Difference between revisions of "Indestructible"
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{{Intro}} | {{Intro}} | ||
{{Mb|=Indestructible}} [[Item type#Armor|armor]] and [[Item type#Weapon|weapons]] (excluding [[Item type#Ranged|ranged]] weapons) display no durability and lose none: they do not need to be repaired (although they do need to be [[charges|recharged]]). An indestructible item cannot be ethereal as well, with the following exceptions: | {{Mb|=Indestructible}} [[Item type#Armor|armor]] and [[Item type#Weapon|weapons]] (excluding [[Item type#Ranged|ranged]] weapons) display no durability and lose none: they do not need to be repaired (although they do need to be [[charges|recharged]]). An indestructible item cannot be ethereal as well, with the following exceptions: | ||
| − | *Ethereal rare or | + | * Ethereal {{r|=rare}} or {{u|=unique}} [[Crystal Sword]] or [[Dimensional Blade]] [[Horadric Cube#Upgrade 2|upgraded]] to [[Phase Blade]] using {{Ub|=Horadric Cube}} |
| − | *[[Ethereal Edge|{{Ub|=Ethereal Edge Silver-edged Axe}}]] | + | * When defined as a fixed property: |
| − | *[[Shadow Killer|{{Ub|=Shadow Killer Battle Cestus}}]] | + | ** [[Ethereal Edge|{{Ub|=Ethereal Edge Silver-edged Axe}}]] |
| − | *[[Ghostflame|{{Ub|=Ghostflame Legend Spike}}]] | + | ** [[Shadow Killer|{{Ub|=Shadow Killer Battle Cestus}}]] |
| + | ** [[Ghostflame|{{Ub|=Ghostflame Legend Spike}}]] | ||
However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item). | However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item). | ||
|} | |} | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Helm== | ==Helm== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Body armor== | ==Body armor== | ||
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!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Weapon== | ==Weapon== | ||
| Line 73: | Line 74: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Melee weapon=== | ===Melee weapon=== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
====Axe==== | ====Axe==== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
====Claw==== | ====Claw==== | ||
| Line 112: | Line 113: | ||
!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
====Dagger==== | ====Dagger==== | ||
| Line 124: | Line 125: | ||
|66 | |66 | ||
|No | |No | ||
| + | |- | ||
| + | |align=left|[[Void|{{Ub|=Void}}]] dagger | ||
| + | | | ||
| + | | | ||
|} | |} | ||
| − | <br> | + | <br/> |
====Hammer==== | ====Hammer==== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
====Mace==== | ====Mace==== | ||
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!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
====Polearm==== | ====Polearm==== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
====Spear==== | ====Spear==== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
| + | |||
| + | ====Staff==== | ||
| + | {{Boolean}} | ||
| + | |- | ||
| + | |align=left|[[Obsession|{{Ub|=Obsession}}]] staff | ||
| + | |69 | ||
| + | |No (D2R only) | ||
| + | |} | ||
| + | <br/> | ||
====Sword==== | ====Sword==== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Shield== | ==Shield== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Boots== | ==Boots== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Belt== | ==Belt== | ||
| Line 249: | Line 263: | ||
|50 | |50 | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Gloves== | ==Gloves== | ||
Latest revision as of 09:02, 13 February 2026
Any socket
Helm
Body armor
Weapon
1 Excluding ranged weapons
Melee weapon
Axe
Claw
Dagger
Hammer
Mace
Polearm
Spear
Staff
Sword
Shield
Boots
Belt
Gloves
|