Difference between revisions of "Dire Maul"

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For now I'm just jotting things down and will organize this better later -TacoSupreme
 
 
[http://www.theamazonbasin.com/wow/forums/index.php?showtopic=4529 Forum Thread]
 
 
 
== Maps ==
 
== Maps ==
 
[http://worldofwarcraft.gameamp.com/game_map/game_map/102.php East Side]<br>
 
[http://worldofwarcraft.gameamp.com/game_map/game_map/102.php East Side]<br>
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[http://worldofwarcraft.gameamp.com/game_map/game_map/103.php North Side]
 
[http://worldofwarcraft.gameamp.com/game_map/game_map/103.php North Side]
  
== East Side ==
+
==Quests==
This is the easiest side.  It has elementals and demons primarily.  You get the crescent key from chasing the imp around which will open up the west and north wings.
+
All quests involving Dire Maul are listed below and sorted by faction.
 +
 
 +
===Alliance Quests===
 +
 
 +
54 (57) [http://wow.allakhazam.com/db/quest.html?wquest=7488 Lethtendris's Web] - This quest is obtained from [http://wow.allakhazam.com/db/mob.html?wmob=7877 Latronicus Moonspear] in Feathermoon in Feralas.  To complete it you must kill [http://wow.allakhazam.com/db/mob.html?wmob=14327 Lethtendris] in Dire Maul East.
 +
* [http://wow.allakhazam.com/item.html?witem=18491 Lorespinner] dagger (37.7DPS/3 mana regen)
 +
 
 +
54 (61) [http://wow.allakhazam.com/db/quest.html?wquest=7482 Elven Legends] - This quest is obtained from [http://wow.allakhazam.com/db/mob.html?wmob=14374 Scholar Runethorn] in Feralas.  To complete it you need to get to the library (either from north or west) and click the skeleton on the ground near Lorekeeper Lydros.  After completing it Lydros will allow you to do the Libram quests.
 +
 
 +
===Horde Quests===
 +
 
 +
54 (57) [http://wow.allakhazam.com/db/quest.html?wquest=7489 Lethtendris's Web] - This quest is obtained from [http://wow.allakhazam.com/db/mob.html?wmob=7776 Talo Thornhoof] in Camp Mojache.  To complete it you must kill [http://wow.allakhazam.com/db/mob.html?wmob=14327 Lethtendris] in Dire Maul East.
 +
* [http://wow.allakhazam.com/item.html?witem=18491 Lorespinner] dagger (37.7DPS/3 mana regen)
 +
 
 +
54 (61) [http://wow.allakhazam.com/db/quest.html?wquest=7481 Elven Legends] - This quest is obtained from [http://wow.allakhazam.com/db/mob.html?wmob=14373 Sage Korolusk] in Camp Mojache.  To complete it you need to get to the library (either from north or west) and click the skeleton on the ground near Lorekeeper Lydros.  After completing it Lydros will allow you to do the Libram quests.
 +
 
 +
===Neutral Quests===
 +
 
 +
54 (58) [http://wow.allakhazam.com/db/quest.html?wquest=7441 Pusillin and the Elder Azj'Tordin] - This quest starts at [http://wow.allakhazam.com/db/mob.html?wmob=14355 Azj'Tordin] in feralas NE of Camp Mojache.  You need to recover a [http://wow.allakhazam.com/db/item.html?witem=18261 Book of Incantations] from [http://wow.allakhazam.com/db/mob.html?wmob=14354 Pusillin] in Dire Maul East.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18411 Spry Boots] leather feet (12agi/+1% dodge)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18410 Sprinter's Sword] 2h sword (44.3DPS/proc: 30% run speed for 10sec)
 +
 
 +
 
 +
56 (60) [http://wow.allakhazam.com/db/quest.html?wquest=5526 Shards of the Felvine] - This questline starts in Moonglade at [http://wow.allakhazam.com/db/mob.html?wmob=11801 Rabine Saturna].  You can grab the shard without the quest and grab the quest line later.  The [http://wow.allakhazam.com/item.html?witem=18501 Felvine Shard] is on the ground right behind [http://wow.allakhazam.com/db/mob.html?wmob=11492 Alzzin the Wildshaper] the last boss of Dire Maul East.
 +
* [http://wow.allakhazam.com/item.html?witem=18536 Milli's Lexicon] offhand (7int/6sta/6 mana regen)
 +
* [http://wow.allakhazam.com/item.html?witem=18535 Milli's Shield] shield (2106armor/37blk/7spi/7sta/3 health regen)
 +
 
 +
 
 +
56 (61) [http://wow.allakhazam.com/db/quest.html?wquest=7461 The Madness Within] - This quest starts at the  [http://wow.allakhazam.com/db/mob.html?wmob=14358 Shen'dralar Ancient] inside the west wing.  She is on the top level above Teldris.  To complete the quest you will need to kill the prince.  He is only attackable after killing the demon, and si the last boss of west wing.
 +
 
 +
 
 +
56 (61) [http://wow.allakhazam.com/db/quest.html?wquest=7462 The Treasure of the Shen'dralar] - Follow up to "The Madness Within", you just go to the library for your reward.
 +
* [http://wow.allakhazam.com/item.html?witem=18421 Backwood Helm] mail head (21agi/9int/9spi/13sta +1% crit)
 +
* [http://wow.allakhazam.com/item.html?witem=18424 Sedge Boots] leather feet (18sta/11int/5nature/5shadow)
 +
* [http://wow.allakhazam.com/item.html?witem=18420 Bonecrusher] 2h mace (58.3DPS 30str +1% crit)
 +
 
 +
 
 +
58 (60) [http://wow.allakhazam.com/db/quest.html?wquest=1193 A Broken Trap]  This quest is obtained at a broken trap inside the north wing.  Setting the trap will take Guard Slip'kik out of the way so you can get maximum tribute.  You need 1x[http://wow.allakhazam.com/db/item.html?witem=3829 Frost Oil] and 1x[http://wow.allakhazam.com/db/item.html?witem=15994 Thorium Widget] to complete this quest.
 +
 
