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  • ...or the current patch of the Expansion: all classes, items, allies, quests, areas and monsters are available. Some remaining differences between Classic and ...between-classic-and-expansion/ Differences between Classic and Expansion] (D2 General)
    4 KB (484 words) - 17:02, 30 September 2021
  • * Area levels increase in Nightmare and Hell, as does size for some areas: * Population in [[:Category:Areas (Act 5)|Act 5 areas]] is more random in Nightmare and Hell: monsters are selected from a larger
    11 KB (1,483 words) - 18:25, 23 April 2021
  • *** [[Horadric Cube#Portal_2|Portals]] to [[Pandemonium Event]] areas * [[:Category:Areas (Act 5)|Act 5 areas]] (including those of the [[Pandemonium Event]]) are unavailable.
    8 KB (1,097 words) - 14:21, 25 October 2021
  • Characters use skills and attributes differently in Guild Wars than in D2. In Guild Wars, characters all have the same amount of life at the same le Unlike in D2, where skill points are fixed once assigned, attributes can be reassigned i
    12 KB (1,988 words) - 06:19, 24 October 2021
  • ...lluminates affected targets, a property which can be used to scout in dark areas and beyond closed doors.]] ...rums/topic/118463-stone-skin-unique-modifier/ Stone Skin Unique Modifier] (D2 Technical)
    4 KB (489 words) - 15:56, 22 September 2021
  • ...Pain and the inclusion of the [[Pandemonium Event]]'s Furnace of Pain, all areas in which monsters randomly spawn in Act 5 must always contain at least one *Act 5 areas in Normal are always populated by the same monsters, so the following range
    10 KB (924 words) - 10:57, 19 September 2021
  • == Open areas == ...These next four screenies show how to tackle packs of [[monster]]s in open areas.]]
    9 KB (1,538 words) - 09:07, 22 September 2021
  • ...then use these deficiencies in her adversary to strike at precisely those areas that will cause the greatest injuries.}} ...-critical-strike-on-insight/ Question about "Critical Strike" on Insight] (D2 Technical)
    4 KB (517 words) - 15:56, 22 September 2021
  • |Areas ...e|{{Ub|=Horadric Cube}}]] and transmute to generate portal to one of three areas: take care, since all look identical and only their label distinguishes the
    18 KB (2,561 words) - 19:55, 21 September 2021
  • ...e used in towns, outposts and mission starting areas. (Many times I roll a d2 in order to make decisions)
    4 KB (779 words) - 20:36, 15 December 2013
  • |Areas ...word-on-ability-to-open-cow-level/ The Word on ability to open Cow Level] (D2 Technical)
    6 KB (951 words) - 19:54, 21 September 2021
  • ...ing monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests .../topic/121051-paladin-blocking-as-werebear/ Paladin Blocking as Werebear] (D2 Technical)
    18 KB (2,135 words) - 18:47, 26 November 2021
  • ...ats in the [[Halls of Vaught]] which can make it one of the most dangerous areas in the game. ...rums/index.php?/forums/topic/120405-charging-monsters/ Charging monsters] (D2 Technical)
    26 KB (3,585 words) - 18:03, 21 September 2021
  • ...ies. This is one of the strongest of her spells, capable of reducing large areas to cinders. During the Vactayan uprising, a Sorceress by the name of Hepshe ...tops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)
    10 KB (1,222 words) - 05:18, 25 September 2021
  • <s>http://www.theamazonbasin.com/d2/forums/style_emoticons/default/wacko.gif</s> -aannny) hours of D2. This was also my first HC Guardian.
    35 KB (6,261 words) - 09:07, 22 September 2021
  • ...or you want the most you can get INSTANTLY (acts like a rejuvenation from D2), which would be the Seething prefix (66% reduced amount, INSTANT applicati ...irly well, they are often lacking in some very important aspects for later areas in the game .... resistance and life. The best rings to focus on for these
    26 KB (4,610 words) - 04:46, 8 August 2018
  • *Encouraged players to play in more of the Diablo II areas/locations/levels. *One can no longer enter Town Portals cast by other players in areas beyond the "blocking quests" without having completed those quests: e.g., C
    114 KB (17,851 words) - 08:11, 11 February 2017