Difference between revisions of "Magic Damage"

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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
{{Mb|=Magic Damage}} is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance or remove immunity when it ''is'' encountered, although holy damage will pierce that of hostile [[Undead]].
+
{{Mb|=Magic Damage}} is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance when it ''is'' encountered, although immunity can be [[sunder]]ed and [[Holy Bolt]]'s and [[Fist of the Heavens]]' magic damage will pierce that of hostile [[Undead]] (and [[Demon]]s in D2R).
 +
*It is not added to [[Smite]] or [[Lightning Bolt]].
 
|}
 
|}
  
Line 15: Line 16:
 
|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
  
 
===Axe===
 
===Axe===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Claw===
 
===Claw===
Line 35: Line 36:
 
|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Dagger===
 
===Dagger===
Line 45: Line 46:
 
|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Hammer===
 
===Hammer===
Line 60: Line 61:
 
|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Missile weapon===
 
===Missile weapon===
Line 70: Line 71:
 
|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
  
 
====Amazon bow====
 
====Amazon bow====
Line 80: Line 81:
 
|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Polearm===
 
===Polearm===
Line 95: Line 96:
 
|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
  
 
===Scepter===
 
===Scepter===
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|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
  
 
===Sword===
 
===Sword===
Line 135: Line 136:
 
|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
 +
 
 +
===Grimoire===
 +
{{Damage affix}}
 +
|-
 +
|3||5
 +
|align=left|{{R|=<b>grimoire</b> <b>of Shadows</b> (auto suffix)}}
 +
|3
 +
|1
 +
|-
 +
|6||10
 +
|align=left|{{R|=<b>grimoire</b> <b>of Darkness</b> (auto suffix)}}
 +
|11
 +
|15
 +
|-
 +
|11||20
 +
|align=left|{{R|=<b>grimoire</b> <b>of Despair</b> (auto suffix)}}
 +
|18
 +
|25
 +
|-
 +
|21||30
 +
|align=left|{{M|=<b>grimoire</b> <b>of Nightmares</b> (auto suffix)}}
 +
|25
 +
|33
 +
|}
 +
*Any [[grimoire]] other than [[Unique (item)|Unique]] or [[Set]] quality receives <b>one</b> auto suffix which may be one of the above. Only 21-30 <b>of Nightmares</b> (auto suffix) cannot spawn on rare quality.
 +
*Auto suffix name does not display, and <b>Min Rlvl</b> of auto suffix applies only when the grimoire is magic or rare quality.
 +
<br/>
  
 
==Skill==
 
==Skill==
Line 141: Line 169:
 
===Amazon===
 
===Amazon===
 
{{Number table}} width=100%
 
{{Number table}} width=100%
|-valign=top
+
|-valign=top align=center
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!colspan=5|Skill level
 
!colspan=5|Skill level
Line 152: Line 180:
 
!width=13%|> 28
 
!width=13%|> 28
 
|-valign=top
 
|-valign=top
!align=left colspan=2 width=20%|[[Magic Arrow]]
+
!align=left colspan=2 width=25%|[[Magic Arrow]]
|colspan=5 align=center|Converts slvl% physical [[attack]] damage to magic damage
+
|colspan=5 align=center|Converts min(slvl, 100)% (LoD) / min(2*slvl + 3, 100)% (D2R) physical [[attack]] damage to magic damage
 
|1
 
|1
 
|}
 
|}
<br>
+
<br/>
  
 
===Assassin===
 
===Assassin===
 
{{Number table}} width=100%
 
{{Number table}} width=100%
|-valign=top
+
|-valign=top align=center
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!colspan=5|Skill level
 
!colspan=5|Skill level
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|-valign=top
 
|-valign=top
 
!align=left rowspan=2|[[Psychic Hammer]]
 
