Difference between revisions of "Damage Resist"

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{{Resistance nav}}
 
{{Resistance nav}}
 
{{Intro}}
 
{{Intro}}
*Damage Resist % or Damage Reduced by % applies to any physical damage remaining after Damage Reduced.
+
{{Mb|=Damage Reduced by %}} or Damage Resist modifies any physical damage by a percentage, after Damage Reduced has been applied; DR -100% is the floor, while DR > 99% makes a unit [[Immune to Physical]].
*Does not apply to [[Sacrifice]] damage to self. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
+
* Player and [[mercenary]] normally have a ceiling of DR 50% (although any excess can offset penalties that might otherwise reduce it below this ceiling).
*DR 50% ceiling normally applies to player and [[mercenary]], while DR -100% floor applies to all units. Ceiling does not apply to [[Crushing Blow]]: DR >99% results in immunity to Crushing Blow.
+
* This floor and ceiling do not apply to Crushing Blow damage: while DR > 0% will decrease this damage (and DR > 99% results in immunity to it), DR < 0% will not ''increase'' it.
*Casting [[Amplify Damage]] (DR -100%) or [[Decrepify]] (DR -50%) will reduce DR %, although DR <0% will not increase Crushing Blow damage (both are still fully effective when cast on a player or mercenary with DR >99%). Percentage is reduced to 1/5 when monster is Immune to Physical (DR >99%).
+
* [[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418033], but this does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132]
*[[Sanctuary (skill)|Sanctuary]] may normally pierce DR of [[Undead]], but this does not apply to Crushing Blow: [[Immune to Physical]] Undead will remain immune to Crushing Blow. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714]
+
* It does not apply to [[Sacrifice]] damage to self. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323]
 +
* Renamed to '''Physical Damage Received Reduced/Increased''' in D2R.
 
|}
 
|}
  
  
==Skill==
+
==Item==
 +
 
 +
===Charm===
 +
 
 +
====Grand Charm====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|(slvl)%
+
|{{Warn|=-(10-30)%}}
!align=left|[[Fade (Diablo II)|Fade]]
+
!align=left|[[Bone Break|{{U|=Bone Break Grand Charm}}]]
|18
+
|75
|No
+
|No (D2R only)
 
|}
 
|}
<br>
 
  
==Helm==
+
===Helm===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|8%
 
|8%
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in helm socket
+
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket
 
|63
 
|63
 
|No
 
|No
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|82
 
|82
 
|No
 
|No
 +
|-
 +
|15%
 +
|align=left|[[Bulwark|{{Ub|=Bulwark}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
 
|-
 
|-
 
|(15-20)%
 
|(15-20)%
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Body armor==
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===Body armor===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|8%
 
|8%
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in body armor socket
+
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket
 
|63
 
|63
 
|No
 
|No
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!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]]
 
!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]]
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|25%
 
|25%
|align=left|[[Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] Full
+
|align=left|[[Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] (Full)
 
|65
 
|65
 
|No
 
|No
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Sword==
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===Sword===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Shield==
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===Shield===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|8%
 
|8%
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in shield socket
+
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket
 
|63
 
|63
 
|No
 
|No
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Belt==
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===Belt===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|-
 
|-
 
|20%
 
|20%
|align=left|[[Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] 5 items
+
|align=left|[[Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] (5 items)
 
|76
 
|76
 
|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Set bonus==
+
===Set bonus===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|30
+
|30%
|align=left|[[Natalya's Odium|{{Sb|=Natalya's Odium}}]] Full
+
|align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (Full)
 