 +
 
 +
56 (60) [http://wow.allakhazam.com/db/quest.html?wquest=5518 The Gordok Ogre Suit] - This quest is obtained from [http://wow.allakhazam.com/db/mob.html?wmob=14338 Knot Thimblejack] inside the north wing.  This quest is repeatable. You need an ogre suit to bypass the captain for maximum tribute.  To do this quest you will need to bring him 4x[http://wow.allakhazam.com/db/item.html?witem=14048 Bolts of Runecloth], 8x[http://wow.allakhazam.com/db/item.html?witem=8170 Rugged Leather], 2x[http://wow.allakhazam.com/db/item.html?witem=14341 Rune Thread], and 1x[http://wow.allakhazam.com/db/item.html?witem=18240 Ogre Tannin].  After a tailor or leatherworker has done this quest, talk to Knot and he will teach you how to make an ogre suit for roughly half the materials.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18258 Gordok Ogre Suit]
 +
 
 +
 
 +
58 (60) [http://wow.allakhazam.com/db/quest.html?wquest=5525 Free Knot!] - This quest requires a [http://wow.allakhazam.com/item.html?witem=18250 Gordok Shackle Key].  The key is a random drop from most any ogre.  Once you have the key talk to [http://wow.allakhazam.com/db/mob.html?wmob=14338 Knot Thimblejack] and he will have some dialog to options about the key, after that you can get this quest to set him free.  After doing the quest he will leave so make sure oyu get your ogre suit made first if you need him for that.  The reward is a box of random tailoring and leather working stuff.  It always has a BoP pattern for tailoring or leatherworking.
 +
* [http://wow.allakhazam.com/db/object.html?wobject=417 Knot Thimblejack's Cache]
 +
 
 +
 
 +
56 (60) [http://wow.allakhazam.com/db/quest.html?wquest=1318 Unfinished Gordok Business] - This quest is obtained from Captain Kromcrush inside the north wing.  You can only get this quest if you become the ogre king and keep the captain alive.
 +
 
 +
* [http://wow.allakhazam.com/item.html?witem=18369 Gordok's Handwraps] cloth hands (10sta/10int/9spi +1% spell crit)
 +
* [http://wow.allakhazam.com/item.html?witem=18368 Gordok's Gloves] leather hands (10sta/10int/9spi +1% spell crit)
 +
* [http://wow.allakhazam.com/item.html?witem=18367 Gordok's Gauntlets] mail hands (10sta/10int/9spi +1% spell crit)
 +
* [http://wow.allakhazam.com/item.html?witem=18366 Gordok's Handguards] plate hands (10sta/10str/9spi +1% crit)
 +
 
 +
 
 +
58 (60) [http://wow.allakhazam.com/db/quest.html?wquest=5528 The Gordok Taste Test] This quest starts from [http://wow.allakhazam.com/db/mob.html?wmob=14322 Stomper Kreeg <The Drunk>] after you become the ogre king.  He gives you some beer to try for free.  You can buy more from his shop.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18269 Gordok Green Grog] potion (10sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18284 Kreeg's Stout Beatdown] potion (25spi/-5int)
 +
 
 +
 
 +
58 (60) [http://wow.allakhazam.com/db/quest.html?wquest=7484 Libram of Focus] - [http://wow.allakhazam.com/db/mob.html?wmob=14368 Lorekeeper Lydros] will give you this quest if you have completed "Elven Legends" already.  It takes 1x[http://wow.allakhazam.com/db/item.html?witem=18333 Libram of Focus], 1x[http://wow.allakhazam.com/db/item.html?witem=18335 Pristine Black Diamond], 4x[http://wow.allakhazam.com/db/item.html?witem=14344 Large Brilliant Shard], 2x[http://wow.allakhazam.com/db/item.html?witem=12753 Skin of Shadow]
 +
* [http://wow.allakhazam.com/db/item.html?witem=18330 Arcanum of Focus] enchant head/legs (+8 heal and dmg spells)
 +
 
 +
 
 +
58 (60) [http://wow.allakhazam.com/db/quest.html?wquest=7485 Libram of Protection] - [http://wow.allakhazam.com/db/mob.html?wmob=14368 Lorekeeper Lydros] will give you this quest if you have completed "Elven Legends" already.  It takes 1x[http://wow.allakhazam.com/db/item.html?witem=18334 Libram of Protection], 1x[http://wow.allakhazam.com/db/item.html?witem=18335 Pristine Black Diamond], 2x[http://wow.allakhazam.com/db/item.html?witem=14344 Large Brilliant Shard], 1x[http://wow.allakhazam.com/db/item.html?witem=12735 Frayed Abomination Stiching]
 +
* [http://wow.allakhazam.com/db/item.html?witem=18331 Arcanum of Protection] enchant head/legs (+1% dodge)
 +
 
 +
 
 +
58 (60) [http://wow.allakhazam.com/db/quest.html?wquest=7483 Libram of Rapidity] - [http://wow.allakhazam.com/db/mob.html?wmob=14368 Lorekeeper Lydros] will give you this quest if you have completed "Elven Legends" already.  It takes 1x[http://wow.allakhazam.com/db/item.html?witem=18332 Libram of Rapidity], 1x[http://wow.allakhazam.com/db/item.html?witem=18335 Pristine Black Diamond], 2x[http://wow.allakhazam.com/db/item.html?witem=14344 Large Brilliant Shard], 2x[http://wow.allakhazam.com/db/item.html?witem=12938 Blood of Heroes]
 +
* [http://wow.allakhazam.com/db/item.html?witem=18329 Arcanum of Rapidity] enchant head/legs (+1% haste)
 +
 
 +
=== Class Quests ===
 +
Dire Maul has a quest which produces a reward which is unique to the class performing the quest.  In order to complete the quest each toon must acquire a special class specific book.  The book must be taken to the Library within Dire Maul.  The library is reachable through either the North or West entrances.  The North entrance provides the easiest access.
 +
 
 +
Additionally, a [[Mage]] may obtain a level 60 version of the Conjure Water spell through a quest that takes part in Dire Maul.
 +
 
