Lightning Resist]] +(21-30)%}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
*[[Perfect Topaz]]&lt;br /&gt;
*[[Rejuvenation Potion]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Cobalt Ring}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[Cold Resist]] +(21-30)%}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
*[[Thawing Potion]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Mb|=Jade Ring}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{M|=[[Poison Resist]] +(21-30)%}}&lt;br /&gt;
*Ilvl 30&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
*[[Perfect Emerald]]&lt;br /&gt;
*[[Antidote Potion]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Also 1/2 chance of a suffix&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==={{R|=Rare item}}===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Item}} of same type&lt;br /&gt;
*Ilvl = [0.4*clvl] + [0.4*input ilvl]&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Item}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*6 [[Perfect Skull]]s&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Item}} of same type&lt;br /&gt;
*Ilvl = [0.66*clvl] + [0.66*input ilvl]&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Item}}&lt;br /&gt;
*Perfect Skull&lt;br /&gt;
*[[The Stone of Jordan|{{Ub|=The Stone of Jordan Ring}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Since 6 Perfect Skulls are required and there&amp;#039;s only 3x4 inventory space, items which require 2x4 inventory space cannot be used as input&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Quest===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[The Horadric Staff#Horadric Staff|{{Ub|=Horadric Staff}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[The Horadric Staff#Amulet of the Viper|{{Ub|=Amulet of the Viper}}]]&lt;br /&gt;
*[[The Horadric Staff#Staff of Kings|{{Ub|=Staff of Kings}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Will|{{Ub|=Khalim&amp;#039;s Will}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Eye|{{Ub|=Khalim&amp;#039;s Eye}}]]&lt;br /&gt;
*[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Brain|{{Ub|=Khalim&amp;#039;s Brain}}]]&lt;br /&gt;
*[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Heart|{{Ub|=Khalim&amp;#039;s Heart}}]]&lt;br /&gt;
*[[Khalim&amp;#039;s Will#Khalim&amp;#039;s Flail|{{Ub|=Khalim&amp;#039;s Flail}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Token of Absolution|{{Cb|=Token of Absolution}}]]&amp;lt;br&amp;gt;[[Expansion]] only&lt;br /&gt;
|&lt;br /&gt;
*[[Token of Absolution#Twisted Essence of Suffering|{{Cb|=Twisted Essence of Suffering}}]]&lt;br /&gt;
*[[Token of Absolution#Charged Essence of Hatred|{{Cb|=Charged Essence of Hatred}}]]&lt;br /&gt;
*[[Token of Absolution#Burning Essence of Terror|{{Cb|=Burning Essence of Terror}}]]&lt;br /&gt;
*[[Token of Absolution#Festering Essence of Destruction|{{Cb|=Festering Essence of Destruction}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Portal===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Moo Moo Farm]] ([[Secret Cow Level]]) &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*[[Scroll of Town Portal|Tome of Town Portal]]&lt;br /&gt;
*[[Secret Cow Level#Wirt&amp;#039;s Leg|Wirt&amp;#039;s Leg]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Matron&amp;#039;s Den]] ([[Pandemonium Event]])&amp;lt;br&amp;gt;[[Expansion]] Realms only &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*[[Pandemonium Event#Key of Terror|{{Cb|=Key of Terror}}]]&lt;br /&gt;
*[[Pandemonium Event#Key of Hate|{{Cb|=Key of Hate}}]]&lt;br /&gt;
*[[Pandemonium Event#Key of Destruction|{{Cb|=Key of Destruction}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Forgotten Sands]] (Pandemonium Event)&amp;lt;br&amp;gt;Expansion Realms only &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Cb|=Key of Terror}}&lt;br /&gt;
*{{Cb|=Key of Hate}}&lt;br /&gt;
*{{Cb|=Key of Destruction}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Furnace of Pain]] (Pandemonium Event)&amp;lt;br&amp;gt;Expansion Realms only &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Cb|=Key of Terror}}&lt;br /&gt;
*{{Cb|=Key of Hate}}&lt;br /&gt;
*{{Cb|=Key of Destruction}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Tristram (Pandemonium Event)|Tristram]] (Pandemonium Event)&amp;lt;br&amp;gt;Expansion Realms only &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*[[Pandemonium Event#Diablo&amp;#039;s Horn|{{Cb|=Diablo&amp;#039;s Horn}}]]&lt;br /&gt;
*[[Pandemonium Event#Baal&amp;#039;s Eye|{{Cb|=Baal&amp;#039;s Eye}}]]&lt;br /&gt;
*[[Pandemonium Event#Mephisto&amp;#039;s Brain|{{Cb|=Mephisto&amp;#039;s Brain}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Can only be opened in [[Rogue Encampment]] in [[Act 1]] after killing [[Diablo|{{Ub|=Diablo}}]] in [[Classic]] or [[Baal|{{Ub|=Baal}}]] in Expansion in the current [[difficulty]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Can only be opened in [[Harrogath]] in [[Act 5]] in Hell and only on the Realms (cannot be opened in [[Single Player]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Socket==&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Socket]]ed item&lt;br /&gt;
*Socket contents destroyed&lt;br /&gt;
|&lt;br /&gt;
*Any socketed item&lt;br /&gt;
*[[Hel Rune|{{Cb|=Hel Rune}}]]&lt;br /&gt;
*[[Scroll of Town Portal]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Normal item===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Helm&lt;br /&gt;
*{{M|=Socketed (1-6)}}&lt;br /&gt;
|&lt;br /&gt;
*[[Helm]] with no [[socket]]s&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
*[[Thul Rune|{{Cb|=Thul Rune}}]]&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Body armor&lt;br /&gt;
*{{M|=Socketed (1-6)}}&lt;br /&gt;
|&lt;br /&gt;
*[[Body armor]] with no sockets&lt;br /&gt;
*[[Tal Rune|{{Cb|=Tal Rune}}]]&lt;br /&gt;
*{{Cb|=Thul Rune}}&lt;br /&gt;
*[[Perfect Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Weapon&lt;br /&gt;
*{{M|=Socketed (1-6)}}&lt;br /&gt;
|&lt;br /&gt;
*[[Item type#Weapon|Weapon]] with no sockets &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
*{{Cb|=Ral Rune}}&lt;br /&gt;
*[[Amn Rune|{{Cb|=Amn Rune}}]]&lt;br /&gt;
*[[Perfect Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Shield&lt;br /&gt;
*{{M|=Socketed (1-6)}}&lt;br /&gt;
|&lt;br /&gt;
*[[Shield]] with no sockets&lt;br /&gt;
*{{Cb|=Tal Rune}}&lt;br /&gt;
*{{Cb|=Amn Rune}}&lt;br /&gt;
*[[Perfect Ruby]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[Item type#Ranged|throwing weapons]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Although 1-6 sockets are added, the number of sockets is restricted by [[item type]], item level and specific item. For example, body armor can have maximum 4 sockets, ilvl &amp;lt; 26 body armor can have maximum 3 sockets, while any [[Splint Mail]] can have maximum 2 sockets: this means any Splint Mail has 1/6 chance of 1 socket and 5/6 chance of 2 sockets (2-6 sockets, restricted to 2).&lt;br /&gt;
*{{Warn|=[[Ethereal]] [[Item type#Armor|armor]] applies the ethereal [[defense]] bonus a second time to output: for example, normal [[Sacred Armor]] has (487-600) base defense so ethereal Sacred Armor has (730-900), but after socketing it will have (1,095-1,350).}} This can be (ab)used to create [[Rune Word]] armor with extremely high defense: for example, a [[Prudence|{{Ub|=Prudence}}]] body armor&amp;#039;s (140-170)% [[Enhanced Defense]] would result in (2,628-3,645) defense when made in the socketed ethereal Sacred Armor.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{R|=Rare item}}===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Item}}&lt;br /&gt;
*{{M|=Socketed (1)}}&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Item}} with no [[socket]]s&lt;br /&gt;
*3 [[Perfect Skull]]s&lt;br /&gt;
*[[The Stone of Jordan|{{Ub|=The Stone of Jordan Ring}}]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the only way to add a socket to a rare item in [[Classic]] games. If an item cannot have sockets, this will not add them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
&lt;br /&gt;
===Gem===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Flawed Gem|Flawed gem]] of same type&lt;br /&gt;
|&lt;br /&gt;
*3 [[Chipped Gem|chipped gems]] of same type&lt;br /&gt;
|-&lt;br /&gt;
|[[Normal Gem|Normal gem]] same type&lt;br /&gt;
|&lt;br /&gt;
*3 flawed gems of same type&lt;br /&gt;
|-&lt;br /&gt;
|[[Flawless Gem|Flawless gem]] of same type&lt;br /&gt;
|&lt;br /&gt;
*3 normal gems of same type&lt;br /&gt;
|-&lt;br /&gt;
|[[Perfect Gem|Perfect gem]] of same type&lt;br /&gt;
|&lt;br /&gt;
*3 flawless gems of same type&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rune===&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-align=left&lt;br /&gt;
!colspan=2 align=left|Common&lt;br /&gt;
!colspan=3 align=left|{{Warn|=[[Ladder|{{Warn|=Ladder}}]]}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=30%|&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=33% align=left|Output&lt;br /&gt;
!width=67% align=left|Input&lt;br /&gt;
|-&lt;br /&gt;
|[[Eld Rune|{{Cb|=Eld Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 [[El Rune|{{Cb|=El Runes}}]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tir Rune|{{Cb|=Tir Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Eld Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Nef Rune|{{Cb|=Nef Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Tir Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eth Rune|{{Cb|=Eth Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Nef Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ith Rune|{{Cb|=Ith Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Eth Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tal Rune|{{Cb|=Tal Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Ith Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Tal Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Ral Runes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Thul Rune|{{Cb|=Thul Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Ort Runes}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Amn Rune|{{Cb|=Amn Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Thul Runes}}&lt;br /&gt;
*[[Chipped Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Sol Rune|{{Cb|=Sol Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Amn Runes}}&lt;br /&gt;
*[[Chipped Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Shael Rune|{{Cb|=Shael Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Sol Runes}}&lt;br /&gt;
*[[Chipped Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Dol Rune|{{Cb|=Dol Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Shael Runes}}&lt;br /&gt;
*[[Chipped Ruby]]&lt;br /&gt;
|}&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=33% align=left|Output&lt;br /&gt;
!width=67% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Hel Rune|{{Cb|=Hel Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Dol Runes}}&lt;br /&gt;
*[[Chipped Emerald]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Io Rune|{{Cb|=Io Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Hel Runes}}&lt;br /&gt;
*[[Chipped Diamond]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Lum Rune|{{Cb|=Lum Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Io Runes}}&lt;br /&gt;
*[[Flawed Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ko Rune|{{Cb|=Ko Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Lum Runes}}&lt;br /&gt;
*[[Flawed Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Fal Rune|{{Cb|=Fal Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Ko Runes}}&lt;br /&gt;
*[[Flawed Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Lem Rune|{{Cb|=Lem Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Fal Runes}}&lt;br /&gt;
*[[Flawed Ruby]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Pul Rune|{{Cb|=Pul Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*3 {{Cb|=Lem Runes}}&lt;br /&gt;
*[[Flawed Emerald]]&lt;br /&gt;
|}&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=33% align=left|Output&lt;br /&gt;
!width=67% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Um Rune|{{Cb|=Um Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Pul Runes}}&lt;br /&gt;
*[[Flawed Diamond]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Mal Rune|{{Cb|=Mal Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Um Runes}}&lt;br /&gt;
*[[Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ist Rune|{{Cb|=Ist Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Mal Runes}}&lt;br /&gt;
*[[Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Gul Rune|{{Cb|=Gul Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Ist Runes}}&lt;br /&gt;
*[[Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Vex Rune|{{Cb|=Vex Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Gul Runes}}&lt;br /&gt;
*[[Ruby]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ohm Rune|{{Cb|=Ohm Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Vex Runes}}&lt;br /&gt;
*[[Emerald]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Lo Rune|{{Cb|=Lo Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Ohm Runes}}&lt;br /&gt;
*[[Diamond]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Sur Rune|{{Cb|=Sur Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Lo Runes}}&lt;br /&gt;
*[[Flawless Topaz]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Ber Rune|{{Cb|=Ber Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Sur Runes}}&lt;br /&gt;
*[[Flawless Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Jah Rune|{{Cb|=Jah Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Ber Runes}}&lt;br /&gt;
*[[Flawless Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Cham Rune|{{Cb|=Cham Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Jah Runes}}&lt;br /&gt;
*[[Flawless Ruby]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Zod Rune|{{Cb|=Zod Rune}}]]&lt;br /&gt;
|&lt;br /&gt;
*2 {{Cb|=Cham Runes}}&lt;br /&gt;
*[[Flawless Emerald]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rare item===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Exceptional armor}}&lt;br /&gt;
*[[Requirements|Required Level]] +5&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Normal armor}}&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
*[[Thul Rune|{{Cb|=Thul Rune}}]]&lt;br /&gt;
*[[Perfect Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Exceptional weapon}}&lt;br /&gt;
*Required Level +5&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Normal weapon}}&lt;br /&gt;
*[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
*[[Amn Rune|{{Cb|=Amn Rune}}]]&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Elite armor}}&lt;br /&gt;
*Required Level +7&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Exceptional armor}}&lt;br /&gt;
*[[Ko Rune|{{Cb|=Ko Rune}}]]&lt;br /&gt;
*[[Pul Rune|{{Cb|=Pul Rune}}]]&lt;br /&gt;
*[[Perfect Amethyst]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Rb|=Elite weapon}}&lt;br /&gt;
*Required Level +7&lt;br /&gt;
|&lt;br /&gt;
*{{Rb|=Exceptional weapon}}&lt;br /&gt;
*[[Fal Rune|{{Cb|=Fal Rune}}]]&lt;br /&gt;
*[[Um Rune|{{Cb|=Um Rune}}]]&lt;br /&gt;
*[[Perfect Sapphire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Base [[item type]] is upgraded. An [[ethereal]] rare [[Item type#Armor|armor]] or [[Item type#Weapon|weapon]] will remain ethereal (including an ethereal [[Crystal Sword]] or [[Dimensional Blade]] upgraded to [[Phase Blade]]), and any [[socket]]s or [[gem]]s, [[jewel]]s or [[rune]]s in those sockets will also remain.&lt;br /&gt;
*Required level increases are cumulative, so a rare item upgraded from Normal to Exceptional, then Exceptional to Elite will have Required Level +12 (5+7).&lt;br /&gt;
*Although armor with [[Enhanced Defense]] normally has base defense set to its maximum value + 1 (added before any ethereal bonus), upgraded armor with Enhanced Defense has its base defense value randomly selected again.&lt;br /&gt;
*{{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Mesh Armor|{{Rb|=Mesh Armor}}]] (Durability [45/2] + 1 or 23) is upgraded to [[Boneweave|{{Rb|=Boneweave}}]], it now has maximum Durability 45.&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] or [http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] can be used to view upgraded armor or weapon stats (excluding durability). {{Warn|=The former does not apply the ethereal bonus to [[defense]] of upgraded armor:}} while this was correct due to a bug in [[1.10]], it was fixed in [[1.11]] but the calculator has not been updated.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Unique item===&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Ub|=Exceptional armor}}&lt;br /&gt;
*[[Requirements|Required Level]] +5&lt;br /&gt;
|&lt;br /&gt;
*{{Ub|=Normal armor}}&lt;br /&gt;
*[[Tal Rune|{{Cb|=Tal Rune}}]]&lt;br /&gt;
*[[Shael Rune|{{Cb|=Shael Rune}}]]&lt;br /&gt;
*[[Perfect Diamond]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Ub|=Exceptional weapon}}&lt;br /&gt;
*Required Level +5&lt;br /&gt;
|&lt;br /&gt;
*{{Ub|=Normal weapon}}&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
*[[Sol Rune|{{Cb|=Sol Rune}}]]&lt;br /&gt;
*[[Perfect Emerald]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Warn|=[[Ladder|{{Warn|=Ladder}}]]}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Ub|=Elite armor}}&lt;br /&gt;
*Required Level +7&lt;br /&gt;
|&lt;br /&gt;
*{{Ub|=Exceptional armor}}&lt;br /&gt;
*[[Ko Rune|{{Cb|=Ko Rune}}]]&lt;br /&gt;
*[[Lem Rune|{{Cb|=Lem Rune}}]]&lt;br /&gt;
*Perfect Diamond&lt;br /&gt;
|-valign=top&lt;br /&gt;
|{{Ub|=Elite weapon}}&lt;br /&gt;
*Required Level +7&lt;br /&gt;
|&lt;br /&gt;
*{{Ub|=Exceptional weapon}}&lt;br /&gt;
*[[Lum Rune|{{Cb|=Lum Rune}}]]&lt;br /&gt;
*[[Pul Rune|{{Cb|=Pul Rune}}]]&lt;br /&gt;
*Perfect Emerald&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Base [[item type]] is upgraded, so [[Ginther&amp;#039;s Rift|{{Ub|=Ginther&amp;#039;s Rift Dimensional Blade}}]] becomes a {{Ub|=Ginther&amp;#039;s Rift Phase Blade}} (&amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; a [[Lightsabre|{{Ub|=Lightsabre Phase Blade}}]] or an [[Azurewrath|{{Ub|=Azurewrath Phase Blade}}]]).&lt;br /&gt;
*An [[ethereal]] [[Unique (item)|Unique]] [[Item type#Armor|armor]] or [[Item type#Weapon|weapon]] will remain ethereal (including an ethereal [[Crystal Sword]] or Dimensional Blade upgraded to Phase Blade), and any [[socket]]s or [[gem]]s, [[jewel]]s or [[rune]]s in those sockets will also remain.&lt;br /&gt;
*Required level increases are cumulative: a unique item upgraded from Normal to Exceptional, then Exceptional to Elite will have Required Level +12 (5+7).&lt;br /&gt;
*Although armor with [[Enhanced Defense]] normally has base defense set to its maximum value + 1 (added before any ethereal bonus), upgraded armor with Enhanced Defense has its base defense value randomly selected again.&lt;br /&gt;
*{{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Shaftstop|{{Ub|=Shaftstop Mesh Armor}}]] (Durability [45/2] + 1 = 23) is upgraded to [[Boneweave|{{Ub|=Boneweave}}]], it now has maximum Durability 45.&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] or [http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] can be used to view upgraded armor or weapon stats (excluding durability). {{Warn|=The former does not apply the ethereal bonus to [[defense]] of upgraded armor:}} while this was correct due to a bug in [[1.10]], it was fixed in [[1.11]] but the calculator has not been updated.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Repaired [[Item type#Armor|armor]]&lt;br /&gt;
|&lt;br /&gt;
*Any non-[[ethereal]] armor&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Repaired [[Item type#weapon|weapon]]&lt;br /&gt;
|&lt;br /&gt;
*Any non-ethereal weapon&lt;br /&gt;
*[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair and recharge==&lt;br /&gt;
{{Text table}} width=65%&lt;br /&gt;
|-&lt;br /&gt;
!width=50% align=left|Output&lt;br /&gt;
!width=50% align=left|Input&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Repaired and [[charges|recharged]] [[Item type#Armor|armor]]&lt;br /&gt;
|&lt;br /&gt;
*Any non-[[ethereal]] armor&lt;br /&gt;
*[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
*Any [[Flawed Gem|flawed gem]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Repaired and recharged [[Item type#Weapon|weapon]]&lt;br /&gt;
|&lt;br /&gt;
*Any non-ethereal weapon&lt;br /&gt;
*[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
*Any [[Chipped Gem|chipped gem]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/items/cube.shtml The Horadric Cube] (Arreat Summit)&lt;br /&gt;
*librarian, [http://www.mannm.org/d2library/faqtoids/cube_eng.html Try (just a little bit harder): playing dice with the Horadric Cube] (FAQtoids)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=All_Resistances&amp;diff=64044</id>
		<title>All Resistances</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=All_Resistances&amp;diff=64044"/>
		<updated>2015-01-13T19:03:29Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Auric shield */ Text colour (again).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Resistance nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=All Resistances}} applies a percentage increase to Fire Resist, Lightning Resist, Cold Resist &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; Poison Resist, making it a popular bonus.&lt;br /&gt;
*[[Malah]] gives a [[Prison of Ice#Reward|{{Ub|=Scroll of Resistance}}]] applying +10% All Resistances to the player as a reward for rescuing [[Anya]] from the [[Prison of Ice]] in each [[difficulty]] level. {{Warn|=After dying in a game this bonus is no longer applied (although it is still displayed by the character screen), but it will be restored after saving and exiting.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Annihilus|{{U|=Annihilus Small Charm}}]]&lt;br /&gt;
|70&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)%&lt;br /&gt;
!align=left|{{M|=Shimmering Small Charm}}&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Hellfire Torch|{{U|=Hellfire Torch Large Charm}}]]&lt;br /&gt;
|75&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)%&lt;br /&gt;
!align=left|{{M|=Shimmering Large Charm}}&lt;br /&gt;
|12&lt;br /&gt;
|17-33&lt;br /&gt;
|-&lt;br /&gt;
| +(6-8)%&lt;br /&gt;
!align=left|{{M|=Shimmering Large Charm}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-6)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|6&lt;br /&gt;
|8-13&lt;br /&gt;
|-&lt;br /&gt;
| +(8-12)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|10&lt;br /&gt;
|14-34&lt;br /&gt;
|-&lt;br /&gt;
| +(13-15)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)%&lt;br /&gt;
!align=left|{{R|=Shimmering Jewel}}&lt;br /&gt;
|12&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)%&lt;br /&gt;
!align=left|{{M|=Scintillating Jewel}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Helm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Griswold&amp;#039;s Valor|{{S|=Griswold&amp;#039;s Valor Corona}}]]&lt;br /&gt;
|69&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Horns|{{Sb|=Isenhart&amp;#039;s Horns Full Helm}}]] (2 items)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Infernal Cranium|{{S|=Infernal Cranium Cap}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Face of Horror|{{U|=The Face of Horror Mask}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Tancred&amp;#039;s Skull|{{Sb|=Tancred&amp;#039;s Skull Bone Helm}}]] (2 items)&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Duskdeep|{{U|=Duskdeep Full Helm}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Tal Rasha&amp;#039;s Horadric Crest|{{S|=Tal Rasha&amp;#039;s Horadric Crest Death Mask}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(5-20)%&lt;br /&gt;
|align=left|[[Dream|{{Ub|=Dream}}]] helm&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Natalya&amp;#039;s Totem|{{S|=Natalya&amp;#039;s Totem Grim Helm}}]]&lt;br /&gt;
|59&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Crown of Ages|{{U|=Crown of Ages Corona}}]]&lt;br /&gt;
|82&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Veil of Steel|{{U|=Veil of Steel Spired Helm}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Circlet====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering circlet}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow circlet}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating circlet}}&lt;br /&gt;
|25&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic circlet}}&lt;br /&gt;
|31&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{R|=Chromatic circlet}}&lt;br /&gt;
|41&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s True Sight|{{Sb|=M&amp;#039;avina&amp;#039;s True Sight Diadem}}]] (4 items)&lt;br /&gt;
|64||No&lt;br /&gt;
|-&lt;br /&gt;
| +(50-70)%&lt;br /&gt;
!align=left|[[Kira&amp;#039;s Guardian|{{U|=Kira&amp;#039;s Guardian Tiara}}]]&lt;br /&gt;
|77&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pelt====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(15-25)%&lt;br /&gt;
!align=left|[[Ravenlore|{{U|=Ravenlore Sky Spirit}}]]&lt;br /&gt;
|74&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
!align=left|[[Jalal&amp;#039;s Mane|{{U|=Jalal&amp;#039;s Mane Totemic Mask}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Primal helm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
!align=left|[[Arreat&amp;#039;s Face|{{U|=Arreat&amp;#039;s Face Slayer Guard}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering Amulet}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow Amulet}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating Amulet}}&lt;br /&gt;
|25&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic Amulet}}&lt;br /&gt;
|31&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{M|=Chromatic Amulet}}&lt;br /&gt;
|41&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Mahim-Oak Curio|{{U|=The Mahim-Oak Curio Amulet}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Iratha&amp;#039;s Collar|{{Sb|=Iratha&amp;#039;s Collar Amulet}}]] (2 items)&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(15-25)%&lt;br /&gt;
!align=left|[[Saracen&amp;#039;s Chance|{{U|=Saracen&amp;#039;s Chance Amulet}}]]&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Mara&amp;#039;s Kaleidoscope|{{U|=Mara&amp;#039;s Kaleidoscope Amulet}}]]&lt;br /&gt;
|67&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
!align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]]&lt;br /&gt;
|81&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Body armor===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Arctic Furs|{{S|=Arctic Furs Quilted Armor}}]]&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Darkglow|{{U|=Darkglow Ring Mail}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Heavenly Garb|{{U|=Heavenly Garb Light Plate}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Stone|{{Ub|=Stone}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Duress|{{Ub|=Duress}}]] body armor&lt;br /&gt;
|47||No&lt;br /&gt;
|-&lt;br /&gt;
| +18%&lt;br /&gt;
!align=left|[[Cow King&amp;#039;s Hide|{{S|=Cow King&amp;#039;s Hide Studded Leather}}]]&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[Naj&amp;#039;s Light Plate|{{S|=Naj&amp;#039;s Light Plate Hellforge Plate}}]]&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Tyrael&amp;#039;s Might|{{U|=Tyrael&amp;#039;s Might Sacred Armor}}]]&lt;br /&gt;
|84&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(25-30)%&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Lionheart|{{Ub|=Lionheart}}]] body armor&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Bone|{{Ub|=Bone}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-35)%&lt;br /&gt;
!align=left|[[Skin of the Vipermagi|{{U|=Skin of the Vipermagi Serpentskin Armor}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
|align=left|[[Prudence|{{Ub|=Prudence}}]] body armor&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +35%&lt;br /&gt;
!align=left|[[Goldskin|{{U|=Goldskin Full Plate Mail}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +45%&lt;br /&gt;
|align=left|[[Gloom|{{Ub|=Gloom}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Smoke|{{Ub|=Smoke}}]] body armor&lt;br /&gt;
|37&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +65%&lt;br /&gt;
|align=left|[[Chains of Honor|{{Ub|=Chains of Honor}}]] body armor&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(25-30)%&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] weapon&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +75%&lt;br /&gt;
|align=left|[[Silence|{{Ub|=Silence}}]] weapon&lt;br /&gt;
|55&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Missile weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Rogue&amp;#039;s Bow|{{U|=Rogue&amp;#039;s Bow Composite Bow}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Faith|{{Ub|=Faith}}]] missile weapon&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +40%&lt;br /&gt;
!align=left|[[Witchwild String|{{U|=Witchwild String Short Siege Bow}}]]&lt;br /&gt;
|39&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Axe====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Warlord&amp;#039;s Trust|{{U|=Warlord&amp;#039;s Trust Military Axe}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[The Chieftain|{{U|=The Chieftain Battle Axe}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Claw====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(40-50)%&lt;br /&gt;
!align=left|[[Jade Talon|{{U|=Jade Talon Wrist Sword}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dagger====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Spectral Shard|{{U|=Spectral Shard Blade}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +75%&lt;br /&gt;
!align=left|[[Wizardspike|{{U|=Wizardspike Bone Knife}}]]&lt;br /&gt;
|61&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hammer====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Bloodtree Stump|{{U|=Bloodtree Stump War Club}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[The Cranium Basher|{{U|=The Cranium Basher Thunder Maul}}]]&lt;br /&gt;
|87&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mace====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
|align=left|[[Heart of the Oak|{{Ub|=Heart of the Oak}}]] mace&lt;br /&gt;
|57&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Orb====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[The Oculus|{{U|=The Oculus Swirling Crystal}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Polearm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Steelgoad|{{U|=Steelgoad Voulge}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Soul Harvest|{{U|=Soul Harvest Scythe}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
|align=left|[[Obedience|{{Ub|=Obedience}}]] polearm&lt;br /&gt;
|41&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[Tomb Reaver|{{U|=Tomb Reaver Cryptic Axe}}]]&lt;br /&gt;
|84&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Spear====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Lance of Yaggai|{{U|=Lance of Yaggai Spetum}}]]&lt;br /&gt;
|22&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Amazon spear=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[Stoneraven|{{U|=Stoneraven Matriarchal Spear}}]]&lt;br /&gt;
|64&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Staff====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Horadric Staff#Staff of Kings|{{U|=Staff of Kings}}]]&lt;br /&gt;
| -&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Horadric Staff#Horadric Staff|{{U|=Horadric Staff}}]]&lt;br /&gt;
| -&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Rule|{{Sb|=Cathan&amp;#039;s Rule Battle Staff}}]] (3 items)&lt;br /&gt;
|11&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-40)%&lt;br /&gt;
!align=left|[[Chromatic Ire|{{U|=Chromatic Ire Cedar Staff}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
|align=left|[[Heart of the Oak|{{Ub|=Heart of the Oak}}]] staff&lt;br /&gt;
|57&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Razorswitch|{{U|=Razorswitch Jo Staff}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sword====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Soulflay|{{U|=Soulflay Claymore}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Blood Crescent|{{U|=Blood Crescent Scimitar}}]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Swordguard|{{U|=Swordguard Executioner Sword}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Bul-Kathos&amp;#039; Sacred Charge|{{S|=Bul-Kathos&amp;#039; Sacred Charge Colossus Blade}}]]&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wand====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Suicide Branch|{{U|=Suicide Branch Burnt Wand}}]]&lt;br /&gt;
|33&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering shield}}&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow shield}}&lt;br /&gt;
|13&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating shield}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic shield}}&lt;br /&gt;
|31&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{M|=Chromatic shield}}&lt;br /&gt;
|42&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +6%&lt;br /&gt;
|align=left|[[Chipped Diamond]] in socket&lt;br /&gt;
|1&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Flawed Diamond]] in socket&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +11%&lt;br /&gt;
|align=left|[[Diamond]] in socket&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +14%&lt;br /&gt;
|align=left|[[Flawless Diamond]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +19%&lt;br /&gt;
|align=left|[[Perfect Diamond]] in socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +22%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Parry|{{Sb|=Isenhart&amp;#039;s Parry Gothic Shield}}]] (2 items)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +13%&lt;br /&gt;
|align=left|[[Ancients&amp;#039; Pledge|{{Ub|=Ancients&amp;#039; Pledge}}]] shield&lt;br /&gt;
|21&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Cleglaw&amp;#039;s Claw|{{Sb|=Cleglaw&amp;#039;s Claw Small Shield}}]] (2 items)&lt;br /&gt;
|4&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Steelclash|{{U|=Steelclash Kite Shield}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(5-20)%&lt;br /&gt;
|align=left|[[Dream|{{Ub|=Dream}}]] shield&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Rhyme|{{Ub|=Rhyme}}]] shield&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[Moser&amp;#039;s Blessed Circle|{{U|=Moser&amp;#039;s Blessed Circle Round Shield}}]]&lt;br /&gt;
|31&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Gerke&amp;#039;s Sanctuary|{{U|=Gerke&amp;#039;s Sanctuary Pavise}}]]&lt;br /&gt;
|44&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
!align=left|[[Tiamat&amp;#039;s Rebuke|{{U|=Tiamat&amp;#039;s Rebuke Dragon Shield}}]]&lt;br /&gt;
|38&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
!align=left|[[Spirit Ward|{{U|=Spirit Ward Ward}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[The Ward|{{U|=The Ward Gothic Shield}}]]&lt;br /&gt;
|26&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(50-70)%&lt;br /&gt;
|align=left|[[Sanctuary (Rune Word)|{{Ub|=Sanctuary}}]] shield&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Auric shield====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Shimmering&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(8-15)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Rainbow&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|13&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
| +(16-30)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Scintillating&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Prismatic&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|31&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
| +(35-45)%&lt;br /&gt;
|align=left|{{Mb|=Chromatic}} (auto prefix) {{Mb|=auric shield}}&lt;br /&gt;
|42&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Any [[auric shield]] other than [[Unique (item)|Unique]] or [[Set]] quality receives &amp;lt;b&amp;gt;one&amp;lt;/b&amp;gt; auto prefix which may be one of the above. Only +(35-45)% {{Mb|=Chromatic}} (auto prefix) cannot spawn on rare quality.&lt;br /&gt;
*Auto prefix name does not display, and &amp;lt;b&amp;gt;Min Rlvl&amp;lt;/b&amp;gt; of auto prefix applies only when the auric shield is magic or rare quality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +45%&lt;br /&gt;
!align=left|[[Griswold&amp;#039;s Honor|{{S|=Griswold&amp;#039;s Honor Vortex Shield}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Herald of Zakarum|{{U|=Herald of Zakarum Gilded Shield}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shrunken head====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Boneflame|{{U|=Boneflame Succubus Skull}}]]&lt;br /&gt;
|72&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +40%&lt;br /&gt;
!align=left|[[Homunculus|{{U|=Homunculus Heirophant Trophy}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering Ring}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow Ring}}&lt;br /&gt;
|48&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{M|=Scintillating Ring}}&lt;br /&gt;
|59&lt;br /&gt;
