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  • {{Item type nav}} Base stats for individual armor and weapons can now be found on separate item type pages listed above.
    3 KB (425 words) - 20:32, 7 December 2021
  • {{Mb|=Minimum Damage}} adds to minimum [[Item type#Weapon|weapon]] damage after any weapon Enhanced Damage and before +% Damag ...nged|ranged]] attack, no such condition applies. {{Warn|=Although a [[Item type#Ranged|throwing weapon]] correctly displays damage when minimum = maximum,
    8 KB (1,105 words) - 03:49, 28 September 2021
  • *When an item has both + Maximum Damage and + Minimum Damage bonuses, this is displayed a ...Damage]] prefix also has a Maximum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Maxi
    8 KB (1,119 words) - 03:49, 28 September 2021
  • ...ance of Getting Magic Items}} is a percentage increase to the chance of an item picked to drop from a monster killed or an object searched by the equipping ..., it does '''not''' have any effect on the chances of a particular item '''type''' being picked, so drop chances of items like gems and runes are unaffecte
    11 KB (1,565 words) - 13:19, 26 September 2021
  • ...a +[[% Damage]] bonus to physical attack damage when the following [[item type]]s are used as weapons: !width=50% rowspan=2 align=left|Item
    14 KB (1,847 words) - 18:24, 12 February 2013
  • ...a +[[% Damage]] bonus to physical attack damage when the following [[item type]]s are used as weapons: ...pansion]] games. Typically, a character only needs enough Strength to meet item requirements, although more experienced players with better equipped charac
    17 KB (2,358 words) - 14:42, 19 September 2013
  • ==Charm== ===Small Charm===
    19 KB (2,566 words) - 18:05, 26 September 2021
  • ==Charm== ===Small Charm===
    24 KB (3,338 words) - 17:48, 26 September 2021
  • ...own, normally selected randomly from a range specified for each individual item: !colspan=3|[[Item type#Armor|Armor]]
    26 KB (3,548 words) - 19:05, 27 September 2021
  • ...1/256 damage rate for a specified number of frames: a {{Mb|=Toxic [[Small Charm]]}} applies poison damage at a rate of 205/256 for 125 frames, which is dis ==Item==
    37 KB (4,600 words) - 15:31, 14 September 2021
  • !width=16% align=left|[[Item type#Ranged|Bow]] !width=23% align=left|[[Unique (item)|Unique]] bow
    16 KB (2,100 words) - 15:52, 5 August 2014
  • ...ver the equipping player character, [[mercenary]] or [[pet]] uses a [[Item type#Weapon|weapon]] attack which does not miss and is not blocked, or to which ...ll or another class has acquired it from an [[Oskill#Amazon skill|oskill]] item.}} [http://www.mannm.org/d2library/faqtoids/bugs_eng.html#pets]</span>
    11 KB (1,514 words) - 09:19, 19 September 2021
  • {{Item type nav}} | Large Charm (Level 14)
    31 KB (3,439 words) - 16:06, 12 December 2013
  • |Type=Long range triple pet cast<br>Fire medium range single target bolts !align=left|[[Hellfire Torch|{{U|=Hellfire Torch Large Charm}}]]
    6 KB (776 words) - 05:18, 25 September 2021
  • ...ciency different is small and becomes the same as soon as a shaman uses an item with flat 25 mana reduction in costs of spells.<br> ...of each type out at any given time. If you cast another totem of the same type (earth, water, fire or air), it'll overwrite the previous one. That may dic
    22 KB (3,864 words) - 19:17, 17 September 2012
  • Last thing for this post, a pic of GotDex's stats. She has 1 50/6 poison charm and a little bit of fire and cold, the rest is physical damage. ...e valley where the rogues camp was, GotDex came across a sentry wielding a large heavy bow. The sentry warned GotDex about the dangers ahead.
    39 KB (7,316 words) - 06:14, 20 September 2021
  • == Item List == ...after the Dining Room and before the Commander. They drop a warlock quest item and are also immune to shadow damage and shadow spells.
    23 KB (4,200 words) - 05:19, 18 May 2011
  • ...ort through dangerous locations, and also making it easier for him to tank large, tough monsters. I keep a wand of Lifetap on switch so I can give him a 50% An annihilus charm would certainly help your resists, hp/mana, and give +1 all skills as well,
    34 KB (6,162 words) - 14:59, 2 November 2011
  • the Light tree and casting Orb from an item (more on this in leveling). right, it'd be worth having Larzuk socket a white one. War-type staves can also
    35 KB (6,261 words) - 09:07, 22 September 2021
  • ...imum monk usually needs to cast several healing spells at once. This means large energy consumption and may lead to its complete lack, making you useless mo ...enchants target with additional holy damage, converse their damage to holy type, reflect damage back to attacker or do similar things. For example popular
    52 KB (8,714 words) - 18:45, 15 May 2011

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