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  • ===Belt=== |align=left|[[Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] (5 items)
    8 KB (1,009 words) - 05:56, 28 September 2021
  • *Maximum ST 90% applies to normal and minion monsters, and pets: if ST 100% is applied, 10% is always redunda ...player, [[mercenary]], [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters: if ST 100% is applied, 50% is always redundant. [h
    5 KB (674 words) - 11:45, 27 September 2021
  • ...icant +% Damage is applied by skills or [[Champion]] or [[Unique (monster)|Unique]] monsters, particularly when DR % is subsequently reduced as well. ===Belt===
    8 KB (1,150 words) - 06:01, 24 February 2018
  • ===Belt=== !align=left|{{R|=Tangerine belt}}
    13 KB (1,636 words) - 05:56, 28 September 2021
  • ===Belt=== !align=left|{{R|=Azure belt}}
    14 KB (1,869 words) - 05:56, 28 September 2021
  • ...pion]], [[Unique (monster)|Unique]], [[Super Unique]], [[boss]] (excluding normal and minion [[Putrid Defiler]]s) and [[Evil]]). Life drain is unmodified aga ==Belt==
    9 KB (1,223 words) - 19:39, 26 February 2018
  • ===Belt=== !align=left|{{R|=Crimson belt}}
    14 KB (1,896 words) - 05:56, 28 September 2021
  • .... In practice, the lowest slvl available is determined by the level of the Unique item or the level of the base type, whichever is higher. The table specifie !width=22% align=left rowspan=2|Unique Item
    13 KB (1,720 words) - 13:30, 31 December 2021
  • **{{Ub|=Unique}} item rlvl ...to Elite results in rlvl +7. These increases are cumulative, so upgrading Normal to Exceptional, then Exceptional to Elite results in rlvl +12.
    14 KB (2,008 words) - 10:07, 19 September 2021
  • ...[[Mana#Orb|Mana]] always spawns on any [[orb]] which isn't [[Unique (item)|Unique]] or [[Set]] quality. ==Belt==
    24 KB (3,338 words) - 17:48, 26 September 2021
  • [[Belt]]<br> ==Belt==
    26 KB (3,548 words) - 19:05, 27 September 2021
  • ===Belt=== !align=left|{{R|=Belt of Frost}}
    24 KB (3,138 words) - 03:50, 28 September 2021
  • ===Belt=== !align=left|[[Hwanin's Blessing|{{S|=Hwanin's Blessing Belt}}]]
    20 KB (2,600 words) - 03:50, 28 September 2021
  • !align=left|[[Unique amulet#Atma's Scarab|{{U|=Atma's Scarab Amulet}}]] ...e above always spawns on any [[shrunken head]] which isn't [[Unique (item)|Unique]] or [[Set]] quality.
    37 KB (4,600 words) - 15:31, 14 September 2021
  • ==Belt== !align=left|{{R|=Belt of Light}}
    25 KB (3,376 words) - 19:04, 27 September 2021
  • | D2 | Normal difficulty level
    18 KB (2,700 words) - 03:11, 23 April 2021
  • ...a single player game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'. *When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
    114 KB (17,851 words) - 08:11, 11 February 2017
  • *I don’t think you understand just how fast a 4-frame normal attack is. Seriously, it’s CRAZY. ...ich have a very nice 40% chance to block, which is FANTASTICALLY low for a unique (only Tiamat’s and Lance Guard have worse). Or you can ignore my preferen
    48 KB (8,364 words) - 09:07, 22 September 2021