Difference between revisions of "Life Stolen"
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{{Intro}} | {{Intro}} | ||
[[File:Life Stolen.gif|right|frame|Overlay when life is stolen.]] | [[File:Life Stolen.gif|right|frame|Overlay when life is stolen.]] | ||
− | + | {{Mb|=Life Stolen per hit}} returns life to the equipping player character, [[mercenary]] or [[pet]] based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no life is returned. | |
+ | *Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus life returned. | ||
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). | *Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). | ||
*Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons: | *Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons: | ||
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**[[Spirit of Barbs]] | **[[Spirit of Barbs]] | ||
**[[Attacker Takes Damage]]. | **[[Attacker Takes Damage]]. | ||
− | *For player and | + | *For player character and mercenary, life returned is reduced to 1/2 in Nightmare and 1/3 in Hell. |
− | *Unit damage modifier applies to percentage: against player (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on; for mercenary attacking [[boss]]es in Hell (25% damage), <4% is reduced to 0%, 4-7% is reduced to 1% and so on. [ | + | *Unit damage modifier applies to percentage: against player character (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on; for mercenary attacking [[boss]]es in Hell (25% damage), <4% is reduced to 0%, 4-7% is reduced to 1% and so on. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121588-rounding-down-leech/&do=findComment&comment=1508214] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121588-rounding-down-leech/&do=findComment&comment=1508245] |
− | * | + | *Ranged skills which apply a fraction of weapon damage also apply that fraction to percentage: |
− | {{Text table}} | + | {{Text table}} width=67% |
− | !width= | + | !width=13%|Class |
!colspan=2|Skill | !colspan=2|Skill | ||
− | !width= | + | !width=13% align=center|Weapon damage |
|-valign=top | |-valign=top | ||
!rowspan=2|[[Amazon]] | !rowspan=2|[[Amazon]] | ||
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|align=center|3/4 | |align=center|3/4 | ||
|-valign=top | |-valign=top | ||
− | !rowspan= | + | !rowspan=2|[[Assassin]] |
− | |width= | + | |width=12% rowspan=2|[[Blade Fury]] |
− | |width= | + | |width=12%|One-handed |
|align=center|3/4 | |align=center|3/4 | ||
|- | |- | ||
|Two-handed | |Two-handed | ||
|align=center|3/8 | |align=center|3/8 | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | *Thus using Blade Fury with a two-handed weapon, <3% is reduced to 0%, 3-5% is reduced to 1%, and so on. [ | + | *Thus using Blade Fury with a two-handed weapon, <3% is reduced to 0%, 3-5% is reduced to 1%, and so on. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121588-rounding-down-leech/&do=findComment&comment=1508245] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/127462-blade-fury-dual-claw/&do=findComment&comment=1575092] |
*Unit [[drain effectiveness]] also reduces life returned: no life is returned when attacking monsters with 0% drain effectiveness, regardless of final physical attack damage applied. When attacking a monster with 50% drain effectiveness in Hell, only life equivalent to ~1/6 (1/3 * 1/2) percentage of final physical attack damage is returned (reductions apply to life returned, not the percentage itself). | *Unit [[drain effectiveness]] also reduces life returned: no life is returned when attacking monsters with 0% drain effectiveness, regardless of final physical attack damage applied. When attacking a monster with 50% drain effectiveness in Hell, only life equivalent to ~1/6 (1/3 * 1/2) percentage of final physical attack damage is returned (reductions apply to life returned, not the percentage itself). | ||
*[[Life Tap]] is not affected by [[difficulty]] level penalties, unit damage modifiers, weapon damage fractions or drain effectiveness: it always returns life equivalent to 50% of final physical attack damage, even when using Smite. | *[[Life Tap]] is not affected by [[difficulty]] level penalties, unit damage modifiers, weapon damage fractions or drain effectiveness: it always returns life equivalent to 50% of final physical attack damage, even when using Smite. | ||
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==Skill== | ==Skill== | ||
− | {{Text table}} | + | {{Text table}} width=75% |
|- | |- | ||
− | !width= | + | !width=33%|[[Skill]] |
− | !width= | + | !width=54%|% Life Stolen per hit |
− | !width= | + | !width=13% align=center|Min [[Requirements|Rlvl]] |
|- | |- | ||
|'''[[Cobra Strike]]''' charge 1 | |'''[[Cobra Strike]]''' charge 1 | ||
− | |(5*slvl) | + | |35 + (5*slvl) |
|align=right|12 | |align=right|12 | ||
|- | |- | ||
|'''Cobra Strike''' charge 2 | |'''Cobra Strike''' charge 2 | ||
− | |(5*slvl) | + | |35 + (5*slvl) |