 +
Complete information may be found on the [[Dire Maul Class Quest]] page.
 +
 
 +
== Bestiary ==
 +
 
 +
===East Side===
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11492 Alzzin the Wildshaper] lvl 58 - boss
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11460 Alzzin's Minion] level 56
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=13285 Death Lash] lvl 58
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=13197 Fel Lash] lvl 56
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[http://wow.allakhazam.com/db/mob.html?wmob=14350 Hydroling] lvl 57
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 +
[http://wow.allakhazam.com/db/mob.html?wmob=13280 Hydrospawn] lvl 57 - boss
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[http://wow.allakhazam.com/db/mob.html?wmob=14241 Ironbark the Redeemed] lvl 58
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[http://wow.allakhazam.com/db/mob.html?wmob=14327 Lethtendris] lvl 57 - boss
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14349 Pimgib] lvl 54-56 - boss - ?? maybe Lethtendris' pet ??
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[http://wow.allakhazam.com/db/mob.html?wmob=11491 Old Ironbark] lvl 58
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[http://wow.allakhazam.com/db/mob.html?wmob=13196 Phase Lasher] lvl 46-55
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[http://wow.allakhazam.com/db/mob.html?wmob=14354 Pusillin] lvl 56-57 - boss
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[http://wow.allakhazam.com/db/mob.html?wmob=13021 Warpwood Crusher] lvl 54-56
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[http://wow.allakhazam.com/db/mob.html?wmob=11461 Warpwood Guardian] lvl 54-58
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[http://wow.allakhazam.com/db/mob.html?wmob=11465 Warpwood Stomper] lvl 52-58
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[http://wow.allakhazam.com/db/mob.html?wmob=11464 Warpwood Tangler] lvl 52-56
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[http://wow.allakhazam.com/db/mob.html?wmob=11462 Warpwood Treant] lvl 51-55
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[http://wow.allakhazam.com/db/mob.html?wmob=13022 Whip Lasher] lvl 49-54
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[http://wow.allakhazam.com/db/mob.html?wmob=11454 Wildspawn Betrayer] lvl 47-56
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[http://wow.allakhazam.com/db/mob.html?wmob=11455 Wildspawn Felsworn] lvl 47-56
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[http://wow.allakhazam.com/db/mob.html?wmob=11457 Wildspawn Hellcaller] lvl 51-57
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[http://wow.allakhazam.com/db/mob.html?wmob=13276 Wildspawn Imp] lvl 51-56
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[http://wow.allakhazam.com/db/mob.html?wmob=11452 Wildspawn Rogue] lvl 51-57
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[http://wow.allakhazam.com/db/mob.html?wmob=11451 Wildspawn Satyr] lvl 47-56
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[http://wow.allakhazam.com/db/mob.html?wmob=11456 Wildspawn Shadowstalker] lvl 51-56
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[http://wow.allakhazam.com/db/mob.html?wmob=11453 Wildspawn Trickster] lvl 55-57
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[http://wow.allakhazam.com/db/mob.html?wmob=11490 Zevrim Thornhoof] lvl 55-57 - boss
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 +
===West Side===
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11480 Arcane Aberration] lvl 55-60 - Immune to Arcane spells.
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[http://wow.allakhazam.com/db/mob.html?wmob=14400 Arcane Feedback] lvl 56-60 - Immune to Arcane spells.
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[http://wow.allakhazam.com/db/mob.html?wmob=14399 Arcane Torrent] lvl 56-60 - Immune to Arcane spells.
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[http://wow.allakhazam.com/db/mob.html?wmob=14370 Cadaverous Worm] lvl 59-60
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[http://wow.allakhazam.com/db/mob.html?wmob=11471 Eldreth Apparition] lvl 55-58
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[http://wow.allakhazam.com/db/mob.html?wmob=14398 Eldreth Darter] lvl 58-59
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[http://wow.allakhazam.com/db/mob.html?wmob=11475 Eldreth Phantasm] lvl 54-59
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[http://wow.allakhazam.com/db/mob.html?wmob=11469 Eldreth Seether] lvl 58-59
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[http://wow.allakhazam.com/db/mob.html?wmob=11470 Eldreth Sorcerer] lvl 58-59
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[http://wow.allakhazam.com/db/mob.html?wmob=11473 Eldreth Spectre] lvl 53-59
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[http://wow.allakhazam.com/db/mob.html?wmob=11472 Eldreth Spirit] lvl 55-58
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 +
[http://wow.allakhazam.com/db/mob.html?wmob=14396 Eye of Immolthar] lvl 59-61
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14308 Ferra] lvl 58-60
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 +
[http://wow.allakhazam.com/db/mob.html?wmob=11466 Highborn Summoner] lvl 55
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 +
[http://wow.allakhazam.com/db/mob.html?wmob=11488 Illyanna Ravenoak] lvl 58-60 - boss
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11496 Immol'thar] lvl 60-61 - boss
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 +
[http://wow.allakhazam.com/db/mob.html?wmob=14506 Lord Hel'nurath] lvl 61-62 - boss
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11487 Magister Kalendris] lvl 56-60 - boss
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14397 Mana Burst] 54-60
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11483 Mana Remnant] lvl 52-59
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14303 Petrified Guardian] lvl 55-59 (not 100% certain)
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[http://wow.allakhazam.com/db/mob.html?wmob=11458 Petrified Treant] lvl 55-59 (not 100% certain)
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11459 Ironbark Protector] lvl 59 - ?? East or West ??
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11486 Prince Tortheldrin] lvl 60-61 - boss
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11484 Residual Monstrosity] lvl 54-60
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11477 Rotting Highborn] lvl 54-59
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14358 Shen'dralar Ancient] lvl 60
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14369 Shen'dralar Zealot] lvl 59
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11476 Skeletal Highborne] lvl 54-58
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11489 Tendris Warpwood] lvl 55-60 - boss
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11467 Tsu'zee] lvl 55-59 - boss
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14502 Xorothian Dreadsteed] lvl 62 - boss
 +
 
