Difference between revisions of "User:Trang Oul/Sandbox/Template:Property"

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Line 46: Line 46:
 
| red-dmg                = Damage Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
 
| red-dmg                = Damage Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
 
| red-dmg%              = {{User:Trang Oul/Sandbox/Template:Property/Signed
 
| red-dmg%              = {{User:Trang Oul/Sandbox/Template:Property/Signed
−
| {{#if: {{{2|}}} | {{{2}}} | {{{3}}} }}
+
| {{{3}}}
−
| {{#if: {{{2|}}} | {{{2}}} | {{{4}}} }}
+
| {{{4}}}
 
| Physical Damage Received Reduced by
 
| Physical Damage Received Reduced by
 
| Physical Damage Received Increased by
 
| Physical Damage Received Increased by
Line 98: Line 98:
 
| abs-cold%              = Cold Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 
| abs-cold%              = Cold Absorb {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
 
| abs-cold              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Cold Absorb
 
| abs-cold              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Cold Absorb
−
| dur                    =
+
| dur                    = Maximum Durability {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
−
| dur%                  =
+
| dur%                  = Increase Maximum Durability {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 
| regen                  = {{User:Trang Oul/Sandbox/Template:Property/Signed
 
| regen                  = {{User:Trang Oul/Sandbox/Template:Property/Signed
−
| {{#if: {{{2|}}} | {{{2}}} | {{{3}}} }}
+
| {{{3}}}
−
| {{#if: {{{2|}}} | {{{2}}} | {{{4}}} }}
+
| {{{4}}}
 
| Replenish Life
 
| Replenish Life
 
| Drain Life
 
| Drain Life
 
| Replenish/Drain Life
 
| Replenish/Drain Life
 
}} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
 
}} {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
−
| thorns                =
+
| thorns                = Attacker Takes Damage of {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
−
| swing1                =
+
| swing1                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed
−
| swing2                =
+
| swing2                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed
−
| swing3                =
+
| swing3                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Increased Attack Speed
−
| gold%                  =
+
| gold%                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Extra Gold from Monsters
−
| mag%                  =
+
| mag%                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Better Chance of Getting Magic Items
 
| knock                  = [[Knockback]]
 
| knock                  = [[Knockback]]
−
| regen-stam            =
+
| regen-stam            = Heal Stamina Plus {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
−
| regen-mana            =
+
| regen-mana            = Regenerate Mana {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
−
| stam                  =
+
| stam                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Maximum Stamina
 
| time                  =
 
| time                  =
−
| manasteal              =
+
| manasteal              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Mana stolen per hit
−
| lifesteal              =
+
| lifesteal              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Life stolen per hit
−
| ama                    =
+
| ama                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Amazon Skill Levels]]
−
| pal                    =
+
| pal                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Paladin Skill Levels]]
−
| nec                    =
+
| nec                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Necromancer Skill Levels]]
−
| sor                    =
+
| sor                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Sorceress Skill Levels]]
−
| bar                    =
+
| bar                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Barbarian Skill Levels]]
 
| herb                  =
 
| herb                  =
−
| light                  =
+
| light                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Light Radius
 
| color                  =
 
| color                  =
−
| ease                  =
+
| ease                  = Requirements {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
−
| move1                  =
+
| move1                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]]
−
| move2                  =
+
| move2                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]]
−
| move3                  =
+
| move3                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Run/Walk]]
−
| balance1              =
+
| balance1              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]]
−
| balance2              =
+
| balance2              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]]
−
| balance3              =
+
| balance3              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Hit Recovery]]
−
| block1                =
+
| block1                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]]
−
| block2                =
+
| block2                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]]
−
| block3                =
+
| block3                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Block Rate]]
−
| cast1                  =
+
| cast1                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]]
−
| cast2                  =
+
| cast2                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]]
−
| cast3                  =
+
| cast3                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% [[Faster Cast Rate]]
−
| res-pois-len          =
+
| res-pois-len          = Poison Length Reduced by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
−
| dmg                    =
+
| dmg                    = Damage {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
−
| howl                  =
+
| howl                  = Hit Causes Monster to Flee {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}%
−
| stupidity              =
+
| stupidity              = Hit Blinds Target {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
−
| ignore-ac              =
+
| ignore-ac              = [[Ignore Target's Defense]]
−
| reduce-ac              =
+
| reduce-ac              = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Target Defense
 
| noheal                = [[Prevent Monster Heal]]
 
| noheal                = [[Prevent Monster Heal]]
 
| half-freeze            = [[Half Freeze Duration]]
 
