Difference between revisions of "User:Trang Oul/Sandbox/Template:Property"

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Line 42: Line 42:
 
</noinclude><includeonly>{{#switch: {{{1|}}}
 
</noinclude><includeonly>{{#switch: {{{1|}}}
 
| ac                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense
 
| ac                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense
−
| ac/lvl                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}/8×clvl Defense
 
 
| ac-miss                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense vs. Missile
 
| ac-miss                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense vs. Missile
 
| ac-hth                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense vs. Melee
 
| ac-hth                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Defense vs. Melee
 +
| red-dmg                = Damage Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
 +
| red-dmg%              = {{User:Trang Oul/Sandbox/Template:Property/Signed
 +
| {{{3}}}
 +
| {{{4}}}
 +
| Physical Damage Received Reduced by
 +
| Physical Damage Received Increased by
 +
| Physical Damage Received Reduced/Increased by
 +
}} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 
| ac%                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Enhanced Defense
 
| ac%                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Enhanced Defense
−
| ac%/lvl               = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Enhanced Defense
+
| red-mag               = Magic Damage Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
 
| str                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Strength
 
| str                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Strength
 
| dex                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Dexterity
 
| dex                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Dexterity
Line 55: Line 62:
 
| hp                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Life
 
| hp                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Life
 
| hp%                    = Increase Maximum Life {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 
| hp%                    = Increase Maximum Life {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
−
| abs-cold              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Cold Absorb
+
| att                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Attack Rating
−
| abs-cold%             = Cold Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
+
| block                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Increased Chance of Blocking
−
| abs-cold/lvl           = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Absorbs Cold Damage
+
| cold-min              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Cold Damage
 +
| cold-max               = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Cold Damage
 +
| cold-len              = ({{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|right=/25}} seconds)
 +
| fire-min              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Fire Damage
 +
| fire-max              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Fire Damage
 +
| ltng-min              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Lightning Damage
 +
| ltng-max              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Lightning Damage
 +
| pois-min              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Poison Damage
 +
| pois-max              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Poison Damage
 +
| pois-len              = over {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|right=/25}} seconds
 +
| dmg-min                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Minimum Damage
 +
| dmg-max                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Maximum Damage
 +
| dmg%                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Enhanced Damage
 +
| dmg-to-mana            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Damage Taken Goes To Mana
 +
| res-fire              = Fire Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 +
| res-fire-max          = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Fire Resist
 +
| res-ltng              = Lightning Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 +
| res-ltng-max          = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Lightning Resist
 +
| res-cold               = Cold Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 +
| res-cold-max          = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Cold Resist
 +
| res-mag                = Magic Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 +
| res-mag-max            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Magic Resist
 +
| res-pois              = Poison Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 +
| res-pois-max           = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Poison Resist
 +
| res-all                = Fire Resist {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 +
| res-all-max            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to Maximum Fire Resist
 +
| abs-fire%              = Fire Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 
| abs-fire              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Fire Absorb
 
| abs-fire              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Fire Absorb
−
| abs-fire%              = Fire Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
+
| abs-ltng%              = Lightning Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
−
| abs-fire/lvl          = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Absorbs Fire Damage
 
 
| abs-ltng              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Lightning Absorb
 
| abs-ltng              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Lightning Absorb
−
| abs-ltng%             = Lightning Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
+
| abs-mag%               = Magic Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
−
| abs-ltng/lvl          = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Absorbs Lightning Damage
 
 
| abs-mag                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Magic Absorb
 
| abs-mag                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Magic Absorb
−
| abs-mag%               = Magic Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
+
| abs-cold%             = Cold Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
−
| red-dmg                = Damage Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
+
| abs-cold              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Cold Absorb
−
| red-dmg%              = {{User:Trang Oul/Sandbox/Template:Property/Signed
+
| dur                    = Maximum Durability {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
−
| {{#if: {{{2|}}} | {{{2}}} | {{{3}}} }}
+
| dur%                  = Increase Maximum Durability {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
−
| {{#if: {{{2|}}} | {{{2}}} | {{{4}}} }}
 