 +
===North Side===
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11441 Gordok Brute] lvl 52-60 - Hard hitting melee mob.  They have an uppercut attack that can knock back a short distance.
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[http://wow.allakhazam.com/db/mob.html?wmob=11444 Gordok Mage-Lord] lvl 52-58 - Caster mob that uses flamestrike, polymorph and frostbolt.  Can pack a melee punch but much less armor and hp than the brutes.
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 +
[http://wow.allakhazam.com/db/mob.html?wmob=13036 Gordok Mastiff] lvl 52-59 - These non-elites come in groups.  Either a pack of 3 or more dogs, or maybe with an ogre leading them around.  They can see stealth at a very long range, even further than they can see non stealthed.  It is easier to drop stealth and sneak by than attempt sneaking anywhere near these dogs.  Although they are non elites they hit really hard and snare, so can be a difficult mob to AoE.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14326 Guard Mol'dar] lvl 59 - This is a pretty trivial boss located in the courtyard of the room where you first zone in.  If going for maximum tribute you want to leave this guy alive, however he drops a key you will need to complete the instance.  You can either kill him and reset the instance for the key or have a rogue pick the lock later on.  His only move to watch for is a charge that has a big knockback.  Preferably pull him to some safe corner to fight in and make sure there are no mobs really close to be knocked into.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18493 Bulky Iron Spaulders] plate shoulder (15str/12sta/5spi/+9 defense)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18494 Denwatcher's Shoulders] mail shoulder (10int/10sta/10spi/+18 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18498 Hedgecutter] 1h axe (39.5dps/12sta/5str)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18496 Heliotrope Cloak] back (10int/+1% spell crit)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18497 Sublime Wristguards] cloth wrist (10int/6spr/6sta/+12 spell dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18459 Gallant's Wristguards] plate wrist (14int/+29 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18464 Gordok Nose Ring] finger (9sta/5str)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18451 Hyena Hide Belt] leather waist (13sta/+28 atk)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18462 Jagged Bone Fist] mh fist weapon (35.8dps/8str/7sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18458 Modest Armguards] mail wrist (10int/+12 spell dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18463 Ogre Pocket Knife] 1h sword (7sta/+16 atk)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18450 Robe of Combustion] cloth chest (17int/+26 fire dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18460 Unsophisticated Hand Cannon] gun (27.8dps/8str)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18268 Gordok Inner Door Key] - Key to open the inner door
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=13160 Carrion Swarmer] lvl 52-58  These very weak non-elites are found at a few spots in the instance.  AoE can finish them fast, but they pose no danger even without it.  Watch out even when you are the king these guys are still hostile.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14322 Stomper Kreeg <The Drunk>] lvl 54-59 - This lazy ogre is sort of funny to watch but pointless to kill.  You should leave him alive for maximum tribute, also his drops are just the same chance at a book that everyone else gives you as well as some beer.  He has some effects that he uses in combat to make you drunk, but nothing difficult to overcome.  If going for maximum tribute you don't need to be near him at all, if he is in your way you can sneak by when he goes to sleep.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14321 Guard Fengus] lvl 59 - This is another easy boss.  I can't recall any special moves, maybe someone else can detail the fight a bit more.  If going for maximum tribute slip by when he patrols by.  Make sure to the loot the courtyard key from the box in the center of the courtyard to continue on.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18459 Gallant's Wristguards] plate wrist (14int/+29 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18464 Gordok Nose Ring] finger (9sta/5str)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18451 Hyena Hide Belt] leather waist (13sta/+28 atk)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18462 Jagged Bone Fist] mh fist weapon (35.8dps/8str/7sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18458 Modest Armguards] mail wrist (10int/+12 spell dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18463 Ogre Pocket Knife] 1h sword (7sta/+16 atk)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18450 Robe of Combustion] cloth chest (17int/+26 fire dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18460 Unsophisticated Hand Cannon] gun (27.8dps/8str)
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11450 Gordok Reaver] lvl 57-61 - This is a pretty similar mob to the brutes in melee power.  They trade their uppercut for a cleave.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11448 Gordok Warlock] lvl 55-60 - These ogres have doomguard pets that can be annoying.  They also cast Curse of Tongues, Immolation, Shadow Bolt and Banish.  Banish is undispellable so it can cause big problems sometimes.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14385 Doomguard Minion] lvl 54-60 - These non-elite demons are the pets of Gordok Warlocks.  Kill these first as their Rain of Fire, Cripple and War Stomp are all very annoying.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14386 Wandering Eye of Killrog] lvl 55-60 - There are 2 eye patrols in the warlock section.  You need to get them at the first possible opportunity.  If left alive they summon Netherwalkers.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14389 Netherwalker] lvl 60 - These demons are summoned in pairs by the wandering eyes.  They might look like a simple voidwalker, but they are very tough and cast an AoE.  I haven't fought these often (I'm good at killing eyes) so if anyone has more experience post your advice here.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14323 Guard Slip'kik] lvl 59 - These smart ogre patrols around the warlock section near Knot.  If you are going for maximum tribute you will proboably need to repair the frost trap to keep him occupied so you can slip by.  I've never ever fought this ogre, so no idea what he does if you fight him.  Someone else can put that here.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18493 Bulky Iron Spaulders] plate shoulder (15str/12sta/5spi/+9 defense)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18494 Denwatcher's Shoulders] mail shoulder (10int/10sta/10spi/+18 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18498 Hedgecutter] 1h axe (39.5dps/12sta/5str)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18496 Heliotrope Cloak] back (10int/+1% spell crit)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18497 Sublime Wristguards] cloth wrist (10int/6spr/6sta/+12 spell dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18459 Gallant's Wristguards] plate wrist (14int/+29 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18464 Gordok Nose Ring] finger (9sta/5str)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18451 Hyena Hide Belt] leather waist (13sta/+28 atk)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18462 Jagged Bone Fist] mh fist weapon (35.8dps/8str/7sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18458 Modest Armguards] mail wrist (10int/+12 spell dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18463 Ogre Pocket Knife] 1h sword (7sta/+16 atk)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18450 Robe of Combustion] cloth chest (17int/+26 fire dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18460 Unsophisticated Hand Cannon] gun (27.8dps/8str)
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14338 Knot Thimblejack] lvl 50 - This goblin gives you the quest for the ogre suit needed to bypass Kromcrush.  Also if you have a shackle key you can set him free for a special pattern.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14351 Gordok Bushwacker] lvl 59 - This ogre spawns to attack you once you loot the tannin from the basket at the end of the warlock section.  The tannin is needed to make an ogre suit.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14325 Captain Kromcrush] lvl 61 - This big ogre hits pretty hard (uses Mortal Strike I believe) and also uses Intimidating shout a lot.  If you are going to kill him make sure you have a lot of room for fear.  If only the warrior is in melee then Intimidating shout will not send him running, he will just be feared in place.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18507 Boots of the Full Moon] cloth feet (12int/9spi/12sta/+26 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18503 Kromcrush's Chestplate] plate chest (16str/16sta/+15 defense)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18502 Monstrous Glaive] 2h polearm (53.1dps/23sta/+10 defense/+1% parry)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18505 Mugger's Belt] leather waist (16sta/+1% crit/+5 daggers)
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11445 Gordok Captain] lvl 58-60 - These big melee ogres cast fear and use a shadow shock spell.  When you fight them make sure you have plenty of room in case you are feared.  Use tremor totems or fear ward if you have them as well.  They come in groups so good CC will be necessary or else you might have a lot of fear getting thrown around.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14324 Cho'Rush the Observer] lvl 60 - This boss spawns with King Gordok.  If going for max tribute you need to keep him alive while you kill the king.  If you dont care about tribute just kill him then the king.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18484 Cho'Rush's Blade] 1h sword (40dps/+28 atk)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18490 Insightful Hood] leather head (15int/9spi/12sta/+1% spell crit/+33 heal spells)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18483 Mana Channeling Wand] wand (4 mana regen)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18485 Observer's Shield] shield (2089armor/38blk/14int/5spi/9sta)
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11501 King Gordok] lvl 62 - This is a really tough boss.  He has a huge knockback/charge attack.  He can mortal stike and hits very hard, he can also enrage.  If you are keeping the observer alive this will be a tough fight and it never is a push over.  Make sure your tank gets firm aggro and the dps need to lighten up and not pull any aggro off the tank.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18522 Band of the Ogre King] finger (14str/13sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18520 Barbarous Blade] 2h sword (53.9dps/+60 atk/+1% crit)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18525 Bracers of Prosperity] leather wrist (10int/8sta/5spi/+22 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18523 Brightly Glowing Stone] offhand (7sta/+37 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18526 Crown of the Ogre King] cloth head (18int/11spi/16sta/+1% spell crit)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18521 Grimy Metal Boots] plate feet (17str/+1% dodge)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18527 Harmonious Gauntlets] mail hands (5int/5spi/5sta/+51 heal spell)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18524 Leggings of Destruction] mail legs (15agi/13int/20sta/+1% crit)
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11446 Gordok Spirit] lvl 60 - These Ogres watch you as you fight the King, nothing special about them at all.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=14353 Mizzle the Crafty] lvl 60 - After the king dies Mizzle comes out to crown you the new ogre king and show you your tribute.
 +
 