!align=left rowspan=2|[[Psychic Hammer]]
!width=5%|Min
+
!width=5% align=center|Min
 
|slvl||1.5*slvl - 4||2*slvl - 12||2.5*slvl - 23||3*slvl - 37
 
|slvl||1.5*slvl - 4||2*slvl - 12||2.5*slvl - 23||3*slvl - 37
 
|rowspan=2|1
 
|rowspan=2|1
 
|-
 
|-
!Max
+
!align=center|Max
 
|1.5*slvl + 1.5||2*slvl - 2.5||2.5*slvl - 10.5||3*slvl - 21.5||3.5*slvl - 35.5
 
|1.5*slvl + 1.5||2*slvl - 2.5||2.5*slvl - 10.5||3*slvl - 21.5||3.5*slvl - 35.5
 
|}
 
|}
<br>
+
<br/>
  
 
===Barbarian===
 
===Barbarian===
 
{{Number table}} width=100%
 
{{Number table}} width=100%
|-valign=top
+
|-valign=top align=center
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!colspan=5|Skill level
 
!colspan=5|Skill level
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|30
 
|30
 
|}
 
|}
<br>
+
<br/>
  
 
===Necromancer===
 
===Necromancer===
 
{{Number table}} width=100%
 
{{Number table}} width=100%
|-valign=top
+
|-valign=top align=center
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!colspan=5|Skill level
 
!colspan=5|Skill level
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|-valign=top
 
|-valign=top
 
!align=left rowspan=3|[[Teeth]]
 
!align=left rowspan=3|[[Teeth]]
!width=5%|Min
+
!width=5% align=center|Min
|slvl + 1||slvl + 1||1.5*slvl - 7||2*slvl - 18||2.5*slvl - 32
+
|slvl+1||slvl+1||1.5*slvl - 7||2*slvl - 18||2.5*slvl - 32
 
|rowspan=3|1
 
|rowspan=3|1
 
|-
 
|-
!Max
+
!align=center|Max
|slvl + 3||1.5*slvl - 1||2*slvl - 9||2.5*slvl - 20||3*slvl - 34
+
|slvl+3||1.5*slvl - 1||2*slvl - 9||2.5*slvl - 20||3*slvl - 34
 
|-
 
|-
! +%
+
!align=center| +%
 
|colspan=5 align=center|15 * [[Bone Wall]].blvl+Bone Spear.blvl+[[Bone Prison]].blvl+Bone Spirit.blvl
 
|colspan=5 align=center|15 * [[Bone Wall]].blvl+Bone Spear.blvl+[[Bone Prison]].blvl+Bone Spirit.blvl
 
|-valign=top
 
|-valign=top
 
!align=left rowspan=3|[[Bone Spear]]
 
!align=left rowspan=3|[[Bone Spear]]
!Min
+
!align=center|Min
 
|8*slvl + 8||9*slvl||12*slvl - 48||18*slvl - 180||24*slvl - 348
 
|8*slvl + 8||9*slvl||12*slvl - 48||18*slvl - 180||24*slvl - 348
 
|rowspan=3|18
 
|rowspan=3|18
 
|-
 
|-
!Max
+
!align=center|Max
 
|8*slvl + 16||9*slvl + 8||13*slvl - 56||19*slvl - 188||25*slvl - 356
 
|8*slvl + 16||9*slvl + 8||13*slvl - 56||19*slvl - 188||25*slvl - 356
 
|-
 
|-
! +%
+
!align=center| +%
 
|colspan=5 align=center|7 * Teeth.blvl+Bone Wall.blvl+Bone Prison.blvl+Bone Spirit.blvl
 
|colspan=5 align=center|7 * Teeth.blvl+Bone Wall.blvl+Bone Prison.blvl+Bone Spirit.blvl
 
|-valign=top
 
|-valign=top
 
!align=left rowspan=3|[[Bone Spirit]]
 
