Difference between revisions of "User:Trang Oul/Sandbox/Template:Property"
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</noinclude><includeonly>{{#switch: {{{1|}}} | </noinclude><includeonly>{{#switch: {{{1|}}} | ||
| ac = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense | | ac = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense | ||
| − | |||
| ac-miss = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense vs. Missile | | ac-miss = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense vs. Missile | ||
| ac-hth = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense vs. Melee | | ac-hth = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense vs. Melee | ||
| + | | red-dmg = Damage Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} | ||
| + | | red-dmg% = {{User:Trang Oul/Sandbox/Template:Property/Signed | ||
| + | | {{{3}}} | ||
| + | | {{{4}}} | ||
| + | | Physical Damage Received Reduced by | ||
| + | | Physical Damage Received Increased by | ||
| + | | Physical Damage Received Reduced/Increased by | ||
| + | }} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | ||
| ac% = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Enhanced Defense | | ac% = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Enhanced Defense | ||
| − | | | + | | red-mag = Magic Damage Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} |
| str = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Strength | | str = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Strength | ||
| dex = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Dexterity | | dex = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Dexterity | ||
| Line 55: | Line 62: | ||
| hp = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Life | | hp = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Life | ||
| hp% = Increase Maximum Life {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | | hp% = Increase Maximum Life {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | ||
| − | | | + | | att = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Attack Rating |
| − | | | + | | block = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Increased Chance of Blocking |
| − | | | + | | cold-min = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Cold Damage |
| + | | cold-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Cold Damage | ||
| + | | cold-len = ({{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|right=/25}} seconds) | ||
| + | | fire-min = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Fire Damage | ||
| + | | fire-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Fire Damage | ||
| + | | ltng-min = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Lightning Damage | ||
| + | | ltng-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Lightning Damage | ||
| + | | pois-min = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Poison Damage | ||
| + | | pois-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Poison Damage | ||
| + | | pois-len = over {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|right=/25}} seconds | ||
| + | | dmg-min = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Damage | ||
| + | | dmg-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Damage | ||
| + | | dmg% = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Enhanced Damage | ||
| + | | dmg-to-mana = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Damage Taken Goes To Mana | ||
| + | | res-fire = Fire Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| + | | res-fire-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Fire Resist | ||
| + | | res-ltng = Lightning Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| + | | res-ltng-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Lightning Resist | ||
| + | | res-cold = Cold Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| + | | res-cold-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Cold Resist | ||
| + | | res-mag = Magic Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| + | | res-mag-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Magic Resist | ||
| + | | res-pois = Poison Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| + | | res-pois-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Poison Resist | ||
| + | | res-all = Fire Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| + | | res-all-max = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Fire Resist | ||
| + | | abs-fire% = Fire Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| abs-fire = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Fire Absorb | | abs-fire = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Fire Absorb | ||
| − | | abs- | + | | abs-ltng% = Lightning Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% |
| − | |||
| abs-ltng = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Lightning Absorb | | abs-ltng = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Lightning Absorb | ||
| − | | abs- | + | | abs-mag% = Magic Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% |
| − | |||
| abs-mag = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Magic Absorb | | abs-mag = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Magic Absorb | ||
| − | | abs- | + | | abs-cold% = Cold Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% |
| − | | | + | | abs-cold = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Cold Absorb |
| − | | | + | | dur = Maximum Durability {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} |
| − | + | | dur% = Increase Maximum Durability {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| regen = {{User:Trang Oul/Sandbox/Template:Property/Signed | | regen = {{User:Trang Oul/Sandbox/Template:Property/Signed | ||
| − | + | | {{{3}}} | |
| − | + | | {{{4}}} | |
| Replenish Life | | Replenish Life | ||
| Drain Life | | Drain Life | ||
| Replenish/Drain Life | | Replenish/Drain Life | ||
}} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} | }} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} | ||
