Difference between revisions of "Terror Zone"

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|width=33%|
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__ToC__
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{|cellpadding=3 cellspacing=0 style="background:lightgray; text-align:left; font-size:90%" width=100%
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|-valign=top
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|width=13%|Type
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|width=87%|Special ([[Expansion]] only; D2R only)
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|-valign=top
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|Initiation
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|Kill [[Baal]] at a given difficulty; enable Terror Zones when creating a game
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|Objective
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|Kill regular, [[Champion]], [[Unique]], [[Superunique]] and [[Boss]] monsters in Terror Zones
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|Areas
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|Most areas in all acts, changing hourly, listed below
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|Items
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|None
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|Rewards
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|[[Sunder]] [[Unique charm|{{Ub|=Unique Grand Charms}}]] (Hell only)<br/>High [[Treasure Class]] items, otherwise unavailable from regular monsters<br/>[[Experience]]
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|}
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|}
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* Called '''Desecrated''' in the game data files.
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* [[Champion]], [[Unique]], [[Superunique]], and [[Boss]] monsters have a chance to drop [[Sunder]] [[Unique charm]]s (Treasure Class "Sunder Charms").
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* Monsters' levels are increased: min(max(original MonLvl, clvl + monster type bonus), difficulty cap)
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** Original level is the minimum
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** Monster level per difficulty and monster type:
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*** Normal
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**** Standard Monsters: +2 player level up to 45
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**** [[Champion]]: +4 player level up to 47
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**** Unique: +5 player level up to 48
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***Nightmare
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**** Standard Monsters: +2 player level up to 71
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**** Champion: +4 player level up to 73
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**** Unique: +5 player level up to 74
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***Hell
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**** Standard Monsters: +2 player level up to 96
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**** Champion: +4 player level up to 98
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**** Unique: +5 player level up to 99
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*** {{Ub|=Griswold}}, {{Ub|=Radament}} and {{Ub|=Nihlathak}} are [[boss]]es which also receive [[Unique_(monster)|unique monster]] bonuses, and they additionally receive +3 level bonus. This bonus is applied ''after'' the calculation of the TZ monster level, and therefore their level can exceed 99. [https://diablo2.io/forums/snowclash-lvl-20-blizzard-t1658460.html]
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** Because Terror Zones scale with character level, they made level 85 areas obsolete for farming.
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* Superunique monsters have their Treasure Class increased at certain levels.
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** Superuniques of level 93 (TZ created by a player level 88) drop loot from “Act 5 (H) Equip B”, which is the same that non-terrorized Baal drops from.
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** Superuniques of level 96 (TZ created by a player level 91) drop loot from “Act 5 (H) Equip C”, which is the highest possible TC. This is the final TC upgrade for Superunique monsters.
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* Must be unlocked on each difficulty level by defeating Baal, so they do not interfere with questing.
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** In multiplayer, characters that did not do so are not prevented from joining games with Terror Zones enabled.
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* Every 30 minutes a random zone or set of zones become Terror Zones:
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** Act I
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*** [[Cold Plains]] and [[Cave]]
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*** [[Burial Grounds]], [[Crypt]] and [[Mausoleum]]
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*** [[Stony Field]] and [[Tristram]]
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*** [[Dark Wood]] and [[Underground Passage]]
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*** [[Black Marsh]], [[Hole]] and [[The Forgotten Tower]]
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*** [[Jail]] and [[Barracks]]
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*** [[Pit]], [[Tamoe Highland]] and [[Outer Cloister]]
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*** [[Inner Cloister]], [[Cathedral]] and [[Catacombs]]
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*** [[Moo Moo Farm]]
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** Act II
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*** [[Sewers (Act 2)|Sewers]]
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*** [[Rocky Waste]] and [[Stony Tomb]]
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*** [[Dry Hills]] and [[Halls of the Dead]]
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*** [[Far Oasis]] and [[Maggot Lair]]
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*** [[Lost City]], [[Valley of Snakes]], [[Claw Viper Temple]] and [[Ancient Tunnels]]
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*** [[Harem]], [[Palace Cellar]] and [[Arcane Sanctuary]]
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*** [[Canyon of the Magi]] and [[Tal Rasha's Tomb]]
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** Act III
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*** [[Spider Forest]], [[Spider Cavern]] and [[Arachnid Lair]]
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*** [[Great Marsh]]
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*** [[Flayer Jungle]], [[Flayer Dungeon]] and [[Swampy Pit]]
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*** [[Kurast Bazaar]], [[Ruined Temple]], [[Disused Fane]], [[Lower Kurast]], [[Upper Kurast]], [[Forgotten Temple]], [[Forgotten Reliquary]], [[Disused Reliquary]] and [[Ruined Fane]]
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*** [[Travincal]]
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*** [[Durance of Hate]]
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** Act IV
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*** [[Outer Steppes]] and [[Plains of Despair]]
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*** [[River of Flame]] and [[City of the Damned]]
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*** [[Chaos Sanctuary]]
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** Act V
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*** [[Bloody Foothills]], [[Frigid Highlands]] and [[Abaddon]]
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*** [[Glacial Trail]] and [[Drifter Cavern]]
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*** [[Crystalline Passage]] and [[Frozen River]]
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*** [[Frozen Tundra]] and [[Infernal Pit]]
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*** [[Arreat Plateau]] and [[Pit of Acheron]]
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*** [[Nihlathak's Temple]], [[Halls of Anguish]], [[Halls of Pain]] and [[Halls of Vaught]]
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*** [[Ancients' Way]] and [[Icy Cellar]]
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*** [[Worldstone Keep]], [[Throne of Destruction]] and [[Worldstone Chamber]]
  
* D2R only
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* Terror Zones are indicated by the following:
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** Unique iconography next to a terrorized monster's name
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** On-screen text and messaging
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** Special audio cue
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** In-game text on the auto-map
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** Unique environmental lighting
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** Ember visual effects

Latest revision as of 18:54, 11 February 2026