!align=left rowspan=3|[[Bone Spirit]]
!Min
+
!align=center|Min
 
|16*slvl + 4||17*slvl - 4||18*slvl - 20||19*slvl - 42||20*slvl - 70
 
|16*slvl + 4||17*slvl - 4||18*slvl - 20||19*slvl - 42||20*slvl - 70
 
|rowspan=3|30
 
|rowspan=3|30
 
|-
 
|-
!Max
+
!align=center|Max
 
|17*slvl + 13||18*slvl + 5||19*slvl - 11||20*slvl - 33||21*slvl - 61
 
|17*slvl + 13||18*slvl + 5||19*slvl - 11||20*slvl - 33||21*slvl - 61
 
|-
 
|-
! +%
+
!align=center| +%
 
|colspan=5 align=center|6 * Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl
 
|colspan=5 align=center|6 * Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl
 
|}
 
|}
<br>
+
<br/>
  
 
===Paladin===
 
===Paladin===
 
{{Number table}} width=100%
 
{{Number table}} width=100%
|-valign=top
+
|-valign=top align=center
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!colspan=5|Skill level
 
!colspan=5|Skill level
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|-valign=top
 
|-valign=top
 
!align=left rowspan=3|[[Holy Bolt]] <sup>1</sup>
 
!align=left rowspan=3|[[Holy Bolt]] <sup>1</sup>
!Min
+
!align=center|Min
 
|8*slvl||10*slvl - 16||13*slvl - 64||16*slvl - 130||20*slvl - 242
 
|8*slvl||10*slvl - 16||13*slvl - 64||16*slvl - 130||20*slvl - 242
 
|rowspan=3|6
 
|rowspan=3|6
 
|-
 
|-
!Max
+
!align=center|Max
 
|8*slvl + 8||11*slvl - 16||15*slvl - 80||18*slvl - 146||23*slvl - 286
 
|8*slvl + 8||11*slvl - 16||15*slvl - 80||18*slvl - 146||23*slvl - 286
 
|-
 
|-
! +%
+
!align=center| +%
|colspan=5 align=center|50 * Blessed Hammer.blvl+Fist of the Heavens.blvl
+
|colspan=5 align=center|50 * Blessed Hammer.blvl+[[Fist of the Heavens]].blvl
 
|-valign=top
 
|-valign=top
 
!align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup>
 
!align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup>
!Min
+
!align=center|Min
 
|8*slvl + 4||10*slvl - 12||12*slvl - 44||13*slvl - 66||14*slvl - 94
 
|8*slvl + 4||10*slvl - 12||12*slvl - 44||13*slvl - 66||14*slvl - 94
 
|rowspan=3|18
 
|rowspan=3|18
 
|-
 
|-
!Max
+
!align=center|Max
 
|8*slvl + 8||10*slvl - 8||12*slvl - 40||13*slvl - 62||14*slvl - 90
 
|8*slvl + 8||10*slvl - 8||12*slvl - 40||13*slvl - 62||14*slvl - 90
 
|-
 
|-
! +%
+
!align=center| +%
 
|colspan=5 align=center|14 * [[Blessed Aim]].blvl+[[Vigor]].blvl
 
|colspan=5 align=center|14 * [[Blessed Aim]].blvl+[[Vigor]].blvl
 
|-valign=top
 
|-valign=top
 
!align=left rowspan=3|[[Sanctuary (skill)|Sanctuary]] <sup>3</sup>
 
!align=left rowspan=3|[[Sanctuary (skill)|Sanctuary]] <sup>3</sup>
!Min
+
!align=center|Min
 
