Difference between revisions of "Super Unique"

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*[[D2 Unique monster|Unique]] monsters that always spawn in the same location with the same Unique bonuses.
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*Unique monsters that always spawn in the same location with the same Unique bonuses.
 
*Additional Unique bonus is randomly selected in Nightmare, and two additional Unique bonuses are selected in Hell.
 
*Additional Unique bonus is randomly selected in Nightmare, and two additional Unique bonuses are selected in Hell.
 
*Do not [[D2 Damage regeneration|regenerate damage]].
 
*Do not [[D2 Damage regeneration|regenerate damage]].
 
*AI of Super Unique cannot be switched but that of minions can.
 
*AI of Super Unique cannot be switched but that of minions can.
*Ignores Target Defense does not apply to Super Unique but does apply to minions.
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*[[D2 Ignores Target Defense|Ignores Target Defense]] does not apply to Super Unique but does apply to minions.
*-% Target Defense from items is only 50% effective against Super Unique but still 100% effective against minions.
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*[[D2 -% Target Defense|-% Target Defense]] is only 50% effective against Super Unique but still 100% effective against minions.
*Life lost to Crushing Blow is halved (so 1/8 of current life when applied by a melee attack and 1/16 when applied by a ranged attack).
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*Life lost to [[D2 Crushing Blow|Crushing Blow]] is halved (so 1/8 of current life when applied by a melee attack and 1/16 when applied by a ranged attack).
  
  
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[[Category:Diablo II]]
 
[[Category:D2 Monsters]]
 
[[Category:D2 Monsters]]

Revision as of 17:36, 14 November 2010

Template:D2 Monster nav


  • Unique monsters that always spawn in the same location with the same Unique bonuses.
  • Additional Unique bonus is randomly selected in Nightmare, and two additional Unique bonuses are selected in Hell.
  • Do not regenerate damage.
  • AI of Super Unique cannot be switched but that of minions can.
  • Ignores Target Defense does not apply to Super Unique but does apply to minions.
  • -% Target Defense is only 50% effective against Super Unique but still 100% effective against minions.
  • Life lost to Crushing Blow is halved (so 1/8 of current life when applied by a melee attack and 1/16 when applied by a ranged attack).