| − | | | + | | thorns = Attacker Takes Damage of {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} |
| + | | swing1 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed | ||
| + | | swing2 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed | ||
| + | | swing3 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed | ||
| + | | gold% = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Extra Gold from Monsters | ||
| + | | mag% = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Better Chance of Getting Magic Items | ||
| + | | knock = [[Knockback]] | ||
| + | | regen-stam = Heal Stamina Plus {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | ||
| + | | regen-mana = Regenerate Mana {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | ||
| + | | stam = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Maximum Stamina | ||
| + | | time = | ||
| + | | manasteal = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Mana stolen per hit | ||
| + | | lifesteal = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Life stolen per hit | ||
| + | | ama = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Amazon Skill Levels]] | ||
| + | | pal = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Paladin Skill Levels]] | ||
| + | | nec = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Necromancer Skill Levels]] | ||
| + | | sor = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Sorceress Skill Levels]] | ||
| + | | bar = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Barbarian Skill Levels]] | ||
| + | | herb = | ||
| + | | light = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Light Radius | ||
| + | | color = | ||
| + | | ease = Requirements {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| + | | move1 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]] | ||
| + | | move2 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]] | ||
| + | | move3 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]] | ||
| + | | balance1 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]] | ||
| + | | balance2 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]] | ||
| + | | balance3 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]] | ||
| + | | block1 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]] | ||
| + | | block2 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]] | ||
| + | | block3 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]] | ||
| + | | cast1 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]] | ||
| + | | cast2 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]] | ||
| + | | cast3 = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]] | ||
| + | | res-pois-len = Poison Length Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | ||
| + | | dmg = Damage {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} | ||
| + | | howl = Hit Causes Monster to Flee {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% | ||
| + | | stupidity = Hit Blinds Target {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} | ||
| + | | ignore-ac = [[Ignore Target's Defense]] | ||
| + | | reduce-ac = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Target Defense | ||
| + | | noheal = [[Prevent Monster Heal]] | ||
| + | | half-freeze = [[Half Freeze Duration]] | ||
| + | | att% = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Bonus to Attack Rating | ||
| + | | dmg-ac = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} to Monster Defense Per Hit | ||
| + | | dmg-demon = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Damage to Demons | ||
| + | | dmg-undead = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Damage to Undead | ||
| + | | att-demon = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Attack Rating against Demons | ||
| + | | att-undead = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Attack Rating against Undead | ||
| + | | throw = | ||
| + | | fireskill = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Fire Skills]] | ||
| + | | allskills = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[All Skills]] | ||
| + | | light-thorns = Attacker Takes Lightning Damage of {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} | ||
| + | | freeze = [[Freezes Target]] {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} | ||
| + | | openwounds = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance of Open Wounds | ||
| + | | crush = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance of Crushing Blow | ||
| + | | kick = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Kick Damage | ||
| + | | mana-kill = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Mana after each Kill | ||
| + | | demon-heal = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Life after each Demon Kill | ||
| + | | bloody = | ||
| + | | deadly = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Deadly Strike | ||
| + | | slow = Slows Target by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | ||
| + | | nofreeze = [[Cannot Be Frozen]] | ||
| + | | stamdrain = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Slower [[Stamina Drain]] | ||
| + | | reanimate = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Reanimate as: {{User:Trang Oul/Sandbox/Template:Monster name|{{{2|}}}}} | ||
| + | | pierce = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Piercing Attack | ||
| + | | magicarrow = [[Fires Magic Arrows]] (level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}) | ||
| + | | explosivearrow = [[Fires Explosive Arrows or Bolts]] (level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}) | ||
| + | | dru = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Druid Skill Levels]] | ||
| + | | ass = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Assassin Skill Levels]] | ||
| + | | skill = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} {{User:Trang Oul/Sandbox/Template:Class only|{{User:Trang Oul/Sandbox/Template:Skill class|{{{2}}} }}}} | ||