|67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Lenymo|{{U|=Lenymo Sash}}]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Nightsmoke|{{U|=Nightsmoke Belt}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Death&amp;#039;s Guard|{{Sb|=Death&amp;#039;s Guard Sash}}]] (2 items)&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Credendum|{{S|=Credendum Mithril Coil}}]]&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s Tenet|{{Sb|=M&amp;#039;avina&amp;#039;s Tenet Sharkskin Belt}}]] (4 items)&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boots===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Vidala&amp;#039;s Fetlock|{{Sb|=Vidala&amp;#039;s Fetlock Light Plated Boots}}]] (2 items)&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Tearhaunch|{{U|=Tearhaunch Greaves}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Armory|{{Ub|=Isenhart&amp;#039;s Armory}}]] (Full)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Tancred&amp;#039;s Battlegear|{{Ub|=Tancred&amp;#039;s Battlegear}}]] (Full)&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Orphan&amp;#039;s Call|{{Ub|=Orphan&amp;#039;s Call}}]] (Full)&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
|align=left|[[Iratha&amp;#039;s Finery|{{Ub|=Iratha&amp;#039;s Finery}}]] (Full)&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Death&amp;#039;s Disguise|{{Ub|=Death&amp;#039;s Disguise}}]] (Full)&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Traps|{{Ub|=Cathan&amp;#039;s Traps}}]] (Full)&lt;br /&gt;
|11&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Angelic Raiment|{{Ub|=Angelic Raiment}}]] (Full)&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Hwanin&amp;#039;s Majesty|{{Ub|=Hwanin&amp;#039;s Majesty}}]] (Full)&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Sazabi&amp;#039;s Grand Tribute|{{Ub|=Sazabi&amp;#039;s Grand Tribute}}]] (Full)&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[The Disciple|{{Ub|=The Disciple}}]] (Full)&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] (Full)&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Griswold&amp;#039;s Legacy|{{Ub|=Griswold&amp;#039;s Legacy}}]] (Full)&lt;br /&gt;
|69||No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s Battle Hymn|{{Ub|=M&amp;#039;avina&amp;#039;s Battle Hymn}}]] (Full)&lt;br /&gt;
|70&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Tal Rasha&amp;#039;s Wrappings|{{Ub|=Tal Rasha&amp;#039;s Wrappings}}]] (Full)&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Aldur&amp;#039;s Watchtower|{{Ub|=Aldur&amp;#039;s Watchtower}}]] (Full)&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Immortal King|{{Ub|=Immortal King}}]] (Full)&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Naj&amp;#039;s Ancient Vestige|{{Ub|=Naj&amp;#039;s Ancient Vestige}}]] (Full)&lt;br /&gt;
|78&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Natalya&amp;#039;s Odium|{{Ub|=Natalya&amp;#039;s Odium}}]] (Full)&lt;br /&gt;
|79||No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Heaven&amp;#039;s Brethren|{{Ub|=Heaven&amp;#039;s Brethren}}]] (Full)&lt;br /&gt;
|81&lt;br /&gt;
|No &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill==&lt;br /&gt;
&lt;br /&gt;
===Assassin===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Fade]]&lt;br /&gt;
|min(10 + [65 * [110*slvl / slvl+6] /100] , 75) to self for 12*slvl + 108 seconds&lt;br /&gt;
|align=right|18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Barbarian===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Natural Resistance]]&lt;br /&gt;
|min( [80 * [110*slvl / slvl+6] /100] , 80) to [[Barbarian (Diablo II)|Barbarian]]&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Necromancer===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Lower Resist]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| {{Warn|=- min(25 + [45 * [110*slvl / slvl+6] /100] , 70) in (2*slvl + 12) /3 yard [[radius]] for 2*slvl + 18 s}}&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Value is rounded down to 1/5 when a [[unit]] is [[immune]], or becomes so due to [[Unique (monster)|Unique]] bonuses&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pet==&lt;br /&gt;
&lt;br /&gt;
===Amazon===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Decoy]]&lt;br /&gt;
|min(4*slvl , 85)&lt;br /&gt;
|align=right|24&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Valkyrie]]&lt;br /&gt;
|min(2 * slvl+Decoy.blvl , 85)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assassin===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Shadow Warrior]]&lt;br /&gt;
|min(4*slvl , 75)&lt;br /&gt;
|align=right|18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Shadow Master]]&lt;br /&gt;
|min(5 + [85 * [110*slvl / slvl+6] /100] , 90)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Druid===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Spirit Wolf|Spirit Wolf]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Dire Wolf|Dire Wolf]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Grizzly|Grizzly]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Necromancer===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Resist]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|min(20 + [55 * [110*slvl / slvl+6] /100] , 75)&lt;br /&gt;
|align=right|24&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Only applies to [[Raise Skeleton|Necroskeletons]], [[Raise Skeletal Mage|Necromages]] and Golems ([[Clay Golem|Clay]], [[Blood Golem|Blood]], [[Iron Golem|Iron]] or [[Fire Golem|Fire]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Damage modifiers]]&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=All_Resistances&amp;diff=64043</id>
		<title>All Resistances</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=All_Resistances&amp;diff=64043"/>
		<updated>2015-01-13T18:54:24Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Auric shield */ Changed text colour at &amp;#039;Chromatic (auto prefix) auric shield&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Resistance nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=All Resistances}} applies a percentage increase to Fire Resist, Lightning Resist, Cold Resist &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; Poison Resist, making it a popular bonus.&lt;br /&gt;
*[[Malah]] gives a [[Prison of Ice#Reward|{{Ub|=Scroll of Resistance}}]] applying +10% All Resistances to the player as a reward for rescuing [[Anya]] from the [[Prison of Ice]] in each [[difficulty]] level. {{Warn|=After dying in a game this bonus is no longer applied (although it is still displayed by the character screen), but it will be restored after saving and exiting.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Annihilus|{{U|=Annihilus Small Charm}}]]&lt;br /&gt;
|70&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)%&lt;br /&gt;
!align=left|{{M|=Shimmering Small Charm}}&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Hellfire Torch|{{U|=Hellfire Torch Large Charm}}]]&lt;br /&gt;
|75&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)%&lt;br /&gt;
!align=left|{{M|=Shimmering Large Charm}}&lt;br /&gt;
|12&lt;br /&gt;
|17-33&lt;br /&gt;
|-&lt;br /&gt;
| +(6-8)%&lt;br /&gt;
!align=left|{{M|=Shimmering Large Charm}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-6)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|6&lt;br /&gt;
|8-13&lt;br /&gt;
|-&lt;br /&gt;
| +(8-12)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|10&lt;br /&gt;
|14-34&lt;br /&gt;
|-&lt;br /&gt;
| +(13-15)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)%&lt;br /&gt;
!align=left|{{R|=Shimmering Jewel}}&lt;br /&gt;
|12&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)%&lt;br /&gt;
!align=left|{{M|=Scintillating Jewel}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Helm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Griswold&amp;#039;s Valor|{{S|=Griswold&amp;#039;s Valor Corona}}]]&lt;br /&gt;
|69&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Horns|{{Sb|=Isenhart&amp;#039;s Horns Full Helm}}]] (2 items)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Infernal Cranium|{{S|=Infernal Cranium Cap}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Face of Horror|{{U|=The Face of Horror Mask}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Tancred&amp;#039;s Skull|{{Sb|=Tancred&amp;#039;s Skull Bone Helm}}]] (2 items)&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Duskdeep|{{U|=Duskdeep Full Helm}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Tal Rasha&amp;#039;s Horadric Crest|{{S|=Tal Rasha&amp;#039;s Horadric Crest Death Mask}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(5-20)%&lt;br /&gt;
|align=left|[[Dream|{{Ub|=Dream}}]] helm&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Natalya&amp;#039;s Totem|{{S|=Natalya&amp;#039;s Totem Grim Helm}}]]&lt;br /&gt;
|59&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Crown of Ages|{{U|=Crown of Ages Corona}}]]&lt;br /&gt;
|82&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Veil of Steel|{{U|=Veil of Steel Spired Helm}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Circlet====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering circlet}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow circlet}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating circlet}}&lt;br /&gt;
|25&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic circlet}}&lt;br /&gt;
|31&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{R|=Chromatic circlet}}&lt;br /&gt;
|41&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s True Sight|{{Sb|=M&amp;#039;avina&amp;#039;s True Sight Diadem}}]] (4 items)&lt;br /&gt;
|64||No&lt;br /&gt;
|-&lt;br /&gt;
| +(50-70)%&lt;br /&gt;
!align=left|[[Kira&amp;#039;s Guardian|{{U|=Kira&amp;#039;s Guardian Tiara}}]]&lt;br /&gt;
|77&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pelt====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(15-25)%&lt;br /&gt;
!align=left|[[Ravenlore|{{U|=Ravenlore Sky Spirit}}]]&lt;br /&gt;
|74&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
!align=left|[[Jalal&amp;#039;s Mane|{{U|=Jalal&amp;#039;s Mane Totemic Mask}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Primal helm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
!align=left|[[Arreat&amp;#039;s Face|{{U|=Arreat&amp;#039;s Face Slayer Guard}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering Amulet}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow Amulet}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating Amulet}}&lt;br /&gt;
|25&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic Amulet}}&lt;br /&gt;
|31&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{M|=Chromatic Amulet}}&lt;br /&gt;
|41&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Mahim-Oak Curio|{{U|=The Mahim-Oak Curio Amulet}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Iratha&amp;#039;s Collar|{{Sb|=Iratha&amp;#039;s Collar Amulet}}]] (2 items)&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(15-25)%&lt;br /&gt;
!align=left|[[Saracen&amp;#039;s Chance|{{U|=Saracen&amp;#039;s Chance Amulet}}]]&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Mara&amp;#039;s Kaleidoscope|{{U|=Mara&amp;#039;s Kaleidoscope Amulet}}]]&lt;br /&gt;
|67&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
!align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]]&lt;br /&gt;
|81&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Body armor===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Arctic Furs|{{S|=Arctic Furs Quilted Armor}}]]&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Darkglow|{{U|=Darkglow Ring Mail}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Heavenly Garb|{{U|=Heavenly Garb Light Plate}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Stone|{{Ub|=Stone}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Duress|{{Ub|=Duress}}]] body armor&lt;br /&gt;
|47||No&lt;br /&gt;
|-&lt;br /&gt;
| +18%&lt;br /&gt;
!align=left|[[Cow King&amp;#039;s Hide|{{S|=Cow King&amp;#039;s Hide Studded Leather}}]]&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[Naj&amp;#039;s Light Plate|{{S|=Naj&amp;#039;s Light Plate Hellforge Plate}}]]&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Tyrael&amp;#039;s Might|{{U|=Tyrael&amp;#039;s Might Sacred Armor}}]]&lt;br /&gt;
|84&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(25-30)%&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Lionheart|{{Ub|=Lionheart}}]] body armor&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Bone|{{Ub|=Bone}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-35)%&lt;br /&gt;
!align=left|[[Skin of the Vipermagi|{{U|=Skin of the Vipermagi Serpentskin Armor}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
|align=left|[[Prudence|{{Ub|=Prudence}}]] body armor&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +35%&lt;br /&gt;
!align=left|[[Goldskin|{{U|=Goldskin Full Plate Mail}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +45%&lt;br /&gt;
|align=left|[[Gloom|{{Ub|=Gloom}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Smoke|{{Ub|=Smoke}}]] body armor&lt;br /&gt;
|37&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +65%&lt;br /&gt;
|align=left|[[Chains of Honor|{{Ub|=Chains of Honor}}]] body armor&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(25-30)%&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] weapon&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +75%&lt;br /&gt;
|align=left|[[Silence|{{Ub|=Silence}}]] weapon&lt;br /&gt;
|55&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Missile weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Rogue&amp;#039;s Bow|{{U|=Rogue&amp;#039;s Bow Composite Bow}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Faith|{{Ub|=Faith}}]] missile weapon&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +40%&lt;br /&gt;
!align=left|[[Witchwild String|{{U|=Witchwild String Short Siege Bow}}]]&lt;br /&gt;
|39&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Axe====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Warlord&amp;#039;s Trust|{{U|=Warlord&amp;#039;s Trust Military Axe}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[The Chieftain|{{U|=The Chieftain Battle Axe}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Claw====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(40-50)%&lt;br /&gt;
!align=left|[[Jade Talon|{{U|=Jade Talon Wrist Sword}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dagger====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Spectral Shard|{{U|=Spectral Shard Blade}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +75%&lt;br /&gt;
!align=left|[[Wizardspike|{{U|=Wizardspike Bone Knife}}]]&lt;br /&gt;
|61&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hammer====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Bloodtree Stump|{{U|=Bloodtree Stump War Club}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[The Cranium Basher|{{U|=The Cranium Basher Thunder Maul}}]]&lt;br /&gt;
|87&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mace====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
|align=left|[[Heart of the Oak|{{Ub|=Heart of the Oak}}]] mace&lt;br /&gt;
|57&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Orb====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[The Oculus|{{U|=The Oculus Swirling Crystal}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Polearm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Steelgoad|{{U|=Steelgoad Voulge}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Soul Harvest|{{U|=Soul Harvest Scythe}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
|align=left|[[Obedience|{{Ub|=Obedience}}]] polearm&lt;br /&gt;
|41&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[Tomb Reaver|{{U|=Tomb Reaver Cryptic Axe}}]]&lt;br /&gt;
|84&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Spear====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Lance of Yaggai|{{U|=Lance of Yaggai Spetum}}]]&lt;br /&gt;
|22&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Amazon spear=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[Stoneraven|{{U|=Stoneraven Matriarchal Spear}}]]&lt;br /&gt;
|64&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Staff====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Horadric Staff#Staff of Kings|{{U|=Staff of Kings}}]]&lt;br /&gt;
| -&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Horadric Staff#Horadric Staff|{{U|=Horadric Staff}}]]&lt;br /&gt;
| -&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Rule|{{Sb|=Cathan&amp;#039;s Rule Battle Staff}}]] (3 items)&lt;br /&gt;
|11&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-40)%&lt;br /&gt;
!align=left|[[Chromatic Ire|{{U|=Chromatic Ire Cedar Staff}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
|align=left|[[Heart of the Oak|{{Ub|=Heart of the Oak}}]] staff&lt;br /&gt;
|57&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Razorswitch|{{U|=Razorswitch Jo Staff}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sword====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Soulflay|{{U|=Soulflay Claymore}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Blood Crescent|{{U|=Blood Crescent Scimitar}}]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Swordguard|{{U|=Swordguard Executioner Sword}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Bul-Kathos&amp;#039; Sacred Charge|{{S|=Bul-Kathos&amp;#039; Sacred Charge Colossus Blade}}]]&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wand====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Suicide Branch|{{U|=Suicide Branch Burnt Wand}}]]&lt;br /&gt;
|33&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering shield}}&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow shield}}&lt;br /&gt;
|13&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating shield}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic shield}}&lt;br /&gt;
|31&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{M|=Chromatic shield}}&lt;br /&gt;
|42&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +6%&lt;br /&gt;
|align=left|[[Chipped Diamond]] in socket&lt;br /&gt;
|1&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Flawed Diamond]] in socket&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +11%&lt;br /&gt;
|align=left|[[Diamond]] in socket&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +14%&lt;br /&gt;
|align=left|[[Flawless Diamond]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +19%&lt;br /&gt;
|align=left|[[Perfect Diamond]] in socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +22%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Parry|{{Sb|=Isenhart&amp;#039;s Parry Gothic Shield}}]] (2 items)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +13%&lt;br /&gt;
|align=left|[[Ancients&amp;#039; Pledge|{{Ub|=Ancients&amp;#039; Pledge}}]] shield&lt;br /&gt;
|21&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Cleglaw&amp;#039;s Claw|{{Sb|=Cleglaw&amp;#039;s Claw Small Shield}}]] (2 items)&lt;br /&gt;
|4&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Steelclash|{{U|=Steelclash Kite Shield}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(5-20)%&lt;br /&gt;
|align=left|[[Dream|{{Ub|=Dream}}]] shield&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Rhyme|{{Ub|=Rhyme}}]] shield&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[Moser&amp;#039;s Blessed Circle|{{U|=Moser&amp;#039;s Blessed Circle Round Shield}}]]&lt;br /&gt;
|31&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Gerke&amp;#039;s Sanctuary|{{U|=Gerke&amp;#039;s Sanctuary Pavise}}]]&lt;br /&gt;
|44&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
!align=left|[[Tiamat&amp;#039;s Rebuke|{{U|=Tiamat&amp;#039;s Rebuke Dragon Shield}}]]&lt;br /&gt;
|38&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
!align=left|[[Spirit Ward|{{U|=Spirit Ward Ward}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[The Ward|{{U|=The Ward Gothic Shield}}]]&lt;br /&gt;
|26&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(50-70)%&lt;br /&gt;
|align=left|[[Sanctuary (Rune Word)|{{Ub|=Sanctuary}}]] shield&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Auric shield====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Shimmering&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(8-15)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Rainbow&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|13&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
| +(16-30)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Scintillating&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Prismatic&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|31&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
| +(35-45)%&lt;br /&gt;
|align=left|{{Mb|=Chromatic}} (auto prefix) {{Mb|=auric shield}}&lt;br /&gt;
|42&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Any [[auric shield]] other than [[Unique (item)|Unique]] or [[Set]] quality receives &amp;lt;b&amp;gt;one&amp;lt;/b&amp;gt; auto prefix which may be one of the above. Only +(35-45)% &amp;lt;b&amp;gt;Chromatic&amp;lt;/b&amp;gt; (auto prefix) cannot spawn on rare quality.&lt;br /&gt;
*Auto prefix name does not display, and &amp;lt;b&amp;gt;Min Rlvl&amp;lt;/b&amp;gt; of auto prefix applies only when the auric shield is magic or rare quality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +45%&lt;br /&gt;
!align=left|[[Griswold&amp;#039;s Honor|{{S|=Griswold&amp;#039;s Honor Vortex Shield}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Herald of Zakarum|{{U|=Herald of Zakarum Gilded Shield}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shrunken head====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Boneflame|{{U|=Boneflame Succubus Skull}}]]&lt;br /&gt;
|72&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +40%&lt;br /&gt;
!align=left|[[Homunculus|{{U|=Homunculus Heirophant Trophy}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering Ring}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow Ring}}&lt;br /&gt;
|48&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{M|=Scintillating Ring}}&lt;br /&gt;
|59&lt;br /&gt;
|67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Lenymo|{{U|=Lenymo Sash}}]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Nightsmoke|{{U|=Nightsmoke Belt}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Death&amp;#039;s Guard|{{Sb|=Death&amp;#039;s Guard Sash}}]] (2 items)&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Credendum|{{S|=Credendum Mithril Coil}}]]&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s Tenet|{{Sb|=M&amp;#039;avina&amp;#039;s Tenet Sharkskin Belt}}]] (4 items)&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boots===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Vidala&amp;#039;s Fetlock|{{Sb|=Vidala&amp;#039;s Fetlock Light Plated Boots}}]] (2 items)&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Tearhaunch|{{U|=Tearhaunch Greaves}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Armory|{{Ub|=Isenhart&amp;#039;s Armory}}]] (Full)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Tancred&amp;#039;s Battlegear|{{Ub|=Tancred&amp;#039;s Battlegear}}]] (Full)&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Orphan&amp;#039;s Call|{{Ub|=Orphan&amp;#039;s Call}}]] (Full)&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
|align=left|[[Iratha&amp;#039;s Finery|{{Ub|=Iratha&amp;#039;s Finery}}]] (Full)&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Death&amp;#039;s Disguise|{{Ub|=Death&amp;#039;s Disguise}}]] (Full)&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Traps|{{Ub|=Cathan&amp;#039;s Traps}}]] (Full)&lt;br /&gt;
|11&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Angelic Raiment|{{Ub|=Angelic Raiment}}]] (Full)&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Hwanin&amp;#039;s Majesty|{{Ub|=Hwanin&amp;#039;s Majesty}}]] (Full)&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Sazabi&amp;#039;s Grand Tribute|{{Ub|=Sazabi&amp;#039;s Grand Tribute}}]] (Full)&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[The Disciple|{{Ub|=The Disciple}}]] (Full)&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] (Full)&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Griswold&amp;#039;s Legacy|{{Ub|=Griswold&amp;#039;s Legacy}}]] (Full)&lt;br /&gt;
|69||No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s Battle Hymn|{{Ub|=M&amp;#039;avina&amp;#039;s Battle Hymn}}]] (Full)&lt;br /&gt;
|70&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Tal Rasha&amp;#039;s Wrappings|{{Ub|=Tal Rasha&amp;#039;s Wrappings}}]] (Full)&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Aldur&amp;#039;s Watchtower|{{Ub|=Aldur&amp;#039;s Watchtower}}]] (Full)&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Immortal King|{{Ub|=Immortal King}}]] (Full)&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Naj&amp;#039;s Ancient Vestige|{{Ub|=Naj&amp;#039;s Ancient Vestige}}]] (Full)&lt;br /&gt;
|78&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Natalya&amp;#039;s Odium|{{Ub|=Natalya&amp;#039;s Odium}}]] (Full)&lt;br /&gt;
|79||No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Heaven&amp;#039;s Brethren|{{Ub|=Heaven&amp;#039;s Brethren}}]] (Full)&lt;br /&gt;
|81&lt;br /&gt;
|No &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill==&lt;br /&gt;
&lt;br /&gt;
===Assassin===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Fade]]&lt;br /&gt;
|min(10 + [65 * [110*slvl / slvl+6] /100] , 75) to self for 12*slvl + 108 seconds&lt;br /&gt;
|align=right|18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Barbarian===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Natural Resistance]]&lt;br /&gt;
|min( [80 * [110*slvl / slvl+6] /100] , 80) to [[Barbarian (Diablo II)|Barbarian]]&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Necromancer===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Lower Resist]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| {{Warn|=- min(25 + [45 * [110*slvl / slvl+6] /100] , 70) in (2*slvl + 12) /3 yard [[radius]] for 2*slvl + 18 s}}&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Value is rounded down to 1/5 when a [[unit]] is [[immune]], or becomes so due to [[Unique (monster)|Unique]] bonuses&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pet==&lt;br /&gt;
&lt;br /&gt;
===Amazon===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Decoy]]&lt;br /&gt;
|min(4*slvl , 85)&lt;br /&gt;
|align=right|24&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Valkyrie]]&lt;br /&gt;
|min(2 * slvl+Decoy.blvl , 85)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assassin===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Shadow Warrior]]&lt;br /&gt;
|min(4*slvl , 75)&lt;br /&gt;
|align=right|18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Shadow Master]]&lt;br /&gt;
|min(5 + [85 * [110*slvl / slvl+6] /100] , 90)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Druid===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Spirit Wolf|Spirit Wolf]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Dire Wolf|Dire Wolf]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Grizzly|Grizzly]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Necromancer===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Resist]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|min(20 + [55 * [110*slvl / slvl+6] /100] , 75)&lt;br /&gt;
|align=right|24&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Only applies to [[Raise Skeleton|Necroskeletons]], [[Raise Skeletal Mage|Necromages]] and Golems ([[Clay Golem|Clay]], [[Blood Golem|Blood]], [[Iron Golem|Iron]] or [[Fire Golem|Fire]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Damage modifiers]]&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=All_Resistances&amp;diff=64042</id>
		<title>All Resistances</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=All_Resistances&amp;diff=64042"/>
		<updated>2015-01-13T17:05:45Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Auric shield */ Updated auric shield auto prefixes and changed -50% to +50% at Herald of Zakarum Gilded Shield&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Resistance nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=All Resistances}} applies a percentage increase to Fire Resist, Lightning Resist, Cold Resist &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; Poison Resist, making it a popular bonus.&lt;br /&gt;
*[[Malah]] gives a [[Prison of Ice#Reward|{{Ub|=Scroll of Resistance}}]] applying +10% All Resistances to the player as a reward for rescuing [[Anya]] from the [[Prison of Ice]] in each [[difficulty]] level. {{Warn|=After dying in a game this bonus is no longer applied (although it is still displayed by the character screen), but it will be restored after saving and exiting.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Annihilus|{{U|=Annihilus Small Charm}}]]&lt;br /&gt;
|70&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)%&lt;br /&gt;
!align=left|{{M|=Shimmering Small Charm}}&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Hellfire Torch|{{U|=Hellfire Torch Large Charm}}]]&lt;br /&gt;
|75&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)%&lt;br /&gt;
!align=left|{{M|=Shimmering Large Charm}}&lt;br /&gt;
|12&lt;br /&gt;
|17-33&lt;br /&gt;
|-&lt;br /&gt;
| +(6-8)%&lt;br /&gt;
!align=left|{{M|=Shimmering Large Charm}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-6)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|6&lt;br /&gt;
|8-13&lt;br /&gt;
|-&lt;br /&gt;
| +(8-12)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|10&lt;br /&gt;
|14-34&lt;br /&gt;
|-&lt;br /&gt;
| +(13-15)%&lt;br /&gt;
!align=left|{{M|=Shimmering Grand Charm}}&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)%&lt;br /&gt;
!align=left|{{R|=Shimmering Jewel}}&lt;br /&gt;
|12&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)%&lt;br /&gt;
!align=left|{{M|=Scintillating Jewel}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Helm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Griswold&amp;#039;s Valor|{{S|=Griswold&amp;#039;s Valor Corona}}]]&lt;br /&gt;
|69&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Horns|{{Sb|=Isenhart&amp;#039;s Horns Full Helm}}]] (2 items)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Infernal Cranium|{{S|=Infernal Cranium Cap}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Face of Horror|{{U|=The Face of Horror Mask}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Tancred&amp;#039;s Skull|{{Sb|=Tancred&amp;#039;s Skull Bone Helm}}]] (2 items)&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Duskdeep|{{U|=Duskdeep Full Helm}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Tal Rasha&amp;#039;s Horadric Crest|{{S|=Tal Rasha&amp;#039;s Horadric Crest Death Mask}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(5-20)%&lt;br /&gt;
|align=left|[[Dream|{{Ub|=Dream}}]] helm&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Natalya&amp;#039;s Totem|{{S|=Natalya&amp;#039;s Totem Grim Helm}}]]&lt;br /&gt;
|59&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Crown of Ages|{{U|=Crown of Ages Corona}}]]&lt;br /&gt;
|82&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Veil of Steel|{{U|=Veil of Steel Spired Helm}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Circlet====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering circlet}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow circlet}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating circlet}}&lt;br /&gt;
|25&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic circlet}}&lt;br /&gt;
|31&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{R|=Chromatic circlet}}&lt;br /&gt;
|41&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s True Sight|{{Sb|=M&amp;#039;avina&amp;#039;s True Sight Diadem}}]] (4 items)&lt;br /&gt;
|64||No&lt;br /&gt;
|-&lt;br /&gt;
| +(50-70)%&lt;br /&gt;
!align=left|[[Kira&amp;#039;s Guardian|{{U|=Kira&amp;#039;s Guardian Tiara}}]]&lt;br /&gt;
|77&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pelt====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(15-25)%&lt;br /&gt;
!align=left|[[Ravenlore|{{U|=Ravenlore Sky Spirit}}]]&lt;br /&gt;
|74&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
!align=left|[[Jalal&amp;#039;s Mane|{{U|=Jalal&amp;#039;s Mane Totemic Mask}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Primal helm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
!align=left|[[Arreat&amp;#039;s Face|{{U|=Arreat&amp;#039;s Face Slayer Guard}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering Amulet}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow Amulet}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating Amulet}}&lt;br /&gt;
|25&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic Amulet}}&lt;br /&gt;
|31&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{M|=Chromatic Amulet}}&lt;br /&gt;
|41&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Mahim-Oak Curio|{{U|=The Mahim-Oak Curio Amulet}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Iratha&amp;#039;s Collar|{{Sb|=Iratha&amp;#039;s Collar Amulet}}]] (2 items)&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(15-25)%&lt;br /&gt;
!align=left|[[Saracen&amp;#039;s Chance|{{U|=Saracen&amp;#039;s Chance Amulet}}]]&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Mara&amp;#039;s Kaleidoscope|{{U|=Mara&amp;#039;s Kaleidoscope Amulet}}]]&lt;br /&gt;
|67&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
!align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]]&lt;br /&gt;
|81&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Body armor===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Arctic Furs|{{S|=Arctic Furs Quilted Armor}}]]&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Darkglow|{{U|=Darkglow Ring Mail}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Heavenly Garb|{{U|=Heavenly Garb Light Plate}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Stone|{{Ub|=Stone}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Duress|{{Ub|=Duress}}]] body armor&lt;br /&gt;
|47||No&lt;br /&gt;
|-&lt;br /&gt;
| +18%&lt;br /&gt;
!align=left|[[Cow King&amp;#039;s Hide|{{S|=Cow King&amp;#039;s Hide Studded Leather}}]]&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[Naj&amp;#039;s Light Plate|{{S|=Naj&amp;#039;s Light Plate Hellforge Plate}}]]&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Tyrael&amp;#039;s Might|{{U|=Tyrael&amp;#039;s Might Sacred Armor}}]]&lt;br /&gt;
|84&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(25-30)%&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Lionheart|{{Ub|=Lionheart}}]] body armor&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Bone|{{Ub|=Bone}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-35)%&lt;br /&gt;
!align=left|[[Skin of the Vipermagi|{{U|=Skin of the Vipermagi Serpentskin Armor}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
|align=left|[[Prudence|{{Ub|=Prudence}}]] body armor&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +35%&lt;br /&gt;
!align=left|[[Goldskin|{{U|=Goldskin Full Plate Mail}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +45%&lt;br /&gt;
|align=left|[[Gloom|{{Ub|=Gloom}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Smoke|{{Ub|=Smoke}}]] body armor&lt;br /&gt;
|37&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +65%&lt;br /&gt;
|align=left|[[Chains of Honor|{{Ub|=Chains of Honor}}]] body armor&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(25-30)%&lt;br /&gt;
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] weapon&lt;br /&gt;
|59&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +75%&lt;br /&gt;
|align=left|[[Silence|{{Ub|=Silence}}]] weapon&lt;br /&gt;
|55&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Missile weapon====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Rogue&amp;#039;s Bow|{{U|=Rogue&amp;#039;s Bow Composite Bow}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Faith|{{Ub|=Faith}}]] missile weapon&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +40%&lt;br /&gt;
!align=left|[[Witchwild String|{{U|=Witchwild String Short Siege Bow}}]]&lt;br /&gt;
|39&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Axe====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Warlord&amp;#039;s Trust|{{U|=Warlord&amp;#039;s Trust Military Axe}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[The Chieftain|{{U|=The Chieftain Battle Axe}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Claw====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(40-50)%&lt;br /&gt;
!align=left|[[Jade Talon|{{U|=Jade Talon Wrist Sword}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dagger====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Spectral Shard|{{U|=Spectral Shard Blade}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +75%&lt;br /&gt;
!align=left|[[Wizardspike|{{U|=Wizardspike Bone Knife}}]]&lt;br /&gt;
|61&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hammer====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Bloodtree Stump|{{U|=Bloodtree Stump War Club}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[The Cranium Basher|{{U|=The Cranium Basher Thunder Maul}}]]&lt;br /&gt;
|87&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mace====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
|align=left|[[Heart of the Oak|{{Ub|=Heart of the Oak}}]] mace&lt;br /&gt;
|57&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Orb====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[The Oculus|{{U|=The Oculus Swirling Crystal}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Polearm====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Steelgoad|{{U|=Steelgoad Voulge}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Soul Harvest|{{U|=Soul Harvest Scythe}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
