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  • Items in Diablo III vary in rarity, just as they did in previous game versions. First there are the non-magic (white) items (which are currently useless in D3, but will have a use later in RoS)
    1 KB (183 words) - 05:34, 4 September 2013
  • ..., [http://web.archive.org/web/20151207072321/http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] ..., [http://web.archive.org/web/20151216052245/http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator]
    3 KB (477 words) - 04:06, 23 April 2021
  • * Better chance of magic, rare, [[set]] and [[unique (item)|unique]] items dropping in Nightmare and Hell. ...ize:90%><sup>1</sup> Only applies to items which are already socketed, not items which can be socketed.</span>
    11 KB (1,483 words) - 18:25, 23 April 2021
  • * [http://web.archive.org/web/200101240435/http://www.battle.net/ladder/d2-ladder2000.shtml Diablo II Standard Ladder Champions] (June-December 2000) ...ers need to be created. All new Ladder characters start at level 1 with no items, so the economy is also reset.
    20 KB (2,586 words) - 16:35, 21 December 2023
  • ...yed unless they include inherent resistance, or an individual skill or all items apply Resist > 99%.}} [https://www.theamazonbasin.com/forums/index.php?/for ...Fire, Lightning, Cold '''and''' Poison due to resistance bonuses from her items. Although none of this is displayed, she takes no damage from a barrage of
    13 KB (1,863 words) - 07:39, 28 September 2021
  • ...left|[[Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] (5 items) ...to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br>
    8 KB (1,009 words) - 05:56, 28 September 2021
  • ** [[Ethereal]] items [https://www.theamazonbasin.com/forums/index.php?/forums/topic/92666-differ ** Class-specific items:
    8 KB (1,097 words) - 14:21, 25 October 2021
  • ...damage from corpses of [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters is calculated based on 70-120% of the average base *Considered a [[Fire Skills|Fire Skill]], but +% [[Fire Skill Damage]] from items and [[Fire Mastery]] does not apply to its fire damage. [https://www.theama
    6 KB (664 words) - 06:54, 24 September 2021
  • ...ce to Cast normally specifies a set skill level (slvl), however on certain items the slvl depends on the generating source: it is calculated from the item l .... In practice, the lowest slvl available is determined by the level of the Unique item or the level of the base type, whichever is higher. The table specifie
    13 KB (1,720 words) - 13:30, 31 December 2021
  • *Percentages from multiple items equipped by the same player or hireling are summed, although when [[two wea ...player, [[mercenary]], [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters: if ST 100% is applied, 50% is always redundant. [h
    5 KB (674 words) - 11:45, 27 September 2021
  • *{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapo !align=left|[[Unique bow#Endlesshail|{{U|=Endlesshail Double Bow}}]]
    4 KB (550 words) - 15:35, 14 September 2021
  • ...une, [[Perfect Gem]] and any [[Jewel]] (magic, rare or even [[Unique jewel|Unique]]). *[http://classic.battle.net/diablo2exp/items/crafteditems.shtml Crafted Items] (Arreat Summit)
    5 KB (650 words) - 10:29, 19 September 2021
  • ...can be used and apply any bonuses to a player character or [[mercenary]]. Items that cannot be used have a red background in inventory or stash, and requir *The [[Expansion]] introduced items which can only be equipped by a specific class:
    14 KB (2,008 words) - 10:07, 19 September 2021
  • |Items ...ay drop [[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] (amongst other items)
    6 KB (951 words) - 19:54, 21 September 2021
  • |align=left|[[Arcanna's Head|{{Sb|=Arcanna's Head Skull Cap}}]] (3 items) ...ortal King's Soul Cage|{{Sb|=Immortal King's Soul Cage Sacred Armor}}]] (5 items)
    13 KB (1,636 words) - 05:56, 28 September 2021
  • |align=left|[[Milabrega's Diadem|{{Sb|=Milabrega's Diadem Crown}}]] (2 items) |align=left|[[Civerb's Icon|{{Sb|=Civerb's Icon Amulet}}]] (2 items)
    14 KB (1,869 words) - 05:56, 28 September 2021
  • |align=left|[[Arcanna's Sign|{{Sb|=Arcanna's Sign Amulet}}]] (3 items) |align=left|[[Vidala's Ambush|{{Sb|=Vidala's Ambush Leather Armor}}]] (2 items)
    14 KB (1,896 words) - 05:56, 28 September 2021
  • ...tps://www.theamazonbasin.com/forums/index.php?/forums/topic/120416-charged-items/] [http://d2mods.info/forum/viewtopic.php?p=67042#p67042] *Items may be recharged by repairing them at any blacksmith, or using the [[Horadr
    10 KB (1,392 words) - 18:17, 16 September 2021
  • ...he nearest point, although it should always be rounded down. When multiple items applying poison damage are equipped, then the rates are added and the lengt ...1/256 and frame). [[Gem]]s, [[jewel]]s and [[rune]]s all count as separate items, even if they're socketed in a single item. [http://web.archive.org/web/200
    37 KB (4,600 words) - 15:31, 14 September 2021
  • ...ly to [[Blade Fury]] when equipping claw.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78184&view=findpost&p=872671] [https://www.diabl |align=left|[[M'avina's True Sight|{{Sb|=M'avina's True Sight Diadem}}]] (3 items)
    16 KB (2,078 words) - 19:05, 27 September 2021

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