Difference between revisions of "Leap Attack"

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(Added the data for D2R patch 2.4 AoE damage, updated the data table as well. Added a few notes about the faster movement/leap speed and targeting changes in D2R.)
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==Detail==
 
 
==Detail==
 
==Detail==
 
{{Skill}}
 
{{Skill}}
 
|-
 
|-
 
!align=left|Area of Effect Minimum Physical Damage (D2R only)
 
!align=left|Area of Effect Minimum Physical Damage (D2R only)
|6 + (4*slvl)||(8*slvl) - 26||(12*slvl) - 90||(16*slvl) - 178||(20*slvl) - 290
+
|(4*slvl) + 6||(8*slvl) - 26||(12*slvl) - 90||(16*slvl) - 178||(20*slvl) - 290
 
|-
 
|-
 
!align=left|Area of Effect Maximum Physical Damage (D2R only)
 
!align=left|Area of Effect Maximum Physical Damage (D2R only)
|12 + (8*slvl)||(16*slvl) - 52||(24*slvl) - 180||(32*slvl) - 356||(40*slvl) - 580
+
|(8*slvl) + 12||(16*slvl) - 52||(24*slvl) - 180||(32*slvl) - 356||(40*slvl) - 580
 
|}
 
|}
  
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[[File:Leap Attack.png|center|frame|[[Size]] 2 targets will normally end up within [[melee|range]] 6 when Barbarian lands directly above, below or to left or right, otherwise they will be within range 5; size 3 targets will normally always end up within range 6 after being knocked back. [[Range adder]] 3-4 weapons place him in these ranges; only range adder 0-2 weapons normally place him outside, allowing consecutive Leap Attacks.]]
 
[[File:Leap Attack.png|center|frame|[[Size]] 2 targets will normally end up within [[melee|range]] 6 when Barbarian lands directly above, below or to left or right, otherwise they will be within range 5; size 3 targets will normally always end up within range 6 after being knocked back. [[Range adder]] 3-4 weapons place him in these ranges; only range adder 0-2 weapons normally place him outside, allowing consecutive Leap Attacks.]]
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==Source==
 
==Source==
 
[[Korlic|{{Ub|=Korlic}}]] uses Leap Attack for mobility, but does not perform an actual attack.
 
[[Korlic|{{Ub|=Korlic}}]] uses Leap Attack for mobility, but does not perform an actual attack.
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===[[Skill bonus]]===
 
===[[Skill bonus]]===
 
*+(1-3) Leap Attack ([[Barbarian (Diablo II)|Barbarian]] Only) cannot normally spawn on ilvl >18 [[primal helm]]s.
 
*+(1-3) Leap Attack ([[Barbarian (Diablo II)|Barbarian]] Only) cannot normally spawn on ilvl >18 [[primal helm]]s.
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==Level 1-60 stats (LoD)==
 
==Level 1-60 stats (LoD)==
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|1,300||1,330||1,360||1,390||1,420||1,450||1,480||1,510||1,540||1,570||1,600||1,630||1,660||1,690||1,720||1,750||1,780||1,810||1,840||1,870
 
|1,300||1,330||1,360||1,390||1,420||1,450||1,480||1,510||1,540||1,570||1,600||1,630||1,660||1,690||1,720||1,750||1,780||1,810||1,840||1,870
 
|}
 
|}
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==Level 1-60 stats (D2R)==
 
==Level 1-60 stats (D2R)==
 
{{Levels 1-20}}
 
{{Levels 1-20}}
 
|-
 
|-
!align=left|Area of Effect Minimum Physical Damage
+
!align=left| Area of Effect Minimum Physical Damage
|10||14||18||22||26||30||34||38||46||54||62||70||78||86||94||102||114||126||138||150
+
| 10 || 14 || 18 || 22 || 26 || 30 || 34 || 38 || 46 || 54 || 62 || 70 || 78 || 86 || 94 || 102 || 114 || 126 || 138 || 150
 
|-
 
|-
!align=left|Area of Effect Maximum Physical Damage
+
!align=left| Area of Effect Maximum Physical Damage
|20||28||36||44||52||60||68||76||92||108||124||140||156||172||188||204||228||252||276||300
+
| 20 || 28 || 36 || 44 || 52 || 60 || 68 || 76 || 92 || 108 || 124 || 140 || 156 || 172 || 188 || 204 || 228 || 252 || 276 || 300
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480
+
| 100 || 120 || 140 || 160 || 180 || 200 || 220 || 240 || 260 || 280 || 300 || 320 || 340 || 360 || 380 || 400 || 420 || 440 || 460 || 480
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|200||230||260||290||320||350||380||410||440||470||500||530||560||590||620||650||680||710||740||770
+
| 200 || 230 || 260 || 290 || 320 || 350 || 380 || 410 || 440 || 470 || 500 || 530 || 560 || 590 || 620 || 650 || 680 || 710 || 740 || 770
 
|}
 
|}
 
  
 