−
| Physical Damage Received Reduced by
 
−
| Physical Damage Received Increased by
 
−
| Physical Damage Received Reduced/Increased by
 
−
}} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 
 
| regen                  = {{User:Trang Oul/Sandbox/Template:Property/Signed
 
| regen                  = {{User:Trang Oul/Sandbox/Template:Property/Signed
−
| {{#if: {{{2|}}} | {{{2}}} | {{{3}}} }}
+
| {{{3}}}
−
| {{#if: {{{2|}}} | {{{2}}} | {{{4}}} }}
+
| {{{4}}}
 
| Replenish Life
 
| Replenish Life
 
| Drain Life
 
| Drain Life
 
| Replenish/Drain Life
 
| Replenish/Drain Life
 
}} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
 
}} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
−
| indestruct           = Indestructible
+
| thorns                = Attacker Takes Damage of {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
 +
| swing1                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed
 +
| swing2                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed
 +
| swing3                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed
 +
| gold%                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Extra Gold from Monsters
 +
| mag%                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Better Chance of Getting Magic Items
 +
| knock                  = [[Knockback]]
 +
| regen-stam            = Heal Stamina Plus {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 +
| regen-mana            = Regenerate Mana {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 +
| stam                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Maximum Stamina
 +
| time                  =
 +
| manasteal              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Mana stolen per hit
 +
| lifesteal              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Life stolen per hit
 +
| ama                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Amazon Skill Levels]]
 +
| pal                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Paladin Skill Levels]]
 +
| nec                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Necromancer Skill Levels]]
 +
| sor                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Sorceress Skill Levels]]
 +
| bar                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Barbarian Skill Levels]]
 +
| herb                  =
 +
| light                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Light Radius
 +
| color                  =
 +
| ease                  = Requirements {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 +
| move1                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]]
 +
| move2                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]]
 +
| move3                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]]
 +
| balance1              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]]
 +
| balance2              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]]
 +
| balance3              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]]
 +
| block1                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]]
 +
| block2                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]]
 +
| block3                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]]
 +
| cast1                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]]
 +
| cast2                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]]
 +
| cast3                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]]
 +
| res-pois-len          = Poison Length Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 +
| dmg                    = Damage {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
 +
| howl                  = Hit Causes Monster to Flee {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 +
| stupidity              = Hit Blinds Target {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
 +
| ignore-ac              = [[Ignore Target's Defense]]
 +
| reduce-ac              = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Target Defense
 +
| noheal                = [[Prevent Monster Heal]]
 +
| half-freeze           = [[Half Freeze Duration]]
 +
| att%                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Bonus to Attack Rating
 +
| dmg-ac                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} to Monster Defense Per Hit
 +
| dmg-demon              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Damage to Demons
 +
| dmg-undead            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Damage to Undead
 +
| att-demon              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Attack Rating against Demons
 +
| att-undead            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Attack Rating against Undead
 +
| throw                  =
 +
| fireskill              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Fire Skills]]
 +
| allskills              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[All Skills]]
 +
| light-thorns          = Attacker Takes Lightning Damage of {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
 +
| freeze                = [[Freezes Target]] {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
 +
| openwounds            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance of Open Wounds
 +
| crush                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance of Crushing Blow
 +
| kick                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Kick Damage
 +
| mana-kill              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Mana after each Kill
 +
| demon-heal            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Life after each Demon Kill
 +
| bloody                =
 +
| deadly                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Deadly Strike
 +
| slow                  = Slows Target by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 +
| nofreeze              = [[Cannot Be Frozen]]
 +
| stamdrain              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Slower [[Stamina Drain]]
 +
| reanimate              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Reanimate as: {{User:Trang Oul/Sandbox/Template:Monster name|{{{2|}}}}}
 +
| pierce                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Piercing Attack
 +
| magicarrow            = [[Fires Magic Arrows]] (level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}})
 +
| explosivearrow        = [[Fires Explosive Arrows or Bolts]] (level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}})
 +
| dru                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Druid Skill Levels]]
 +
| ass                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Assassin Skill Levels]]
 +
| skill                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} {{User:Trang Oul/Sandbox/Template:Class only|{{User:Trang Oul/Sandbox/Template:Skill class|{{{2}}} }}}}
 +
| skilltab              = {{User:Trang Oul/Sandbox/Template:Skill tab bonus|{{{2|}}}|{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}}} {{User:Trang Oul/Sandbox/Template:Class only|{{User:Trang Oul/Sandbox/Template:Skill tab class|{{{2}}} }}}}
 +
| aura                  = Level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[Aura When Equipped]]
 
| att-skill              = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on attack]]
 
| att-skill              = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on attack]]
 
| hit-skill              = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on striking]]
 
| hit-skill              = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on striking]]
 
| gethit-skill          = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when struck]]
 
