Difference between revisions of "Sunder"

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{{Sunder nav}}
 
{{Sunder nav}}
 
Reduces immune monsters' resistance to 95% for the particular element only.
 
Reduces immune monsters' resistance to 95% for the particular element only.
 +
  
 
* D2R only [https://news.blizzard.com/en-us/diablo2/23827590/diablo-ii-resurrected-ladder-season-two-has-concluded#Charms]
 
* D2R only [https://news.blizzard.com/en-us/diablo2/23827590/diablo-ii-resurrected-ladder-season-two-has-concluded#Charms]
Line 7: Line 8:
 
* Does not work if the enemy is not immune.
 
* Does not work if the enemy is not immune.
 
* Works for the player and its [[pet]]s:
 
* Works for the player and its [[pet]]s:
−
** [[Valkyrie]] (cold, fire, lightning, poison, physical)
+
** [[Valkyrie]] (physical, fire, lightning, cold, poison),
 
** [[Hydra]] (fire),
 
** [[Hydra]] (fire),
 
** [[Raise Skeleton]] (physical),
 
** [[Raise Skeleton]] (physical),
 
** [[Clay Golem]] (physical),
 
** [[Clay Golem]] (physical),
−
** [[Raise Skeletal Mage]] (cold, fire, lightning, poison)
+
** [[Raise Skeletal Mage]] (fire, lightning, cold, poison),
 
** [[Blood Golem]] (physical),
 
** [[Blood Golem]] (physical),
−
** [[Iron Golem]] (cold, fire, lightning, poison, physical, magic),
+
** [[Iron Golem]] (physical, magic, fire, lightning, cold, poison),
 
** [[Fire Golem]] (fire),
 
** [[Fire Golem]] (fire),
−
** [[Revive]] (cold, fire, lightning, poison, physical, magic),
+
** [[Revive]] (physical, magic, fire, lightning, cold, poison),
 
** [[Raven]] (physical),
 
** [[Raven]] (physical),
 
** [[Poison Creeper]] (poison),
 
** [[Poison Creeper]] (poison),
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** [[Summon Dire Wolf]] (physical),
 
** [[Summon Dire Wolf]] (physical),
 
** [[Summon Grizzly]] (physical),
 
** [[Summon Grizzly]] (physical),
−
** [[Blade Sentinel]] (physical, fire, lightning, poison, cold),
+
** [[Blade Sentinel]] (physical, fire, lightning, cold, poison),
 
** [[Charged Bolt Sentry]] and [[Lightning Sentry]] (lightning),
 
** [[Charged Bolt Sentry]] and [[Lightning Sentry]] (lightning),
 
** [[Wake of Fire]] and [[Wake of Inferno]] (fire),
 
** [[Wake of Fire]] and [[Wake of Inferno]] (fire),
−
** [[Death Sentry]] (lightning, fire),
+
** [[Death Sentry]] (physical, fire, lightning),
−
** [[Shadow Warrior]] and [[Shadow Master]] (cold, fire, lightning, poison, physical).
+
** [[Shadow Warrior]] and [[Shadow Master]] (physical, fire, lightning, cold, poison),
 +
** [[Summon Goatman]] (physical),
 +
** [[Summon Tainted]] (physical, fire),
 +
** [[Summon Defiler]] (physical),
 +
** [[Bind Demon]] (physical).
  
 
* Does not work for hirelings or party members.
 
* Does not work for hirelings or party members.
 
* Does not work against enemy players.
 
* Does not work against enemy players.
−
* Sunders of the same element do not stack.
+
* Sunders of the same element do not stack (for practical purposes - see below).
−
* In data files this stat is called "item pierce immunity" (for example <code><nowiki>item_pierce_fire_immunity</nowiki></code>).
+
* In data files this stat is called <code><nowiki>item_pierce_<element>_immunity</nowiki></code> (for example <code><nowiki>item_pierce_fire_immunity</nowiki></code>).
 +
<br/>
 +
* Actually it reduces the enemy resistance by a set value, but not to lower than 95%[https://www.reddit.com/r/diablo2/comments/1ufgo08/amplify_damage_proc_from_cursed_demons_is_bugged/]. In the unmodified game all Sunder sources have this value set to 300. While it's enough to reduce resistances of most immune monsters to 95%, there are a few outliers[https://diablo2.io/forums/gargoyle-trap-immune-to-cold-even-with-cold-sunder-t1867671.html]:
 +
** [[Gargoyle Trap]] (1000% cold resistance)
 +
** [[Fire Tower]] (1000% poison resistance)
 +
** [[Lightning Spire]] (1000% poison resistance)
 +
** [[Barricaded Door]] (1000% poison resistance)
 +
** [[Barricade]] (1000% poison resistance)
 +
** [[Barricaded Tower]] (1000% poison resistance)
 +
** [[Prison Door]] (1000% poison resistance)
 +
** [[Catapult]] (1000% poison resistance)
 +
: So, technically, Sunders of the same element ''do'' stack, but in practice it's not worth it, given that the Sunder sources also impose negative resistance on the player, which also stacks.
 +
 
 +
[[File:Immune with Sunder.png|frame|center|A Gargoyle Trap stays Immune to Cold, despite the Sorceress having Cold Rupture in her inventory.]]
 +
[[File:Immunity broken with multiple Sunders.png|frame|center|A Gargoyle Trap with cold immunity broken with multiple copies of Cold Rupture, being damaged by a Sorceress using Ice Blast.]]
 +
 
