Difference between revisions of "Conviction"
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Revision as of 07:32, 15 May 2011
Details
Template:D2 Stat
|-
!align=left|Radius (Yards)
|13 1/3
|-
!align=left|-% Enhanced Defense
|40+[60*[(110*lvl)/(lvl+6)]/100]
|-
!align=left|Fire Resist -%
|min(25+(5*lvl),150)
|-
!align=left|Lightning Resist -%
|min(25+(5*lvl),150)
|-
!align=left|Cold Resist -%
|min(25+(5*lvl),150)
|}
- Resist -% is reduced to 1/5 (rounded down) against Immune monsters, even if Resist <100% after casting Lower Resist. However, Conviction is still 100% effective against a hostile player's Immune pets.
- Won't be applied to a hostile target supplying higher level Conviction, although this does not prevent it from being applied to other targets. [1]
- Will always be applied to a hostile target supplying equal level Conviction. Moreover, after switching to another aura, Conviction will continue to be applied to the hostile target until it switches aura (which isn't possible for a monster). [2]
- Despite what the character screen displays, higher level Conviction will only prevent a hostile lower level being applied if higher level is active before it is applied, and equal level never prevents hostile Conviction being applied. [3]
Sources
- Aura Enchanted Unique monster supplies level max([mlvl/8],1) Conviction.
- [[D2 Uber Mephisto|Uber Template:D2 Unique bold]] supplies level 20 Conviction.
Skill bonus
- +1-3 Conviction can spawn on ilvl >36 scepters.
Aura When Equipped
Template:D2 Skill bonus
|-
|12
|align=left|[[D2 Rune Word weapon#Infinity|Template:D2 Unique bold]] polearm
|63||Yes
|}
Level 1-60 stats
Template:D2 Level 1-10 |- !align=left|-% Enhanced Defense |49||56||61||66||70||73||75||77||79||80 |- !align=left|Fire Resist -% |30||35||40||45||50||55||60||65||70||75 |- !align=left|Lightning Resist -% |30||35||40||45||50||55||60||65||70||75 |- !align=left|Cold Resist -% |30||35||40||45||50||55||60||65||70||75 |}
Template:D2 Level 11-20
|-
!align=left|-% Enhanced Defense
|82||83||85||86||86||88||88||89||89||90
|-
!align=left|Fire Resist -%
|80||85||90||95||100||105||110||115||120||125
|-
!align=left|Lightning Resist -%
|80||85||90||95||100||105||110||115||120||125
|-
!align=left|Cold Resist -%
|80||85||90||95||100||105||110||115||120||125
|}
Template:D2 Level 21-30
|-
!align=left|-% Enhanced Defense
|91||91||92||92||92||93||94||94||94||94
|-
!align=left|Fire Resist -%
|130||135||140||145||150||150||150||150||150||150
|-
!align=left|Lightning Resist -%
|130||135||140||145||150||150||150||150||150||150
|-
!align=left|Cold Resist -%
|130||135||140||145||150||150||150||150||150||150
|}
Template:D2 Level 31-40
|-
!align=left|-% Enhanced Defense
|95||95||95||95||95||96||96||97||97||97
|-
!align=left|Fire Resist -%
|150||150||150||150||150||150||150||150||150||150
|-
!align=left|Lightning Resist -%
|150||150||150||150||150||150||150||150||150||150
|-
!align=left|Cold Resist -%
|150||150||150||150||150||150||150||150||150||150
|}
Template:D2 Level 41-50
|-
!align=left|-% Enhanced Defense
|97||97||97||97||98||98||98||98||98||98
|-
!align=left|Fire Resist -%
|150||150||150||150||150||150||150||150||150||150
|-
!align=left|Lightning Resist -%
|150||150||150||150||150||150||150||150||150||150
|-
!align=left|Cold Resist -%
|150||150||150||150||150||150||150||150||150||150
|}
Template:D2 Level 51-60
|-
!align=left|-% Enhanced Defense
|98||98||98||99||99||99||99||99||99||100
|-
!align=left|Fire Resist -%
|150||150||150||150||150||150||150||150||150||150
|-
!align=left|Lightning Resist -%
|150||150||150||150||150||150||150||150||150||150
|-
!align=left|Cold Resist -%
|150||150||150||150||150||150||150||150||150||150
|}
References
- Offensive Auras (Arreat Summit)
- Higher conviction overwriting lower conviction (Technical Discussion)
- Which elements are most resisted in Hell? (Technical Discussion)
- Onderduiker, Neutralising Mephisto's Conviction in Tristram Why level 20 might be better than level 21+ (Technical Discussion)