Difference between revisions of "Experience"
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==Monster bonus== | ==Monster bonus== | ||
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* [[Boss]]es only receive the 500% (*5) experience bonus if they receive random Unique bonuses in Nightmare and Hell, so they only apply to [[Griswold|{{Ub|=Griswold}}]], [[Radament|{{Ub|=Radament}}]] and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]]. | * [[Boss]]es only receive the 500% (*5) experience bonus if they receive random Unique bonuses in Nightmare and Hell, so they only apply to [[Griswold|{{Ub|=Griswold}}]], [[Radament|{{Ub|=Radament}}]] and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]]. | ||
| − | <br> | + | <br/> |
==Party bonus== | ==Party bonus== | ||
* Prior to joining a party, the player character only gains experience from his or her own kills (and those of any [[mercenary]] or [[pet]]s); experience is not gained from the kills of others in the game. | * Prior to joining a party, the player character only gains experience from his or her own kills (and those of any [[mercenary]] or [[pet]]s); experience is not gained from the kills of others in the game. | ||
| − | * After joining a party, whenever a character (or mercenary or pet) makes a kill, bonus experience is gained for every party member within 53 1/3 yard [[radius]] (commonly described as a little more than two 800x600 screen '''widths''', which are 25 yards each) of the killer [https://d2mods.info/forum/viewtopic.php?p=170936#p170936] [ | + | * After joining a party, whenever a character (or mercenary or pet) makes a kill, bonus experience is gained for every party member within 53 1/3 yard [[radius]] (commonly described as a little more than two 800x600 screen '''widths''', which are 25 yards each) of the killer [https://d2mods.info/forum/viewtopic.php?p=170936#p170936] [https://planetdiablo.eu/forum/threads/der-exp-bug-2-welle-eine-analyse.1175441/post-16853773] <s>[https://us.battle.net/forums/en/bnet/topic/20764967754#post-7]</s>: when a mercenary or pet of a party member makes the kill, radius is measured from the player character to which they belong. [https://planetdiablo.eu/forum/threads/der-exp-bug-2-welle-eine-analyse.1175441/post-16861075]. Bonus experience is calculated as follows, then added to experience: |
| − | : Bonus = [ abs( ( (party members - 1) * experience) * 87 [ | + | : Bonus = [ abs( ( (party members - 1) * experience) * 87 [https://planetdiablo.eu/forum/threads/der-exp-bug-2-welle-eine-analyse.1175441/post-16853773]) / 256] |
| − | * {{Warn|=When ( (party members - 1) * experience) * 87 equals 2,147,483,648 (2<sup>31</sup>) or greater, there is an overflow which can result in a negative value: for example, 2,500,000,000 becomes -1,794,967,296 (-2,147,483,648 + (2,500,000,000-2,147,483,648) ). This can obviously significantly reduce experience gained: if it still results in a negative value after being divided by 256 and added to experience, experience is set to 1.}} [ | + | * {{Warn|=When ( (party members - 1) * experience) * 87 equals 2,147,483,648 (2<sup>31</sup>) or greater, there is an overflow which can result in a negative value: for example, 2,500,000,000 becomes -1,794,967,296 (-2,147,483,648 + (2,500,000,000-2,147,483,648) ). This can obviously significantly reduce experience gained: if it still results in a negative value after being divided by 256 and added to experience, experience is set to 1.}} [https://planetdiablo.eu/forum/threads/der-exp-bug-2-welle-eine-analyse.1175441/] |
* Essentially, experience since [[1.11]] is increased by ~34% or 87/256 for each additional member of a party in the same area (in [[1.10]] the increase was 89/256, or ~35%). [https://d2mods.info/forum/viewtopic.php?t=21635] | * Essentially, experience since [[1.11]] is increased by ~34% or 87/256 for each additional member of a party in the same area (in [[1.10]] the increase was 89/256, or ~35%). [https://d2mods.info/forum/viewtopic.php?t=21635] | ||