| gethit-skill          = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when struck]]
−
| Gethit-skill           = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when struck]]
+
| gembonus              =
 +
| regen-dur              =
 +
| fire-fx                =
 +
| ltng-fx                =
 +
| sock                  = Socketed ({{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}}})
 +
| dmg-fire              =
 +
| dmg-ltng              =
 +
| dmg-mag                =
 +
| dmg-cold              =
 +
| dmg-pois              =
 +
| dmg-throw              =
 +
| dmg-norm              =
 +
| ac/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Defense
 +
| ac%/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl % Enhanced Defense
 +
| hp/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Life
 +
| mana/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Mana
 +
| dmg/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Damage
 +
| dmg%/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Enhanced Maximum Damage
 +
| str/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Strength
 +
| dex/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Dexterity
 +
| enr/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Energy
 +
| vit/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Vitality
 +
| att/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating
 +
| att%/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Bonus to Attack Rating
 +
| dmg-cold/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Cold Damage
 +
| dmg-fire/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Fire Damage
 +
| dmg-ltng/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Lightning Damage
 +
| dmg-pois/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Poison Damage
 +
| res-cold/lvl          = Cold Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
 +
| res-fire/lvl          = Fire Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
 +
| res-ltng/lvl          = Lightning Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
 +
| res-pois/lvl          = Poison Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
 +
| abs-cold/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Cold Damage
 +
| abs-fire/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Fire Damage
 +
| abs-ltng/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Lightning Damage
 +
| abs-pois/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Poison Damage
 +
| thorns/lvl            = Attacker Takes Damage of {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl
 +
| gold%/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Extra Gold from Monsters
 +
| mag%/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Better Chance of Getting Magic Items
 +
| regen-stam/lvl        = Heal Stamina Plus {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
 +
| stam/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Maximum Stamina
 +
| dmg-dem/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Damage to Demons
 +
| dmg-und/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Damage to Undead
 +
| att-dem/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating against Demons
 +
| att-und/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating against Undead
 +
| crush/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Chance of Crushing Blow
 +
| wounds/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Chance of Open Wounds
 +
| kick/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Kick Damage
 +
| deadly/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Deadly Strike
 +
| gems%/lvl              =
 +
| rep-dur                = [[Repairs Durability|Repairs 1 durability per {{#expr: 100 / {{{2}}} round 2 }} seconds]] ({{#expr: {{{2}}} / 100 round 2 }} per second)
 +
| rep-quant              = [[Replenishes Quantity|Replenishes 1 quantity per {{#expr: 100 / {{{2}}} round 2 }} seconds]] ({{#expr: {{{2}}} / 100 round 2 }} per second)
 +
| stack                  = Increased Stack Size {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
 +
| item%                  =
 +
| dmg-slash              =
 +
| dmg-slash%            =
 +
| dmg-crush              =
 +
| dmg-crush%            =
 +
| dmg-thrust            =
 +
| dmg-thrust%            =
 +
| abs-slash              =
 +
| abs-crush              =
 +
| abs-thrust            =
 +
| abs-slash%            =
 +
| abs-crush%            =
 +
| abs-thrust%            =
 +
| ac/time                =
 +
| ac%/time              =
 +
| hp/time                =
 +
| mana/time              =
 +
| dmg/time              =
 +
| dmg%/time              =
 +
| str/time              =
 +
| dex/time              =
 +
| enr/time              =
 +
| vit/time              =
 +
| att/time              =
 +
| att%/time              =
 +
| dmg-cold/time          =
 +
| dmg-fire/time          =
 +
| dmg-ltng/time          =
 +
| dmg-pois/time          =
 +
| res-cold/time          =
 +
| res-fire/time          =
 +
| res-ltng/time          =
 +
| res-pois/time          =
 +
| abs-cold/time          =
 +
| abs-fire/time          =
 +
| abs-ltng/time          =
 +
| abs-pois/time          =
 +
| gold%/time            =
 +
| mag%/time              =
 +
| regen-stam/time        =
 +
| stam/time              =
 +
| dmg-dem/time          =
 +
| dmg-und/time          =
 +
| att-dem/time          =
 +
| att-und/time           =
 +
| crush/time            =
 +
| wounds/time            =
 +
| kick/time              =
 +
| deadly/time            =
 +
| gems%/time            =
 +
| pierce-fire            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Fire Resistance]]
 +
| pierce-ltng            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Lightning Resistance]]
 +
| pierce-cold            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Cold Resistance]]
 +
| pierce-pois            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Poison Resistance]]
 +
| dmg-mon                =
 +
| dmg%-mon              =
 +
| att-mon                =
 +
| att%-mon              =
 +
| ac-mon                =
 +
| ac%-mon                =
 +
| indestruct            = [[Indestructible]]
 +
| charged                = Level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} ({{{3|}}} Charges)
 +
| extra-fire            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Fire Skill Damage]]
 +
| extra-ltng            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Lightning Skill Damage]]
 +
| extra-cold            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Cold Skill Damage]]
 +
| extra-pois            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Poison Skill Damage]]
 +
| dmg-elem              =
 +
| dmg-elem-min          =
 +
| dmg-elem-max          =
 +
| all-stats              =
 +
| addxp                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Experience Gained]]
 +
| heal-kill              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Life after each Kill
 +
| cheap                  = Reduces all Vendor Prices {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 +
| rip                    = [[Slain Monsters Rest in Peace]]
 +
| att-mon%              =
 +
| dmg-mon%              =
 