|align=left|[[Obedience|{{Ub|=Obedience}}]] polearm&lt;br /&gt;
|41&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[Tomb Reaver|{{U|=Tomb Reaver Cryptic Axe}}]]&lt;br /&gt;
|84&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Spear====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Lance of Yaggai|{{U|=Lance of Yaggai Spetum}}]]&lt;br /&gt;
|22&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Amazon spear=====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[Stoneraven|{{U|=Stoneraven Matriarchal Spear}}]]&lt;br /&gt;
|64&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Staff====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Horadric Staff#Staff of Kings|{{U|=Staff of Kings}}]]&lt;br /&gt;
| -&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[The Horadric Staff#Horadric Staff|{{U|=Horadric Staff}}]]&lt;br /&gt;
| -&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Rule|{{Sb|=Cathan&amp;#039;s Rule Battle Staff}}]] (3 items)&lt;br /&gt;
|11&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-40)%&lt;br /&gt;
!align=left|[[Chromatic Ire|{{U|=Chromatic Ire Cedar Staff}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
|align=left|[[Heart of the Oak|{{Ub|=Heart of the Oak}}]] staff&lt;br /&gt;
|57&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Razorswitch|{{U|=Razorswitch Jo Staff}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sword====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Soulflay|{{U|=Soulflay Claymore}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Blood Crescent|{{U|=Blood Crescent Scimitar}}]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)%&lt;br /&gt;
!align=left|[[Swordguard|{{U|=Swordguard Executioner Sword}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
!align=left|[[Bul-Kathos&amp;#039; Sacred Charge|{{S|=Bul-Kathos&amp;#039; Sacred Charge Colossus Blade}}]]&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wand====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Suicide Branch|{{U|=Suicide Branch Burnt Wand}}]]&lt;br /&gt;
|33&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering shield}}&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow shield}}&lt;br /&gt;
|13&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{R|=Scintillating shield}}&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)%&lt;br /&gt;
!align=left|{{R|=Prismatic shield}}&lt;br /&gt;
|31&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)%&lt;br /&gt;
!align=left|{{M|=Chromatic shield}}&lt;br /&gt;
|42&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +6%&lt;br /&gt;
|align=left|[[Chipped Diamond]] in socket&lt;br /&gt;
|1&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Flawed Diamond]] in socket&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +11%&lt;br /&gt;
|align=left|[[Diamond]] in socket&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +14%&lt;br /&gt;
|align=left|[[Flawless Diamond]] in socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +19%&lt;br /&gt;
|align=left|[[Perfect Diamond]] in socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +22%&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Parry|{{Sb|=Isenhart&amp;#039;s Parry Gothic Shield}}]] (2 items)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +13%&lt;br /&gt;
|align=left|[[Ancients&amp;#039; Pledge|{{Ub|=Ancients&amp;#039; Pledge}}]] shield&lt;br /&gt;
|21&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Cleglaw&amp;#039;s Claw|{{Sb|=Cleglaw&amp;#039;s Claw Small Shield}}]] (2 items)&lt;br /&gt;
|4&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Steelclash|{{U|=Steelclash Kite Shield}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(5-20)%&lt;br /&gt;
|align=left|[[Dream|{{Ub|=Dream}}]] shield&lt;br /&gt;
|65&lt;br /&gt;
|{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Rhyme|{{Ub|=Rhyme}}]] shield&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
!align=left|[[Moser&amp;#039;s Blessed Circle|{{U|=Moser&amp;#039;s Blessed Circle Round Shield}}]]&lt;br /&gt;
|31&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Gerke&amp;#039;s Sanctuary|{{U|=Gerke&amp;#039;s Sanctuary Pavise}}]]&lt;br /&gt;
|44&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
!align=left|[[Tiamat&amp;#039;s Rebuke|{{U|=Tiamat&amp;#039;s Rebuke Dragon Shield}}]]&lt;br /&gt;
|38&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-40)%&lt;br /&gt;
!align=left|[[Spirit Ward|{{U|=Spirit Ward Ward}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(30-50)%&lt;br /&gt;
!align=left|[[The Ward|{{U|=The Ward Gothic Shield}}]]&lt;br /&gt;
|26&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(50-70)%&lt;br /&gt;
|align=left|[[Sanctuary (Rune Word)|{{Ub|=Sanctuary}}]] shield&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Auric shield====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Shimmering&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(8-15)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Rainbow&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|13&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
| +(16-30)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Scintillating&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Prismatic&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|31&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
| +(35-45)%&lt;br /&gt;
|align=left|&amp;lt;b&amp;gt;Chromatic&amp;lt;/b&amp;gt; (auto prefix) &amp;lt;b&amp;gt;auric shield&amp;lt;/b&amp;gt;&lt;br /&gt;
|42&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Any [[auric shield]] other than [[Unique (item)|Unique]] or [[Set]] quality receives &amp;lt;b&amp;gt;one&amp;lt;/b&amp;gt; auto prefix which may be one of the above. Only +(35-45)% &amp;lt;b&amp;gt;Chromatic&amp;lt;/b&amp;gt; (auto prefix) cannot spawn on rare quality.&lt;br /&gt;
*Auto prefix name does not display, and &amp;lt;b&amp;gt;Min Rlvl&amp;lt;/b&amp;gt; of auto prefix applies only when the auric shield is magic or rare quality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +45%&lt;br /&gt;
!align=left|[[Griswold&amp;#039;s Honor|{{S|=Griswold&amp;#039;s Honor Vortex Shield}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
!align=left|[[Herald of Zakarum|{{U|=Herald of Zakarum Gilded Shield}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shrunken head====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)%&lt;br /&gt;
!align=left|[[Boneflame|{{U|=Boneflame Succubus Skull}}]]&lt;br /&gt;
|72&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +40%&lt;br /&gt;
!align=left|[[Homunculus|{{U|=Homunculus Heirophant Trophy}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-7)%&lt;br /&gt;
!align=left|{{R|=Shimmering Ring}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +(8-11)%&lt;br /&gt;
!align=left|{{R|=Rainbow Ring}}&lt;br /&gt;
|48&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
| +(12-15)%&lt;br /&gt;
!align=left|{{M|=Scintillating Ring}}&lt;br /&gt;
|59&lt;br /&gt;
|67&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5%&lt;br /&gt;
!align=left|[[Lenymo|{{U|=Lenymo Sash}}]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Nightsmoke|{{U|=Nightsmoke Belt}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Death&amp;#039;s Guard|{{Sb|=Death&amp;#039;s Guard Sash}}]] (2 items)&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
!align=left|[[Credendum|{{S|=Credendum Mithril Coil}}]]&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s Tenet|{{Sb|=M&amp;#039;avina&amp;#039;s Tenet Sharkskin Belt}}]] (4 items)&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boots===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8%&lt;br /&gt;
|align=left|[[Vidala&amp;#039;s Fetlock|{{Sb|=Vidala&amp;#039;s Fetlock Light Plated Boots}}]] (2 items)&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
!align=left|[[Tearhaunch|{{U|=Tearhaunch Greaves}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Armory|{{Ub|=Isenhart&amp;#039;s Armory}}]] (Full)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10%&lt;br /&gt;
|align=left|[[Tancred&amp;#039;s Battlegear|{{Ub|=Tancred&amp;#039;s Battlegear}}]] (Full)&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15%&lt;br /&gt;
|align=left|[[Orphan&amp;#039;s Call|{{Ub|=Orphan&amp;#039;s Call}}]] (Full)&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20%&lt;br /&gt;
|align=left|[[Iratha&amp;#039;s Finery|{{Ub|=Iratha&amp;#039;s Finery}}]] (Full)&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Death&amp;#039;s Disguise|{{Ub|=Death&amp;#039;s Disguise}}]] (Full)&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Traps|{{Ub|=Cathan&amp;#039;s Traps}}]] (Full)&lt;br /&gt;
|11&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25%&lt;br /&gt;
|align=left|[[Angelic Raiment|{{Ub|=Angelic Raiment}}]] (Full)&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Hwanin&amp;#039;s Majesty|{{Ub|=Hwanin&amp;#039;s Majesty}}]] (Full)&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30%&lt;br /&gt;
|align=left|[[Sazabi&amp;#039;s Grand Tribute|{{Ub|=Sazabi&amp;#039;s Grand Tribute}}]] (Full)&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[The Disciple|{{Ub|=The Disciple}}]] (Full)&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] (Full)&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Griswold&amp;#039;s Legacy|{{Ub|=Griswold&amp;#039;s Legacy}}]] (Full)&lt;br /&gt;
|69||No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s Battle Hymn|{{Ub|=M&amp;#039;avina&amp;#039;s Battle Hymn}}]] (Full)&lt;br /&gt;
|70&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Tal Rasha&amp;#039;s Wrappings|{{Ub|=Tal Rasha&amp;#039;s Wrappings}}]] (Full)&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Aldur&amp;#039;s Watchtower|{{Ub|=Aldur&amp;#039;s Watchtower}}]] (Full)&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Immortal King|{{Ub|=Immortal King}}]] (Full)&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Naj&amp;#039;s Ancient Vestige|{{Ub|=Naj&amp;#039;s Ancient Vestige}}]] (Full)&lt;br /&gt;
|78&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Natalya&amp;#039;s Odium|{{Ub|=Natalya&amp;#039;s Odium}}]] (Full)&lt;br /&gt;
|79||No&lt;br /&gt;
|-&lt;br /&gt;
| +50%&lt;br /&gt;
|align=left|[[Heaven&amp;#039;s Brethren|{{Ub|=Heaven&amp;#039;s Brethren}}]] (Full)&lt;br /&gt;
|81&lt;br /&gt;
|No &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill==&lt;br /&gt;
&lt;br /&gt;
===Assassin===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Fade]]&lt;br /&gt;
|min(10 + [65 * [110*slvl / slvl+6] /100] , 75) to self for 12*slvl + 108 seconds&lt;br /&gt;
|align=right|18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Barbarian===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Natural Resistance]]&lt;br /&gt;
|min( [80 * [110*slvl / slvl+6] /100] , 80) to [[Barbarian (Diablo II)|Barbarian]]&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Necromancer===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Skill]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Lower Resist]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| {{Warn|=- min(25 + [45 * [110*slvl / slvl+6] /100] , 70) in (2*slvl + 12) /3 yard [[radius]] for 2*slvl + 18 s}}&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Value is rounded down to 1/5 when a [[unit]] is [[immune]], or becomes so due to [[Unique (monster)|Unique]] bonuses&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pet==&lt;br /&gt;
&lt;br /&gt;
===Amazon===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Decoy]]&lt;br /&gt;
|min(4*slvl , 85)&lt;br /&gt;
|align=right|24&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Valkyrie]]&lt;br /&gt;
|min(2 * slvl+Decoy.blvl , 85)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assassin===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Shadow Warrior]]&lt;br /&gt;
|min(4*slvl , 75)&lt;br /&gt;
|align=right|18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Shadow Master]]&lt;br /&gt;
|min(5 + [85 * [110*slvl / slvl+6] /100] , 90)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Druid===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Spirit Wolf|Spirit Wolf]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Dire Wolf|Dire Wolf]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|18&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Grizzly|Grizzly]]&lt;br /&gt;
|min(5*slvl - 5 , 85)&lt;br /&gt;
|align=right|30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Necromancer===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
!width=25% align=left|[[Pet]]&lt;br /&gt;
!width=65% align=left|% All Resistances&lt;br /&gt;
!width=10% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Resist]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|min(20 + [55 * [110*slvl / slvl+6] /100] , 75)&lt;br /&gt;
|align=right|24&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Only applies to [[Raise Skeleton|Necroskeletons]], [[Raise Skeletal Mage|Necromages]] and Golems ([[Clay Golem|Clay]], [[Blood Golem|Blood]], [[Iron Golem|Iron]] or [[Fire Golem|Fire]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Damage modifiers]]&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Expansion&amp;diff=64041</id>
		<title>Expansion</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Expansion&amp;diff=64041"/>
		<updated>2015-01-06T19:01:18Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Skill */ Removed notice about Blessed Hammer (given the more recent update of the Blessed Hammer page on 12 December 2013).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*&amp;lt;span class=plainlinks&amp;gt;[http://en.wikipedia.org/wiki/Diablo_II:_Lord_of_Destruction Lord of Destruction] expansion was released on 29 June 2001, one year to the day after the release of [http://en.wikipedia.org/wiki/Diablo_II Diablo II]. New characters are Expansion characters by default.&lt;br /&gt;
*There are separate Ladders for Expansion and Expansion Hardcore. Titles awarded upon completion of each difficulty also differ:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!width=67 align=left rowspan=2|Title&lt;br /&gt;
!colspan=3|Normal&lt;br /&gt;
!colspan=3|Hardcore&lt;br /&gt;
|-&lt;br /&gt;
!width=67|Normal&lt;br /&gt;
!width=67|Nightmare&lt;br /&gt;
!width=67|Hell&lt;br /&gt;
!width=67|Normal&lt;br /&gt;
!width=67|Nightmare&lt;br /&gt;
!width=67|Hell&lt;br /&gt;
|-&lt;br /&gt;
!Male&lt;br /&gt;
|Slayer&lt;br /&gt;
|Champion&lt;br /&gt;
|Patriarch&lt;br /&gt;
|{{Warn|=Destroyer}}&lt;br /&gt;
|{{Warn|=Conqueror}}&lt;br /&gt;
|{{Warn|=Guardian}}&lt;br /&gt;
|-&lt;br /&gt;
!Female&lt;br /&gt;
|Slayer&lt;br /&gt;
|Champion&lt;br /&gt;
|Matriarch&lt;br /&gt;
|{{Warn|=Destroyer}}&lt;br /&gt;
|{{Warn|=Conqueror}}&lt;br /&gt;
|{{Warn|=Guardian}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Unless stated otherwise, all content of this wiki is valid for the current patch of the Expansion: all classes, items, allies, quests, areas and monsters are available. Some remaining differences between Classic and Expansion are outlined below.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Basic==&lt;br /&gt;
*Level &amp;lt; 20 characters cannot complete the [[Rite of Passage (quest)|Rite of Passage]] quest in Normal, and thus cannot complete Normal: for the same reason, level &amp;lt; 40 characters cannot complete Nightmare and level &amp;lt; 60 characters cannot complete Hell. Unhelpfully, the quest log does not reveal this until the Ancients have already been defeated once (although the level requirements are mentioned in the patch notes for 1.08).&lt;br /&gt;
*Player Chance of [[Block]]ing is dependent on character level and [[Dexterity]].&lt;br /&gt;
*[[Resistance]] penalty for player and [[mercenary]] is -40 in Nightmare and -100 in Hell. This applies to the following:&lt;br /&gt;
**[[Fire Resist]]&lt;br /&gt;
**[[Lightning Resist]]&lt;br /&gt;
**[[Cold Resist]]&lt;br /&gt;
**[[Poison Resist]]&lt;br /&gt;
**[[Poison Length Reduced]]&lt;br /&gt;
**[[Mana damage]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&amp;amp;view=findpost&amp;amp;p=916690]&lt;br /&gt;
**[[Stamina damage]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&amp;amp;view=findpost&amp;amp;p=916690]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill==&lt;br /&gt;
*[[Static Field]] cannot continue to be cast on targets with &amp;lt;= 33% life in Nightmare and &amp;lt;= 50% life in Hell.&lt;br /&gt;
*[[Whirlwind]] [[attack rate]] is affected by [[weapon speed]] and weapon [[Increased Attack Speed]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
*Stash size is 6x8, not 6x4 as in [[Classic]].&lt;br /&gt;
*Can equip a second weapon, set of weapons, or weapon and [[shield]], to swap weapons using a key or mouse button.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Affix===&lt;br /&gt;
*Different magic and rare [[affix]]es are available, including the following:&lt;br /&gt;
**[[Chance to Cast]]&lt;br /&gt;
**[[Charged suffix]]es&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ally==&lt;br /&gt;
*[[Mercenary|Mercenaries]] can follow characters between Acts.&lt;br /&gt;
*Mercenaries can be given items or [[potion]]s.&lt;br /&gt;
*Mercenary screen is available, so stats can be viewed.&lt;br /&gt;
*[[Resistance]] penalty for mercenary is -40 in Nightmare and -100 in Hell. This applies to the following:&lt;br /&gt;
**[[Fire Resist]]&lt;br /&gt;
**[[Lightning Resist]]&lt;br /&gt;
**[[Cold Resist]]&lt;br /&gt;
**[[Poison Resist]]&lt;br /&gt;
**[[Poison Length Reduced]]&lt;br /&gt;
*Mercenaries can be resurrected.&lt;br /&gt;
*[[Pet]]s can follow characters between Acts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area==&lt;br /&gt;
*Area levels are different from those in Classic. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=47397 Differences between Classic and Expansion] (General Diablo II Discussion)&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268 Energy Shield, Damage Taken Goes To Mana, Mana Burn] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Classic&amp;diff=64040</id>
		<title>Classic</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Classic&amp;diff=64040"/>
		<updated>2015-01-06T18:58:33Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Skill */ Removed notice about Blessed Hammer (given the more recent update of the Blessed Hammer page on 12 December 2013).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*&amp;lt;span class=plainlinks&amp;gt;Classic [http://en.wikipedia.org/wiki/Diablo_II Diablo II] was released on 29 June 2000. Classic is played if the [http://en.wikipedia.org/wiki/Diablo_II:_Lord_of_Destruction Lord of Destruction] expansion has not been installed; even if it has, Classic characters can be created by unchecking the Expansion Character box when creating a new character.&lt;br /&gt;
*Classic characters can be converted to Expansion characters.&lt;br /&gt;
*There are separate Ladders for Classic and Classic Hardcore. Titles awarded upon completion of each difficulty also differ:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!width=67 align=left rowspan=2|Title&lt;br /&gt;
!colspan=3|Normal&lt;br /&gt;
!colspan=3|Hardcore&lt;br /&gt;
|-&lt;br /&gt;
!width=67|Normal&lt;br /&gt;
!width=67|Nightmare&lt;br /&gt;
!width=67|Hell&lt;br /&gt;
!width=67|Normal&lt;br /&gt;
!width=67|Nightmare&lt;br /&gt;
!width=67|Hell&lt;br /&gt;
|-&lt;br /&gt;
!Male&lt;br /&gt;
|Sir&lt;br /&gt;
|Lord&lt;br /&gt;
|Baron&lt;br /&gt;
|{{Warn|=Count}}&lt;br /&gt;
|{{Warn|=Duke}}&lt;br /&gt;
|{{Warn|=King}}&lt;br /&gt;
|-&lt;br /&gt;
!Female&lt;br /&gt;
|Dame&lt;br /&gt;
|Lady&lt;br /&gt;
|Baroness&lt;br /&gt;
|{{Warn|=Countess}}&lt;br /&gt;
|{{Warn|=Duchess}}&lt;br /&gt;
|{{Warn|=Queen}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Unless stated otherwise, the content of this wiki is only valid for the current patch of the Expansion. Major differences between Classic and Expansion are outlined below.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Basic==&lt;br /&gt;
*Absence of the [[Rite of Passage (quest)|Rite of Passage]] quest means characters do not need to be a minimum level to advance to later difficulty levels.&lt;br /&gt;
*Player Chance of [[Block]]ing is not dependent on character level or [[Dexterity]]: it is simply the [[shield]]&amp;#039;s displayed chance to block (25% Increased Chance of Blocking on [[Twitchthroe|{{Ub|=Twitchthroe Studded Leather}}]] does not apply to shield&amp;#039;s displayed chance to block, but it does apply to character screen&amp;#039;s displayed chance to block).&lt;br /&gt;
*[[Resistance]] penalty for player and [[mercenary]] is -20 in Nightmare and -50 in Hell. This applies to the following:&lt;br /&gt;
**[[Fire Resist]]&lt;br /&gt;
**[[Lightning Resist]]&lt;br /&gt;
**[[Cold Resist]]&lt;br /&gt;
**[[Poison Resist]]&lt;br /&gt;
**[[Poison Length Reduced]]&lt;br /&gt;
**[[Mana damage]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&amp;amp;view=findpost&amp;amp;p=916690]&lt;br /&gt;
**[[Stamina damage]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&amp;amp;view=findpost&amp;amp;p=916690]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Class==&lt;br /&gt;
*Only the five original classes are available:&lt;br /&gt;
**[[Amazon]]&lt;br /&gt;
**[[Barbarian (Diablo II)|Barbarian]]&lt;br /&gt;
**[[Necromancer]]&lt;br /&gt;
**[[Paladin (Diablo II)|Paladin]]&lt;br /&gt;
**[[Sorceress]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill==&lt;br /&gt;
*[[Static Field]] can continue to be cast on targets with &amp;lt;= 33% life in Nightmare and &amp;lt;= 50% life in Hell.&lt;br /&gt;
*[[Whirlwind]] [[attack rate]] is unaffected by [[weapon speed]] or [[Increased Attack Speed]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Item==&lt;br /&gt;
*Stash size is 6x4, not 6x8 as in [[Expansion]].&lt;br /&gt;
*Cannot equip a second weapon, set of weapons, or weapon and [[shield]], to swap weapons using a key or mouse button.&lt;br /&gt;
*The following are not available:&lt;br /&gt;
**[[Ethereal]] items [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=47397&amp;amp;view=findpost&amp;amp;p=503222]&lt;br /&gt;
**[[Jewel]]s&lt;br /&gt;
**[[Circlet]]s&lt;br /&gt;
**Charms&lt;br /&gt;
**Class-specific items:&lt;br /&gt;
***[[Amazon bow]]s, [[Amazon javelin]]s and [[Amazon spear]]s&lt;br /&gt;
***[[Primal helm]]s&lt;br /&gt;
***[[Shrunken head]]s&lt;br /&gt;
***[[Auric shield]]s&lt;br /&gt;
***[[Orb]]s&lt;br /&gt;
**Elite [[item type]]s&lt;br /&gt;
**[[Rune]]s&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Affix===&lt;br /&gt;
*Different magic and rare [[affix]]es are available. The following are unavailable:&lt;br /&gt;
**[[Chance to Cast]]&lt;br /&gt;
**[[Charged suffix]]es&lt;br /&gt;
*[[Javelin]]s, [[throwing axe]]s and [[throwing knife|throwing knives]] cannot have magic or rare affixes: they are only low, normal or superior quality. [[Charsi]] cannot imbue them as a reward for completing the [[Tools of the Trade]] quest.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set===&lt;br /&gt;
*[[Set]]s containing Exceptional or Elite items are not available. Only the following are available:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0&lt;br /&gt;
|width=168|&lt;br /&gt;
*[[Angelic Raiment|{{Ub|=Angelic Raiment}}]]&lt;br /&gt;
*[[Arcanna&amp;#039;s Tricks|{{Ub|=Arcanna&amp;#039;s Tricks}}]]&lt;br /&gt;
*[[Arctic Gear|{{Ub|=Arctic Gear}}]]&lt;br /&gt;
*[[Berserker&amp;#039;s Arsenal|{{Ub|=Berserker&amp;#039;s Arsenal}}]]&lt;br /&gt;
|width=168|&lt;br /&gt;
*[[Cathan&amp;#039;s Traps|{{Ub|=Cathan&amp;#039;s Traps}}]]&lt;br /&gt;
*[[Civerb&amp;#039;s Vestments|{{Ub|=Civerb&amp;#039;s Vestments}}]]&lt;br /&gt;
*[[Cleglaw&amp;#039;s Brace|{{Ub|=Cleglaw&amp;#039;s Brace}}]]&lt;br /&gt;
*[[Death&amp;#039;s Disguise|{{Ub|=Death&amp;#039;s Disguise}}]]&lt;br /&gt;
|width=168|&lt;br /&gt;
*[[Hsarus&amp;#039; Defense|{{Ub|=Hsarus&amp;#039; Defense}}]]&lt;br /&gt;
*[[Infernal Tools|{{Ub|=Infernal Tools}}]]&lt;br /&gt;
*[[Iratha&amp;#039;s Finery|{{Ub|=Iratha&amp;#039;s Finery}}]]&lt;br /&gt;
*[[Isenhart&amp;#039;s Armory|{{Ub|=Isenhart&amp;#039;s Armory}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[Milabrega&amp;#039;s Regalia|{{Ub|=Milabrega&amp;#039;s Regalia}}]]&lt;br /&gt;
*[[Sigon&amp;#039;s Complete Steel|{{Ub|=Sigon&amp;#039;s Complete Steel}}]]&lt;br /&gt;
*[[Tancred&amp;#039;s Battlegear|{{Ub|=Tancred&amp;#039;s Battlegear}}]]&lt;br /&gt;
*[[Vidala&amp;#039;s Rig|{{Ub|=Vidala&amp;#039;s Rig}}]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Unique===&lt;br /&gt;
*Exceptional and Elite [[Unique (item)|Unique]] items are not available.&lt;br /&gt;
*Only the following [[Unique ring]]s are available:&lt;br /&gt;
**[[Nagelring|{{Ub|=Nagelring}}]]&lt;br /&gt;
**[[Manald Heal|{{Ub|=Manald Heal}}]]&lt;br /&gt;
**[[The Stone of Jordan|{{Ub|=The Stone of Jordan}}]]&lt;br /&gt;
*Only the following [[Unique amulet]]s are available:&lt;br /&gt;
**[[Nokozan Relic|{{Ub|=Nokozan Relic}}]]&lt;br /&gt;
**[[The Eye of Etlich|{{Ub|=The Eye of Etlich}}]]&lt;br /&gt;
**[[The Mahim-Oak Curio|{{Ub|=The Mahim-Oak Curio}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Horadric Cube===&lt;br /&gt;
*Following [[Horadric Cube]] recipes are not available:&lt;br /&gt;
**[[Crafted item]]s&lt;br /&gt;
**[[Horadric Cube#Create|Create]]&lt;br /&gt;
***[[Horadric Cube#Normal item|Normal item]]&lt;br /&gt;
***[[Horadric Cube#Magic item|Magic item]] 3 Perfect gems&lt;br /&gt;
***[[Horadric Cube#Quest item|{{Cb|=Token of Absolution}}]]&lt;br /&gt;
***[[Horadric Cube#Portal|Portals]] to [[Pandemonium Event]] areas&lt;br /&gt;
**[[Horadric Cube#Socket|Socket]] Socketed items removed&lt;br /&gt;
***[[Horadric Cube#Normal item 2|Normal item]]&lt;br /&gt;
**[[Horadric Cube#Upgrade|Upgrade]]&lt;br /&gt;
***[[Horadric Cube#Rune|Rune]]&lt;br /&gt;
***[[Horadric Cube#Rare item 3|Rare item]]&lt;br /&gt;
***[[Horadric Cube#Unique item|Unique item]]&lt;br /&gt;
**[[Horadric Cube#Repair|Repair]]&lt;br /&gt;
**[[Horadric Cube#Repair and recharge|Repair and recharge]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ally==&lt;br /&gt;
*[[Harrogath]] and its [[:Category:Townspeople (Act 5)|townspeople]] in [[Act 5]] are unavailable.&lt;br /&gt;
*[[Mercenary|Mercenaries]] cannot follow characters between Acts.&lt;br /&gt;
*Mercenaries cannot be given items or [[potion]]s.&lt;br /&gt;
*Mercenary screen is not available, so stats cannot be viewed.&lt;br /&gt;
*[[Resistance]] penalty for mercenary is -20 in Nightmare and -50 in Hell. This applies to the following:&lt;br /&gt;
**[[Fire Resist]]&lt;br /&gt;
**[[Lightning Resist]]&lt;br /&gt;
**[[Cold Resist]]&lt;br /&gt;
**[[Poison Resist]]&lt;br /&gt;
**[[Poison Length Reduced]]&lt;br /&gt;
*[[Barbarian (mercenary)|Barbarian]] mercenary is unavailable.&lt;br /&gt;
*Mercenaries cannot be resurrected.&lt;br /&gt;
*[[Pet]]s cannot follow characters between Acts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
*[[:Category:Quests (Act 5)|Act 5 quests]] are unavailable.&lt;br /&gt;
*[[World Event]] is available, but [[Diablo (World Event)|{{Ub|=Diablo}}]] does not drop [[Annihilus|{{Ub|=Annihilus Small Charm}}]].&lt;br /&gt;
*[[Pandemonium Event]] is unavailable.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area==&lt;br /&gt;
*[[:Category:Areas (Act 5)|Act 5 areas]] (including those of the [[Pandemonium Event]]) are unavailable.&lt;br /&gt;
*Area levels are different to those in Expansion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster==&lt;br /&gt;
*Monster types, [[:Category:Super Unique (Act 5)|Super Unique]] and [[boss]] monsters exclusive to [[Act 5]] (including the [[Pandemonium Event]]) do not spawn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
!width=163|[[Animal]]&lt;br /&gt;
!width=163|[[Construct]]&lt;br /&gt;
!width=163|[[Demon]]&lt;br /&gt;
!width=163|[[Undead]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
*[[Nihlathak (boss)|{{Ub|=Nihlathak}}]]&lt;br /&gt;
*[[Abominable]]&lt;br /&gt;
*[[Baal&amp;#039;s Minion]]&lt;br /&gt;
*[[Blood Lord]]&lt;br /&gt;
*[[Death Mauler]]&lt;br /&gt;
*[[Frozen Horror]]&lt;br /&gt;
*[[Siege Beast]]&lt;br /&gt;
*[[Suicide Minion]]&lt;br /&gt;
|&lt;br /&gt;
*[[Barricade]]&lt;br /&gt;
*[[Barricaded Door]]&lt;br /&gt;
*[[Barricaded Tower]]&lt;br /&gt;
*[[Catapult]]&lt;br /&gt;
*[[Evil Demon Hut]]&lt;br /&gt;
*[[Prison Door]]&lt;br /&gt;
|&lt;br /&gt;
*[[Baal|{{Ub|=Baal}}]]&lt;br /&gt;
*[[Baal&amp;#039;s Minion]]&lt;br /&gt;
*[[Demon Imp]]&lt;br /&gt;
*[[Festering Appendage]]&lt;br /&gt;
*[[Minion of Destruction]]&lt;br /&gt;
*[[Overseer]]&lt;br /&gt;
*[[Putrid Defiler]]&lt;br /&gt;
*[[Stygian Fury]]&lt;br /&gt;
*[[Succubus]]&lt;br /&gt;
*[[Suicide Minion]]&lt;br /&gt;
|&lt;br /&gt;
*[[Reanimated Horde]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=47397 Differences between Classic and Expansion] (General Diablo II Discussion)&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268 Energy Shield, Damage Taken Goes To Mana, Mana Burn] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Template:JSS_nav&amp;diff=64031</id>
		<title>Template:JSS nav</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Template:JSS_nav&amp;diff=64031"/>
		<updated>2014-08-23T22:06:07Z</updated>

		<summary type="html">&lt;p&gt;Naj: corrected missing line break at points 9-10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
*Used to apply consistent format to navigation bar at head of Diablo II Amazon Javelin and Spear Skills pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates (Diablo II)]]&lt;br /&gt;
[[Category:Templates (Navigation)]]&lt;br /&gt;
[[Category:Templates (Skill)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{{Amazon nav|JSS=}}&lt;br /&gt;
{|cellpadding=3 cellspacing=0 style=&amp;quot;background:lightgray; text-align:left; font-size:90%&amp;quot; width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=22%|&lt;br /&gt;
|width=3% align=right|&lt;br /&gt;
1&amp;lt;br&amp;gt;&lt;br /&gt;
2&lt;br /&gt;
|width=12%|&lt;br /&gt;
[[Jab]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Power Strike]]&lt;br /&gt;
|width=3% align=right|&lt;br /&gt;
3&amp;lt;br&amp;gt;&lt;br /&gt;
4&lt;br /&gt;
|width=12%|&lt;br /&gt;
[[Poison Javelin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Impale]]&lt;br /&gt;
|width=3% align=right|&lt;br /&gt;
5&amp;lt;br&amp;gt;&lt;br /&gt;
6&lt;br /&gt;
|width=12%|&lt;br /&gt;
[[Lightning Bolt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Charged Strike]]&lt;br /&gt;
|width=3% align=right|&lt;br /&gt;
7&amp;lt;br&amp;gt;&lt;br /&gt;
8&lt;br /&gt;
|width=12%|&lt;br /&gt;
[[Plague Javelin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fend]]&lt;br /&gt;
|width=3% align=right|&lt;br /&gt;
9&amp;lt;br&amp;gt;&lt;br /&gt;
10&lt;br /&gt;
|width=15%|&lt;br /&gt;
[[Lightning Strike]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightning Fury]]&lt;br /&gt;
|}&lt;br /&gt;
{{#switch: {{NAMESPACE}}|Template = |[[Category:Javelin and Spear Skills]]}}&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Eve_of_Destruction&amp;diff=64030</id>
		<title>Eve of Destruction</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Eve_of_Destruction&amp;diff=64030"/>
		<updated>2014-08-06T20:39:34Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Objective */ corrected typo: dias -&amp;gt; dais&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|Act=5&lt;br /&gt;
|File=Eve of Destruction&lt;br /&gt;
|Type={{Warn|=&amp;#039;&amp;#039;&amp;#039;Mandatory&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
|Trigger=Complete [[Rite of Passage (quest)|Rite of Passage]]&lt;br /&gt;
|Objective=Find [[Baal|{{Ub|=Baal&amp;#039;s}}]] Throne Room, kill {{Ub|=Baal&amp;#039;s}} Minions and then kill {{Ub|=Baal}}&lt;br /&gt;
|Area=[[Throne of Destruction]], [[Worldstone Chamber]]&lt;br /&gt;
|Item=None&lt;br /&gt;
|Reward=Quest drop, new title and entry to next difficulty &lt;br /&gt;
}}&lt;br /&gt;
{{Ub|=You are a worthy hero! We augment your skill and grant you entry to the interior of Mount Arreat, wherein lies the Worldstone.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Beware. You will not be alone. Baal the Lord of Destruction is already inside.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=The Archangel Tyrael has always been our benefactor, but even he cannot help us now. For Baal blocks Tyrael&amp;#039;s spiritual presence from entering the chamber of the Worldstone. Only you, mortal, have the power to defeat Baal now.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Baal threatens the Worldstone -- and through it, the mortal realm, itself. You must stop him before he gains full control of the sacred stone. With it under his control, Baal could shatter the boundaries between this world and the Burning Hells, thus allowing the hordes of the Prime Evils to pour forth into the mortal realm like an unstoppable tide!}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=If you are weak, the world as you know it could be lost forever. You must NOT fail!}}&lt;br /&gt;
&lt;br /&gt;
- The Ancients&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
*Worldstone Keep has three levels, with [[waypoint]] on [[Worldstone Keep Level 2]]. Exit [[Worldstone Keep Level 3]] to [[Throne of Destruction]], which always has the same layout.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Throne of Destruction.png|center|frame|[[Baal|{{Ub|=Baal}}]] can be found on dais at back of throne room to northeast, at opposite end to entrance in southwest. Entrance can be dangerous depending on what monsters (if any) spawn in vicinity.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
*[[Baal|{{Ub|=Baal}}]] is standing in front of portal on raised dais at back of [[Throne of Destruction|throne room]]. He cannot be targeted or harmed, but he can cast [[Decrepify]] on anything in the top half of the throne room, and will start summoning his minions once all other monsters in throne room have been killed or lured to very bottom of throne room or beyond ({{Ub|=Baal}} will dispose of [[corpse]]s before summoning minions).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Baal&amp;#039;s minions===&lt;br /&gt;
*[[Baal|{{Ub|=Baal}}]] will summon five separate [[Super Unique]] monsters in succession: he will not summon the next until Super Unique and all accompanying minions and monsters are killed or lured to very bottom of throne room or beyond. [[Corpse]]s will be disposed of when last monster of each wave is killed, so use them beforehand or lure monsters to bottom half of throne room to prevent their disposal.&lt;br /&gt;
*First two Super Unique monsters summoned are ranged, making it difficult (or at least time consuming) to lure them: they will have to be killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
[[File:Colenzo the Annihilator.png|center|thumb|256px|[[Colenzo the Annihilator|{{Ub|=Colenzo the Annihilator}}]] is a [[Fire Enchanted]] Super Unique [[Fallen Shaman|Warped Shaman]] which is always [[Immune to Fire]] (145% even in Normal). Accompanied by five [[Fallen|Warped One]] minions in Normal, six in Nightmare and seven in Hell.]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Achmel the Cursed.png|center|thumb|256px|[[Achmel the Cursed|{{Ub|=Achmel the Cursed}}]] is a [[Poison Enchanted]] Super Unique [[Greater Mummy|Unraveler]] which is always [[Immune to Poison]] (125% in every [[difficulty]]) and becomes [[Immune to Magic]] (100%) in Hell. Accompanied by three minions in Normal, four in Nightmare and five in Hell. Ten [[Skeleton Mage|Death Mages]] also spawn; always [[Immune to Cold]] (160%) in Hell.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Last three Super Unique monsters can be lured to very bottom of throne room if necessary (although they should really be lured beyond throne room if this tactic is to be used more than once).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
[[File:Bartuc the Bloody.png|center|thumb|256px|[[Bartuc the Bloody|{{Ub|=Bartuc the Bloody}}]] is a [[Lightning Enchanted]] Super Unique [[Council Member]] with no inherent immunity in any difficulty. Accompanied by five minions in Normal, six in Nightmare and seven in Hell.]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Ventar the Unholy.png|center|thumb|256px|[[Ventar the Unholy|{{Ub|=Ventar the Unholy}}]] is an [[Extra Fast]] Super Unique [[Megademon|Venom Lord]] which is Immune to Poison in Nightmare (100%) and Hell (120%). Accompanied by eight minions in Normal, nine in Nightmare and ten in Hell.]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Lister the Tormentor.png|center|thumb|256px|[[Lister the Tormentor|{{Ub|=Lister the Tormentor}}]] is a [[Spectral Hit]] Super Unique [[Minion of Destruction]] which is Immune to Fire (120%) in Hell. Accompanied by five minions in Normal, six in Nightmare and seven in Hell; all are heavily resistant to poison ([[Poison Resist]] 95%) in every difficulty.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*If poisoned by {{Ub|=Achmel the Cursed}} or minions, it is advisable to cure character and [[mercenary]] before facing following waves: drink [[Antidote Potion]], return to [[Harrogath]] to be healed by [[Malah]], or use [[Cleansing]] if a [[Paladin (Diablo II)|Paladin]] (or allied with one).&lt;br /&gt;
*{{Ub|=Ventar the Unholy}} will not be summoned before expiry of [[Hydra]]s summoned by {{Ub|=Bartuc the Bloody}} and minions.&lt;br /&gt;
*[[Altering AI]] of Minions of Destruction is not possible, although [[stun length]] still applies. Although their [[Smite]] attack does not always hit, can be blocked and applies no +[[% Damage]], it can be extremely dangerous for melee characters and mercenaries.&lt;br /&gt;