|align=right|12 | |align=right|12 | ||
|- | |- | ||
|'''Cobra Strike''' charge 3 | |'''Cobra Strike''' charge 3 | ||
− | |(10*slvl) | + | |70 + (10*slvl) |
|align=right|12 | |align=right|12 | ||
|- | |- | ||
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|35 | |35 | ||
|No | |No | ||
+ | |- | ||
+ | |5% | ||
+ | |align=left|[[Bulwark|{{Ub|=Bulwark}}]] helm | ||
+ | |35 | ||
+ | !{{Warn|=Yes}} (D2R only) | ||
|- | |- | ||
|(6-8)% | |(6-8)% | ||
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!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | !align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | ||
|83 | |83 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
|10% | |10% | ||
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!align=left|[[Cerebus' Bite|{{U|=Cerebus' Bite Blood Spirit}}]] | !align=left|[[Cerebus' Bite|{{U|=Cerebus' Bite Blood Spirit}}]] | ||
|63 | |63 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|} | |} | ||
<br> | <br> | ||
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!align=left|[[Demonhorn's Edge|{{U|=Demonhorn's Edge Destroyer Helm}}]] | !align=left|[[Demonhorn's Edge|{{U|=Demonhorn's Edge Destroyer Helm}}]] | ||
|61 | |61 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|} | |} | ||
<br> | <br> | ||
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====Claw==== | ====Claw==== | ||
{{Skill bonus}} | {{Skill bonus}} | ||
+ | |- | ||
+ | | 7% | ||
+ | |align=left|[[Mosaic|{{Ub|=Mosaic}}]] claw | ||
+ | |53 | ||
+ | !{{Warn|=Yes}} (D2R only) | ||
|- | |- | ||
|(5-9)% | |(5-9)% | ||
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|align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] hammer | |align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] hammer | ||
|43 | |43 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
|12% | |12% | ||
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!align=left|[[The Reaper's Toll|{{U|=The Reaper's Toll Thresher}}]] | !align=left|[[The Reaper's Toll|{{U|=The Reaper's Toll Thresher}}]] | ||
|75 | |75 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|} | |} | ||
<br> | <br> | ||
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|align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] scepter | |align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] scepter | ||
|43 | |43 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
|8% | |8% | ||
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|align=left|[[Spirit|{{Ub|=Spirit}}]] sword | |align=left|[[Spirit|{{Ub|=Spirit}}]] sword | ||
|25 | |25 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
|7% | |7% | ||
|align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] sword | |align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] sword | ||
|43 | |43 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
|8% | |8% | ||
Line 546: | Line 554: | ||
|9% | |9% | ||
!align=left|[[Shadowfang|{{U|=Shadowfang Two-handed Sword}}]] | !align=left|[[Shadowfang|{{U|=Shadowfang Two-handed Sword}}]] | ||
− | |12 | + | |12 |
|No | |No | ||
+ | |- | ||
+ | | (8-10)% | ||
+ | |align=left|[[Unbending Will|{{Ub|=Unbending Will}}]] sword | ||
+ | |41 | ||
+ | |No (D2R only) | ||
|- | |- | ||
|(10-15)% | |(10-15)% | ||
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|align=left|[[Edge|{{Ub|=Edge}}]] missile weapon | |align=left|[[Edge|{{Ub|=Edge}}]] missile weapon | ||
|25 | |25 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
|7% | |7% | ||
|align=left|[[Ice|{{Ub|=Ice}}]] missile weapon | |align=left|[[Ice|{{Ub|=Ice}}]] missile weapon | ||
|65 | |65 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|} | |} | ||
<br> | <br> | ||
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!align=left|[[Wraith Flight|{{U|=Wraith Flight Ghost Glaive}}]] | !align=left|[[Wraith Flight|{{U|=Wraith Flight Ghost Glaive}}]] | ||
|76 | |76 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
|(9-15)% | |(9-15)% | ||
Line 773: | Line 786: | ||
|- | |- | ||
|10% | |10% | ||
− | |align=left|[[Immortal King's Forge|{{Sb|=Immortal King's Forge War Gauntlets}}]] 4 items | + | |align=left|[[Immortal King's Forge|{{Sb|=Immortal King's Forge War Gauntlets}}]] (4 items) |
|47/76 | |47/76 | ||
|No | |No | ||
Line 844: | Line 857: | ||
==Reference== | ==Reference== | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121588-rounding-down-leech/ Rounding Down Leech] (D2 Technical) |
+ | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/127462-blade-fury-dual-claw/ Blade Fury & Dual Claw] (D2 Assassin) | ||
[[Category:Attack]] | [[Category:Attack]] |
Latest revision as of 12:42, 17 June 2024
Skill
Helm
Pelt
Primal helm
Amulet
Body armor
Weapon
1 Excluding orbs
Melee weapon
1 Excluding orbs
Axe
Claw
Club
Dagger
Hammer
Mace
Polearm
Scepter
Spear
Amazon spear
Sword
Wand
Missile weapon
Bow
Crossbow
Javelin
Amazon javelin
Throwing weapon
Shield
Ring
Belt
Boots
Gloves
Set bonus
Reference
|