{{Levels 21-40}}
 
{{Levels 21-40}}
 
|-
 
|-
!align=left|Area of Effect Minimum Physical Damage
+
!align=left| Area of Effect Minimum Physical Damage
|162||174||190||206||222||238||254||270||290||310||330||350||370||390||410||430||450||470||490||510
+
| 162 || 174 || 190 || 206 || 222 || 238 || 254 || 270 || 290 || 310 || 330 || 350 || 370 || 390 || 410 || 430 || 450 || 470 || 490 || 510
 
|-
 
|-
!align=left|Area of Effect Maximum Physical Damage
+
!align=left| Area of Effect Maximum Physical Damage
|324||348||380||412||444||476||508||540||580||620||660||700||740||780||820||860||900||940||980||1,020
+
| 324 || 348 || 380 || 412 || 444 || 476 || 508 || 540 || 580 || 620 || 660 || 700 || 740 || 780 || 820 || 860 || 900 || 940 || 980 || 1020
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880
+
| 500 || 520 || 540 || 560 || 580 || 600 || 620 || 640 || 660 || 680 || 700 || 720 || 740 || 760 || 780 || 800 || 820 || 840 || 860 || 880
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|800||830||860||890||920||950||980||1,010||1,040||1,070||1,100||1,130||1,160||1,190||1,220||1,250||1,280||1,310||1,340||1,370
+
| 800 || 830 || 860 || 890 || 920 || 950 || 980 || 1010 || 1040 || 1070 || 1100 || 1130 || 1160 || 1190 || 1220 || 1250 || 1280 || 1310 || 1340 || 1370
 
|}
 
|}
 
  
 
{{Levels 41-60}}
 
{{Levels 41-60}}
 
|-
 
|-
!align=left|Area of Effect Minimum Physical Damage
+
!align=left| Area of Effect Minimum Physical Damage
|530||550||570||590||610||630||650||670||690||710||730||750||770||790||810||830||850||870||890||910
+
| 530 || 550 || 570 || 590 || 610 || 630 || 650 || 670 || 690 || 710 || 730 || 750 || 770 || 790 || 810 || 830 || 850 || 870 || 890 || 910
 
|-
 
|-
!align=left|Area of Effect Maximum Physical Damage
+
!align=left| Area of Effect Maximum Physical Damage
|1,060||1,100||1,140||1,180||1,220||1,260||1,300||1,340||1,380||1,420||1,460||1,500||1,540||1,580||1,620||1,660||1,700||1,740||1,780||1,820
+
| 1060 || 1100 || 1140 || 1180 || 1220 || 1260 || 1300 || 1340 || 1380 || 1420 || 1460 || 1500 || 1540 || 1580 || 1620 || 1660 || 1700 || 1740 || 1780 || 1820
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|900||920||940||960||980||1,000||1,020||1,040||1,060||1,080||1,100||1,120||1,140||1,160||1,180||1,200||1,220||1,240||1,260||1,280
+
| 900 || 920 || 940 || 960 || 980 || 1000 || 1020 || 1040 || 1060 || 1080 || 1100 || 1120 || 1140 || 1160 || 1180 || 1200 || 1220 || 1240 || 1260 || 1280
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|1,400||1,430||1,460||1,490||1,520||1,550||1,580||1,610||1,640||1,670||1,700||1,730||1,760||1,790||1,820||1,850||1,880||1,910||1,940||1,970
+
| 1400 || 1430 || 1460 || 1490 || 1520 || 1550 || 1580 || 1610 || 1640 || 1670 || 1700 || 1730 || 1760 || 1790 || 1820 || 1850 || 1880 || 1910 || 1940 || 1970
 
|}
 
|}
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==Reference==
 
==Reference==

Latest revision as of 11:00, 9 July 2025