*Although Throne of Destruction and {{Ub|=Baal&amp;#039;s}} minions can contain monsters immune to every damage type, none can be both [[Immune to Physical]] &amp;#039;&amp;#039;and&amp;#039;&amp;#039; [[Immune to Lightning]]. Conversely, characters specialising in [[Poison Damage]] may have trouble overcoming {{Ub|=Achmel the Cursed}}, {{Ub|=Ventar the Unholy}} and {{Ub|=Lister the Tormentor}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Baal===&lt;br /&gt;
*Once all minions have been killed or lured to very bottom of throne room or beyond, [[Baal|{{Ub|=Baal}}]] will go through portal behind him to [[Worldstone Chamber]]: once he has left, player may follow him. However, portal is one-way so do not do so before gathering everything from [[Throne of Destruction]]; otherwise, only way to return is by casting Town Portal in Worldstone Chamber to return to [[Harrogath]], take [[waypoint]] to [[Worldstone Keep Level 2]] and travel back down again.&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
[[File:Worldstone Chamber.png|frame|center|Players find themselves in east wing of Worldstone Chamber; {{Ub|=Baal}} is found on walkway to Worldstone in center of chamber, and he will start casting his [[curse]]s and [[Festering Appendage]]s as he is approached.]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Baal.png|center|thumb|384px|{{Ub|=Baal}} is a [[boss]] and the last Prime [[Evil]]. Note that the Demon tag under his name is off-center: this can be used to distinguish him from his clone (Demon tag is centered).]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Destruction&amp;#039;s End==&lt;br /&gt;
*When killing [[Baal|{{Ub|=Baal}}]] for the first time he has improved chances of dropping higher quality items. He also has a chance to drop [[Token of Absolution#Festering Essence of Destruction|{{Cb|=Festering Essence of Destruction}}]] required to transmute [[Token of Absolution|{{Cb|=Token of Absolution}}]] in [[Horadric Cube|{{Ub|=Horadric Cube}}]], used to respecialise, reassigning [[attribute]] and skill points.&lt;br /&gt;
*Upon his death, chamber starts to shake and debris falls from ceiling. Tyrael also descends and delivers following speech:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ub|=I am impressed, mortal. You have overcome the greatest challenge this world has ever faced and defeated the last of the Prime Evils. However, we are too late to save the Worldstone. Baal&amp;#039;s destructive touch has corrupted it completely.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Given enough time, the Worldstone&amp;#039;s energies will drain away and the barriers between the worlds will shatter -- the powers of Hell will flood into this...Sanctuary...and eradicate your people and everything you&amp;#039;ve labored to build.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Therefore, I must destroy the corrupted Worldstone before the powers of Hell take root. This act will change your world forever -- with consequences even I cannot foresee.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=However, it is the only way to ensure mankind&amp;#039;s survival. Go now, mortal. I have opened a portal that will lead you to safety. May the Eternal Light shine upon you and your descendants for what you&amp;#039;ve done this day. The continued survival of mankind is your legacy! Above all else, you have earned a rest from this endless battle.}}&lt;br /&gt;
&lt;br /&gt;
- [[Tyrael]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tyrael opens portal to Destruction&amp;#039;s End: go through it to view final cinematic, or simply save and exit game. Completing Normal allows access to Nightmare games, while completing Nightmare allows access to Hell games. Titles are added to character name depending on [[difficulty]] level completed and game type:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!width=25% align=left rowspan=2|Title&lt;br /&gt;
!colspan=3|Normal&lt;br /&gt;
!colspan=3|Hardcore&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13%|Normal&lt;br /&gt;
!width=12%|Nightmare&lt;br /&gt;
!width=12%|Hell&lt;br /&gt;
!width=13%|Normal&lt;br /&gt;
!width=12%|Nightmare&lt;br /&gt;
!width=13%|Hell&lt;br /&gt;
|-align=center&lt;br /&gt;
!align=left|Male&lt;br /&gt;
|Slayer&lt;br /&gt;
|Champion&lt;br /&gt;
|Patriarch&lt;br /&gt;
|{{Warn|=Destroyer}}&lt;br /&gt;
|{{Warn|=Conqueror}}&lt;br /&gt;
|{{Warn|=Guardian}}&lt;br /&gt;
|-align=center&lt;br /&gt;
!align=left|Female&lt;br /&gt;
|Slayer&lt;br /&gt;
|Champion&lt;br /&gt;
|Matriarch&lt;br /&gt;
|{{Warn|=Destroyer}}&lt;br /&gt;
|{{Warn|=Conqueror}}&lt;br /&gt;
|{{Warn|=Guardian}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=The_Forgotten_Tower&amp;diff=64029</id>
		<title>The Forgotten Tower</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=The_Forgotten_Tower&amp;diff=64029"/>
		<updated>2014-08-06T19:03:44Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Reward */ corrected text link: Countess&amp;#039; -&amp;gt; Countess&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|Act=1&lt;br /&gt;
|File=The Forgotten Tower&lt;br /&gt;
|Type={{Sb|=Recommended}}&amp;lt;br&amp;gt;{{Warn|=&amp;#039;&amp;#039;&amp;#039;Mandatory&amp;#039;&amp;#039;&amp;#039;}} for [[Pandemonium Event]]&lt;br /&gt;
|Trigger=Read the Moldy Tome in [[Stony Field]] &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Enter [[Forgotten Tower]]&lt;br /&gt;
|Objective=Dispose of the evil [[The Countess|{{Ub|=Countess}}]]&lt;br /&gt;
|Area=[[Tower Cellar Level 5]]&lt;br /&gt;
|Item=None&lt;br /&gt;
|Reward=Sealed chest opens and [[Rune]](s) in [[Expansion]]&amp;lt;br&amp;gt;{{Ub|=The Countess}} may drop [[Pandemonium Event#Key of Terror|{{Cb|=Key of Terror}}]] in Hell for Pandemonium Event&lt;br /&gt;
}}&lt;br /&gt;
{{Ub|=...And so it came to pass that the Countess, who once bathed in the rejuvenating blood of a hundred virgins, was buried alive... And her castle in which so many cruel deeds took place fell rapidly into ruin. Rising over the buried dungeons in that god-forsaken wilderness, a solitary tower, like some monument to Evil, is all that remains.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=The Countess&amp;#039; fortune was believed to be divided among the clergy, although some say that more remains unfound, still buried alongside the rotting skulls that bear mute witness to the inhumanity of the human creature.}}&lt;br /&gt;
&lt;br /&gt;
- The Moldy Tome&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:The Moldy Tome.png|frame|center|The Moldy Tome can be found in [[Stony Field]], although it is not necessary to find it to trigger quest.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
Take [[waypoint]] to [[Dark Wood]], then find and follow path to exit to [[Black Marsh]]: search it for ruins of [[Forgotten Tower]]. If waypoint is not found while doing so, it is advisable to find and activate it before going underground. Alternatively, cast Town Portal and return to path, following it through Black Marsh, [[Tamoe Highland]] and [[Monastery Gate]] to activate waypoint in [[Outer Cloister]] before returning via portal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Forgotten Tower.png|center|frame|Enter ruins to descend ladder into Forgotten Tower.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tower Cellars have five levels: [[The Countess|{{Ub|=The Countess}}]] is found in [[Tower Cellar Level 5]]. Preceding four Tower Cellar levels can normally by navigated most quickly by turning left.&lt;br /&gt;
*Each of the following has 75% chance of spawning on any of Tower Cellar levels:&lt;br /&gt;
**[[Goatman|Blood Clan]] spawn in groups of 2-3, which are [[Immune to Fire]] (100%) in Hell.&lt;br /&gt;
**[[Corrupt Rogue Archer|Dark Archers]] spawn in groups of 2-3, which are [[Immune to Lightning]] (110%) in Hell.&lt;br /&gt;
**[[Fallen|Devilkin]] spawn in groups of 4-5, which are Immune to Fire (120%) in Hell.&lt;br /&gt;
**[[Wraith|Ghosts]] spawn in groups of 1-2, which are [[Immune to Physical]] (100%) in Hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
[[File:Tower Cellar Level 5.png|frame|center|[[Tower Cellar Level 5]] only has two possible layouts. [[The Countess|{{Ub|=The Countess}}]] always spawns either in chamber at opposite end to entrance, or one of the two halls leading to it.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:The Countess.png|center|frame|{{Ub|=The Countess}} is a [[Fire Enchanted]] [[Super Unique]] [[Corrupt Rogue|Dark Stalker]]. Accompanied by six minions in Normal, seven in Nightmare and eight in Hell. All are [[Immune to Cold]] (130%) in Hell, while {{Ub|=The Countess}} becomes [[Immune to Fire]] (108%) in Hell.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*~9% (1/11) chance of becoming Immune to Fire (115%) in Nightmare when [[Magic Resistant]].&lt;br /&gt;
*When she spawns within room, may be possible to lure minions away to deal with them individually. Alternatively, use doorway(s) to restrict numbers that can attack (although she can cast fire walls at entrance(s) to her chamber to discourage this).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
*Upon killing [[The Countess|{{Ub|=The Countess}}]] for the first time, sealed chest in room opens and showers [[gold]] and items all over floor.&lt;br /&gt;
*In [[Expansion]], her Treasure Class is divided between Countess Item and Countess Rune: up to five picks are made from Countess Item, then up to three picks are made from Countess Rune. Since maximum six items can be picked in total, 2-3 [[rune]]s may only be picked from Countess Rune when 1-2 picks from Countess Item result in no drop (there is also chance of no drop(s) being picked from Countess Rune). Highest runes that can be picked are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!width=91 rowspan=2 align=left|Treasure Class&lt;br /&gt;
!colspan=3|Highest rune&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=91|Normal&lt;br /&gt;
!width=91|Nightmare&lt;br /&gt;
!width=91|Hell&lt;br /&gt;
|-align=center&lt;br /&gt;
!align=left|Countess Item&lt;br /&gt;
|[[Nef Rune|{{Cb|=Nef Rune}}]]&lt;br /&gt;
|[[Ko Rune|{{Cb|=Ko Rune}}]]&lt;br /&gt;
|[[Lo Rune|{{Cb|=Lo Rune}}]]&lt;br /&gt;
|-align=center&lt;br /&gt;
!align=left|Countess Rune&lt;br /&gt;
|[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
|[[Io Rune|{{Cb|=Io Rune}}]]&lt;br /&gt;
|[[Ist Rune|{{Cb|=Ist Rune}}]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Although she cannot drop highest runes, she has much higher chance of dropping runes from her Countess Rune TC than other monsters, making her popular to run for runes needed for [[crafted item]]s and [[Horadric Cube|{{Ub|=Horadric Cube}}]] recipes (particularly since she is also run for [[Pandemonium Event#Key of Terror|{{Cb|=Key of Terror}}]] in Hell, which is needed for [[Pandemonium Event]]).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*Lord Urlik, [http://www.flightsofsplendor.com/diabloII/Urlik%27s_RFG_v2.xls Lord Urlik&amp;#039;s Rune Finder&amp;#039;s Guide v2.0] (Download) &amp;lt;sub&amp;gt;last updated 25 April 2004&amp;lt;/sub&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=The_Search_for_Cain&amp;diff=64028</id>
		<title>The Search for Cain</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=The_Search_for_Cain&amp;diff=64028"/>
		<updated>2014-08-06T18:22:54Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Tristram */ fixed text link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|Act=1&lt;br /&gt;
|File=The Search for Cain&lt;br /&gt;
|Type={{Sb|=Recommended}}&lt;br /&gt;
|Trigger=Talk to [[Akara]] after [[Kashya]] after killing [[Blood Raven|{{Ub|=Blood Raven}}]] &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Take {{Ub|=Scroll of Inifuss}} from Tree of Inifuss&lt;br /&gt;
|Objective=Find and rescue [[Deckard Cain]]&lt;br /&gt;
|Area=[[Dark Wood]], [[Cold Plains]] and [[Tristram (Act 1)|Tristram]]&lt;br /&gt;
|Item={{Ub|=Scroll of Inifuss}}&lt;br /&gt;
|Reward=Ring from Akara&amp;lt;br&amp;gt;Cost of buying items in [[Rogue Encampment]] reduced by 10%&amp;lt;br&amp;gt;Deckard Cain identifies items for free, for remainder of [[difficulty]] level&lt;br /&gt;
}}&lt;br /&gt;
{{Ub|=It is clear that we are facing an Evil difficult to comprehend, let alone combat.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=There is only one Horadrim sage, schooled in the most arcane history and lore, who could advise us... His name is Deckard Cain.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=You must go to Tristram and find him, my friend. I pray that he still lives.}}&lt;br /&gt;
&lt;br /&gt;
- Akara&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Scroll of Inifuss==&lt;br /&gt;
{{Ub|=Tristram is too far to journey by foot... Cain would likely be dead, when you arrived. However, there is a magical portal that will take you there instantly.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=To open it, one must stand within the circle of Cairn Stones and touch them in a certain order. The proper order can be found in the runes written on the bark of the Tree of Inifuss.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=You must find the sacred Tree of Inifuss and bring back its bark. I will translate the runes to unlock the Stones&amp;#039; mystic pattern.}}&lt;br /&gt;
&lt;br /&gt;
- [[Akara]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Path by [[waypoint]] in [[Cold Plains]] leads to three destinations:&lt;br /&gt;
**[[Burial Grounds]]&lt;br /&gt;
**[[Cave Level 1]]&lt;br /&gt;
**[[Stony Field]]&lt;br /&gt;
*Follow path to Stony Field, turning back if followed to either of the other destinations first: entrance will be on one of sides opposite to entrance from [[Blood Moor]].&lt;br /&gt;
*Follow path through Stony Field to entrance to [[Underground Passage Level 1]]: if waypoint is not found and activated along way, it is advisable to search Stony Field for it and activate it before venturing underground.&lt;br /&gt;
*Underground Passage Level 1 has exits to [[Underground Passage Level 2]] and [[Dark Wood]]: exit to Dark Wood is normally found most quickly by going to right.&lt;br /&gt;
*Path from underground leads through Dark Wood to exit to [[Black Marsh]]. However, before doing so search Dark Wood for waypoint and Tree of Inifuss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Treehead Woodfist.png|frame|center|[[Treehead Woodfist|{{Ub|=Treehead Woodfist}}]] is an [[Extra Strong]] [[Extra Fast]] [[Super Unique]] [[Wendigo#Brute|Brute]] guarding Tree of Inifuss. Accompanied by two minions in Normal, three in Nightmare and four in Hell, they are all [[Immune to Cold]] (120%) in Hell. They do not need to be killed, but due to their strength and speed it may be advisable to do so anyway.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Click on Tree of Inifuss and {{Ub|=Scroll of Inifuss}} drops on ground. 2x2 square of inventory space is required to pick up, at which point return and talk to Akara.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tristram==&lt;br /&gt;
{{Ub|=Ah, very good. I have translated the runes on this scroll. You must find the Cairn Stones and touch them in the order that I have written.}}&lt;br /&gt;
&lt;br /&gt;
- [[Akara]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Stony Field]] via its [[waypoint]]. If Cairn Stones were not found while crossing to [[Underground Passage Level 1]] or searching for waypoint earlier, search for them now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rakanishu.png|frame|center|[[Rakanishu|{{Ub|=Rakanishu}}]] is a [[Lightning Enchanted]] [[Extra Fast]] [[Super Unique]] [[Fallen#Carver|Carver]] guarding Cairn Stones. Accompanied by eight minions in Normal, nine in Nightmare and ten in Hell, they are all [[Immune to Fire]] (110%) in Hell. They do not need to be killed, but due to their speed it may be advisable to do so. Lightning Enchanted is quite dangerous that early in Normal, so care should be taken.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Upon finding and clearing area around Cairn Stones, right-click on [[The Search for Cain#Scroll of Inifuss|{{Ub|=Scroll of Inifuss}}]] to determine order in which they need to be touched to activate portal (or simply touch them in random order until portal activates). Scroll will disappear from inventory once portal is activated.&lt;br /&gt;
*Portal leads to east corner of [[Tristram (Act 1)|Tristram]]. [[Deckard Cain]] is held prisoner in gibbet in town center: click on it to release him, at which point he will cast Town Portal and return to [[Rogue Encampment]]. Return as well, or retrieve [[Secret Cow Level#Wirt&amp;#039;s Leg|Wirt&amp;#039;s Leg]] from his corpse in west corner of Tristram to be able to access [[Secret Cow Level]] upon completion of [[difficulty]] level.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
{{Ub|=You have risked your life to rescue Cain. For that we thank you.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=We must seek his counsel immediately.}}&lt;br /&gt;
&lt;br /&gt;
- [[Akara]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Akara gives a [[ring]] whose quality and item level depend upon [[difficulty]] level:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; text-align:center; font-size:90%&amp;quot; width=50%&lt;br /&gt;
!width=25% align=left|Property&lt;br /&gt;
!width=25%|Normal&lt;br /&gt;
!width=25%|Nightmare&lt;br /&gt;
!width=25%|Hell&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Quality&lt;br /&gt;
|{{Mb|=Magic Ring}}&lt;br /&gt;
|{{Rb|=Rare Ring}}&lt;br /&gt;
|{{Rb|=Rare Ring}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Item level&lt;br /&gt;
|7&lt;br /&gt;
|30&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*10% discount applies to cost of items bought anywhere in [[Rogue Encampment]] after rescuing [[Deckard Cain]]. Discount does not apply to items gambled, repaired or sold by player.&lt;br /&gt;
*Discount does not sum with [[Reduces All Vendor Prices]], but is applied separately: combined with Reduces All Vendor Prices 30%, cost of items bought is reduced by 37% (10 + (90*30/100) ).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ub|=...I thank you, friend, for coming to my aid.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=As a token of my gratitude, I will identify items for you at no charge.}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Regrettably, I could do nothing to prevent the disaster which devastated Tristram. It would appear that our greatest fears have come to pass. Diablo, the Lord of Terror, has once again been set loose upon the world!}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=As you know, some time ago Diablo was slain beneath Tristram. And when our hero emerged triumphant from the labyrinth beneath town, we held a grand celebration that lasted several days.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Yet, as the weeks passed, our hero became increasingly aloof. He kept his distance from the rest of the townsfolk and seemed to lapse into a dark, brooding depression. I thought that perhaps his ordeal had been so disturbing that he simply could not put it out of his mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=The hero seemed more tormented every passing day. I remember he awoke many times -- screaming in the night -- always something about &amp;#039;the East&amp;#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=One day, he simply left. And shortly thereafter Tristram was attacked by legions of foul demons. Many were slain, and the demons left me to die in that cursed cage.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=I believe now that Tristram&amp;#039;s hero was that Dark Wanderer who passed this way before the Monastery fell.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=I fear even worse, my friend... I fear that Diablo has taken possession of the hero who sought to slay him. If true, Diablo will become more powerful than ever before.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=You must stop him or all will be lost.}}&lt;br /&gt;
&lt;br /&gt;
- Deckard Cain&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Deckard Cain will accompany character from town to town, identifying items for free. However, if he is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; rescued before character completes and leaves [[Act 1]], he will say the following upon talking to him in later towns:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Oh... Blessings on the Rogues! They finally rescued me from that cursed place!}}&lt;br /&gt;
&lt;br /&gt;
- Deckard Cain&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*He will still accompany character from town to town (except for [[Rogue Encampment]]), although identifying items now costs 100 gold per item. Since [[Scroll of Identify|Scrolls of Identify]] cost at most 80 gold each (only 72 when discounted), from a cost perspective Deckard Cain should either be rescued or not used at all to identify items (although convenience of identifying multiple items at once, rather than individually, may be worth 28 gold premium).&lt;br /&gt;
*Although inconsistent, character can still return to Act 1 to rescue him, even after finding and talking to him in another town.&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Item_code&amp;diff=64027</id>
		<title>Item code</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Item_code&amp;diff=64027"/>
		<updated>2014-08-05T19:52:42Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Rune */ corrected typo: Eth -&amp;gt; Ith&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Drop nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bow==&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=7%|Code&lt;br /&gt;
!width=16% align=left|[[Item type#Ranged|Bow]]&lt;br /&gt;
!width=5%|Level&lt;br /&gt;
!width=5%|Rarity&lt;br /&gt;
!width=24% align=left|[[Set]] bow&lt;br /&gt;
!width=5%|Level&lt;br /&gt;
!width=5%|Rarity&lt;br /&gt;
!width=23% align=left|[[Unique (item)|Unique]] bow&lt;br /&gt;
!width=5%|Level&lt;br /&gt;
!width=5%|Rarity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow3]]&lt;br /&gt;
|align=left|[[Short Bow]]&lt;br /&gt;
|1||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Pluckeye|{{Ub|=Pluckeye}}]]&lt;br /&gt;
|10||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow6]]&lt;br /&gt;
|align=left|[[Hunter&amp;#039;s Bow]]&lt;br /&gt;
|5||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Witherstring|{{Ub|=Witherstring}}]]&lt;br /&gt;
|18||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow9]]&lt;br /&gt;
|align=left|[[Long Bow]]&lt;br /&gt;
|8||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Raven Claw|{{Ub|=Raven Claw}}]]&lt;br /&gt;
|20||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow12]]&lt;br /&gt;
|align=left|[[Composite Bow]]&lt;br /&gt;
|12||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Rogue&amp;#039;s Bow|{{Ub|=Rogue&amp;#039;s Bow}}]]&lt;br /&gt;
|27||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|[[bow15]]&lt;br /&gt;
|colspan=9 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|[[bow18]]&lt;br /&gt;
|align=left|[[Short Battle Bow]]&lt;br /&gt;
|18||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Stormstrike|{{Ub|=Stormstrike}}]]&lt;br /&gt;
|34||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Stag Bow]]&lt;br /&gt;
|18||3&lt;br /&gt;
|colspan=6 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow21]]&lt;br /&gt;
|colspan=9 {{E}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow24]]&lt;br /&gt;
|align=left|[[Long Battle Bow]]&lt;br /&gt;
|23||2&lt;br /&gt;
|align=left|[[Vidala&amp;#039;s Rig#Vidala&amp;#039;s Barb|{{Sb|=Vidala&amp;#039;s Barb}}]]&lt;br /&gt;
|19||7&lt;br /&gt;
|align=left|[[Wizendraw|{{Ub|=Wizendraw}}]]&lt;br /&gt;
|35||1&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|[[bow27]]&lt;br /&gt;
&lt;br /&gt;
|align=left|[[Reflex Bow]]&lt;br /&gt;
|27||3&lt;br /&gt;
|colspan=6 {{E}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Short War Bow]]&lt;br /&gt;
|27||2&lt;br /&gt;
|align=left|[[Arctic Gear#Arctic Horn|{{Sb|=Arctic Horn}}]]&lt;br /&gt;
|3||7&lt;br /&gt;
|align=left|[[Hellclap|{{Ub|=Hellclap}}]]&lt;br /&gt;
|36||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow30]]&lt;br /&gt;
|align=left|[[Edge Bow]]&lt;br /&gt;
|30||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Skystrike|{{Ub|=Skystrike}}]]&lt;br /&gt;
|36||1&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|[[bow33]]&lt;br /&gt;
|align=left|[[Long War Bow]]&lt;br /&gt;
|31||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Blastbark|{{Ub|=Blastbark}}]]&lt;br /&gt;
|38||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Razor Bow]]&lt;br /&gt;
|33||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Riphook|{{Ub|=Riphook}}]]&lt;br /&gt;
|39||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow36]]&lt;br /&gt;
|align=left|[[Cedar Bow]]&lt;br /&gt;
|35||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Kuko Shakaku|{{Ub|=Kuko Shakaku}}]]&lt;br /&gt;
|41||1&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|[[bow39]]&lt;br /&gt;
|align=left|[[Ashwood Bow]]&lt;br /&gt;
|39||3&lt;br /&gt;
|colspan=6 {{E}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Double Bow]]&lt;br /&gt;
|39||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Endlesshail|{{Ub|=Endlesshail}}]]&lt;br /&gt;
|44||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow42]]&lt;br /&gt;
|colspan=9 {{E}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow45]]&lt;br /&gt;
|align=left|[[Short Siege Bow]]&lt;br /&gt;
|43||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Witchwild String|{{Ub|=Witchwild String}}]]&lt;br /&gt;
|47||1&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|[[bow48]]&lt;br /&gt;
|align=left|[[Ceremonial Bow]]&lt;br /&gt;
|47||3&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Lycander&amp;#039;s Aim|{{Ub|=Lycander&amp;#039;s Aim}}]]&lt;br /&gt;
|50||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Large Siege Bow]]&lt;br /&gt;
|46||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Cliffkiller|{{Ub|=Cliffkiller}}]]&lt;br /&gt;
|49||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow51]]&lt;br /&gt;
|align=left|[[Rune Bow]]&lt;br /&gt;
|49||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Magewrath|{{Ub|=Magewrath}}]]&lt;br /&gt;
|51||1&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|[[bow54]]&lt;br /&gt;
|align=left|[[Gothic Bow]]&lt;br /&gt;
|52||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Goldstrike Arch|{{Ub|=Goldstrike Arch}}]]&lt;br /&gt;
|54||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Matriarchal Bow]]&lt;br /&gt;
|53||3&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Blood Raven&amp;#039;s Charge|{{Ub|=Blood Raven&amp;#039;s Charge}}]]&lt;br /&gt;
|79||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow57]]&lt;br /&gt;
|align=left|[[Spider Bow]]&lt;br /&gt;
|55||2&lt;br /&gt;
|colspan=6 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow60]]&lt;br /&gt;
|align=left|[[Blade Bow]]&lt;br /&gt;
|60||2&lt;br /&gt;
|colspan=6 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow63]]&lt;br /&gt;
|align=left|[[Shadow Bow]]&lt;br /&gt;
|63||2&lt;br /&gt;
|colspan=6 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow66]]&lt;br /&gt;
|colspan=9 {{E}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow69]]&lt;br /&gt;
|align=left|[[Great Bow]]&lt;br /&gt;
|68||2&lt;br /&gt;
|colspan=6 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow72]]&lt;br /&gt;
|align=left|[[Diamond Bow]]&lt;br /&gt;
|72||2&lt;br /&gt;
|colspan=6 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow75]]&lt;br /&gt;
|colspan=9 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2|[[bow78]]&lt;br /&gt;
|align=left|[[Crusader Bow]]&lt;br /&gt;
|77||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Eaglehorn|{{Ub|=Eaglehorn}}]]&lt;br /&gt;
|77||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Grand Matron Bow]]&lt;br /&gt;
|78||3&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s Battle Hymn#M&amp;#039;avina&amp;#039;s Caster|{{Sb|=M&amp;#039;avina&amp;#039;s Caster}}]]&lt;br /&gt;
|21||7&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow81]]&lt;br /&gt;
|align=left|[[Ward Bow]]&lt;br /&gt;
|80||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Widowmaker|{{Ub|=Widowmaker}}]]&lt;br /&gt;
|73||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow84]]&lt;br /&gt;
|colspan=9 {{E}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[bow87]]&lt;br /&gt;
|align=left|[[Hydra Bow]]&lt;br /&gt;
|85||2&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Windforce|{{Ub|=Windforce}}]]&lt;br /&gt;
|80||1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=7%|Code&lt;br /&gt;
!width=16% align=left|[[Item]]&lt;br /&gt;
!width=5%|Level&lt;br /&gt;
!width=5%|Rarity&lt;br /&gt;
!width=24% align=left|[[Set]] item&lt;br /&gt;
!width=5%|Level&lt;br /&gt;
!width=5%|Rarity&lt;br /&gt;
!width=23% align=left|[[Unique (item)|Unique]] item&lt;br /&gt;
!width=5%|Level&lt;br /&gt;
!width=5%|Rarity&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=12|amu&lt;br /&gt;
|rowspan=12 align=left|[[Amulet]]&lt;br /&gt;
|rowspan=12|1&lt;br /&gt;
|rowspan=12|4&lt;br /&gt;
&lt;br /&gt;
|align=left|[[Angelic Raiment#Angelic Wings|{{Sb|=Angelic Wings}}]]&lt;br /&gt;
|17||7&lt;br /&gt;
|align=left|[[Atma&amp;#039;s Scarab|{{Ub|=Atma&amp;#039;s Scarab}}]]&lt;br /&gt;
|60||5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Arcanna&amp;#039;s Tricks#Arcanna&amp;#039;s Sign|{{Sb|=Arcanna&amp;#039;s Sign}}]]&lt;br /&gt;
|20||1&lt;br /&gt;
|align=left|[[Crescent Moon (amulet)|{{Ub|=Crescent Moon}}]]&lt;br /&gt;
|58||5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Traps#Cathan&amp;#039;s Sigil|{{Sb|=Cathan&amp;#039;s Sigil}}]]&lt;br /&gt;
|15||7&lt;br /&gt;
|align=left|[[Highlord&amp;#039;s Wrath|{{Ub|=Highlord&amp;#039;s Wrath}}]]&lt;br /&gt;
|73||5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Civerb&amp;#039;s Vestments#Civerb&amp;#039;s Icon|{{Sb|=Civerb&amp;#039;s Icon}}]]&lt;br /&gt;
|13||7&lt;br /&gt;
|align=left|[[Mara&amp;#039;s Kaleidoscope|{{Ub|=Mara&amp;#039;s Kaleidoscope}}]]&lt;br /&gt;
|80||5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Iratha&amp;#039;s Finery#Iratha&amp;#039;s Collar|{{Sb|=Iratha&amp;#039;s Collar}}]]&lt;br /&gt;
|21||7&lt;br /&gt;
|align=left|[[Metalgrid|{{Ub|=Metalgrid}}]]&lt;br /&gt;
|85||2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Tal Rasha&amp;#039;s Wrappings#Tal Rasha&amp;#039;s Adjudication|{{Sb|=Tal Rasha&amp;#039;s Adjudication}}]]&lt;br /&gt;
|26||1&lt;br /&gt;
|align=left|[[Nokozan Relic|{{Ub|=Nokozan Relic}}]]&lt;br /&gt;
|14||20&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Tancred&amp;#039;s Battlegear#Tancred&amp;#039;s Weird|{{Sb|=Tancred&amp;#039;s Weird}}]]&lt;br /&gt;
|27||7&lt;br /&gt;
|align=left|[[Saracen&amp;#039;s Chance|{{Ub|=Saracen&amp;#039;s Chance}}]]&lt;br /&gt;
|55||5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[The Disciple#Telling of Beads|{{Sb|=Telling of Beads}}]]&lt;br /&gt;
|39||1&lt;br /&gt;
|align=left|[[Seraph&amp;#039;s Hymn|{{Ub|=Seraph&amp;#039;s Hymn}}]]&lt;br /&gt;
|73||3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Vidala&amp;#039;s Rig#Vidala&amp;#039;s Snare|{{Sb|=Vidala&amp;#039;s Snare}}]]&lt;br /&gt;
|19||7&lt;br /&gt;
|align=left|[[The Cat&amp;#039;s Eye|{{Ub|=The Cat&amp;#039;s Eye}}]]&lt;br /&gt;
|58||5&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
|colspan=3 rowspan=3 {{E}}&lt;br /&gt;
|align=left|[[The Eye of Etlich|{{Ub|=The Eye of Etlich}}]]&lt;br /&gt;
|20||5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[The Mahim-Oak Curio|{{Ub|=The Mahim-Oak Curio}}]]&lt;br /&gt;
|34||10&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[The Rising Sun|{{Ub|=The Rising Sun}}]]&lt;br /&gt;
|73||5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!cm1&lt;br /&gt;
|align=left|[[Small Charm]]&lt;br /&gt;
|28||4&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Annihilus|{{Ub|=Annihilus}}]]&lt;br /&gt;
|110||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!cm2&lt;br /&gt;
|align=left|[[Large Charm]]&lt;br /&gt;
|14||8&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Hellfire Torch|{{Ub|=Hellfire Torch}}]]&lt;br /&gt;
|110||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!cm3&lt;br /&gt;
|align=left|[[Grand Charm]]&lt;br /&gt;
||1||12&lt;br /&gt;
|colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Gheed&amp;#039;s Fortune|{{Ub|=Gheed&amp;#039;s Fortune}}]]&lt;br /&gt;
|70||1&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=8|jew&lt;br /&gt;
|align=left rowspan=8|[[Jewel]]&lt;br /&gt;
|rowspan=8|1&lt;br /&gt;
|rowspan=8|8&lt;br /&gt;
|rowspan=8 colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Unique jewel#Rainbow Facet|{{Ub|=Rainbow Facet}}]]&lt;br /&gt;
|85||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Unique jewel#Rainbow Facet 1|{{Ub|=Rainbow Facet}}]]&lt;br /&gt;
|85||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Unique jewel#Rainbow Facet 2|{{Ub|=Rainbow Facet}}]]&lt;br /&gt;
|85||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Unique jewel#Rainbow Facet 3|{{Ub|=Rainbow Facet}}]]&lt;br /&gt;
|85||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Unique jewel#Rainbow Facet 4|{{Ub|=Rainbow Facet}}]]&lt;br /&gt;
|85||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Unique jewel#Rainbow Facet 5|{{Ub|=Rainbow Facet}}]]&lt;br /&gt;
|85||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Unique jewel#Rainbow Facet 6|{{Ub|=Rainbow Facet}}]]&lt;br /&gt;
|85||1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Unique jewel#Rainbow Facet 7|{{Ub|=Rainbow Facet}}]]&lt;br /&gt;
|85||1&lt;br /&gt;
&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=9|rin&lt;br /&gt;
|align=left rowspan=9|[[Ring]]&lt;br /&gt;
|rowspan=9|1&lt;br /&gt;
|rowspan=9|4&lt;br /&gt;
&lt;br /&gt;
|align=left|[[Angelic Raiment#Angelic Halo|{{Sb|=Angelic Halo}}]]&lt;br /&gt;
|17||3&lt;br /&gt;
|align=left|[[Bul-Kathos&amp;#039; Wedding Band|{{Ub|=Bul-Kathos&amp;#039; Wedding Band}}]]&lt;br /&gt;
|66||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Traps#Cathan&amp;#039;s Seal|{{Sb|=Cathan&amp;#039;s Seal}}]]&lt;br /&gt;
|15||7&lt;br /&gt;
|align=left|[[Carrion Wind|{{Ub|=Carrion Wind}}]]&lt;br /&gt;
|68||3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=7 colspan=3 {{E}}&lt;br /&gt;
|align=left|[[Dwarf Star|{{Ub|=Dwarf Star}}]]&lt;br /&gt;
|53||10&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Manald Heal|{{Ub|=Manald Heal}}]]&lt;br /&gt;
|20||15&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Nagelring|{{Ub|=Nagelring}}]]&lt;br /&gt;
|10||15&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Nature&amp;#039;s Peace|{{Ub|=Nature&amp;#039;s Peace}}]]&lt;br /&gt;
|77||3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Raven Frost|{{Ub|=Raven Frost}}]]&lt;br /&gt;
|53||10&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[The Stone of Jordan|{{Ub|=The Stone of Jordan}}]]&lt;br /&gt;
|39||1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|align=left|[[Wisp Projector|{{Ub|=Wisp Projector}}]]&lt;br /&gt;
|84||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
&lt;br /&gt;
|width=30%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=23%|Code&lt;br /&gt;
!width=77% align=left|[[Pandemonium Event|Pandemonium]] key&lt;br /&gt;
|-&lt;br /&gt;
!pk1&lt;br /&gt;
|align=left|[[Pandemonium Event#Key of Terror|{{Cb|=Key of Terror}}]]&lt;br /&gt;
|-&lt;br /&gt;
!pk2&lt;br /&gt;
|align=left|[[Pandemonium Event#Key of Hate|{{Cb|=Key of Hate}}]]&lt;br /&gt;
|-&lt;br /&gt;
!pk3&lt;br /&gt;
|align=left|[[Pandemonium Event#Key of Destruction|{{Cb|=Key of Destruction}}]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=23%|Code&lt;br /&gt;
!width=77% align=left|Body part&lt;br /&gt;
|-&lt;br /&gt;
!bey&lt;br /&gt;
|align=left|[[Pandemonium Event#Baal&amp;#039;s Eye|{{Cb|=Baal&amp;#039;s Eye}}]]&lt;br /&gt;
|-&lt;br /&gt;
!dhn&lt;br /&gt;
|align=left|[[Pandemonium Event#Diablo&amp;#039;s Horn|{{Cb|=Diablo&amp;#039;s Horn}}]]&lt;br /&gt;
|-&lt;br /&gt;
!mbr&lt;br /&gt;
|align=left|[[Pandemonium Event#Mephisto&amp;#039;s Brain|{{Cb|=Mephisto&amp;#039;s Brain}}]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=23%|Code&lt;br /&gt;
!width=77% align=left|Essence&lt;br /&gt;
|-&lt;br /&gt;
!bet&lt;br /&gt;
|align=left|[[Token of Absolution#Burning Essence of Terror|{{Cb|=Burning Essence of Terror}}]]&lt;br /&gt;
|-&lt;br /&gt;
!ceh&lt;br /&gt;
|align=left|[[Token of Absolution#Charged Essence of Hatred|{{Cb|=Charged Essence of Hatred}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
!fed&lt;br /&gt;
|align=left|[[Token of Absolution#Festering Essence of Destruction|{{Cb|=Festering Essence of Destruction}}]]&lt;br /&gt;
|-&lt;br /&gt;
!tes&lt;br /&gt;
|align=left|[[Token of Absolution#Twisted Essence of Suffering|{{Cb|=Twisted Essence of Suffering}}]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gem===&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=35%|Code&lt;br /&gt;
!width=65% align=left|[[Chipped Gem]]&lt;br /&gt;
|-&lt;br /&gt;
!gcb&lt;br /&gt;
|align=left|[[Chipped Sapphire]]&lt;br /&gt;
|-&lt;br /&gt;
!gcg&lt;br /&gt;
|align=left|[[Chipped Emerald]]&lt;br /&gt;
|-&lt;br /&gt;
!gcr&lt;br /&gt;
|align=left|[[Chipped Ruby]]&lt;br /&gt;
|-&lt;br /&gt;
!gcv&lt;br /&gt;
|align=left|[[Chipped Amethyst]]&lt;br /&gt;
|-&lt;br /&gt;
!gcw&lt;br /&gt;