| kill-skill            = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Kill an Enemy]]
 
| kill-skill            = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Kill an Enemy]]
 
| death-skill            = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Die]]
 
| death-skill            = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Die]]
 
| levelup-skill          = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Level-Up]]
 
| levelup-skill          = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[when you Level-Up]]
−
| reanimate             = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Reanimate as: {{User:Trang Oul/Sandbox/Template:Monster name|{{{2|}}}}}
+
| skill-rand            =
−
| noheal                = [[Prevent Monster Heal]]
+
| fade                  =
−
| half-freeze           = [[Half Freeze Duration]]
+
| levelreq              =
−
| nofreeze              = [[Cannot Be Frozen]]
+
| ethereal              =
−
| knock                  = [[Knockback]]
+
| oskill                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}}
−
| hp/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2}}}|{{{3|}}}|{{{4|}}}|signed=1}} to Life
+
| state                  =
 +
| randclassskill        = +3 to (random class) Skill Levels
 +
| noconsume             = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance to not consume Quantity
 +
| pierce-immunity-cold  = Monster Cold Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
 +
| pierce-immunity-fire  = Monster Fire Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
 +
| pierce-immunity-light  = Monster Lightning Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
 +
| pierce-immunity-poison = Monster Poison Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
 +
| pierce-immunity-damage = Monster Physical Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
 +
| pierce-immunity-magic  = Monster Magic Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
 +
| charge-noconsume      = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% chance for finishing moves to not consume charges
 +
| war                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Warlock Skill Levels
 +
| dmg-mag/lvl           = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Magic Damage
 +
| pierce-mag            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Magic Resistance]]
 +
| pierce-dmg            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Physical Damage Resistance]]
 +
| affix-rand            =
 +
| extra-skill-dmg%-rand  =
 +
| war-tab-rand          =
 +
| extra-mag              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Magic Skill Damage]]
 +
| #default              = <code>{{{1}}}, {{{2}}}, {{{3}}}, {{{4}}}</code>
 
}}</includeonly>
 
}}</includeonly>

Latest revision as of 06:44, 5 November 2026

Formats a property defines as a 4-tuple like in data files (magicprefix.txt, magicsuffix.txt, automagic.txt, setitems.txt, sets.txt, uniqueitems.txt, runes.txt, gems.txt, propertygroups.txt and others)

Sources

Built by hand from:

  • properties.txt (cols: code - property code, func<X> - how the stat is used, stat<X> - corresponding stat from itemstatcost.txt)
  • itemstatcost.txt (cols: Stat - stat code (matched with stat<X> from properties.txt), descstrpos, descstrneg - keys for string labels)
  • data\local\lng\strings (string table labels for property text)

Labels are slightly modified to display value ranges and to include links.

Usage

{{Property|<property key>|[param]|[min value]|[max value]}}
To use, simply copy the property 4-tuple from the data file and replace tabs with |.

Examples

No param, min and max values equal:
{{Property|ac||60|60}} → +60 Defense
No param, min and max values not equal:
{{Property|abs-fire||5|11}} → +(5-11) Fire Absorb
Param, min value, max value (latter two re-used for a different purpose):
{{Property|Gethit-skill|235|1|25}} → Gethit-skill, 235, 1, 25
No param, min and max value ignored:
{{Property|indestruct||1|1}} → Indestructible
As above, just with no min and max values:
{{Property|indestruct|||}} → Indestructible
Different positive/negative labels, both positive:
{{Property|regen||1|2}} → Replenish Life +(1-2)
Different positive/negative labels, both negative:
{{Property|regen||-2|-1}} → Drain Life -(1-2)
Different positive/negative labels, mixed:
{{Property|regen||-1|2}} → Replenish/Drain Life ((-1)-(+2))
Property with single value or range - single value:
{{Property|hp/lvl|10||}} → +1.25*clvl to Life
As above, range:
{{Property|hp/lvl||8|12}} → +(1-1.5)*clvl to Life
Calculated value - param:
{{Property|ac/lvl|30||}} → +3.75*clvl Defense
Calculated value - min and max values:
{{Property|hp/lvl||8|12}} → +(1-1.5)*clvl to Life