|4*slvl + 4||4*slvl + 4||5*slvl - 12||5*slvl - 12||6*slvl - 40
 
|4*slvl + 4||4*slvl + 4||5*slvl - 12||5*slvl - 12||6*slvl - 40
 
|rowspan=3|24
 
|rowspan=3|24
 
|-
 
|-
!Max
+
!align=center|Max
 
|4*slvl + 12||5*slvl + 4||6*slvl - 12||6*slvl - 12||7*slvl - 40
 
|4*slvl + 12||5*slvl + 4||6*slvl - 12||6*slvl - 12||7*slvl - 40
 
|-
 
|-
! +%
+
!align=center| +%
 
|colspan=5 align=center|7*[[Cleansing]].blvl
 
|colspan=5 align=center|7*[[Cleansing]].blvl
 +
|}
 +
<span style=font-size:90%>
 +
<sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0%<br/>
 +
<sup>2</sup> 150% Damage is applied to enemy undead, and [[Concentration]] applies + [ (15*slvl + 45) /2] % Damage after any synergy bonus<br/>
 +
<sup>3</sup> Only applies to enemy undead in (2*slvl + 8) /3 yard [[radius]] every 2 seconds; it does not apply to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]</span>
 +
<br/>
 +
<br/>
 +
 +
==Missile==
 +
 +
===Paladin===
 +
{{Number table}} width=100%
 +
|-valign=top align=center
 +
!rowspan=2 colspan=2 align=left|[[Missile]]
 +
!colspan=5|[[Skill]] level
 +
!width=10% rowspan=2|Min [[Requirements|Rlvl]]
 +
|-align=center
 +
!width=13%|1-8
 +
!width=13%|9-16
 +
!width=13%|17-22
 +
!width=13%|23-28
 +
!width=13%|> 28
 
|-valign=top
 
|-valign=top
|align=left rowspan=3|'''[[Fist of the Heavens]]'''<br>holy bolt <sup>1</sup>
+
|align=left rowspan=3|'''[[Fist of the Heavens]]'''<br/>holy bolt <sup>1</sup>
!Min
+
!align=center|Min
 
|6*slvl + 34||10*slvl + 2||16*slvl - 94||32*slvl - 446||48*slvl - 894
 
|6*slvl + 34||10*slvl + 2||16*slvl - 94||32*slvl - 446||48*slvl - 894
 
|rowspan=3|30
 
|rowspan=3|30
 
|-
 
|-
!Max
+
!align=center|Max
 
|6*slvl + 44||10*slvl + 12||16*slvl - 84||32*slvl - 436||48*slvl - 884
 
|6*slvl + 44||10*slvl + 12||16*slvl - 84||32*slvl - 436||48*slvl - 884
 
|-
 
|-
! +%
+
!align=center| +%
|colspan=5 align=center|15*Holy Bolt.blvl
+
|colspan=5 align=center|15*[[Holy Bolt]].blvl
 
|}
 
|}
 
<span style=font-size:90%>
 
<span style=font-size:90%>
<sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores any [[Magic Resist]]<br>
+
<sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0%
<sup>2</sup> 150% Damage is applied to enemy undead, and [[Concentration]] applies + [ (15*slvl + 45) /2] % Damage<br>
+
<br/>
<sup>3</sup> Only applies to enemy undead within (2*slvl + 8) /3 yard [[radius]] every 2 seconds; it does not apply to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]</span>
+
<br/>
<br>
 
<br>
 
  
 
==Monster==
 
==Monster==
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|-valign=top
 
|-valign=top
 
!align=left rowspan=2|[[Spectral Hit]] [[Unique (monster)|{{U|=Unique}}]]
 
!align=left rowspan=2|[[Spectral Hit]] [[Unique (monster)|{{U|=Unique}}]]
!Min
+
!align=center|Min
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*0.66]
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*0.66]
 
|[MonLvl*0.66]
 
|[MonLvl*0.66]
 
|[MonLvl*0.66]
 
|[MonLvl*0.66]
 
|-
 
|-
!Max
+
!align=center|Max
 
|MonLvl
 
|MonLvl
 
|MonLvl
 
|MonLvl
 
|MonLvl
 
|MonLvl
 
|}
 
|}
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
+
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
 
 
  
*Magic damage is also added to [[attack]] damage of some monsters, while others may fire [[missile]]s or use [[skill]]s applying it.
 
<br>
 
  
 +
Magic damage is also added to [[attack]] damage of some monsters, while others may fire [[missile]]s or use [[skill]]s applying it.
 +
<br/>
 +
<br/>
 
==Reference==
 
==Reference==
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Latest revision as of 19:32, 14 February 2026