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* However, after this party bonus is added, total experience is then shared between all party members within radius. Each character's share is determined by dividing total experience by the sum of the character levels of all party members within radius, then multiplying by that character's own level. [https://d2mods.info/forum/viewtopic.php?p=455739#p455739] For example, if eight players within radius are all the same level, each only receives ~1/8: this means that although each player normally receives more experience with a party than they would if they each played alone in separate games, a single player can receive more experience per kill by playing in the same game but without a party. | * However, after this party bonus is added, total experience is then shared between all party members within radius. Each character's share is determined by dividing total experience by the sum of the character levels of all party members within radius, then multiplying by that character's own level. [https://d2mods.info/forum/viewtopic.php?p=455739#p455739] For example, if eight players within radius are all the same level, each only receives ~1/8: this means that although each player normally receives more experience with a party than they would if they each played alone in separate games, a single player can receive more experience per kill by playing in the same game but without a party. | ||
| − | <br> | + | ** Mercenaries only receive XP from kills made by themselves, their own character or whose pets. |
| + | <br/> | ||
==Ceiling== | ==Ceiling== | ||
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|align=center| 3 | |align=center| 3 | ||
|- | |- | ||
| − | | [[Diablo (World Event)|{{Ub|=Diablo}}]] clone | + | | Über [[Diablo (World Event)|{{Ub|=Diablo}}]] (called "Diablo clone") |
|align=center| 3 | |align=center| 3 | ||
|- | |- | ||
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|align=center| 7 | |align=center| 7 | ||
|- | |- | ||
| − | | | + | | Über [[Duriel (Pandemonium Event)|{{Ub|=Duriel}}]] |
|align=center| 6 | |align=center| 6 | ||
|- | |- | ||
| − | | | + | | Über [[Izual (Pandemonium Event)|{{Ub|=Izual}}]] |
|align=center| 5 | |align=center| 5 | ||
|- | |- | ||
| − | | | + | | Über [[Mephisto (Pandemonium Event)|{{Ub|=Mephisto}}]] |
|align=center| 4 | |align=center| 4 | ||
|- | |- | ||
| − | | | + | | Pandemonium [[Diablo (Pandemonium Event)|{{Ub|=Diablo}}]] |
|align=center| 3 | |align=center| 3 | ||
|- | |- | ||
| − | | | + | | Über [[Baal (Pandemonium Event)|{{Ub|=Baal}}]] |
|align=center| 1 | |align=center| 1 | ||
|} | |} | ||
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* Consequently killing {{Ub|=Diablo}} gains no more experience when playing solo with eight players in the game over seven, while killing {{Ub|=Baal}} gains no more experience when playing solo with 4-8 players in the game over just three. | * Consequently killing {{Ub|=Diablo}} gains no more experience when playing solo with eight players in the game over seven, while killing {{Ub|=Baal}} gains no more experience when playing solo with 4-8 players in the game over just three. | ||
* However, later modifications can still decrease (or increase) this value. | * However, later modifications can still decrease (or increase) this value. | ||
| − | <br> | + | <br/> |
==Character level== | ==Character level== | ||
* Experience gained is then modified depending on how character level compares to monster level of kills. Monster level includes any [[Champion]], [[Unique (monster)|Unique]] or minion level bonus. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1520493] | * Experience gained is then modified depending on how character level compares to monster level of kills. Monster level includes any [[Champion]], [[Unique (monster)|Unique]] or minion level bonus. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1520493] | ||
* [[Boss]]es only receive the level +3 bonus if they receive random Unique bonuses in Nightmare and Hell, so they only apply to [[Griswold|{{Ub|=Griswold}}]], [[Radament|{{Ub|=Radament}}]] and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]]. | * [[Boss]]es only receive the level +3 bonus if they receive random Unique bonuses in Nightmare and Hell, so they only apply to [[Griswold|{{Ub|=Griswold}}]], [[Radament|{{Ub|=Radament}}]] and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]]. | ||
| − | <br> | + | <br/> |
===Clvl < 25=== | ===Clvl < 25=== | ||
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|align=left| {{0|00}}5.078125 | |align=left| {{0|00}}5.078125 | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Clvl > 24=== | ===Clvl > 24=== | ||
