Difference between revisions of "Damage to Undead"
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m (Minor equation formatting change to be consistent with the skill page.) |
(rod type hierarchy) |
||
| Line 6: | Line 6: | ||
**[[Hammer]] | **[[Hammer]] | ||
**[[Mace]] | **[[Mace]] | ||
| − | **[[Scepter]] | + | **[[Rod]]: |
| − | **[[Staff]] | + | ***[[Scepter]] |
| − | **[[Wand]] | + | ***[[Staff]] |
| + | ***[[Wand]] | ||
*It does '''not''' apply to the following: | *It does '''not''' apply to the following: | ||
**[[Smite]] | **[[Smite]] | ||
Latest revision as of 07:43, 12 November 2025
ItemAny socket
Helm
Amulet
Body armor
Weapon
Missile weapon
Axe
Claw
Hammer
Mace
Polearm
Scepter
Spear
Sword
Gloves
Set bonus
SkillPaladin
1 Sanctuary does not actually apply its displayed % Damage to Undead. [1] Fixed in D2R. [2]
Reference
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