Difference between revisions of "Holy Bolt"
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(Added a D2R image (first on the wiki! ;)) and text to visualize the Holy Bolts piercing and demon damaging capabilities in D2R.) |
(Added more info regarding converted monsters and re-added some linking to other pages (undead, demons, etc.), added note about erroneous D2R 2.4 patch note info.) |
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| Line 7: | Line 7: | ||
|Tier=2 | |Tier=2 | ||
|Rlvl=6 | |Rlvl=6 | ||
| − | |Req=Ally | + | |Req=Ally or hostile undead (LoD)<br/>Ally or hostile undead/demons (D2R) |
|Town=No | |Town=No | ||
|Mana=1.9375 + (0.0625*slvl) | |Mana=1.9375 + (0.0625*slvl) | ||
| Line 44: | Line 44: | ||
*[[Cast rate]] | *[[Cast rate]] | ||
| − | *Bolts will heal all allied targets regardless of | + | *Bolts will heal all allied targets regardless of type, including [[undead]] such as [[Raise Skeleton|Necroskeleton]]s, [[Raise Skeletal Mage|Necromage]]s and undead [[Revive]]d. They will also heal other players. Does not heal [[Conversion|converted]] monsters, however. |
| − | *In LoD bolts only damage hostile undead and pierces their [[Magic Resist]]; magic damage is applied as though undead have MR 0%, even when [[Immune to Magic]]. | + | *In LoD bolts only damage hostile undead and pierces their [[Magic Resist]]; magic damage is applied as though undead have MR 0%, even when [[Immune to Magic]]. They will not damage [[demon]]s or [[animal]]s. |
| − | **In D2R bolts also damage hostile demons in addition to undead, but it does not pierce demon Magic Resist and Immune to Magic demons take no damage. | + | **In D2R bolts also damage hostile demons in addition to undead, but it does not pierce demon Magic Resist and Immune to Magic demons take no damage (Pit Lords in the [[Furnace of Pain]] and [[Tristram (Pandemonium Event)|Tristram]] are the only Immune to Magic demons in the unmodified game). |
*In LoD bolts don't pierce hostile undead or [[Ally|allied]] targets, but will pass through ineligible targets. | *In LoD bolts don't pierce hostile undead or [[Ally|allied]] targets, but will pass through ineligible targets. | ||
| − | **In D2R bolts pierce | + | **In D2R bolts pierce all targets until missile expiry, damaging or healing all eligible targets along the way and passing through ineligible targets. |
| + | *{{Warn|=D2R: Contrary to 2.4 patch notes, damage was not increased by 50%.}} [https://us.forums.blizzard.com/en/d2r/t/holy-bolt-damage-wasnt-increased-contrary-to-24-patch-notes/160566] | ||
Latest revision as of 16:53, 8 November 2025
The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of life, bane to the undead, and succor to the faithful. At the battle of Taelohn Bridge, the villagers feared the day was lost when an army of the walking dead besieged them. Just as the battered militia was about to be overwhelmed, a small band of Paladins appeared. Wading through the rotting carcasses of the living dead and hurling spheres of pure Light that expelled the evil controlling the battling corpses while renewing the strength of the remaining villagers.
Detail
SourceSkill bonus
Charges
Charged suffix
Chance to CastOn Striking
When Struck
Levels 1-60
Reference
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