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* Once again, if experience > 1,048,576, then operation order is [experience/256] * X; otherwise, it's [experience * X/256]. [https://d2mods.info/forum/viewtopic.php?p=163218#p163218] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122572-extreme-experience-hitting-the-ceiling/&do=findComment&comment=1523668] | * Once again, if experience > 1,048,576, then operation order is [experience/256] * X; otherwise, it's [experience * X/256]. [https://d2mods.info/forum/viewtopic.php?p=163218#p163218] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122572-extreme-experience-hitting-the-ceiling/&do=findComment&comment=1523668] | ||
| − | <br> | + | <br/> |
===Clvl > 69=== | ===Clvl > 69=== | ||
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|} | |} | ||
|} | |} | ||
| − | [ | + | [https://www.mannm.org/d2library/faqtoids/exp_eng.html] |
* If experience < 2,097,152, then operation order is [experience * X/1024]; otherwise, it's [experience/1024] * X. [https://d2mods.info/forum/viewtopic.php?p=163218#p163218] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122572-extreme-experience-hitting-the-ceiling/&do=findComment&comment=1523663] | * If experience < 2,097,152, then operation order is [experience * X/1024]; otherwise, it's [experience/1024] * X. [https://d2mods.info/forum/viewtopic.php?p=163218#p163218] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122572-extreme-experience-hitting-the-ceiling/&do=findComment&comment=1523663] | ||
| − | <br> | + | <br/> |
==Experience Gained== | ==Experience Gained== | ||
{{Mb|=Experienced Gained}} is the last bonus applied to experience. Its percentage is applied to the current experience value and then the result is added to current experience: if experience > 1,048,576, then operation order is [experience/100] * bonus; otherwise, it's [experience * bonus/100]. [https://d2mods.info/forum/viewtopic.php?p=163218#p163218] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122572-extreme-experience-hitting-the-ceiling/&do=findComment&comment=1523668] | {{Mb|=Experienced Gained}} is the last bonus applied to experience. Its percentage is applied to the current experience value and then the result is added to current experience: if experience > 1,048,576, then operation order is [experience/100] * bonus; otherwise, it's [experience * bonus/100]. [https://d2mods.info/forum/viewtopic.php?p=163218#p163218] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122572-extreme-experience-hitting-the-ceiling/&do=findComment&comment=1523668] | ||
| − | <br> | + | <br/> |
===Shrine=== | ===Shrine=== | ||
* Experience [[Shrine]] applies +50% Experience Gained while active. | * Experience [[Shrine]] applies +50% Experience Gained while active. | ||
| − | <br> | + | <br/> |
| + | |||
| + | ===Any socket=== | ||
| + | {{Skill bonus}} | ||
| + | |- | ||
| + | | +(3-5)% | ||
| + | !align=left| [[Defender's Bile|{{U|=Defender's Bile Colossal Jewel}}]] | ||
| + | | 75 | ||
| + | | | ||
| + | |- | ||
| + | | +(3-5)% | ||
| + | !align=left| [[Defender's Fire|{{U|=Defender's Fire Colossal Jewel}}]] | ||
| + | | 75 | ||
| + | | | ||
| + | |- | ||
| + | | +(3-5)% | ||
| + | !align=left| [[Guardian's Light|{{U|=Guardian's Light Colossal Jewel}}]] | ||
| + | | 75 | ||
| + | | | ||
| + | |- | ||
| + | | +(3-5)% | ||
| + | !align=left| [[Guardian's Thunder|{{U|=Guardian's Thunder Colossal Jewel}}]] | ||
| + | | 75 | ||
| + | | | ||
| + | |- | ||
| + | | +(3-5)% | ||
| + | !align=left| [[Protector's Frost|{{U|=Protector's Frost Colossal Jewel}}]] | ||
| + | | 75 | ||
| + | | | ||
| + | |- | ||
| + | | +(3-5)% | ||
| + | !align=left| [[Protector's Stone|{{U|=Protector's Stone Colossal Jewel}}]] | ||
| + | | 75 | ||
| + | | | ||
| + | |} | ||
| + | <br/> | ||
===Small Charm=== | ===Small Charm=== | ||
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| No | | No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Staff=== | ===Staff=== | ||
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| No | | No | ||
|} | |} | ||
| − | <br> | + | <br/> |
| + | |||
==Experience loss== | ==Experience loss== | ||