|79
 
|79
 
|No  
 
|No  
 
|}
 
|}
<br>
+
<br/>
 +
 
 +
==Skill==
 +
 
 +
===Assassin===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Fade]] <sup>1</sup>
 +
|slvl to self for 12*slvl + 108 seconds
 +
|align=right|18
 +
|}
 +
<span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions in LoD}}</span>
 +
<br/>
 +
<br/>
 +
===Barbarian===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Grim Ward]]
 +
|{{Warn|=-(20 + Find Potion's blvl * 5) to enemies in (5+slvl) * 2/3 yard [[radius]] for 40 seconds}} (D2R only)
 +
|align=right|24
 +
|}
 +
<br/>
 +
<br/>
 +
===Necromancer===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Amplify Damage]] <sup>1 2</sup>
 +
|{{Warn|=-100 to enemies in (2*slvl + 4) /3 yard [[radius]] for 3*slvl + 5 seconds}}
 +
|align=right|1
 +
|-
 +
!align=left|[[Decrepify]] <sup>1 2</sup>
 +
|{{Warn|=-50 to enemies in 4 yard radius for 0.6*slvl + 3.4 seconds}}
 +
|align=right|24
 +
|}
 +
<span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br/>
 +
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span>
 +
<br/>
 +
<br/>
 +
===Paladin===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Sanctuary (skill)|Sanctuary]]
 +
|{{Warn|=Ignores [[undead]] DR > 0% when applying supplier physical damage}}
 +
|align=right|24
 +
|}
 +
<br/>
 +
 
 +
 
 +
===Item-only skills===
 +
 
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Mark of the Bear]]
 +
|20
 +
|align=right|1
 +
|}
 +
<br/>
 +
 
 +
==Pet==
 +
 
 +
===Assassin===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Shadow Warrior]]
 +
|40%
 +
|40%
 +
|40%
 +
|-
 +
!align=left|[[Shadow Master]]
 +
|40%
 +
|40%
 +
|40%
 +
|}
 +
<br/>
 +
 
 +
===Druid===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]] (LoD)
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Oak Sage]]
 +
|{{E}}
 +
|{{PI|=100%}}
 +
|{{E}}
 +
|-
 +
!align=left|[[Heart of Wolverine]]
 +
|{{E}}
 +
|{{PI|=100%}}
 +
|{{E}}
 +
|-
 +
!align=left|[[Spirit of Barbs]]
 +
|{{E}}
 +
|{{PI|=100%}}
 +
|{{E}}
 +
|}
 +
<br/>
 +
 
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]] (D2R)
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Oak Sage]]
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|-
 +
!align=left|[[Heart of Wolverine]]
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|-
 +
!align=left|[[Spirit of Barbs]]
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|}
 +
<br/>
 +
 
 +
===Necromancer===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Clay Golem]]
 +
|25%
 +
|25%
 +
|25%
 +
|-
 +
!align=left|[[Bone Wall]]
 +
|{{E}}
 +
|{{E}}
 +
|50%
 +
|-
 +
!align=left|[[Bone Prison]]
 +
|{{E}}
 +
|{{E}}
 +
|50%
 +
|-
 +
!align=left|[[Revive]]d
 +
|[[Monster]] DR %
 +
|Monster DR %
 +
|Monster DR %
 +
|}
 +
<br/>
 +
 
 +
==Monster==
 +
Consult individual [[monster]] pages for physical damage resistance of a particular monster, or individual [[area]] pages for physical damage resistance of all monsters in a particular area.
 +
*[[Ghostly|{{Mb|=Ghostly}}]] [[champion]]s are '''set''' to Damage Resist 80%, even when [[Immune to Physical]]; {{Warn|=however, the Immune to Physical label remains.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1408483] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 +
 
 +
 
 +
[[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]'s physical damage obviously doesn't damage the Immune to Physical {{Mb|=Champion [[Blood Lord#Blood Lord|Blood Lord]]}}, it '''does''' damage the 'Immune to Physical' {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]]
 +
 
 +
 
 +
*DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so).
 +
<br/>
  
 
==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin Archives)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/ Martyrs and Damage taken goes to mana ?] (D2 Paladin)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/ Sanctuary + Crushing Blow] (D2 Technical)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (D2 Technical)
 +
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
 +
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Latest revision as of 11:49, 18 October 2024