Difference between revisions of "Shock Web"
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Onderduiker (talk | contribs) (Created page with '{{D2 Trap |Type=Long range multi-missile attack<br>Periodic damage |Tier=2 |Rlvl=6 |Req=None |Town=No |Mana=6 |ANM=No |WD=None |LB=Yes |r1={{D2 Req}} |r2= |r3= |r4= |r5= |r6= |r7...') |
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− | {{ | + | {{Skill page |
+ | |Nav=Traps | ||
+ | |File=Traps | ||
+ | |RS=1 | ||
+ | |SS=4 | ||
|Type=Long range multi-missile attack<br>Periodic damage | |Type=Long range multi-missile attack<br>Periodic damage | ||
|Tier=2 | |Tier=2 | ||
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|Mana=6 | |Mana=6 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=Yes | + | |LB=Yes}} |
− | + | {{U|=These traps comprise a collection of small conductive components that arc electricity between one another, damaging any opponents who tread upon them.}} | |
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− | + | ==Detail== | |
− | + | {{Stat}} | |
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− | == | ||
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− | {{ | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Delay]] (Seconds) |
|0.6 | |0.6 | ||
|- | |- | ||
− | !align=left| | + | !align=left|[[Missile]]s |
|[(6+slvl)/4] | |[(6+slvl)/4] | ||
|- | |- | ||
− | !align=left|{{ | + | !align=left|{{S|=+ Missiles}} |
|[Fire Blast.blvl/3] | |[Fire Blast.blvl/3] | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Radius]] (Yards) |
|([Total Missiles/4]+1)*2/3 | |([Total Missiles/4]+1)*2/3 | ||
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|1 | |1 | ||
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− | !align=left|{{ | + | !align=left|[[Lightning Damage|{{S|=+% Lightning Damage}}]] |
|11*(Charged Bolt Sentry.blvl+Lightning Sentry.blvl+Death Sentry.blvl) | |11*(Charged Bolt Sentry.blvl+Lightning Sentry.blvl+Death Sentry.blvl) | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Next Delay]] (Frames) |
|25 | |25 | ||
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− | {{ | + | {{Skill}} |
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!align=left|Max Lightning Damage | !align=left|Max Lightning Damage | ||
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*Target must be within line of sight, but can be thrown over obstacles and other units between Assassin and target. | *Target must be within line of sight, but can be thrown over obstacles and other units between Assassin and target. | ||
− | *Lightning damage applied to targets positioned over [[ | + | *Lightning damage applied to targets positioned over [[size]] 2 missiles created upon impact within radius for duration. Next delay prevents this damage from being applied to a target more than once every 26 frames: multiply displayed damage by 25/26 for damage per second. |
− | *+% Lightning Damage | + | *+% Lightning Damage synergy bonus does not apply to minimum lightning damage. |
− | *[[ | + | *+% [[Lightning Skill Damage]] and -% [[Enemy Lightning Resistance]] apply. |
− | *Uses attack rate. | + | *Uses [[attack rate]]. |
<br> | <br> | ||
− | == | + | ==Source== |
− | *[[ | + | *[[Shadow Warrior]] and [[Shadow Master]] can also use Shock Web. |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+1-3 Shock Web (Assassin Only) can spawn on ilvl <37 Exceptional and Elite claws (Hand Scythe and higher). | + | *+(1-3) Shock Web (Assassin Only) can spawn on ilvl <37 Exceptional and Elite claws (Hand Scythe and higher). |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | + | {{Levels 1-10}} | |
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− | {{ | ||
|- | |- | ||
!align=left|Missiles | !align=left|Missiles | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Missiles | !align=left|Missiles | ||
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− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Missiles | !align=left|Missiles | ||
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− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Missiles | !align=left|Missiles | ||
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− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Missiles | !align=left|Missiles | ||
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− | {{ | + | {{Levels 51-60}} |
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!align=left|Missiles | !align=left|Missiles | ||
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<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit) | ||
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Revision as of 20:39, 17 September 2012
These traps comprise a collection of small conductive components that arc electricity between one another, damaging any opponents who tread upon them.
Detail
Source
Skill bonus
Levels 1-60
Reference
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