| half-freeze            = [[Half Freeze Duration]]
−
| att%                  =
+
| att%                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Bonus to Attack Rating
−
| dmg-ac                =
+
| dmg-ac                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} to Monster Defense Per Hit
−
| dmg-demon              =
+
| dmg-demon              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Damage to Demons
−
| dmg-undead            =
+
| dmg-undead            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Damage to Undead
−
| att-demon              =
+
| att-demon              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Attack Rating against Demons
−
| att-undead            =
+
| att-undead            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Attack Rating against Undead
 
| throw                  =
 
| throw                  =
−
| fireskill              =
+
| fireskill              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Fire Skills]]
−
| allskills              =
+
| allskills              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[All Skills]]
−
| light-thorns          =
+
| light-thorns          = Attacker Takes Lightning Damage of {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}
−
| freeze                =
+
| freeze                = [[Freezes Target]] {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
−
| openwounds            =
+
| openwounds            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance of Open Wounds
−
| crush                  =
+
| crush                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance of Crushing Blow
−
| kick                  =
+
| kick                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Kick Damage
−
| mana-kill              =
+
| mana-kill              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Mana after each Kill
−
| demon-heal            =
+
| demon-heal            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Life after each Demon Kill
 
| bloody                =
 
| bloody                =
−
| deadly                =
+
| deadly                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Deadly Strike
−
| slow                  =
+
| slow                  = Slows Target by {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
 
| nofreeze              = [[Cannot Be Frozen]]
 
| nofreeze              = [[Cannot Be Frozen]]
−
| stamdrain              =
+
| stamdrain              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Slower [[Stamina Drain]]
 
| reanimate              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Reanimate as: {{User:Trang Oul/Sandbox/Template:Monster name|{{{2|}}}}}
 
| reanimate              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% Reanimate as: {{User:Trang Oul/Sandbox/Template:Monster name|{{{2|}}}}}
−
| pierce                =
+
| pierce                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Piercing Attack
−
| magicarrow            =
+
| magicarrow            = [[Fires Magic Arrows]] (level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}})
−
| explosivearrow        =
+
| explosivearrow        = [[Fires Explosive Arrows or Bolts]] (level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}})
−
| dru                    =
+
| dru                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Druid Skill Levels]]
−
| ass                    =
+
| ass                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to [[Assassin Skill Levels]]
−
| skill                  =
+
| skill                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} {{User:Trang Oul/Sandbox/Template:Class only|{{User:Trang Oul/Sandbox/Template:Skill class|{{{2}}} }}}}
−
| skilltab              =
+
| skilltab              = {{User:Trang Oul/Sandbox/Template:Skill tab bonus|{{{2|}}}|{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}}} {{User:Trang Oul/Sandbox/Template:Class only|{{User:Trang Oul/Sandbox/Template:Skill tab class|{{{2}}} }}}}
−
| aura                  =
+
| aura                  = Level {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[Aura When Equipped]]
 
| att-skill              = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on attack]]
 
| att-skill              = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on attack]]
 
| hit-skill              = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on striking]]
 
| hit-skill              = {{{3|}}}% [[Chance to cast]] level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} [[on striking]]
Line 186: Line 186:
 
| fire-fx                =
 
| fire-fx                =
 
| ltng-fx                =
 
| ltng-fx                =
−
| sock                  =
+
| sock                  = Socketed ({{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}}})
 
| dmg-fire              =
 
| dmg-fire              =
 
| dmg-ltng              =
 
| dmg-ltng              =
Line 195: Line 195:
 