|align=left|[[Chipped Diamond]]&lt;br /&gt;
|-&lt;br /&gt;
!gcy&lt;br /&gt;
|align=left|[[Chipped Topaz]]&lt;br /&gt;
|-&lt;br /&gt;
!skc&lt;br /&gt;
|align=left|[[Chipped Skull]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=20%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=35%|Code&lt;br /&gt;
!width=65% align=left|[[Flawed Gem]]&lt;br /&gt;
|-&lt;br /&gt;
!gfb&lt;br /&gt;
|align=left|[[Flawed Sapphire]]&lt;br /&gt;
|-&lt;br /&gt;
!gfg&lt;br /&gt;
|align=left|[[Flawed Emerald]]&lt;br /&gt;
|-&lt;br /&gt;
!gfr&lt;br /&gt;
|align=left|[[Flawed Ruby]]&lt;br /&gt;
|-&lt;br /&gt;
!gfv&lt;br /&gt;
|align=left|[[Flawed Amethyst]]&lt;br /&gt;
|-&lt;br /&gt;
!gfw&lt;br /&gt;
|align=left|[[Flawed Diamond]]&lt;br /&gt;
|-&lt;br /&gt;
!gfy&lt;br /&gt;
|align=left|[[Flawed Topaz]]&lt;br /&gt;
|-&lt;br /&gt;
!skf&lt;br /&gt;
|align=left|[[Flawed Skull]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=20%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=35%|Code&lt;br /&gt;
!width=65% align=left|[[Normal Gem]]&lt;br /&gt;
|-&lt;br /&gt;
!gsb&lt;br /&gt;
|align=left|[[Sapphire]]&lt;br /&gt;
|-&lt;br /&gt;
!gsg&lt;br /&gt;
|align=left|[[Emerald]]&lt;br /&gt;
|-&lt;br /&gt;
!gsr&lt;br /&gt;
|align=left|[[Ruby]]&lt;br /&gt;
|-&lt;br /&gt;
!gsv&lt;br /&gt;
|align=left|[[Amethyst]]&lt;br /&gt;
|-&lt;br /&gt;
!gsw&lt;br /&gt;
|align=left|[[Diamond]]&lt;br /&gt;
|-&lt;br /&gt;
!gsy&lt;br /&gt;
|align=left|[[Topaz]]&lt;br /&gt;
|-&lt;br /&gt;
!sku&lt;br /&gt;
|align=left|[[Skull]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=20%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=35%|Code&lt;br /&gt;
!width=65% align=left|[[Flawless Gem]]&lt;br /&gt;
|-&lt;br /&gt;
!glb&lt;br /&gt;
|align=left|[[Flawless Sapphire]]&lt;br /&gt;
|-&lt;br /&gt;
!glg&lt;br /&gt;
|align=left|[[Flawless Emerald]]&lt;br /&gt;
|-&lt;br /&gt;
!glr&lt;br /&gt;
|align=left|[[Flawless Ruby]]&lt;br /&gt;
|-&lt;br /&gt;
!glw&lt;br /&gt;
|align=left|[[Flawless Diamond]]&lt;br /&gt;
|-&lt;br /&gt;
!gly&lt;br /&gt;
|align=left|[[Flawless Topaz]]&lt;br /&gt;
|-&lt;br /&gt;
!gzv&lt;br /&gt;
|align=left|[[Flawless Amethyst]]&lt;br /&gt;
|-&lt;br /&gt;
!skl&lt;br /&gt;
|align=left|[[Flawless Skull]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Consumable===&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=35%|Code&lt;br /&gt;
!width=65% align=left|[[Item]]&lt;br /&gt;
|-&lt;br /&gt;
!aqv&lt;br /&gt;
|align=left|[[Arrows]]&lt;br /&gt;
|-&lt;br /&gt;
!cqv&lt;br /&gt;
|align=left|[[Bolts]]&lt;br /&gt;
|-&lt;br /&gt;
!gld&lt;br /&gt;
|align=left|[[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
!isc&lt;br /&gt;
|align=left|[[Scroll of Identify]]&lt;br /&gt;
|-&lt;br /&gt;
!key&lt;br /&gt;
|align=left|[[Key]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
!tsc&lt;br /&gt;
|align=left|[[Scroll of Town Portal]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=20%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=35%|Code&lt;br /&gt;
!width=65% align=left|Potion&lt;br /&gt;
|-&lt;br /&gt;
!hp1&lt;br /&gt;
|align=left|[[Minor Healing Potion|Minor Healing]]&lt;br /&gt;
|-&lt;br /&gt;
!hp2&lt;br /&gt;
|align=left|[[Light Healing Potion|Light Healing]]&lt;br /&gt;
|-&lt;br /&gt;
!hp3&lt;br /&gt;
|align=left|[[Healing Potion|Healing]]&lt;br /&gt;
|-&lt;br /&gt;
!hp4&lt;br /&gt;
|align=left|[[Greater Healing Potion|Greater Healing]]&lt;br /&gt;
|-&lt;br /&gt;
!hp5&lt;br /&gt;
|align=left|[[Super Healing Potion|Super Healing]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=20%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=35%|Code&lt;br /&gt;
!width=65% align=left|Potion&lt;br /&gt;
|-&lt;br /&gt;
!mp1&lt;br /&gt;
|align=left|[[Minor Mana Potion|Minor Mana]]&lt;br /&gt;
|-&lt;br /&gt;
!mp2&lt;br /&gt;
|align=left|[[Light Mana Potion|Light Mana]]&lt;br /&gt;
|-&lt;br /&gt;
!mp3&lt;br /&gt;
|align=left|[[Mana Potion|Mana]]&lt;br /&gt;
|-&lt;br /&gt;
!mp4&lt;br /&gt;
|align=left|[[Greater Mana Potion|Greater Mana]]&lt;br /&gt;
|-&lt;br /&gt;
!mp5&lt;br /&gt;
|align=left|[[Super Mana Potion|Super Mana]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=20%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=35%|Code&lt;br /&gt;
!width=65% align=left|Potion&lt;br /&gt;
|-&lt;br /&gt;
!rvl&lt;br /&gt;
|align=left|[[Full Rejuvenation Potion|Full Rejuvenation]]&lt;br /&gt;
|-&lt;br /&gt;
!rvs&lt;br /&gt;
|align=left|[[Rejuvenation Potion|Rejuvenation]]&lt;br /&gt;
|-&lt;br /&gt;
!vps&lt;br /&gt;
|align=left|[[Stamina Potion|Stamina]]&lt;br /&gt;
|-&lt;br /&gt;
!wms&lt;br /&gt;
|align=left|[[Thawing Potion|Thawing]]&lt;br /&gt;
|-&lt;br /&gt;
!yps&lt;br /&gt;
|align=left|[[Antidote Potion]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
&lt;br /&gt;
|width=30%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=23%|Code&lt;br /&gt;
!width=60% align=left|Throwing potion&lt;br /&gt;
!width=17%|Level&lt;br /&gt;
|-&lt;br /&gt;
!gpl&lt;br /&gt;
|align=left|[[Strangling Gas Potion]]&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
!gpm&lt;br /&gt;
|align=left|[[Choking Gas Potion]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
!gps&lt;br /&gt;
|align=left|[[Rancid Gas Potion]]&lt;br /&gt;
|32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=23%|Code&lt;br /&gt;
!width=60% align=left|Throwing otion&lt;br /&gt;
!width=17%|Level&lt;br /&gt;
|-&lt;br /&gt;
!opl&lt;br /&gt;
|align=left|[[Fulminating Potion]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!opm&lt;br /&gt;
|align=left|[[Exploding Potion]]&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
!ops&lt;br /&gt;
|align=left|[[Oil Potion]]&lt;br /&gt;
|28&lt;br /&gt;
|}&lt;br /&gt;
|width=35%|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rune===&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
&lt;br /&gt;
|width=30%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=23%|Code&lt;br /&gt;
!width=60% align=left|[[Rune]]&lt;br /&gt;
!width=17%|Level&lt;br /&gt;
|-&lt;br /&gt;
!r01&lt;br /&gt;
|align=left|[[El Rune|{{Cb|=El Rune}}]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
!r02&lt;br /&gt;
|align=left|[[Eld Rune|{{Cb|=Eld Rune}}]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
!r03&lt;br /&gt;
|align=left|[[Tir Rune|{{Cb|=Tir Rune}}]]&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!r04&lt;br /&gt;
|align=left|[[Nef Rune|{{Cb|=Nef Rune}}]]&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!r05&lt;br /&gt;
|align=left|[[Eth Rune|{{Cb|=Eth Rune}}]]&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!r06&lt;br /&gt;
|align=left|[[Ith Rune|{{Cb|=Ith Rune}}]]&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!r07&lt;br /&gt;
|align=left|[[Tal Rune|{{Cb|=Tal Rune}}]]&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
!r08&lt;br /&gt;
|align=left|[[Ral Rune|{{Cb|=Ral Rune}}]]&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
!r09&lt;br /&gt;
|align=left|[[Ort Rune|{{Cb|=Ort Rune}}]]&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
!r10&lt;br /&gt;
|align=left|[[Thul Rune|{{Cb|=Thul Rune}}]]&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
!r11&lt;br /&gt;
|align=left|[[Amn Rune|{{Cb|=Amn Rune}}]]&lt;br /&gt;
|25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=23%|Code&lt;br /&gt;
!width=60% align=left|Rune&lt;br /&gt;
!width=17%|Level&lt;br /&gt;
|-&lt;br /&gt;
!r12&lt;br /&gt;
|align=left|[[Sol Rune|{{Cb|=Sol Rune}}]]&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
!r13&lt;br /&gt;
|align=left|[[Shael Rune|{{Cb|=Shael Rune}}]]&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
!r14&lt;br /&gt;
|align=left|[[Dol Rune|{{Cb|=Dol Rune}}]]&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
!r15&lt;br /&gt;
|align=left|[[Hel Rune|{{Cb|=Hel Rune}}]]&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
!r16&lt;br /&gt;
|align=left|[[Io Rune|{{Cb|=Io Rune}}]]&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
!r17&lt;br /&gt;
|align=left|[[Lum Rune|{{Cb|=Lum Rune}}]]&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
!r18&lt;br /&gt;
|align=left|[[Ko Rune|{{Cb|=Ko Rune}}]]&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
!r19&lt;br /&gt;
|align=left|[[Fal Rune|{{Cb|=Fal Rune}}]]&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
!r20&lt;br /&gt;
|align=left|[[Lem Rune|{{Cb|=Lem Rune}}]]&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
!r21&lt;br /&gt;
|align=left|[[Pul Rune|{{Cb|=Pul Rune}}]]&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
!r22&lt;br /&gt;
|align=left|[[Um Rune|{{Cb|=Um Rune}}]]&lt;br /&gt;
|47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=5%|&lt;br /&gt;
|width=30%|&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; font-size:90%; text-align:center&amp;quot; width=100%&lt;br /&gt;
!width=23%|Code&lt;br /&gt;
!width=60% align=left|Rune&lt;br /&gt;
!width=17%|Level&lt;br /&gt;
|-&lt;br /&gt;
!r23&lt;br /&gt;
|align=left|[[Mal Rune|{{Cb|=Mal Rune}}]]&lt;br /&gt;
|49&lt;br /&gt;
|-&lt;br /&gt;
!r24&lt;br /&gt;
|align=left|[[Ist Rune|{{Cb|=Ist Rune}}]]&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
!r25&lt;br /&gt;
|align=left|[[Gul Rune|{{Cb|=Gul Rune}}]]&lt;br /&gt;
|53&lt;br /&gt;
|-&lt;br /&gt;
!r26&lt;br /&gt;
|align=left|[[Vex Rune|{{Cb|=Vex Rune}}]]&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
!r27&lt;br /&gt;
|align=left|[[Ohm Rune|{{Cb|=Ohm Rune}}]]&lt;br /&gt;
|57&lt;br /&gt;
|-&lt;br /&gt;
!r28&lt;br /&gt;
|align=left|[[Lo Rune|{{Cb|=Lo Rune}}]]&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
!r29&lt;br /&gt;
|align=left|[[Sur Rune|{{Cb|=Sur Rune}}]]&lt;br /&gt;
|61&lt;br /&gt;
|-&lt;br /&gt;
!r30&lt;br /&gt;
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]]&lt;br /&gt;
|63&lt;br /&gt;
|-&lt;br /&gt;
!r31&lt;br /&gt;
|align=left|[[Jah Rune|{{Cb|=Jah Rune}}]]&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
!r32&lt;br /&gt;
|align=left|[[Cham Rune|{{Cb|=Cham Rune}}]]&lt;br /&gt;
|67&lt;br /&gt;
|-&lt;br /&gt;
!r33&lt;br /&gt;
|align=left|[[Zod Rune|{{Cb|=Zod Rune}}]]&lt;br /&gt;
|69&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Charged_Strike&amp;diff=63811</id>
		<title>Charged Strike</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Charged_Strike&amp;diff=63811"/>
		<updated>2014-03-29T19:48:13Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Detail */ corrected spelling (be -&amp;gt; by)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill page&lt;br /&gt;
|RS=Power Strike, Lightning Bolt&lt;br /&gt;
|SS=Power Strike, Lightning Bolt, Lightning Strike, Lightning Fury&lt;br /&gt;
|Nav=JSS&lt;br /&gt;
|File=Javelin and Spear Skills&lt;br /&gt;
|Type=Single target melee attack&amp;lt;br&amp;gt;Releases multiple long range missiles&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Rlvl=18&lt;br /&gt;
|Req=Javelin or spear and target&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=3.75 + (0.25*slvl)&lt;br /&gt;
|ANM=Yes&lt;br /&gt;
|WD=100%&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{U|=An Amazon devoted to the path of Zerae will be able to harness the forces of vengeance and storms. During Rites of Vengeance, Zerae will confer to the Amazon attacks that unleash a wild burst of electrical energy, striking down nearby enemies. A grizzled veteran of the Time of Troubles once said, &amp;quot;Spear-women walking the &amp;#039;Path of Zerae&amp;#039; are best given wide berth, for they can be as violent and indiscriminate as the storms on the Twin Seas.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Lightning Damage]]&lt;br /&gt;
|colspan=5|1&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Lightning Damage&lt;br /&gt;
|18 + (12*slvl)||(16*slvl) - 14||(20*slvl) - 78||(24*slvl) - 166||(28*slvl) - 278&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Bolts&lt;br /&gt;
|3 + [slvl/5]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Lightning Damage}}&lt;br /&gt;
|10 * ([[Power Strike]].blvl+[[Lightning Bolt]].blvl+[[Lightning Strike]].blvl+[[Lightning Fury]].blvl)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Amazon attack rate]]&lt;br /&gt;
*Adds lightning damage to the [[javelin]] or [[spear]] and each of the charged bolts released on [[attack]].&lt;br /&gt;
*Bolts cannot be [[block]]ed, while weapon damage is only applied by successful attacks.&lt;br /&gt;
*Multiple bolts can collide with a single target, but are destroyed on impact (so they will not pierce it). No bolts will normally collide with a single [[size]] 1 target, all bolts will normally collide with a single size 3 target, while the number of bolts that collide with a single size 2 target depends on number of bolts and attack or target position. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84279&amp;amp;view=findpost&amp;amp;p=929983]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Charged Strike.png|frame|center|[[Corrupt Rogue Spearwoman|Dark Lancer]] in the light area to the right of the [[Amazon]] should be hit by the maximum number of bolts, while the one in the shaded area to the left of her should only be hit by about half as many.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Every charged bolt will trigger a [[Chilling Armor]] bolt, something to keep in mind when confronting [[Izual (Pandemonium Event)|{{Ub|=Izual}}]] and [[Baal (Pandemonium Event)|{{Ub|=Baal}}]] in the [[Pandemonium Event]].&lt;br /&gt;
*Although bolts are long range, Charged Strike is best used against single targets.&lt;br /&gt;
*Synergy bonuses don&amp;#039;t apply to minimum lightning damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
===[[Charged suffix]]===&lt;br /&gt;
{{Skill charged}}&lt;br /&gt;
|-&lt;br /&gt;
|34||50||66||82||98||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|67||75||82||90||97||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Spear]]&lt;br /&gt;
|18||25||33&lt;br /&gt;
|-&lt;br /&gt;
|45||72||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Gloves]]&lt;br /&gt;
|21||60||68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60==&lt;br /&gt;
{{Levels 1-10}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|4||4.25||4.5||4.75||5||5.25||5.5||5.75||6||6.25&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Bolts&lt;br /&gt;
|3||3||3||3||4||4||4||4||4||5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Lightning Damage&lt;br /&gt;
|30||42||54||66||78||90||102||114||130||146&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 11-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|6.5||6.75||7||7.25||7.5||7.75||8||8.25||8.5||8.75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Bolts&lt;br /&gt;
|5||5||5||5||6||6||6||6||6||7&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Lightning Damage&lt;br /&gt;
|162||178||194||210||226||242||262||282||302||322&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-30}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|9||9.25||9.5||9.75||10||10.25||10.5||10.75||11||11.25&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Bolts&lt;br /&gt;
|7||7||7||7||8||8||8||8||8||9&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Lightning Damage&lt;br /&gt;
|342||362||386||410||434||458||482||506||534||562&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 31-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|11.5||11.75||12||12.25||12.5||12.75||13||13.25||13.5||13.75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Bolts&lt;br /&gt;
|9||9||9||9||10||10||10||10||10||11&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Lightning Damage&lt;br /&gt;
|590||618||646||674||702||730||758||786||814||842&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-50}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|14||14.25||14.5||14.75||15||15.25||15.5||15.75||16||16.25&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Bolts&lt;br /&gt;
|11||11||11||11||12||12||12||12||12||13&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Lightning Damage&lt;br /&gt;
|870||898||926||954||982||1,010||1,038||1,066||1,094||1,122&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Levels 51-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Mana Cost&lt;br /&gt;
|16.5||16.75||17||17.25||17.5||17.75||18||18.25||18.5||18.75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Bolts&lt;br /&gt;
|13||13||13||13||14||14||14||14||14||15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Lightning Damage&lt;br /&gt;
|1,150||1,178||1,206||1,234||1,262||1,290||1,318||1,346||1,374||1,402&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/amazon-javelin.shtml Javelin and Spear Skills] (Arreat Summit)&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84279 Charged bolt and strike] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Life&amp;diff=63751</id>
		<title>Life</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Life&amp;diff=63751"/>
		<updated>2013-12-30T02:31:04Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Grand Charm */ shortened note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attribute nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
[[File:Life.png|thumb|600px|Current and maximum life are displayed both on the character screen and by the contents of the globe in the bottom left of the screen, which empties as life depletes (and turns green when the player character is [[Poison Damage|poisoned]]). Holding the cursor over the globe displays numerical values, which since [[1.13c|1.13]] will remain even when the cursor has been removed after clicking once on the bottom of the globe (clicking a second time will undo this).]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mb|=Life}} determines how much damage can be sustained before dying. Life displayed is rounded down to the nearest point, but the smallest unit is actually 1/256 point. Life varies depending on chosen class at start of game:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=14%|[[Amazon]]&lt;br /&gt;
!width=15%|[[Assassin]]&lt;br /&gt;
!width=14%|[[Barbarian (Diablo II)|Barbarian]]&lt;br /&gt;
!width=14%|[[Druid (Diablo II)|Druid]]&lt;br /&gt;
!width=14%|[[Necromancer]]&lt;br /&gt;
!width=15%|[[Paladin (Diablo II)|Paladin]]&lt;br /&gt;
!width=14%|[[Sorceress]]&lt;br /&gt;
|-&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Life gained as a character gains levels also varies depending on class:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=14%|Amazon&lt;br /&gt;
!width=15%|Assassin&lt;br /&gt;
!width=14%|Barbarian&lt;br /&gt;
!width=14%|Druid&lt;br /&gt;
!width=14%|Necromancer&lt;br /&gt;
!width=15%|Paladin&lt;br /&gt;
!width=14%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Life can be increased by allocating attribute points to Vitality. Life gained from each additional point also varies depending on class:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=14%|Amazon&lt;br /&gt;
!width=15%|Assassin&lt;br /&gt;
!width=14%|Barbarian&lt;br /&gt;
!width=14%|Druid&lt;br /&gt;
!width=14%|Necromancer&lt;br /&gt;
!width=15%|Paladin&lt;br /&gt;
!width=14%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unlike mana, life does not naturally regenerate. Player character returns to maximum life upon gaining a level (as does a [[mercenary]] upon gaining a level). Returning to town and clicking on a [[Townsperson#Heal|healer]] will instantly heal to maximum life for a player character and any mercenary or [[pet]]s, while each drink from a [[Shrine|well]] in the wilderness will heal 50% of maximum life for all. Activating a Health or Refilling [[Shrine]] in the wilderness will only heal the player character to maximum life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character (and mercenary in [[Expansion]] games) can drink a [[Full Rejuvenation Potion]] to heal to maximum life (while each [[Rejuvenation Potion]] will heal 35% of maximum life). Healing [[potion]]s can also be drunk to heal life over time; any excess which isn&amp;#039;t required to heal to maximum life may not be redundant, since further life can be lost while healing. The amount healed from drinking any healing potion depends on class:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=14%|Amazon&lt;br /&gt;
!width=15%|Assassin&lt;br /&gt;
!width=14%|Barbarian&lt;br /&gt;
!width=14%|Druid&lt;br /&gt;
!width=14%|Necromancer&lt;br /&gt;
!width=15%|Paladin&lt;br /&gt;
!width=14%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|{{S|=+1/3}}&lt;br /&gt;
|{{Warn|=-1/3}}&lt;br /&gt;
|{{Warn|=-1/3}}&lt;br /&gt;
|100%&lt;br /&gt;
|{{Warn|=-1/3}}&lt;br /&gt;
|}&lt;br /&gt;
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=8&amp;amp;t=40504]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Healing from potions also has a chance to double based on total Vitality. Other methods of recovering life are described on separate pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Charm==&lt;br /&gt;
&lt;br /&gt;
===Small Charm===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{M|=Small Charm of Life}}&lt;br /&gt;
|14&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Small Charm of Sustenance}}&lt;br /&gt;
|17&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{M|=Small Charm of Vita}}&lt;br /&gt;
|39&lt;br /&gt;
|47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Large Charm===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{M|=Large Charm of Life}}&lt;br /&gt;
|9&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Large Charm of Life}}&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{M|=Large Charm of Sustenance}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +(21-25)&lt;br /&gt;
!align=left|{{M|=Large Charm of Sustenance}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(26-30)&lt;br /&gt;
!align=left|{{M|=Large Charm of Vita}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(31-35)&lt;br /&gt;
!align=left|{{M|=Large Charm of Vita}}&lt;br /&gt;
|66&lt;br /&gt;
|74&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Grand Charm===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Life}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(11-15)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Life}}&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Life}}&lt;br /&gt;
|14&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
| +(21-25)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Sustenance}}&lt;br /&gt;
|23&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
| +(26-30)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Sustenance}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +(31-35)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Sustenance}}&lt;br /&gt;
|53&lt;br /&gt;
|61&lt;br /&gt;
|-&lt;br /&gt;
| +(36-40)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Vita}}&lt;br /&gt;
|69&lt;br /&gt;
|77&lt;br /&gt;
|-&lt;br /&gt;
| +(41-45)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Vita}}&lt;br /&gt;
|83&lt;br /&gt;
|91&lt;br /&gt;
|-&lt;br /&gt;
| +(46-50)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Vita}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|97&lt;br /&gt;
|{{Warn|=110}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Although enabled, this suffix cannot spawn in unmodified game (affix level is capped at {{Warn|=99}}). Hence, {{Mb|=+45 to Life}} is the maximum on {{Mb|=Grand Charm}}.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Any Socket==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-8)&lt;br /&gt;
!align=left|{{R|=Jewel of Spirit}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(9-20)&lt;br /&gt;
!align=left|{{M|=Jewel of Hope}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Helm==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Chipped Ruby]] in helm socket&lt;br /&gt;
|1&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +17&lt;br /&gt;
|align=left|[[Flawed Ruby]] in helm socket&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +24&lt;br /&gt;
|align=left|[[Ruby]] in helm socket&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +31&lt;br /&gt;
|align=left|[[Flawless Ruby]] in helm socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +38&lt;br /&gt;
|align=left|[[Perfect Ruby]] in helm socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Helm of the Jackal}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Helm of the Fox}}&lt;br /&gt;
|13&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Helm of the Wolf}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Helm of the Tiger}}&lt;br /&gt;
|43&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Helm of the Mammoth}}&lt;br /&gt;
|60&lt;br /&gt;
|68&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Biggin&amp;#039;s Bonnet|{{U|=Biggin&amp;#039;s Bonnet Cap}}]]&lt;br /&gt;
|3&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Milabrega&amp;#039;s Diadem|{{S|=Milabrega&amp;#039;s Diadem Crown}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood helm}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
!align=left|[[Crown of Thieves|{{U|=Crown of Thieves Grand Crown}}]]&lt;br /&gt;
|49&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +60&lt;br /&gt;
!align=left|[[Tal Rasha&amp;#039;s Horadric Crest|{{S|=Tal Rasha&amp;#039;s Horadric Crest Death Mask}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circlet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Circlet of the Jackal}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Circlet of the Fox}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Circlet of the Wolf}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Circlet of the Tiger}}&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Circlet of the Mammoth}}&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| +(41-60)&lt;br /&gt;
!align=left|{{R|=Circlet of the Colossus}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +(61-80)&lt;br /&gt;
!align=left|{{M|=Circlet of the Squid}}&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| +(81-100)&lt;br /&gt;
!align=left|{{M|=Circlet of the Whale}}&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pelt===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Pelt of the Jackal}}&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Pelt of the Fox}}&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Pelt of the Wolf}}&lt;br /&gt;
|20&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Pelt of the Tiger}}&lt;br /&gt;
|35&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Pelt of the Mammoth}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(41-60)&lt;br /&gt;
!align=left|{{M|=Pelt of the Colossus}}&lt;br /&gt;
|67&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Primal helm===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Primal helm of the Jackal}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Primal helm of the Fox}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Primal helm of the Wolf}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Primal helm of the Tiger}}&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Primal helm of the Mammoth}}&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| +(41-60)&lt;br /&gt;
!align=left|{{R|=Primal helm of the Colossus}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +(61-80)&lt;br /&gt;
!align=left|{{M|=Primal helm of the Squid}}&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| +(81-100)&lt;br /&gt;
!align=left|{{M|=Primal helm of the Whale}}&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amulet==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Amulet of the Jackal}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Amulet of the Fox}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Amulet of the Wolf}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Amulet of the Tiger}}&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Amulet of the Mammoth}}&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| +(41-60)&lt;br /&gt;
!align=left|{{R|=Amulet of the Colossus}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +(61-80)&lt;br /&gt;
!align=left|{{M|=Amulet of the Squid}}&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| +(81-100)&lt;br /&gt;
!align=left|{{M|=Amulet of the Whale}}&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[The Horadric Staff#Amulet of the Viper|{{U|=Amulet of the Viper}}]]&lt;br /&gt;
| -&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Vidala&amp;#039;s Snare|{{S|=Vidala&amp;#039;s Snare Amulet}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood Amulet}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
!align=left|[[Tal Rasha&amp;#039;s Adjudication|{{S|=Tal Rasha&amp;#039;s Adjudication Amulet}}]]&lt;br /&gt;
|67&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +75&lt;br /&gt;
|align=left|[[Angelic Wings|{{Sb|=Angelic Wings Amulet}}]] (2 items)&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body armor==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Chipped Ruby]] in body armor socket&lt;br /&gt;
|1&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +17&lt;br /&gt;
|align=left|[[Flawed Ruby]] in body armor socket&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +24&lt;br /&gt;
|align=left|[[Ruby]] in body armor socket&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +31&lt;br /&gt;
|align=left|[[Flawless Ruby]] in body armor socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +38&lt;br /&gt;
|align=left|[[Perfect Ruby]] in body armor socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Body armor of the Jackal}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Body armor of the Fox}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Body armor of the Wolf}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Body armor of the Tiger}}&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Body armor of the Mammoth}}&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| +(41-60)&lt;br /&gt;
!align=left|{{R|=Body armor of the Colossus}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +(61-80)&lt;br /&gt;
!align=left|{{M|=Body armor of the Squid}}&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| +(81-100)&lt;br /&gt;
!align=left|{{M|=Body armor of the Whale}}&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[The Centurion|{{U|=The Centurion Hard Leather Armor}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood body armor}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
!align=left|[[Iron Pelt|{{U|=Iron Pelt Trellised Armor}}]]&lt;br /&gt;
|33&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30&lt;br /&gt;
!align=left|[[Cow King&amp;#039;s Hide|{{S|=Cow King&amp;#039;s Hide Studded Leather}}]]&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +40&lt;br /&gt;
!align=left|[[Tancred&amp;#039;s Spine|{{S|=Tancred&amp;#039;s Spine Full Plate Mail}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
|align=left|[[Lionheart|{{Ub|=Lionheart}}]] body armor&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +60&lt;br /&gt;
!align=left|[[Shaftstop|{{U|=Shaftstop Mesh Armor}}]]&lt;br /&gt;
|38&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +65&lt;br /&gt;
!align=left|[[Naj&amp;#039;s Light Plate|{{S|=Naj&amp;#039;s Light Plate Hellforge Plate}}]]&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(50-75)&lt;br /&gt;
!align=left|[[Sazabi&amp;#039;s Ghost Liberator|{{S|=Sazabi&amp;#039;s Ghost Liberator Balrog Skin}}]]&lt;br /&gt;
|67&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +75&lt;br /&gt;
!align=left|[[Haemosu&amp;#039;s Adamant|{{S|=Haemosu&amp;#039;s Adamant Cuirass}}]]&lt;br /&gt;
|44&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +100&lt;br /&gt;
!align=left|[[Hwanin&amp;#039;s Refuge|{{S|=Hwanin&amp;#039;s Refuge Tigulated Mail}}]]&lt;br /&gt;
|30&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(100-150)&lt;br /&gt;
|align=left|[[Principle|{{Ub|=Principle}}]] body armor&lt;br /&gt;
|53&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Axe==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood axe}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
!align=left|[[Hellslayer|{{U|=Hellslayer Decapitator}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bow==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Pluckeye|{{U|=Pluckeye Short Bow}}]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
!align=left|[[Cliffkiller|{{U|=Cliffkiller Long Siege Bow}}]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Club==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Club of the Jackal}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Club of the Fox}}&lt;br /&gt;
|13&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Club of the Wolf}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Club of the Tiger}}&lt;br /&gt;
|43&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Club of the Mammoth}}&lt;br /&gt;
|60&lt;br /&gt;
|68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Leadcrow|{{U|=Leadcrow Light Crossbow}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Doomslinger|{{U|=Doomslinger Repeating Crossbow}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30&lt;br /&gt;
!align=left|[[Langer Briser|{{U|=Langer Briser Arbalest}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Hammer of the Jackal}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Hammer of the Fox}}&lt;br /&gt;
|13&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Hammer of the Wolf}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Hammer of the Tiger}}&lt;br /&gt;
|43&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Hammer of the Mammoth}}&lt;br /&gt;
|60&lt;br /&gt;
|68&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
!align=left|[[Schaefer&amp;#039;s Hammer|{{U|=Schaefer&amp;#039;s Hammer Legendary Mallet}}]]&lt;br /&gt;
|79&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mace==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Mace of the Jackal}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Mace of the Fox}}&lt;br /&gt;
|13&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Mace of the Wolf}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Mace of the Tiger}}&lt;br /&gt;
|43&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Mace of the Mammoth}}&lt;br /&gt;
|60&lt;br /&gt;
|68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Orb==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|Orb&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|Orb&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|Orb&lt;br /&gt;
|20&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|Orb&lt;br /&gt;
|35&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|Orb&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(41-60)&lt;br /&gt;
!align=left|{{M|=Orb}}&lt;br /&gt;
|67&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*One of the above or + [[Mana#Orb|Mana]] always spawns on any [[orb]] which isn&amp;#039;t [[Unique (item)|Unique]] or [[Set]] quality.&lt;br /&gt;
*Required Level (Rlvl) only applies when an orb is magic or rare quality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +57&lt;br /&gt;
!align=left|[[Tal Rasha&amp;#039;s Lidless Eye|{{S|=Tal Rasha&amp;#039;s Lidless Eye Swirling Crystal}}]]&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spear==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +26&lt;br /&gt;
!align=left|[[Bloodthief|{{U|=Bloodthief Brandistock}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30&lt;br /&gt;
!align=left|[[The Tannr Gorerod|{{U|=The Tannr Gorerod Pike}}]]&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[The Horadric Staff#Horadric Staff|{{U|=Horadric Staff}}]]&lt;br /&gt;
| -&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +80&lt;br /&gt;
!align=left|[[Razorswitch|{{U|=Razorswitch Jo Staff}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sword==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Blood Crescent|{{U|=Blood Crescent Scimitar}}]]&lt;br /&gt;
|7&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +80&lt;br /&gt;
!align=left|[[The Grandfather|{{U|=The Grandfather Colossus Blade}}]]&lt;br /&gt;
|81&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wand==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +40&lt;br /&gt;
!align=left|[[Suicide Branch|{{U|=Suicide Branch Burnt Wand}}]]&lt;br /&gt;
|33&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
!align=left|[[Blackhand Key|{{U|=Blackhand Key Grave Wand}}]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shield==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
|align=left|[[Jah Rune|{{Cb|=Jah Rune}}]] in shield socket&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Shield of the Jackal}}&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Shield of the Fox}}&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Shield of the Wolf}}&lt;br /&gt;
|20&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Shield of the Tiger}}&lt;br /&gt;
|35&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Shield of the Mammoth}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
| +(41-60)&lt;br /&gt;
!align=left|{{M|=Shield of the Colossus}}&lt;br /&gt;
|67&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood shield}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Umbral Disk|{{U|=Umbral Disk Small Shield}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
|align=left|[[Milabrega&amp;#039;s Orb|{{Sb|=Milabrega&amp;#039;s Orb Kite Shield}}]] (2 items)&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
!align=left|[[Lance Guard|{{U|=Lance Guard Barbed Shield}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
|align=left|[[Dream|{{Ub|=Dream}}]] shield&lt;br /&gt;
|65&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
|align=left|[[Phoenix|{{Ub|=Phoenix}}]] shield&lt;br /&gt;