 +
[http://wow.allakhazam.com/db/object.html?wobject=414 Gordok Tribute] - This is where you receive your bonus items for skipping bosses as they give the new king his tribute.
 +
* [http://wow.allakhazam.com/db/item.html?witem=18538 Treant's Bane] 2h axe (59.4dps/25str/15sta/2% crit)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18495 Redoubt Cloak] back (15sta/+10 defense)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18499 Barrier Shield] shield (2121armor/31blk/+18 block/+2% chance to block)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18500 Tarnished Elven Ring] finger (15agi/1% to hit)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18528 Cyclone Spaulders] leather shoulder (11int/9spi/11sta/+14 spell dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18529 Elemental Plate Girdle of ...] plate waist (17str/10sta/+10 <random resist>)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18530 Ogre Forged Hauberk] mail chest (20agi/13sta/8int/8str/+1% crit)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18531 Unyielding Maul] 2h mace (53dps/12sta/+12 defense)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18532 Mindsurge Robe] cloth chest (12int/12sta/10 mana regen)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18533 Gordok Bracers of Power] plate wrist (17str/7sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18534 Rod of the Ogre Magi] staff (53.9dps/14int/11sta/7spi/+23 spell dmg/+1% spell crit)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18537 Counterattack Lodestone] trinket (22 atk/+1% parry)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18475 Oddly Magical Belt] cloth waist (13sta/+16 spell dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18476 Mud Stained Boots] leather feet (10str/15sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18477 Shaggy Leggings] leather legs (19int/8 mana regen)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18478 Hyena Hide Jerkin] leather chest (20agi/13sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18479 Carrion Scorpid Helm] mail head (10sta/+26 spell dmg)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18480 Carrion Plate Helm] plate head (20int/13sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18481 Skullcracking Mace] 2h mace (46.6dps/22str/10agi)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18482 Ogre Toothpick Shooter] bow (28dps/6agi/5sta)
 +
* [http://wow.allakhazam.com/db/item.html?witem=18655 Schematic: Major Recombobulator] recipe
 +
 
 +
===Outside Instances===
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11442 Gordok Mauler] lvl 47-54 - These guys have an uppercut knockback attack.  For the most part you will just avoid everything outside the instances.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11443 Gordok Ogre-Mage] lvl 46-53 - These guys have a frost bolt and a sheep spell.  Maybe more stuff I don't fight them very often.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=11440 Gordok Enforcer] lvl 46-54 - More melee ogres outside the instance, like usual you can proboably just avoid these.
 +
 
 +
[http://wow.allakhazam.com/db/mob.html?wmob=12418 Gordok Hyena] lvl 43-54 - Watch out as these packs of dogs see stealth at a very long range.
  
== West Side ==
+
[http://wow.allakhazam.com/db/mob.html?wmob=14395 Griniblix the Spectator] lvl 57-58 - This NPC shouts to zone when rare bosses spawn in the arena.
To complete west side your main goal will be to clear all the pylons. Get to and kill the demon, then the prince. After zoning in you will see a large courtyard with giant trees patrolling. It is best to clear these first, I believe there are 8 of them.  After that your goal is the pylon in the center of the courtyard.  We pulled the treants on one side then the mana beings around the pylon.  The abberations do a mana burn explosion when they die so mana using classes should back off to avoid that.
 
  
After clearing the first pylon head west down the staircase to kill Tendris. He does an AoE root, but nothing too difficult. Once he is dead you need to get to the area above you with all the undead.  Return to the courtyard level and head into the undead area to the north.  Be carefull some invisible (not stealthed) ghosts are lurking and will certainly cause some problems with adds.  Untested, but warlock see invisibility could be handy here.  Fight your way past the undead to the ramp inside to the north.  The banshees should be a priority target because they nuke hard and silence.  Once you reach the top of the ramp head east to the next pylon. After clearing it there is a pull of non-elite skeletons (aoeable, but fair ammount of hp).  Head south past the skeletons to a quest NPC that will give you a quest to kill the last bosses here.
+
[http://wow.allakhazam.com/db/mob.html?wmob=11447 Mushgog] lvl 60 - This is a rare spawn arena boss. I've never fought him before, but his drops are the same as the others 2 random BoE blue items.
  