| dmg-norm              =
 
| dmg-norm              =
 
| ac/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Defense
 
| ac/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Defense
−
| ac%/lvl                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl % Enhanced Defense
+
| ac%/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl % Enhanced Defense
−
| hp/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Life
+
| hp/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Life
−
| mana/lvl              =
+
| mana/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Mana
−
| dmg/lvl                =
+
| dmg/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Damage
−
| dmg%/lvl              =
+
| dmg%/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Enhanced Maximum Damage
−
| str/lvl                =
+
| str/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Strength
−
| dex/lvl                =
+
| dex/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Dexterity
−
| enr/lvl                =
+
| enr/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Energy
−
| vit/lvl                =
+
| vit/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Vitality
−
| att/lvl                =
+
| att/lvl                = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating
−
| att%/lvl              =
+
| att%/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Bonus to Attack Rating
−
| dmg-cold/lvl          =
+
| dmg-cold/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Cold Damage
−
| dmg-fire/lvl          =
+
| dmg-fire/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Fire Damage
−
| dmg-ltng/lvl          =
+
| dmg-ltng/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Lightning Damage
−
| dmg-pois/lvl          =
+
| dmg-pois/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Poison Damage
−
| res-cold/lvl          =
+
| res-cold/lvl          = Cold Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
−
| res-fire/lvl          =
+
| res-fire/lvl          = Fire Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
−
| res-ltng/lvl          =
+
| res-ltng/lvl          = Lightning Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
−
| res-pois/lvl          =
+
| res-pois/lvl          = Poison Resist {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
−
| abs-cold/lvl          = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Cold Damage
+
| abs-cold/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Cold Damage
−
| abs-fire/lvl          = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Fire Damage
+
| abs-fire/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Fire Damage
−
| abs-ltng/lvl          = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Lightning Damage
+
| abs-ltng/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Lightning Damage
−
| abs-pois/lvl          =
+
| abs-pois/lvl          = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Absorbs Poison Damage
−
| thorns/lvl            =
+
| thorns/lvl            = Attacker Takes Damage of {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl
−
| gold%/lvl              =
+
| gold%/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Extra Gold from Monsters
−
| mag%/lvl              =
+
| mag%/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Better Chance of Getting Magic Items
−
| regen-stam/lvl        =
+
| regen-stam/lvl        = Heal Stamina Plus {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl%
−
| stam/lvl              =
+
| stam/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Maximum Stamina
−
| dmg-dem/lvl            =
+
| dmg-dem/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Damage to Demons
−
| dmg-und/lvl            =
+
| dmg-und/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Damage to Undead
−
| att-dem/lvl            =
+
| att-dem/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating against Demons
−
| att-und/lvl            =
+
| att-und/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Attack Rating against Undead
−
| crush/lvl              =
+
| crush/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Chance of Crushing Blow
−
| wounds/lvl            =
+
| wounds/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Chance of Open Wounds
−
| kick/lvl              =
+
| kick/lvl              = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl Kick Damage
−
| deadly/lvl            =
+
| deadly/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl% Deadly Strike
 
| gems%/lvl              =
 
| gems%/lvl              =
−
| rep-dur                =
+
| rep-dur                = [[Repairs Durability|Repairs 1 durability per {{#expr: 100 / {{{2}}} round 2 }} seconds]] ({{#expr: {{{2}}} / 100 round 2 }} per second)
−
| rep-quant              =
+
| rep-quant              = [[Replenishes Quantity|Replenishes 1 quantity per {{#expr: 100 / {{{2}}} round 2 }} seconds]] ({{#expr: {{{2}}} / 100 round 2 }} per second)
−
| stack                  =
+
| stack                  = Increased Stack Size {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}
 
| item%                  =
 
| item%                  =
 
| dmg-slash              =
 
| dmg-slash              =
Line 285: Line 285:
 
| deadly/time            =
 
| deadly/time            =
 
| gems%/time            =
 
| gems%/time            =
−
| pierce-fire            =
+
| pierce-fire            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Fire Resistance]]
−
| pierce-ltng            =
+
| pierce-ltng            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Lightning Resistance]]
−
| pierce-cold            =
+
| pierce-cold            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Cold Resistance]]
−
| pierce-pois            =
+
| pierce-pois            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Poison Resistance]]
 
| dmg-mon                =
 
| dmg-mon                =
 
| dmg%-mon              =
 
| dmg%-mon              =
Line 295: Line 295:
 
| ac-mon                =
 
| ac-mon                =
 
| ac%-mon                =
 
| ac%-mon                =
−
| indestruct            = Indestructible
+
| indestruct            = [[Indestructible]]
−
| charged                =
+
| charged                = Level {{{4|}}} {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}} ({{{3|}}} Charges)
−
| extra-fire            =
+
| extra-fire            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Fire Skill Damage]]
−
| extra-ltng            =
+
| extra-ltng            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Lightning Skill Damage]]
−
| extra-cold            =
+
| extra-cold            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Cold Skill Damage]]
−
| extra-pois            =
+
| extra-pois            = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Poison Skill Damage]]
 
| dmg-elem              =
 
| dmg-elem              =
 
| dmg-elem-min          =
 
| dmg-elem-min          =
 
| dmg-elem-max          =
 
| dmg-elem-max          =
 
| all-stats              =
 
| all-stats              =
−
| addxp                  =
+
| addxp                  = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Experience Gained]]
−
| heal-kill              =
+
| heal-kill              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} Life after each Kill
−
| cheap                  =
+
| cheap                  = Reduces all Vendor Prices {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%
−
| rip                    =
+
| rip                    = [[Slain Monsters Rest in Peace]]
 
| att-mon%              =
 
| att-mon%              =
 
| dmg-mon%              =
 
| dmg-mon%              =
Line 318: Line 318:
 
