|
|
| Type
|
Long range single cast
|
| Tier
|
2
|
| Required level
|
6
|
| Required skills
|
None
|
| Requirements
|
Ally, or hostile undead
|
| Left button
|
Yes
|
| In town
|
No
|
| Mana cost
|
1.9375 + (0.0625*slvl)
|
| Attack no mana
|
No
|
| Weapon damage
|
No
|
| Synergy skills
|
Prayer, Blessed Hammer, Fist of the Heavens (LoD) Prayer, Fist of the Heavens (D2R)
|
|
| Level01
|
|
| 6
|
| 12
|
| 18
|
| 24
|
| 30
|
|
The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of life, bane to the undead, and succor to the faithful. At the battle of Taelohn Bridge, the villagers feared the day was lost when an army of the walking dead besieged them. Just as the battered militia was about to be overwhelmed, a small band of Paladins appeared. Wading through the rotting carcasses of the living dead and hurling spheres of pure Light that expelled the evil controlling the battling corpses while renewing the strength of the remaining villagers.
Detail
| Stat
|
Level
|
| 1-8
|
9-16
|
17-22
|
23-28
|
>28
|
| Minimum Magic Damage
|
8*slvl |
(10*slvl) - 16 |
(13*slvl) - 64 |
(16*slvl) - 130 |
(20*slvl) - 242
|
| Maximum Magic Damage
|
(8*slvl) + 8 |
(11*slvl) - 16 |
(15*slvl) - 80 |
(18*slvl) - 146 |
(23*slvl) - 286
|
| Stat
|
Value
|
| Minimum Healing
|
(2*slvl) - 1
|
| Maximum Healing
|
(4*slvl) + 2
|
| +% Healing
|
15*Prayer.blvl (LoD) 20*Prayer.blvl (D2R)
|
| +% Magic Damage to Hostile Undead
|
50 * (Blessed Hammer.blvl+Fist of the Heavens.blvl) (LoD) 50*Fist of the Heavens.blvl (D2R)
|
- Cast rate
- Bolts will heal all allied targets regardless of monster type (undead, demon, or animal), including Necroskeletons, Necromages and Revived.
- In LoD bolts only damage hostile undead and pierces their Magic Resist; magic damage is applied as though undead have MR 0%, even when Immune to Magic.
- In D2R bolts also damage hostile demons in addition to undead, but it does not pierce demon Magic Resist and Immune to Magic demons take no damage.
- In LoD bolts don't pierce hostile undead or allied targets, but will pass through ineligible targets.
- In D2R bolts pierce all targets until missile expiry, healing or damaging all eligible targets along the way.
LoD: Although this Desert Mercenary is surrounded by Dark Hunters, Holy Bolts pass through them to heal him because they are not undead.
|
|
D2R: Holy Bolts pierce through multiple targets, healing a Desert Mercenary and killing two Dark Hunter demons.
|
Source
| Minimum Ilvl for Skill Level
|
Charges at Skill Level
|
Source
|
Rlvl
|
Alvl
|
| 1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Own
|
Not
|
| 17 |
28 |
39 |
50 |
61 |
72 |
83 |
94 |
|
|
33 |
37 |
41 |
45 |
48 |
52 |
56 |
60 |
|
|
|
6 |
12 |
12
|
Levels 1-60
| Stat
|
Level
|
| 1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
| Mana Cost
|
2 |
2.0625 |
2.125 |
2.1875 |
2.25 |
2.3125 |
2.375 |
2.4375 |
2.5 |
2.5625 |
2.625 |
2.6875 |
2.75 |
2.8125 |
2.875 |
2.9375 |
3 |
3.0625 |
3.125 |
3.1875
|
| Minimum Healing
|
1 |
3 |
5 |
7 |
9 |
11 |
13 |
15 |
17 |
19 |
21 |
23 |
25 |
27 |
29 |
31 |
33 |
35 |
37 |
39
|
| Maximum Healing
|
6 |
10 |
14 |
18 |
22 |
26 |
30 |
34 |
38 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
70 |
74 |
78 |
82
|
| Minimum Magic Damage
|
8 |
16 |
24 |
32 |
40 |
48 |
56 |
64 |
74 |
84 |
94 |
104 |
114 |
124 |
134 |
144 |
157 |
170 |
183 |
196
|
| Maximum Magic Damage
|
16 |
24 |
32 |
40 |
48 |
56 |
64 |
72 |
83 |
94 |
105 |
116 |
127 |
138 |
149 |
160 |
175 |
190 |
205 |
220
|
| Stat
|
Level
|
| 21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
| Mana Cost
|
3.25 |
3.3125 |
3.375 |
3.4375 |
3.5 |
3.5625 |
3.625 |
3.6875 |
3.75 |
3.8125 |
3.875 |
3.9375 |
4 |
4.0625 |
4.125 |
4.1875 |
4.25 |
4.3125 |
4.375 |
4.4375
|
| Minimum Healing
|
41 |
43 |
45 |
47 |
49 |
51 |
53 |
55 |
57 |
59 |
61 |
63 |
65 |
67 |
69 |
71 |
73 |
75 |
77 |
79
|
| Maximum Healing
|
86 |
90 |
94 |
98 |
102 |
106 |
110 |
114 |
118 |
122 |
126 |
130 |
134 |
138 |
142 |
146 |
150 |
154 |
158 |
162
|
| Minimum Magic Damage
|
209 |
222 |
238 |
254 |
270 |
286 |
302 |
318 |
338 |
358 |
378 |
398 |
418 |
438 |
458 |
478 |
498 |
518 |
538 |
558
|
| Maximum Magic Damage
|
235 |
250 |
268 |
286 |
304 |
322 |
340 |
358 |
381 |
404 |
427 |
450 |
473 |
496 |
519 |
542 |
565 |
588 |
611 |
634
|
| Stat
|
Level
|
| 41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
51
|
52
|
53
|
54
|
55
|
56
|
57
|
58
|
59
|
60
|
| Mana Cost
|
4.5 |
4.5625 |
4.625 |
4.6875 |
4.75 |
4.8125 |
4.875 |
4.9375 |
5 |
5.0625 |
5.125 |
5.1875 |
5.25 |
5.3125 |
5.375 |
5.4375 |
5.5 |
5.5625 |
5.625 |
5.6875
|
| Minimum Healing
|
81 |
83 |
85 |
87 |
89 |
91 |
93 |
95 |
97 |
99 |
101 |
103 |
105 |
107 |
109 |
111 |
113 |
115 |
117 |
119
|
| Maximum Healing
|
166 |
170 |
174 |
178 |
182 |
186 |
190 |
194 |
198 |
202 |
206 |
210 |
214 |
218 |
222 |
226 |
230 |
234 |
238 |
242
|
| Minimum Magic Damage
|
578 |
598 |
618 |
638 |
658 |
678 |
698 |
718 |
738 |
758 |
778 |
798 |
818 |
838 |
858 |
878 |
898 |
918 |
938 |
958
|
| Maximum Magic Damage
|
657 |
680 |
703 |
726 |
749 |
772 |
795 |
818 |
841 |
864 |
887 |
910 |
933 |
956 |
979 |
1,002 |
1,025 |
1,048 |
1,071 |
1,094
|
Reference
|