| + | | skilltab = {{User:Trang Oul/Sandbox/Template:Skill tab bonus|{{{2|}}}|{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}}} {{User:Trang Oul/Sandbox/Template:Class only|{{User:Trang Oul/Sandbox/Template:Skill tab class|{{{2}}} }}}} | ||
| + | | aura = Level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[Aura When Equipped]] | ||
| att-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on attack]] | | att-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on attack]] | ||
| hit-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on striking]] | | hit-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on striking]] | ||
| gethit-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when struck]] | | gethit-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when struck]] | ||
| − | | | + | | gembonus = |
| + | | regen-dur = | ||
| + | | fire-fx = | ||
| + | | ltng-fx = | ||
| + | | sock = Socketed ({{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}}}) | ||
| + | | dmg-fire = | ||
| + | | dmg-ltng = | ||
| + | | dmg-mag = | ||
| + | | dmg-cold = | ||
| + | | dmg-pois = | ||
| + | | dmg-throw = | ||
| + | | dmg-norm = | ||
| + | | ac/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Defense | ||
| + | | ac%/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl % Enhanced Defense | ||
| + | | hp/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Life | ||
| + | | mana/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Mana | ||
| + | | dmg/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Damage | ||
| + | | dmg%/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Enhanced Maximum Damage | ||
| + | | str/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Strength | ||
| + | | dex/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Dexterity | ||
| + | | enr/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Energy | ||
| + | | vit/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Vitality | ||
| + | | att/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating | ||
| + | | att%/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Bonus to Attack Rating | ||
| + | | dmg-cold/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Cold Damage | ||
| + | | dmg-fire/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Fire Damage | ||
| + | | dmg-ltng/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Lightning Damage | ||
| + | | dmg-pois/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Poison Damage | ||
| + | | res-cold/lvl = Cold Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% | ||
| + | | res-fire/lvl = Fire Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% | ||
| + | | res-ltng/lvl = Lightning Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% | ||
| + | | res-pois/lvl = Poison Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% | ||
| + | | abs-cold/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Cold Damage | ||
| + | | abs-fire/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Fire Damage | ||
| + | | abs-ltng/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Lightning Damage | ||
| + | | abs-pois/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Poison Damage | ||
| + | | thorns/lvl = Attacker Takes Damage of {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl | ||
| + | | gold%/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Extra Gold from Monsters | ||
| + | | mag%/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Better Chance of Getting Magic Items | ||
| + | | regen-stam/lvl = Heal Stamina Plus {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% | ||
| + | | stam/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Maximum Stamina | ||
| + | | dmg-dem/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Damage to Demons | ||
| + | | dmg-und/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Damage to Undead | ||
| + | | att-dem/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating against Demons | ||
| + | | att-und/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating against Undead | ||
| + | | crush/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Chance of Crushing Blow | ||
| + | | wounds/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Chance of Open Wounds | ||
| + | | kick/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Kick Damage | ||
| + | | deadly/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Deadly Strike | ||
| + | | gems%/lvl = | ||
| + | | rep-dur = [[Repairs Durability|Repairs 1 durability per {{#expr: 100 / {{{2}}} round 2 }} seconds]] ({{#expr: {{{2}}} / 100 round 2 }} per second) | ||
| + | | rep-quant = [[Replenishes Quantity|Replenishes 1 quantity per {{#expr: 100 / {{{2}}} round 2 }} seconds]] ({{#expr: {{{2}}} / 100 round 2 }} per second) | ||
| + | | stack = Increased Stack Size {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} | ||
| + | | item% = | ||
| + | | dmg-slash = | ||
| + | | dmg-slash% = | ||
| + | | dmg-crush = | ||
| + | | dmg-crush% = | ||
| + | | dmg-thrust = | ||
| + | | dmg-thrust% = | ||
| + | | abs-slash = | ||
| + | | abs-crush = | ||
| + | | abs-thrust = | ||
| + | | abs-slash% = | ||
| + | | abs-crush% = | ||
| + | | abs-thrust% = | ||
| + | | ac/time = | ||
| + | | ac%/time = | ||
| + | | hp/time = | ||
| + | | mana/time = | ||
| + | | dmg/time = | ||
| + | | dmg%/time = | ||
| + | | str/time = | ||
| + | | dex/time = | ||
| + | | enr/time = | ||
| + | | vit/time = | ||
| + | | att/time = | ||
| + | | att%/time = | ||
| + | | dmg-cold/time = | ||
| + | | dmg-fire/time = | ||
| + | | dmg-ltng/time = | ||
| + | | dmg-pois/time = | ||
| + | | res-cold/time = | ||
| + | | res-fire/time = | ||
| + | | res-ltng/time = | ||
| + | | res-pois/time = | ||
| + | | abs-cold/time = | ||
| + | | abs-fire/time = | ||
| + | | abs-ltng/time = | ||
| + | | abs-pois/time = | ||
| + | | gold%/time = | ||
| + | | mag%/time = | ||
| + | | regen-stam/time = | ||
| + | | stam/time = | ||
| + | | dmg-dem/time = | ||