* Player characters can also ''lose'' experience upon any [[death (Basic)|death]] in Nightmare and Hell [[difficulty]] levels, based on a percentage of the total experience required to gain the next level: 5% is lost in Nightmare and 10% in Hell, although levels already gained cannot be lost. For example, 20,126,064 total experience is required for a level 67 character to gain level 68: a death in Nightmare would result in 1,006,303 experience loss, while one in Hell would result in 2,012,606 experience loss. | * Player characters can also ''lose'' experience upon any [[death (Basic)|death]] in Nightmare and Hell [[difficulty]] levels, based on a percentage of the total experience required to gain the next level: 5% is lost in Nightmare and 10% in Hell, although levels already gained cannot be lost. For example, 20,126,064 total experience is required for a level 67 character to gain level 68: a death in Nightmare would result in 1,006,303 experience loss, while one in Hell would result in 2,012,606 experience loss. | ||
* 75% of this lost experience can be recovered if the player is able to recover the corpse without saving and exiting. | * 75% of this lost experience can be recovered if the player is able to recover the corpse without saving and exiting. | ||
| − | <br> | + | <br/> |
==Gaining levels== | ==Gaining levels== | ||
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|} | |} | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Calculator== | ==Calculator== | ||
; [[Expansion|Diablo II: Lord of Destruction]] | ; [[Expansion|Diablo II: Lord of Destruction]] | ||
| − | * [https://diablo3.ingame.de/diablo-2/calculatoren/diablo-2-erfahrungs-calc/ Diablo 2 Erfahrungs Calc] (inDiablo.de) | + | * [https://web.archive.org/web/20210222223707/https://diablo3.ingame.de/diablo-2/calculatoren/diablo-2-erfahrungs-calc/ Diablo 2 Erfahrungs Calc] (inDiablo.de) |
| − | <br> | + | <br/> |
==Reference== | ==Reference== | ||
* [http://classic.battle.net/diablo2exp/basics/experience.shtml Experience] (Arreat Summit) | * [http://classic.battle.net/diablo2exp/basics/experience.shtml Experience] (Arreat Summit) | ||
| − | * [https://us.battle.net/forums/en/bnet/topic/20764967754 <nowiki>[D2]</nowiki> experience gain in a party] (Blizzard Forums) | + | * <s>[https://us.battle.net/forums/en/bnet/topic/20764967754 <nowiki>[D2]</nowiki> experience gain in a party]</s> (Blizzard Forums) |
* [https://d2mods.info/forum/viewtopic.php?t=16356 Exp cutoff / level] (Phrozen Keep) | * [https://d2mods.info/forum/viewtopic.php?t=16356 Exp cutoff / level] (Phrozen Keep) | ||
* [https://d2mods.info/forum/viewtopic.php?t=22757 Experience based on Distance] (Phrozen Keep) | * [https://d2mods.info/forum/viewtopic.php?t=22757 Experience based on Distance] (Phrozen Keep) | ||
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* [https://d2mods.info/forum/viewtopic.php?t=58123 Need Party Exp formula] (Phrozen Keep) | * [https://d2mods.info/forum/viewtopic.php?t=58123 Need Party Exp formula] (Phrozen Keep) | ||
* Kingpin, [https://d2mods.info/forum/kb/viewarticle?a=354 MonLvl.txt File Guide] (Phrozen Keep) | * Kingpin, [https://d2mods.info/forum/kb/viewarticle?a=354 MonLvl.txt File Guide] (Phrozen Keep) | ||
| − | * Librarian, [ | + | * Librarian, [https://www.mannm.org/d2library/faqtoids/exp_eng.html Mrs. Robinson: Experience] (FAQtoids) |
* Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical) | * Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical) | ||
* pmpch, [https://d2mods.info/forum/viewtopic.php?t=21635 The Party Bonus is 89 / 256] (Phrozen Keep) | * pmpch, [https://d2mods.info/forum/viewtopic.php?t=21635 The Party Bonus is 89 / 256] (Phrozen Keep) | ||
| − | * pmpch, [ | + | * pmpch, [https://planetdiablo.eu/forum/threads/der-exp-bug-2-welle-eine-analyse.1175441/ Der Exp-Bug (2.Welle) - Eine Analyse] (PlanetDiablo.eu) |
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Death modifiers]] | [[Category:Death modifiers]] | ||
Latest revision as of 05:32, 3 March 2026
Player count
Monster bonus
Party bonus
Ceiling
Character level
Clvl < 25
Clvl > 24
Clvl > 69
Experience GainedExperienced Gained is the last bonus applied to experience. Its percentage is applied to the current experience value and then the result is added to current experience: if experience > 1,048,576, then operation order is [experience/100] * bonus; otherwise, it's [experience * bonus/100]. [24] [25]
Shrine
Any socket
Small Charm
Staff
Experience loss
Gaining levels
Calculator
Reference
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