After getting the quest head south and clear another patch of skeletons. Another pylon lies right in your path, finish it as you have the othersAfter that pylon there is a hunter bossShe patrols close enough that you don't need to pull anything else to get her.  Her multi-shot and volleys are deadly.  Stay spread out and have your warrior position her so her back is to the rest of the partyIf everyone is carefull and doesn't draw aggro this fight is an easy one.  Her bear is sheepable (I suspect hibernate should work as well).  After killing her the quickest way down is to run back to where the questgiver was and jump down to where you previously killed Tendris the giant tree.
+
[http://wow.allakhazam.com/db/mob.html?wmob=11498 Skarr the Unbreakable] lvl 58 - This is a rare spawn arena bossHe is a tough melee fighter with a knockbackShouldn't pose too much of a problem unless you have to pvp a few other groups for the spawnHe drops 2 random BoE blues for your trouble.
  
In the NW corner of Tendris' area there is a locked door that you can open with your crescent keyEnter this hallway (watch out for the 3 invisible ghosts patrolling) and travel through it to the demon's chamberIn here your first priority is to pull the mana torrent patrols.  These guys are immune to arcane, so if you want to aoe stick to fire and frost AoEsIn any case the non elites should die first as they have low hp.  There are 2 pylons, you can clear them in any order you choose.  One to the north and one to the south.  You should only need to clear a few torrent patrols to reach them.  Also just north of the hallway from Teldris is a path that takes you to library, that can be a good place to go to turn in quests if you have any and sell/repair.
+
[http://wow.allakhazam.com/db/mob.html?wmob=11497 The Razza] lvl 56-60  - This chimera is a pretty tough bossHe has some high damage and it can be a challenge with only 1 healerThis is in the pvp arena as well so you may have to deal with other players fighting you for itHe drops 2 random BoE blues as well.
  
Once all pylons are clear there is just the little matter of destroying Immol'thar the demon.  You will proboably need to pull some of the monstrosities patrolling around his circle.  The monstrosities split into 4 small demons that cast Arcane Explosion.  They have about 500 hps, so can be AoEd very quickly by a mage that is prepared for them.  I like to time a flamestrike to land right when the monstrosity dies then follow it up with a cone of cold to kill them all instantly.  If that fails, frost nova and destroy them at range.
+
==Walkthrough==
  
Now that you are at Immol'thar you need someone to be prepared to destroy the eyeball's he spawnsI covered it easily as a mage as they each have about 700hpThey spawn at a rate of 1 every 10 or seconds or so.  If you use a macro to '''/target eye''' you can quickly and easily kill themIf you let them live they will cast a teleport to send people falling into the center of the circleIt is a realy bother to have your healer teleportedWith the eyeballs under control he is not too difficult of a fight.
+
First how do you even get to Dire Maul.  It is located in central Feralas just north of the roadAs you enter the area you will see a variety of elite ogres and some stealth seeing dog packs.  Head up the ramp and into the very large hallwayAll wings can be accessed from the courtyard so that is the usual location to aim forFollow this large hallway till it intersects with anotherThere will be some paths there to the north that will open into the courtyard.  The center of the courtyard has a PvP arena that has some rare spawn bosses that can be a fun challenge to take on as other players will likely attack you trying to get the spawn for themselvesThe wings are in their respective directions.  North center for north wing, West center for west, and East center for East.  North and West wings require the Crescent Key to open the door to get inWest wing also needs the key to finish the instance inside.
  
Finally the prince challenges you to face him in battleHe is in the library that seperates the north and west wings.  He has a nasty knockback that can cause the warrior to lose aggroFighting him in a corner proboably would be a good idea.  He didn't seem to impossible, especially had we known about the knockback.  After he dies you can turn in that quest you received earlier that will let you come back to the library and take an item from the chest near prince.
+
Also there is a side door to east, however it saves little time and skips the imp for the key so it is rarely usedJust head to the East down the big hallway at the T intersection right before entering the courtyardYou should see a tunnel to the north that leads to east.
  
== North Side ==
+
[[Dire Maul East Strategy]]
I haven't done this yet, but have read a bit about it.  Here is a copy of what quickdart had to say.
 
  
In the ogre (north) instance. There appears a tribute box after you kill the King, which you can loot and normall results in trash loot like consumables. HOWEVER. If you manage to not kill the bosses on the way to the king the tribute box will drop multiple blues which I believe do NOT drop from the normal bosses. This is why there is a quest to fix the trap (takes out one boss), and a quest to turn into an ogre (takes out another). A rogue can pick the door the first boss has the key to, and stealth loot the key the second boss guards. The drunk ogre can be bypassed in his sleep. The observer can be stunned and effectively offtanked by a rogue while the main group focuses on the king as well.
+
[[Dire Maul North Strategy]]
  
If you do this, after you kill the king, run back through and talk to the bosses you havn't killed. They will reward you with a tasty 2 hour bonus, such as 3% crit spell, 3% to crit, and 30% to attack power.
+
[[Dire Maul West Strategy]]
  
... Yes, thats 30 percent. Percent.
 
  
The ogre you trick with the disguise will also give you a quest to kill prince to get gloves. Nothing for rogues- nice for shaman/mage/priest
+
[[Category:World of Warcraft]]

Latest revision as of 05:22, 18 May 2011

Maps

East Side
West Side
North Side

Quests

All quests involving Dire Maul are listed below and sorted by faction.

Alliance Quests

54 (57) Lethtendris's Web - This quest is obtained from Latronicus Moonspear in Feathermoon in Feralas. To complete it you must kill Lethtendris in Dire Maul East.

54 (61) Elven Legends - This quest is obtained from Scholar Runethorn in Feralas. To complete it you need to get to the library (either from north or west) and click the skeleton on the ground near Lorekeeper Lydros. After completing it Lydros will allow you to do the Libram quests.

Horde Quests

54 (57) Lethtendris's Web - This quest is obtained from Talo Thornhoof in Camp Mojache. To complete it you must kill Lethtendris in Dire Maul East.

54 (61) Elven Legends - This quest is obtained from Sage Korolusk in Camp Mojache. To complete it you need to get to the library (either from north or west) and click the skeleton on the ground near Lorekeeper Lydros. After completing it Lydros will allow you to do the Libram quests.

Neutral Quests

54 (58) Pusillin and the Elder Azj'Tordin - This quest starts at Azj'Tordin in feralas NE of Camp Mojache. You need to recover a Book of Incantations from Pusillin in Dire Maul East.


56 (60) Shards of the Felvine - This questline starts in Moonglade at Rabine Saturna. You can grab the shard without the quest and grab the quest line later. The Felvine Shard is on the ground right behind Alzzin the Wildshaper the last boss of Dire Maul East.