|65&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ring==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Ring of the Jackal}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Ring of the Fox}}&lt;br /&gt;
|13&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20&lt;br /&gt;
!align=left|{{R|=Ring of the Wolf}}&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Ring of the Tiger}}&lt;br /&gt;
|43&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Ring of the Mammoth}}&lt;br /&gt;
|60&lt;br /&gt;
|68&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood Ring}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Angelic Halo|{{S|=Angelic Halo Ring}}]]&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Manald Heal|{{U|=Manald Heal Ring}}]]&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +40&lt;br /&gt;
!align=left|[[Dwarf Star|{{U|=Dwarf Star Ring}}]]&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Belt==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|{{R|=Belt of the Jackal}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(6-10)&lt;br /&gt;
!align=left|{{R|=Belt of the Fox}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Belt of the Wolf}}&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Belt of the Tiger}}&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| +(31-40)&lt;br /&gt;
!align=left|{{R|=Belt of the Mammoth}}&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| +(41-60)&lt;br /&gt;
!align=left|{{R|=Belt of the Colossus}}&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| +(61-80)&lt;br /&gt;
!align=left|{{M|=Belt of the Squid}}&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| +(81-100)&lt;br /&gt;
!align=left|{{M|=Belt of the Whale}}&lt;br /&gt;
|37&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood belt}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Hsarus&amp;#039; Iron Stay|{{S|=Hsarus&amp;#039; Iron Stay Belt}}]]&lt;br /&gt;
|3&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Infernal Sign|{{S|=Infernal Sign Heavy Belt}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Sigon&amp;#039;s Wrap|{{S|=Sigon&amp;#039;s Wrap Plated Belt}}]]&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +66&lt;br /&gt;
!align=left|[[Trang-Oul&amp;#039;s Girth|{{S|=Trang-Oul&amp;#039;s Girth Troll Belt}}]]&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Boots==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Treads of Cthon|{{U|=Treads of Cthon Chain Boots}}]]&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Hotspur|{{U|=Hotspur Boots}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood boots}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +44&lt;br /&gt;
!align=left|[[Immortal King&amp;#039;s Pillar|{{S|=Immortal King&amp;#039;s Pillar War Boots}}]]&lt;br /&gt;
|31&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
!align=left|[[Aldur&amp;#039;s Advance|{{S|=Aldur&amp;#039;s Advance Battle Boots}}]]&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(45-65)&lt;br /&gt;
!align=left|[[Waterwalk|{{U|=Waterwalk Sharkskin Boots}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gloves==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood gloves}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Arctic Mitts|{{S|=Arctic Mitts Light Gauntlets}}]]&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Ghoulhide|{{U|=Ghoulhide Heavy Bracers}}]]&lt;br /&gt;
|36&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +40&lt;br /&gt;
!align=left|[[Bloodfist|{{U|=Bloodfist Heavy Gloves}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +40&lt;br /&gt;
!align=left|[[Sander&amp;#039;s Taboo|{{S|=Sander&amp;#039;s Taboo Heavy Gloves}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Set bonus==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +35&lt;br /&gt;
|align=left|[[Orphan&amp;#039;s Call|{{Ub|=Orphan&amp;#039;s Call}}]] (2 items) &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|34&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
|align=left|[[Arctic Gear|{{Ub|=Arctic Gear}}]] (3 items)&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
|align=left|[[Berserker&amp;#039;s Arsenal|{{Ub|=Berserker&amp;#039;s Arsenal}}]] (2 items)&lt;br /&gt;
|3&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
|align=left|[[Arcanna&amp;#039;s Tricks|{{Ub|=Arcanna&amp;#039;s Tricks}}]] (3 items)&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +85&lt;br /&gt;
|align=left|[[Orphan&amp;#039;s Call|{{Ub|=Orphan&amp;#039;s Call}}]] (Full) &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +150&lt;br /&gt;
|align=left|[[Griswold&amp;#039;s Legacy|{{Ub|=Griswold&amp;#039;s Legacy}}]] (Full)&lt;br /&gt;
|69&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +150&lt;br /&gt;
|align=left|[[Tal Rasha&amp;#039;s Wrappings|{{Ub|=Tal Rasha&amp;#039;s Wrappings}}]] (Full)&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +150&lt;br /&gt;
|align=left|[[Immortal King|{{Ub|=Immortal King}}]] (Full)&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Another 50 life is added upon equipping the full [[set]], for +85 Life in total.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Pet==&lt;br /&gt;
{|border=1 cellpadding=2 rules=all style=&amp;quot;empty-cells:show; text-align:center; font-size:90%&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=12% align=left|[[Class]]&lt;br /&gt;
!width=13% align=left|[[Pet]]&lt;br /&gt;
!width=25%|Normal&lt;br /&gt;
!width=25%|Nightmare&lt;br /&gt;
!width=25%|Hell&lt;br /&gt;
|-valign=top&lt;br /&gt;
!rowspan=2 align=left|[[Amazon]]&lt;br /&gt;
!align=left|[[Decoy]]&lt;br /&gt;
|colspan=3|[character life * 0.5 * (100 + (10*slvl) ) / 100]&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left|[[Valkyrie]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|colspan=3|[ (400 to 480) * (80 + (20 * (slvl + Decoy.blvl) ) ) / 100]&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|[[Assassin]]&lt;br /&gt;
!align=left|[[Shadow Warrior]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|colspan=3|376 * (85 + (15*slvl) ) /100&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Shadow Master]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|colspan=3|376 * (85 + (15*slvl) ) /100&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=9|[[Druid (Diablo II)|Druid]]&lt;br /&gt;
!align=left|[[Poison Creeper]]&lt;br /&gt;
|colspan=3|[ (42 to 58) * (75 + (25*slvl) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Oak Sage]]&lt;br /&gt;
|colspan=3|[ (56 to 64) * (70 + (30*slvl) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Spirit Wolf|Spirit Wolf]]&lt;br /&gt;
|colspan=3|[ (60 to 82) * (100 + if([[Summon Dire Wolf]].slvl &amp;gt; 0, 25 + (25 * SDW.slvl), 0) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Carrion Vine]]&lt;br /&gt;
|colspan=3|[ (80 to 110) * (75 + (25*slvl) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Heart of Wolverine]]&lt;br /&gt;
|colspan=3|[ (128 to 144) * (75 + (25*slvl) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Dire Wolf|Dire Wolf]]&lt;br /&gt;
|colspan=3|[ (98 to 130) * (125 + (25*slvl) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Solar Creeper]]&lt;br /&gt;
|colspan=3|[ (138 to 192) * (80 + (20*slvl) ) /100] &lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Spirit of Barbs]]&lt;br /&gt;
|colspan=3|[ (200 to 226) * (75 + (25*slvl) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Summon Grizzly|Grizzly]]&lt;br /&gt;
|colspan=3|[ (550 to 750) * (100 + if(Summon Dire Wolf.slvl &amp;gt; 0, 25 + (25 * SDW.slvl), 0) ) /100]&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=8|[[Necromancer]]&lt;br /&gt;
!align=left|[[Raise Skeleton|Necroskeleton]]&lt;br /&gt;
|21 + (8 * [[Skeleton Mastery]].slvl)&lt;br /&gt;
|30 + (8 * Skeleton Mastery.slvl)&lt;br /&gt;
|42 + (8 * Skeleton Mastery.slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Clay Golem]]&lt;br /&gt;
|[100 * (65 + (35*slvl) ) /100]&lt;br /&gt;
|[175 * (65 + (35*slvl) ) /100]&lt;br /&gt;
|[275 * (65 + (35*slvl) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Bone Wall]]&lt;br /&gt;
|19&lt;br /&gt;
|147&lt;br /&gt;
|431&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Raise Skeletal Mage|Necromage]]&lt;br /&gt;
|61 + (8 * Skeleton Mastery.slvl) &lt;br /&gt;
|88 + (8 * Skeleton Mastery.slvl)&lt;br /&gt;
|123 + (8 * Skeleton Mastery.slvl)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Blood Golem]]&lt;br /&gt;
|[201 * (100 + (20 * [[Golem Mastery|GM]].slvl) ) /100]&lt;br /&gt;
|[388 * (100 + (20 * GM.slvl) ) /100]&lt;br /&gt;
|[637 * (100 + (20 * GM.slvl) ) /100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Bone Prison]]&lt;br /&gt;
|19&lt;br /&gt;
|147&lt;br /&gt;
|431&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Iron Golem]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|306&lt;br /&gt;
|595&lt;br /&gt;
|980&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Fire Golem]]&lt;br /&gt;
|313&lt;br /&gt;
|613&lt;br /&gt;
|1,013&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;+ Life from equipped [[item]]s is also added.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer pets also have +% Life as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}} width=50%&lt;br /&gt;
|-&lt;br /&gt;
!width=24%|Pet&lt;br /&gt;
!width=76%|+% Life&lt;br /&gt;
|-&lt;br /&gt;
!Necroskeleton&lt;br /&gt;
|if(slvl &amp;lt; 4, 0, (50*slvl) - 150)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Golem&amp;#039;&amp;#039;&amp;#039; &amp;lt;sup&amp;gt;1&amp;lt;sup&amp;gt;&lt;br /&gt;
|(20 * [[Golem Mastery]].slvl) + (5 * Blood Golem.blvl)&lt;br /&gt;
|-&lt;br /&gt;
!Bone Wall&lt;br /&gt;
|(25*slvl) + (10 * ([[Bone Armor]].blvl + Bone Prison.blvl) )&lt;br /&gt;
|-&lt;br /&gt;
!Necromage&lt;br /&gt;
|if(slvl &amp;lt; 4, 0, (7*slvl) - 21)&lt;br /&gt;
|-&lt;br /&gt;
!Bone Prison&lt;br /&gt;
|(25*slvl) + (8 * (Bone Armor.blvl + Bone Wall.blvl) )&lt;br /&gt;
|-&lt;br /&gt;
![[Revive]]d&lt;br /&gt;
|200 + (5 * Skeleton Mastery.slvl)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding Blood Golem&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/druid_pet_calculator.html Druid Pet Calculator]&lt;br /&gt;
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]&lt;br /&gt;
*{{Warn|=Calculators apply +% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] incorrectly: this is applied &amp;#039;&amp;#039;&amp;#039;after&amp;#039;&amp;#039;&amp;#039; any +% life, not added to it.}}&lt;br /&gt;
*[[Revive]]d life is calculated in the same way as a [[Life#Monster|monster]]&amp;#039;s base life (it does not increase with player count). However, if clvl &amp;lt; mlvl then clvl is used to calculate life and it is multiplied by clvl/mlvl; otherwise, mlvl continues to be used.&lt;br /&gt;
*Life of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is also calculated in the same way as monster&amp;#039;s base life (it does not increase with player count). However, if clvl &amp;lt; mlvl then clvl is used to calculate life; otherwise, mlvl continues to be used. {{Warn|=Upon expiry of [[Conversion]], if clvl &amp;lt; mlvl then life is 1/256.}}  [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81107] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84515&amp;amp;view=findpost&amp;amp;p=933659] [http://diablo3.ingame.de/forum/paladin-archiv-45/der-bekehrungs-bug-1663002/]&lt;br /&gt;
*[[Reanimate]]d [[Skeleton#Returned|Returned]] have the same base life as a normal Returned that would spawn in the same [[area]] and [[difficulty]] level (it does not increase with player count).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster==&lt;br /&gt;
[[Monster]] life varies depending on [[difficulty]] level, monster [[Attack#Level|level]] and monster type:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Base life = &amp;lt;nowiki&amp;gt;[&amp;lt;/nowiki&amp;gt;[[MonLvl#Life|MonLvl]] * MonStats/100] [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=354]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&amp;amp;st=15&amp;amp;p=922928&amp;amp;#entry922928] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type.&lt;br /&gt;
&lt;br /&gt;
*Monster life increases by 50% with each additional player in the game at time of spawning:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=25%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=50%|Players&lt;br /&gt;
!width=50%|Life&lt;br /&gt;
|-&lt;br /&gt;
!align=center|1&lt;br /&gt;
|100% (*1){{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|2&lt;br /&gt;
|150% (*1.5)&lt;br /&gt;
|-&lt;br /&gt;
!align=center|3&lt;br /&gt;
|200% (*2){{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|4&lt;br /&gt;
|250% (*2.5)&lt;br /&gt;
|-&lt;br /&gt;
!align=center|5&lt;br /&gt;
|300% (*3){{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|6&lt;br /&gt;
|350% (*3.5)&lt;br /&gt;
|-&lt;br /&gt;
!align=center|7&lt;br /&gt;
|400% (*4){{0|.0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|8&lt;br /&gt;
|450% (*4.5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Champion, Unique (including [[Super Unique]]) and minion monster life is further modified as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=25% align=left|Monster&lt;br /&gt;
!width=25%|Normal&lt;br /&gt;
!width=25%|Nightmare&lt;br /&gt;
!width=25%|Hell&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Berserker|{{M|=Berserker}}]]&lt;br /&gt;
|75%&lt;br /&gt;
|62.5%&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Possessed|{{M|=Possessed}}]]&lt;br /&gt;
|600%&lt;br /&gt;
|500%&lt;br /&gt;
|400%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other {{M|=Champions}}&lt;br /&gt;
|300%&lt;br /&gt;
|250%&lt;br /&gt;
|200%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{U|=Unique}}&lt;br /&gt;
|400%&lt;br /&gt;
|300%&lt;br /&gt;
|300%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minion&lt;br /&gt;
|200%&lt;br /&gt;
|175%&lt;br /&gt;
|150%&lt;br /&gt;
|}&lt;br /&gt;
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*If a [[boss]] receives random Unique bonuses in Nightmare and Hell, the Unique life bonus also applies in all [[difficulty]] levels (so this applies to [[Griswold|{{Ub|=Griswold}}]], [[Radament|{{Ub|=Radament}}]] and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]]).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=8&amp;amp;t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep)&lt;br /&gt;
*Kingpin, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=354 MonLvl.txt File Guide] (Phrozen Keep)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)&lt;br /&gt;
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Attribute modifiers]]&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Sisters_to_the_Slaughter&amp;diff=63532</id>
		<title>Sisters to the Slaughter</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Sisters_to_the_Slaughter&amp;diff=63532"/>
		<updated>2013-09-27T11:18:12Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Reward */ fixed missing link @ &amp;#039;chipped&amp;#039; (R brackets were previously L brackets).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|Act=1&lt;br /&gt;
|File=Sisters to the Slaughter&lt;br /&gt;
|Type={{Warn|=&amp;#039;&amp;#039;&amp;#039;Mandatory&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
|Trigger=Talk to [[Deckard Cain]] after returning [[Tools of the Trade#Horadric Malus|{{Ub|=Horadric Malus}}]] to [[Charsi]] &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Enter [[Catacombs Level 1]]&lt;br /&gt;
|Objective=Kill [[Andariel|{{Ub|=Andariel}}]]&lt;br /&gt;
|Area=[[Catacombs Level 4]]&lt;br /&gt;
|Item=None&lt;br /&gt;
|Reward=Quest drop including two [[Chipped Gem|chipped]] and one [[Normal Gem|normal gem]], and access to [[Act 2]]&lt;br /&gt;
}}&lt;br /&gt;
{{Ub|=It is certain that we face the demon queen, Andariel, who has corrupted the Rogue Sisterhood and defiled their ancestral Monastery. This does not bode well for us, my friend.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Ancient Horadric texts record that Andariel and the other Lesser Evils once overthrew the three Prime Evils -- Diablo, Mephisto and Baal -- banishing them from Hell to our world. Here, they caused mankind untold anguish and suffering before they were finally bound within the Soulstones.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Andariel&amp;#039;s presence here could mean that the forces of Hell are once again aligned behind Diablo and his Brothers. If this is true, then I fear for us all.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=You must kill her before the Monastery becomes a permanent outpost of Hell and the way east lost forever.}}&lt;br /&gt;
&lt;br /&gt;
- Deckard Cain&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
*Take [[waypoint]] to [[Outer Cloister]]. Entrance to [[Barracks]] is indicated by position of waypoint:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
[[File:Outer Cloister 1.png|center|thumb|256px|When waypoint is in west corner, flanked by plant bed to left and fountain to right in center of courtyard, entrance to Barracks is at back of southeast cloister (right from entrance from [[Monastery Gate]] and [[Tamoe Highland]]).]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Outer Cloister 2.png|center|thumb|256px|When waypoint is in east corner, flanked by plant bed to right and fountain to left in center of courtyard, entrance to Barracks is at back of northwest cloister (left from entrance from Monastery Gate and Tamoe Highland).]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Outer Cloister 3.png|center|thumb|256px|When waypoint is in east corner with cross-shaped plant bed in center of courtyard, entrance to Barracks is at back of northeast cloister (opposite entrance from Monastery Gate and Tamoe Highland).]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Search Barracks for stairs down to [[Jail Level 1]]: its waypoint is normally found most quickly by going left. Once activated, continuing to go left normally results in stairs down to [[Jail Level 2]] being found most quickly (or go right from entrance if waypoint is not wanted).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pitspawn Fouldog.png|frame|center|{{Ub|=Pitspawn Fouldog}} is a [[Cursed]] [[Cold Enchanted]] [[Super Unique]] [[Tainted]] that may be encountered in a cul-de-sac while searching Jail Level 2. Accompanied by four minions in Normal, five in Nightmare and six in Hell. All are [[Immune to Lightning]] (105%) in Hell.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Stairs up to [[Inner Cloister]] can normally be found most quickly by going to left from entrance to Jail Level 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Inner Cloister and Cathedral.png|frame|center|Activate Inner Cloister waypoint before entering [[Cathedral]] to northeast. Stairs down to [[Catacombs Level 1]] can be found in northeast wall of right arm of Cathedral: hug right outer wall to minimise hostile exposure.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Search Catacombs Level 1 for stairs down to [[Catacombs Level 2]]; search Catacombs Level 2 for waypoint and stairs down to [[Catacombs Level 3]]; finally, search Catacombs Level 3 for stairs down to [[Catacombs Level 4]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
{{Ub|=It is clear that Andariel is acting on behalf of Diablo to prevent anyone from following him eastward. Her defeat would allow you to continue the pursuit.}}&lt;br /&gt;
&lt;br /&gt;
{{Ub|=Ancient lore has it that while Andariel was spawned in the Burning Hells, she is not fond of fire.}}&lt;br /&gt;
&lt;br /&gt;
- [[Deckard Cain]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Catacombs Level 4.png|frame|center|[[Catacombs Level 4]] always has the same layout. [[Andariel|{{Ub|=Andariel}}]] always spawns between third set of pillars from bottom of throne room to north of entrance, accessed via double doors in northeast wall of chamber to west of entrance.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Catacombs Level 4 is always populated by the following monsters throughout:&lt;br /&gt;
**[[Tainted#Afflicted|Afflicted]] spawn in groups of 2-3, and are [[Immune to Lightning]] (100%) in Hell.&lt;br /&gt;
**[[Fallen Shaman#Dark Shaman|Dark Shaman]]s spawn with 2-6 [[Fallen#Dark One|Dark Ones]], and both are [[Immune to Fire]] (115% and 125% respectively) in Hell.&lt;br /&gt;
**[[Zombie#Ghoul|Ghoul]]s spawn in groups of 2-3, and are Immune to Fire (100%) in Hell.&lt;br /&gt;
*Random [[Champion]] and [[Unique (monster)|Unique]] monsters also spawn, so it is advisable to clear area as much as possible before facing her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Andariel.png|frame|center|{{Ub|=Andariel}} is a [[boss]] and an [[Evil]]. She has [[Fire Resist]] -50% in all [[difficulty]] levels, and 0 [[chill effectiveness]] in Hell.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*She applies physical &amp;#039;&amp;#039;and&amp;#039;&amp;#039; [[Poison Damage|poison damage]] with all her [[melee]] attacks, poison bolts and poison spray.&lt;br /&gt;
*Ranged attackers and casters can retreat to previous room and use pit in its center to try to keep their distance from her. If their [[missile]]s or spells have sufficient range, they can get a head start and draw first blood by firing straight down carpet leading up middle of throne room.&lt;br /&gt;
*Upon her death screen shakes, debris falls from ceiling and fire erupts, killing all remaining monsters within a wide radius. Portal opens at character location when death animations end, allowing return to [[Rogue Encampment]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ub|=The caravan is prepared. We may now journey eastward to Lut Gholein.}}&lt;br /&gt;
&lt;br /&gt;
- [[Warriv (Act 1)|Warriv]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Reward==&lt;br /&gt;
*When killing [[Andariel|{{Ub|=Andariel}}]] for first time she has improved chances of dropping higher quality items, including two [[Chipped Gem|chipped gems]] and one [[Normal Gem|normal gem]]. In Hell she also has chance to drop [[Token of Absolution#Twisted Essence of Suffering|{{Cb|=Twisted Essence of Suffering}}]] required to transmute [[Token of Absolution|{{Cb|=Token of Absolution}}]] in [[Horadric Cube|{{Ub|=Horadric Cube}}]], used to respecialise, reassigning [[attribute]] and skill points.&lt;br /&gt;
*Can now go east to [[Lut Gholein]] to begin [[Act 2]] by interacting with [[Warriv (Act 1)]].&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Item&amp;diff=63516</id>
		<title>Item</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Item&amp;diff=63516"/>
		<updated>2013-09-21T13:19:26Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Rare */ rare quality items have at least 3 affixes (see inDiablo.de)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
For detailed item stats, use Adeyke&amp;#039;s calculators below or consult individual item code pages. This text should only be removed once stats have been added to &amp;#039;&amp;#039;&amp;#039;all&amp;#039;&amp;#039;&amp;#039; individual item pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Adeyke, [http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator]&lt;br /&gt;
*Adeyke, [http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator]&lt;br /&gt;
*Adeyke, [http://www.theamazonbasin.com/d2/resources/d2misc.html Miscellaneous Item List]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Shopping]]&lt;br /&gt;
*[[D2_TC_Armo|Armor and weapon drop groupings]]&lt;br /&gt;
*[[D2_Base_Drop|Recursive equip TC drops]]&lt;br /&gt;
*[[D2_Base_Drop_2|% Base item drops]]&lt;br /&gt;
*[[:Category:Drop chances|Drop chances]]&lt;br /&gt;
*[[Diablo II Item Drop Procedure|Item drop procedure]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
===Low===&lt;br /&gt;
*Low base armor and weapon [[item type]]s are labelled as follows:&lt;br /&gt;
**Cracked&lt;br /&gt;
**Crude&lt;br /&gt;
**Damaged&lt;br /&gt;
**Low Quality&lt;br /&gt;
*Low armors have 75% of normal base [[defense]] while low weapons have 75% of normal base [[damage]], rounded down (&amp;lt; 1 minimum damage becomes 1).&lt;br /&gt;
*[[Durability]] = max ( [ (normal-1) / 3 ] , 1 )&lt;br /&gt;
*Cannot be [[ethereal]].&lt;br /&gt;
*Cannot spawn [[socket]]ed, although a low item can be socketed by [[Larzuk]] as reward for completing [[Siege on Harrogath]] quest.&lt;br /&gt;
*Can be used to create [[Horadric Cube#Normal item|normal item]] using [[Horadric Cube|{{Ub|=Horadric Cube}}]]. Being reduced to item level 1 may affect maximum number of sockets possible when socketed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Normal===&lt;br /&gt;
*[[Item type]]s&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Superior===&lt;br /&gt;
*Superior base armor and weapon [[item type]]s can have any one or two of the following:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}} width=50%&lt;br /&gt;
!width=50%|Armor&lt;br /&gt;
!width=50%|Weapon&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
(5-15)% [[Enhanced Defense]]&lt;br /&gt;
&lt;br /&gt;
Increase Maximum [[Durability]] (10-15)%&lt;br /&gt;
|&lt;br /&gt;
(5-15)% [[Enhanced Damage]]&lt;br /&gt;
&lt;br /&gt;
Increase Maximum Durability (10-15)%&lt;br /&gt;
&lt;br /&gt;
+(1-3) [[Attack Rating]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When Enhanced Damage does not increase weapon damage, it becomes +1 [[Maximum Damage]]. This condition only applies if it is true for one-handed damage of [[javelin]]s, [[throwing axe]]s and [[throwing knife|throwing knives]], and the two-handed damage of two-handed [[sword]]s.&lt;br /&gt;
*When [[socket]]ed superior items are used to make [[Rune Word]]s, their Enhanced Defense or Damage adds to any added by the Rune Word.&lt;br /&gt;
*Can be [[ethereal]].&lt;br /&gt;
*Can spawn socketed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
*{{Mb|=Magic item}} spawns with 1-2 [[affix]]es:&lt;br /&gt;
**50% suffix only&lt;br /&gt;
**25% prefix only&lt;br /&gt;
**25% prefix and suffix&lt;br /&gt;
*Prefix and suffix are added to name of item.&lt;br /&gt;
*Some affixes can only spawn on magic item.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rare===&lt;br /&gt;
*{{Rb|=Rare item}} normally spawns with 3-6 [[affix]]es, although rare [[Jewel]] only spawns with 3 or 4 affixes. Prefixes and suffixes have equal chance of being selected, but an item cannot have more than three of either.&lt;br /&gt;
*Name of item is randomly generated.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Crafted===&lt;br /&gt;
*[[Crafted item|{{Cb|=Crafted item}}]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set===&lt;br /&gt;
*[[Set|{{Sb|=Set item}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Unique===&lt;br /&gt;
*[[Unique (item)|{{Ub|=Unique item}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/items/basics.shtml Basic Item Information] (Arreat Summit)&lt;br /&gt;
*gta-maloy], [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=55546 A guide to all that is items] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Strength_(attribute)&amp;diff=63419</id>
		<title>Strength (attribute)</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Strength_(attribute)&amp;diff=63419"/>
		<updated>2013-09-19T18:42:51Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Small Charm */ +1 bonus was not displayed in &amp;#039;Value&amp;#039; column.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Attribute nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{{Mb|=Strength}} is often needed by player character and [[mercenary]] to meet [[requirements]] for equipping armor and weapons, and applies a +[[% Damage]] bonus to physical attack damage when the following [[item type]]s are used as weapons:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+% Damage = [Strength * Bonus/100]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=67%&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=50% align=left rowspan=2|Weapon&lt;br /&gt;
!colspan=2 align=center|Bonus&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=25%|Strength&lt;br /&gt;
!width=25%|Dexterity&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Unarmed&lt;br /&gt;
|100||{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Amazon javelin]]&lt;br /&gt;
|80||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Amazon spear]]&lt;br /&gt;
|80||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Claw]]&lt;br /&gt;
|75||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dagger]]&lt;br /&gt;
|75||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Hammer]]&lt;br /&gt;
|110||{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Throwing axe]]&lt;br /&gt;
|75||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Throwing knife]]&lt;br /&gt;
|75||75&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other [[melee]] weapon&lt;br /&gt;
|100||{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Boots]]&lt;br /&gt;
|120||{{E}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Shield]]&lt;br /&gt;
|100||{{E}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Strength varies depending on chosen class at start of game:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=14%|[[Amazon]]&lt;br /&gt;
!width=15%|[[Assassin]]&lt;br /&gt;
!width=14%|[[Barbarian (Diablo II)|Barbarian]]&lt;br /&gt;
!width=14%|[[Druid (Diablo II)|Druid]]&lt;br /&gt;
!width=14%|[[Necromancer]]&lt;br /&gt;
!width=15%|[[Paladin (Diablo II)|Paladin]]&lt;br /&gt;
!width=14%|[[Sorceress]]&lt;br /&gt;
|-&lt;br /&gt;
|20||20||30||15||15||25||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character can increase Strength by allocating attribute points, while player character, mercenary and [[pet]]s can also gain bonuses from equipped items, and charms in inventory in [[Expansion]] games. Typically, a character only needs enough Strength to meet item requirements, although more experienced players with better equipped characters applying physical attack damage may allocate more points if it increases that damage, usually at the expense of Vitality.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Charm==&lt;br /&gt;
&lt;br /&gt;
===Small Charm===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{M|=Small Charm of Strength}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|{{M|=Small Charm of Strength}}&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Large Charm===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(2-3)&lt;br /&gt;
!align=left|{{M|=Large Charm of Strength}}&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| +(4-5)&lt;br /&gt;
!align=left|{{M|=Large Charm of Strength}}&lt;br /&gt;
|13&lt;br /&gt;
|18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Grand Charm===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(3-4)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Strength}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(5-6)&lt;br /&gt;
!align=left|{{M|=Grand Charm of Strength}}&lt;br /&gt;
|10&lt;br /&gt;
|14&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Any socket==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-4)&lt;br /&gt;
!align=left|{{R|=Jewel of Virility}}&lt;br /&gt;
|13&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
| +(5-6)&lt;br /&gt;
!align=left|{{R|=Jewel of Virility}}&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
| +(7-9)&lt;br /&gt;
!align=left|{{R|=Jewel of Virility}}&lt;br /&gt;
|42&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Fal Rune|{{Cb|=Fal Rune}}]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Helm==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Chipped Amethyst]] in helm socket&lt;br /&gt;
|1&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
|align=left|[[Flawed Amethyst]] in helm socket&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
|align=left|[[Amethyst]] in helm socket&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
|align=left|[[Flawless Amethyst]] in helm socket&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Perfect Amethyst]] in helm socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
|align=left|[[Nadir|{{Ub|=Nadir}}]] helm&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Ondal&amp;#039;s Almighty|{{S|=Ondal&amp;#039;s Almighty Spired Helm}}]]&lt;br /&gt;
|69&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Naj&amp;#039;s Circlet|{{S|=Naj&amp;#039;s Circlet Circlet}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Guillaume&amp;#039;s Face|{{S|=Guillaume&amp;#039;s Face Winged Helm}}]]&lt;br /&gt;
|34&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Veil of Steel|{{U|=Veil of Steel Spired Helm}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Natalya&amp;#039;s Totem|{{S|=Natalya&amp;#039;s Totem Grim Helm}}]]&lt;br /&gt;
|59&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[The Face of Horror|{{U|=The Face of Horror Mask}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-30)&lt;br /&gt;
!align=left|[[Andariel&amp;#039;s Visage|{{U|=Andariel&amp;#039;s Visage Demonhead}}]]&lt;br /&gt;
|83&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(25-35)&lt;br /&gt;
!align=left|[[Giant Skull|{{U|=Giant Skull Bone Visage}}]]&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circlet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Circlet of Strength}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Circlet of Might}}&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Circlet of the Ox}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Circlet of the Giant}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Circlet of the Titan}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Circlet of Atlas}}&lt;br /&gt;
|63&lt;br /&gt;
|71&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pelt===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Jalal&amp;#039;s Mane|{{U|=Jalal&amp;#039;s Mane Totemic Mask}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Primal helm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(8-15)&lt;br /&gt;
!align=left|[[Wolfhowl|{{U|=Wolfhowl Fury Visor}}]]&lt;br /&gt;
|79&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Arreat&amp;#039;s Face|{{U|=Arreat&amp;#039;s Face Slayer Guard}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amulet==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Amulet of Strength}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Amulet of Might}}&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Amulet of the Ox}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Amulet of the Giant}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Amulet of the Titan}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Amulet of Atlas}}&lt;br /&gt;
|63&lt;br /&gt;
|71&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body armor==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Body armor of Strength}}&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Body armor of Might}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Body armor of the Ox}}&lt;br /&gt;
|30&lt;br /&gt;
|38&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Body armor of the Giant}}&lt;br /&gt;
|47&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Body armor of the Titan}}&lt;br /&gt;
|66&lt;br /&gt;
|74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|align=left|[[Chipped Amethyst]] in body armor socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
|align=left|[[Flawed Amethyst]] in body armor socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
|align=left|[[Amethyst]] in body armor socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
|align=left|[[Flawless Amethyst]] in body armor socket&lt;br /&gt;
|18&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Perfect Amethyst]] in body armor socket&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Rockfleece|{{U|=Rockfleece Field Plate}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Corpsemourn|{{U|=Corpsemourn Ornate Plate}}]]&lt;br /&gt;
|55&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Twitchthroe|{{U|=Twitchthroe Studded Leather}}]]&lt;br /&gt;
|16&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Gloom|{{Ub|=Gloom}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Toothrow|{{U|=Toothrow Sharktooth Armor}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|[[Templar&amp;#039;s Might|{{U|=Templar&amp;#039;s Might Sacred Armor}}]]&lt;br /&gt;
|74&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Tancred&amp;#039;s Spine|{{S|=Tancred&amp;#039;s Spine Full Plate Mail}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Spirit Forge|{{U|=Spirit Forge Linked Mail}}]]&lt;br /&gt;
|35&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Duriel&amp;#039;s Shell|{{U|=Duriel&amp;#039;s Shell Cuirass}}]]&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +16&lt;br /&gt;
|align=left|[[Stone|{{Ub|=Stone}}]] body armor&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Griswold&amp;#039;s Heart|{{S|=Griswold&amp;#039;s Heart Ornate Plate}}]]&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
|align=left|[[Chains of Honor|{{Ub|=Chains of Honor}}]] body armor&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Aldur&amp;#039;s Deception|{{S|=Aldur&amp;#039;s Deception Shadow Plate}}]]&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
|align=left|[[Lionheart|{{Ub|=Lionheart}}]] body armor&lt;br /&gt;
|41&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
!align=left|[[Sazabi&amp;#039;s Ghost Liberator|{{S|=Sazabi&amp;#039;s Ghost Liberator Balrog Skin}}]]&lt;br /&gt;
|67&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)&lt;br /&gt;