| levelreq              =
 
| levelreq              =
 
| ethereal              =
 
| ethereal              =
−
| oskill                =
+
| oskill                = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to {{User:Trang Oul/Sandbox/Template:Skill name|{{{2|}}}}}
 
| state                  =
 
| state                  =
−
| randclassskill        =
+
| randclassskill        = +3 to (random class) Skill Levels
−
| noconsume              =
+
| noconsume              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% Chance to not consume Quantity
−
| pierce-immunity-cold  =
+
| pierce-immunity-cold  = Monster Cold Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
−
| pierce-immunity-fire  =
+
| pierce-immunity-fire  = Monster Fire Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
−
| pierce-immunity-light  =
+
| pierce-immunity-light  = Monster Lightning Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
−
| pierce-immunity-poison =
+
| pierce-immunity-poison = Monster Poison Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
−
| pierce-immunity-damage =
+
| pierce-immunity-damage = Monster Physical Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
−
| pierce-immunity-magic  =
+
| pierce-immunity-magic  = Monster Magic Immunity is Sundered (-{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}%)
−
| charge-noconsume      =
+
| charge-noconsume      = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% chance for finishing moves to not consume charges
−
| war                    =
+
| war                    = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}} to Warlock Skill Levels
−
| dmg-mag/lvl            =
+
| dmg-mag/lvl            = {{User:Trang Oul/Sandbox/Template:Range|{{{2|}}}|{{{3|}}}|{{{4|}}}|right=/8|signed=1}}*clvl to Maximum Magic Damage
−
| pierce-mag            =
+
| pierce-mag            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Magic Resistance]]
−
| pierce-dmg            =
+
| pierce-dmg            = -{{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}}}% to [[Enemy Physical Damage Resistance]]
 
| affix-rand            =
 
| affix-rand            =
 
| extra-skill-dmg%-rand  =
 
| extra-skill-dmg%-rand  =
 
| war-tab-rand          =
 
| war-tab-rand          =
−
| extra-mag              =
+
| extra-mag              = {{User:Trang Oul/Sandbox/Template:Range||{{{3|}}}|{{{4|}}}|signed=1}}% to [[Magic Skill Damage]]
 
| #default              = <code>{{{1}}}, {{{2}}}, {{{3}}}, {{{4}}}</code>
 
| #default              = <code>{{{1}}}, {{{2}}}, {{{3}}}, {{{4}}}</code>
 
}}</includeonly>
 
}}</includeonly>

Latest revision as of 06:44, 5 November 2026

Formats a property defines as a 4-tuple like in data files (magicprefix.txt, magicsuffix.txt, automagic.txt, setitems.txt, sets.txt, uniqueitems.txt, runes.txt, gems.txt, propertygroups.txt and others)

Sources

Built by hand from:

  • properties.txt (cols: code - property code, func<X> - how the stat is used, stat<X> - corresponding stat from itemstatcost.txt)
  • itemstatcost.txt (cols: Stat - stat code (matched with stat<X> from properties.txt), descstrpos, descstrneg - keys for string labels)
  • data\local\lng\strings (string table labels for property text)

Labels are slightly modified to display value ranges and to include links.

Usage

{{Property|<property key>|[param]|[min value]|[max value]}}
To use, simply copy the property 4-tuple from the data file and replace tabs with |.

Examples

No param, min and max values equal:
{{Property|ac||60|60}} → +60 Defense
No param, min and max values not equal:
{{Property|abs-fire||5|11}} → +(5-11) Fire Absorb
Param, min value, max value (latter two re-used for a different purpose):
{{Property|Gethit-skill|235|1|25}} → Gethit-skill, 235, 1, 25
No param, min and max value ignored:
{{Property|indestruct||1|1}} → Indestructible
As above, just with no min and max values:
{{Property|indestruct|||}} → Indestructible
Different positive/negative labels, both positive:
{{Property|regen||1|2}} → Replenish Life +(1-2)
Different positive/negative labels, both negative:
{{Property|regen||-2|-1}} → Drain Life -(1-2)
Different positive/negative labels, mixed:
{{Property|regen||-1|2}} → Replenish/Drain Life ((-1)-(+2))
Property with single value or range - single value:
{{Property|hp/lvl|10||}} → +1.25*clvl to Life
As above, range:
{{Property|hp/lvl||8|12}} → +(1-1.5)*clvl to Life
Calculated value - param:
{{Property|ac/lvl|30||}} → +3.75*clvl Defense
Calculated value - min and max values:
{{Property|hp/lvl||8|12}} → +(1-1.5)*clvl to Life