56 (61) The Madness Within - This quest starts at the Shen'dralar Ancient inside the west wing. She is on the top level above Teldris. To complete the quest you will need to kill the prince. He is only attackable after killing the demon, and si the last boss of west wing.


56 (61) The Treasure of the Shen'dralar - Follow up to "The Madness Within", you just go to the library for your reward.


58 (60) A Broken Trap This quest is obtained at a broken trap inside the north wing. Setting the trap will take Guard Slip'kik out of the way so you can get maximum tribute. You need 1xFrost Oil and 1xThorium Widget to complete this quest.


56 (60) The Gordok Ogre Suit - This quest is obtained from Knot Thimblejack inside the north wing. This quest is repeatable. You need an ogre suit to bypass the captain for maximum tribute. To do this quest you will need to bring him 4xBolts of Runecloth, 8xRugged Leather, 2xRune Thread, and 1xOgre Tannin. After a tailor or leatherworker has done this quest, talk to Knot and he will teach you how to make an ogre suit for roughly half the materials.


58 (60) Free Knot! - This quest requires a Gordok Shackle Key. The key is a random drop from most any ogre. Once you have the key talk to Knot Thimblejack and he will have some dialog to options about the key, after that you can get this quest to set him free. After doing the quest he will leave so make sure oyu get your ogre suit made first if you need him for that. The reward is a box of random tailoring and leather working stuff. It always has a BoP pattern for tailoring or leatherworking.


56 (60) Unfinished Gordok Business - This quest is obtained from Captain Kromcrush inside the north wing. You can only get this quest if you become the ogre king and keep the captain alive.


58 (60) The Gordok Taste Test This quest starts from Stomper Kreeg <The Drunk> after you become the ogre king. He gives you some beer to try for free. You can buy more from his shop.


58 (60) Libram of Focus - Lorekeeper Lydros will give you this quest if you have completed "Elven Legends" already. It takes 1xLibram of Focus, 1xPristine Black Diamond, 4xLarge Brilliant Shard, 2xSkin of Shadow


58 (60) Libram of Protection - Lorekeeper Lydros will give you this quest if you have completed "Elven Legends" already. It takes 1xLibram of Protection, 1xPristine Black Diamond, 2xLarge Brilliant Shard, 1xFrayed Abomination Stiching


58 (60) Libram of Rapidity - Lorekeeper Lydros will give you this quest if you have completed "Elven Legends" already. It takes 1xLibram of Rapidity, 1xPristine Black Diamond, 2xLarge Brilliant Shard, 2xBlood of Heroes

Class Quests

Dire Maul has a quest which produces a reward which is unique to the class performing the quest. In order to complete the quest each toon must acquire a special class specific book. The book must be taken to the Library within Dire Maul. The library is reachable through either the North or West entrances. The North entrance provides the easiest access.

Additionally, a Mage may obtain a level 60 version of the Conjure Water spell through a quest that takes part in Dire Maul.

Complete information may be found on the Dire Maul Class Quest page.

Bestiary

East Side

Alzzin the Wildshaper lvl 58 - boss

Alzzin's Minion level 56

Death Lash lvl 58

Fel Lash lvl 56

Hydroling lvl 57

Hydrospawn lvl 57 - boss

Ironbark the Redeemed lvl 58

Lethtendris lvl 57 - boss

Pimgib lvl 54-56 - boss - ?? maybe Lethtendris' pet ??

Old Ironbark lvl 58

Phase Lasher lvl 46-55

Pusillin lvl 56-57 - boss

Warpwood Crusher lvl 54-56

Warpwood Guardian lvl 54-58

Warpwood Stomper lvl 52-58

Warpwood Tangler lvl 52-56

Warpwood Treant lvl 51-55

Whip Lasher lvl 49-54

Wildspawn Betrayer lvl 47-56

Wildspawn Felsworn lvl 47-56

Wildspawn Hellcaller lvl 51-57

Wildspawn Imp lvl 51-56

Wildspawn Rogue lvl 51-57

Wildspawn Satyr lvl 47-56

Wildspawn Shadowstalker lvl 51-56

Wildspawn Trickster lvl 55-57

Zevrim Thornhoof lvl 55-57 - boss

West Side

Arcane Aberration lvl 55-60 - Immune to Arcane spells.

Arcane Feedback lvl 56-60 - Immune to Arcane spells.

Arcane Torrent lvl 56-60 - Immune to Arcane spells.

Cadaverous Worm lvl 59-60

Eldreth Apparition lvl 55-58

Eldreth Darter lvl 58-59

Eldreth Phantasm lvl 54-59

Eldreth Seether lvl 58-59

Eldreth Sorcerer lvl 58-59

Eldreth Spectre lvl 53-59

Eldreth Spirit lvl 55-58

Eye of Immolthar lvl 59-61

Ferra lvl 58-60

Highborn Summoner lvl 55

Illyanna Ravenoak lvl 58-60 - boss

Immol'thar lvl 60-61 - boss

Lord Hel'nurath lvl 61-62 - boss

Magister Kalendris lvl 56-60 - boss

Mana Burst 54-60

Mana Remnant lvl 52-59

Petrified Guardian lvl 55-59 (not 100% certain)

Petrified Treant lvl 55-59 (not 100% certain)

Ironbark Protector lvl 59 - ?? East or West ??

Prince Tortheldrin lvl 60-61 - boss

Residual Monstrosity lvl 54-60

Rotting Highborn lvl 54-59

Shen'dralar Ancient lvl 60

Shen'dralar Zealot lvl 59

Skeletal Highborne lvl 54-58

Tendris Warpwood lvl 55-60 - boss

Tsu'zee lvl 55-59 - boss

Xorothian Dreadsteed lvl 62 - boss

North Side

Gordok Brute lvl 52-60 - Hard hitting melee mob. They have an uppercut attack that can knock back a short distance.

Gordok Mage-Lord lvl 52-58 - Caster mob that uses flamestrike, polymorph and frostbolt. Can pack a melee punch but much less armor and hp than the brutes.

Gordok Mastiff lvl 52-59 - These non-elites come in groups. Either a pack of 3 or more dogs, or maybe with an ogre leading them around. They can see stealth at a very long range, even further than they can see non stealthed. It is easier to drop stealth and sneak by than attempt sneaking anywhere near these dogs. Although they are non elites they hit really hard and snare, so can be a difficult mob to AoE.