!align=left|[[Tyrael&amp;#039;s Might|{{U|=Tyrael&amp;#039;s Might Sacred Armor}}]]&lt;br /&gt;
|84&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +[0.375*lvl]&lt;br /&gt;
|align=left|[[Dragon|{{Ub|=Dragon}}]] body armor&lt;br /&gt;
|61&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +(40-50)&lt;br /&gt;
!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]]&lt;br /&gt;
|65&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +[0.75*lvl]&lt;br /&gt;
|align=left|[[Enigma|{{Ub|=Enigma}}]] body armor&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Melee weapon==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
|align=left|{{Rb|=Melee weapon of Strength}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
|align=left|{{Rb|=Melee weapon of Might}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
|align=left|{{Rb|=Melee weapon of the Ox}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
|align=left|{{Rb|=Melee weapon of the Giant}} &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Excluding [[Item type#Melee|blunt weapons]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}} &lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Honor|{{Ub|=Honor}}]] melee weapon&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
|align=left|[[Strength (Rune Word)|{{Ub|=Strength}}]] melee weapon&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Axe===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[The Gnasher|{{U|=The Gnasher Hand Axe}}]]&lt;br /&gt;
|5&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Boneslayer Blade|{{U|=Boneslayer Blade Gothic Axe}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Kingslayer|{{Ub|=Kingslayer}}]] axe&lt;br /&gt;
|53&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Famine|{{Ub|=Famine}}]] axe&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(15-20)&lt;br /&gt;
!align=left|[[The Minotaur|{{U|=The Minotaur Ancient Axe}}]]&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
!align=left|[[Goreshovel|{{U|=Goreshovel Broad Axe}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)&lt;br /&gt;
!align=left|[[Humongous|{{U|=Humongous Giant Axe}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-40)&lt;br /&gt;
|align=left|[[Beast|{{Ub|=Beast}}]] axe&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +[0.5*lvl]&lt;br /&gt;
!align=left|[[Hellslayer|{{U|=Hellslayer Decapitator}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Claw===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Chaos|{{Ub|=Chaos}}]] claw&lt;br /&gt;
|57&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Bartuc&amp;#039;s Cut-Throat|{{U|=Bartuc&amp;#039;s Cut-Throat Greater Talons}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Club===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Club of Strength}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Club of Might}}&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Club of the Ox}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Club of the Giant}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Club of the Titan}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Club of Atlas}}&lt;br /&gt;
|63&lt;br /&gt;
|71&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hammer===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Hammer of Strength}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Hammer of Might}}&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Hammer of the Ox}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Hammer of the Giant}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Hammer of the Titan}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Hammer of Atlas}}&lt;br /&gt;
|63&lt;br /&gt;
|71&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Ironstone|{{U|=Ironstone War Hammer}}]]&lt;br /&gt;
|27&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Famine|{{Ub|=Famine}}]] hammer&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
!align=left|[[Bloodtree Stump|{{U|=Bloodtree Stump War Club}}]]&lt;br /&gt;
|48&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
!align=left|[[The Cranium Basher|{{U|=The Cranium Basher Thunder Maul}}]]&lt;br /&gt;
|87&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(20-30)&lt;br /&gt;
!align=left|[[Stone Crusher|{{U|=Stone Crusher Legendary Mallet}}]]&lt;br /&gt;
|68&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(25-40)&lt;br /&gt;
|align=left|[[Beast|{{Ub|=Beast}}]] hammer&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mace===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Mace of Strength}}&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Mace of Might}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Mace of the Ox}}&lt;br /&gt;
|30&lt;br /&gt;
|38&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Mace of the Giant}}&lt;br /&gt;
|47&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Mace of the Titan}}&lt;br /&gt;
|66&lt;br /&gt;
|74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Crushflange|{{U|=Crushflange Mace}}]]&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
|align=left|[[Aldur&amp;#039;s Rhythm|{{Sb|=Aldur&amp;#039;s Rhythm Jagged Star}}]] (2 items)&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Baranar&amp;#039;s Star|{{U|=Baranar&amp;#039;s Star Devil Star}}]]&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30&lt;br /&gt;
|align=left|[[Aldur&amp;#039;s Rhythm|{{Sb|=Aldur&amp;#039;s Rhythm Jagged Star}}]] (3 items)&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +45&lt;br /&gt;
|align=left|[[Aldur&amp;#039;s Rhythm|{{Sb|=Aldur&amp;#039;s Rhythm Jagged Star}}]] (Full)&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Polearm===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Obedience|{{Ub|=Obedience}}]] polearm&lt;br /&gt;
|41&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Stormspire|{{U|=Stormspire Giant Thresher}}]]&lt;br /&gt;
|70&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scepter===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Scepter of Strength}}&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Scepter of Might}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Scepter of the Ox}}&lt;br /&gt;
|30&lt;br /&gt;
|38&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Scepter of the Giant}}&lt;br /&gt;
|47&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Scepter of the Titan}}&lt;br /&gt;
|66&lt;br /&gt;
|74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(25-40)&lt;br /&gt;
|align=left|[[Beast|{{Ub|=Beast}}]] scepter&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spear===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Bloodthief|{{U|=Bloodthief Brandistock}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Kelpie Snare|{{U|=Kelpie Snare Fuscina}}]]&lt;br /&gt;
|33&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Razortine|{{U|=Razortine Trident}}]]&lt;br /&gt;
|12&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Amazon spear====&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Lycander&amp;#039;s Flank|{{U|=Lycander&amp;#039;s Flank Ceremonial Pike}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sword===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Sazabi&amp;#039;s Cobalt Redeemer|{{S|=Sazabi&amp;#039;s Cobalt Redeemer Cryptic Sword}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Skewer of Krintiz|{{U|=Skewer of Krintiz Sabre}}]]&lt;br /&gt;
|10&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[The Patriarch|{{U|=The Patriarch Great Sword}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Kingslayer|{{Ub|=Kingslayer}}]] sword&lt;br /&gt;
|53&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +12&lt;br /&gt;
!align=left|[[Griswold&amp;#039;s Edge|{{U|=Griswold&amp;#039;s Edge Broad Sword}}]]&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Headstriker|{{U|=Headstriker Battle Sword}}]]&lt;br /&gt;
|39&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +16&lt;br /&gt;
!align=left|[[The Atlantean|{{U|=The Atlantean Ancient Sword}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Flamebellow|{{U|=Flamebellow Balrog Blade}}]]&lt;br /&gt;
|71&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Bing Sz Wang|{{U|=Bing Sz Wang Dacian Falx}}]]&lt;br /&gt;
|43&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Bul-Kathos&amp;#039; Tribal Guardian|{{S|=Bul-Kathos&amp;#039; Tribal Guardian Mythical Sword}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wand===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Gravenspine|{{U|=Gravenspine Bone Wand}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amazon javelin==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Titan&amp;#039;s Revenge|{{U|=Titan&amp;#039;s Revenge Ceremonial Javelin}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bow==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
!align=left|[[Raven Claw|{{U|=Raven Claw Long Bow}}]]&lt;br /&gt;
|15&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Blastbark|{{U|=Blastbark Long War Bow}}]]&lt;br /&gt;
|28&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +8&lt;br /&gt;
!align=left|[[Stormstrike|{{U|=Stormstrike Short Battle Bow}}]]&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Windforce|{{U|=Windforce Hydra Bow}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shield==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Shield of Strength}}&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Shield of Might}}&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Shield of the Ox}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
!align=left|[[Pelta Lunata|{{U|=Pelta Lunata Buckler}}]]&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Bverrit Keep|{{U|=Bverrit Keep Tower Shield}}]]&lt;br /&gt;
|19&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Hsarus&amp;#039; Iron Fist|{{S|=Hsarus&amp;#039; Iron Fist Buckler}}]]&lt;br /&gt;
|3&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[The Ward|{{U|=The Ward Gothic Shield}}]]&lt;br /&gt;
|26&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +30&lt;br /&gt;
!align=left|[[Stormshield|{{U|=Stormshield Monarch}}]]&lt;br /&gt;
|73&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +[0.375*lvl]&lt;br /&gt;
|align=left|[[Dragon|{{Ub|=Dragon}}]] shield&lt;br /&gt;
|61&lt;br /&gt;
!{{Warn|=Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Auric shield===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Herald of Zakarum|{{U|=Herald of Zakarum Gilded Shield}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(15-25)&lt;br /&gt;
!align=left|[[Dragonscale|{{U|=Dragonscale Zakarum Shield}}]]&lt;br /&gt;
|80&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shrunken head===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
!align=left|[[Trang-Oul&amp;#039;s Wing|{{S|=Trang-Oul&amp;#039;s Wing Cantor Trophy}}]]&lt;br /&gt;
|54&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ring==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{R|=Ring of Strength}}&lt;br /&gt;
|1&lt;br /&gt;
|1-4&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Ring of Strength}}&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Ring of Might}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Ring of the Ox}}&lt;br /&gt;
|30&lt;br /&gt;
|38&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Ring of the Giant}}&lt;br /&gt;
|47&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Ring of the Titan}}&lt;br /&gt;
|66&lt;br /&gt;
|74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-5)&lt;br /&gt;
!align=left|[[Blood|{{C|=Blood Ring}}]]&lt;br /&gt;
|13&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Cathan&amp;#039;s Seal|{{Sb|=Cathan&amp;#039;s Seal Ring}}]] (2 items)&lt;br /&gt;
|11&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Belt==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Belt of Strength}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Belt of Might}}&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Belt of the Ox}}&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Belt of the Giant}}&lt;br /&gt;
|34&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| +(16-20)&lt;br /&gt;
!align=left|{{R|=Belt of the Titan}}&lt;br /&gt;
|50&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Belt of Atlas}}&lt;br /&gt;
|63&lt;br /&gt;
|71&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Bladebuckle|{{U|=Bladebuckle Plated Belt}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Credendum|{{S|=Credendum Mithril Coil}}]]&lt;br /&gt;
|65&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[Nosferatu&amp;#039;s Coil|{{U|=Nosferatu&amp;#039;s Coil Vampirefang Belt}}]]&lt;br /&gt;
|51&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Thundergod&amp;#039;s Vigor|{{U|=Thundergod&amp;#039;s Vigor War Belt}}]]&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +25&lt;br /&gt;
!align=left|[[Immortal King&amp;#039;s Detail|{{S|=Immortal King&amp;#039;s Detail War Belt}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Boots==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Sander&amp;#039;s Riprap|{{S|=Sander&amp;#039;s Riprap Heavy Boots}}]]&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
!align=left|[[Tearhaunch|{{U|=Tearhaunch Greaves}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Tancred&amp;#039;s Hobnails|{{Sb|=Tancred&amp;#039;s Hobnails Boots}}]] (3 items)&lt;br /&gt;
|20&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[War Traveler|{{U|=War Traveler Battle Boots}}]]&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|[[Sandstorm Trek|{{U|=Sandstorm Trek Scarabshell Boots}}]]&lt;br /&gt;
|64&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-20)&lt;br /&gt;
!align=left|[[Marrowwalk|{{U|=Marrowwalk Boneweave Boots}}]]&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gloves==&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
!align=left|{{R|=Gloves of Strength}}&lt;br /&gt;
|1&lt;br /&gt;
|1-11&lt;br /&gt;
|-&lt;br /&gt;
| +(1-2)&lt;br /&gt;
!align=left|{{R|=Gloves of Strength}}&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| +(3-5)&lt;br /&gt;
!align=left|{{R|=Gloves of Might}}&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
| +(6-9)&lt;br /&gt;
!align=left|{{R|=Gloves of the Ox}}&lt;br /&gt;
|37&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Gloves of the Giant}}&lt;br /&gt;
|51&lt;br /&gt;
|59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Sigon&amp;#039;s Gage|{{S|=Sigon&amp;#039;s Gage Gauntlets}}]]&lt;br /&gt;
|6&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[Gravepalm|{{U|=Gravepalm Sharkskin Gloves}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
!align=left|[[M&amp;#039;avina&amp;#039;s Icy Clutch|{{S|=M&amp;#039;avina&amp;#039;s Icy Clutch Battle Gauntlets}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|[[Dracul&amp;#039;s Grasp|{{U|=Dracul&amp;#039;s Grasp Vampirebone Gloves}}]]&lt;br /&gt;
|76&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(15-20)&lt;br /&gt;
!align=left|[[Steelrend|{{U|=Steelrend Ogre Gauntlets}}]]&lt;br /&gt;
|70&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Immortal King&amp;#039;s Forge|{{S|=Immortal King&amp;#039;s Forge War Gauntlets}}]]&lt;br /&gt;
|30&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Set bonus==&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
|align=left|[[Arctic Gear|{{Ub|=Arctic Gear}}]] (2 items)&lt;br /&gt;
|2&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Isenhart&amp;#039;s Armory|{{Ub|=Isenhart&amp;#039;s Armory}}]] (2 items)&lt;br /&gt;
|8&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[Vidala&amp;#039;s Rig|{{Ub|=Vidala&amp;#039;s Rig}}]] (Full)&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +10&lt;br /&gt;
|align=left|[[The Disciple|{{Ub|=The Disciple}}]] (4 items)&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
|align=left|[[Civerb&amp;#039;s Vestments|{{Ub|=Civerb&amp;#039;s Vestments}}]] (Full)&lt;br /&gt;
|9&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
|align=left|[[Cow King&amp;#039;s Leathers|{{Ub|=Cow King&amp;#039;s Leathers}}]] (Full)&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
|align=left|[[Orphan&amp;#039;s Call|{{Ub|=Orphan&amp;#039;s Call}}]] (Full)&lt;br /&gt;
|42&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
|align=left|[[M&amp;#039;avina&amp;#039;s Battle Hymn|{{Ub|=M&amp;#039;avina&amp;#039;s Battle Hymn}}]] (2 items)&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
|align=left|[[Griswold&amp;#039;s Legacy|{{Ub|=Griswold&amp;#039;s Legacy}}]] (2 items)&lt;br /&gt;
|66&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
|align=left|[[Naj&amp;#039;s Ancient Vestige|{{Ub|=Naj&amp;#039;s Ancient Vestige}}]] (Full)&lt;br /&gt;
|78&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Attribute modifiers]]&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Secret_Cow_Level&amp;diff=63104</id>
		<title>Secret Cow Level</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Secret_Cow_Level&amp;diff=63104"/>
		<updated>2013-08-30T07:33:32Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Reward */ typo (so so -&amp;gt; do so)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special nav}}&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;background:lightgray&amp;quot; width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=33%|&lt;br /&gt;
__ToC__&lt;br /&gt;
|width=67%|&lt;br /&gt;
{|cellpadding=3 cellspacing=0 style=&amp;quot;background:lightgray; text-align:left; font-size:90%&amp;quot; width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=13%|Type&lt;br /&gt;
|width=87%|Special&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Initiation&lt;br /&gt;
|Complete difficulty level by killing [[Diablo|{{Ub|=Diablo}}]] in [[Classic]] or [[Baal|{{Ub|=Baal}}]] in [[Expansion]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Objective&lt;br /&gt;
|Kill [[The Cow King|{{Ub|=The Cow King}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Areas&lt;br /&gt;
|[[Tristram (Act 1)|Tristram]], [[Halls of the Dead Level 3]] or [[Travincal]], and [[Rogue Encampment]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Items&lt;br /&gt;
|Wirt&amp;#039;s Leg, [[Scroll of Town Portal|Tome of Town Portal]] and [[Horadric Cube|{{Ub|=Horadric Cube}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Reward&lt;br /&gt;
|Access to [[Moo Moo Farm]], where [[Hell Bovine]]s may drop [[Cow King&amp;#039;s Leathers|{{Ub|=Cow King&amp;#039;s Leathers}}]] (amongst other items)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wirt&amp;#039;s Leg==&lt;br /&gt;
Portal to [[Tristram (Act 1)|Tristram]] can (still) be found at Cairn Stones in [[Stony Field]] after completing [[the Search for Cain]] in [[Act 1]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Wirt&amp;#039;s body.png|center|frame|Wirt&amp;#039;s body can be found in west corner of Tristram, close to river. Click on it and Wirt&amp;#039;s Leg and [[gold]] are dropped. Leg requires 1x3 inventory space to pick up, and it can only be picked up if one is not already equipped or present in inventory or stash.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Wirt&amp;#039;s Leg may be [[socket]]ed, but it cannot be used to create a [[Rune Word]]; it &amp;#039;&amp;#039;can&amp;#039;&amp;#039; be imbued by [[Charsi]] after completing [[Tools of the Trade]] quest. It can still be used to create portal even after being modified in any way.&lt;br /&gt;
*[[Horadric Cube|{{Ub|=Horadric Cube}}]] drops from golden chest in [[Halls of the Dead Level 3]] while completing [[the Horadric Staff]], or from second [[Super Unique]] [[Council Member]] killed in [[Travincal]] while ridding [[the Blackened Temple]] of the High Council.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
After completing difficulty level by killing [[Diablo|{{Ub|=Diablo}}]] in [[Classic]] and [[Baal|{{Ub|=Baal}}]] in [[Expansion]], return to [[Rogue Encampment]] in [[Act 1]] with [[Secret Cow Level#Wirt&amp;#039;s Leg|Wirt&amp;#039;s Leg]] and place it in [[Horadric Cube|{{Ub|=Horadric Cube}}]] with [[Scroll of Town Portal|Tome of Town Portal]], which can be bought from [[Akara]]. Transmute anywhere in Rogue Encampment to create portal to [[Moo Moo Farm]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Secret Cow Level portal.png|center|thumb|384px|Portal created while standing just inside Rogue Encampment may actually be created just outside in [[Blood Moor]], resulting in it being labelled No Level Name rather than The Secret Cow Level. Despite this, it still leads to Moo Moo Farm.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Populated exclusively by [[Hell Bovine]]s, spawning in groups of 5-10: due to individual and group size, monster density and openness of area, it is inadvisable to wander around gathering large herds unless capable of applying significant damage to multiple targets, or controlling crowds by [[altering AI]] or applying [[stun length]], [[freeze length]], [[Cold Damage|cold length]], [[Slows Target]] and the like.&lt;br /&gt;
*[[Champion]] and [[Unique (monster)|Unique]] Hell Bovines are indistinguishable from normal or minion Hell Bovines unless [[Ghostly]] (they become translucent), [[Aura Enchanted]] ([[aura]] displays beneath their hooves) or [[Extra Fast]] (increased [[movement speed]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:The Cow King.png|center|thumb|384px|[[The Cow King|{{Ub|=The Cow King}}]] is a [[Magic Resistant]] [[Lightning Enchanted]] [[Super Unique]] Hell Bovine normally located in or around south corner of corral, close to portal. He is always [[Immune to Lightning]] in Hell (165%), but also in Normal (115%) and Nightmare (140%). Accompanied by six minions in Normal, seven in Nightmare and eight in Hell.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*10% chance of becoming [[Immune to Fire]] (100%) in Nightmare when [[Fire Enchanted]]; same chance of becoming [[Immune to Cold]] (100%) when [[Cold Enchanted]].&lt;br /&gt;
*~18% (16/90) chance of becoming [[immune]] to each of the following in Hell:&lt;br /&gt;
**[[Immune to Physical]] (100%) when [[Stone Skin]] (FE or CE not selected first).&lt;br /&gt;
**Always Immune to Fire (165%) when FE (SS or CE not selected first).&lt;br /&gt;
**Always Immune to Cold (165%) when CE (SS or FE not selected first).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
*[[The Cow King|{{Ub|=The Cow King}}]] drops eight [[Stamina Potion]]s upon death (among other things) but, while this completes quest, players aim to kill everything in [[Moo Moo Farm]] &amp;#039;&amp;#039;except&amp;#039;&amp;#039; {{Ub|=The Cow King}}, since this prevents them from creating another portal to access area again (even when they do not kill him themselves: quest is completed for all players present in area when anybody kills him who has not done so in an earlier game).&lt;br /&gt;
*Although not every item can drop, the size of groups, monster density, openness and lack of [[immune|immunity]] make area popular due to high number of drops possible in short period of time.&lt;br /&gt;
*Players who have already completed quest can still access area via portal created by player who has not (they may also collect another [[Secret Cow Level#Wirt&amp;#039;s Leg|Wirt&amp;#039;s Leg]], even though they can&amp;#039;t create portal with it).&lt;br /&gt;
*Players who have already killed him can do so again without completing quest for other players in area.&lt;br /&gt;
*Best for creators of portal to never enter it, ensuring there is no chance of them losing this ability.&lt;br /&gt;
*{{Ub|=The Cow King}} is [[Immune to Lightning]] in all [[difficulty]] levels, so characters specialising in [[Lightning Damage]] are recommended for clearing level with little to no risk of killing him ([[Amazon]]s with [[Lightning Fury]] and [[Sorceress]]es with [[Lightning Spells]] are popular choices; [[Assassin]]s with [[Lightning Sentry]] or [[Claws of Thunder]] and [[Paladin (Diablo II)|Paladin]]s with [[Holy Shock]] are other possibilities).&lt;br /&gt;
*Only [[Hell Bovine]]s can drop [[Cow King&amp;#039;s Leathers|{{Ub|=Cow King&amp;#039;s Leathers}}]]:&lt;br /&gt;
**[[Cow King&amp;#039;s Leathers#Cow King&amp;#039;s Horns|{{Sb|=Cow King&amp;#039;s Horns War Hat}}]]&lt;br /&gt;
**[[Cow King&amp;#039;s Leathers#Cow King&amp;#039;s Hide|{{Sb|=Cow King&amp;#039;s Hide Studded Leather}}]]&lt;br /&gt;
**[[Cow King&amp;#039;s Leathers#Cow King&amp;#039;s Hooves|{{Sb|=Cow King&amp;#039;s Hooves Heavy Boots}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=892 The Word on ability to open Cow Level] (Technical Discussion)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62343</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62343"/>
		<updated>2013-06-18T01:40:47Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Bonus Points */ Updated note numbers (again).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to hit|chance to hit]] for any attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]], as well as the possibility to gamble [[Item#Set|{{Sb|=set items}}]] and [[Item#Unique|{{Ub|=unique items}}]].&lt;br /&gt;
The table below summarises the formulae in question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=80%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=30%|Source&lt;br /&gt;
!width=20%|Output&lt;br /&gt;
!width=30%|Output iLvl&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=6|&amp;#039;&amp;#039;&amp;#039;Transmute&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Horadric Cube|{{Ub|=Horadric Cube}}]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Amulet|{{Mb|=Amulet}}]]||rowspan=2|[75·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Ring|{{Mb|=Ring}}]]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Rare_item|{{Rb|=Item}}]]||[40·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [40·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Rb|=Item}}||[66·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [66·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Crafted item|{{Cb|=Item}}]]||[50·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [50·{{Mb|=iLvl}} / 100]&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Gamble&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Gheed, Elzix, Alkor, Jamella, Nihlathak / Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}} / {{Rb|=Item}} / {{Sb|=Item}} / {{Ub|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5 &amp;#039;&amp;#039;to&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4 &amp;lt;sup&amp;gt;1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Trade&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Akara|Ak]]/[[Charsi|Ch]]/[[Gheed|Gh]]), ([[Drognan|Dr]]/[[Elzix|El]]/[[Fara|Fa]]), ([[Ashaera|As]]/[[Hratli|Hr]]/[[Ormus|Or]]), ([[Halbu|Ha]]/[[Jamella|Ja]]), ([[Larzuk|La]]/[[Malah|Ma]]/[[Nihlathak (ally)|Ni]]/[[Anya|An]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 5 &amp;lt;sup&amp;gt;2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Imbue&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Charsi)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Tools of the Trade#Reward|{{Rb|=Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Reward&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Prison of Ice#Reward|{{Rb|=Class Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is randomly selected from {&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5, &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 4 ... &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4}, although when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;lt; 10: minimum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 5, and when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 95: maximum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 99. [http://www.mannm.org/d2library/faqtoids/gamble_eng.html]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; In Normal difficulty the &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; offered is at most 12 in [[Rogue Encampment|RE]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 6), 20 in [[Lut Gholein|LG]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 14), 28 in [[Kurast Docks|KD]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 22), 36 in [[Pandemonium Fortress|PF]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 30), and 45 in [[Harrogath|H]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 39). [http://www.mannm.org/d2library/faqtoids/shop_eng.html]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62342</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62342"/>
		<updated>2013-06-18T01:39:53Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level 1 */ Updated note number (again).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to hit|chance to hit]] for any attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]], as well as the possibility to gamble [[Item#Set|{{Sb|=set items}}]] and [[Item#Unique|{{Ub|=unique items}}]].&lt;br /&gt;
The table below summarises the formulae in question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=80%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=30%|Source&lt;br /&gt;
!width=20%|Output&lt;br /&gt;
!width=30%|Output iLvl&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=6|&amp;#039;&amp;#039;&amp;#039;Transmute&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Horadric Cube|{{Ub|=Horadric Cube}}]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Amulet|{{Mb|=Amulet}}]]||rowspan=2|[75·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Ring|{{Mb|=Ring}}]]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Rare_item|{{Rb|=Item}}]]||[40·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [40·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Rb|=Item}}||[66·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [66·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Crafted item|{{Cb|=Item}}]]||[50·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [50·{{Mb|=iLvl}} / 100]&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Gamble&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Gheed, Elzix, Alkor, Jamella, Nihlathak / Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}} / {{Rb|=Item}} / {{Sb|=Item}} / {{Ub|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5 &amp;#039;&amp;#039;to&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4 &amp;lt;sup&amp;gt;1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Trade&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Akara|Ak]]/[[Charsi|Ch]]/[[Gheed|Gh]]), ([[Drognan|Dr]]/[[Elzix|El]]/[[Fara|Fa]]), ([[Ashaera|As]]/[[Hratli|Hr]]/[[Ormus|Or]]), ([[Halbu|Ha]]/[[Jamella|Ja]]), ([[Larzuk|La]]/[[Malah|Ma]]/[[Nihlathak (ally)|Ni]]/[[Anya|An]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 5 &amp;lt;sup&amp;gt;2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Imbue&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Charsi)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Tools of the Trade#Reward|{{Rb|=Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Reward&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Prison of Ice#Reward|{{Rb|=Class Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is randomly selected from {&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5, &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 4 ... &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4}, although when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;lt; 10: minimum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 5, and when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 95: maximum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 99. [http://www.mannm.org/d2library/faqtoids/gamble_eng.html]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; In Normal difficulty the &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; offered is at most 12 in [[Rogue Encampment|RE]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 6), 20 in [[Lut Gholein|LG]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 14), 28 in [[Kurast Docks|KD]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 22), 36 in [[Pandemonium Fortress|PF]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 30), and 45 in [[Harrogath|H]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 39). [http://www.mannm.org/d2library/faqtoids/shop_eng.html]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62341</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62341"/>
		<updated>2013-06-18T01:38:07Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level-up */ Updated note number (again).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to hit|chance to hit]] for any attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]], as well as the possibility to gamble [[Item#Set|{{Sb|=set items}}]] and [[Item#Unique|{{Ub|=unique items}}]].&lt;br /&gt;
The table below summarises the formulae in question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=80%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=30%|Source&lt;br /&gt;
!width=20%|Output&lt;br /&gt;
!width=30%|Output iLvl&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=6|&amp;#039;&amp;#039;&amp;#039;Transmute&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Horadric Cube|{{Ub|=Horadric Cube}}]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Amulet|{{Mb|=Amulet}}]]||rowspan=2|[75·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Ring|{{Mb|=Ring}}]]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Rare_item|{{Rb|=Item}}]]||[40·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [40·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Rb|=Item}}||[66·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [66·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Crafted item|{{Cb|=Item}}]]||[50·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [50·{{Mb|=iLvl}} / 100]&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Gamble&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Gheed, Elzix, Alkor, Jamella, Nihlathak / Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}} / {{Rb|=Item}} / {{Sb|=Item}} / {{Ub|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5 &amp;#039;&amp;#039;to&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4 &amp;lt;sup&amp;gt;1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Trade&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Akara|Ak]]/[[Charsi|Ch]]/[[Gheed|Gh]]), ([[Drognan|Dr]]/[[Elzix|El]]/[[Fara|Fa]]), ([[Ashaera|As]]/[[Hratli|Hr]]/[[Ormus|Or]]), ([[Halbu|Ha]]/[[Jamella|Ja]]), ([[Larzuk|La]]/[[Malah|Ma]]/[[Nihlathak (ally)|Ni]]/[[Anya|An]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 5 &amp;lt;sup&amp;gt;2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Imbue&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Charsi)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Tools of the Trade#Reward|{{Rb|=Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Reward&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Prison of Ice#Reward|{{Rb|=Class Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is randomly selected from {&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5, &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 4 ... &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4}, although when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;lt; 10: minimum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 5, and when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 95: maximum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 99. [http://www.mannm.org/d2library/faqtoids/gamble_eng.html]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; In Normal difficulty the &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; offered is at most 12 in [[Rogue Encampment|RE]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 6), 20 in [[Lut Gholein|LG]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 14), 28 in [[Kurast Docks|KD]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 22), 36 in [[Pandemonium Fortress|PF]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 30), and 45 in [[Harrogath|H]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 39). [http://www.mannm.org/d2library/faqtoids/shop_eng.html]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62340</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62340"/>
		<updated>2013-06-18T01:33:45Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level */ Text fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to hit|chance to hit]] for any attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]], as well as the possibility to gamble [[Item#Set|{{Sb|=set items}}]] and [[Item#Unique|{{Ub|=unique items}}]].&lt;br /&gt;
The table below summarises the formulae in question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=80%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=30%|Source&lt;br /&gt;
!width=20%|Output&lt;br /&gt;
