Difference between revisions of "Fade"
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− | {{SD | + | {{Skill page |
+ | |Nav=SD | ||
+ | |File=Shadow Disciplines | ||
+ | |RS=Burst of Speed | ||
+ | |SS=None | ||
|Type=Personal buff | |Type=Personal buff | ||
|Tier=4 | |Tier=4 | ||
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|Mana=10 | |Mana=10 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=No | + | |LB=No}} |
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{{U|=An Assassin can will her physical being to shift partially into the astral planes. As her body becomes less substantial, she becomes less susceptible to the effects of elemental attacks and magical curses.}} | {{U|=An Assassin can will her physical being to shift partially into the astral planes. As her body becomes less substantial, she becomes less susceptible to the effects of elemental attacks and magical curses.}} | ||
− | == | + | ==Detail== |
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{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
− | |(12*slvl) | + | |108 + (12*slvl) |
|- | |- | ||
!align=left|[[Damage Resist ]]+% | !align=left|[[Damage Resist ]]+% | ||
Line 45: | Line 26: | ||
|- | |- | ||
!align=left|[[Fire Resist]] +% | !align=left|[[Fire Resist]] +% | ||
− | |min(10+[65*[(110*slvl)/(slvl+6)]/100],75) | + | |min(10 + [65 * [ (110*slvl) / (slvl+6) ] / 100] , 75) |
|- | |- | ||
!align=left|[[Lightning Resist]] +% | !align=left|[[Lightning Resist]] +% | ||
− | |min(10+[65*[(110*slvl)/(slvl+6)]/100],75) | + | |min(10 + [65 * [ (110*slvl) / (slvl+6) ] / 100] , 75) |
|- | |- | ||
!align=left|[[Cold Resist]] +% | !align=left|[[Cold Resist]] +% | ||
− | |min(10+[65*[(110*slvl)/(slvl+6)]/100],75) | + | |min(10 + [65 * [ (110*slvl) / (slvl+6) ] / 100] , 75) |
|- | |- | ||
!align=left|[[Poison Resist]] +% | !align=left|[[Poison Resist]] +% | ||
− | |min(10+[65*[(110*slvl)/(slvl+6)]/100],75) | + | |min(10 + [65 * [ (110*slvl) / (slvl+6) ] / 100] , 75) |
|- | |- | ||
!align=left|[[Curse]] Length Reduced by % | !align=left|[[Curse]] Length Reduced by % | ||
− | |min(40+[50*[(110*slvl)/(slvl+6)]/100],90) | + | |min(40 + [50 * [ (110*slvl) / (slvl+6) ] / 100] , 90) |
|} | |} | ||
− | *Cannot be active at the same time as Burst of Speed. | + | [[File:Fade.gif|center|frame|Overlay at feet when active.]] |
+ | |||
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+ | [[File:Fade.png|center|frame|Players and [[mercenary|mercenaries]] become translucent when cast, but [[Iron Golem]] made from an item with [[Chance to Cast]] Fade [[When Struck]] does not (although it ''is'' cast, resulting in visible [[immune|immunities]] while highlighted with Unsummon selected).]] | ||
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+ | *Translucence has no meaningful effect beyond the visual. | ||
+ | *Cannot be active at the same time as [[Burst of Speed]]. | ||
*If cast again before previous casting expires, always overrides previous casting (even if subsequent casting is lower level). | *If cast again before previous casting expires, always overrides previous casting (even if subsequent casting is lower level). | ||
− | |||
*Curse length reduction only applies when active at time of being cursed. | *Curse length reduction only applies when active at time of being cursed. | ||
*Also reduces duration of [[shrine]] buffs. However, reduced duration only applies if Fade is active when Shrine is activated: override it with Burst of Speed, activate shrine and then cast Fade again to avoid reducing buff duration. | *Also reduces duration of [[shrine]] buffs. However, reduced duration only applies if Fade is active when Shrine is activated: override it with Burst of Speed, activate shrine and then cast Fade again to avoid reducing buff duration. | ||
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==Source== | ==Source== | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Fade (Assassin Only) can spawn on ilvl >18 Exceptional and Elite | + | *+(1-3) Fade ([[Assassin]] Only) can spawn on ilvl >18 Exceptional and Elite [[claw]]s (Hand Scythe and higher). |
<br> | <br> | ||
===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
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====[[When Struck]]==== | ====[[When Struck]]==== | ||
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<br> | <br> | ||
− | == | + | ==Levels 1-60== |
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{{Levels 1-10}} | {{Levels 1-10}} | ||
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Revision as of 13:58, 14 October 2012
An Assassin can will her physical being to shift partially into the astral planes. As her body becomes less substantial, she becomes less susceptible to the effects of elemental attacks and magical curses.
Detail
![]() Players and mercenaries become translucent when cast, but Iron Golem made from an item with Chance to Cast Fade When Struck does not (although it is cast, resulting in visible immunities while highlighted with Unsummon selected).
SourceSkill bonus
Chance to CastWhen Struck
Levels 1-60
Reference
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