Guard Mol'dar lvl 59 - This is a pretty trivial boss located in the courtyard of the room where you first zone in. If going for maximum tribute you want to leave this guy alive, however he drops a key you will need to complete the instance. You can either kill him and reset the instance for the key or have a rogue pick the lock later on. His only move to watch for is a charge that has a big knockback. Preferably pull him to some safe corner to fight in and make sure there are no mobs really close to be knocked into.

Carrion Swarmer lvl 52-58 These very weak non-elites are found at a few spots in the instance. AoE can finish them fast, but they pose no danger even without it. Watch out even when you are the king these guys are still hostile.

Stomper Kreeg <The Drunk> lvl 54-59 - This lazy ogre is sort of funny to watch but pointless to kill. You should leave him alive for maximum tribute, also his drops are just the same chance at a book that everyone else gives you as well as some beer. He has some effects that he uses in combat to make you drunk, but nothing difficult to overcome. If going for maximum tribute you don't need to be near him at all, if he is in your way you can sneak by when he goes to sleep.

Guard Fengus lvl 59 - This is another easy boss. I can't recall any special moves, maybe someone else can detail the fight a bit more. If going for maximum tribute slip by when he patrols by. Make sure to the loot the courtyard key from the box in the center of the courtyard to continue on.

Gordok Reaver lvl 57-61 - This is a pretty similar mob to the brutes in melee power. They trade their uppercut for a cleave.

Gordok Warlock lvl 55-60 - These ogres have doomguard pets that can be annoying. They also cast Curse of Tongues, Immolation, Shadow Bolt and Banish. Banish is undispellable so it can cause big problems sometimes.

Doomguard Minion lvl 54-60 - These non-elite demons are the pets of Gordok Warlocks. Kill these first as their Rain of Fire, Cripple and War Stomp are all very annoying.

Wandering Eye of Killrog lvl 55-60 - There are 2 eye patrols in the warlock section. You need to get them at the first possible opportunity. If left alive they summon Netherwalkers.

Netherwalker lvl 60 - These demons are summoned in pairs by the wandering eyes. They might look like a simple voidwalker, but they are very tough and cast an AoE. I haven't fought these often (I'm good at killing eyes) so if anyone has more experience post your advice here.

Guard Slip'kik lvl 59 - These smart ogre patrols around the warlock section near Knot. If you are going for maximum tribute you will proboably need to repair the frost trap to keep him occupied so you can slip by. I've never ever fought this ogre, so no idea what he does if you fight him. Someone else can put that here.

Knot Thimblejack lvl 50 - This goblin gives you the quest for the ogre suit needed to bypass Kromcrush. Also if you have a shackle key you can set him free for a special pattern.

Gordok Bushwacker lvl 59 - This ogre spawns to attack you once you loot the tannin from the basket at the end of the warlock section. The tannin is needed to make an ogre suit.

Captain Kromcrush lvl 61 - This big ogre hits pretty hard (uses Mortal Strike I believe) and also uses Intimidating shout a lot. If you are going to kill him make sure you have a lot of room for fear. If only the warrior is in melee then Intimidating shout will not send him running, he will just be feared in place.

Gordok Captain lvl 58-60 - These big melee ogres cast fear and use a shadow shock spell. When you fight them make sure you have plenty of room in case you are feared. Use tremor totems or fear ward if you have them as well. They come in groups so good CC will be necessary or else you might have a lot of fear getting thrown around.

Cho'Rush the Observer lvl 60 - This boss spawns with King Gordok. If going for max tribute you need to keep him alive while you kill the king. If you dont care about tribute just kill him then the king.

King Gordok lvl 62 - This is a really tough boss. He has a huge knockback/charge attack. He can mortal stike and hits very hard, he can also enrage. If you are keeping the observer alive this will be a tough fight and it never is a push over. Make sure your tank gets firm aggro and the dps need to lighten up and not pull any aggro off the tank.

Gordok Spirit lvl 60 - These Ogres watch you as you fight the King, nothing special about them at all.

Mizzle the Crafty lvl 60 - After the king dies Mizzle comes out to crown you the new ogre king and show you your tribute.

Gordok Tribute - This is where you receive your bonus items for skipping bosses as they give the new king his tribute.

Outside Instances

Gordok Mauler lvl 47-54 - These guys have an uppercut knockback attack. For the most part you will just avoid everything outside the instances.

Gordok Ogre-Mage lvl 46-53 - These guys have a frost bolt and a sheep spell. Maybe more stuff I don't fight them very often.

Gordok Enforcer lvl 46-54 - More melee ogres outside the instance, like usual you can proboably just avoid these.

Gordok Hyena lvl 43-54 - Watch out as these packs of dogs see stealth at a very long range.

Griniblix the Spectator lvl 57-58 - This NPC shouts to zone when rare bosses spawn in the arena.

Mushgog lvl 60 - This is a rare spawn arena boss. I've never fought him before, but his drops are the same as the others 2 random BoE blue items.

Skarr the Unbreakable lvl 58 - This is a rare spawn arena boss. He is a tough melee fighter with a knockback. Shouldn't pose too much of a problem unless you have to pvp a few other groups for the spawn. He drops 2 random BoE blues for your trouble.

The Razza lvl 56-60 - This chimera is a pretty tough boss. He has some high damage and it can be a challenge with only 1 healer. This is in the pvp arena as well so you may have to deal with other players fighting you for it. He drops 2 random BoE blues as well.

Walkthrough

First how do you even get to Dire Maul. It is located in central Feralas just north of the road. As you enter the area you will see a variety of elite ogres and some stealth seeing dog packs. Head up the ramp and into the very large hallway. All wings can be accessed from the courtyard so that is the usual location to aim for. Follow this large hallway till it intersects with another. There will be some paths there to the north that will open into the courtyard. The center of the courtyard has a PvP arena that has some rare spawn bosses that can be a fun challenge to take on as other players will likely attack you trying to get the spawn for themselves. The wings are in their respective directions. North center for north wing, West center for west, and East center for East. North and West wings require the Crescent Key to open the door to get in. West wing also needs the key to finish the instance inside.

Also there is a side door to east, however it saves little time and skips the imp for the key so it is rarely used. Just head to the East down the big hallway at the T intersection right before entering the courtyard. You should see a tunnel to the north that leads to east.

Dire Maul East Strategy

Dire Maul North Strategy

Dire Maul West Strategy