  
 
==Item==
 
==Item==
Line 39: Line 59:
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
−
| [[Physical Immunity Sundered]]
+
|rowspan=3 | [[Physical Immunity Sundered]]
−
!align=left|[[Bone Break|{{U|=Bone Break Grand Charm}}]]
+
|align=left|[[Bone Break|{{Ub|=Bone Break Grand Charm}}]] {{D2R-inline}}
 +
|75
 +
|No (D2R LoD only)
 +
|-
 +
|align=left|[[Latent Bone Break|{{Ub|=Latent Bone Break Grand Charm}}]]{{RotW-inline}}
 +
|75
 +
|No
 +
|-
 +
|align=left|[[Renewed Bone Break|{{Ub|=Renewed Bone Break Grand Charm}}]]{{RotW-inline}}
 +
|75
 +
|No
 +
|-
 +
|rowspan=3 | [[Magic Immunity Sundered]]
 +
|align=left|[[Black Cleft|{{Ub|=Black Cleft Grand Charm}}]] {{D2R-inline}}
 +
|75
 +
|No (D2R LoD only)
 +
|-
 +
|align=left|[[Latent Black Cleft|{{Ub|=Latent Black Cleft Grand Charm}}]]{{RotW-inline}}
 +
|75
 +
|No
 +
|-
 +
|align=left|[[Renewed Black Cleft|{{Ub|=Renewed Black Cleft Grand Charm}}]]{{RotW-inline}}
 +
|75
 +
|No
 +
|-
 +
|rowspan=3 | [[Fire Immunity Sundered]]
 +
|align=left|[[Flame Rift|{{Ub|=Flame Rift Grand Charm}}]] {{D2R-inline}}
 +
|75
 +
|No (D2R LoD only)
 +
|-
 +
|align=left|[[Latent Flame Rift|{{Ub|=Latent Flame Rift Grand Charm}}]]{{RotW-inline}}
 +
|75
 +
|No
 +
|-
 +
|align=left|[[Renewed Flame Rift|{{Ub|=Renewed Flame Rift Grand Charm}}]]{{RotW-inline}}
 +
|75
 +
|No
 +
|-
 +
|rowspan=3 | [[Lightning Immunity Sundered]]
 +
|align=left|[[Crack of the Heavens|{{Ub|=Crack of the Heavens Grand Charm}}]] {{D2R-inline}}
 +
|75
 +
|No (D2R LoD only)
 +
|-
 +
|align=left|[[Latent Crack of the Heavens|{{Ub|=Latent Crack of the Heavens Grand Charm}}]]{{RotW-inline}}
 +
|75
 +
|No
 +
|-
 +
|align=left|[[Renewed Crack of the Heavens|{{Ub|=Renewed Crack of the Heavens Grand Charm}}]]{{RotW-inline}}
 +
|75
 +
|No
 +
|-
 +
|rowspan=3 | [[Cold Immunity Sundered]]
 +
|align=left|[[Cold Rupture|{{Ub|=Cold Rupture Grand Charm}}]] {{D2R-inline}}
 
|75
 
|75
−
|No (D2R only)
+
|No (D2R LoD only)
 
|-
 
|-
−
| [[Magic Immunity Sundered]]
+
|align=left|[[Latent Cold Rupture|{{Ub|=Latent Cold Rupture Grand Charm}}]]{{RotW-inline}}
−
!align=left|[[Black Cleft|{{U|=Black Cleft Grand Charm}}]]
 
 
|75
 
|75
−
|No (D2R only)
+
|No
 
|-
 
|-
−
| [[Fire Immunity Sundered]]
+
|align=left|[[Renewed Cold Rupture|{{Ub|=Renewed Cold Rupture Grand Charm}}]]{{RotW-inline}}
−
!align=left|[[Flame Rift|{{U|=Flame Rift Grand Charm}}]]
 
 
|75
 
|75
−
|No (D2R only)
+
|No
 
|-
 
|-
−
| [[Lightning Immunity Sundered]]
+
|rowspan=3 | [[Poison Immunity Sundered]]
−
!align=left|[[Crack of the Heavens|{{U|=Crack of the Heavens Grand Charm}}]]
+
|align=left|[[Rotting Fissure|{{Ub|=Rotting Fissure Grand Charm}}]] {{D2R-inline}}
 
|75
 
|75
−
|No (D2R only)
+
|No (D2R LoD only)
 
|-
 
|-
−
| [[Cold Immunity Sundered]]
+
|align=left|[[Latent Rotting Fissure|{{Ub|=Latent Rotting Fissure Grand Charm}}]]{{RotW-inline}}
−
!align=left|[[Cold Rupture|{{U|=Cold Rupture Grand Charm}}]]
 
 
|75
 
|75
−
|No (D2R only)
+
|No
 
|-
 
|-
−
| [[Poison Immunity Sundered]]
+
|align=left|[[Renewed Rotting Fissure|{{Ub|=Renewed Rotting Fissure Grand Charm}}]]{{RotW-inline}}
−
!align=left|[[Rotting Fissure|{{U|=Rotting Fissure Grand Charm}}]]
 
 
|75
 
|75
−
|No (D2R only)
+
|No
 
|}
 
|}
 
<br/>
 
<br/>

Latest revision as of 20:14, 1 October 2026