Difference between revisions of "Mini-game"
Jump to navigation
Jump to search
m |
(dmg icons) |
||
Line 11: | Line 11: | ||
! Damage || Monster || Item || Quest | ! Damage || Monster || Item || Quest | ||
|- bgcolor="#f0f0f0" | |- bgcolor="#f0f0f0" | ||
− | | Critical || Beast || Armor || Finish a quest | + | | http://i213.photobucket.com/albums/cc68/abwiki/minigame/critical.png Critical || Beast || Armor || Finish a quest |
|- | |- | ||
− | | Electric || Demon || Melee || | + | | http://i213.photobucket.com/albums/cc68/abwiki/minigame/electric.png Electric || Demon || Melee || |
|- bgcolor="#f0f0f0" | |- bgcolor="#f0f0f0" | ||
− | | Fire || Necro || Ranged || | + | | http://i213.photobucket.com/albums/cc68/abwiki/minigame/fire.png Fire || Necro || Ranged || |
|- | |- | ||
− | | Physical || Spectral || Enhanced || | + | | http://i213.photobucket.com/albums/cc68/abwiki/minigame/physical.png Physical || Spectral || Enhanced || |
|- bgcolor="#f0f0f0" | |- bgcolor="#f0f0f0" | ||
− | | Spectral || || Modified || | + | | http://i213.photobucket.com/albums/cc68/abwiki/minigame/spectral.png Spectral || || Modified || |
|- | |- | ||
− | | Toxic || || || | + | | http://i213.photobucket.com/albums/cc68/abwiki/minigame/toxic.png Toxic || || || |
|} | |} | ||
These are then combined in any way for a particular mini-game. | These are then combined in any way for a particular mini-game. |
Revision as of 13:35, 21 October 2007
Mini-games in Hellgate: London are small, optional, and random, missions with an item reward if completed. A new mini-game is randomly generated each time a player leaves a station, regardless how much the player had progressed on the former mini-game when entering the station. Therefore, a mini-game always has to be completed while outside a station, and will never span several stations.
Mini-games use a special system and a game is finished when three requirements are fulfilled, and they can be of four different kinds:
- Killing X number of monsters with some damage type.
- Killing Y foes of some monster type.
- Killing Z monsters with some item type.
- Finishing any quest objective.
Here's a table representing the various requirements:
Damage | Monster | Item | Quest |
---|---|---|---|
http://i213.photobucket.com/albums/cc68/abwiki/minigame/critical.png Critical | Beast | Armor | Finish a quest |
http://i213.photobucket.com/albums/cc68/abwiki/minigame/electric.png Electric | Demon | Melee | |
http://i213.photobucket.com/albums/cc68/abwiki/minigame/fire.png Fire | Necro | Ranged | |
http://i213.photobucket.com/albums/cc68/abwiki/minigame/physical.png Physical | Spectral | Enhanced | |
http://i213.photobucket.com/albums/cc68/abwiki/minigame/spectral.png Spectral | Modified | ||
http://i213.photobucket.com/albums/cc68/abwiki/minigame/toxic.png Toxic |
These are then combined in any way for a particular mini-game.