| + | | dmg-und/time = | ||
| + | | att-dem/time = | ||
| + | | att-und/time = | ||
| + | | crush/time = | ||
| + | | wounds/time = | ||
| + | | kick/time = | ||
| + | | deadly/time = | ||
| + | | gems%/time = | ||
| + | | pierce-fire = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Fire Resistance]] | ||
| + | | pierce-ltng = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Lightning Resistance]] | ||
| + | | pierce-cold = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Cold Resistance]] | ||
| + | | pierce-pois = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Poison Resistance]] | ||
| + | | dmg-mon = | ||
| + | | dmg%-mon = | ||
| + | | att-mon = | ||
| + | | att%-mon = | ||
| + | | ac-mon = | ||
| + | | ac%-mon = | ||
| + | | indestruct = [[Indestructible]] | ||
| + | | charged = Level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} ({{{3|}}} Charges) | ||
| + | | extra-fire = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Fire Skill Damage]] | ||
| + | | extra-ltng = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Lightning Skill Damage]] | ||
| + | | extra-cold = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Cold Skill Damage]] | ||
| + | | extra-pois = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Poison Skill Damage]] | ||
| + | | dmg-elem = | ||
| + | | dmg-elem-min = | ||
| + | | dmg-elem-max = | ||
| + | | all-stats = | ||
| + | | addxp = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Experience Gained]] | ||
| + | | heal-kill = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Life after each Kill | ||
| + | | cheap = Reduces all Vendor Prices {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% | ||
| + | | rip = [[Slain Monsters Rest in Peace]] | ||
| + | | att-mon% = | ||
| + | | dmg-mon% = | ||
| kill-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Kill an Enemy]] | | kill-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Kill an Enemy]] | ||
| death-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Die]] | | death-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Die]] | ||
| levelup-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Level-Up]] | | levelup-skill = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Level-Up]] | ||
| − | | | + | | skill-rand = |
| − | | | + | | fade = |
| − | | | + | | levelreq = |
| − | | | + | | ethereal = |
| − | | | + | | oskill = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} |
| − | | | + | | state = |
| + | | randclassskill = +3 to (random class) Skill Levels | ||
| + | | noconsume = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance to not consume Quantity | ||
| + | | pierce-immunity-cold = Monster Cold Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%) | ||
| + | | pierce-immunity-fire = Monster Fire Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%) | ||
| + | | pierce-immunity-light = Monster Lightning Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%) | ||
| + | | pierce-immunity-poison = Monster Poison Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%) | ||
| + | | pierce-immunity-damage = Monster Physical Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%) | ||
| + | | pierce-immunity-magic = Monster Magic Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%) | ||
| + | | charge-noconsume = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% chance for finishing moves to not consume charges | ||
| + | | war = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Warlock Skill Levels | ||
| + | | dmg-mag/lvl = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Magic Damage | ||
| + | | pierce-mag = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Magic Resistance]] | ||
| + | | pierce-dmg = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Physical Damage Resistance]] | ||
| + | | affix-rand = | ||
| + | | extra-skill-dmg%-rand = | ||
| + | | war-tab-rand = | ||
| + | | extra-mag = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Magic Skill Damage]] | ||
| + | | #default = <code>{{{1}}}, {{{2}}}, {{{3}}}, {{{4}}}</code> | ||
}}</includeonly> | }}</includeonly> | ||
Latest revision as of 06:44, 5 November 2026
Formats a property defines as a 4-tuple like in data files (magicprefix.txt, magicsuffix.txt, automagic.txt, setitems.txt, sets.txt, uniqueitems.txt, runes.txt, gems.txt, propertygroups.txt and others)
Sources
Built by hand from:
properties.txt(cols:code- property code,func<X>- how the stat is used,stat<X>- corresponding stat fromitemstatcost.txt)itemstatcost.txt(cols:Stat- stat code (matched withstat<X>fromproperties.txt),descstrpos,descstrneg- keys for string labels)data\local\lng\strings(string table labels for property text)
Labels are slightly modified to display value ranges and to include links.
Usage
{{Property|<property key>|[param]|[min value]|[max value]}}
To use, simply copy the property 4-tuple from the data file and replace tabs with |.
Examples
No param, min and max values equal:
{{Property|ac||60|60}} → +60 Defense
No param, min and max values not equal:
{{Property|abs-fire||5|11}} → +(5-11) Fire Absorb
Param, min value, max value (latter two re-used for a different purpose):
{{Property|Gethit-skill|235|1|25}} → Gethit-skill, 235, 1, 25
No param, min and max value ignored:
{{Property|indestruct||1|1}} → Indestructible
As above, just with no min and max values:
{{Property|indestruct|||}} → Indestructible
Different positive/negative labels, both positive:
{{Property|regen||1|2}} → Replenish Life +(1-2)
Different positive/negative labels, both negative:
{{Property|regen||-2|-1}} → Drain Life -(1-2)
Different positive/negative labels, mixed:
{{Property|regen||-1|2}} → Replenish/Drain Life ((-1)-(+2))
Property with single value or range - single value:
{{Property|hp/lvl|10||}} → +1.25*clvl to Life
As above, range:
{{Property|hp/lvl||8|12}} → +(1-1.5)*clvl to Life
Calculated value - param:
{{Property|ac/lvl|30||}} → +3.75*clvl Defense
Calculated value - min and max values:
{{Property|hp/lvl||8|12}} → +(1-1.5)*clvl to Life