!width=30%|Output iLvl&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=6|&amp;#039;&amp;#039;&amp;#039;Transmute&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Horadric Cube|{{Ub|=Horadric Cube}}]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Amulet|{{Mb|=Amulet}}]]||rowspan=2|[75·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Ring|{{Mb|=Ring}}]]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Rare_item|{{Rb|=Item}}]]||[40·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [40·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Rb|=Item}}||[66·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [66·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Crafted item|{{Cb|=Item}}]]||[50·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [50·{{Mb|=iLvl}} / 100]&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Gamble&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Gheed, Elzix, Alkor, Jamella, Nihlathak / Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}} / {{Rb|=Item}} / {{Sb|=Item}} / {{Ub|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5 &amp;#039;&amp;#039;to&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4 &amp;lt;sup&amp;gt;1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Trade&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Akara|Ak]]/[[Charsi|Ch]]/[[Gheed|Gh]]), ([[Drognan|Dr]]/[[Elzix|El]]/[[Fara|Fa]]), ([[Ashaera|As]]/[[Hratli|Hr]]/[[Ormus|Or]]), ([[Halbu|Ha]]/[[Jamella|Ja]]), ([[Larzuk|La]]/[[Malah|Ma]]/[[Nihlathak (ally)|Ni]]/[[Anya|An]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 5 &amp;lt;sup&amp;gt;2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Imbue&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Charsi)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Tools of the Trade#Reward|{{Rb|=Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Reward&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Prison of Ice#Reward|{{Rb|=Class Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is randomly selected from {&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5, &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 4 ... &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4}, although when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;lt; 10: minimum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 5, and when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 95: maximum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 99. [http://www.mannm.org/d2library/faqtoids/gamble_eng.html]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; In Normal difficulty the &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; offered is at most 12 in [[Rogue Encampment|RE]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 6), 20 in [[Lut Gholein|LG]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 14), 28 in [[Kurast Docks|KD]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 22), 36 in [[Pandemonium Fortress|PF]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 30), and 45 in [[Harrogath|H]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 39). [http://www.mannm.org/d2library/faqtoids/shop_eng.html]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62339</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62339"/>
		<updated>2013-06-18T01:30:07Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level */ Added table listing cases in which iLvl depends on cLvl.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to hit|chance to hit]] for an attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]], as well as the possibility to gamble [[Item#Set|{{Sb|=set items}}]] and [[Item#Unique|{{Ub|=unique items}}]].&lt;br /&gt;
The table below summarises the formulae in question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=80%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=30%|Source&lt;br /&gt;
!width=20%|Output&lt;br /&gt;
!width=30%|Output iLvl&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=6|&amp;#039;&amp;#039;&amp;#039;Transmute&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Horadric Cube|{{Ub|=Horadric Cube}}]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Amulet|{{Mb|=Amulet}}]]||rowspan=2|[75·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Ring|{{Mb|=Ring}}]]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Horadric_Cube#Rare_item|{{Rb|=Item}}]]||[40·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [40·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Rb|=Item}}||[66·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [66·{{Rb|=iLvl}} / 100]&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Crafted item|{{Cb|=Item}}]]||[50·&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; / 100] + [50·{{Mb|=iLvl}} / 100]&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Gamble&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Gheed, Elzix, Alkor, Jamella, Nihlathak / Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}} / {{Rb|=Item}} / {{Sb|=Item}} / {{Ub|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5 &amp;#039;&amp;#039;to&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4 &amp;lt;sup&amp;gt;1)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Trade&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
([[Akara|Ak]]/[[Charsi|Ch]]/[[Gheed|Gh]]), ([[Drognan|Dr]]/[[Elzix|El]]/[[Fara|Fa]]), ([[Ashaera|As]]/[[Hratli|Hr]]/[[Ormus|Or]]), ([[Halbu|Ha]]/[[Jamella|Ja]]), ([[Larzuk|La]]/[[Malah|Ma]]/[[Nihlathak (ally)|Ni]]/[[Anya|An]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|{{Mb|=Item}}||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 5 &amp;lt;sup&amp;gt;2)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Imbue&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Charsi)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Tools of the Trade#Reward|{{Rb|=Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4&lt;br /&gt;
|-&lt;br /&gt;
|align=center rowspan=2|&amp;#039;&amp;#039;&amp;#039;Reward&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Anya)&lt;br /&gt;
|-align=center&lt;br /&gt;
|[[Prison of Ice#Reward|{{Rb|=Class Item}}]]||&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is randomly selected from {&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 5, &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; - 4 ... &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; + 4}, although when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;lt; 10: minimum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 5, and when &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 95: maximum &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; is 99. [http://www.mannm.org/d2library/faqtoids/gamble_eng.html]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; In Normal difficulty the &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039; offered is at most 12 in [[Rogue Encampment|RE]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 6), 20 in [[Lut Gholein|LG]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 14), 28 in [[Kurast Docks|KD]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 22), 36 in [[Pandemonium Fortress|PF]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 30), and 45 in [[Harrogath|H]] (&amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; &amp;gt; 39). [http://www.mannm.org/d2library/faqtoids/shop_eng.html]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62328</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62328"/>
		<updated>2013-06-17T19:40:55Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level */ Fixed link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to hit|chance to hit]] for an attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]].&lt;br /&gt;
The table below summarises the formulae in question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warn|=(table to be added)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62327</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62327"/>
		<updated>2013-06-17T19:39:31Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Chance to (be) hit */ Removed &amp;#039;(be)&amp;#039; (attacker and defender should be clear from the context).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to (be) hit|chance to (be) hit]] for an attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]].&lt;br /&gt;
The table below summarises the formulae in question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warn|=(table to be added)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62326</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62326"/>
		<updated>2013-06-17T19:36:01Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level */ Updated text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to (be) hit|chance to (be) hit]] for an attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]].&lt;br /&gt;
The table below summarises the formulae in question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warn|=(table to be added)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62325</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62325"/>
		<updated>2013-06-17T18:31:10Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Resistances */ Text fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to (be) hit|chance to (be) hit]] for an attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]].&lt;br /&gt;
The relevant formulae are summarised in the following table:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warn|=(table to be added)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{Warn|=(to be edited)}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62324</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62324"/>
		<updated>2013-06-17T18:24:49Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level */ Text fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to (be) hit|chance to (be) hit]] for an attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]].&lt;br /&gt;
The relevant formulae are summarised in the following table:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warn|=(table to be added)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62323</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62323"/>
		<updated>2013-06-17T18:23:24Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level */ Added information on the importance of player character Level.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player character Level (&amp;#039;&amp;#039;&amp;#039;clvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;) serves a multitude of purposes throughout the game, including, but not limited to:&lt;br /&gt;
*Calculating [[Class#Chance to (be) hit|chance to (be) hit]] for an attack that requires a successful hit check to apply damage.&lt;br /&gt;
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.&lt;br /&gt;
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.&lt;br /&gt;
*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).&lt;br /&gt;
*Completing specific [[Quest|quests]]:&lt;br /&gt;
**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]&lt;br /&gt;
**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In some cases &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039; is used to determine item source Level (&amp;#039;&amp;#039;&amp;#039;ilvl&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;iLvl&amp;#039;&amp;#039;&amp;#039;) and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]].&lt;br /&gt;
The relevant formulae are summarised in the following table:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(table to be added)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62322</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62322"/>
		<updated>2013-06-17T15:42:43Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Resistance */ Removed link to Resistance page, as it concerns monsters (boss modifiers).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) [[Skill#Skill_points|skill point]].&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62321</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62321"/>
		<updated>2013-06-17T14:53:45Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Attributes */ Text fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) [[Skill#Skill_points|skill point]].&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62320</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62320"/>
		<updated>2013-06-17T13:43:30Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level-up */ Updated text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) [[Skill#Skill_points|skill point]].&lt;br /&gt;
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.&lt;br /&gt;
*Restores Stamina, Life, and Mana completely.&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62319</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62319"/>
		<updated>2013-06-17T00:52:47Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Block chance */ Added links to Classic and Expansion pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
Besides rewarding player character with [[Attribute|attribute points]] and [[Skill#Skill_points|skill points]], each level gained also increases [[Stamina]], [[Life]] and [[Mana]] directly:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for [[Classic]] and [[Expansion]] Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62318</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62318"/>
		<updated>2013-06-17T00:49:38Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Block chance */ Updated text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
Besides rewarding player character with [[Attribute|attribute points]] and [[Skill#Skill_points|skill points]], each level gained also increases [[Stamina]], [[Life]] and [[Mana]] directly:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for Classic and Expansion Chance to Block formulae and sources of blocking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62317</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62317"/>
		<updated>2013-06-17T00:45:58Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Chance to (be) hit */ Removed subsections and referred to Attack page instead.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
Besides rewarding player character with [[Attribute|attribute points]] and [[Skill#Skill_points|skill points]], each level gained also increases [[Stamina]], [[Life]] and [[Mana]] directly:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
Consult our [[Attack]] page for the generic [[Attack#Chance to hit|Chance to hit]] formula and information about its components.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62316</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62316"/>
		<updated>2013-06-17T00:35:23Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level 1 */ Removed links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
Besides rewarding player character with [[Attribute|attribute points]] and [[Skill#Skill_points|skill points]], each level gained also increases [[Stamina]], [[Life]] and [[Mana]] directly:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, Stamina, Life, and Mana:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62315</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62315"/>
		<updated>2013-06-17T00:34:15Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level-up */ Updated text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
Besides rewarding player character with [[Attribute|attribute points]] and [[Skill#Skill_points|skill points]], each level gained also increases [[Stamina]], [[Life]] and [[Mana]] directly:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62314</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62314"/>
		<updated>2013-06-17T00:30:34Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level 1 */ Missing line break.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
Besides rewarding player character with [[Attribute|attribute points]] and [[Skill#Skill_points|skill points]], each level gained also increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62313</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62313"/>
		<updated>2013-06-17T00:29:59Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level 1 */ Updated note (1 -&amp;gt; 2).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
Besides rewarding player character with [[Attribute|attribute points]] and [[Skill#Skill_points|skill points]], each level gained also increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62312</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62312"/>
		<updated>2013-06-17T00:28:01Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level */ Added Level-up subsection (moved from Attributes section and slightly edited).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(multi-purpose list to emphasise the importance of &amp;#039;&amp;#039;&amp;#039;cLvl&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up===&lt;br /&gt;
Besides rewarding player character with [[Attribute|attribute points]] and [[Skill#Skill_points|skill points]], each level gained also increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62311</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62311"/>
		<updated>2013-06-17T00:10:39Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Attributes */ Removed subsection: Level-up effect (to be moved to Level section).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62310</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62310"/>
		<updated>2013-06-17T00:03:04Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Bonus Points */ Table text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up effect===&lt;br /&gt;
Rewards character with five (5) [[Attribute|attribute points]] (and one (1) [[Skill|skill point]]) for the player to allocate and increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat per Level-up&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat increment&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62309</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62309"/>
		<updated>2013-06-16T23:50:53Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Point effect */ Renamed section to Bonus Points.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up effect===&lt;br /&gt;
Rewards character with five (5) [[Attribute|attribute points]] (and one (1) [[Skill|skill point]]) for the player to allocate and increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat per Level-up&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonus Points===&lt;br /&gt;
*Five (5) [[Attribute|attribute points]] are awarded (for the player to distribute) when a player character gains a level or returns [[Lam Esen&amp;#039;s Tome|{{Ub|=Lam Esen&amp;#039;s Tome}}]] to [[Alkor]] (thus completing the quest).&lt;br /&gt;
*Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat per Point&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62308</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62308"/>
		<updated>2013-06-16T23:16:07Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Hit recovery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up effect===&lt;br /&gt;
Rewards character with five (5) [[Attribute|attribute points]] (and one (1) [[Skill|skill point]]) for the player to allocate and increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat per Level-up&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Point effect===&lt;br /&gt;
Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat per Point&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. {{Warn|=Maximum 594 FHR can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62307</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62307"/>
		<updated>2013-06-16T23:09:54Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Cast rate */ Updated text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up effect===&lt;br /&gt;
Rewards character with five (5) [[Attribute|attribute points]] (and one (1) [[Skill|skill point]]) for the player to allocate and increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat per Level-up&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Point effect===&lt;br /&gt;
Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat per Point&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. {{Warn|=Maximum 110 FCR can be equipped with this set in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. Note that {{Warn|=hit recovery breakpoints &amp;gt; 594 are beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62306</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62306"/>
		<updated>2013-06-16T23:03:25Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Block rate */ Updated text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up effect===&lt;br /&gt;
Rewards character with five (5) [[Attribute|attribute points]] (and one (1) [[Skill|skill point]]) for the player to allocate and increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat per Level-up&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Point effect===&lt;br /&gt;
Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat per Point&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Faster Hit Recovery]] (FHR), &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. Note that {{Warn|=Vampire cast rate breakpoints &amp;gt; 110 are beyond reach in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. Note that {{Warn|=hit recovery breakpoints &amp;gt; 594 are beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62305</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62305"/>
		<updated>2013-06-16T23:00:19Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Block rate */ Updated text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up effect===&lt;br /&gt;
Rewards character with five (5) [[Attribute|attribute points]] (and one (1) [[Skill|skill point]]) for the player to allocate and increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat per Level-up&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Point effect===&lt;br /&gt;
Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat per Point&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. {{Warn|=Maximum 140 FBR (Paladin: 155 FBR) can be equipped in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus Faster Hit Recovery, not FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. Note that {{Warn|=Vampire cast rate breakpoints &amp;gt; 110 are beyond reach in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. Note that {{Warn|=hit recovery breakpoints &amp;gt; 594 are beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62304</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62304"/>
		<updated>2013-06-16T21:54:22Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Attribute */ Adjusted tables, subsections, and table notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
See also: [[Attribute]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
Player characters start with the following primary attribute values, [[Attack Rating]], [[Defense]] rating, [[Stamina]], [[Life]], and [[Mana]]:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|[[Attribute]]&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Attack Rating&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is [Dexterity/4]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level-up effect===&lt;br /&gt;
Rewards character with five (5) [[Attribute|attribute points]] (and one (1) [[Skill|skill point]]) for the player to allocate and increases maximum sustainability:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=13% align=left|Stat per Level-up&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Point effect===&lt;br /&gt;
Attribute points allocated by player and attribute bonuses (+[[All Attributes|all Attributes]], +Dexterity, +Vitality, and +Energy) from items equipped and charms stored in inventory apply the following stat bonuses:&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=100%&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=13% align=left|Stat per Point&lt;br /&gt;
!width=12%|Amazon&lt;br /&gt;
!width=13%|Assassin&lt;br /&gt;
!width=12%|Barbarian&lt;br /&gt;
!width=12%|Druid&lt;br /&gt;
!width=13%|Necromancer&lt;br /&gt;
!width=12%|Paladin&lt;br /&gt;
!width=13%|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|align=left|AR per Dexterity&lt;br /&gt;
| +5||+5||+5||+5||+5||+5||+5&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Defense per Dexterity&lt;br /&gt;
| +0.25||+0.25||+0.25||+0.25||+0.25||+0.25||+0.25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Stamina per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Life per Vitality &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|align=left|Mana per Energy &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Stamina, Life, and Mana gained from +all Attributes, +Vitality, and +Energy do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; benefit from [[Stamina|Increase Maximum Stamina %]], [[Maximum Life|Increase Maximum Life %]], and [[Maximum Mana|Increase Maximum Mana %]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Displayed stamina, life, and mana are rounded down to the nearest point, while actual stamina, life, and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. Note that {{Warn|=block rate breakpoints &amp;gt;140 (&amp;gt;155 for Paladin) are beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus Faster Hit Recovery, not FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. Note that {{Warn|=Vampire cast rate breakpoints &amp;gt; 110 are beyond reach in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. Note that {{Warn|=hit recovery breakpoints &amp;gt; 594 are beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62303</id>
		<title>Class</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Class&amp;diff=62303"/>
		<updated>2013-06-16T19:20:22Z</updated>

		<summary type="html">&lt;p&gt;Naj: /* Level */ Removed text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
{|cellpading=0 cellspacing=0&lt;br /&gt;
|width=58|[[File:Amazon icon.gif]]&lt;br /&gt;
|width=58|[[File:Assassin icon.gif]]&lt;br /&gt;
|width=58|[[File:Barbarian icon.gif]]&lt;br /&gt;
|width=58|[[File:Druid icon.gif]]&lt;br /&gt;
|width=58|[[File:Necromancer icon.gif]]&lt;br /&gt;
|width=58|[[File:Paladin icon.gif]]&lt;br /&gt;
|[[File:Sorceress icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
Diablo II began with five classes: the Amazon, Barbarian, Necromancer, Paladin and Sorceress. The Lord of Destruction expansion added two more: the Assassin and Druid. Each class has 3 unique skill trees with 10 skills each, as well as class-specific items and bonuses. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Player characters begin their adventure at Level &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: &amp;#039;&amp;#039;&amp;#039;99&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Attribute]]==&lt;br /&gt;
New characters are created with the attributes specified in the following table:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Level 1===&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=172 align=left|[[Attribute]]&lt;br /&gt;
!width=84|Amazon&lt;br /&gt;
!width=84|Assassin&lt;br /&gt;
!width=84|Barbarian&lt;br /&gt;
!width=84|Druid&lt;br /&gt;
!width=84|Necromancer&lt;br /&gt;
!width=84|Paladin&lt;br /&gt;
!width=84|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Strength (attribute)|Strength]]&lt;br /&gt;
!20!!20!!30!!15!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Dexterity]]&lt;br /&gt;
!25!!20!!20!!20!!25!!20!!25&lt;br /&gt;
|-&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Attack Rating]]&lt;br /&gt;
|95||80||85||70||80||85||75&lt;br /&gt;
|-&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Defense]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|6||5||5||5||6||5||6&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Vitality]]&lt;br /&gt;
!20!!20!!25!!25!!15!!25!!10&lt;br /&gt;
|-&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Stamina]]&lt;br /&gt;
|84||95||92||84||79||89||74&lt;br /&gt;
|-&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Life]]&lt;br /&gt;
|50||50||55||55||45||55||40&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Energy]]&lt;br /&gt;
!15!!25!!10!!20!!25!!15!!35&lt;br /&gt;
|-&lt;br /&gt;
|align=left|&lt;br /&gt;
*[[Mana]]&lt;br /&gt;
|15||25||10||20||25||15||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Base defense of all classes is Dexterity/4, rounded down to the nearest point. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#dr]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Per level===&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=172 align=left|Attribute&lt;br /&gt;
!width=84|Amazon&lt;br /&gt;
!width=84|Assassin&lt;br /&gt;
!width=84|Barbarian&lt;br /&gt;
!width=84|Druid&lt;br /&gt;
!width=84|Necromancer&lt;br /&gt;
!width=84|Paladin&lt;br /&gt;
!width=84|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Stamina&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Life &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2||+2||+2||+1.5||+1.5||+2||+1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Mana &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.5||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each time they gain a level-up characters receive 5 attribute points, to be distributed between Strength, Dexterity, Vitality and Energy, as the player sees fit. An additional 5 points can be obtained once per difficulty level as a reward for completing the [[Lam Esen&amp;#039;s Tome|Lam Esen&amp;#039;s Tome quest]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Per point===&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-align=center &lt;br /&gt;
!width=172 align=left|Attribute&lt;br /&gt;
!width=84|Amazon&lt;br /&gt;
!width=84|Assassin&lt;br /&gt;
!width=84|Barbarian&lt;br /&gt;
!width=84|Druid&lt;br /&gt;
!width=84|Necromancer&lt;br /&gt;
!width=84|Paladin&lt;br /&gt;
!width=84|Sorceress&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Stamina &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Life &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +3||+3||+4||+2||+2||+3||+2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Mana &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5||+1.75||+1||+2||+2||+1.5||+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Per Vitality point spent or granted by items equipped (+[[Vitality]], +[[All Attributes|all Attributes]]).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Per Energy point spent or granted by items equipped (+[[Energy]], +all Attributes).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Each point spent in Dexterity or granted by items equipped (+[[Dexterity]], +all Attributes) adds 5 Attack Rating for any class.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chance to (be) hit==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Attack Rating]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Defense]]===&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Block chance==&lt;br /&gt;
Consult our [[Block]] page for details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Block rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Block Rate]] required by each class to reduce the number of frames in the blocking animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped, the player&amp;#039;s form or the skill used. Note that {{Warn|=block rate breakpoints &amp;gt;140 (&amp;gt;155 for Paladin) are beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
!width=29|1&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=84 align=left rowspan=2|Amazon&lt;br /&gt;
!align=left width=84|1HS&lt;br /&gt;
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1HT&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}|| {{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Druid&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Necromancer&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||{{Warn|=174}}||{{Warn|=600}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3|Paladin&lt;br /&gt;
!align=left|[[Holy Shield]]&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||86&lt;br /&gt;
|-&lt;br /&gt;
!align=left|No HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear HS&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||37||120||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928353]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!1HT&lt;br /&gt;
|One-handed thrusting (daggers and javelins)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&amp;amp;view=findpost&amp;amp;p=928352]&lt;br /&gt;
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus Faster Hit Recovery, not FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Cast rate]]==&lt;br /&gt;
The table below lists the minimum [[Faster Cast Rate]] required by each class to reduce the number of frames in the casting animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the skill used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|23&lt;br /&gt;
!width=29|22&lt;br /&gt;
!width=29|21&lt;br /&gt;
!width=29|20&lt;br /&gt;
!width=29|19&lt;br /&gt;
!width=29|18&lt;br /&gt;
!width=29|17&lt;br /&gt;
!width=29|16&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||14||22||32||48||68||99||152||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||8||16||27||42||65||102||174||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=3 width=84|Druid&lt;br /&gt;
!align=left width=84|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||4||10||19||30||46||68||99||163||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||14||26||40||60||95||157||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||26||40||63||99||163||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||6||11||18||24||35||48||65||86||{{Warn|=120}}||{{Warn|=180}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Paladin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||18||30||48||75||125||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Sorceress!!align=left|(C)L&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||23||35||52||78||117||194||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||37||63||105||200&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|(C)L&lt;br /&gt;
|([[Chain Lightning|Chain]]) [[Lightning]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set. Note that {{Warn|=Vampire cast rate breakpoints &amp;gt; 110 are beyond reach in the unmodified game}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Hit recovery]]==&lt;br /&gt;
The table below lists the minimum [[Faster Hit Recovery]] required by each class to reduce the number of frames in the hit recovery animation and thus increase its speed. Some breakpoints differ depending on the player&amp;#039;s form or the weapon equipped. Note that {{Warn|=hit recovery breakpoints &amp;gt; 594 are beyond reach in the unmodified game}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2 colspan=2|Class&lt;br /&gt;
!align=center colspan=17|Frames&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=29|15&lt;br /&gt;
!width=29|14&lt;br /&gt;
!width=29|13&lt;br /&gt;
!width=29|12&lt;br /&gt;
!width=29|11&lt;br /&gt;
!width=29|10&lt;br /&gt;
!width=29|9&lt;br /&gt;
!width=29|8&lt;br /&gt;
!width=29|7&lt;br /&gt;
!width=29|6&lt;br /&gt;
!width=29|5&lt;br /&gt;
!width=29|4&lt;br /&gt;
!width=29|3&lt;br /&gt;
!width=29|2&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Amazon&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Assassin&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Barbarian&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=4 width=84|Druid&lt;br /&gt;
!align=left width=84|Man 1HS&lt;br /&gt;
|{{Empty}}||0||3||7||13||19||29||42||63||99||174||456||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werewolf&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Werebear&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Necromancer&lt;br /&gt;
!align=left|Man&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||5||10||16||26||39||56||86||152||377||{{Empty}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Vampire&lt;br /&gt;
|0||2||6||10||16||24||34||48||72||117||208||{{Warn|=638}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left rowspan=2|Paladin&lt;br /&gt;
!align=left|2HT, STF&lt;br /&gt;
|{{Empty}}||{{Empty}}||0||3||7||13||20||32||48||75||129||280||{{Warn|=4,680}}||{{Empty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Other&lt;br /&gt;
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left colspan=2|Sorceress&lt;br /&gt;
|0||5||9||14||20||30||42||60||86||142||280||{{Warn|=1,480}}||{{Empty}}||{{Empty}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;text-align:left;font-size:90%&amp;quot;&lt;br /&gt;
!width=66|1HS&lt;br /&gt;
|One-handed swinging (all except daggers and javelins)&lt;br /&gt;
|-&lt;br /&gt;
!2HT&lt;br /&gt;
|Two-handed thrusting (spears)&lt;br /&gt;
|-&lt;br /&gt;
!STF&lt;br /&gt;
|Two-handed axes, hammers, polearms and staves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When other classes transform into a Werewolf or Werebear, breakpoints are the same as those of a Druid in the same form.&lt;br /&gt;
*Necromancer transforms into a Vampire when he equips the complete [[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] set.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Resistance]]==&lt;br /&gt;
(to be edited)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)&lt;br /&gt;
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)&lt;br /&gt;
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=389 CharStats.txt] (Phrozen Keep)&lt;br /&gt;
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations&amp;#039;n&amp;#039;stuff&amp;#039;n&amp;#039;stats] (GamersOasis.net)&lt;br /&gt;
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1-a-1220961/#post17651382 FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)&lt;/div&gt;</summary>
		<author><name>Naj</name></author>
	</entry>
</feed>